JP6055147B1 - ゲーム装置及びプログラム - Google Patents
ゲーム装置及びプログラム Download PDFInfo
- Publication number
- JP6055147B1 JP6055147B1 JP2016081553A JP2016081553A JP6055147B1 JP 6055147 B1 JP6055147 B1 JP 6055147B1 JP 2016081553 A JP2016081553 A JP 2016081553A JP 2016081553 A JP2016081553 A JP 2016081553A JP 6055147 B1 JP6055147 B1 JP 6055147B1
- Authority
- JP
- Japan
- Prior art keywords
- character
- game
- target character
- information
- game device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Controls And Circuits For Display Device (AREA)
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016081553A JP6055147B1 (ja) | 2016-04-14 | 2016-04-14 | ゲーム装置及びプログラム |
JP2016231827A JP6726085B2 (ja) | 2016-04-14 | 2016-11-29 | ゲーム装置及びプログラム |
CN201710210224.9A CN107376350B (zh) | 2016-04-14 | 2017-03-31 | 游戏装置和计算机可读存储介质 |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016081553A JP6055147B1 (ja) | 2016-04-14 | 2016-04-14 | ゲーム装置及びプログラム |
JP2016231827A JP6726085B2 (ja) | 2016-04-14 | 2016-11-29 | ゲーム装置及びプログラム |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016231827A Division JP6726085B2 (ja) | 2016-04-14 | 2016-11-29 | ゲーム装置及びプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
JP6055147B1 true JP6055147B1 (ja) | 2016-12-27 |
JP2017189476A JP2017189476A (ja) | 2017-10-19 |
Family
ID=61036530
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016081553A Active JP6055147B1 (ja) | 2016-04-14 | 2016-04-14 | ゲーム装置及びプログラム |
JP2016231827A Active JP6726085B2 (ja) | 2016-04-14 | 2016-11-29 | ゲーム装置及びプログラム |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016231827A Active JP6726085B2 (ja) | 2016-04-14 | 2016-11-29 | ゲーム装置及びプログラム |
Country Status (2)
Country | Link |
---|---|
JP (2) | JP6055147B1 (enrdf_load_stackoverflow) |
CN (1) | CN107376350B (enrdf_load_stackoverflow) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102467743B1 (ko) | 2018-07-11 | 2022-11-17 | 가부시키가이샤 반다이 | 게임 장치, 프로그램 및 게임 시스템 |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2019168623A (ja) * | 2018-03-26 | 2019-10-03 | カシオ計算機株式会社 | 対話装置、ロボット、対話制御方法及びプログラム |
CN110019918B (zh) | 2018-08-30 | 2021-03-30 | 腾讯科技(深圳)有限公司 | 虚拟宠物的信息展示方法、装置、设备及存储介质 |
WO2019118990A1 (en) | 2019-03-11 | 2019-06-20 | Preferred Networks, Inc. | Image generation method, image generation apparatus, image generation system and program |
JP7038183B1 (ja) * | 2020-12-02 | 2022-03-17 | 株式会社バンダイ | ゲームシステム、情報通信端末及びプログラム |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11126017A (ja) * | 1997-08-22 | 1999-05-11 | Sony Corp | 記憶媒体、ロボット、情報処理装置、並びに電子ペットシステム |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3342393B2 (ja) * | 1998-03-19 | 2002-11-05 | 株式会社コナミコンピュータエンタテインメントジャパン | ビデオゲーム装置、コンピュータ読み取り可能な記録媒体 |
TW446915B (en) * | 1998-09-22 | 2001-07-21 | Inventec Corp | Growth simulation method and system using computer |
JP2001034378A (ja) * | 1999-07-23 | 2001-02-09 | Kansai Tlo Kk | オブジェクト出力システム、オブジェクト管理装置、オブジェクト出力装置、及び記録媒体 |
JP2002041291A (ja) * | 2000-07-26 | 2002-02-08 | Omron Corp | 演算ルールの設定方法およびその方法を用いた演算ルール移植装置ならびに人工動物 |
KR100479956B1 (ko) * | 2003-08-25 | 2005-04-07 | 하정원 | 캐릭터 및 마일리지 관리 서비스 시스템 및 이를 이용한 서비스 방법 |
JP4012921B2 (ja) * | 2005-12-09 | 2007-11-28 | 株式会社コナミデジタルエンタテインメント | ゲーム機、ゲームシステム及びプログラム |
-
2016
- 2016-04-14 JP JP2016081553A patent/JP6055147B1/ja active Active
- 2016-11-29 JP JP2016231827A patent/JP6726085B2/ja active Active
-
2017
- 2017-03-31 CN CN201710210224.9A patent/CN107376350B/zh active Active
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11126017A (ja) * | 1997-08-22 | 1999-05-11 | Sony Corp | 記憶媒体、ロボット、情報処理装置、並びに電子ペットシステム |
Non-Patent Citations (2)
Title |
---|
JPN6016023815; 'ポケモンWiki「遺伝」' [online] , 20151126 * |
JPN6016023817; 'ピクシブ百科事典「メガシンカ」' [online] , 20151101 * |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102467743B1 (ko) | 2018-07-11 | 2022-11-17 | 가부시키가이샤 반다이 | 게임 장치, 프로그램 및 게임 시스템 |
Also Published As
Publication number | Publication date |
---|---|
CN107376350A (zh) | 2017-11-24 |
JP2017189476A (ja) | 2017-10-19 |
JP2017189590A (ja) | 2017-10-19 |
CN107376350B (zh) | 2020-10-23 |
JP6726085B2 (ja) | 2020-07-22 |
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