JPH10508784A - 対話型娯楽用装置 - Google Patents
対話型娯楽用装置Info
- Publication number
- JPH10508784A JPH10508784A JP9510048A JP51004897A JPH10508784A JP H10508784 A JPH10508784 A JP H10508784A JP 9510048 A JP9510048 A JP 9510048A JP 51004897 A JP51004897 A JP 51004897A JP H10508784 A JPH10508784 A JP H10508784A
- Authority
- JP
- Japan
- Prior art keywords
- source
- data
- video
- story
- interactive entertainment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/418—External card to be used in combination with the client device, e.g. for conditional access
- H04N21/4181—External card to be used in combination with the client device, e.g. for conditional access for conditional access
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/8541—Content authoring involving branching, e.g. to different story endings
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/765—Interface circuits between an apparatus for recording and another apparatus
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
- H04N7/17309—Transmission or handling of upstream communications
- H04N7/17318—Direct or substantially direct transmission and handling of requests
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/632—Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
Abstract
Description
Claims (1)
- 【特許請求の範囲】 1.分岐が構築された物語に沿うユーザにより影響を受ける経路を有する映像フ レームのシーケンスを出力することができる対話型娯楽用装置であって、 前記物語の全ての分岐構造経路に関する映像フレームの供給源と、 前記物語の分岐構造を規定するデータに関する分岐記憶手段と、 ユーザが操作可能な入力手段と、 前記分岐記憶手段に結合され、物語の分岐点を検出し、ユーザ入力に依存し て前記映像フレームの供給源から2つ以上の映像フレームシーケンスの一つを呼 び出すことができる分岐選択手段と、 前記選択された映像フレームシーケンスに対する出力とを有する対話型娯楽 用装置において、 前記対話型娯楽用装置は、ユーザ入力に関するデータを受信し記憶するよう に構成された対話メモリ手段を有し、 前記分岐選択に関し、少なくとも2つの先行する別個のユーザ入力に基づい て前記2つ以上の映像フレームシーケンスのどれを呼び出すかが決定されること を特徴とする対話型娯楽用装置。 2.請求項1に記載の対話型娯楽用装置において、 前記装置はさらに、スマートカードの不揮発性メモリ内に記憶されるデータ にアクセスし、該メモリにデータを書込むことが出来るスマートカードリーダを 有し、 前記対話メモリ手段は、前記スマートカードの前記メモリを有することを特 徴とする対話型娯楽用装置。 3.請求項2に記載の対話型娯楽用装置において、 前記受信された映像データは、暗号化された形態であり、該データの解読の ために一つ以上のキーコードを必要とし、 前記キーコードは、前記スマートカード上に記憶され、 前記装置はさらに、暗号化されている前記信号を受信するように結合され、 前記スマートカードリーダにより前記スマートカード上のキーコードにアクセ スするように接続されている解読手段を含むことを特徴とする対話型娯楽用装置 。 4.請求項1に記載の対話型娯楽用装置において、 前記装置はさらに、前記映像フレームの供給源から受信されたデータに基づ いて映像フレームを生成し出力することができる映像生成手段を有することを特 徴とする対話型娯楽用装置。 5.請求項4に記載の対話型娯楽用装置において、 前記映像フレームの供給源は、ビデオフレームのシーケンスを供給し、 前記映像生成手段は、前記ビデオフレームが表示される際に、一つ以上の該 ビデオフレームに重畳する映像アーチファクト(artefacts)を生成することがで きることを特徴とする対話型娯楽用装置。 6.請求項4に記載の対話型娯楽用装置において、 前記映像フレームの供給源は、アニメーションソースデータを供給し、 前記映像生成手段は、前記ソースデータに応じて連続するアニメーション化 された映像フレームを生成し表現するように構成されることを特徴とする対話型 娯楽用装置。 7.請求項1に記載の対話型娯楽用装置において、 前記映像フレームの供給源は、データ送信ネットワークを介して当該装置に 結合される遠隔供給源を有し、 前記装置は、前記ネットワークを介して映像データを要求するメッセージを 生成し送出することができることを特徴とする対話型娯楽用装置。 8.請求項7に記載の対話型娯楽用装置において、 前記遠隔供給源は、前記ネットワークの単一チャネル上で多重化された構成 で映像フレームと補助的なデータとを供給し、 前記装置はさらに、前記ネットワークチャネルから信号を受信し、該信号の 各成分を分離するように構成されるデマルチプレクサを有することを特徴とする 対話型娯楽用装置。 9.請求項7に記載の対話型娯楽用装置において、 他のデータ供給源が、前記装置にローカルに設けられ、 前記装置は、前記他のデータ供給源からのデータへのアクセスを制御するこ とができることを特徴とする対話型娯楽用装置。 10.請求項1に記載の対話型娯楽用装置において、 前記映像フレームの供給源は、ディスクリーダを介してアクセスされる光学 ディスクを有し、 前記装置はさらに、前記ディスクリーダによる前記光学ディスクからのデー タへのアクセスを制御することができることを特徴とする対話型娯楽用装置。 11.請求項2に記載の装置で使用するスマートカードにおいて、 前記カードは、前記対話メモリを含む書込/読出メモリ領域を含むことを特 徴とするスマートカード。 12.請求項10に記載の装置で使用する光学ディスクにおいて、 前記ディスクは、前記物語構造を規定するデータ、所定の位置で該ディスク 上に構成される複数の映像フレームデータセグメント及び各映像フレームデータ セグメントに対するアクセスアドレスを前記装置に対して特定するアドレステー ブルを保持することを特徴とする光学ディスク。 13.請求項1乃至9の何れか一項に記載の一つ以上の装置に映像フレームを供 給することができる対話型娯楽供給源装置において、 前記供給源装置は、前記対話型娯楽の分岐点に対する装置フレームシーケン スの呼出しを監視し記録する手段と、これらフレームシーケンスの呼出しに基づ いて送出されるべきフレームシーケンスを決定する手段と、選択されたフレーム シーケンスを一つずつ送出することができる送信手段とを有することを特徴とす る対話型娯楽供給源装置。 14.請求項13に記載の供給源装置において、 前記供給源装置は、相互に可能なフレームシーケンスの特定の一つ各々に対 する要求の数を決定するカウンタ手段を有し、 これらフレームシーケンスの送信されるシーケンスは、多数決により決定さ れることを特徴とする供給源装置。 15.請求項14に記載の供給源装置において、 前記監視記録手段は、2つ以上の過去の分岐点の対話の記録を維持し、該記 録に基づく重み付け係数を生成することができる演算手段を有し、 前記重み付け係数は、どのフレームシーケンスが送信されるかに関する決定 に先立つ票の割り当てに適用されることを特徴とする供給源装置。 16.対話型娯楽用装置を制御する方法であって、 前記装置は、ユーザに分岐が構築された物語を提供し、 ユーザ入力が、少なくとも一つの物語の分岐点でどのパスが縦続するかを決 定するような制御方法において、 ユーザによる対話の履歴が維持され、 前記少なくとも一つの物語の分岐点でどのパスが縦続するかに関する決定が 、2つ以上の先行する別個のユーザによる対話に基づいてなされることを特徴と する制御方法。 17.請求項16に記載の方法において、 先行するユーザによる対話の所定の数n個に関する履歴が維持され、 最も新しいn個の対話が前記履歴を形成することを特徴とする方法。 18.請求項16に記載の方法において、 ユーザによる対話は2つ以上のカテゴリに分類され、 各カテゴリに関する履歴が維持され、 当該物語の各分岐点は、前記カテゴリを特定し、該カテゴリに基づいて経路 選択がなされることを特徴とする方法。 19.当該物語に対する分岐構造を提供する工程と、 前記分岐構造の各経路に対して映像フレームのシーケンスを有効にする工程 と、 映像フレームシーケンスに関するユーザの要求を記録する工程と、 一つ以上の要求がなされる各分岐点に対して、ユーザによる対話の履歴記録 に基づいて少なくとも部分的に及び受信された要求の数に少なくとも部分的に基 づいてどのシーケンスを送出するかを決定する工程とを有する対話型物語娯楽を 供給する方法。 20.請求項19に記載の方法において、 各ユーザに対して別個の履歴記録が維持されることを特徴とする方法。
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB9517788.7A GB9517788D0 (en) | 1995-08-31 | 1995-08-31 | Interactive entertainment apparatus |
GB9517788.7 | 1995-08-31 | ||
PCT/IB1996/000847 WO1997008891A2 (en) | 1995-08-31 | 1996-08-26 | Interactive entertainment apparatus |
Publications (1)
Publication Number | Publication Date |
---|---|
JPH10508784A true JPH10508784A (ja) | 1998-09-02 |
Family
ID=10780004
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP9510048A Ceased JPH10508784A (ja) | 1995-08-31 | 1996-08-26 | 対話型娯楽用装置 |
Country Status (9)
Country | Link |
---|---|
US (1) | US5737527A (ja) |
EP (1) | EP0789969B1 (ja) |
JP (1) | JPH10508784A (ja) |
KR (1) | KR100443602B1 (ja) |
DE (1) | DE69626776T2 (ja) |
ES (1) | ES2193253T3 (ja) |
GB (1) | GB9517788D0 (ja) |
TW (1) | TW374906B (ja) |
WO (1) | WO1997008891A2 (ja) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2000156022A (ja) * | 1998-11-18 | 2000-06-06 | Alpine Electronics Inc | ディスク再生装置 |
WO2003027860A1 (fr) * | 2001-09-19 | 2003-04-03 | Ntt Advertising, Inc. | Systeme de distribution de contenu pour la distribution de contenu changeant dans le temps, serveur de distribution de contenu, serveur de collectes de sessions, serveur de relais de contenu, terminal d'utilisateur, procede de prise d'etat de visualisation/ecoute, procede de recommandation et procede de fourniture de conten |
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- 1996-08-26 WO PCT/IB1996/000847 patent/WO1997008891A2/en active IP Right Grant
- 1996-08-26 EP EP96926534A patent/EP0789969B1/en not_active Expired - Lifetime
- 1996-08-26 JP JP9510048A patent/JPH10508784A/ja not_active Ceased
- 1996-08-26 ES ES96926534T patent/ES2193253T3/es not_active Expired - Lifetime
- 1996-08-26 KR KR1019970703013A patent/KR100443602B1/ko not_active IP Right Cessation
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JP2000156022A (ja) * | 1998-11-18 | 2000-06-06 | Alpine Electronics Inc | ディスク再生装置 |
WO2003027860A1 (fr) * | 2001-09-19 | 2003-04-03 | Ntt Advertising, Inc. | Systeme de distribution de contenu pour la distribution de contenu changeant dans le temps, serveur de distribution de contenu, serveur de collectes de sessions, serveur de relais de contenu, terminal d'utilisateur, procede de prise d'etat de visualisation/ecoute, procede de recommandation et procede de fourniture de conten |
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WO1997008891A2 (en) | 1997-03-06 |
DE69626776T2 (de) | 2003-11-27 |
KR970707680A (ko) | 1997-12-01 |
EP0789969A1 (en) | 1997-08-20 |
WO1997008891A3 (en) | 1997-03-27 |
TW374906B (en) | 1999-11-21 |
EP0789969B1 (en) | 2003-03-19 |
DE69626776D1 (de) | 2003-04-24 |
ES2193253T3 (es) | 2003-11-01 |
KR100443602B1 (ko) | 2005-04-06 |
US5737527A (en) | 1998-04-07 |
GB9517788D0 (en) | 1995-11-01 |
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