JPS6031780A - Control system of electromotive game board - Google Patents

Control system of electromotive game board

Info

Publication number
JPS6031780A
JPS6031780A JP14009483A JP14009483A JPS6031780A JP S6031780 A JPS6031780 A JP S6031780A JP 14009483 A JP14009483 A JP 14009483A JP 14009483 A JP14009483 A JP 14009483A JP S6031780 A JPS6031780 A JP S6031780A
Authority
JP
Japan
Prior art keywords
fever
balls
pachinko machine
detector
combiator
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP14009483A
Other languages
Japanese (ja)
Inventor
多田 仁司
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Hitachi Reinetsu Jiyuusetsu KK
Original Assignee
Hitachi Reinetsu Jiyuusetsu KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hitachi Reinetsu Jiyuusetsu KK filed Critical Hitachi Reinetsu Jiyuusetsu KK
Priority to JP14009483A priority Critical patent/JPS6031780A/en
Publication of JPS6031780A publication Critical patent/JPS6031780A/en
Pending legal-status Critical Current

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Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【発明の詳細な説明】 本発明は電動パチンコ台、スロットマシン、その他の電
動遊技盤に於て、多数設置された全遊技盤をフンピ轟−
夕によルその動作状態等を集中管理し、且表示、記録を
自動的に行わんとするものである。
DETAILED DESCRIPTION OF THE INVENTION The present invention is an electric pachinko machine, a slot machine, and other electric game boards.
The purpose is to centrally manage the operating status of the vehicle and automatically display and record it in the evening.

以下本考案電動遊技!1を電動式のパチンコ台として説
明するが、パチンコ台以外のスロットマシン、スマート
ボールその他の遊技盤に於ても応用できるものである。
The following electric games are invented! 1 will be described as an electric pachinko machine, but it can also be applied to slot machines, smart balls, and other game boards other than pachinko machines.

最近のパチンコ台は玉ヲ特定の穴に投入すると予めセッ
トされた回路によp文字、数字、色、模様等の合せ方、
並び方によって遊技者が有利に遊技できる機構のもの所
謂フィーバ一台が設置されるようになった。そしてこの
フィーバ一台は一店舗に設置される最高数及び全設置台
数に対する割合及びフィーバ−回数等が法律によって定
められておシ、このフィーバ一台バー店舖あ゛たシ全V
!置パチンコ台の了以下であるがその稼動率は高く、−
店舖の全売上の70〜80 。
In modern pachinko machines, when a ball is inserted into a specific hole, a preset circuit determines how to match letters, numbers, colors, patterns, etc.
So-called Fever machines, which have a mechanism that allows players to play advantageously depending on how they are lined up, have come to be installed. The maximum number of Fever units that can be installed in one bar, the ratio of Fever units to the total number of units installed, and the number of Fever units are determined by law.
! Although it is below the standard of installed pachinko machines, its operation rate is high, -
70-80% of the total sales of the store.

%ヲ占める程、人気のある機種となっている。The model is so popular that it accounts for 3.5% of the total.

このフィーバ一台は遊技者が特定の穴に玉を入れると、
台盤面にある数字、文字或いは模様、色等の表示器の内
容が変化し、その文字等の合せ万や並び方によって入賞
口が一定時間例えば30秒間開iた状態となシ、多数の
玉がこの開放保持の入賞口に入り、且このフィーバ−中
に更に特定の穴に玉が入ると更に一定時間入賞口が開い
た状態となシ仁の入賞口開放持続時間が延長され遊技者
にとって有利なものとなっている。従ってこの管理は経
営上重要であるが、現在このは理方法として従業員が定
期的に巡回し、トノ台がフィーバ−をしたか5、又その
フィーバ−同数を記録している程度にすぎず、この記録
管理に手数を要すると共に−フィーバーによる玉数の累
計はできない状態である。
In this Fever machine, when a player puts a ball into a specific hole,
The content of the display such as numbers, letters, patterns, colors, etc. on the base board changes, and depending on the combination of the letters, etc. and the way they are lined up, the prize opening will remain open for a certain period of time, for example 30 seconds, and a large number of balls will be displayed. If the ball enters the winning hole that is kept open and a ball enters a specific hole during this fever, the winning hole will remain open for a certain period of time, and the duration of the opening of the winning hole will be extended, which is advantageous for the player. It has become a thing. Therefore, this management is important for management, but currently the only way to manage this is to have employees go around regularly and record whether the tonneau has a fever5 or the same number of fevers. This record management requires a lot of effort, and it is impossible to accumulate the number of balls due to fever.

本発明はこれに鑑みて全フィーパ一台を集中的に自動管
理し、表示と記録を行うと共にフィーバ一時の玉数累計
記録をも行なめ、経営上効果的な管理を行わんとしてな
したもので、フィーバ−形パチンコ台のすべてに、その
フィーバ−発生時、開口するようになした入賞口に玉数
の検出を行う検出器と、フィーバ−発生の有無金報知す
るランプ又はブザーに並列的に検出器−フェイス部のフ
ィーバ−発生の有無検知用デコーダと同じくフィーバ−
中の玉数を累計用デコーダとを介してコンビエータ出力
部に接続し且コンビ暴−タ入力部には前各パチンコ台の
検出器1e接続し集中して自動的に管理すると共に累計
記録をも行うようkなしたことを要旨とする0 以下本発明を図示の実施例に基づいて説明するが、パチ
ンコ台の形状等は図示のものに限定されることはない。
In view of this, the present invention was made in order to perform effective management in terms of business by centrally and automatically managing all Fiespas, displaying and recording them, and also recording the cumulative number of Fiespa balls at one time. All fever-shaped pachinko machines have a detector that detects the number of balls in the prize opening that opens when fever occurs, and a lamp or buzzer that is connected in parallel to notify whether or not fever has occurred. Detector - Same as the decoder for detecting the presence or absence of fever in the face part.
The number of balls in the machine is connected to the combiator output section via a cumulative total decoder, and the detector 1e of each front pachinko machine is connected to the combiator input section for centralized and automatic management as well as cumulative recording. The present invention will be described below based on the illustrated embodiments, but the shape of the pachinko machine etc. is not limited to that illustrated.

図に於て1はフィーバ−形のパチンコ台の本体、2は通
常の穴で一玉が入ると予め定薫った数例えは16の玉が
出るよう罠なっておル、3はフィーバ−が生じるための
電気回路を操作する特定の穴で、該穴3に玉が入ると盤
裏側に設けられた電気回路が作動し、予め足められた数
字、文字、色、模様の一つ又は二以上の組み合せが行わ
れ、その並び方や合せ万によって入賞ヅ4が予め定めた
一定時間例えば30秒秒間−た状態を保持するようにな
っている。文字はすべて電気的に行われる。この入賞口
4が開いた状態をフィーバ−という。そして通常この入
賞口4内には更に特定O穴5が形成され、フィーバ−中
にこの物足の穴5に玉が入ると更に入賞口の開放時間が
延長されるようになっている0このフィーバ−が発生し
た時通常遊技者に音、光によって報告するようランプ6
、ブザー(図示省略)が設けられている@そしてこ゛の
フィーバ−を報告するランプ又はブザーの一万もしくは
双方の電気回路に並列的に検出器R1を接続しランプ又
はブザーと検出器Rzが連動するようになし、又入賞口
内の特定の穴5よ少入った玉が通る玉通過路にも検出器
R露を設ける0この検出器Rz、Rsは無電圧接点を有
するリレー、光電管、ダイオード、フォトトランジスタ
その他のものが使用される。ま光この検出器R1とR1
1は各パチンコ台に一対ずつ設けられ、フィーバ一台す
べてに設置されると共にこの検出器Rz、Rmはコンビ
二一タのインターフ異イス部工10デコーダ人、Bに夫
々接続される◇全74−/<一台の検出器RILデコー
ダ人に検出器R1鉱デコーダBIC夫々共通にして接続
し、2等デコーダA、Bはコンピュータの出力部0に接
続される。またコンビエータの入力部工はインバータエ
V、プルアップ抵抗rを介し、全検出器Rx・・・R1
1・・・および逆流防止用のダイオードDを共通に並列
的に接続せしめるものである。従って検出器Rzでは各
パチンコ台のフィーバ−の発生の有無全検知し、検出器
R11ではフィーバ−中、玉が何個入賞°口に入ったか
を検出するものである。
In the figure, 1 is the main body of the fever-shaped pachinko machine, 2 is a regular hole that is a trap so that when one ball enters, a predetermined number of balls will come out, for example 16, and 3 is a fever-shaped hole. When a ball enters hole 3, the electric circuit installed on the back of the board is activated, and one of the preset numbers, letters, colors, patterns or Two or more combinations are made, and depending on how they are arranged and how many combinations they have, the winning prize 4 remains for a predetermined period of time, for example, 30 seconds. All letters are done electronically. This state in which the prize opening 4 is open is called fever. Normally, a specific O hole 5 is further formed in this winning hole 4, and when a ball enters this hole 5 during fever, the opening time of the winning hole is further extended. When a fever occurs, a lamp 6 is installed to notify the player by sound and light.
, a buzzer (not shown) is provided, and a detector R1 is connected in parallel to the electric circuit of the lamp or buzzer or both of the lamps or buzzers that report this fever, and the lamp or buzzer and the detector Rz are interlocked. In addition, a detector R is also provided in the ball passing path through which a ball with a smaller number than 5 in the specific hole in the winning hole passes.The detectors Rz and Rs are relays, phototubes, diodes, etc. with non-voltage contacts. Phototransistors and others are used. Light detector R1 and R1
A pair of detectors 1 are installed in each pachinko machine, and these detectors Rz and Rm are connected to the interfacing parts of the combination machine 10 and decoder B, respectively. ◇Total 74 -/<The detector RIL decoder is connected to one detector R1, the mine decoder BIC is connected in common, and the second decoders A and B are connected to the output part 0 of the computer. In addition, the input part of the combiator is connected to all detectors Rx...R1 via an inverter V and a pull-up resistor r.
1... and a diode D for backflow prevention are commonly connected in parallel. Therefore, the detector Rz detects whether or not fever is occurring at each pachinko machine, and the detector R11 detects how many balls have entered the winning opening during the fever.

而して上述の如く構成するパチンコ台のW理システムに
於て各パチンコ台は例えばリレーの接点を閉じ、またフ
ィーバ−中に特定の穴5を玉が通過する都度、検出器R
11I1例えにリレーの接点を閉じる。
In the pachinko machine W control system configured as described above, each pachinko machine closes the relay contact, and each time a ball passes through a specific hole 5 during fever, the detector R
11I1 For example, close the contacts of a relay.

次に、コンビエータは、各パチンコ台のリレーR1(D
接点の状態t−順次読み取り、もし接点が閉じておれば
コンビエータのインターフエイス回路によりコンビエー
タの入力部工の信号レベルはlHlとなシ、量体ておれ
ばILlとなる。
Next, the combiator connects each pachinko machine's relay R1 (D
The state of the contact point t is read sequentially. If the contact point is closed, the signal level at the input part of the combiator is set to lHl by the interface circuit of the combiator, and if it is closed, it becomes ILl.

この信号レベルが”H″のときコンピュータハそのパチ
ンコ台のリレーRi’jH読み取り、玉が通過している
か(信号レベル== @ n @ >、いないか(信号
レベル=I r、 I )を判別し、 コンビエータ内
部の記憶部に累計していく。リレーR1の信号レベルが
” L ”のときは、リレーR11の読み取りはせず、
次のパチンコ台のリレーRzの読み取りに移る。このよ
うに、順次パチンコ台のリレーR1及びR11の状態を
読み取った後再び最初のパチンコ台の読み取りから繰り
返す。
When this signal level is "H", the computer reads the relay Ri'jH of that pachinko machine and determines whether the ball is passing (signal level = = @ n @ > or not (signal level = I r, I ) Then, it is accumulated in the memory inside the combiator.When the signal level of relay R1 is "L", relay R11 is not read,
Move on to reading the relay Rz of the next pachinko machine. In this way, after reading the states of relays R1 and R11 of the pachinko machines one after another, the process is repeated again from the reading of the first pachinko machine.

また、フィーバ−に何種類かある場合は、その連続時間
により判別するため、リレーR1の信号レベルがlH″
の時間長さをコンピューターにて計測することにより、
該当動作を選別できる〇 次にデータ処理の内容として、コンビエータ−にカラー
CRT (0athoeLeRay Tullle )
 i接続すれはカラーCRTに各パチンコ台のムフィー
バー発生回数、フィーバ−中に特定位置全通過した玉数
および統計などを表示することができ、またプリンター
を付加することによって、上記カラーORTの内容を印
字できると共に、フィーバ−発生時刻をコンビエータ記
憶部に記憶しておくことによって各パチンコ台における
フィーバ−発生時刻も印字できるものである。
In addition, if there are several types of fever, the signal level of relay R1 is 1H'' to distinguish them by their continuous time.
By measuring the length of time using a computer,
Applicable operations can be selected 〇Next, as a content of data processing, a color CRT (0athoeLeRay Tulle) is installed in the combiator.
iConnect can display on the color CRT the number of times a fever has occurred for each pachinko machine, the number of balls that passed through a specific position during the fever, statistics, etc. Also, by adding a printer, the contents of the above color ORT can be displayed. By storing the fever occurrence time in the combiator storage section, the fever occurrence time at each pachinko machine can also be printed.

本発明による時は各フィーバ−形のパチンコ台に検出器
ft設け、これをコンビー−ターと接続することによシ
、人手を使わず、しかも、−ケ所で集中して管理できる
と共に各パチンコ台のフィーバ−の発生の有無及びフィ
ーバ−中の玉数の累計が表示できるため、遊技者の不正
行為の発見ができ、また、集中管理による遊技者へのサ
ービス向上が図れる等の利点がある。
According to the present invention, by installing a detector ft on each fever-type pachinko machine and connecting it to a con-beater, it is possible to centrally manage each pachinko machine without using manpower. Since the presence or absence of fever and the total number of balls in fever can be displayed, it is possible to detect fraudulent behavior by players, and there are advantages such as the ability to improve services to players through centralized management.

【図面の簡単な説明】[Brief explanation of drawings]

第1図はフィーバ−形のパチンコ台の一夷地例図、第2
図は入賞口の拡大図、第3図は電気回路図である。 1・・・パチンコ台の本体 2・・・穴 6・・・フィーバ−用の特定の穴 4・・・入賞口 5・・・穴 6・・・ランプ R1,R2・・・検出器 工F・・・コンビエータのインターフェイス部ム、B・
・・デコーダ 0・・・コンピュータの出力部 工・・・コンビエータの入力部 エマ・・・インバータ 外1石 第1図 If 1、事件の表示 qW願昭、fdゝ−/ぐRf’1 2、 亮 明 の名称 3、補正する者 事件との関係 1 許出願人 氏名 日立l愕;、1シ仕設’l;t、式会社4、代理
人 昭和 年 月 日 1、明細IF第第2頁6目目1以下考案」とあるを「以
下本発明」と訂正する。 2、同 同頁15行目「−以下」とあるを「一部」と訂
正する。 3、同 同頁16〜17行目「70〜80%」とあるを
1大半」と訂正する。 4、同 第5頁1〜2行1文字はすべて電気的に行われ
る。」を削除する。 5、 II g 7 X 木目「パチンコ台のNoフィ
ーバ−」とあるを「パチンコ台のno、 フィーバ−」
と訂正する。
Figure 1 is an example of a fever-shaped pachinko machine, Figure 2
The figure is an enlarged view of the prize opening, and Figure 3 is an electrical circuit diagram. 1... Main body of the pachinko machine 2... Hole 6... Specific hole for fever 4... Prize opening 5... Hole 6... Lamps R1, R2... Detector work F ... Combiator interface section B.
...Decoder 0...Computer output part work...Combiator input part Ema...1 stone outside the inverter Fig. 1 If 1, Incident display qW Nanaaki, fdゝ-/guRf'1 2, Ryoaki's name 3, relationship with the amended person's case 1. Name of applicant: Hitachi, 1, Shisetsu'l;t, Shikisha 4, agent, Showa year, month, day 1, specification IF page 2 The phrase ``6th item 1 and below invention'' is corrected to ``hereinafter the present invention''. 2. On the same page, line 15, ``- or less'' is corrected to ``part.'' 3. On the same page, lines 16-17, the phrase ``70-80%'' is corrected to ``1 majority''. 4, 5th page, 1st to 2nd line, 1 character is all done electrically. ” to be deleted. 5, II g 7
I am corrected.

Claims (1)

【特許請求の範囲】[Claims] フィーバ形パチンコ台のすべてに、そのフィーバ発生時
、開口するよりになした入賞口に玉を設け、この各検出
器をコンビエータのインターフ品イス部のフィーバ発生
の有無検知用テコーダと、同じくフィーバ中の玉数を累
計用デコーダとを介してフンビ凰−タ出力部に接続し且
コンヒュータ入力部にti’fll各パチンコ台の検出
器1を接続し集中し上白動的に管理すると共に累計記録
をも行9ようになしたことt−特徴とする電動遊技盤の
管理システム。
All fever-type pachinko machines are equipped with balls in the winning openings that open when fever occurs, and each detector is used as a tecoder for detecting the presence or absence of fever in the interface part of the combiator. The number of balls is connected to the output part of the computer via a cumulative decoder, and the detector 1 of each pachinko machine is connected to the input part of the computer to dynamically manage the number of balls and record the total number of balls. 9. A management system for an electric game board, which is characterized by:
JP14009483A 1983-07-29 1983-07-29 Control system of electromotive game board Pending JPS6031780A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP14009483A JPS6031780A (en) 1983-07-29 1983-07-29 Control system of electromotive game board

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP14009483A JPS6031780A (en) 1983-07-29 1983-07-29 Control system of electromotive game board

Publications (1)

Publication Number Publication Date
JPS6031780A true JPS6031780A (en) 1985-02-18

Family

ID=15260809

Family Applications (1)

Application Number Title Priority Date Filing Date
JP14009483A Pending JPS6031780A (en) 1983-07-29 1983-07-29 Control system of electromotive game board

Country Status (1)

Country Link
JP (1) JPS6031780A (en)

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62122684U (en) * 1986-01-28 1987-08-04
JPS6329579U (en) * 1986-08-12 1988-02-26
JPS6392374A (en) * 1986-10-03 1988-04-22 樋口 貞男 Apparatus for counting number of operation times of specific game state in game machine
JPS63105782A (en) * 1986-10-24 1988-05-11 山佐株式会社 Pinball machine having output unit
JPS63158378U (en) * 1987-04-06 1988-10-17
JPS63174883U (en) * 1987-03-19 1988-11-14
JPH01250284A (en) * 1988-12-01 1989-10-05 Daikoku Denki Kk Concentrated controller for pin ball
JPH01165085U (en) * 1988-05-12 1989-11-17
JPH01303174A (en) * 1988-12-29 1989-12-07 Daikoku Denki Kk Centralized control equipment for pinball hall
JPH01303175A (en) * 1988-12-29 1989-12-07 Daikoku Denki Kk Centralized control equipment for pinball hall
JPH03234276A (en) * 1990-02-09 1991-10-18 Ace Denken:Kk Electronic managing device in play ground
JPH0451980A (en) * 1990-06-19 1992-02-20 Kiyouraku Sangyo Kk Individual play machine information collecting device
JPH05184718A (en) * 1992-06-24 1993-07-27 Sophia Co Ltd Data totalizing equipment for pin ball game (pachinko) machine
JPH05184719A (en) * 1992-06-24 1993-07-27 Sophia Co Ltd Data totalizing equipment for pin ball game (pachinko) machine

Cited By (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62122684U (en) * 1986-01-28 1987-08-04
JPS6329579U (en) * 1986-08-12 1988-02-26
JPS6392374A (en) * 1986-10-03 1988-04-22 樋口 貞男 Apparatus for counting number of operation times of specific game state in game machine
JPS63105782A (en) * 1986-10-24 1988-05-11 山佐株式会社 Pinball machine having output unit
JPS63174883U (en) * 1987-03-19 1988-11-14
JPS63158378U (en) * 1987-04-06 1988-10-17
JPH0546796Y2 (en) * 1987-04-06 1993-12-08
JPH0546475Y2 (en) * 1988-05-12 1993-12-06
JPH01165085U (en) * 1988-05-12 1989-11-17
JPH01250284A (en) * 1988-12-01 1989-10-05 Daikoku Denki Kk Concentrated controller for pin ball
JPH01303174A (en) * 1988-12-29 1989-12-07 Daikoku Denki Kk Centralized control equipment for pinball hall
JPH01303175A (en) * 1988-12-29 1989-12-07 Daikoku Denki Kk Centralized control equipment for pinball hall
JPH03234276A (en) * 1990-02-09 1991-10-18 Ace Denken:Kk Electronic managing device in play ground
JPH0451980A (en) * 1990-06-19 1992-02-20 Kiyouraku Sangyo Kk Individual play machine information collecting device
JPH05184718A (en) * 1992-06-24 1993-07-27 Sophia Co Ltd Data totalizing equipment for pin ball game (pachinko) machine
JPH05184719A (en) * 1992-06-24 1993-07-27 Sophia Co Ltd Data totalizing equipment for pin ball game (pachinko) machine

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