KR20110133012A - Make 7 game and program - Google Patents
Make 7 game and program Download PDFInfo
- Publication number
- KR20110133012A KR20110133012A KR1020110115063A KR20110115063A KR20110133012A KR 20110133012 A KR20110133012 A KR 20110133012A KR 1020110115063 A KR1020110115063 A KR 1020110115063A KR 20110115063 A KR20110115063 A KR 20110115063A KR 20110133012 A KR20110133012 A KR 20110133012A
- Authority
- KR
- South Korea
- Prior art keywords
- game
- block
- blocks
- pieces
- make
- Prior art date
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
Abstract
Description
The present invention relates to a MAKE 7 game.
In particular, the general block puzzle game, like Tetris type, is a game type in which a given pattern, number, or pattern is combined with a predetermined shape, number, and pattern to be erased when a certain pattern is formed.
In general, Tetris-type block puzzle games are provided with fixed shapes, numbers and patterns of puzzle pieces, and are combined with existing puzzle pieces of figures, numbers and patterns, and erased when a certain pattern is formed. This is a simple and easy game because the horizontal line disappears when the elimination condition of the existing Tetris game fills all the spaces provided horizontally.
Therefore, it provides a block composed of pieces divided into several square figures and displays the numbers on the pieces constituting one block, but does not add up to 7 horizontally and vertically. When 7 blocks were created by combining these blocks with existing blocks, a game was needed to increase the quickness and the numerical computing power by eliminating the square shapes.
The present invention is to solve the above-described problems, fill the game map provided by filling the various shapes of the given block to add the number engraved on the pieces of the block in the vertical or horizontal direction to give a constant number The purpose is to provide a puzzle game to provide a more interesting puzzle game.
The present invention for achieving the above object relates to a puzzle game for assembling a given block to complete a predetermined pattern to erase, providing a game map in which a plurality of blocks are arranged; Providing a block of pieces marked with numbers to descend on the game map; Moving the block marked with the left and right keys down or down with the arrow keys and the rotation key, and rotating the block itself to fix it among other blocks already located below; Determining whether the sum of the numbers of the fixed blocks is 7 horizontally or vertically or diagonally; If the result of the determination is identical, erasing the corresponding block pieces and providing another block; Determining whether the game is terminated if the result of the determination does not match; If it is determined that the game is not terminated, providing a new block; And if the game end condition is determined, ending the game.
As described above, according to the present invention, it is possible to enjoy a fun game while improving the addition ability by adjusting a given number of blocks at the same time as the number of pieces engraved on the blocks of blocks at the same time.
Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings.
1 is a schematic diagram illustrating an interface of a
When the game starts, a game map is provided that can hold certain blocks to play the MAKE 7 game.
Blocks consist of several square pieces, each of which is numbered.
Blocks with numbers do not add up to 7 horizontally or vertically, and the number displayed is less than 7.
In an information communication terminal employing a hardware such as a touch pad, an operation button is provided at the bottom of the game map to rotate the blocks left and right and down.
When a block is fixed under the game map, the sum of the horizontal and vertical diagonals of the numbers displayed on the block pieces is determined to be 7 and the score is given.
According to a preferred embodiment of the present invention, the case of MAKE 5 provides numbers less than 5, and the numbers displayed on the pieces of the provided blocks are provided such that they do not become 5 horizontally or vertically or diagonally. This is called MAKE 5.
According to a preferred embodiment of the present invention, the case of MAKE 9 provides numbers less than 9, and the numbers displayed on the pieces of the provided blocks are provided such that the number is not 9 vertically or horizontally. This is called MAKE 9.
As described above,
If a given block is not erased and comes up to the position where the block was first provided, the game is over.
2 is a schematic diagram of a slide puzzle game according to an embodiment of the present invention.
As shown in the configuration diagram shown in Fig. 2, the present invention for achieving the above object is provided with a block made of pieces of a plurality of square figures and the number displayed on the pieces of the block is defined the number of rules of the game A
A game performance interface provided with a block made up of pieces of square shapes and provided to perform a game of eliminating the number displayed on the pieces of the block by equalizing the sum of the horizontal, vertical and diagonal lines with the number of rules of the game. 100) displays a score according to the performance of the game, blocks are provided to provide a space for stacking down from the top, and a button for performing the operation of the game is displayed.
The block falling from the top moves left or right or down according to the operation of the operation button, and can rotate.
The
The
If the game rules are MAKE 5, it is less than 5; if it is MAKE 9, it is less than 9.
When the provided blocks are fixed, the block
The score calculation and
The game ending
3 is a schematic flowchart of a
As shown in the flow chart shown in Figure 3, the present invention for achieving the above object relates to a puzzle game for assembling a given block to complete a predetermined pattern, providing a game map in which a plurality of blocks are arranged Step S101; Step S102 of providing a block made of pieces marked with numbers and descending from the game map; Moving the block indicated by the number with the direction key and the rotation key to the left or right and rotating the block itself to fix it among other blocks already located below (S103); Determining whether the sum of the numbers of the fixed blocks is 7 horizontally or vertically or diagonally (S104); If the result of the determination is identical, erasing the corresponding block pieces and providing another block (S105); If it is not matched with the determination result, determining whether the game is terminated (S106); If it is determined that the game is not a termination condition (S107); If it is determined that the game is terminated, the step of ending the game (S108).
Providing a game map in which a plurality of blocks are arranged (S101) is to provide a game performance interface so that a game can be performed when a game starts.
The game execution interface is provided with a block made up of pieces of square shapes, and provided to perform a game of eliminating the number displayed on the pieces of the block by making the sum of the horizontal, vertical, and diagonal lines equal to the number of predetermined game rules. will be.
It displays the score according to the performance of the game, provides a space where blocks are provided to descend from top to bottom, and buttons for performing the operation of the game are displayed.
In step S102, a block composed of pieces marked with numbers is provided and descends on the game map, and one of various types of blocks provided by the game is selected and a number is assigned to the pieces constituting the block. It is sent down from the top.
Moving the block marked with the left and right or down with the arrow keys and the rotation key and rotating the block itself to fix it among the other blocks already located below (S103) is operated by a key set by the arrow keys and the rotation buttons of the keyboard or by a touch pad. Is to place it in a certain space of the game performance interface.
Determining whether the sum of the numbers of the fixed blocks is 7 horizontally or vertically or diagonally (S104) by analyzing the numbers assigned to the pieces of the fixed block and the numbers assigned to the pieces of the blocks located in the state. , Or the sum of the numbers of the diagonals is to determine whether they match the numbers in the rules of the game.
The game rule here is MAKE 7. When the game rule is MAKE 5, it is determined whether it matches 5. If the game's rule is MAKE 9, you can determine if it matches 9.
If the determination result is corrected, the step of erasing the corresponding block pieces and providing another block (S105) is to erase all the block pieces of the number combination that match the rules of the game and generate and provide a new block.
Here, the score is given according to the color or the number of block pieces to be erased, and the score is added to the existing score to display the current game score.
If the result of the determination does not match, the step S106 of determining whether the game is a termination condition is when the position of the blocks fixed to the game map reaches the top of the new block. Therefore, it may be determined whether the blocks fixed to the current game map have reached the corresponding height.
If it is determined that the game is not the end condition, the step of providing a new block (S107) is to create and provide a new block if the blocks fixedly arranged in the game map are not stacked up to a height that satisfies the game end condition.
If it is determined that the game is terminated, the step of ending the game (S108) is to terminate the game if the blocks fixedly arranged in the game map are stacked to a height that satisfies the game termination condition.
Those skilled in the art will appreciate that the present invention can be embodied in other specific forms without changing the technical spirit or essential features.
1 is a schematic diagram illustrating an interface of a
Figure 2 is a schematic diagram of a
2 is a schematic flowchart of a
Claims (2)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020110115063A KR20110133012A (en) | 2011-11-07 | 2011-11-07 | Make 7 game and program |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020110115063A KR20110133012A (en) | 2011-11-07 | 2011-11-07 | Make 7 game and program |
Publications (1)
Publication Number | Publication Date |
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KR20110133012A true KR20110133012A (en) | 2011-12-09 |
Family
ID=45500818
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020110115063A KR20110133012A (en) | 2011-11-07 | 2011-11-07 | Make 7 game and program |
Country Status (1)
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KR (1) | KR20110133012A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102556410B1 (en) * | 2023-03-24 | 2023-07-18 | 경상남도 (교육청) | Battleship puzzle calculation game device for performing calculation games using battleship puzzles |
KR102556412B1 (en) * | 2023-03-24 | 2023-07-18 | 경상남도 (교육청) | Decimal bar puzzle game device for performing decimal bar puzzle game |
-
2011
- 2011-11-07 KR KR1020110115063A patent/KR20110133012A/en not_active Application Discontinuation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102556410B1 (en) * | 2023-03-24 | 2023-07-18 | 경상남도 (교육청) | Battleship puzzle calculation game device for performing calculation games using battleship puzzles |
KR102556412B1 (en) * | 2023-03-24 | 2023-07-18 | 경상남도 (교육청) | Decimal bar puzzle game device for performing decimal bar puzzle game |
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