JPH10258153A - Ball feeding device - Google Patents

Ball feeding device

Info

Publication number
JPH10258153A
JPH10258153A JP8440697A JP8440697A JPH10258153A JP H10258153 A JPH10258153 A JP H10258153A JP 8440697 A JP8440697 A JP 8440697A JP 8440697 A JP8440697 A JP 8440697A JP H10258153 A JPH10258153 A JP H10258153A
Authority
JP
Japan
Prior art keywords
ball
feeding device
firing
game
ball feeding
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP8440697A
Other languages
Japanese (ja)
Other versions
JP4038562B2 (en
Inventor
Toshihiro Uchigashima
敏博 内ヶ島
Katsuyoshi Doi
勝義 土井
Takahiro Uchigashima
隆寛 内ヶ島
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Takao Co Ltd
Original Assignee
Takao Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Takao Co Ltd filed Critical Takao Co Ltd
Priority to JP08440697A priority Critical patent/JP4038562B2/en
Publication of JPH10258153A publication Critical patent/JPH10258153A/en
Application granted granted Critical
Publication of JP4038562B2 publication Critical patent/JP4038562B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To provide a ball feeding device without the need of adjustment for preventing a hammer from bounding at the time of hitting a game ball, ball feed from feeding the two game balls and the game ball from being hit with the hammer. SOLUTION: This ball feeding device 38 is provided on the side of a plate 40, a hitting cam shaft is provided with a driving gear so as to transmit driving power from the hitting cam shaft and the ball feeding device 38 is provided with the driven gear having the same tooth number as the driving gear on the hitting cam shaft. A timing belt is disposed to the respective gears, they are synchronized, a feed cam 42 is provided on the shaft of the driven gear and the game ball 24 is fed out to a hitting rail 37 by the ball feeding device 38 synchronized with the hitting cam shaft 52. Conventionally, since the ball feeding device is operated by a handle small article provided on a hitting hammer, the two-piece feed and non-feed of the game balls occur and the handle small article requires the adjustment in a game machine manufacture stage and at the time of business. However, by this ball feeding device, the balls are smoothly fed without feeding the two game balls or hitting the game ball with the hammer without the adjustment.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】弾球遊技機でパチンコ機やア
レンジボール遊技機、じゃん球遊技機等に使用される球
送装置に関す。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a ball feeding device used for a pachinko machine, an arrangement ball game machine, a rocking ball game machine, and the like.

【0002】[0002]

【従来の技術】回転する発射カムにより発射槌を傾動さ
せて遊技球を発射し、また発射槌の傾動によりこの発射
槌に付けてあるハンドル小物で遊技球を発射位置に供給
するようにした遊技球供給方法はパチンコ機は特公平2
−35586号公報ですでに公知である。また、遊技球
をカウントする装置はソレノイドで球受器を作動させ、
球受器内部に遊技球が存在するかの検知システムであ
り、アレンジボール遊技機やじやん球遊技機で利用され
ている。
2. Description of the Related Art A game ball is launched by tilting a firing hammer by a rotating firing cam, and a game ball is supplied to a firing position by a small handle attached to the firing hammer by tilting the firing hammer. Ball supply method is pachinko machine.
It is already known in JP-A-35586. Also, the device for counting game balls operates a ball receiver with a solenoid,
This is a system for detecting whether or not a game ball exists inside a ball receiver, and is used in an arrangement ball game machine and a jiyayan ball game machine.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、従来の
パチンコ機の発射装置は、モータ側に設けられる発射カ
ムと発射槌に設けられたローラーアームとの係脱関係
で、発射槌が遊技球を発射した瞬間に発射槌に付けてあ
る引バネで発射槌が元の位置に復帰するようになってい
るので、復帰したときに発射槌は勢い剰ってバウンドを
する。このバウンドを極力抑えるために2個の防振ゴム
が設けてある、この防振ゴムもパチンコ機の稼働が多く
なるとゴム自体が劣化すると共に変形してくることは周
知のことである。防振ゴムの変形劣化進行で発射槌のバ
ウンドも大きくなり、バウンドした瞬間にハンドル小物
(詳細後述)が玉送レバー(通称ケタクリとも言って1
例として図8の86に示す)を叩くことになり、球送レ
バーを振動させて球送り(以後アヒルと称し1球づつ構
造内部に形成された凹部に加えて下に落とす式で、1例
として図8の82に示す)を作動させ1球を送り出す。
したがって、次の遊技球を発射点に送り出しを行うと
き、発射槌の傾動が始まるとハンドル小物が玉送装置を
作動させて遊技球を発射点に送り出しをして、結果発射
点には2個の遊技球が並ぶという欠点が生じてくる。ま
た、遊技球のカウントが槌の振動によってアヒルが作動
し1個であるべき所を2個とカウントすることがあっ
た。
However, in the conventional launching device of a pachinko machine, the launching hammer fires a game ball due to the engagement / disengagement relationship between the firing cam provided on the motor side and the roller arm provided on the firing hammer. At the moment, the firing hammer returns to its original position with the spring attached to the firing hammer, so when it returns, the firing hammer bounces. It is well known that two vibration isolating rubbers are provided to minimize the bounce, and the rubber itself deteriorates and deforms as the operation of the pachinko machine increases. The bounce of the hammer increases with the progress of deformation and deterioration of the vibration-isolating rubber.
As an example, hitting the ball at 86 in FIG. 8 causes the ball feeding lever to vibrate, and the ball is fed (hereinafter referred to as a duck, which is dropped one by one in addition to the recess formed inside the structure). 8 is operated, and one ball is sent out.
Therefore, when sending out the next game ball to the firing point, when the launching of the hammer starts tilting, the accessory small handle activates the ball feeding device to send out the game ball to the firing point, and the result firing point has two pieces. The disadvantage is that the game balls are lined up. Also, the counting of the game balls sometimes causes the duck to be actuated by the vibration of the hammer and counts two places where one should be one.

【0004】上述のように、従来のパチンコ機では遊技
球発射装置の駆動状態と球送装置の作動状態とがうまく
調節してあっても時間の経過に伴って位置決防振ゴム、
衝撃吸収ゴムや引バネ等の劣化で規則正しく的確に安定
した遊技球の発射点への供給が得られず、遊技球の良い
飛び状態が保てなくなる。これは発射槌がバウンドで補
給された遊技球を少し叩く、つまり、補給されたときに
バウンドした槌先でタイミングが合って遊技球と槌先と
が接触して遊技球を発射方向に飛び出させ、実際の発射
の際にはタイミングが合わずに遊技球が安定停止してい
ないので球飛びの不良と言う結果になる。この調整に
は、位置決防振ゴム、衝撃吸収ゴムの交換または位置決
防振ゴムの位置調整や玉送りレバーを作動させるハンド
ル小物の角度調整等の作業を遊技場ではしなくてはなら
ないという欠点である。また、生産工場でも熟練した技
術者が初期時の調整が必要である。
As described above, in the conventional pachinko machine, even if the driving state of the game ball launching apparatus and the operating state of the ball feeding apparatus are properly adjusted, the positioning vibration isolating rubber,
Due to the deterioration of the shock absorbing rubber, the tension spring, or the like, a stable and stable supply of the game balls to the launch point cannot be obtained, and the good flight state of the game balls cannot be maintained. This is because the launch hammer hits the game ball replenished with the bounce a little, that is, when the rebound is replenished, the timing of the bounced tip coincides with the ball and the ball contacts the ball and the ball jumps out in the firing direction. However, at the time of actual firing, the timing does not match, and the game ball is not stably stopped, which results in poor ball flight. For this adjustment, it is necessary to replace the anti-vibration rubber and the shock-absorbing rubber, adjust the position of the anti-vibration rubber, and adjust the angle of the small handle that activates the ball feed lever at the amusement arcade. It is a disadvantage. In addition, a skilled technician also needs to make initial adjustments at a production plant.

【0005】図8でより詳しく説明すると、発射装置8
1と玉送装置80とで遊技球97を発射する為の装置で
あり、発射装置81には発射モータ92が取り付けられ
その発射モータ92には回転軸95があってその回転軸
95に発射カム85が設けられ、遊技球の21の発射に
際し回転軸95は時計方向に回転をする。発射装置81
は、図示しない発射ダイアルに付けられ、その発射ダイ
アルには図示しない心棒で巻プーリー93が付けられて
いる。巻プーリー93は、引バネ89とワイア96で発
射力調整器90に接続され発射力調整器90は発射力の
微調整をする目的で設けられている。発射ダイアルを図
8に示す反時計方向に廻すと発射が開始され更に廻すと
発射強度が増して飛び距離がのびる。玉送装置80には
アヒル82が付けられ玉送レバー86がアヒル82の底
面に当たる位置に設けられている。発射装置81には発
射槌83が付けてありその発射槌83は引バネ89で矢
印R方向に付勢され、発射槌83は、位置決防振ゴム8
8と衝撃吸収ゴム91と共同して定められた角度に定着
している。発射カム85の回転でその頂点が発射槌83
のローラーアーム94に達すると発射槌83は矢印D方
向で点線図で示す発射槌84まで回動させ、更に発射カ
ム85が回転を重ねると、ローラーアーム94が発射カ
ム85の頂点から外れて付勢されている引バネ89によ
って矢印P方向に反発して遊技球97を飛ばす。
[0005] More specifically, referring to FIG.
1 and a ball feeding device 80 for firing game balls 97. A firing motor 92 is attached to the firing device 81, the firing motor 92 has a rotating shaft 95, and a firing cam is mounted on the rotating shaft 95. 85 is provided, and the rotating shaft 95 rotates clockwise when the game ball 21 is fired. Launcher 81
Is attached to a firing dial (not shown), and a winding pulley 93 is attached to the firing dial with a mandrel (not shown). The winding pulley 93 is connected to a firing force adjuster 90 by a tension spring 89 and a wire 96, and the firing force adjuster 90 is provided for fine adjustment of the firing force. Turning the firing dial counterclockwise as shown in FIG. 8 starts firing, and turning the dial further increases the firing intensity and extends the flight distance. A duck 82 is attached to the ball feeding device 80, and a ball feeding lever 86 is provided at a position where the ball feeding lever 86 contacts the bottom surface of the duck 82. The launching device 81 is provided with a launching hammer 83, which is urged in the direction of arrow R by a pulling spring 89, and the launching hammer 83 is attached to the positioning vibration isolating rubber 8.
8 and the impact absorbing rubber 91 are fixed at a predetermined angle. With the rotation of the firing cam 85, the apex is the firing hammer 83
When the firing arm 83 reaches the roller arm 94, the firing hammer 83 is rotated in the direction of arrow D to a firing hammer 84 indicated by a dotted line, and when the firing cam 85 is further rotated, the roller arm 94 is disengaged from the apex of the firing cam 85. The game ball 97 is repelled in the direction of the arrow P by the urged spring 89 to fly.

【0006】発射槌83にはハンドル小物87が付けら
れており、発射槌83が移動をするとハンドル小物87
が玉送レバー86を作動させ、それにつれてアヒル82
が動き遊技球97を加え込む、発射槌83が矢印P方向
へ反発するとアヒル82に加えた遊技球97を図示しな
い発射点に供給する。発射動作はこの繰り返しで順次発
射点に遊技球97を供給しながら連続的に発射ができ
る。このとき、発射槌83が反発戻りをしたときに位置
決防振ゴム88と衝撃吸収ゴム91とで発射槌83のバ
ウンドを抑えているがゴムの性質上劣化してくること
や、取付位置の調整が不備であったら発射槌83のバウ
ンドも大きくなりハンドル小物87がアヒル82を作動
させて再び遊技球97を送り出してしまうこととなる。
次に発射カム85が回って発射槌83は矢印D方向に移
動して次の遊技球97を送り出し、結局発射点には2個
の遊技球97が並んで発射作動すれば当然ながら望む位
置に遊技球97は飛ばない。また、球送装置80が図示
しない上皿の裏側に設けると上皿自体が開閉可能にして
ありその支点にばらつきとガタがあって、完全固定がで
きないと言う不安定要素があるので球送レバー86とハ
ンドル小物87との係脱関係が定位置にならないと言う
欠点もある。
[0006] A small handle 87 is attached to the firing hammer 83, and when the firing hammer 83 moves, the small handle 87 is moved.
Actuates the ball feed lever 86 and accordingly the duck 82
When the shooting hammer 83 repels in the direction of arrow P, the game ball 97 added to the duck 82 is supplied to a launch point (not shown). The firing operation can be continuously performed by sequentially supplying the game balls 97 to the firing point by repeating this operation. At this time, when the firing hammer 83 rebounds and returns, the bouncing of the firing hammer 83 is suppressed by the positioning anti-vibration rubber 88 and the shock absorbing rubber 91. If the adjustment is inadequate, the bounce of the launching hammer 83 will increase, and the small handle 87 will activate the duck 82 to send out the game ball 97 again.
Next, the firing cam 85 rotates, and the firing hammer 83 moves in the direction of arrow D to send out the next game ball 97. After all, when the two game balls 97 are fired side by side at the firing point, they naturally go to the desired position. The game ball 97 does not fly. Further, if the ball feeding device 80 is provided on the back side of the upper plate (not shown), the upper plate itself can be opened and closed, and there are variations and play at the fulcrum, and there is an unstable element that cannot be completely fixed. There is also a drawback that the engagement and disengagement relationship between the handle 86 and the small handle 87 is not at a fixed position.

【0007】以上が従来から抱えている欠点で、このこ
とは、遊技上の勝運の無い遊技客が苛立つ気持ちで上皿
を持ち上げたり押し下げたりしてして歪みが生じて送り
のタイミングが狂っていしまい、調整をしない限り遊技
球を2個送りや、遊技球を少し叩いて遊技球を発射方向
に飛び出させ、実際の発射の際には遊技球の座りば悪い
ので球飛びの不良等による調整の必要も無い発射装置の
提供を目的とする。次に遊技客が自動打ち(発射調節レ
バーに異物を咬まして固定し、その発射ダイアルとガラ
ス枠との間を針金等で接続させる)をしていて遊技球が
無くなったときに、遊技をしていた遊技機よりその遊技
客が立ち去ったら自動打ちを止めない限り発射動作は止
まらない、これはこの遊技機の電源を遮断か、ハンドル
を戻す等のことをしない限り発射動作の停止はしない。
[0007] The above is a drawback that has been hitherto in the past. This is because a player who has no luck in the game raises or lowers the upper plate with annoyance, causing distortion and the timing of feeding is incorrect. Unless the adjustment is made, two game balls are sent or the ball is hit slightly to make the game ball jump out in the firing direction. At the time of actual firing, it is bad if the game ball sits badly. It is an object of the present invention to provide a launching device that does not need to be installed. Next, when the player is hitting automatically (biting and fixing a foreign object on the firing control lever and connecting the firing dial and the glass frame with a wire or the like) and the game ball is exhausted, the player plays the game. When the player leaves the gaming machine, the firing operation does not stop unless the automatic beating is stopped. This means that the firing operation does not stop unless the power of the gaming machine is turned off or the handle is returned.

【0008】次に一般パチンコ機で発射される遊技球を
カウントすることは、普通考えられていない。例えば第
一種特別電動役物付遊技機(以後第一種パチンコ機と称
す)で大当たりとなって大入賞口が開放して遊技の特賞
が得られ、多量の賞品球である遊技球の獲得ができる場
合、大入賞口は一回の開放でおおむね10球単位で6秒
の開放時間となり、16回の大入賞口の開放ができて1
60個の入賞球が得られる。各開放毎の間にインターバ
ルタイマが設けてあり、大当たりの発生から16回目の
大入賞口の閉鎖までの時間が、発射個数が毎分100球
として、インターバルタイマが4秒とした場合は、大入
賞口の開放合計時間は、16×6=96秒、インターバ
ルタイマは、15×4=60秒、大入賞口開放時間とイ
ンターバルタイマを加算で、60+96=156秒、大
入賞口の賞球数が15個とした場合で総払出個数は、1
60×15=2400個で、156秒間に打ち込まれる
遊技球は、156×100÷60=260、総獲得球数
は、2400−260=2140個となるが、開放され
る大入賞口に全て入賞した場合であって、この開放して
いる大入賞口に入らない遊技球がある。この大当たり中
に大入賞口に入賞できなかった遊技球の個数が多ければ
総獲得球数が減ってくる、つまり、出玉が2400個と
一定で打ち込み数260個を最小で時間が増えればこの
260個が増える結果になり総出玉の減少となる。遊技
場経営の原点と言うべき釘調整を上述したデータがない
とこの把握と対策ができず未だ持って感にたよっている
ものである。尚、上記の計算は、他の入賞口に入賞をみ
なく単に大入賞口のみを考えた場合を示したものであ
る。かかる上記の欠点に鑑み本発明はなされたもので次
にこの解決策を述べる。
Next, counting game balls fired by a general pachinko machine is not usually considered. For example, a game machine with a special first-class electric accessory (hereinafter referred to as a first-class pachinko machine) wins a jackpot and a special winning prize is opened to obtain a special prize for the game, and obtain a large number of game balls as prize balls. , The opening time of the special winning opening is approximately 6 seconds for 10 balls in a single opening, and the opening of the special winning opening 16 times is possible.
60 winning balls are obtained. An interval timer is provided between each opening. If the interval from the occurrence of the jackpot to the closing of the 16th winning port is 100 balls per minute and the interval timer is 4 seconds, the interval timer is large. The total opening time of the winning opening is 16 × 6 = 96 seconds, the interval timer is 15 × 4 = 60 seconds, the opening time of the winning opening and the interval timer are added, and 60 + 96 = 156 seconds, the number of winning balls in the winning opening. Is 15 and the total number paid out is 1
60 × 15 = 2400 balls, 156 × 100 = 160 = 260 game balls to be shot, and the total number of balls obtained is 2400−260 = 2140, but all open large winning openings are won. This is the case when there is a game ball that does not enter the open special winning opening. If the number of game balls that could not win the special winning opening during this jackpot is large, the total number of obtained balls will decrease, that is, if the number of balls is constant at 2400 and the number of hits is 260 and the time increases, This results in an increase of 260 pieces, and a decrease in the total number of balls. Without the above-mentioned data on nail adjustment, which is the starting point of amusement arcade management, it is impossible to grasp and take countermeasures without the above-mentioned data. Note that the above calculation shows a case where only the large winning opening is considered without looking at other winning openings. The present invention has been made in view of the above-mentioned drawbacks, and this solution will be described below.

【0009】[0009]

【課題を解決するための手段】請求項1に示すように、
遊技盤を着脱可能に固定できるプレートで、該プレート
の下方には発射レールが固着され、該発射レールの発射
点に遊技球を補給し、前記発射レールに補給された遊技
球を前記遊技盤に発射できるように構成し、遊技球を発
射点に補給する球送装置において、前記発射レールの発
射点の近傍で前記プレートに取付部を設け、該取付部に
は発射装置の駆動源により遊技球を排出口へ導出させる
連動部を設けた遊技球の導入口と排出口を備える前記球
送装置を着脱可能に取り付けたことを特徴とした球送装
置。プレートに球送装置を設けることで発射装置と球送
装置とが遊技盤に対し遊技盤と直線上の完全固定とな
り、安定した玉送りができる。プレートに球送装置を発
射レールを覆うように取り付けた玉送りができる方法も
あったが発射レールの清掃がしにくいという欠点があり
上皿の裏側に設けて発射レールの清掃ができ易いように
考案された。
Means for Solving the Problems As set forth in claim 1,
A plate on which the game board can be detachably fixed, a firing rail is fixed below the plate, a game ball is supplied to the firing point of the firing rail, and the game ball supplied to the firing rail is provided on the game board. In a ball feeding device configured to be capable of being fired and supplying a game ball to a firing point, a mounting portion is provided on the plate in the vicinity of the firing point of the firing rail, and the mounting portion is provided with a game ball by a driving source of the firing device. A ball feeding device comprising a game ball introduction port and a discharge port provided with an interlocking portion for leading a ball to an outlet, the ball feeding apparatus being detachably attached. By providing the ball feeding device on the plate, the launching device and the ball feeding device are completely fixed to the game board in a straight line with the game board, and stable ball feeding can be performed. There was also a method that could feed balls by attaching a ball feeding device to the plate so as to cover the firing rail, but there was a disadvantage that it was difficult to clean the firing rail, so it was provided behind the upper plate so that the firing rail could be cleaned easily. Invented.

【0010】ところが上皿の裏側に設けると上皿自体が
開閉可能で支点に製造上のばらつきとガタがあって、こ
のことが不安定要素となっていた。従来プレートは内枠
に付けられその内枠に遊技盤を固定するものである。そ
のプレートは、遊技盤に合う厚みが設けてありその内部
は中空で有効利用していない。プレートの発射点の位置
する近傍に球送装置が取り付けられる凹部を設けて、そ
の凹部に球送装置を着脱可能に取り付け、安定固定をす
るようにして発射レールの清掃が従来通りでしかもプレ
ートに固定であるので稼働中に玉送りが狂ってくること
もなくなる。または、凹部を設けなくてプレートの裏に
球送装置を取り付けてもよい。この場合発射レールの清
掃が容易であるので、この方法も優れたものとなる。
However, when provided on the back side of the upper plate, the upper plate itself can be opened and closed, and there are manufacturing variations and play at the fulcrum, which has been an unstable factor. A conventional plate is attached to an inner frame and fixes a game board to the inner frame. The plate is provided with a thickness suitable for the game board, and the inside thereof is hollow and is not used effectively. A recess is provided near the firing point of the plate to which the ball feeder is attached, and the ball feeder is detachably mounted in the recess, and the firing rail is cleaned in the same manner as before, so that it can be fixed stably. Since it is fixed, ball feeding will not go out of order during operation. Alternatively, the ball feeding device may be attached to the back of the plate without providing the concave portion. In this case, since the firing rail is easily cleaned, this method is also excellent.

【0011】次に、球送装置の作動方法は、請求項2に
示すように請求項1記載の球送装置において、発射装置
に設けられる駆動装置の回転軸に動力伝達装置を取り付
けて前記球送装置を作動させることを特徴とする球送装
置。プレート側に球送装置を設けることで容易に滑らか
な動力の伝達ができるようになる。従来のように上皿に
球送装置を設けてレバーの組合せで玉送りを作動させる
と(図8参照)レバーを動作させる位置とそのレバーに
当たる位置とそのレバーが球送装置に当たる位置等がレ
バーの摺動面やレバー軸の磨耗でそれぞれの当たる位置
が狂ってくる、これを駆動装置すなわち請求項1で述べ
たようにプレート側に球送装置が設けられているのでモ
ータの軸からシャフトやベルトで球送装置を動作させる
ようにすることで位置も狂うこともなく安定したものと
なる。次に特に重要視される発射と送りのタイミングで
は、請求項3に示すように、請求項1ないし2記載の球
送装置において、前記駆動装置の前記回転軸と前記球送
装置を連動させて発射と遊技球の補給とを同期させ前記
発射レールに遊技球が安定停止したときに発射ができる
タイミングに設定することを特徴とする球送装置。
Next, a method of operating the ball feeding device is as described in claim 2, wherein the power transmission device is attached to a rotating shaft of a driving device provided in the launching device. A ball feeding device for operating a feeding device. By providing the ball feeding device on the plate side, smooth power transmission can be easily performed. When a ball feeding device is provided on an upper plate and ball feeding is operated by a combination of levers as in the related art (see FIG. 8), a position where the lever is operated, a position where the lever hits, a position where the lever hits the ball feeding device, and the like are determined. The sliding position of the lever and the contact position of the lever shaft are deviated due to wear of the lever shaft. This is because the ball feeding device is provided on the plate side as described in the driving device, that is, the shaft of the motor. By operating the ball feeding device with the belt, the position is not deviated and the ball feeding device becomes stable. Next, at the timing of firing and feeding which are particularly regarded as important, as shown in claim 3, in the ball feeding device according to claim 1 or 2, the rotation axis of the driving device and the ball feeding device are linked. A ball feeding device, wherein the launch and the replenishment of game balls are synchronized, and the timing is set so that the launch can be performed when the game balls are stably stopped on the launch rail.

【0012】前述のようにレバーを利用するとレバーの
摺動面の磨耗でレバーに当たるタイミングが遅れるよう
になる。これは時々レバーに当たる他の部品の形状を変
化させて調整をしなければならない。調整を誤って間隔
を小さくすると作動タイミングが早くなり、間隔を広く
すると作動タイミングが遅れるようになる。この欠点の
解消には、モータの軸からシャフトやベルトで球送装置
を動作させるようにすることは、シャフトドライブであ
ればギァーを使用して、ベルトであればタイミングベル
トを使用する、このようにすれば自然と同期がとれてし
かも滑らかで安定した玉送りができるようになる。これ
以外にも伝達方向が自在なワイアで構成とすることも可
能で、モータ軸と球送装置の回転体との間をこのワイア
で接続させれば尚一層簡単に構成することができる。ま
た、この他にも球送装置をモータまたはロータリーソレ
ノイドで回転させる方法も考えられ、発射モータと電気
的に同期を採って作動させればよい。
As described above, when the lever is used, the timing of contact with the lever is delayed due to wear of the sliding surface of the lever. This has to be adjusted from time to time by changing the shape of the other parts that hit the lever. If the interval is mistakenly reduced and the interval is reduced, the operation timing is advanced, and if the interval is increased, the operation timing is delayed. In order to solve this drawback, operating the ball feeding device with a shaft or belt from the motor shaft uses a gear for a shaft drive and a timing belt for a belt. By doing so, it is possible to smoothly and stably feed balls in synchronization with nature. In addition to this, it is also possible to use a wire whose transmission direction is free. If the motor shaft and the rotating body of the ball feeding device are connected by this wire, the structure can be further simplified. In addition, a method of rotating the ball feeding device by a motor or a rotary solenoid is also conceivable, and the device may be operated in electrical synchronization with the firing motor.

【0013】動力伝達装置に故障等が発生したときの対
策としては、請求項4で説明をすれば、発射レールの発
射点に遊技球を補給する球送装置において、球送装置が
遊技球を送るときに該遊技球の通過を検出する遊技球検
出装置を設けたことを特徴とする球送装置。動力伝達装
置の故障により球送りができなくなると言う場合が考え
られれ、遊技球検出装置を設けると、発射を促している
にも拘わらず遊技球検出装置が遊技球を検出しないとき
は球送装置の故障とみることが可能となる。また、遊技
球検出装置を設けると遊技客が自動打ちをしていて遊技
を中断して球送装置内に遊技球がないときには、無駄に
発射装置を動かすこととなる、遊技球をある時間経ても
検出できないときに遊技球検出装置を設けることで発射
装置を止めることが可能である。遊技球検出装置の活用
方法の次の例としては、発射と球送と同期を採っている
のでモータの定点停止をさせることも可能で、発射中に
この発射を止める場合を考えれば遊技球を検出した時点
でモータへの通電を止めると、発射槌が発射し終えた時
点であるから再起動させるときはモータに負担が掛から
ない。以上の構成であればモータが約半回転してモータ
軸の発射カムが発射槌のローラアームに接触開始する位
置になる。
As a countermeasure for the occurrence of a failure or the like in the power transmission device, as described in claim 4, in a ball feeding device for replenishing game balls to the firing point of the firing rail, the ball feeding device transfers the game balls. A ball feeding device provided with a game ball detection device for detecting passage of the game ball when the ball is sent. It is conceivable that the ball cannot be fed due to a failure of the power transmission device.If a game ball detection device is provided, the ball feed device is used when the game ball detection device does not detect a game ball despite the fact that it promotes firing. Can be regarded as a failure. Also, if a game ball detection device is provided, when a player interrupts the game by automatically hitting and there is no game ball in the ball feeding device, the firing device will be moved uselessly after a certain period of time. It is possible to stop the launching device by providing the game ball detecting device when it is not possible to detect the ball. As the next example of how to use the game ball detection device, it is possible to stop the motor at a fixed point because the launch and the ball feeding are synchronized, and considering the case where this firing is stopped during firing, the game ball can be used. If energization of the motor is stopped at the time of detection, the load is not applied to the motor when restarting since the firing hammer has finished firing. With the above configuration, the motor is rotated by about half and the firing cam of the motor shaft is at a position where it starts to contact the roller arm of the firing hammer.

【0014】次に、遊技球検出装置を設けることはアレ
ンジボール遊技機やじやん球遊技機等の発射個数をカウ
ントする遊技機に於いても有効に利用することができ
る。このことは、アレンジボール遊技機やじやん球遊技
機等とパチンコ機との枠装置の共用ができると言うこと
である。前述の欠点で述べた発射球のカウントは、第一
種パチンコ機の遊技球検出装置で発射球をカウントして
大当たりのとき入賞球数と発射球数で何個入球できなか
ったかを見ることができるので、総獲得球数が少しでも
少ないと遊技客は不満であり、良い遊技機と悪い遊技機
の目安とするとき、この数値、つまり入賞個数に対して
総発射数の差値で決まる。第一種パチンコ機等の時間的
に開放される入賞口を備えた遊技機の設計には、この差
値を頼りに遊技釘の位置をきめることができるし、パチ
ンコ店に於いても遊技客の誘致で釘調整の確固たるデー
タの参考にすることもできる。遊技球検出装置は従来か
ら公知となっている遊技球で押す等の一時停止検出形式
やアヒル形式で遊技球を検出する方法と違って等速通過
方式を採用しているので欠けた遊技球や変形した遊技球
でも検出が可能であり球詰まり等が起きない。
Next, the provision of the game ball detecting device can be effectively used in a game machine for counting the number of shots such as an arrangement ball game machine and a jiya ball game machine. This means that a frame device can be shared between an arrangement ball game machine, a jingyan ball game machine, and the like and a pachinko machine. Counting the number of shooting balls mentioned in the above defect, counting the number of shooting balls with the game ball detection device of the first kind pachinko machine and seeing how many balls could not be entered with the number of winning balls and the number of shooting balls at the time of a big hit Therefore, if the total number of acquired balls is small, the player is dissatisfied, and as a guide for good gaming machines and bad gaming machines, it is determined by this value, that is, the difference between the number of winnings and the total number of shots . In designing pachinko machines such as pachinko machines of the first kind that have a prize opening that can be opened in time, the position of the game nail can be determined by relying on this difference value. Can be used as a reference for firm data on nail adjustment. Unlike the conventionally known method of detecting a game ball by a pause detection method such as pressing with a game ball or a duck type, the game ball detection device employs a constant velocity passage method, so that a game ball lacking or Even a deformed game ball can be detected and ball clogging does not occur.

【0015】また従来の遊技球検出装置で遊技球を押す
等の一時停止検出形式では、遊技球を検出する方法の遊
技球の検出で遊技球検出スイッチまたは遊技球検出セン
サを利用したときに、その遊技球検出スイッチまたは遊
技球検出センサには検出範囲であるデューティ間隔の制
限があるのでやはり欠けた遊技球や変形した遊技球の検
出ができないときがある。アヒル形式では、その動きが
往復運動であるのでバウンドによる過剰カウントが発生
するし、アヒル式はソレノイドで駆動させる方式もある
がその磨耗が激しくアヒルと言う部品の交換や球送装置
自体の交換を余儀なくさせられることもある。なぜアヒ
ルの磨耗があるかと言えば、ソレノイドの動作はだれで
もわかるようにその動作はソレノイドに通電と非通電す
るとハンマーで叩いたような衝撃がソレノイドで生成さ
れ、その衝撃をアヒルと遊技球に与えられ、遊技球の重
量でのそ数倍の惰性が生じる。この惰性で発生する衝撃
とソレノイド自身の衝撃でソレノイドに連動するすべて
の部品は磨耗してくる結果になる。上述のよう遊技球の
検出には、他の遊技球検出方法と比較して等速通過式が
最も優れた効果が得られるものである。
In a conventional pause detection method such as pressing a game ball with a game ball detection device, when a game ball detection switch or a game ball detection sensor is used for detecting a game ball in a method of detecting a game ball, Since the game ball detection switch or the game ball detection sensor has a limitation on a duty interval which is a detection range, sometimes a missing game ball or a deformed game ball cannot be detected. In the duck type, the movement is a reciprocating movement, so excessive counting due to bouncing occurs.In the duck type, there is a method driven by a solenoid, but the wear is severe and replacement of parts called ducks and replacement of the ball feeder itself are required. Sometimes they are forced. Speaking of why the ducks are worn, as the operation of the solenoid can be understood by anyone, when the solenoid is energized and de-energized, a shock like a hammer hit is generated by the solenoid, and the impact is given to the duck and the game ball The inertia is several times the weight of the game ball. The shock generated by this inertia and the shock of the solenoid itself result in the wear of all the components linked to the solenoid. As described above, in the detection of the game ball, the constant velocity passage type provides the most excellent effect as compared with other game ball detection methods.

【0016】球送装置の取付方法では請求項5に示すよ
うに、請求項1から3記載のいずれかの球送装置におい
て、前記取付部は凹部でなり、該凹部にピンを設けると
共に前記球送装置にも前記ピンに対する穴を設けて前記
球送装置を前記ピンに装填することを特徴とする球送装
置。プレートの凹部の特定の位置にプレートと同質のピ
ンを設けて、このピンはテーパー状にして球送装置にも
このピンの対形にテーパー状の穴のあいた筒を球送装置
と同質で設け球送装置のテーパー穴とプレート側のテー
パーピンとを連通させるように押し込めば容易に安定固
定ができる。振動で球送装置の脱落の可能性もあるが脱
落防止の止め金を設けてもよく、プレート側に蓋を設け
ればこの脱落防止もできる。
According to a fifth aspect of the present invention, in the method of mounting a ball feeding device, in the ball feeding device according to any one of the first to third aspects, the mounting portion is a concave portion, and a pin is provided in the concave portion and the ball is provided. A ball feeding device, wherein a hole for the pin is also provided in the feeding device, and the ball feeding device is loaded on the pin. A pin of the same quality as the plate is provided at a specific position in the concave portion of the plate, and this pin is tapered, and a cylinder with a tapered hole is provided in the ball feeder in the same shape as the ball feeder. If the taper hole of the ball feeding device and the taper pin on the plate side are pushed into communication with each other, stable fixing can be easily performed. Although there is a possibility that the ball feeding device may fall off due to vibration, a stopper for preventing falling off may be provided, and if a lid is provided on the plate side, the falling off can be prevented.

【0017】[0017]

【発明の実施の形態】次に本発明の構成を一層明確にす
るために好適な実施例を図面と共に説明することにす
る。尚、本発明の実施の形態は、下記の実施例に何ら限
定されるものではなく、技術的範囲に属する限り種々の
形態で本発明を採用することができる。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Next, preferred embodiments will be described with reference to the drawings to further clarify the structure of the present invention. It should be noted that the embodiments of the present invention are not limited to the following examples at all, and the present invention can be adopted in various forms as long as they belong to the technical scope.

【0018】[0018]

【実施例】以下に本発明の実施例を図面と共に説明す
る。図1は本発明の遊技機取り付けられる球送装置を採
用した遊技機本体を示す斜視図である。本実施例の遊技
機10には図示しない遊技機設置島に設置され釘等で打
ち止め固定される外枠12を装備して、その外枠12の
左辺外側にはヒンジ13が上下に設けられている。外枠
12のヒンジ13には、内枠14にも対する形のヒンジ
13が設けられ、その上下のヒンジ13を支軸に外枠1
2に対向して開閉可能に設けられている。内枠14に
は、詳細を図示しない各種入賞口や障害釘等を配設し誘
導レール31等を敷設した遊技盤11が脱着可能に取り
付けられている。内枠14には、金枠17が取り付けら
れその金枠17の内側にはガラス枠18が金枠17の内
側左辺を支軸にして開閉可能に取り付けられている。内
枠14の前下部には、上皿15(前機構盤とも表現する
ことがある)と下皿16及び発射ハンドル19が取り付
けられ、その発射ハンドル19の外周には発射調節レバ
ー20が回動可能に取り付けられている。上皿15の左
側には、賞球放出口39が開口している。発射ハンドル
19の内部には詳細を図示しない発射調節レバー20に
連動するようにした発射作動スイッチが設けられてお
り、遊技球24を上皿15に投入して発射調節レバー2
0を時計方向に回せば発射作動スイッチがONとなり発
射が開始される。発射調節レバー20を更に時計方向に
回せば発射力が上昇して遊技球24を誘導レール31に
沿って遊技盤右側方向に強く飛ばすことができる。
Embodiments of the present invention will be described below with reference to the drawings. FIG. 1 is a perspective view showing a game machine main body employing a ball feeding device to which the game machine of the present invention is attached. The gaming machine 10 of this embodiment is provided with an outer frame 12 installed on a gaming machine installation island (not shown) and fixed by nails or the like, and hinges 13 are provided vertically on the outer left side of the outer frame 12. I have. The hinge 13 of the outer frame 12 is provided with a hinge 13 having a shape corresponding to the inner frame 14.
2 is provided to be openable and closable. A game board 11 on which various winning ports, obstacle nails and the like (not shown in detail) are arranged and guide rails 31 and the like are laid on the inner frame 14 is detachably attached. A metal frame 17 is mounted on the inner frame 14, and a glass frame 18 is mounted on the inner side of the metal frame 17 so as to be openable and closable with the inner left side of the metal frame 17 as a support shaft. An upper plate 15 (sometimes also referred to as a front mechanism panel), a lower plate 16 and a firing handle 19 are attached to the lower front part of the inner frame 14, and a firing adjustment lever 20 rotates around the outer periphery of the firing handle 19. Mounted as possible. On the left side of the upper plate 15, a prize ball discharge port 39 is opened. A firing operation switch is provided inside the firing handle 19 so as to interlock with a firing adjustment lever 20 (not shown in detail).
If 0 is turned clockwise, the firing operation switch is turned on and firing is started. If the firing adjustment lever 20 is further rotated clockwise, the firing force increases, and the game ball 24 can be strongly blown along the guide rail 31 rightward in the game board.

【0019】遊技球24を遊技盤11に発射している
と、遊技盤11に設けられている各種入賞口に時折入賞
することがあり、入賞すれば遊技球24が賞品球として
賞球放出口39を通って上皿15に放出される。詳細を
述べない大当たり等で入賞が多く続くと遊技球24が多
く上皿15に賞品球として遊技球24が放出され、更に
入賞が続けば遊技球24は詳細を図示しない導通路を経
て下皿16にあふれる。また更にあふれが続くと下皿1
6が満杯になり、図2で示す満杯検知スイッチ36が働
いて発射を止める。発射が停止したときに、その状況を
示すための満杯表示23が設けられているのでこの表示
も行われ、この満杯表示23を設けることで遊技客は発
射の停止がなぜ行われたかを知ることができる。上皿1
5には上球抜レバー21が設けられておりこの上球抜レ
バー21を操作すると上皿15にある遊技球24は詳細
を図示しない通路を通って下皿16に導くことができ
る。下皿16には下球抜レバー22が付けられており、
下皿16の下に図示しない球箱を置いて下球抜レバー2
2を操作すれば下皿16に保有している遊技球24は球
箱に抜き取ることができる。
When the game balls 24 are fired on the game board 11, various kinds of winning openings provided on the game board 11 may occasionally be won. When the game balls 24 are won, the game balls 24 become prize ball discharge ports as prize balls. It is discharged to the upper plate 15 through 39. If a lot of winnings continue due to a jackpot or the like not described in detail, a lot of game balls 24 are released to the upper plate 15 and the game balls 24 are released as prize balls. If the winning continues, the game balls 24 pass through a conduction path (not shown in detail) to the lower plate. 16 overflows. When the overflow continues, the lower plate 1
6 is full, and the full detection switch 36 shown in FIG. 2 is activated to stop firing. When the firing is stopped, a full indicator 23 is provided to indicate the situation, so this display is also performed. By providing the full indicator 23, the player can know why the firing was stopped. Can be. Upper plate 1
5 is provided with an upper ball removing lever 21. When the upper ball removing lever 21 is operated, the game balls 24 in the upper plate 15 can be guided to the lower plate 16 through a passage (not shown). A lower ball removal lever 22 is attached to the lower plate 16,
Place a ball box (not shown) under the lower plate 16 and lower the ball
By operating 2, the game ball 24 held in the lower plate 16 can be pulled out to the ball box.

【0020】図2は遊技機10の裏側を示す背面図であ
る。遊技盤11の裏側には、遊技盤11を内枠14とで
固定するための機構盤25が設けられ、この機構盤25
を外すと遊技盤11を取り出すことができる。機構盤2
5には図1で一部説明した満杯検知スイッチ36が設け
られている。機構盤25の上部には球タンク29が備え
られ内部には遊技球24を保有し、次に続く中継樋32
で詳細を図示しない賞球放出装置26に接続されてい
る。したがって、遊技盤11の入賞口に遊技球24が入
賞すると賞球放出装置26が作動して賞品球として遊技
球24が上皿15に放出され、次に遊技球24は球タン
ク29からタンクレール30と中継樋32を介して遊技
球24を賞球放出装置26に補充される。内枠14裏面
下部には、図3で示す発射槌28を付けた発射装置27
が機構盤25の下に位置して発射装置基台71により取
り付けられている。機構盤25には、内枠制御装置35
が設けられ、発射制御や賞球放出制御を行っている。
FIG. 2 is a rear view showing the back side of the gaming machine 10. As shown in FIG. On the back side of the game board 11, a mechanism board 25 for fixing the game board 11 to the inner frame 14 is provided.
Is removed, the game board 11 can be taken out. Mechanical panel 2
5 is provided with a full detection switch 36 partially described in FIG. A ball tank 29 is provided in the upper part of the mechanism board 25 and holds the game balls 24 therein.
And is connected to a prize ball discharging device 26 (not shown in detail). Therefore, when the game ball 24 wins the winning opening of the game board 11, the prize ball discharge device 26 is operated to release the game ball 24 to the upper plate 15 as a prize ball, and then the game ball 24 is moved from the ball tank 29 to the tank rail. The game balls 24 are replenished to the prize ball discharging device 26 via the relay trough 32 and the relay trough 32. A firing device 27 having a firing hammer 28 shown in FIG.
Is located below the mechanism panel 25 and is attached by the launcher base 71. The mechanism panel 25 includes an inner frame control device 35.
Are provided to control launching and prize ball emission control.

【0021】内枠制御装置35は、前述したように発射
調節レバー20を時計方向に回せば内枠制御装置35が
作動して遊技球24の発射ができるように構成されてい
る。発射した遊技球24は遊技盤11遊技機10の内部
を通って機構盤25の下に設けられたアウト球放出口3
3より図示しない遊技機設置島内部に放出される。
As described above, the inner frame control device 35 is configured so that, when the firing adjustment lever 20 is turned clockwise, the inner frame control device 35 is activated to fire the game ball 24. The launched game ball 24 passes through the inside of the game board 11 and the game machine 10 and is provided under the mechanism board 25 under the out ball discharge port 3.
3 is discharged into the game machine installation island (not shown).

【0022】図3は遊技機10のガラス枠18と上皿1
5を開放した図で、破断線A、A’は図4に於いてその
内容を示す。上皿15は上皿支軸62を支軸にして開閉
可能で、図7に示すキャッチ63で常時固定され、この
キャッチ63を操作すれば上皿15は開放される。内枠
14にはプレート40が取り付けられ、そのプレート4
0には発射レール37が取り付けられている。プレート
40は遊技盤11を保持固定するために設けられその遊
技盤11と同じ厚みを有して内部は骨組みはあるものの
空洞になっている。プレートの右側には空洞分の取付部
である凹部45が設けられ、この凹部45に球送装置3
8がはめ込まれている。球送装置38には送カム42が
設置され図6で詳細を述べる発射動作に同期して送カム
42が反時計方向に回転して、球通路67を遊技球24
が転動してそのまま通って送カム42に導き入れる。更
に送カム42が回転すると遊技球24は発射レール37
に装填され、発射槌28で発射方向に叩けば遊技球24
の発射となる。
FIG. 3 shows the glass frame 18 and the upper plate 1 of the gaming machine 10.
5 is an open view, and the broken lines A and A 'show the contents in FIG. The upper plate 15 can be opened and closed by using the upper plate support shaft 62 as a support shaft, and is always fixed by a catch 63 shown in FIG. 7. When the catch 63 is operated, the upper plate 15 is opened. A plate 40 is attached to the inner frame 14, and the plate 4
A firing rail 37 is attached to 0. The plate 40 is provided for holding and fixing the game board 11 and has the same thickness as the game board 11 and has a hollow inside with a skeleton. On the right side of the plate, there is provided a concave portion 45 which is a mounting portion for the cavity.
8 is fitted. The ball feeder 38 is provided with a feed cam 42. The feed cam 42 rotates counterclockwise in synchronization with the firing operation described in detail in FIG.
Rolls into the feed cam 42 as it passes. When the feed cam 42 further rotates, the game ball 24 is moved to the firing rail 37.
If the ball is hit in the firing direction with a firing hammer 28, the game ball 24
Will be fired.

【0023】球送装置38には球検出装置43が設けら
れていて回転する送カム42にある遊技球24が通過す
ると詳細を述べない球検出信号として内枠制御装置35
に送られ遊技球数のカウントや発射停止の定点停止の制
御を行っている。発射は、発射槌28を引バネ53で反
発射方向に付勢されていて詳細を述べない発射モータ3
4に設けられる発射カムとの係脱で遊技球24の発射が
できる。発射調節レバー20の軸後部には詳細を後述す
るダイアルプーリ41が付けられている。
The ball feeding device 38 is provided with a ball detecting device 43. When the game ball 24 in the rotating feeding cam 42 passes, the inner frame control device 35 outputs a ball detection signal which will not be described in detail.
To control the counting of the number of game balls and the fixed point stop of the firing stop. For firing, the firing hammer 28 is urged in the counter firing direction by a tension spring 53 and the firing motor 3 not described in detail.
The game ball 24 can be fired by engaging and disengaging with a firing cam provided in the shooting cam 4. A dial pulley 41, which will be described in detail later, is attached to a rear portion of the shaft of the firing adjustment lever 20.

【0024】図4は図3のA、A’破断右側面図であ
る。発射装置27には球送装置38への動力伝達するた
めの動力伝達装置69が設けられ、その動力伝達装置6
9に追従軸受70を介して送軸46が貫入されている。
続いて図5は、球送装置38分解図で(a)は筺体蓋4
9を除いた図であり(b)は球送装置38(a)のy、
y’の破断線で内部状況を示す図である。(c)は球送
装置38の筺体蓋49で(d)はその側面図である。送
カム42は(b)に示すように送カムa42a、送カム
b42bとで構成されカム止ビス42cで固定されてい
て筺体48に対してルーズで筺体蓋49によって脱落を
防いでいる。送カム42の中心に多角形のカム孔47が
開けられ図4と図6で示す送軸46が挿入される穴であ
る。したがって送軸46と送カム42とが接続して送軸
46が回転すると送カム42も回転をする。(c)、
(d)に示す球入口50は図7の(c)に示す上皿供給
口68に接続され、遊技球24が上皿15より球通路6
7を経て送カム42に供給される。
FIG. 4 is a right side view cut along the lines A and A 'of FIG. The launching device 27 is provided with a power transmission device 69 for transmitting power to the ball feeding device 38, and the power transmission device 6
The feed shaft 46 penetrates 9 through a follow-up bearing 70.
Next, FIG. 5 is an exploded view of the ball feeding device 38 and FIG.
9 (b) is a view of the ball feeding device 38 (a),
It is a figure which shows an internal condition by the broken line of y '. (C) is a housing lid 49 of the ball feeding device 38 and (d) is a side view thereof. The feed cam 42 is composed of a feed cam a42a and a feed cam b42b and is fixed by a cam stopper screw 42c, as shown in FIG. A polygonal cam hole 47 is formed at the center of the feed cam 42, and is a hole into which the feed shaft 46 shown in FIGS. 4 and 6 is inserted. Therefore, when the feed shaft 46 and the feed cam 42 are connected and the feed shaft 46 rotates, the feed cam 42 also rotates. (C),
The ball inlet 50 shown in FIG. 7D is connected to the upper plate supply port 68 shown in FIG.
7, and is supplied to the feed cam 42.

【0025】図5は、球送装置38で(a)は外殻をな
す筺体48で、y、y’で右断面図として(b)に示
す。筺体48には球検出装置43が設けられ、この球検
出装置43は遊技球24の有無の確認と発射球数の確認
を行っている。発射球数の確認はアレンジボール等の区
切りのある遊技機に於いてはゲームの区切りに応用する
ことができが、本実施例では詳細を述べない発射球数対
入球数の確認に使用していて、遊技盤11に設けられて
いる図示しない別遊技表示装置にその発射遊技球数を表
示して出玉率や発射球数に対しての図柄変動数のおおよ
その数が知るようにしてある。また、球送装置38に遊
技球24の無いことを図示しない枠表示装置で報知する
ようにしている。
FIG. 5A shows a ball feeder 38, wherein FIG. 5A shows a housing 48 forming an outer shell, and FIG. A ball detection device 43 is provided in the housing 48, and the ball detection device 43 checks the presence or absence of the game ball 24 and the number of shot balls. The confirmation of the number of fired balls can be applied to the break of a game in a game machine having a break such as an arrangement ball, but in this embodiment, it is used for checking the number of fired balls versus the number of incoming balls which will not be described in detail. In addition, the number of launched game balls is displayed on a separate game display device (not shown) provided on the game board 11 so that the approximate number of symbol variations with respect to the payout rate and the number of launched balls can be known. is there. Further, the fact that there is no game ball 24 in the ball feeding device 38 is notified by a frame display device (not shown).

【0026】筺体48には送カム42が設けられ、その
中心には多角形で構成されたカム孔47が設けられてい
て図4で示した送軸46が挿通できるようになってい
る。筺体48には球通路67が設けてあり図3で示すよ
うに遊技球24を送カム42に導入させることができ
る。筺体48には筺体蓋49が設けられその筺体48に
常時付けられている。送カム42は図6で後述する発射
装置27と連動させるようになっており発射モータ34
が回転をすると送カム42も回転をして球通路67にあ
る遊技球24を送カム42の窪みに装填して補給口64
より発射レール37へ導くようになっている。(b)に
示す断面図は球送装置38に筺体蓋49を付けた状態を
示し、その筺体蓋49は球入口50が付けられ図7で示
す上皿供給口68に図5(d)の点線で示す球通路67
に接続され、筺体48の球通路67へとつながってい
る。発射モータ34が1回転すると送カム42も同じよ
うに1回転する構成であるが送カム42を複数歯にする
方法も考えられる。ただ、発射モータ34の1回転に対
し送カム42との回転対比差が大きくなると動力伝達装
置69の少しのガタでも送カム42がぶれるようになる
ので複数歯の場合の設計上の要注意点である。
The housing 48 is provided with a feed cam 42, and at the center thereof is provided a cam hole 47 formed of a polygon so that the feed shaft 46 shown in FIG. 4 can be inserted therethrough. The housing 48 is provided with a ball passage 67 so that the game balls 24 can be introduced into the feed cam 42 as shown in FIG. The housing 48 is provided with a housing lid 49 and is always attached to the housing 48. The feed cam 42 is adapted to be linked with a firing device 27 described later with reference to FIG.
Rotates, the feed cam 42 also rotates, and the game balls 24 in the ball passage 67 are loaded into the recesses of the feed cam 42 so that the supply port 64
It is further guided to the firing rail 37. The cross-sectional view shown in (b) shows a state in which a housing lid 49 is attached to the ball feeding device 38, and the housing lid 49 is provided with a ball inlet 50 and is connected to the upper plate supply port 68 shown in FIG. Ball path 67 shown by dotted line
To the ball passage 67 of the housing 48. When the firing motor 34 makes one rotation, the feed cam 42 makes one rotation in the same manner. However, a method in which the feed cam 42 has a plurality of teeth is also conceivable. However, if the rotation contrast difference with the feed cam 42 for one rotation of the firing motor 34 becomes large, the feed cam 42 will be shaken even with a slight backlash of the power transmission device 69. It is.

【0027】図6は発射装置27の図で(a)はその正
面図であり、(b)はその透示図である。ダイアルプー
リ41には発射微調整ダイアル44との間にワイア54
が掛けられ引バネ53で発射槌28を時計方向に付勢し
ている。(発射微調整ダイアル44は、発射の上死点と
下死点の調節を行う為に設けられてあり、本実施例では
公知であり詳細な内容は述べない。) 従って遊技機10の正面から見て発射調節レバー20を
時計方向に回せば引バネ53で発射槌28を更に強く付
勢させることができる。動力伝達装置69の発射モータ
34側の発射カム軸52には発射カム51と駆動ギア5
6がそれぞれ設けられ、他方側には追従軸受70に送軸
46が回転可能にはめ込まれ、その送軸46には駆動ギ
ア56と同歯数の追従ギア57が設けられている。動力
伝達装置69の内部にはタイミングベルト55があっ
て、駆動ギア56と追従ギア57とにこのタイミングベ
ルト55が掛けられている。従って発射モータ34が回
転をすると、送軸46も回転して送カム42が同期回転
をして、球通路67に遊技球24があればその遊技球2
4を発射レール37に送り出す。
FIGS. 6A and 6B are views of the launching device 27, FIG. 6A is a front view thereof, and FIG. 6B is a perspective view thereof. A wire 54 is provided between the dial pulley 41 and the firing fine adjustment dial 44.
And the firing hammer 28 is urged clockwise by a tension spring 53. (The firing fine adjustment dial 44 is provided for adjusting the top dead center and the bottom dead center of the firing, and is known in the present embodiment and will not be described in detail.) Therefore, from the front of the gaming machine 10. By turning the firing adjustment lever 20 clockwise, the firing hammer 28 can be urged more strongly by the pull spring 53. The firing cam 51 and the driving gear 5 are mounted on the firing cam shaft 52 of the power transmission device 69 on the firing motor 34 side.
6 are provided, and on the other side, a feed shaft 46 is rotatably fitted to a follow bearing 70, and the feed shaft 46 is provided with a follow gear 57 having the same number of teeth as the drive gear 56. A timing belt 55 is provided inside the power transmission device 69, and the timing belt 55 is hung on the drive gear 56 and the following gear 57. Therefore, when the firing motor 34 rotates, the feed shaft 46 also rotates and the feed cam 42 rotates synchronously, and if there is a game ball 24 in the ball passage 67, the game ball 2
4 is sent out to the firing rail 37.

【0028】遊技客が発射ハンドル19と発射調節レバ
ー20との間に異物を咬ませて自動発射をしてその遊技
客がいなくなり遊技球24もなくなったときは、発射モ
ータ34が無駄な動作をするようになる。本実施例では
球検出装置43が設けてあるので球検出装置43が遊技
球24を検出しないときは設定時間後に停止させるよう
にして、再び遊技をするときは発射調節レバー20を一
旦、反時計方向に戻して次に発射調節レバー20を発射
開始の姿勢にすれば発射の開始をするようにソフト上で
組み込んであるから一層効果的である。
When a player bites a foreign object between the firing handle 19 and the firing adjusting lever 20 and fires automatically, and the player disappears and the game ball 24 runs out, the firing motor 34 operates unnecessarily. I will be. In this embodiment, since the ball detecting device 43 is provided, when the ball detecting device 43 does not detect the game ball 24, the ball is stopped after a set time, and when playing the game again, the firing adjustment lever 20 is temporarily turned counterclockwise. Returning to the direction and then setting the firing adjustment lever 20 to the firing start posture is more effective because the software is incorporated on the software so as to start firing.

【0029】次に、図7は本発明品に供される上皿15
の構造図で、(a)は平面図(b)は正面図(c)は背
面図(d)は右側面図である。上皿15には球止61が
設けられ、この上皿15を上皿支軸62にして図1に示
すように内枠14に向かって閉塞するとキャッチ63が
内枠14に固定され、公知であるから詳細を述べないガ
ラス枠18を更にその上に閉塞すれば球止61の先端が
ガラス枠18に当たって上皿供給口68を開放させる。
上皿15を開放する場合は、ガラス枠18を開放して上
皿15のキャッチ63を操作すると上皿15が開放され
上皿供給口68を開放していた球止61が戻って上皿供
給口68を閉塞する。したがって上皿15、ガラス枠1
8の順に閉塞すると上皿15にある遊技球24は上皿供
給口68を経て球通路67に流れ込み、上皿15を開放
すれば球通路67に遊技球24の流れ込むのを阻止をす
る。(c)に示す返却球出口66は上球抜レバー21を
操作すると上皿15にある遊技球24が返却球出口66
より出て図示しない下皿通路を経て下皿16に導出され
る。
Next, FIG. 7 shows the upper plate 15 provided for the product of the present invention.
(A) is a plan view, (b) is a front view, (c) is a rear view, and (d) is a right side view. A ball catch 61 is provided on the upper plate 15, and when the upper plate 15 is used as the upper plate support shaft 62 and closed toward the inner frame 14 as shown in FIG. 1, the catch 63 is fixed to the inner frame 14. If the glass frame 18 which is not described in detail is further closed thereon, the tip of the ball stop 61 hits the glass frame 18 to open the upper plate supply port 68.
When the upper plate 15 is opened, when the glass frame 18 is opened and the catch 63 of the upper plate 15 is operated, the upper plate 15 is opened and the ball stop 61 which has opened the upper plate supply port 68 returns to supply the upper plate. The mouth 68 is closed. Therefore, upper plate 15, glass frame 1
When the game balls 24 are closed in the order of 8, the game balls 24 in the upper plate 15 flow into the ball passage 67 through the upper plate supply port 68, and when the upper plate 15 is opened, the game balls 24 are prevented from flowing into the ball passage 67. The return ball exit 66 shown in (c) is operated by operating the upper ball release lever 21 so that the game balls 24 on the upper plate 15 are returned to the return ball exit 66.
And is led out to the lower plate 16 through a lower plate passage (not shown).

【0030】上皿15には球擦58が設けられ、その球
擦58は送カム42より導出された遊技球24が勢い余
ってこの面に当たって損傷を防ぐことと遊技球24の発
射の際に側面に飛び出すのを防止する目的で設けられて
いる。球擦58は球擦本体59で構成され上部には球受
65が設けられ弾みで飛び出た遊技球24が発射レール
37に入らないようにされている。又、球返孔60が設
けられているので弾んで飛び出した遊技球24がこの球
返孔60を通って詳細を図示しない通路を経て返却球出
口66より下皿16へ導かれる。次に図5に於いて詳細
を述べない異物が送カム42に噛み込んだときに送カム
42は送カムa42aと送カムb42bとが送軸46に
対してスプリングで付勢圧着されたラチェット機構によ
るブレーキ構造である為、発射モータ34が回転をして
も球送装置38を壊すことがない。
A ball 58 is provided on the upper plate 15. The ball 58 is used to prevent the game balls 24 led out from the feed cam 42 from being damaged by hitting the surface of the game balls 24. It is provided for the purpose of preventing jumping out to the side. The ball rub 58 is composed of a ball rub body 59, and a ball receiver 65 is provided at an upper portion thereof so that the game ball 24 which has popped out by the momentum does not enter the firing rail 37. Further, since the ball return hole 60 is provided, the game ball 24 which has popped out and jumps out is guided to the lower plate 16 from the return ball outlet 66 through a passage (not shown) through the ball return hole 60. Next, when foreign matter not described in detail in FIG. 5 bites into the feed cam 42, the feed cam 42 has a ratchet mechanism in which the feed cams a42a and b42b are pressed against the feed shaft 46 by a spring. Therefore, even if the firing motor 34 rotates, the ball feeding device 38 is not broken.

【0031】[0031]

【発明の効果】以上述べた球送装置38は、請求項1か
ら3で示す構造を有することにより発射モータ34と球
送装置38とが同じ回転数で回転をして滑らかな同期が
とれるので、発明が解決しようとする課題で述べた従来
の欠点である発射槌83のバウンドによる遊技球の2個
送りなどと言ったことは全く起きない。このことは、遊
技客の嫌う発射ハンドル19に伝わってくる玉送りの振
動が無くなることと、振動による振動音が無くなること
で遊技客は遊技に没頭することができて、ひいてはパチ
ンコ店の売上の増大にもつながるといった効果を奏す
る。
According to the ball feeding device 38 described above, since the launching motor 34 and the ball feeding device 38 rotate at the same rotation speed by having the structure shown in claims 1 to 3, smooth synchronization can be obtained. The conventional drawback described in the problem to be solved by the invention, such as sending two game balls by the bounce of the launch hammer 83, does not occur at all. This means that the vibration of the ball feed transmitted to the firing handle 19 which the player dislikes is eliminated, and the vibration noise due to the vibration is eliminated, so that the player can be immersed in the game, and thus the sales of the pachinko parlor This has the effect of leading to an increase.

【0032】請求項4に示すように、本実施例に於いて
遊技客がよく行う仕草で発射ハンドル19に異物を噛ま
せて打ちっ放しをさせると言ったことがあり、遊技客が
いなくなったとき、上皿15に遊技球24がなくて設定
時間後に球検出装置43が遊技球24を検出しないとき
は発射装置27の停止をさせることで無駄な空発射を防
ぐことも可能であると言った優れた効果も奏する。再び
作動させるときは、一旦発射ハンドルを反時計方向に元
に戻し、再び発射姿勢にすれば発射動作をさせることが
できる。また、アレンジボール遊技機、じやん球遊技機
等の区切りのある遊技機に遊技盤変更をしたときは発射
個数のカウントができるので容易に遊技内容の変更がで
きる。発射モータの定点作動停止ができるのでスムーズ
な起動ができる。請求項5で示すように球送装置は簡単
に着脱ができるので球送装置の故障等があっても填め換
えるだけで簡単に交換ができる。以上述べたように本発
明の効果は従来にみられないもので、生産工場において
も遊技場においても取扱が簡単でしかも滑らかな動作が
得られるので優れたものといえる。
According to a fourth aspect of the present invention, when the gamer frequently says that the launch handle 19 is to be bitten by a foreign object in a gesture that is often performed by a player, and that the firing handle 19 is released. When the ball detection device 43 does not detect the game ball 24 after the set time because there is no game ball 24 on the upper plate 15, the firing device 27 is stopped to prevent useless empty shots. It also has an effect. To operate again, once the firing handle is returned in the counterclockwise direction and the firing position is returned again, the firing operation can be performed. Further, when a game board is changed to a game machine having a break such as an arrangement ball game machine or a jing ball game machine, the number of shots can be counted, so that the game content can be easily changed. Since the fixed point operation of the firing motor can be stopped, a smooth start can be performed. Since the ball feeding device can be easily attached and detached as described in claim 5, even if there is a failure in the ball feeding device, the ball feeding device can be easily replaced simply by replacing the ball feeding device. As described above, the effect of the present invention has not been seen in the past, and it can be said that the present invention is excellent because it can be handled easily and smoothly in both a production factory and a game arcade.

【図面の簡単な説明】[Brief description of the drawings]

【図1】 実施例の遊技機の斜視図である。FIG. 1 is a perspective view of a gaming machine according to an embodiment.

【図2】 実施例の遊技機の背面図である。FIG. 2 is a rear view of the gaming machine according to the embodiment.

【図3】 実施例の正面図でガラス枠と上皿を開放して
球送装置の取り付け状況を示した図である。
FIG. 3 is a front view of the embodiment, in which a glass frame and an upper plate are opened and a ball feeding device is attached;

【図4】 実施例の図3で示すA、A’の略断面図であ
る。
FIG. 4 is a schematic sectional view of A and A ′ shown in FIG. 3 of the embodiment.

【図5】 実施例の球送装置を示し、(a)は筺体蓋を
外した正面図で、(b)は(a)のy、y’の略断面
図、(c)は筺体蓋の正面図、(d)は筺体蓋の右側面
図である。
5A and 5B show a ball feeding device according to an embodiment, in which FIG. 5A is a front view of a case lid removed, FIG. 5B is a schematic sectional view of y and y ′ in FIG. 5A, and FIG. (D) is a right side view of the housing lid.

【図6】 実施例の発射装置で(a)は正面図、(b)
は正面から見た略透図である。
6A is a front view of the launching apparatus according to the embodiment, and FIG.
Is a schematic perspective view seen from the front.

【図7】 実施例の図1と図3に示す上皿の図で(a)
は平面図、(b)は正面図、(c)は背面図、(d)は
右側面図である。
FIG. 7 is a view of the upper plate of the embodiment shown in FIGS. 1 and 3 (a).
Is a plan view, (b) is a front view, (c) is a rear view, and (d) is a right side view.

【図8】 従来の発射装置と球送装置の作動状況を示し
た図である。
FIG. 8 is a diagram showing an operation state of a conventional launching device and a ball feeding device.

【符号の説明】[Explanation of symbols]

10…遊技機、11…遊技盤、12…外枠、13…ヒン
ジ、14…内枠、15…上皿、16…下皿、17…金
枠、18…ガラス枠、19…発射ハンドル、20…発射
調節レバー、21…上球抜レバー、22…下球抜レバ
ー、23…満杯表示、24…遊技球、25…機構盤、2
6…賞球放出装置、27…発射装置、28…発射槌、2
9…球タンク、30…タンクレール、31…誘導レー
ル、32…中継樋、33…アウト球放出口、34…発射
モータ、35…内枠制御装置、36…満杯検知スイッ
チ、37…発射レール、38…球送装置、39…賞球放
出口、40…プレート、41…ダイアルプーリ、42…
送カム、42a…送カムa、42b…送カムb、42c
…カム止ビス、43…球検出装置、44…発射微調整ダ
イアル、46…送軸、47…カム孔、48…筺体、49
…筺体蓋、50…球入口、51…発射カム、52…発射
カム軸、53…引バネ、54…ワイア、55…タイミン
グベルト、56…駆動ギア、57…追従ギア、58…球
擦、59…球擦本体、60…球返孔、61…球止、62
…上皿支軸、63…キャッチ、64…補給口、65…球
受、66…返却球出口、67…球通路、68…上皿供給
口、69…動力伝達装置、70…追従軸受、71…発射
装置基台。
10 gaming machine, 11 gaming board, 12 outer frame, 13 hinge, 14 inner frame, 15 upper plate, 16 lower plate, 17 metal frame, 18 glass frame, 19 firing handle, 20 ... Launch adjustment lever, 21 ... Upper ball release lever, 22 ... Lower ball release lever, 23 ... Full display, 24 ... Game ball, 25 ... Mechanical board, 2
6: prize ball release device, 27: launch device, 28: launch hammer, 2
9: ball tank, 30: tank rail, 31: guide rail, 32: relay gutter, 33: out ball discharge port, 34: firing motor, 35: inner frame control device, 36: full detection switch, 37: firing rail, 38: ball feeding device, 39: prize ball discharge port, 40: plate, 41: dial pulley, 42:
Feeding cam, 42a ... Feeding cam a, 42b ... Feeding cam b, 42c
... Cam screw, 43 ... Ball detecting device, 44 ... Fine adjustment dial, 46 ... Feeding shaft, 47 ... Cam hole, 48 ... Housing, 49
... Housing lid, 50 ... Ball entrance, 51 ... Launch cam, 52 ... Launch cam shaft, 53 ... Spring, 54 ... Wire, 55 ... Timing belt, 56 ... Drive gear, 57 ... Follow gear, 58 ... Ball rub, 59 ... ball rubbing body, 60 ... ball return hole, 61 ... ball stop, 62
... Upper plate support shaft, 63 catch, 64 supply port, 65 ball receiver, 66 return ball outlet, 67 ball passage, 68 upper plate supply port, 69 power transmission device, 70 follow-up bearing, 71 ... Launch base.

Claims (5)

【特許請求の範囲】[Claims] 【請求項1】 遊技盤を着脱可能に固定できるプレート
で、該プレートの下方には発射レールが固着され、該発
射レールの発射点に遊技球を補給し、前記発射レールに
補給された遊技球を前記遊技盤に発射できるように構成
し、 遊技球を発射点に補給する球送装置において、 前記発射レールの発射点の近傍で前記プレートに取付部
を設け、 該取付部には発射装置の駆動源により遊技球を排出口へ
導出させる連動部を設けた遊技球の導入口と排出口を備
える前記球送装置を着脱可能に取り付けたことを特徴と
した球送装置。
1. A plate on which a game board can be detachably fixed, a firing rail is fixed below the plate, game balls are supplied to a firing point of the firing rail, and game balls supplied to the firing rail. A ball feeding device for supplying game balls to a launch point, wherein a mounting portion is provided on the plate in the vicinity of the firing point of the firing rail, and the mounting portion includes A ball feeding device, characterized in that the ball feeding device provided with a game ball introduction port and a discharge port provided with an interlocking portion for guiding a game ball to a discharge port by a driving source is detachably attached.
【請求項2】 請求項1記載の球送装置において、 発射装置に設けられる駆動装置の回転軸に動力伝達装置
を取り付けて前記球送装置を作動させることを特徴とす
る球送装置。
2. The ball feeding device according to claim 1, wherein a power transmission device is attached to a rotating shaft of a driving device provided in the launching device to operate the ball feeding device.
【請求項3】 請求項1ないし2記載の球送装置におい
て、 前記駆動装置の前記回転軸と前記球送装置を連動させて
発射と遊技球の補給とを同期させ、前記発射レールに遊
技球が安定停止したときに発射ができるタイミングに設
定することを特徴とする球送装置。
3. The ball feeding device according to claim 1, wherein the rotation axis of the driving device and the ball feeding device are linked to synchronize launching and replenishment of game balls, so that the game rails are mounted on the shooting rail. Characterized in that the ball is set at a timing at which it can be fired when the ball is stably stopped.
【請求項4】 発射レールの発射点に遊技球を補給する
球送装置において、 球送装置が遊技球を送るときに該遊技球の通過を検出す
る遊技球検出装置を設けたことを特徴とする球送装置。
4. A ball feeding device for replenishing game balls to a launch point of a firing rail, wherein a ball detecting device is provided for detecting passage of the game balls when the ball feeding device sends the game balls. Ball feeding device.
【請求項5】 請求項1から3記載のいずれかの球送装
置において、 前記取付部は凹部でなり、該凹部にピンを設けると共に
前記球送装置にも前記ピンに対する穴を設けて前記球送
装置を前記ピンに装填することを特徴とする球送装置。
5. The ball feeding device according to claim 1, wherein the mounting portion is a recess, a pin is provided in the recess, and a hole for the pin is provided in the ball feeding device. A ball feeding device, wherein a feeding device is loaded on the pin.
JP08440697A 1997-03-17 1997-03-17 Bullet ball machine Expired - Lifetime JP4038562B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP08440697A JP4038562B2 (en) 1997-03-17 1997-03-17 Bullet ball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP08440697A JP4038562B2 (en) 1997-03-17 1997-03-17 Bullet ball machine

Publications (2)

Publication Number Publication Date
JPH10258153A true JPH10258153A (en) 1998-09-29
JP4038562B2 JP4038562B2 (en) 2008-01-30

Family

ID=13829718

Family Applications (1)

Application Number Title Priority Date Filing Date
JP08440697A Expired - Lifetime JP4038562B2 (en) 1997-03-17 1997-03-17 Bullet ball machine

Country Status (1)

Country Link
JP (1) JP4038562B2 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015029800A (en) * 2013-08-05 2015-02-16 株式会社大一商会 Game machine
JP2018199021A (en) * 2018-09-27 2018-12-20 株式会社大一商会 Game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015029800A (en) * 2013-08-05 2015-02-16 株式会社大一商会 Game machine
JP2018199021A (en) * 2018-09-27 2018-12-20 株式会社大一商会 Game machine

Also Published As

Publication number Publication date
JP4038562B2 (en) 2008-01-30

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