JPH10290886A - 画像処理装置および画像処理方法 - Google Patents
画像処理装置および画像処理方法Info
- Publication number
- JPH10290886A JPH10290886A JP10036173A JP3617398A JPH10290886A JP H10290886 A JPH10290886 A JP H10290886A JP 10036173 A JP10036173 A JP 10036173A JP 3617398 A JP3617398 A JP 3617398A JP H10290886 A JPH10290886 A JP H10290886A
- Authority
- JP
- Japan
- Prior art keywords
- game
- character
- image processing
- virtual
- image
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Processing Or Creating Images (AREA)
- Closed-Circuit Television Systems (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP10036173A JPH10290886A (ja) | 1997-02-18 | 1998-02-18 | 画像処理装置および画像処理方法 |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP3408997 | 1997-02-18 | ||
| JP9-34089 | 1997-02-18 | ||
| JP10036173A JPH10290886A (ja) | 1997-02-18 | 1998-02-18 | 画像処理装置および画像処理方法 |
Related Child Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP10159011A Division JP3052933B2 (ja) | 1997-02-18 | 1998-06-08 | 画像処理装置および画像処理方法 |
| JP2006318414A Division JP2007054656A (ja) | 1997-02-18 | 2006-11-27 | 画像処理装置および画像処理方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPH10290886A true JPH10290886A (ja) | 1998-11-04 |
| JPH10290886A5 JPH10290886A5 (enExample) | 2005-08-25 |
Family
ID=26372889
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP10036173A Pending JPH10290886A (ja) | 1997-02-18 | 1998-02-18 | 画像処理装置および画像処理方法 |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPH10290886A (enExample) |
Cited By (17)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002200340A (ja) * | 2000-12-28 | 2002-07-16 | Sega Corp | ゲーム装置,ゲーム方法,およびゲームプログラム |
| WO2007001050A1 (ja) * | 2005-06-29 | 2007-01-04 | Konami Digital Entertainment Co., Ltd. | ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及び情報記憶媒体 |
| JP2007037973A (ja) * | 2005-06-29 | 2007-02-15 | Konami Digital Entertainment:Kk | ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム |
| WO2007060770A1 (ja) * | 2005-11-25 | 2007-05-31 | Konami Digital Entertainment Co., Ltd. | ゲーム装置、ゲーム用画像処理方法及び情報記憶媒体 |
| JP2007156853A (ja) * | 2005-12-06 | 2007-06-21 | Sega Corp | 画像生成プログラム、画像処理装置 |
| JP2007222413A (ja) * | 2006-02-23 | 2007-09-06 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP2008027173A (ja) * | 2006-07-20 | 2008-02-07 | Konami Digital Entertainment:Kk | 画像処理装置、画像処理装置の制御方法及びプログラム |
| JP2009112405A (ja) * | 2007-11-02 | 2009-05-28 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP2009261920A (ja) * | 2008-03-31 | 2009-11-12 | Copcom Co Ltd | ゲームプログラム、記憶媒体およびコンピュータ装置 |
| US7667705B2 (en) | 2001-05-15 | 2010-02-23 | Nintendo Of America Inc. | System and method for controlling animation by tagging objects within a game environment |
| US7762893B2 (en) | 2005-04-26 | 2010-07-27 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| US7828660B2 (en) | 2005-05-09 | 2010-11-09 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| JP2010279460A (ja) * | 2009-06-03 | 2010-12-16 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP2011142959A (ja) * | 2010-01-12 | 2011-07-28 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| US8062110B2 (en) | 2006-02-22 | 2011-11-22 | Nintendo Co., Ltd. | Storage medium storing game program and game apparatus |
| US8619025B2 (en) | 2004-10-19 | 2013-12-31 | Nintendo Co., Ltd. | Storage medium having input processing program stored thereon and input processing device |
| CN113546407A (zh) * | 2021-07-30 | 2021-10-26 | 网易(杭州)网络有限公司 | 游戏画面处理方法、装置、计算机设备及存储介质 |
-
1998
- 1998-02-18 JP JP10036173A patent/JPH10290886A/ja active Pending
Cited By (26)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002200340A (ja) * | 2000-12-28 | 2002-07-16 | Sega Corp | ゲーム装置,ゲーム方法,およびゲームプログラム |
| US8593464B2 (en) | 2001-05-15 | 2013-11-26 | Nintendo Co., Ltd. | System and method for controlling animation by tagging objects within a game environment |
| US8319779B2 (en) | 2001-05-15 | 2012-11-27 | Nintendo Of America, Inc. | System and method for controlling animation by tagging objects within a game environment |
| US7928986B2 (en) | 2001-05-15 | 2011-04-19 | Nintendo Of America | System and method for controlling animation by tagging objects within a game environment |
| US7667705B2 (en) | 2001-05-15 | 2010-02-23 | Nintendo Of America Inc. | System and method for controlling animation by tagging objects within a game environment |
| US8976184B2 (en) | 2001-05-15 | 2015-03-10 | Nintendo Co., Ltd. | System and method for controlling animation by tagging objects within a game environment |
| US8907896B2 (en) | 2004-10-19 | 2014-12-09 | Nintendo Co. Ltd. | Storage medium having input processing program stored thereon and input processing device |
| US8619025B2 (en) | 2004-10-19 | 2013-12-31 | Nintendo Co., Ltd. | Storage medium having input processing program stored thereon and input processing device |
| EP3300779A1 (en) | 2005-04-26 | 2018-04-04 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| US7762893B2 (en) | 2005-04-26 | 2010-07-27 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| US7828660B2 (en) | 2005-05-09 | 2010-11-09 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| US8690674B2 (en) | 2005-05-09 | 2014-04-08 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| US8419540B2 (en) | 2005-05-09 | 2013-04-16 | Nintendo Co., Ltd. | Storage medium having game program stored thereon and game apparatus |
| JP2007037973A (ja) * | 2005-06-29 | 2007-02-15 | Konami Digital Entertainment:Kk | ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム |
| WO2007001050A1 (ja) * | 2005-06-29 | 2007-01-04 | Konami Digital Entertainment Co., Ltd. | ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及び情報記憶媒体 |
| WO2007060770A1 (ja) * | 2005-11-25 | 2007-05-31 | Konami Digital Entertainment Co., Ltd. | ゲーム装置、ゲーム用画像処理方法及び情報記憶媒体 |
| JP2007156853A (ja) * | 2005-12-06 | 2007-06-21 | Sega Corp | 画像生成プログラム、画像処理装置 |
| US8062110B2 (en) | 2006-02-22 | 2011-11-22 | Nintendo Co., Ltd. | Storage medium storing game program and game apparatus |
| JP2007222413A (ja) * | 2006-02-23 | 2007-09-06 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP2008027173A (ja) * | 2006-07-20 | 2008-02-07 | Konami Digital Entertainment:Kk | 画像処理装置、画像処理装置の制御方法及びプログラム |
| US8597094B2 (en) | 2007-11-02 | 2013-12-03 | Konami Digital Entertainment Co., Ltd. | Game machine, controlling method, program and information storage medium of the game machine for improving operability for a user when a player character of an opponent team holds a moving object |
| JP2009112405A (ja) * | 2007-11-02 | 2009-05-28 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP2009261920A (ja) * | 2008-03-31 | 2009-11-12 | Copcom Co Ltd | ゲームプログラム、記憶媒体およびコンピュータ装置 |
| JP2010279460A (ja) * | 2009-06-03 | 2010-12-16 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP2011142959A (ja) * | 2010-01-12 | 2011-07-28 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| CN113546407A (zh) * | 2021-07-30 | 2021-10-26 | 网易(杭州)网络有限公司 | 游戏画面处理方法、装置、计算机设备及存储介质 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| CN1640519B (zh) | 图像处理装置和图像处理方法 | |
| US8172678B2 (en) | Image processing for a game | |
| US6746331B1 (en) | Assisting a player to contact an object by adjusting timing | |
| US6603479B1 (en) | Picture processing device, picture processing method, and game device and storage medium using the same | |
| JPH10290886A (ja) | 画像処理装置および画像処理方法 | |
| EP1587034A2 (en) | Image generating device and image generating method | |
| JP4776831B2 (ja) | プログラム、情報記憶媒体、ゲーム装置及びホスト装置 | |
| JP2003062326A (ja) | 画像生成システム、プログラム及び情報記憶媒体 | |
| JP2001087543A (ja) | モーション再生制御方法、記録媒体およびゲーム装置 | |
| JP3052933B2 (ja) | 画像処理装置および画像処理方法 | |
| JP3453111B2 (ja) | ゲーム装置および情報記憶媒体 | |
| JP5220350B2 (ja) | プログラム、情報記憶媒体及び画像生成システム | |
| JP4600793B2 (ja) | 画像処理装置 | |
| JP2007054656A (ja) | 画像処理装置および画像処理方法 | |
| JP5220349B2 (ja) | プログラム、情報記憶媒体及び画像生成システム | |
| JP2009045273A (ja) | プログラム、情報記憶媒体、およびゲームシステム | |
| JP4659606B2 (ja) | プログラム、情報記憶媒体及びゲーム装置 | |
| JP2003067773A (ja) | 画像生成システム、プログラム及び情報記憶媒体 | |
| JP2001104634A (ja) | ゲーム機 | |
| HK1081135B (en) | Image processing device and image processing method | |
| HK1018888A (en) | Device and method for image processing |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20050217 |
|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20050217 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20060217 |
|
| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20060411 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20060530 |
|
| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20060727 |
|
| A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20060929 |
|
| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20061127 |
|
| A911 | Transfer of reconsideration by examiner before appeal (zenchi) |
Free format text: JAPANESE INTERMEDIATE CODE: A911 Effective date: 20061205 |
|
| A912 | Removal of reconsideration by examiner before appeal (zenchi) |
Free format text: JAPANESE INTERMEDIATE CODE: A912 Effective date: 20070126 |
|
| A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20091113 |