KR101130488B1 - 데이터를 온라인 게임 등급과 연관시키기 위한 방법 및 장치 - Google Patents

데이터를 온라인 게임 등급과 연관시키기 위한 방법 및 장치 Download PDF

Info

Publication number
KR101130488B1
KR101130488B1 KR1020040032116A KR20040032116A KR101130488B1 KR 101130488 B1 KR101130488 B1 KR 101130488B1 KR 1020040032116 A KR1020040032116 A KR 1020040032116A KR 20040032116 A KR20040032116 A KR 20040032116A KR 101130488 B1 KR101130488 B1 KR 101130488B1
Authority
KR
South Korea
Prior art keywords
game
delete delete
recorded
rating
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
KR1020040032116A
Other languages
English (en)
Korean (ko)
Other versions
KR20040095704A (ko
Inventor
개리에이. 톰프슨
벤자민오. 조또
브렌트이. 커티스
카이아파다니엘
Original Assignee
마이크로소프트 코포레이션
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 마이크로소프트 코포레이션 filed Critical 마이크로소프트 코포레이션
Publication of KR20040095704A publication Critical patent/KR20040095704A/ko
Application granted granted Critical
Publication of KR101130488B1 publication Critical patent/KR101130488B1/ko
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Classifications

    • BPERFORMING OPERATIONS; TRANSPORTING
    • B09DISPOSAL OF SOLID WASTE; RECLAMATION OF CONTAMINATED SOIL
    • B09BDISPOSAL OF SOLID WASTE NOT OTHERWISE PROVIDED FOR
    • B09B3/00Destroying solid waste or transforming solid waste into something useful or harmless
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B01PHYSICAL OR CHEMICAL PROCESSES OR APPARATUS IN GENERAL
    • B01FMIXING, e.g. DISSOLVING, EMULSIFYING OR DISPERSING
    • B01F27/00Mixers with rotary stirring devices in fixed receptacles; Kneaders
    • B01F27/05Stirrers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/513Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Environmental & Geological Engineering (AREA)
  • Chemical & Material Sciences (AREA)
  • Chemical Kinetics & Catalysis (AREA)
  • Pinball Game Machines (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
KR1020040032116A 2003-05-09 2004-05-07 데이터를 온라인 게임 등급과 연관시키기 위한 방법 및 장치 Expired - Fee Related KR101130488B1 (ko)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US10/435,532 2003-05-09
US10/435,532 US7798905B2 (en) 2003-05-09 2003-05-09 Method and apparatus for associating data with online game ratings

Publications (2)

Publication Number Publication Date
KR20040095704A KR20040095704A (ko) 2004-11-15
KR101130488B1 true KR101130488B1 (ko) 2012-03-27

Family

ID=33097926

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020040032116A Expired - Fee Related KR101130488B1 (ko) 2003-05-09 2004-05-07 데이터를 온라인 게임 등급과 연관시키기 위한 방법 및 장치

Country Status (5)

Country Link
US (2) US7798905B2 (enExample)
EP (1) EP1479422A3 (enExample)
JP (1) JP2004329949A (enExample)
KR (1) KR101130488B1 (enExample)
AU (1) AU2004201602B2 (enExample)

Families Citing this family (76)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060055113A1 (en) * 2004-09-14 2006-03-16 Zone4Play, Inc. Multiplayer card tournaments and methods
JP2006149577A (ja) * 2004-11-26 2006-06-15 Sega Corp 画像処理装置、画像処理方法及び画像処理行程を実行させるプログラム、並びにそのプログラムを記憶する記憶媒体
US8876606B2 (en) 2004-12-07 2014-11-04 Microsoft Corporation User-centric method of aggregating information sources to reinforce digital identity
US7887419B2 (en) 2004-12-07 2011-02-15 Microsoft Corporation Game achievements system
US7621813B2 (en) * 2004-12-07 2009-11-24 Microsoft Corporation Ubiquitous unified player tracking system
US8425331B2 (en) * 2004-12-07 2013-04-23 Microsoft Corporation User interface for viewing aggregated game, system and personal information
US8175726B2 (en) 2005-01-24 2012-05-08 Microsoft Corporation Seeding in a skill scoring framework
JP4781743B2 (ja) 2005-05-06 2011-09-28 任天堂株式会社 通信ゲームシステム
JP4849829B2 (ja) 2005-05-15 2012-01-11 株式会社ソニー・コンピュータエンタテインメント センタ装置
US8133106B2 (en) 2005-07-06 2012-03-13 Wms Gaming Inc. Wagering game system with networked gaming devices
US8696464B2 (en) 2005-08-19 2014-04-15 Nintendo Co., Ltd. Enhanced method and apparatus for selecting and rendering performance data
JP3946736B2 (ja) * 2005-09-05 2007-07-18 株式会社コナミデジタルエンタテインメント ゲームシステム、サーバ装置、端末装置及びプログラム
JP3946735B2 (ja) 2005-09-05 2007-07-18 株式会社コナミデジタルエンタテインメント サーバ装置およびゲームシステム
US8678928B2 (en) * 2005-10-31 2014-03-25 At&T Intellectual Property I, L.P. System and method to deliver video games
US7618454B2 (en) * 2005-12-07 2009-11-17 Zimmer Spine, Inc. Transforaminal lumbar interbody fusion spacers
US7997987B2 (en) 2006-01-20 2011-08-16 Microsoft Corporation Computer-based gaming teams
US20070173324A1 (en) * 2006-01-20 2007-07-26 Microsoft Corporation Computer-based gaming groups
EP1862955A1 (en) * 2006-02-10 2007-12-05 Microsoft Corporation Determining relative skills of players
US9931571B2 (en) * 2006-03-17 2018-04-03 Nintendo Co., Ltd. Systems, methods and techniques for safely and effectively coordinating video game play and other activities among multiple remote networked friends and rivals
US8888592B1 (en) 2009-06-01 2014-11-18 Sony Computer Entertainment America Llc Voice overlay
US20080098417A1 (en) * 2006-10-19 2008-04-24 Mehdi Hatamian Viewer participatory television shows in conjuction with a system and method for real-time data collection and statistical assessment
US20080113805A1 (en) * 2006-11-15 2008-05-15 Microsoft Corporation Console based leaderboard rendering
US9522332B2 (en) * 2006-12-13 2016-12-20 Voodoo Gaming Llc Video games including real-life attributes and/or fantasy team settings
JP5122824B2 (ja) * 2007-01-09 2013-01-16 株式会社バンダイナムコゲームス ゲーム装置、サーバ装置及びプログラム
JP5068080B2 (ja) * 2007-01-09 2012-11-07 株式会社バンダイナムコゲームス ゲーム装置、プログラム及び情報記憶媒体
EP2191384A1 (en) * 2007-08-20 2010-06-02 Garagegames, Inc. System and method for embedding graphics from a graphical application in a browser
US9177445B2 (en) * 2007-11-10 2015-11-03 Bally Gaming, Inc. Tournament gaming systems and administration server
US8051455B2 (en) 2007-12-12 2011-11-01 Backchannelmedia Inc. Systems and methods for providing a token registry and encoder
US8968087B1 (en) 2009-06-01 2015-03-03 Sony Computer Entertainment America Llc Video game overlay
US8613673B2 (en) 2008-12-15 2013-12-24 Sony Computer Entertainment America Llc Intelligent game loading
US8147339B1 (en) 2007-12-15 2012-04-03 Gaikai Inc. Systems and methods of serving game video
JP4610647B2 (ja) * 2008-02-28 2011-01-12 株式会社コナミデジタルエンタテインメント ネットワーク用のゲームシステム、ネットワーク用のゲームプログラム、ネットワーク用のゲーム装置、およびネットワーク用のゲーム制御方法
US9094721B2 (en) 2008-10-22 2015-07-28 Rakuten, Inc. Systems and methods for providing a network link between broadcast content and content located on a computer network
US8160064B2 (en) 2008-10-22 2012-04-17 Backchannelmedia Inc. Systems and methods for providing a network link between broadcast content and content located on a computer network
US8926435B2 (en) 2008-12-15 2015-01-06 Sony Computer Entertainment America Llc Dual-mode program execution
US8840476B2 (en) 2008-12-15 2014-09-23 Sony Computer Entertainment America Llc Dual-mode program execution
US8506402B2 (en) 2009-06-01 2013-08-13 Sony Computer Entertainment America Llc Game execution environments
US8560331B1 (en) 2010-08-02 2013-10-15 Sony Computer Entertainment America Llc Audio acceleration
US9878240B2 (en) 2010-09-13 2018-01-30 Sony Interactive Entertainment America Llc Add-on management methods
US9566526B2 (en) 2010-12-31 2017-02-14 Dazzletag Entertainment Limited Methods and apparatus for gaming
US8827791B2 (en) 2010-12-31 2014-09-09 Dazzletag Entertainment Limited Methods and apparatus for gaming
US8562434B2 (en) 2011-01-16 2013-10-22 Google Inc. Method and system for sharing speech recognition program profiles for an application
US8696468B2 (en) 2011-08-04 2014-04-15 Ami Entertainment Network, Llc Amusement device including provision for tracking a player's top score
CA2846406C (en) 2011-09-09 2018-05-08 Rakuten, Inc. Systems and methods for consumer control over interactive television exposure
US8734220B2 (en) 2011-09-30 2014-05-27 Igt Wager gaming voting leaderboard
US8734257B2 (en) 2011-09-30 2014-05-27 Igt Wager gaming voting leaderboard
US8727858B2 (en) 2011-09-30 2014-05-20 Igt Wager gaming voting leaderboard
US8727857B2 (en) 2011-09-30 2014-05-20 Igt Wager gaming voting leaderboard
US8734221B2 (en) 2011-09-30 2014-05-27 Igt Wager gaming voting leaderboard
US8560099B2 (en) 2011-11-10 2013-10-15 Cbs Interactive, Inc. Information types for an app rating system
US8554345B2 (en) * 2011-11-10 2013-10-08 Cbs Interactive, Inc. APP rating system
US10913003B2 (en) 2012-03-13 2021-02-09 Sony Interactive Entertainment LLC Mini-games accessed through a sharing interface
US9345966B2 (en) 2012-03-13 2016-05-24 Sony Interactive Entertainment America Llc Sharing recorded gameplay to a social graph
US11406906B2 (en) 2012-03-13 2022-08-09 Sony Interactive Entertainment LLC Network connected controller for direct to cloud gaming
JP5670965B2 (ja) * 2012-06-27 2015-02-18 株式会社コナミデジタルエンタテインメント 対比装置、プログラム、ならびに、システム
US9364743B2 (en) 2012-12-21 2016-06-14 Sony Interactive Entertainment America Llc Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay
US9352226B2 (en) 2012-12-21 2016-05-31 Sony Interactive Entertainment America Llc Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay
US9233309B2 (en) * 2012-12-27 2016-01-12 Sony Computer Entertainment America Llc Systems and methods for enabling shadow play for video games based on prior user plays
JP2014161352A (ja) * 2013-02-21 2014-09-08 Gree Inc ゲームシステムにおけるランキングリスト表示方法及びゲームシステム、ランキングリスト表示方法プログラム
JP6244127B2 (ja) * 2013-07-10 2017-12-06 株式会社ソニー・インタラクティブエンタテインメント コンテンツ提供方法、コンテンツ提供サーバ、およびコンテンツ提供システム
US20150065251A1 (en) * 2013-09-03 2015-03-05 International Business Machines Corporation Player generated content management
US10372882B2 (en) * 2013-11-18 2019-08-06 Joseph Schuman Media distribution network, associated program products, and methods of using the same
JP6348726B2 (ja) 2014-02-13 2018-06-27 任天堂株式会社 情報共有システム、情報処理装置、プログラム及び情報共有方法
JP2015150172A (ja) * 2014-02-13 2015-08-24 任天堂株式会社 情報共有システム、情報処理装置、プログラム及び情報共有方法
JP6649709B2 (ja) 2015-06-29 2020-02-19 任天堂株式会社 情報処理システム、情報処理システムの制御方法および情報処理システムの制御プログラム
US9454993B1 (en) 2015-10-09 2016-09-27 Sports Logic Group, LLC System capable of integrating user-entered game event data with corresponding video data
US9330726B1 (en) 2015-10-09 2016-05-03 Sports Logic Group, LLC System capable of integrating user-entered game event data with corresponding video data
US10537809B2 (en) * 2017-12-06 2020-01-21 Activision Publishing, Inc. System and method for validating video gaming data
US11148062B2 (en) * 2018-05-18 2021-10-19 Sony Interactive Entertainment LLC Scene tagging
CN109308347A (zh) * 2018-08-22 2019-02-05 深圳点猫科技有限公司 一种教育平台的排行榜数据的高亮显示方法及电子设备
US10943125B1 (en) * 2018-12-13 2021-03-09 Facebook, Inc. Predicting highlights for media content
US11020657B1 (en) * 2019-11-27 2021-06-01 UGC Holdings LLC Systems and methods for identification and automation of gaming competition reporting and integrity
CN111389022B (zh) * 2020-03-08 2023-08-15 北京智明星通科技股份有限公司 一种游戏录像的分享方法、系统及移动终端
US11517826B2 (en) * 2020-06-10 2022-12-06 Snap Inc. Game result overlay system
CN112190953B (zh) * 2020-10-23 2024-06-25 网易(杭州)网络有限公司 游戏排行榜生成方法、装置、电子设备和存储介质
CN113440861A (zh) * 2021-07-02 2021-09-28 珠海金山网络游戏科技有限公司 数据管理系统、方法及装置

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000157724A (ja) * 1998-11-24 2000-06-13 Sega Enterp Ltd ネットワークを利用したゲームシステム、ネットワークに接続可能なゲーム機及びこのゲーム機のためのプログラムが記録された媒体
JP2002360935A (ja) * 2001-06-07 2002-12-17 Namco Ltd ゲームシステム、プログラムおよび情報記憶媒体
US20030054869A1 (en) * 1999-07-15 2003-03-20 Aaron Hightower System and method of vehicle competition with enhanced ghosting features

Family Cites Families (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5269687A (en) 1990-08-01 1993-12-14 Atari Games Corporation System and method for recursive driver training
US5354202A (en) 1990-08-01 1994-10-11 Atari Games Corporation System and method for driver training with multiple driver competition
JP2001526550A (ja) 1995-11-22 2001-12-18 ウォーカー・アセット・マネージメント・リミテッド・パートナーシップ 暗号その他のプロトコルを使用するコンピュータにより生成された結果の遠隔的な監査
US5791992A (en) 1996-07-31 1998-08-11 International Business Machines Corporation Video game system with internet cartridge
US6010403A (en) 1997-12-05 2000-01-04 Lbe Technologies, Inc. System and method for displaying an interactive event
JPH11319312A (ja) 1998-05-18 1999-11-24 Sega Enterp Ltd 電子遊戯装置
JP2000000376A (ja) 1998-06-12 2000-01-07 Namco Ltd ゲーム装置のランキング表示方法
JP3942278B2 (ja) 1998-08-06 2007-07-11 株式会社バンダイナムコゲームス 通信ゲームシステム
US6599194B1 (en) 1998-09-08 2003-07-29 Darren Smith Home video game system with hard disk drive and internet access capability
US6386979B1 (en) * 1998-11-04 2002-05-14 Std Manufacturing Ltd. Methods and systems for transferring game saves between a game system memory card and a computer
US6468160B2 (en) 1999-04-08 2002-10-22 Nintendo Of America, Inc. Security system for video game system with hard disk drive and internet access capability
US7051079B2 (en) * 2000-05-16 2006-05-23 Fuji Photo Film Co., Ltd. Information intermediary apparatus, information management apparatus, and information communication system
US6699127B1 (en) 2000-06-20 2004-03-02 Nintendo Of America Inc. Real-time replay system for video game
US20020068629A1 (en) 2000-12-01 2002-06-06 International Business Machines Corporation Off-line gaming
US6716102B2 (en) * 2001-03-09 2004-04-06 Microsoft Corporation Method and apparatus for displaying information regarding stored data in a gaming system
US7266840B2 (en) * 2001-07-12 2007-09-04 Vignette Corporation Method and system for secure, authorized e-mail based transactions
US6899127B1 (en) * 2001-08-09 2005-05-31 Spears Manufacturing Co. Non-vibrating ball check valve
JP2003093746A (ja) 2001-09-20 2003-04-02 Namco Ltd ランキングサービス提供システム及びプログラム
US20040097287A1 (en) 2002-11-14 2004-05-20 Richard Postrel Method and system for gaming over a computer network
US20050277472A1 (en) 2003-03-26 2005-12-15 William Gillan Game server system and method for generating revenue therewith
US7214133B2 (en) * 2003-05-09 2007-05-08 Microsoft Corporation Method and apparatus for retrieving recorded races for use in a game

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000157724A (ja) * 1998-11-24 2000-06-13 Sega Enterp Ltd ネットワークを利用したゲームシステム、ネットワークに接続可能なゲーム機及びこのゲーム機のためのプログラムが記録された媒体
US20030054869A1 (en) * 1999-07-15 2003-03-20 Aaron Hightower System and method of vehicle competition with enhanced ghosting features
JP2002360935A (ja) * 2001-06-07 2002-12-17 Namco Ltd ゲームシステム、プログラムおよび情報記憶媒体

Also Published As

Publication number Publication date
JP2004329949A (ja) 2004-11-25
EP1479422A3 (en) 2005-06-01
US20100331078A1 (en) 2010-12-30
EP1479422A2 (en) 2004-11-24
AU2004201602B2 (en) 2009-10-22
AU2004201602A1 (en) 2004-11-25
US7798905B2 (en) 2010-09-21
KR20040095704A (ko) 2004-11-15
US20040225386A1 (en) 2004-11-11

Similar Documents

Publication Publication Date Title
KR101130488B1 (ko) 데이터를 온라인 게임 등급과 연관시키기 위한 방법 및 장치
US7288027B2 (en) Cheater detection in a multi-player gaming environment
US7214133B2 (en) Method and apparatus for retrieving recorded races for use in a game
JP4309180B2 (ja) ゲームシステムのランキング決定方法、ゲームシステムの統計システムおよび記録媒体
US8719168B2 (en) Silent sign-in for offline games
US7803052B2 (en) Discovery and distribution of game session information
JP4575904B2 (ja) ゲームコンソールの製造方法およびその識別の評価方法
EP1705596B1 (en) Architecture for manufacturing authenticatable gaming systems
JP4708688B2 (ja) コンテンツに対するアクセスを管理する方法及びシステム
US7794315B2 (en) Role play system
US20050256845A1 (en) Data management for a networked multimedia console
US7428638B1 (en) Architecture for manufacturing authenticatable gaming systems

Legal Events

Date Code Title Description
PA0109 Patent application

St.27 status event code: A-0-1-A10-A12-nap-PA0109

PG1501 Laying open of application

St.27 status event code: A-1-1-Q10-Q12-nap-PG1501

P22-X000 Classification modified

St.27 status event code: A-2-2-P10-P22-nap-X000

A201 Request for examination
E13-X000 Pre-grant limitation requested

St.27 status event code: A-2-3-E10-E13-lim-X000

P11-X000 Amendment of application requested

St.27 status event code: A-2-2-P10-P11-nap-X000

P13-X000 Application amended

St.27 status event code: A-2-2-P10-P13-nap-X000

PA0201 Request for examination

St.27 status event code: A-1-2-D10-D11-exm-PA0201

D13-X000 Search requested

St.27 status event code: A-1-2-D10-D13-srh-X000

D14-X000 Search report completed

St.27 status event code: A-1-2-D10-D14-srh-X000

E902 Notification of reason for refusal
PE0902 Notice of grounds for rejection

St.27 status event code: A-1-2-D10-D21-exm-PE0902

P11-X000 Amendment of application requested

St.27 status event code: A-2-2-P10-P11-nap-X000

P13-X000 Application amended

St.27 status event code: A-2-2-P10-P13-nap-X000

R17-X000 Change to representative recorded

St.27 status event code: A-3-3-R10-R17-oth-X000

PE0902 Notice of grounds for rejection

St.27 status event code: A-1-2-D10-D21-exm-PE0902

P11-X000 Amendment of application requested

St.27 status event code: A-2-2-P10-P11-nap-X000

P13-X000 Application amended

St.27 status event code: A-2-2-P10-P13-nap-X000

E701 Decision to grant or registration of patent right
PE0701 Decision of registration

St.27 status event code: A-1-2-D10-D22-exm-PE0701

GRNT Written decision to grant
PR0701 Registration of establishment

St.27 status event code: A-2-4-F10-F11-exm-PR0701

PR1002 Payment of registration fee

St.27 status event code: A-2-2-U10-U11-oth-PR1002

Fee payment year number: 1

PG1601 Publication of registration

St.27 status event code: A-4-4-Q10-Q13-nap-PG1601

P22-X000 Classification modified

St.27 status event code: A-4-4-P10-P22-nap-X000

PN2301 Change of applicant

St.27 status event code: A-5-5-R10-R13-asn-PN2301

St.27 status event code: A-5-5-R10-R11-asn-PN2301

FPAY Annual fee payment

Payment date: 20150217

Year of fee payment: 4

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 4

PN2301 Change of applicant

St.27 status event code: A-5-5-R10-R11-asn-PN2301

PN2301 Change of applicant

St.27 status event code: A-5-5-R10-R14-asn-PN2301

FPAY Annual fee payment

Payment date: 20160218

Year of fee payment: 5

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 5

FPAY Annual fee payment

Payment date: 20170220

Year of fee payment: 6

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 6

FPAY Annual fee payment

Payment date: 20180219

Year of fee payment: 7

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 7

R18-X000 Changes to party contact information recorded

St.27 status event code: A-5-5-R10-R18-oth-X000

PR1001 Payment of annual fee

St.27 status event code: A-4-4-U10-U11-oth-PR1001

Fee payment year number: 8

R17-X000 Change to representative recorded

St.27 status event code: A-5-5-R10-R17-oth-X000

PC1903 Unpaid annual fee

St.27 status event code: A-4-4-U10-U13-oth-PC1903

Not in force date: 20200320

Payment event data comment text: Termination Category : DEFAULT_OF_REGISTRATION_FEE

PC1903 Unpaid annual fee

St.27 status event code: N-4-6-H10-H13-oth-PC1903

Ip right cessation event data comment text: Termination Category : DEFAULT_OF_REGISTRATION_FEE

Not in force date: 20200320