JP7385276B2 - ゲームシステム、それに用いるコンピュータプログラム、及び制御方法 - Google Patents

ゲームシステム、それに用いるコンピュータプログラム、及び制御方法 Download PDF

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Publication number
JP7385276B2
JP7385276B2 JP2020168092A JP2020168092A JP7385276B2 JP 7385276 B2 JP7385276 B2 JP 7385276B2 JP 2020168092 A JP2020168092 A JP 2020168092A JP 2020168092 A JP2020168092 A JP 2020168092A JP 7385276 B2 JP7385276 B2 JP 7385276B2
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Japan
Prior art keywords
game
unit
arcade
center
facility
Prior art date
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Application number
JP2020168092A
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English (en)
Japanese (ja)
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JP2022060085A (ja
Inventor
政人 奥秋
清彦 山根
重仁 武笠
庸輔 佐々木
尚吾 東
淳史 福田
貴由 細川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Amusement Co Ltd
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Konami Amusement Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Amusement Co Ltd filed Critical Konami Amusement Co Ltd
Priority to JP2020168092A priority Critical patent/JP7385276B2/ja
Priority to PCT/JP2021/036455 priority patent/WO2022071586A1/ja
Publication of JP2022060085A publication Critical patent/JP2022060085A/ja
Priority to JP2023188217A priority patent/JP7624249B2/ja
Application granted granted Critical
Publication of JP7385276B2 publication Critical patent/JP7385276B2/ja
Active legal-status Critical Current
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Human Computer Interaction (AREA)
  • General Business, Economics & Management (AREA)
  • Economics (AREA)
  • Health & Medical Sciences (AREA)
  • Computer Security & Cryptography (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2020168092A 2020-10-02 2020-10-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法 Active JP7385276B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2020168092A JP7385276B2 (ja) 2020-10-02 2020-10-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法
PCT/JP2021/036455 WO2022071586A1 (ja) 2020-10-02 2021-10-01 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法
JP2023188217A JP7624249B2 (ja) 2020-10-02 2023-11-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020168092A JP7385276B2 (ja) 2020-10-02 2020-10-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2023188217A Division JP7624249B2 (ja) 2020-10-02 2023-11-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法

Publications (2)

Publication Number Publication Date
JP2022060085A JP2022060085A (ja) 2022-04-14
JP7385276B2 true JP7385276B2 (ja) 2023-11-22

Family

ID=80951703

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2020168092A Active JP7385276B2 (ja) 2020-10-02 2020-10-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法
JP2023188217A Active JP7624249B2 (ja) 2020-10-02 2023-11-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2023188217A Active JP7624249B2 (ja) 2020-10-02 2023-11-02 ゲームシステム、それに用いるコンピュータプログラム、及び制御方法

Country Status (2)

Country Link
JP (2) JP7385276B2 (enExample)
WO (1) WO2022071586A1 (enExample)

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110294575A1 (en) 2001-09-28 2011-12-01 Bally Gaming, Inc. Method for Monitoring and Controlling Gaming Devices
JP2016140473A (ja) 2015-01-30 2016-08-08 株式会社コナミデジタルエンタテインメント ゲームシステム及びプログラム

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10046236B2 (en) * 2016-06-13 2018-08-14 Sony Interactive Entertainment America, LLC Browser-based cloud gaming
JP6820804B2 (ja) * 2017-06-28 2021-01-27 株式会社タイトー ゲームシステム

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110294575A1 (en) 2001-09-28 2011-12-01 Bally Gaming, Inc. Method for Monitoring and Controlling Gaming Devices
JP2016140473A (ja) 2015-01-30 2016-08-08 株式会社コナミデジタルエンタテインメント ゲームシステム及びプログラム

Also Published As

Publication number Publication date
JP2022060085A (ja) 2022-04-14
JP2024012494A (ja) 2024-01-30
WO2022071586A1 (ja) 2022-04-07
JP7624249B2 (ja) 2025-01-30

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