JP7084069B1 - 動画生成システム、コンピュータプログラム及び制御方法 - Google Patents

動画生成システム、コンピュータプログラム及び制御方法 Download PDF

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Publication number
JP7084069B1
JP7084069B1 JP2021167168A JP2021167168A JP7084069B1 JP 7084069 B1 JP7084069 B1 JP 7084069B1 JP 2021167168 A JP2021167168 A JP 2021167168A JP 2021167168 A JP2021167168 A JP 2021167168A JP 7084069 B1 JP7084069 B1 JP 7084069B1
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Japan
Prior art keywords
game
player
video
information
moving image
Prior art date
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Active
Application number
JP2021167168A
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English (en)
Japanese (ja)
Other versions
JP2023057608A (ja
Inventor
宜隆 西村
暁 江口
義浩 田川
丈爾 ▲猪▼飼
知希 塩川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Amusement Co Ltd
Original Assignee
Konami Amusement Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Amusement Co Ltd filed Critical Konami Amusement Co Ltd
Priority to JP2021167168A priority Critical patent/JP7084069B1/ja
Priority to JP2022084971A priority patent/JP2023057994A/ja
Application granted granted Critical
Publication of JP7084069B1 publication Critical patent/JP7084069B1/ja
Priority to PCT/JP2022/036905 priority patent/WO2023063133A1/ja
Publication of JP2023057608A publication Critical patent/JP2023057608A/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Processing Or Creating Images (AREA)
JP2021167168A 2021-10-12 2021-10-12 動画生成システム、コンピュータプログラム及び制御方法 Active JP7084069B1 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2021167168A JP7084069B1 (ja) 2021-10-12 2021-10-12 動画生成システム、コンピュータプログラム及び制御方法
JP2022084971A JP2023057994A (ja) 2021-10-12 2022-05-25 動画生成システム、コンピュータプログラム及び制御方法
PCT/JP2022/036905 WO2023063133A1 (ja) 2021-10-12 2022-10-03 動画生成システム、コンピュータプログラム及び制御方法

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2021167168A JP7084069B1 (ja) 2021-10-12 2021-10-12 動画生成システム、コンピュータプログラム及び制御方法

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022084971A Division JP2023057994A (ja) 2021-10-12 2022-05-25 動画生成システム、コンピュータプログラム及び制御方法

Publications (2)

Publication Number Publication Date
JP7084069B1 true JP7084069B1 (ja) 2022-06-14
JP2023057608A JP2023057608A (ja) 2023-04-24

Family

ID=82016053

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JP2021167168A Active JP7084069B1 (ja) 2021-10-12 2021-10-12 動画生成システム、コンピュータプログラム及び制御方法
JP2022084971A Pending JP2023057994A (ja) 2021-10-12 2022-05-25 動画生成システム、コンピュータプログラム及び制御方法

Family Applications After (1)

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JP2022084971A Pending JP2023057994A (ja) 2021-10-12 2022-05-25 動画生成システム、コンピュータプログラム及び制御方法

Country Status (2)

Country Link
JP (2) JP7084069B1 (enExample)
WO (1) WO2023063133A1 (enExample)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7535151B1 (ja) 2023-03-31 2024-08-15 株式会社Cygames 情報処理プログラム、情報処理方法および情報処理システム

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014023745A (ja) 2012-07-27 2014-02-06 Seek Japan Corp ダンス教習装置
JP2016052368A (ja) 2014-09-02 2016-04-14 株式会社インターネットレボリューション サーバ装置、動画配信システム、それに用いられる制御方法及びコンピュータプログラム
JP2020116127A (ja) 2019-01-23 2020-08-06 株式会社コロプラ ゲームプログラム、方法、および情報処理装置
JP2020162882A (ja) 2019-03-29 2020-10-08 株式会社バンダイナムコエンターテインメント サーバシステムおよびプレイデータコミュニティシステム
JP2020162880A (ja) 2019-03-29 2020-10-08 株式会社バンダイナムコエンターテインメント プログラムおよびコンピュータシステム

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007316842A (ja) * 2006-05-24 2007-12-06 Daiwa Tsusho:Kk モーション画像生成プログラム
JP6776425B1 (ja) * 2019-09-30 2020-10-28 株式会社コロプラ プログラム、方法、および配信端末

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014023745A (ja) 2012-07-27 2014-02-06 Seek Japan Corp ダンス教習装置
JP2016052368A (ja) 2014-09-02 2016-04-14 株式会社インターネットレボリューション サーバ装置、動画配信システム、それに用いられる制御方法及びコンピュータプログラム
JP2020116127A (ja) 2019-01-23 2020-08-06 株式会社コロプラ ゲームプログラム、方法、および情報処理装置
JP2020162882A (ja) 2019-03-29 2020-10-08 株式会社バンダイナムコエンターテインメント サーバシステムおよびプレイデータコミュニティシステム
JP2020162880A (ja) 2019-03-29 2020-10-08 株式会社バンダイナムコエンターテインメント プログラムおよびコンピュータシステム

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7535151B1 (ja) 2023-03-31 2024-08-15 株式会社Cygames 情報処理プログラム、情報処理方法および情報処理システム

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Publication number Publication date
JP2023057994A (ja) 2023-04-24
WO2023063133A1 (ja) 2023-04-20
JP2023057608A (ja) 2023-04-24

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