JPH1199272A - Power-on device of a plurality of game machine - Google Patents
Power-on device of a plurality of game machineInfo
- Publication number
- JPH1199272A JPH1199272A JP28257197A JP28257197A JPH1199272A JP H1199272 A JPH1199272 A JP H1199272A JP 28257197 A JP28257197 A JP 28257197A JP 28257197 A JP28257197 A JP 28257197A JP H1199272 A JPH1199272 A JP H1199272A
- Authority
- JP
- Japan
- Prior art keywords
- power
- game
- game machines
- gaming machines
- random number
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【発明の属する技術分野】本発明は、乱数カウンタが内
蔵され偶然性をもって遊技内容が変動するように構成さ
れたパチンコ遊技機等の遊技機の電源投入装置に関する
ものである。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a power-on device for a game machine such as a pachinko game machine, which has a built-in random number counter and is configured so that the game content fluctuates with chance.
【0002】[0002]
【従来の技術】近時のパチンコ遊技機は、周知のよう
に、遊技盤に設けられた始動入賞口に打球が入ることに
よりカラー液晶ディスプレイ,CRT等の図柄変動表示
器が変動表示し、その停止図柄が所定の確率で偶然性を
もって「777」等の所定の大当たり図柄となった場合
に、大当たり状態となり大入賞口、即ち電動開閉入賞装
置の開閉扉が開かれ、その大当たり状態の期間中は該電
動開閉入賞装置の開閉扉が継続的に開かれることにより
打球が極めて入り易い状況となり多数の景品球を獲得で
きて遊技客に多くの利益がもたらされるように構成され
ている。2. Description of the Related Art As is well known, in recent years, when a hit ball enters a starting winning hole provided in a game board, a pattern variation display such as a color liquid crystal display or a CRT fluctuates and displays. When the stop symbol has a predetermined probability with a predetermined probability and becomes a predetermined big hit symbol such as "777", a big hit state is established and a big winning opening, that is, an opening and closing door of the electric opening and closing winning device is opened, and during the period of the big hit state When the opening and closing door of the electric opening and closing winning device is continuously opened, the ball is extremely easy to hit, so that a large number of prize balls can be obtained and a great deal of profit is provided to the player.
【0003】ところで、上記パチンコ遊技機のように、
偶然性をもって遊技内容が変動するように構成された遊
技機は、一般に乱数カウンタが内蔵されていて、この乱
数カウンタから取得された乱数値が所定の値であるかど
うかにより、例えば大当たりとしたり、或いは、はずれ
となるようにしている。[0003] By the way, like the pachinko machine described above,
Gaming machines configured so that the game content fluctuates with chance are generally provided with a built-in random number counter, and depending on whether the random number value obtained from this random number counter is a predetermined value, for example, a jackpot, or , So that it is off.
【0004】また一般にパチンコ遊技店には多数のパチ
ンコ遊技機が設置されていて、これらが一つの電源開閉
スイッチに接続されているので、開店時にこの電源開閉
スイッチを投入すると、各遊技機が一斉に起動し、上記
乱数カウンタも同時に進行することとなる。In general, a large number of pachinko game machines are installed in a pachinko game store, and these are connected to a single power supply opening / closing switch. And the random number counter advances simultaneously.
【0005】[0005]
【発明が解決しようとする課題】このため、多数のパチ
ンコ遊技機が同時に大当たりが発生しやすくなったり、
あるいは大当たりが非常に発生し難くなり、そうした法
則を遊技客が経験的,または計算により割り出し、大当
たりが発生し難い周期には打球を一切発射させないよう
な遊技客があった。また、このような特定の周期をつか
むために、「体感機」と呼ばれるリズムマシンを使用す
る遊技客もあり、パチンコ遊技店としてはそうした遊技
客に対する施策に苦慮する状況であった。For this reason, a large number of pachinko gaming machines are likely to generate a jackpot at the same time,
Alternatively, a jackpot is very unlikely to occur, and there are some players who determine such a rule empirically or by calculation and do not fire a hit ball in a cycle in which the jackpot is unlikely to occur. In addition, some gamers use a rhythm machine called a “sensation machine” to grasp such a specific cycle, and as a result, pachinko game shops have been struggling with measures for such gamers.
【0006】[0006]
【課題を解決するための手段】本発明の係る複数の遊技
機の電源投入装置は上記課題を解決しようとするもの
で、一つの電源開閉スイッチに複数の遊技機が接続さ
れ、該各遊技機は内蔵された乱数カウンタから乱数値を
取得し偶然性をもって遊技内容を変動させるように構成
したものにおいて、該遊技機に電源が投入されることに
より作動する遅延回路および該遅延回路により閉じる開
閉接点を設け、前記電源開閉スイッチをオンしたとき各
遊技機が時間差をもって起動するようにしたことを特徴
とする。SUMMARY OF THE INVENTION A power supply device for a plurality of gaming machines according to the present invention is intended to solve the above-mentioned problem, and a plurality of gaming machines are connected to one power on / off switch. Is a device configured to obtain a random value from a built-in random number counter and to vary the game content by chance, wherein a delay circuit which is activated by turning on the game machine and an opening / closing contact closed by the delay circuit are provided. Wherein each of the gaming machines is started with a time difference when the power on / off switch is turned on.
【0007】[0007]
【発明の実施の形態】次に図面に従い本発明の実施の形
態をパチンコ遊技機について説明する。図1はパチンコ
遊技店に並べられた多数のパチンコ遊技機1a〜1dの
裏面およびその電源の配線図で、2は該各パチンコ遊技
機1a〜1dに遊技内容を制御するために設けられた乱
数カウンタを含むマイコンからなる遊技制御回路基板、
3は賞球タンク、4は賞球払出装置、5は液晶ディスプ
レイからなる図柄変動表示器、6は打球発射装置であ
る。BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a perspective view of a pachinko game machine according to an embodiment of the present invention. FIG. 1 is a wiring diagram of the back surfaces of a large number of pachinko gaming machines 1a to 1d arranged in a pachinko gaming store and a power supply for the pachinko gaming machines. Reference numeral 2 denotes a random number provided in each of the pachinko gaming machines 1a to 1d for controlling the game content. A game control circuit board consisting of a microcomputer including a counter,
Reference numeral 3 denotes a prize ball tank, 4 denotes a prize ball payout device, 5 denotes a symbol change display comprising a liquid crystal display, and 6 denotes a hit ball launching device.
【0008】7は図2に示す遅延回路が設けられた電源
ターミナル基板で、該各パチンコ遊技機のターミナル基
板7に交流24ボルトの電源配線8が施され、該電源配
線8の一端には電源開閉スイッチ9が設けられている。
このため該電源開閉スイッチ9をオンすることによって
該各パチンコ遊技機の電源ターミナル基板7に交流24
ボルトが同時に流される。Reference numeral 7 denotes a power supply terminal board provided with a delay circuit shown in FIG. 2. A power supply wiring 8 of 24 VAC is provided on a terminal board 7 of each of the pachinko gaming machines. An open / close switch 9 is provided.
Therefore, by turning on the power open / close switch 9, the power supply terminal board 7 of each pachinko gaming machine receives an AC 24
Bolts are swept simultaneously.
【0009】図2に示した遅延回路は、電源配線8に接
続されたダイオード整流回路10と、該整流回路による
整流直流電流を印加することにより作動するCRタイマ
ー回路11と、該タイマー回路の出力を増幅させリレー
コイル12に直流電流を流しをこれを励磁させるトラン
ジスタ13と、開閉接点14とからなり、該開閉接点1
4を該パチンコ遊技機の電源線に直列に接続している。
なお15は該タイマー回路11の時定数を調節するため
に設けられた可変抵抗器で、該可変抵抗器15を調節す
ることにより該タイマー回路の時定数を各パチンコ遊技
機ごとに少しずつ異なるように設定し得る。The delay circuit shown in FIG. 2 includes a diode rectifier circuit 10 connected to a power supply wiring 8, a CR timer circuit 11 which operates by applying a rectified DC current by the rectifier circuit, and an output of the timer circuit. A transistor 13 for amplifying the current and flowing a DC current through the relay coil 12 to excite the same, and a switching contact 14.
4 is connected in series to the power line of the pachinko gaming machine.
Reference numeral 15 denotes a variable resistor provided for adjusting the time constant of the timer circuit 11. By adjusting the variable resistor 15, the time constant of the timer circuit is slightly different for each pachinko gaming machine. Can be set to
【0010】このため、電源開閉スイッチ9をオンした
とき、各パチンコ遊技機の電源ターミナル基板7に設け
られた遅延回路が作動し、各パチンコ遊技機ごとにそれ
ぞれ僅かな時間差をもって開閉接点14が閉じられ、そ
の遊技制御回路基板2にそれぞれ異なったタイミングで
電源が投入されるようになる。このため、該遊技制御回
路基板2の乱数カウンタが同時進行することなく、その
結果、複数のパチンコ遊技機についてその大当たり発生
確率の変動周期をずらすことができる。Therefore, when the power on / off switch 9 is turned on, the delay circuit provided on the power supply terminal board 7 of each pachinko game machine operates, and the open / close contact 14 closes with a slight time difference for each pachinko game machine. As a result, the game control circuit board 2 is turned on at different timings. For this reason, the random number counter of the game control circuit board 2 does not proceed simultaneously, and as a result, the fluctuation period of the jackpot occurrence probability can be shifted for a plurality of pachinko gaming machines.
【0011】なお、この実施形態に示した遅延回路はC
R時定数により遅延時間が決定されるものについて説明
したが、マイコンと不揮発性記憶手段を使用し、前回電
源が遮断されたときに乱数カウンタから獲得された乱数
値を該不揮発性記憶手段に記憶させ、その乱数値を元と
して遅延時間を決定するようにしてもよい。また、該パ
チンコ遊技機のオン・オフ繰り返し回数をも不揮発性記
憶手段に記憶させ、新たな乱数発生手段の初期値として
利用することもできる。Note that the delay circuit shown in this embodiment is C
The description has been given of the case where the delay time is determined by the R time constant. However, the microcomputer and the nonvolatile storage unit are used to store the random number value obtained from the random number counter when the power supply was last shut down in the nonvolatile storage unit. The delay time may be determined based on the random number. Further, the number of on / off repetitions of the pachinko gaming machine may also be stored in the non-volatile storage means and used as an initial value of a new random number generation means.
【0012】また、この実施形態では、リレーコイル1
2によって開閉接点14が作動するようにしたが、トラ
ンジスタまたはトライアックのような半導体開閉接点を
用いてもよい。さらには、この実施形態はパチンコ遊技
機について説明したが、スロットマシーンのようなその
他の遊技機の電源投入装置としても使用することもでき
る。In this embodiment, the relay coil 1
2, the switching contact 14 is operated, but a semiconductor switching contact such as a transistor or a triac may be used. Furthermore, although this embodiment has been described with reference to a pachinko gaming machine, it can also be used as a power-on device for other gaming machines such as slot machines.
【0013】[0013]
【発明の効果】以上説明したように本発明に係る電源投
入装置によれば、複数の遊技機についてその電源投入時
期をずらすことができるので、乱数カウンタが同時進行
することがなくなり、同時期に複数の遊技機の遊技内容
が同じように変動するのをなくすことができる。従っ
て、複数のパチンコ遊技機について言えば大当たりが出
易くなる時期の周期的変動が一致しなくなり、遊技客が
そうした法則を知って遊技する弊害もなくすことができ
るなど有益な効果がある。As described above, according to the power-on device according to the present invention, the power-on time of a plurality of gaming machines can be shifted, so that the random number counter does not proceed simultaneously, and It is possible to prevent game contents of a plurality of gaming machines from fluctuating in the same manner. Therefore, as for a plurality of pachinko gaming machines, there is a beneficial effect that the periodic fluctuations at the time when the jackpot is likely to occur do not coincide with each other, and it is possible to eliminate the harmful effects of the player knowing such rules and playing the game.
【図1】本発明に係る複数の遊技機の裏面とその電源の
配線図。FIG. 1 is a wiring diagram of the back surfaces of a plurality of gaming machines according to the present invention and their power supplies.
【図2】本発明に係る遊技機の電源ターミナル基板の遅
延回路の回路図。FIG. 2 is a circuit diagram of a delay circuit of a power supply terminal board of the gaming machine according to the present invention.
1a〜1d パチンコ遊技機 2 遊技制御回路基板 7 電源ターミナル基板 8 電源配線 9 電源開閉スイッチ 10 ダイオード整流回路 11 CRタイマー回路 12 リレーコイル 14 開閉接点 15 可変抵抗器 1a to 1d Pachinko gaming machine 2 Game control circuit board 7 Power terminal board 8 Power wiring 9 Power on / off switch 10 Diode rectifier circuit 11 CR timer circuit 12 Relay coil 14 Open / close contact 15 Variable resistor
─────────────────────────────────────────────────────
────────────────────────────────────────────────── ───
【手続補正書】[Procedure amendment]
【提出日】平成9年9月30日[Submission date] September 30, 1997
【手続補正1】[Procedure amendment 1]
【補正対象書類名】図面[Document name to be amended] Drawing
【補正対象項目名】図2[Correction target item name] Figure 2
【補正方法】変更[Correction method] Change
【補正内容】[Correction contents]
【図2】 FIG. 2
Claims (1)
が接続され、該各遊技機は内蔵された乱数カウンタから
乱数値を取得し偶然性をもって遊技内容を変動させるよ
うに構成したものにおいて、該遊技機に電源が投入され
ることにより作動する遅延回路および該遅延回路により
閉じる開閉接点を設け、前記電源開閉スイッチをオンし
たとき各遊技機が時間差をもって起動するようにしたこ
とを特徴とする複数の遊技機の電源投入装置。1. A game machine in which a plurality of gaming machines are connected to a single power on / off switch, each of the gaming machines acquires a random number value from a built-in random number counter and fluctuates the game content by chance. A delay circuit that is activated by turning on the power to the gaming machine; and an open / close contact that is closed by the delay circuit, wherein each of the gaming machines is started with a time difference when the power on / off switch is turned on. Power-on device for gaming machines.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP28257197A JP2999164B2 (en) | 1997-09-29 | 1997-09-29 | Power-on device for multiple gaming machines |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP28257197A JP2999164B2 (en) | 1997-09-29 | 1997-09-29 | Power-on device for multiple gaming machines |
Publications (2)
Publication Number | Publication Date |
---|---|
JPH1199272A true JPH1199272A (en) | 1999-04-13 |
JP2999164B2 JP2999164B2 (en) | 2000-01-17 |
Family
ID=17654226
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP28257197A Expired - Fee Related JP2999164B2 (en) | 1997-09-29 | 1997-09-29 | Power-on device for multiple gaming machines |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2999164B2 (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003033532A (en) * | 2001-07-23 | 2003-02-04 | Toyomaru Industry Co Ltd | Game machine |
JP2006129996A (en) * | 2004-11-04 | 2006-05-25 | Sophia Co Ltd | Game machine |
JP2007014691A (en) * | 2005-07-11 | 2007-01-25 | Juki Corp | Power supply for pachinko machine |
JP2010119464A (en) * | 2008-11-17 | 2010-06-03 | Sammy Corp | Game machine |
-
1997
- 1997-09-29 JP JP28257197A patent/JP2999164B2/en not_active Expired - Fee Related
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003033532A (en) * | 2001-07-23 | 2003-02-04 | Toyomaru Industry Co Ltd | Game machine |
JP2006129996A (en) * | 2004-11-04 | 2006-05-25 | Sophia Co Ltd | Game machine |
JP2007014691A (en) * | 2005-07-11 | 2007-01-25 | Juki Corp | Power supply for pachinko machine |
JP2010119464A (en) * | 2008-11-17 | 2010-06-03 | Sammy Corp | Game machine |
Also Published As
Publication number | Publication date |
---|---|
JP2999164B2 (en) | 2000-01-17 |
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