JPH0415704B2 - - Google Patents

Info

Publication number
JPH0415704B2
JPH0415704B2 JP22518884A JP22518884A JPH0415704B2 JP H0415704 B2 JPH0415704 B2 JP H0415704B2 JP 22518884 A JP22518884 A JP 22518884A JP 22518884 A JP22518884 A JP 22518884A JP H0415704 B2 JPH0415704 B2 JP H0415704B2
Authority
JP
Japan
Prior art keywords
ball
balls
display
display section
ball receiving
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP22518884A
Other languages
Japanese (ja)
Other versions
JPS61103467A (en
Inventor
Michiko Matsumoto
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fuji Shoji Co Ltd
Original Assignee
Fuji Shoji Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Fuji Shoji Co Ltd filed Critical Fuji Shoji Co Ltd
Priority to JP22518884A priority Critical patent/JPS61103467A/en
Publication of JPS61103467A publication Critical patent/JPS61103467A/en
Publication of JPH0415704B2 publication Critical patent/JPH0415704B2/ja
Granted legal-status Critical Current

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  • Pinball Game Machines (AREA)

Description

【発明の詳細な説明】 <産業上の利用分野> 本発明は球を打ち上げて盤面上部から球受部に
落下させるようにした弾球遊戯機に関する。
DETAILED DESCRIPTION OF THE INVENTION <Industrial Application Field> The present invention relates to a pinball game machine in which balls are launched and dropped from the upper part of the board to a ball receiver.

<従来の技術> 弾球遊戯機には、釘付け盤面の下方に球受部を
横一列状に設け、各球受部の前方に、そこに球が
入つたことを示す表示部を縦横に多数配列すると
共に、各表示部の後側に、前部で表示部の前面を
開閉自在に蔽いかつ球受部に入つた球の個数に応
じて表示部の蔽いを解除するように下側から順次
揺動する複数段の揺動部材を枢支し、各球受部の
下端に対応して前後移動により球受部の球を1個
ずつ払出す球止体を設けたものがある。しかし、
この種の従来の弾球遊戯機は、球止体を前後操作
する押釦を球止体に直接連結して横一列状に設
け、釘付け盤面の前面を前扉で開閉自在に覆うと
共に、前扉とは別体に構成した表示窓により表示
部の前面を覆うようにしていた(例えば特公昭54
−6938)。
<Prior art> A pinball game machine has ball receivers arranged horizontally in a line below the surface of the nailing board, and in front of each ball receiver, there are many display sections vertically and horizontally that indicate when a ball has entered the ball receiver. At the same time, on the back side of each display part, there is a front part that covers the front of the display part so that it can be opened and closed freely, and from the bottom so that the cover of the display part can be released according to the number of balls that have entered the ball receiver. There is a device which pivotally supports a plurality of stages of swinging members that swing sequentially, and is provided with a ball stopper corresponding to the lower end of each ball receiving portion for discharging the balls one by one from the ball receiving portion by moving back and forth. but,
In this type of conventional pinball game machine, push buttons for operating the ball stopper back and forth are directly connected to the ball stopper and arranged horizontally in a line, and the front surface of the nailing board is covered with a front door that can be opened and closed freely. The front of the display was covered by a display window constructed separately from the
−6938).

<発明が解決しようとする問題点> 従つて従来のものは盤面及び表示部の前方に前
扉及び表示窓を夫々別個に取付ける必要があり、
この部分の構造が複雑になると共に、前扉及び表
示窓の取付枠で蔽われる部分も多くなり、このた
め盤面が狭くなる等の欠点があつた。また球止体
に連結した押釦を表示部の取付枠等に前後移動自
在に保持される必要があり、押釦の組込みも面倒
であつた。
<Problems to be Solved by the Invention> Therefore, in the conventional device, it is necessary to separately install a front door and a display window in front of the panel surface and display section.
The structure of this part became complicated, and more parts were covered by the mounting frames of the front door and display window, resulting in disadvantages such as a narrower panel surface. In addition, the push button connected to the ball stopper must be held in a mounting frame of the display section or the like so as to be movable back and forth, and it is troublesome to assemble the push button.

本発明は上記問題点に鑑み、構造が簡単で盤面
を広く取ることができ、しかも球止体を前後操作
するための押釦の組込みも簡単になし得るように
したものである。
In view of the above-mentioned problems, the present invention is designed to have a simple structure, a wide board surface, and to easily incorporate a push button for operating the ball stopper back and forth.

<問題点を解決するための手段> この技術的課題を解決する本発明の技術的手段
は、釘付け盤面7の下方に、盤面7上部に打ち上
げた球5を受けて順次縦方向に収納する球受部2
1が横一列状に設けられ、各球受部21の前方
に、そこに球5が入つたことを示す表示部17が
縦横に多数配列され、各表示部17の後側に、前
部25aで表示部17の前面を開閉自在に蔽いか
つ球受部21の球5によりその収納個数に応じて
表示部17の蔽いを順次解除するように下側から
順次揺動する複数段の揺動部材25が枢支され、
各球受部21の下端に対応して前後移動により球
受部21の球5を1個ずつ排出する球止体32が
設けられた弾球遊戯機において、釘付け盤面7及
び表示部17の前面を透明体47,48により一
体に覆う前扉43が設けられ、前扉43の下部に
前記球止体32を前後操作する押釦50が球止体
32に対して分離状態で横一列状に設けられてい
ることを特徴とする。
<Means for Solving the Problem> The technical means of the present invention for solving this technical problem is to install balls below the nailing board surface 7 to receive the balls 5 launched onto the top of the board surface 7 and to store them vertically one after another. Receiving part 2
1 are provided in a row horizontally, and in front of each ball receiving part 21, a large number of display parts 17 indicating that a ball 5 has entered there are arranged vertically and horizontally. The front surface of the display section 17 is opened and closed freely, and the display section 17 is sequentially oscillated from the bottom so that the display section 17 is sequentially unlocked by the balls 5 of the ball receiving section 21 according to the number of balls stored therein. A member 25 is pivotally supported,
In a pinball game machine provided with a ball stopper 32 that discharges the balls 5 of the ball receiver 21 one by one by moving back and forth corresponding to the lower end of each ball receiver 21, the front surface of the nailing board surface 7 and the display section 17 A front door 43 is provided, which is integrally covered by transparent bodies 47 and 48, and push buttons 50 for operating the ball stopper 32 back and forth are provided in a line horizontally in a separate state from the ball stopper 32 at the bottom of the front door 43. It is characterized by being

<実施例> 以下、本発明の図示の実施例に従つて説明する
と、第1図乃至第6図において、1は矩形の機枠
で、箱形の基台2に対して開閉自在に取付けられ
ている。3は前面板で、スペーサ4を介して機枠
1に取付けられ、前面板3の上部前面には球5の
落下を不規制にするための障害釘6が多数植設さ
れ、釘付け盤面7が形成されている。
<Embodiment> The following will explain the illustrated embodiment of the present invention. In FIGS. 1 to 6, reference numeral 1 denotes a rectangular machine frame, which is attached to a box-shaped base 2 so as to be openable and closable. ing. Reference numeral 3 denotes a front plate, which is attached to the machine frame 1 via a spacer 4. A large number of obstacle nails 6 are planted on the upper front side of the front plate 3 to prevent the ball 5 from falling uncontrollably, and a nailing plate surface 7 is installed. It is formed.

9は前面板3の盤面7下方に開口した取付窓
で、この取付窓9は取付枠体10が内外貫通状に
取付けられている。11は取付枠体10の上端部
に設けた球導入口で、盤面7下方に横一列状に16
個形成されており、球打ハンドル12により待機
路13にある所定数(12個)の球5を打ち上げる
と、その球5が盤面7上部から球導入口11を通
貨するようになつている。また取付枠体10には
上下一対の仕切板が球導入口11に対応して横方
向に列設されている。
Reference numeral 9 denotes a mounting window that opens below the board surface 7 of the front plate 3, and a mounting frame 10 is attached to the mounting window 9 so as to penetrate inside and outside. Reference numeral 11 denotes a ball introduction port provided at the upper end of the mounting frame 10, and 16 are arranged horizontally in a row below the board surface 7.
When a predetermined number (12 balls) of balls 5 are launched from a waiting path 13 using a ball hitting handle 12, the balls 5 enter the ball introduction port 11 from the upper part of the board 7. Further, a pair of upper and lower partition plates are arranged in the mounting frame 10 in a row in the lateral direction corresponding to the ball introduction port 11.

14は各球導入口11に対応して横方向に多数
配置した表示ユニツトで、取付枠体10の前記上
下の仕切板間に着脱自在に嵌込まれている。各表
示ユニツト14はケース本体15と該ケース本体
15を塞ぐ蓋兼用スイツチ基板16とを備え、ケ
ース本体15には表示部17が縦方向に5段階に
列設されている。従つて、表示部17は第7図に
示す如く横方向に16個、縦方向に5個ずつ縦横に
設けられており、左端とその右隣りの表示ユニツ
ト14及び右端とその左隣りの表示ユニツト14
の各表示部17には、その3段目までには縦方向
が同一種となる模様18が施されると共に、4段
目及び5段目にはアウトの文字19が施されてい
る。また左端から数えて3列目から14列目の表示
ユニツト14に対応する各表示部17には、その
下段から4段目までに1〜12までの数字20が左端
から順次数が多くなりかつ縦方向が同一数字にな
るように施され、5段目にアウトの文字19が施
されている。そして表示部17の後方には各球導
入口11に対応する球受部21が縦方向に形成さ
れており、ここで盤面7上部に打上げた球5を受
けて順次縦方向に収納する。表示部17と球受部
21との間には5つの横軸22が縦方向に等間隔
で突設されている。
Reference numeral 14 designates a large number of display units arranged laterally in correspondence with each ball introduction port 11, which are removably fitted between the upper and lower partition plates of the mounting frame 10. Each display unit 14 includes a case body 15 and a cover/switch board 16 that closes the case body 15, and the case body 15 has display sections 17 arranged in five stages in the vertical direction. Therefore, as shown in FIG. 7, 16 display units 17 are provided in the horizontal direction and 5 display units 17 in the vertical direction. 14
Each display section 17 is provided with a pattern 18 of the same type in the vertical direction up to the third row, and characters 19 indicating "OUT" are provided on the fourth and fifth rows. In addition, each display section 17 corresponding to the display unit 14 in the third to fourteenth rows counting from the left end has numbers 20 from 1 to 12 increasing in number from the left end up to the fourth row from the bottom row. The numbers are the same in the vertical direction, and the word OUT (19) is placed in the fifth row. A ball receiving part 21 corresponding to each ball introduction port 11 is formed in the vertical direction behind the display part 17, and the ball receiving part 21 receives the balls 5 launched onto the upper part of the board surface 7 and sequentially stores them in the vertical direction. Between the display section 17 and the ball receiving section 21, five horizontal shafts 22 are provided projecting in the vertical direction at equal intervals.

25は各表示ユニツト14に5段に亘つて設け
た揺動部材で、各揺動部材25はその後部が各対
応する段の横軸22に枢支されており、通常時は
自重により前部25aが各対応する段の表示部1
7前面を蔽う位置に揺動し、球受部21への球5
の落下があると、球5によりその後端部が押下げ
られ、その落下個数に応じて最下段の揺動部材2
5から順次その前部25aが表示部21前面を開
放すべく揺動するようになつている。27は下か
ら3段目又は4段目までの各揺動部材25(模様
18又は数字20を施した表示部17を蔽う揺動
部材25)に夫々固着した磁石である。26はリ
ードスイツチで、スイツチ基板16の外側面に各
揺動部材25の磁石20に対応して3段又は4段
に亘つて取付けられ、揺動部材25が表示部17
を蔽つているとき磁石27と離間した位置にあつ
てオフ状態であり、揺動部材25が揺動して表示
部17を開放したときは磁石27が接近してオン
となるように構成されている。
Reference numeral 25 denotes a swinging member provided in five stages in each display unit 14. The rear part of each swinging member 25 is pivotally supported on the horizontal shaft 22 of each corresponding stage, and under normal conditions, the front part is rotated due to its own weight. 25a is the display section 1 of each corresponding row.
The ball 5 swings to a position covering the front surface of the ball 5 and hits the ball receiver 21.
When the ball 5 falls, the rear end is pushed down, and the lowermost swinging member 2
From No. 5 onwards, the front portion 25a of the display section 21 swings sequentially to open the front surface of the display section 21. Reference numeral 27 denotes a magnet fixed to each of the swinging members 25 in the third or fourth row from the bottom (swinging members 25 that cover the display section 17 with the pattern 18 or the number 20). 26 is a reed switch, which is attached to the outer surface of the switch board 16 in three or four stages corresponding to the magnets 20 of each swinging member 25, and the swinging member 25 is connected to the display section 17.
When the display section 17 is covered, the display section 17 is located at a position away from the magnet 27 and is in the off state, and when the swinging member 25 swings to open the display section 17, the magnet 27 approaches and the display section 17 is turned on. There is.

30は表示ユニツト14の下方に設けた球排除
手段であり、全表示ユニツト14に亘る球排除板
31と、該球排除板31上に各球受部21に対応
してその下端開口を塞ぐべく配置された多数の球
止体32と、該各球止体32の前端部に横軸33
廻り回動自在に枢支されかつバネ34により前方
に付勢された操作体35とを備え、操作体35を
バネ34に抗して押せば、球止体32が球排除板
31上を後方移動して球孔36を通じて対応する
球受部21内の球5を矢印a方向へ1個ずつ排除
でき、また球排除板31は水平状態でロツク可能
であると共に支持軸37廻りに回動自在であり、
ソレノイド38の作動時に揺動杆39を介して押
圧杆40が下方移動することにより、球排除板3
1を水平状態から第3図に鎖線で示す如く支持軸
37廻りに引下げられ、総ての球止体32がこれ
に追随して横軸33廻りに回動し、各球受部21
の下端開口を開放して各球受部21内の総ての球
5を矢印b方向に排除できるようになつている。
Reference numeral 30 denotes a ball ejecting means provided below the display unit 14, which includes a ball ejecting plate 31 extending over the entire display unit 14, and a ball ejecting means on the ball ejecting plate 31 corresponding to each ball receiving portion 21 to close the lower end opening thereof. A large number of ball stoppers 32 are arranged, and a horizontal shaft 33 is attached to the front end of each ball stopper 32.
An operating body 35 is rotatably supported and biased forward by a spring 34. When the operating body 35 is pushed against the spring 34, the ball stopper 32 moves backward on the ball removal plate 31. By moving, the balls 5 in the corresponding ball receiving portions 21 can be removed one by one in the direction of the arrow a through the ball holes 36, and the ball removal plate 31 can be locked in a horizontal state and can freely rotate around the support shaft 37. and
When the solenoid 38 is activated, the pressing rod 40 moves downward via the swinging rod 39, so that the ball removal plate 3
1 is pulled down from the horizontal state around the support shaft 37 as shown by the chain line in FIG.
All the balls 5 in each ball receiving part 21 can be removed in the direction of arrow b by opening the lower end opening of the ball receiving part 21.

43は前扉で、矩形の取付枠44、該取付枠4
4の下部に取付けられた閉塞板45と、閉塞板4
5上に載置されかつ取付枠44に支持枠46等を
介して保持された透明ガラス47,48とを備
え、前扉43は機枠1の左端側に縦軸49廻りに
開閉自在に枢支され、透明ガラス47,48によ
り盤面7及び表示部17の前面を一体に覆つてい
る。50は球5を打ち直しするための押釦で、閉
塞板45に各操作体35に対応して横方向に列設
され、各押釦50は閉塞板45に前後移動自在に
貫通保持されると共に、バネ51により前方に付
勢されており、押釦50を前方に押圧することに
より、操作体35を介して球止体32を前方移動
させると共に、押釦50の押圧解除によりバネ3
4,51の付勢にて押釦50及び球止体32を後
方移動させて球止体32を元の位置に戻すように
なつている。
43 is a front door; a rectangular mounting frame 44;
4 and a closing plate 45 attached to the lower part of the closing plate 4.
The front door 43 is provided with transparent glasses 47 and 48 placed on the machine frame 1 and held on the mounting frame 44 via a support frame 46, etc. The board 7 and the front surface of the display section 17 are integrally covered by transparent glasses 47 and 48. Reference numeral 50 denotes push buttons for re-hitting the ball 5, which are arranged in rows in the lateral direction on the closing plate 45 in correspondence with the operating bodies 35, and each push button 50 is held through the closing plate 45 so as to be movable back and forth, and is supported by a spring. By pressing the push button 50 forward, the ball stopper 32 is moved forward via the operation body 35, and when the push button 50 is released, the spring 3 is urged forward.
The push button 50 and the ball stopper 32 are moved backward by the biases 4 and 51, and the ball stopper 32 is returned to its original position.

53は透明ガラス47,48間に設けた表示板
で、該表示板53には球受部21に対応する模様
18又は数字20が横方向一列状に施されてい
る。
Reference numeral 53 denotes a display plate provided between the transparent glasses 47 and 48, and the display plate 53 has patterns 18 or numbers 20 corresponding to the ball receivers 21 arranged in a row in the horizontal direction.

55は球受部21の下方に設けた球通路で、該
球通路55はすべての球止部21に亘る長さに形
成され、球排除板31の引下げにより球受部21
から矢印b方向に排除された球5を受けて、左右
方向中央部の送出口56から転動落下せしめられ
るように構成されている。57は球通路55から
転動落下した球5を横一列状に受ける球受板で、
球通路55の下方に前後軸58廻りに揺動自在に
枢支されている。59は球受板57の遊端側を下
方回動を規制するように保持する保持部材で、球
受板57の下方に前後軸60廻りに回動自在に枢
支され、球受板57を水平状に保持する水平保持
位置P1と左下りの傾斜状態に保持する傾斜保持
位置P2とに移動自在である。62は保持部材5
9を水平保持位置P1から傾斜保持位置P2に移動
せしめる駆動手段で、作動杆63を有するソレノ
イド64と、作動杆63に連結された連結杆65
と、連結杆65を左側に付勢する引張コイルバネ
66とを備え、連結杆65の中途部に保持部材5
9の下端が連結されており、ソレノイド64の作
動時に、作動杆63の矢印c方向への後退移動に
より連結杆65が同方向に移動して、保持部材5
9を水平保持位置P1から傾斜保持位置P2に移動
せしめるように構成されている。68は球受板5
7の遊端部に設けた案内板で、球受板57の前端
から上方に突出した起立部69と、起立部69か
ら後方に折曲した案内部70とを一体に備える。
71は前面板3に設けた球払出通路で、傾斜状態
にある球受板57の下端に対応して前面3に前後
貫通状に開口形成され、球受板57の傾斜により
球受板57から球5を受け、その球5を前面板3
の前面にある前記待機路13に送出するようにな
つている。
Reference numeral 55 denotes a ball passage provided below the ball receiving part 21. The ball passage 55 is formed in a length extending over all the ball stop parts 21, and when the ball removing plate 31 is pulled down, the ball receiving part 21 is removed.
The ball 5 is configured to receive the ball 5 ejected from the ball in the direction of the arrow b, and roll and fall from the outlet 56 at the center in the left-right direction. 57 is a ball receiving plate that receives the balls 5 rolling and falling from the ball path 55 in a horizontal line;
It is pivotably supported below the ball passage 55 about a front-rear shaft 58. Reference numeral 59 denotes a holding member that holds the free end side of the ball receiving plate 57 so as to restrict downward rotation.The holding member 59 is pivotally supported below the ball receiving plate 57 so as to be freely rotatable around the front and rear axis 60, and holds the ball receiving plate 57. It is movable between a horizontal holding position P 1 where it is held horizontally and an inclined holding position P 2 where it is held in a downward tilted state to the left. 62 is the holding member 5
9 from the horizontal holding position P 1 to the inclined holding position P 2 , which includes a solenoid 64 having an operating rod 63 and a connecting rod 65 connected to the operating rod 63 .
and a tension coil spring 66 that urges the connecting rod 65 to the left side.
9 are connected to each other, and when the solenoid 64 is activated, the operating rod 63 moves backward in the direction of arrow c, and the connecting rod 65 moves in the same direction.
9 from the horizontal holding position P1 to the inclined holding position P2 . 68 is the ball receiving plate 5
The guide plate is provided at the free end of the ball receiving plate 57 and integrally includes an upright part 69 projecting upward from the front end of the ball receiving plate 57 and a guide part 70 bent backward from the upright part 69.
Reference numeral 71 denotes a ball discharging passage provided in the front plate 3, which has an opening extending through the front face 3 from front to back corresponding to the lower end of the ball receiving plate 57 which is in an inclined state. Receive the ball 5 and move the ball 5 to the front plate 3
It is designed to send out to the waiting path 13 in front of the.

74はラツキ表示装置で、盤面7の上部左端に
形成した表示窓75と、前記表示部17の模様1
8又は数字19と同様の表示を施した表示体76
と、この表示体76の表示内容を光学的に読取る
読取手段77(第8図に示す)とを備えて成る。
なお、表示体76は他の模様18又は数字19を
施した他の表示体76と取換えることができる。
Reference numeral 74 denotes an uneven display device, which includes a display window 75 formed at the upper left end of the board surface 7 and a pattern 1 of the display section 17.
Display body 76 with a display similar to 8 or number 19
and a reading means 77 (shown in FIG. 8) for optically reading the display contents of the display body 76.
Note that the display body 76 can be replaced with another display body 76 provided with another pattern 18 or a number 19.

78は盤面7の中央に設けた中央チヤツカ、7
9は盤面7の両側端に設けた側部チヤツカで、こ
れらチヤツカ78,79は上端が開口した箱形に
形成されており、盤面7前面を落下する球5を受
けてその球5を盤面7の裏面側に導入する。80
は盤面7のチヤツカ78,79下方に設けた球返
却口で、チヤツカ78,79から盤面7裏面に導
入した球5をここから盤面7前面に落下させる。
盤面7の裏面には中央チヤツカ78に入つた球5
を検出する球検出スイツチ81(第8図に示す)
が設けられている。
78 is a central checker provided in the center of board surface 7, 7
Reference numeral 9 denotes side chucks provided at both ends of the board surface 7. These chucks 78 and 79 are formed in a box shape with an open top end, and catch the ball 5 falling from the front surface of the board surface 7 and direct the ball 5 to the board surface 7. Insert it on the back side. 80
is a ball return port provided below the chuckers 78, 79 on the board surface 7, and the balls 5 introduced from the chuckers 78, 79 onto the back surface of the board surface 7 are dropped from here onto the front surface of the board surface 7.
On the back side of the board 7 is the ball 5 that entered the central chuck 78.
A ball detection switch 81 (shown in FIG. 8) detects the
is provided.

84は各球受部21に対応して横一列状に設け
た表示ランプで、球導入口11のやや下方に左右
方向に配置したプリント基板85に等間隔おきに
左右方向に取付けられ、各表示ランプ84は第7
図にも示す如く取付枠体10の前壁10aに開口
した貫通孔86及び表示板53に形成した開口窓
87を通して前方から見えるようになつている。
Reference numeral 84 indicates indicator lamps arranged horizontally in a line corresponding to each ball receiving portion 21. They are mounted horizontally at equal intervals on a printed circuit board 85 arranged horizontally slightly below the ball introduction port 11, and each indicator Lamp 84 is the seventh
As shown in the figure, it is visible from the front through a through hole 86 opened in the front wall 10a of the mounting frame 10 and an opening window 87 formed in the display board 53.

88は回転計で、球5の打ち直し回数を表示す
ると共に、球止体32の前後動により球受部21
から矢印a方向に排出された球5を待機路13に
戻すのを一定回数(6回)までに制限し、その後
に球受部21から矢印a方向に排出された球5を
排出通路89から球受板57上に送出するように
構成されている。90はコイン投入口、91はコ
イン返却押釦、92はコイン返却口、93はコイ
ン受皿、94は精算スイツチ、95はスタートス
イツチである。なお、コイン投入口90へは7枚
を限度としてコインを投入でき、この投入された
コインは貯留コインとして後述するRAM98に
記憶されるようになつている。96はコインをコ
イン受皿93に払出すためのコイン払出装置であ
る。
Reference numeral 88 is a tachometer that displays the number of times the ball 5 is re-hit, and also controls the ball receiving part 21 by the back and forth movement of the ball stopper 32.
The balls 5 discharged from the ball receiver 21 in the direction of the arrow a are returned to the waiting path 13 only a certain number of times (six times), and then the balls 5 discharged from the ball receiver 21 in the direction of the arrow a are returned to the waiting path 13 from the discharge passage 89. It is configured to be delivered onto a ball receiving plate 57. 90 is a coin slot, 91 is a coin return push button, 92 is a coin return slot, 93 is a coin tray, 94 is a payment switch, and 95 is a start switch. Note that up to seven coins can be inserted into the coin slot 90, and the inserted coins are stored in a RAM 98, which will be described later, as stored coins. 96 is a coin dispensing device for dispensing coins into the coin tray 93.

第8図は制御系のブロツク図を示している。同
図において、97は主としてマイクロコンピユー
タにより構成した制御装置で、ラツキ表示装置7
4の読取手段77、コイン投入口90から投入さ
れたコインを検出するコイン検出スイツチ99、
球検出スイツチ81、精算スイツチ94、スター
トスイツチ95、リードスイツチ26等から信号
を入力し、第9図に示すRAM98に遊戯状態を
順次記憶する。
FIG. 8 shows a block diagram of the control system. In the same figure, reference numeral 97 is a control device mainly composed of a microcomputer;
4 reading means 77, a coin detection switch 99 for detecting a coin inserted from the coin insertion slot 90,
Signals are input from the ball detection switch 81, the payment switch 94, the start switch 95, the read switch 26, etc., and the gaming state is sequentially stored in the RAM 98 shown in FIG.

そして制御装置97は次のような処理機能を有
する精算スイツチ94のオンによりソレノイド3
8を作動させると共に、コイン払出装置96を作
動させて、貯留コインをコイン受皿93に払出
す。コイン投入口90から投入されてまだ遊戯に
供されていない貯留コインがある場合、スタート
スイツチ95のオンにより、ソレノイド38を作
動させると共に、ソレノイド38の作動よりやや
遅れてソレノイド64を作動させて12個の球5を
待機路13に払出す。遊戯中において、球5が中
央チヤツカ78に入つた場合、各表示ランプ84
を左端から1個ずつ順次循環点灯させてゆき、一
循した後にランダムに選択した特定の表示ランプ
84で循環点灯を停止してその表示ランプ84を
点灯保持する。またこのときランダムに選択した
表示ランプ84が既に点灯している場合には、循
環点灯させた後にその表示ランプ84と共に次の
表示ランプ84を点灯保持させる。また、精算ス
イツチ94又は、スタートスイツチ95がオンし
たとき、12個の球5の打ち上げ又は球5の打ち直
しにより球5が入つた球受部21の組合せによつ
て上り役を形成している場合、即ち打ち上げた球
5が球受部21に入ることによつて表示部17に
表示された12個の模様18又は数字20の総てが
3個ずつの同一模様又は同一数字或いは3個ずつ
の連続数字に揃えば、上り役を形成していると判
断し、コイン払出装置96を作動して1枚のコイ
ンをコイン受皿93に払出す。またこのとき、3
個の同一模様18の組があればその組の数を加算
した数を払出しコイン数とし、ラツキ表示装置7
4に表示されている模様又は数字と同一の模様1
8又は数字20が表示部17に表示されていれ
ば、その数を加算した数を払出しコイン数とし、
また点灯した表示ランプ84に対応する模様18
又は数字20が表示部17に表示されていれば、
その数を加算した数を払出しコイン数とし、コイ
ン払出装置96を作動してその枚数のコインをコ
イン受皿93に払出す。さらに表示部17に3個
の同一数字20又は同一模様18が3組ある場
合、或いは3個の連続数字20が3組ある場合、
2を加算した数を払出しコイン数とし、同一数字
20又は同一模様18の組が4組ある場合或いは
3個の連続数字20が4組ある場合、3を加算し
た数を払出しコイン数として、払出装置96を作
動してその枚数のコインをコイン受皿93に払出
す。つまり、球5が入つた球受部21の組合せが
同じであつても、球5が入つた球受部21に対応
する表示ランプ84が点灯している等の特別の条
件を満たせば上り役を増大させ、その上り役に応
じたコインを払出すのである。
Then, the control device 97 turns on the solenoid 3 by turning on the payment switch 94, which has the following processing functions.
8 is operated, and the coin dispensing device 96 is also operated to dispense the stored coins to the coin tray 93. If there are stored coins that have been inserted from the coin slot 90 but have not yet been used for play, the start switch 95 is turned on to activate the solenoid 38, and the solenoid 64 is activated a little later than the activation of the solenoid 38. balls 5 are delivered to a waiting path 13. During play, if the ball 5 enters the center chuck 78, each indicator lamp 84
are sequentially turned on one by one starting from the left end, and after one cycle, the circular lighting is stopped at a randomly selected specific display lamp 84, and that display lamp 84 is kept lit. At this time, if the randomly selected indicator lamp 84 is already lit, after the indicator lamp 84 is lit in a cycle, the next indicator lamp 84 is kept lit together with that indicator lamp 84. In addition, when the settlement switch 94 or the start switch 95 is turned on, an upward winning combination is formed by the combination of the ball receivers 21 into which the balls 5 are received by launching 12 balls 5 or re-hitting the balls 5. That is, all of the 12 patterns 18 or numbers 20 displayed on the display section 17 when the launched ball 5 enters the ball receiving section 21 are replaced by three identical patterns, three identical numbers, or three identical numbers. If the numbers match consecutively, it is determined that an upward winning combination has been formed, and the coin payout device 96 is activated to pay out one coin to the coin tray 93. Also at this time, 3
If there are pairs of identical patterns 18, the number of coins added is the number of coins to be paid out, and the randomness display device 7
Pattern 1 that is the same as the pattern or number displayed in 4
If 8 or the number 20 is displayed on the display unit 17, the sum of these numbers is taken as the number of coins to be paid out,
Also, the pattern 18 corresponding to the lit indicator lamp 84
Or if the number 20 is displayed on the display section 17,
The sum of these numbers is determined as the number of coins to be paid out, and the coin paying out device 96 is operated to pay out that number of coins to the coin tray 93. Furthermore, if there are three sets of three identical numbers 20 or the same pattern 18 on the display section 17, or if there are three sets of three consecutive numbers 20,
If there are 4 sets of the same number 20 or the same pattern 18, or if there are 4 sets of 3 consecutive numbers 20, the number added by 3 will be the number of coins to be paid out. The device 96 is operated to dispense that number of coins into the coin tray 93. In other words, even if the combinations of ball receivers 21 containing balls 5 are the same, if special conditions are met, such as the display lamp 84 corresponding to the ball receiver 21 containing balls 5 being lit, the winning result will be improved. It increases the number of winnings and pays out coins according to the winning hand.

第9図は制御装置97が有するRAM98部分
の回路図を示し、同図において、RAM98は呼
出端子OEと書込端子WRと電源端子VDDと作動端
子CSとを有し、RAM98は、電源端子VDDから
高電圧が印加するとき書込端子WRから信号を入
力して遊戯状態を順次記憶すると共に、電源端子
VDDへの低電圧の印加により記憶を消却するよう
に構成されている。またRAM98は、作動端子
CSに低電圧(約0V)が印加しているとき、
RAM98は入出力が可能な作動状態になり、書
込み、読出しが可能で順次遊戯状態を記憶するこ
とができる。また作動端子CSに高電圧(約5V)
が印加しているとき、RAM98は入出力しなく
なり、その記憶状態を保持し、このとき電力消費
も少なくなるように構成されている。101は電
源入力端子で、ここに商用電源から高電圧(約
5V)が供給される。102はコンデンサで、電
源により充電されかつ電源のオフ時に電源端子
VDDに高電圧を印加する。103はコンデンサ1
02を急速に放電せしめるように作動する放電回
路で、トランジスタ104及び抵抗105,10
6等を備えて成る。107は電源のオフが一定期
間(約1時間)続いたとき放電回路103を作動
せしめるタイマ回路で、抵抗108、コンデンサ
109、抵抗110、ダイオード111等を備え
て成る。112はトランジスタである。
FIG. 9 shows a circuit diagram of the RAM 98 portion of the control device 97. In the same figure, the RAM 98 has an access terminal OE, a write terminal WR, a power supply terminal VDD , and an operation terminal CS; When a high voltage is applied from V DD , a signal is input from the write terminal WR to sequentially memorize the game state, and the power supply terminal
The memory is configured to be erased by applying a low voltage to V DD . RAM98 also has an operating terminal.
When a low voltage (approximately 0V) is applied to CS,
The RAM 98 is in an operational state in which input and output are possible, and can be written and read, and can sequentially store game states. Also, high voltage (approximately 5V) is applied to the operating terminal CS.
is applied, the RAM 98 does not input or output, retains its memory state, and is configured so that power consumption is reduced at this time. 101 is the power input terminal, where high voltage (approx.
5V) is supplied. 102 is a capacitor that is charged by the power supply and is connected to the power supply terminal when the power is turned off.
Apply high voltage to V DD . 103 is capacitor 1
A discharge circuit that operates to rapidly discharge the transistor 104 and the resistors 105 and 10.
It consists of 6th grade. A timer circuit 107 activates the discharge circuit 103 when the power is turned off for a certain period of time (approximately one hour), and includes a resistor 108, a capacitor 109, a resistor 110, a diode 111, and the like. 112 is a transistor.

次に動作を説明する。ハンドル12により球5
を打ち上げると、球導入口11よりある表示ユニ
ツト14の球受部21内に落ち、その最下段の揺
動部材25が横軸22廻りに矢印d方向に揺動し
て対応する最下段の表示部17が露出し、同時に
この揺動部材25に対応するリードスイツチ26
がオンする。また同じ球受部21に第2、第3…
…の球5が落下すると、作業機に落ちた球5の上
に重なつて下から第2段、第3段……の揺動部材
25も矢印d方向に揺動し、対応する表示部17
が露出して球受部21に球5が入つていることを
表示し、同時に対応するリードスイツチ26がオ
ンする。
Next, the operation will be explained. Ball 5 by handle 12
When the ball is launched, it falls into the ball receiving part 21 of the display unit 14 from the ball introduction port 11, and the swinging member 25 at the lowest stage swings around the horizontal axis 22 in the direction of arrow d to display the corresponding lowest stage. portion 17 is exposed, and at the same time a reed switch 26 corresponding to this swinging member 25 is opened.
turns on. In addition, second, third...
When the ball 5 falls, the swinging members 25 of the second stage, third stage, etc. from the bottom also swing in the direction of the arrow d, superimposing the ball 5 that has fallen on the work machine, and the corresponding display section 17
is exposed to indicate that the ball 5 is in the ball receiving part 21, and at the same time the corresponding reed switch 26 is turned on.

遊戯途中に打上げた球5が中央チヤツカ78に
入ると、その球5は盤面7裏面を通つて球返却口
80から盤面7前面に落され、ある球受部21に
入る。このとき球検出スイツチ81のオンによ
り、制御装置97が表示ランプ84を左端から順
次循環点灯させた後特定の表示ランプ84を点灯
させる。
When a ball 5 launched during a game enters a central chuck 78, the ball 5 passes through the back side of the board 7, drops from a ball return port 80 onto the front surface of the board 7, and enters a certain ball receiver 21. At this time, by turning on the ball detection switch 81, the control device 97 turns on the display lamps 84 sequentially starting from the left end, and then turns on a specific display lamp 84.

球5が落下している球受部21に対応する押釦
50を押圧すると、第4図に鎖線で示す如く操作
体35を介して球止体32が押圧されて、操作体
35及び球止体32が前後移動し、その結果球受
部21内の球5が1個球孔36から矢印a方向に
排出される。この排出された球5は、球5の打ち
直し回数がまだ6回に達していなければ、待機路
に戻され、球5の打ち直しが可能になる。また球
5の打ち直し回数が6回であれば、回転計88の
働きにより球5は排出通路89から球受板57に
送出される。
When the push button 50 corresponding to the ball receiver 21 on which the ball 5 has fallen is pressed, the ball stopper 32 is pressed via the operating body 35 as shown by the chain line in FIG. 32 moves back and forth, and as a result, one ball 5 in the ball receiving portion 21 is ejected from the ball hole 36 in the direction of arrow a. If the number of times the ball 5 has been re-hit has not yet reached six, the ejected ball 5 is returned to the waiting path and the ball 5 can be re-hit. If the number of times the ball 5 is re-hit is six, the ball 5 is sent out from the discharge passage 89 to the ball receiving plate 57 by the action of the tachometer 88.

上り役を形成していない場合、精算スイツチ9
4をオンすると、ソレノイド38の作動により球
排除板31が第3図に鎖線で示す如く引下げら
れ、各球受部21内の総ての球5を矢印b方向に
排除し、この排除された球5は球通路55から水
平状態の球受板57上に送出され、このとき貯留
コインがあれば、その貯留枚数のコインがコイン
受皿93に払出される。またスタートスイツチ9
5をオンすると、貯留コインがあれば、ソレノイ
ド38の作動により球受部21内の総ての球5が
水平状態の球受板57に送出され、その後ソレノ
イド64の作動により第6図に鎖線で示す如く保
持部材59が水平保持位置P1から傾斜保持位置
P2に移動し、その結果球受板57が鎖線の如く
揺動して左下りに傾斜し、球受板57上の球5が
球払出通路71を通つて待機路13に送出され
る。これにより次の弾球遊戯機が可能になる。
If no ascending hand has been formed, settlement switch 9
4 is turned on, the solenoid 38 is actuated to pull down the ball ejecting plate 31 as shown by the chain line in FIG. The balls 5 are sent out from the ball passage 55 onto the ball receiving plate 57 in a horizontal state, and if there are coins stored at this time, the stored number of coins are paid out to the coin receiving tray 93. Also, start switch 9
5, if there are coins stored, the solenoid 38 is actuated to send out all the balls 5 in the ball receiving part 21 to the ball receiving plate 57 in the horizontal state, and then the solenoid 64 is actuated to send out all the balls 5 as shown in the chain line in FIG. As shown in , the holding member 59 moves from the horizontal holding position P1 to the inclined holding position.
As a result, the ball receiving plate 57 swings as shown by the chain line and tilts downward to the left, and the balls 5 on the ball receiving plate 57 are delivered to the waiting path 13 through the ball discharging passage 71. This makes the next pinball game machine possible.

そして、所定数(12個)の球5を打ち上げ、或
いはその後の球5の打ち直しにより上り役を形成
した場合、精算スイツチ94をオンすると、ソレ
ノイド38の作動により各球受部21の総ての球
5を球受板57上に送出すると共に、コイン払出
装置96が作動して上り役に対応するコイン枚数
と貯留コインの枚数とを加算した数のコインをコ
イン受皿93に払出す。またスタートスイツチ9
5をオンすると、ソレノイド38の作動により各
球受部21の総ての球5を球受板57上に送出し
た後に、ソレノイド64の作動により球受板57
上の球5を待機路13に送出し、また上り役に対
応する枚数のコインをコイン受皿93に払出す。
Then, when a predetermined number (12) of balls 5 are launched or an upward winning combination is formed by re-hitting the balls 5, when the settlement switch 94 is turned on, all of the balls in each ball receiver 21 are activated by the operation of the solenoid 38. The ball 5 is sent out onto the ball receiving plate 57, and a coin payout device 96 is activated to pay out coins in the number of coins corresponding to the up winning combination and the number of stored coins to the coin receiving plate 93. Also, start switch 9
5 is turned on, the solenoid 38 is actuated to send all the balls 5 of each ball receiving part 21 onto the ball receiving plate 57, and then the solenoid 64 is actuated to send out all the balls 5 onto the ball receiving plate 57.
The upper ball 5 is sent out to a waiting path 13, and the number of coins corresponding to the upward winning combination is paid out to a coin tray 93.

遊戯中において、商用電源が電源入力端子10
1に通電状態のとき、電源によりRAM98の電
源端子VDDに高電圧が印加すると共に、コンデン
サ102,109が充電される。またこのときト
ランジスタ112がオン状態になるため、作動端
子CSが低電圧となり、RAM98は書込端子WR
から信号を入力して、遊戯状態を順次記憶する。
商用電源が停電等によりオフすると、コンデンサ
102の放電により、該コンデンサ102から電
源端子VDDに高電圧が供給され、RAM98の記
憶は消却されることない。このときトランジスタ
112がオフするため、作動端子CSが高電圧に
なり、RAM98は、作動を停止し、RAM98
の記憶はそのまま保持されると共に、RAM98
の電力消費が少なくなる。そして電源のオフから
一定時間(約1時間)経過すると、コンデンサ1
09の放電により点Aの電圧が高くなり、トラン
ジスタ104がオンし、その結果放電回路103
の作動によりコンデンサ102が急速に放電し、
この時点でコンデンサ102から電源端子VDD
高電圧が供給されなくなり、RAM98の記憶が
消却される。
During play, the commercial power supply is connected to the power input terminal 10.
1, a high voltage is applied to the power supply terminal V DD of the RAM 98 by the power supply, and the capacitors 102 and 109 are charged. Also, at this time, the transistor 112 is turned on, so the operating terminal CS becomes a low voltage, and the RAM 98 becomes the write terminal WR.
The game state is sequentially stored by inputting signals from the machine.
When the commercial power supply is turned off due to a power outage or the like, high voltage is supplied from the capacitor 102 to the power supply terminal VDD due to discharge of the capacitor 102, and the memory in the RAM 98 is not erased. At this time, since the transistor 112 is turned off, the operating terminal CS becomes high voltage, and the RAM 98 stops operating.
The memory of is retained as is, and RAM98
power consumption is reduced. Then, after a certain period of time (approximately 1 hour) has passed since the power was turned off, capacitor 1
Due to the discharge of 09, the voltage at point A increases, turning on the transistor 104, and as a result, the discharge circuit 103
Due to the operation of the capacitor 102, the capacitor 102 is rapidly discharged.
At this point, high voltage is no longer supplied from the capacitor 102 to the power supply terminal VDD , and the memory in the RAM 98 is erased.

なお、前記実施例では上り役に応じたコインを
コイン受皿93に払出すようにしているが、投入
された貯留コインが7枚より少ない場合には、こ
の払出すべきコインを貯留コインが7枚になるま
で貯留コインに加算し、その残りのコインのみを
コイン受皿93に払出すようにしてもよい。
In the embodiment described above, coins are paid out to the coin tray 93 according to the winning combination, but if the number of stored coins inserted is less than 7, the coins to be paid out are replaced with 7 stored coins. It is also possible to add the coins to the stored coins until the number of coins reaches 1, and then pay out only the remaining coins to the coin tray 93.

なお、前記実施例では前扉43が2枚の透明ガ
ラス47,48により盤面7及び表示部17の前
面を覆つているが、盤面7及び表示部17を覆う
ものは透明ガラス47,48に限定されず、例え
ばプラスチツク製の透明体であつてもよく、また
透明体は1枚であつてもよい。
In the embodiment described above, the front door 43 covers the front surface of the board 7 and the display section 17 with two pieces of transparent glass 47 and 48, but what covers the board surface 7 and the display section 17 is limited to the transparent glasses 47 and 48. For example, it may be a transparent body made of plastic, or it may be a single transparent body.

<発明の効果> 本発明によれば、釘付け盤面7及び表示部17
の透明体47,48により一体に覆う前扉43が
設けられているので、非常に簡単な構造で盤面7
及び表示部17の前面を覆うことができ、しかも
透明体47,48の取付枠等で蔽われる部分も極
力少なくなり、それだけ盤面7を広くできる。ま
た、球止体32を前後操作する押釦50が球止体
32に対して分離状態で横一列状に設けられてい
るので、押釦50を球止体32に対して全く別個
の状態で前扉43に組付ければよく、前扉43で
表示部17前面まで覆うようにしているにも拘わ
らず、押釦50を非常に簡単に組込むことがで
き、その効果は著大である。
<Effects of the Invention> According to the present invention, the nailing board surface 7 and the display section 17
Since the front door 43 is integrally covered by transparent bodies 47 and 48, the structure is very simple.
The front surface of the display section 17 can be covered, and the portions covered by the mounting frames of the transparent bodies 47 and 48 are minimized, and the board surface 7 can be made wider. Further, since the push buttons 50 for operating the ball stopper 32 back and forth are provided in a line horizontally in a separate state from the ball stopper 32, the pushbuttons 50 can be operated completely separately from the ball stopper 32 at the front door. 43, and even though the front door 43 covers the front surface of the display section 17, the push button 50 can be assembled very easily, and the effect is remarkable.

【図面の簡単な説明】[Brief explanation of drawings]

第1図は本発明の一実施例を示す弾球遊戯機の
正面図、第2図は同機枠側を開いた状態の背面
図、第3図は同表示ユニツトを外した状態の側断
面図、第4図は同表示ユニツトを嵌込んだ状態の
側断面図、第5図は同第1図のA−A線断面図、
第6図は同球払出機構部分背断面図、第7図は同
表示部部分の拡大正面図、第8図は同制御系のブ
ロツク図、第9図は同制御系の回路図である。 5……球、7……釘付け盤面、17……表示
部、21……球受部、25……揺動部材、25a
……前部、32……球止体、43……前扉、4
7,48……透明ガラス(透明体)、50……押
釦。
Fig. 1 is a front view of a pinball game machine showing an embodiment of the present invention, Fig. 2 is a rear view of the machine with the frame side open, and Fig. 3 is a side sectional view of the machine with the display unit removed. , FIG. 4 is a side sectional view of the display unit fitted in, FIG. 5 is a sectional view taken along the line A-A in FIG. 1,
FIG. 6 is a rear sectional view of the ball dispensing mechanism, FIG. 7 is an enlarged front view of the display section, FIG. 8 is a block diagram of the control system, and FIG. 9 is a circuit diagram of the control system. 5... Ball, 7... Nailing board surface, 17... Display section, 21... Ball receiving section, 25... Swinging member, 25a
...Front part, 32 ... Ball stopper, 43 ... Front door, 4
7, 48...transparent glass (transparent body), 50...push button.

Claims (1)

【特許請求の範囲】[Claims] 1 釘付け盤面7の下方に、盤面7上部に打ち上
げた球5を受けて順次縦方向に収納する球受部2
1が横一列状に設けられ、各球受部21の前方
に、そこに球5が入つたことを示す表示部17が
縦横に多数配列され、各表示部17の後側に、前
部25aで表示部17の前面を開閉自在に蔽いか
つ球受部21の球5によりその収納個数に応じて
表示部17の蔽いを順次解除するように下側から
順次揺動する複数段の揺動部材25が枢支され、
各球受部21の下端に対応して前後移動により球
受部21の球5を1個ずつ排出する球止体32が
設けられた弾球遊戯機において、釘付け盤面7及
び表示部17の前面を透明体47,48により一
体に覆う前扉43が設けられ、前扉43の下部に
前記球止体32を前後操作する押釦50が球止体
32に対して分離状態で横一列状に設けられてい
ることを特徴とする弾球遊戯機。
1 Below the nailing board surface 7, there is a ball receiving part 2 that receives the balls 5 launched onto the top of the board surface 7 and stores them vertically one after another.
1 are provided in a row horizontally, and in front of each ball receiving part 21, a large number of display parts 17 indicating that a ball 5 has entered there are arranged vertically and horizontally. The front surface of the display section 17 is opened and closed freely, and the display section 17 is sequentially oscillated from the bottom so that the display section 17 is sequentially unlocked by the balls 5 of the ball receiving section 21 according to the number of balls stored therein. A member 25 is pivotally supported,
In a pinball game machine provided with a ball stopper 32 that discharges the balls 5 of the ball receiver 21 one by one by moving back and forth corresponding to the lower end of each ball receiver 21, the front surface of the nailing board surface 7 and the display section 17 A front door 43 is provided, which is integrally covered by transparent bodies 47 and 48, and push buttons 50 for operating the ball stopper 32 back and forth are provided in a line horizontally in a separate state from the ball stopper 32 at the bottom of the front door 43. A pinball game machine characterized by:
JP22518884A 1984-10-25 1984-10-25 Pinball game machine Granted JPS61103467A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP22518884A JPS61103467A (en) 1984-10-25 1984-10-25 Pinball game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP22518884A JPS61103467A (en) 1984-10-25 1984-10-25 Pinball game machine

Publications (2)

Publication Number Publication Date
JPS61103467A JPS61103467A (en) 1986-05-21
JPH0415704B2 true JPH0415704B2 (en) 1992-03-18

Family

ID=16825339

Family Applications (1)

Application Number Title Priority Date Filing Date
JP22518884A Granted JPS61103467A (en) 1984-10-25 1984-10-25 Pinball game machine

Country Status (1)

Country Link
JP (1) JPS61103467A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4831761B2 (en) * 2007-03-29 2011-12-07 サミー株式会社 Sparrow ball machine

Also Published As

Publication number Publication date
JPS61103467A (en) 1986-05-21

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