JP5974936B2 - Game machine - Google Patents

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JP5974936B2
JP5974936B2 JP2013045921A JP2013045921A JP5974936B2 JP 5974936 B2 JP5974936 B2 JP 5974936B2 JP 2013045921 A JP2013045921 A JP 2013045921A JP 2013045921 A JP2013045921 A JP 2013045921A JP 5974936 B2 JP5974936 B2 JP 5974936B2
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speaker
sound
unit
state
display
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JP2014171613A (en
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多希子 中村
多希子 中村
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株式会社三洋物産
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Description

  The present invention relates to a gaming machine.

  For example, a gaming machine such as a pachinko gaming machine is known which includes an operation means operated by a player. For example, in the pachinko gaming machine shown in Patent Document 1, an operation means is provided on the front surface of the gaming machine, and a special effect is generated according to the player's operation in order to make the player expect a special gaming state or the like that is advantageous to the player. Is performed on a screen display or the like. In a gaming machine that employs operation means as described above, how to increase the player's attention to the game using the operation means is an important issue.

JP 2008-29764 A

  Here, there is a concern that simply performing a special effect according to the operation of the operation means will make the operation monotonous and the freshness will fade, and the interest in the operation itself will be likely to decrease. That is, even if the player is prompted to perform an operation, it is assumed that the operation is performed halfway and it is difficult to perform the function of improving the degree of attention to the game by the operation means. Therefore, there is still room for improvement in using the operation means to increase the degree of attention to the game.

  The present invention has been made in view of the above-described circumstances, and an object thereof is to provide a gaming machine capable of suitably increasing the degree of attention to a game.

The invention described in claim 1
It has an operation surface part formed so as to cover the cylindrical part and one end part of the cylindrical part, and is arranged so that a part of the cylindrical part and the operation surface part protrude from the object to be arranged. An operation means provided so as to be displaceable in a predetermined direction by pressing the operation surface part by a player;
A shielding portion that shields the portion that does not protrude from the arrangement target in the operation means so as to be invisible;
An operation amount changing means for moving the operation means to the side opposite to the predetermined direction so as to increase the amount of protrusion from the arrangement target when a specific situation occurs;
The cylindrical portion is configured so that an internal region of the operation means can be visually recognized through at least a part of a portion protruding from the arrangement target when the operation means is moved by the operation amount changing means. ,
E Bei display effect means to perform the display effect at a specific region becomes visible when the displacement amount is increased by the operation amount changing means in the inner region of the operating means,
The display effect means includes
A movable body that operates in the specific region surrounded by the tubular portion;
A drive unit provided separately from the operation amount changing unit and operating the movable body when the specific situation is reached;
Have
The movable body is capable of moving in a direction opposite to the predetermined direction independently of the operation means .

  The degree of attention to the game can be suitably increased.

It is a front view which shows the pachinko machine in 1st Embodiment. It is a perspective view which expands and shows the main structures of a pachinko machine. It is a perspective view which expands and shows the main structures of a pachinko machine. It is a rear view which shows the structure of a pachinko machine. It is a perspective view which shows the structure of an outer frame. It is a rear view which shows the structure of a front door frame. It is a front view which shows the structure of a main body frame. It is a front view which shows the structure of a game board. It is a rear view which shows the structure of a main body frame. It is a perspective view which shows the back surface structure of a game board. It is a front view which shows the structure of a back pack unit. It is a disassembled perspective view of an outer frame. It is a perspective view which shows the structure of an effect production apparatus (speaker unit). It is a disassembled perspective view of a speaker unit. It is a longitudinal cross-sectional view of a speaker unit and its periphery. It is the schematic which shows the operation | movement aspect of a speaker unit. It is the schematic which shows the speaker unit in 2nd Embodiment. It is the schematic which shows the output mode of the speaker unit in 3rd Embodiment. It is the elements on larger scale of the pachinko machine which looked at the direction device in the 4th embodiment, and its peripheral composition from the front. FIG. 20 is a partial cross-sectional view taken along line AA in FIG. 19. It is the schematic which shows the operation | movement aspect of a production | presentation apparatus. It is the schematic which shows the effect apparatus in 5th Embodiment, and the structure relevant to it. FIG. 38 is a schematic diagram for explaining an outline of an interlocking effect between the effect device and the display screen. (A) The partial enlarged view of the pachinko machine which looked at the alerting | reporting / production apparatus and its peripheral structure in 6th Embodiment from the front, (b) It is the schematic which shows a display board. FIG. 25 is a partial cross-sectional view taken along line B-B in FIG. 24. It is the schematic which shows the operation | movement aspect of an alerting | reporting / production apparatus. It is a front view of the pachinko machine in a 7th embodiment. (A) Z arrow view of FIG. 27, (b) CC sectional view taken on the line CC of FIG. It is the schematic which shows the operation | movement aspect of an operation switch unit. It is the schematic which shows the operation switch unit in 8th Embodiment, and the structure relevant to it.

<First Embodiment>
Hereinafter, a first embodiment of a pachinko gaming machine (hereinafter referred to as a “pachinko machine”), which is a type of gaming machine, will be described in detail with reference to the drawings. FIG. 1 is a front view of the pachinko machine 10, FIGS. 2 and 3 are perspective views showing a main configuration of the pachinko machine 10, FIG. 4 is a rear view of the pachinko machine 10, and FIG. 5 is an outer frame of the pachinko machine 10. 11 is a perspective view of FIG. In FIG. 2, the configuration in the game area of the pachinko machine 10 is omitted for convenience.

  The outer frame 11 is configured by connecting wooden plates to four sides and has a rectangular frame shape. The plate width of the lower frame portion 11a of the outer frame 11 is larger than the plate width of the left and right frame portions 11b and 11c, and the lower frame portion 11a extends to the front of the pachinko machine 10 more than the left and right frame portions 11b and 11c. I'm out. The pachinko machine 10 is installed in the game hall by attaching and fixing the outer frame 11 to the island facility. The outer frame 11 can also be formed of a metal such as synthetic resin or aluminum.

  A gaming machine main part 12 is supported on one side of the outer frame 11 so as to be openable and closable. Specifically, as shown in FIG. 5, the upper support bracket 17 is fixed to the connecting portion of the upper frame portion 11 d and the left frame portion 11 b in the outer frame 11, and the lower frame portion 11 a in the outer frame 11. The lower support metal fitting 18 is fixed to a connecting portion between the left frame portion 11b and the left frame portion 11b. The upper support bracket 17 and the lower support bracket 18 constitute a support mechanism, and the gaming machine main part 12 is rotatably supported with respect to the outer frame 11 by the support mechanism.

  The gaming machine main part 12 includes a main body frame 13, a front door frame 14 disposed in front of the main body frame 13, and a back pack unit 15 disposed behind the main body frame 13. The main body frame 13 of the gaming machine main part 12 is supported so as to be rotatable with respect to the outer frame 11. Specifically, the main body frame 13 can be rotated forward with the left side in the front view as the rotation base end side (opening / closing base end side) and the right side as the rotation front end side (opening / closing front end side).

  As shown in FIG. 2, a front door frame 14 is rotatably supported on the main body frame 13, and the left side is a rotation base end side (opening / closing base end side) and the right side is a rotation front end side in a front view. It can be turned forward (openable / closable) as (opening / closing tip side). Further, as shown in FIG. 3, the backpack unit 15 is supported by the main body frame 13 so as to be rotatable (openable and closable), and the left side in the front view is defined as a rotation base end side (opening / closing base end side). The right side can be rotated rearward with the rotating front end side (opening / closing front end side).

  Next, the front door frame 14 will be described. In the following description, FIGS. 1 to 3 are referred to, and FIG. 6 is referred to for the configuration of the back surface of the front door frame 14. FIG. 6 is a rear view of the front door frame 14.

  The front door frame 14 is provided so as to cover the entire front side of the main body frame 13. A window portion 21 is formed on the front door frame 14 so that almost the entire gaming area described later can be viewed from the front. The window portion 21 has a substantially oval shape, and is fitted with a transparent glass panel 22. Around the window portion 21, light emitting means such as various lamps are provided. For example, an annular illumination part 23 incorporating a light emitting means such as an LED is provided along the periphery of the window part 21. In the annular illumination part 23, lighting or blinking is performed according to a change in the gaming state at the time of a big hit or a predetermined reach. In addition, an error display lamp unit 24 that is turned on at the time of a predetermined error is provided at the center of the annular illumination unit 23 and at the uppermost part of the pachinko machine 10, and a prize that is turned on while the prize ball is being paid out on the left and right sides. A ball lamp portion 25 is provided.

  In addition, a speaker unit 26 is provided at a position close to the left and right prize ball lamp units 25 to output a sound effect corresponding to the gaming state. As shown in FIG. 2, a speaker 28 is provided on the back surface of the speaker unit 26. The speaker 28 is installed with the front surface thereof facing the back surface of the speaker unit 26, and sound from the speaker 28 is output toward the front of the pachinko machine 10 through the speaker unit 26.

  Below the window portion 21 in the front door frame 14, an upper bulging portion 31 and a lower bulging portion 32 that bulge to the near side are provided side by side. An upper pan 33 that opens upward is provided inside the upper bulging portion 31, and a lower pan 34 that also opens upward is provided inside the lower bulging portion 32. The upper plate 33 has a function of temporarily storing game balls paid out from a payout device described later and guiding them to the game ball launching mechanism described later while aligning them in a line. In addition, the lower tray 34 has a function of storing game balls that become surplus in the upper tray 33.

  A handle device 41 is provided on the right side of the lower bulging portion 32 so as to protrude to the near side. When the handle device 41 is operated, a game ball is launched from a game ball launch mechanism described later.

  As shown in FIGS. 2 and 6, a passage forming unit 50 is attached to the back surface of the front door frame 14. The passage forming unit 50 is formed of a synthetic resin, and includes a front door side upper dish passage 51 that communicates with the upper dish 33 and a front door side lower dish passage 52 that communicates with the lower dish 34. In the passage forming unit 50, a receiving portion 53 that protrudes rearward and opens upward is formed at an upper corner portion thereof, and the receiving portion 53 is divided into left and right portions by a partition wall 54, whereby the front door side upper plate is formed. A passage 51 and an entrance portion of the front door side lower dish passage 52 are formed. The upstream side of the front door side upper dish passage 51 and the front door side lower dish path 52 are connected to a game ball distributing section described later, and the game balls that have entered the front door side upper dish path 51 are guided to the upper plate 33, The game balls that have entered the door-side lower dish passage 52 are guided to the lower dish 34.

  Protrusion shafts 61 and 62 are provided on the upper and lower ends of the rotation base end side (the right side in FIG. 6) on the back surface of the front door frame 14. These projecting shafts 61 and 62 constitute an assembly mechanism for the main body frame 13. Further, as shown in FIG. 2, a plurality of hooks 63 extending rearward are arranged in parallel in the vertical direction on the rotation tip side (left side in FIG. 6) on the back surface of the front door frame 14. These hooks 63 constitute a locking mechanism for the main body frame 13.

  Next, the main body frame 13 will be described in detail. FIG. 7 is a front view of the main body frame 13.

  The main body frame 13 is mainly composed of a resin base 71 whose outer shape is substantially the same as that of the outer frame 11. On the rotation base end side (left side in FIG. 7) on the front surface of the resin base 71, shaft fittings 72 and 73 are attached to the upper end portion and the lower end portion. The upper shaft bracket 72 is supported from below by the upper support bracket 17 of the outer frame 11, and the lower shaft bracket 73 is supported from below by the lower support bracket 18 of the outer frame 11. 11, a main body frame 13 is supported so as to be rotatable. In the pachinko machine 10, the protrusion formed on the upper shaft fitting 72 is inserted into the shaft hole formed on the upper support fitting 17, and further on the lower side of the shaft hole formed on the lower shaft fitting 73. The protrusions formed on the support metal fitting 18 are inserted, and it is arbitrary whether the protrusions and the shaft holes are provided on the support metal fittings 17 and 18 or the shaft metal fittings 72 and 73.

  Further, the main body frame 13 includes a support metal fitting 77 below the upper shaft metal fitting 72. Then, the projection shafts 61 and 62 of the front door frame 14 are inserted into the support metal fitting 77 and the lower shaft metal fitting 73 so that the front door frame 14 rotates relative to the main body frame 13. It is supported movably.

  Insertion holes 74 for inserting the metal fittings 63 provided on the back surface of the front door frame 14 are provided on the rotation front side (right side in FIG. 7) on the front surface of the resin base 71. The pachinko machine 10 is configured such that a locking device 131 for locking the main body frame 13 and the front door frame 14 is hidden behind the main body frame 13. Therefore, when the bar 63 is locked to the locking device 131 through the insertion hole 74, the front door frame 14 is locked to the main body frame 13 so as not to be opened. Further, as shown in FIG. 3, the locking device 131 is provided with a hook metal 137 extending rearward, and the locking portion 138 of the metal hook 137 includes a right frame of the outer frame 11 as shown in FIG. It is provided inside the portion 11c. Therefore, the main body frame 13 (or the gaming machine main part 12) is locked to the outer frame 11 so as not to be opened by the hook metal 137 being locked to the locking part 138.

  A cylinder lock 75 for performing an unlocking operation of the locking device is installed at the lower right corner of the resin base 71. The cylinder lock 75 is integrated with the locking device. When the key inserted into the key hole of the cylinder lock 75 is turned to the right, the front door frame 14 is unlocked with respect to the main body frame 13. Further, when the key inserted into the key hole of the cylinder lock 75 is turned counterclockwise, the lock of the main body frame 13 with respect to the outer frame 11 is released.

  A substantially elliptical window hole 76 is formed at the center of the resin base 71. A game board 81 is detachably attached to the resin base 71. The game board 81 is made of plywood, and the game area formed on the front surface of the game board 81 is exposed to the front surface side of the main body frame 13 through the window hole 76 of the resin base 71.

  Here, the structure of the game board 81 is demonstrated based on FIG. FIG. 8 is a front view of the game board 81.

  The game board 81 has a plurality of large and small openings penetrating in the front-rear direction by being subjected to router processing. Each opening is provided with a general winning port 82, a variable winning device 83, an operating port 84, a through gate 85, a variable display unit 86, and the like. A total of four general winning ports 82 are provided on the left and right. When a game ball enters the general winning port 82, the variable winning device 83, and the operation port 84, it is detected by a detection switch described later, and a predetermined number of award balls are paid out based on the detection result. In addition, an out port 87 is provided at the lowermost part of the game board 81, and game balls that have not entered various winning ports etc. are discharged from the game area through the out port 87. The game board 81 is provided with a large number of nails 88 in order to appropriately disperse and adjust the falling direction of the game ball, and various members (instruments) such as a windmill.

  The variable display unit 86 is provided with a symbol display device 91 for variably displaying symbols with a winning at the operation port 84 as a trigger. The variable display unit 86 is provided with a center frame 92 so as to surround the symbol display device 91. A first specific lamp portion 93 and a second specific lamp portion 94 are provided on the center frame 92. Reserving lamp portions 95 and 96 are provided at the upper and lower portions of the center frame 92, respectively. The lower holding lamp unit 95 corresponds to the symbol display device 91 and the first specific lamp unit 93. The number of times that the game ball has passed through the operation port 84 is held up to four times, and the holding lamp unit 95 is turned on. The number of reserved items is displayed. The upper holding lamp unit 96 corresponds to the second specific lamp unit 94, and the number of times that the game ball has passed through the through gate 85 is held up to four times, and the number of holdings is displayed by lighting the holding lamp unit 96. It has become so.

  The symbol display device 91 is configured as a liquid crystal display device including a liquid crystal display, and display contents are controlled by a display control device described later. On the symbol display device 91, for example, symbols are displayed side by side on the left, middle, and right, and these symbols are variably displayed as they are scrolled up and down. When a predetermined combination of symbols is stopped and displayed on a preset active line, a special gaming state (hereinafter referred to as a jackpot) occurs.

  In the first specific lamp unit 93, the emission color is switched in a predetermined order using a winning at the operation port 84 as a trigger, and when the display is stopped in a predetermined color, a big hit occurs. In the second specific lamp unit 94, the emission color is switched in a predetermined order triggered by the passage of the game ball through the through gate 85, and when the stop color is displayed in a predetermined color, the operation port 84 is displayed. The accompanying electric accessory is opened for a predetermined time.

  The variable winning device 83 is normally in a closed state in which a game ball cannot be won or difficult to win, and is switched to a predetermined open state in which a game ball is easy to win in the case of a big win. As an opening mode of the variable winning device 83, the variable winning device 83 repeats a predetermined time (for example, 30 seconds) or a predetermined number (for example, 10) of winnings as one round and a plurality of rounds (for example, 15 rounds) as an upper limit. What is opened is common.

  An inner rail portion 101 and an outer rail portion 102 are attached to the game board 81, and a guide rail is constituted by the inner rail portion 101 and the outer rail portion 102. A game ball is guided to the upper part of the game area.

  The game ball launching mechanism 110 is attached below the window hole 76 in the resin base 71 as shown in FIG. The game ball launching mechanism 110 includes an electromagnetic solenoid 111, a launch rail 112, and a ball feed mechanism 113, and the output shaft of the solenoid 111 moves in the expansion / contraction direction by the input of an electrical signal to the solenoid 111. Then, the game ball placed on the firing rail 112 is launched toward the game area by the ball feeding mechanism 113.

  There is a predetermined gap between the firing rail 112 and the rail portions 101 and 102 attached to the game board 81, and a foul ball passage formed in the passage forming unit 50 of the front door frame 14 below this gap. 55 is disposed. Therefore, if the game ball fired from the game ball launching mechanism 110 does not reach the upper part of the game area and returns to the guide rail constituted by the rail portions 101 and 102, the foul ball passes through the foul ball path. Enter 55. The foul ball path 55 communicates with the front door side lower dish path 52, and the game balls that have entered the foul ball path 55 are discharged to the lower dish 34.

  In the resin base 71, a passage forming portion 121 is provided on the left side of the firing rail 112 through the resin base 71 in the front-rear direction. As shown in FIG. 3, a main body side upper dish path 122 and a main body side lower dish path 123 are formed in the passage forming portion 121. The upstream side of the main body side upper dish passage 122 and the main body side lower dish passage 123 communicates with a game ball distributing section described later. A receiving portion 53 of a passage forming unit 50 attached to the front door frame 14 enters below the passage forming portion 121, and a front door side upper tray passage 51 is below the main body side upper tray passage 122. The front door side upper dish passage 51 is disposed below the main body side lower dish passage 123.

  In the resin base 71, an opening / closing member 124 for opening and closing the main body side upper dish path 122 and the main body side lower dish path 123 is attached below the passage forming portion 121. The opening / closing member 124 is supported by a support shaft 125 provided at the lower end thereof so as to be rotatable in the front-rear direction, and further urged to a front position where the main body side upper dish passage 122 and the main body side lower dish path 123 are closed. An urging member is provided. Therefore, when the front door frame 14 is opened with respect to the main body frame 13, the opening / closing member 124 rises as shown in the figure, and closes the main body side upper dish passage 122 and the main body side lower dish path 123. Thereby, when the front door frame 14 is opened in a state in which the game balls are stored in the main body side upper dish passage 122 or the main body side lower dish passage 123, it is possible to prevent the stored balls from spilling down. On the other hand, when the front door frame 14 is closed, the opening / closing member 124 is pushed open against the biasing force by the receiving portion 53 provided in the passage forming unit 50 of the front door frame 14. In this state, the main body side upper dish path 122 and the front door side upper dish path 51 communicate with each other, and the main body side lower dish path 123 and the front door side lower dish path 52 communicate with each other.

  Next, the back configuration of the main body frame 13 will be described. FIG. 9 is a rear view of the main body frame 13.

  A bearing fitting 132 is attached to the rotation base end side (the right side in FIG. 9) of the back surface of the resin base 71. A bearing portion 133 is formed on the bearing bracket 132 so as to be separated from each other in the vertical direction, and the back pack unit 15 is rotatably attached to the main body frame 13 by these bearing portions 133. Further, a fastening hole 134 for fastening the back pack unit 15 to the main body frame 13 is provided on the back surface of the resin base 71.

  A plurality of locking fittings 135 are provided on the back surface of the resin base 71, and the game board 81 is attached to the resin base 71 by the locking fittings 135 as described above. Here, the configuration of the back surface of the game board 81 will be described. FIG. 10 is a perspective view of the game board 81 as viewed from the rear.

  The variable display unit 86 disposed in the center of the game board 81 is provided with a frame cover 141 made of synthetic resin that covers the center frame 92 from the back, and is provided rearward with respect to the frame cover 141 from the rear side. The above-described symbol display device 91 is attached, and a display control device for driving the symbol display device 91 is attached (not shown). The symbol display device 91 and the display control device are arranged so as to overlap in the front-rear direction (the symbol display device is the front and the display control device is the rear), and the notification / effect control device unit 142 is mounted behind the symbol display device 91 and the display control device. The notification / production control device unit 142 includes a notification / production control device 143 and a mounting table 144, and the notification / production control device 143 is mounted on the mounting table 144.

  The notification / production control device 143 includes a notification / production control board that controls voice, lamp display, and control of the display control device in accordance with instructions from a main control device, which will be described later. It is accommodated in a substrate box 145 made of, for example.

  On the back of the game board 81, a collective board unit 150 is provided below the variable display unit 86. The collective board unit 150 is provided with a game ball collecting mechanism for collecting game balls won in various winning ports, a winning detection mechanism for detecting winning of game balls in various winning ports, and the like. .

  The game ball collecting mechanism will be described. The collecting plate unit 150 has a collecting passage (collecting passage (collected in one place on the downstream side) corresponding to the game board opening of the general winning port 82, the variable winning device 83, and the operating port 84. (Not shown) is formed. Therefore, all the game balls that have won the general winning opening 82 and the like gather below the game board 81 through the collection passage. There is a discharge passage below the game board 81, and the game balls gathered below the game board 81 by the collection passage are led out into the discharge passage. Similarly, the out port 87 leads to the discharge passage, and a game ball that has not won any winning port is led out into the discharge passage through the out port 87.

  Explaining the winning detection mechanism, the collective board unit 150 is provided with a winning opening switch at a position corresponding to each general winning opening 82 on the front side of the game board 81. In addition, a count switch is provided at a position corresponding to the variable winning device 83 and an operation port switch is provided at a position corresponding to the operation port 84. Each switch detects a winning of a game ball. A gate switch that detects a game ball passing through the through gate 85 is provided on the right side of the variable display unit 86 outside the collective board unit 150.

  A main controller unit 160 is mounted on the back of the game board 81 so as to cover the collective board unit 150 from the rear side.

  The main control unit 160 has a synthetic resin mounting base 161, and the main control unit 162 is mounted on the mounting base 161. The main controller 162 includes a main control board having a function (main control circuit) that controls the main control of the game and a function (power failure monitoring circuit) that monitors the power source, and the main control board is made of a transparent resin material. It is configured to be accommodated in a substrate box 163 made of, for example.

  The board box 163 includes a substantially rectangular parallelepiped box base (front case body) and a box cover (back case body) that covers an opening of the box base. The box base and the box cover are connected so as not to be opened by a sealing portion 164 as a sealing means, whereby the substrate box 163 is sealed. Five sealing portions 164 are provided on the long side portion of the substrate box 163, and at least one of them is used for sealing processing.

  Any configuration can be applied to the sealing portion 164 as long as the box base and the box cover are coupled so as not to be opened. However, the box base and the box cover can be inserted by inserting a locking claw into the long hole constituting the sealing portion 164. And can be unopened. The sealing process by the sealing unit 164 prevents unauthorized opening after the sealing, and makes it possible to detect such a situation early and easily even if unauthorized opening is performed. It is possible to perform the sealing process again even after it has been performed. That is, the sealing process is performed by inserting a locking claw into at least one of the five sealing portions 164. When opening the board box 163 such as when a failure occurs in the housed main control board or when inspecting the main control board, the connecting part between the sealing part into which the locking claw is inserted and another sealing part is provided. Disconnect. As a result, the box base and the box cover of the substrate box 163 are separated, and the internal main control substrate can be taken out. Thereafter, when the sealing process is performed again, the locking claws are inserted into the long holes of the other sealing portions. If the history of opening the substrate box 163 is left in the substrate box 163, it can be easily found that the unauthorized opening has been performed by looking at the substrate box 163.

  A plurality of coupling pieces 165 are provided on one short side of the substrate box 163 so as to protrude laterally. These coupling pieces 165 have a one-to-one correspondence with the plurality of coupled pieces 166 formed on the mounting table 161, and the coupling pieces 165 and the coupled pieces 166 provide a space between the board box 163 and the mounting table 161. Sealing is performed.

  Next, the back pack unit 15 will be described. FIG. 11 is a front view of the back pack unit 15.

  The back pack unit 15 includes a back pack 201, and a payout mechanism portion 202, a discharge passage board 203 (see FIG. 3), and a control device assembly unit 204 are attached to the back pack 201. The back pack 201 is formed of a synthetic resin having transparency, and includes a base portion 211 to which the payout mechanism portion 202 and the like are attached, and a protective cover portion 212 that protrudes rearward from the pachinko machine 10 and has a substantially rectangular parallelepiped shape. The protective cover portion 212 has a shape in which the left and right side surfaces and the upper surface are closed and only the lower surface is opened, and has a size sufficient to surround at least the variable display unit 86.

  The base portion 211 is provided with an external terminal plate 213 at the upper right portion thereof. The external terminal board 213 is provided with various output terminals, and various signals are output to the management control device on the game hall side through these output terminals. Further, the base portion 211 is provided with a pair of upper and lower latch pins 214 at the right end when viewed from the rear of the pachinko machine 10, and the latch pins 214 are inserted through the bearing portions 133 provided on the main body frame 13. The back pack unit 15 is rotatably supported with respect to the main body frame 13. In addition, the base 211 is provided with a fastener 215 for fastening to a fastening hole 134 provided in the main body frame 13, and the main body can be obtained by fitting the fastening 215 into the fastening hole 134. A back pack unit 15 is fixed to the frame 13.

  In the base portion 211, a payout mechanism portion 202 is disposed so as to bypass the protective cover portion 212. That is, a tank 221 opened upward is provided at the uppermost portion of the back pack 201, and the game balls supplied from the island facilities of the game hall are sequentially replenished to the tank 221. A tank rail 222 that is gently inclined toward the downstream side is connected to the lower side of the tank 221, and a case rail 223 that extends in the vertical direction is connected to the downstream side of the tank rail 222. A payout device 224 is provided at the most downstream portion of the case rail 223. The game balls paid out from the payout device 224 are supplied to the game ball distribution unit 225 provided in the base portion 211 of the back pack 201 through a payout passage (not shown) provided on the downstream side of the payout device 224.

  The game ball distribution unit 225 has a function of distributing the game balls paid out from the payout device 224 to any one of the upper plate 33, the lower plate 34, and a discharge passage described later, and the inner opening is the main body described above. The upper upper plate passage 122 and the front door side upper plate passage 51 lead to the upper plate 33, and the central opening communicates with the main body side lower plate passage 123 and the front door side lower plate passage 52 to the lower plate 34, An outer opening is formed to communicate with the discharge passage.

  A backpack substrate 229 is installed in the dispensing mechanism unit 202. The back pack substrate 229 is supplied with, for example, a main power of AC 24 volts, and is turned on or off by a switching operation of the power switch 229a.

  A discharge passage board 203 and a control device collective unit 204 are attached to the lower end portion of the base portion 211 so as to sandwich the lower end portion in the front-rear direction. The discharge passage board 203 is formed with a discharge passage 231 (see FIG. 3) opened rearward on the surface facing the control device assembly unit 204, and the opening portion of the discharge passage 231 is formed by the control device assembly unit 204. It is blocked. The discharge passage 231 is formed so as to discharge the game ball to the island facility or the like of the game hall, and the game ball led out to the discharge passage 231 from the above-described collection passage 151 or the like passes through the discharge passage 231 so as to be pachinko. It is discharged outside the machine 10.

  The control device assembly unit 204 has a horizontally long mounting base 241, and a payout control device 242 and a power supply / launch control device 243 are mounted on the mounting base 241. The payout control device 242 and the power supply / launch control device 243 are arranged so as to overlap each other so that the payout control device 242 is behind the pachinko machine 10.

  The payout control device 242 accommodates a payout control board for controlling the payout device 224 in the board box 244. The payout command signal from the payout control device 242 to the payout device 224 is relayed by the back pack substrate 229 described above. The payout control device 242 is provided with a state return switch 245. For example, when the state return switch 245 is pressed when a payout error occurs, such as a ball jam in the payout device 224, the ball jam is eliminated.

  The power / fire control device 243 includes a power / fire control board housed in the board box 246, and the board generates and outputs predetermined power required by various control devices, etc., and a handle device by the player. Control of the launch of the game ball accompanying the operation of 41 is performed. Further, the power supply / launch control device 243 is provided with a RAM erase switch 247. This pachinko machine 10 has a function to store and store various data so that even if a power failure occurs, it maintains the state at the time of the power failure, and when it recovers from the power failure, it can be restored to the state at the time of the power failure. It has become. Therefore, for example, when the power supply is turned off in the normal procedure, as in the case of the game hall being closed, the state before the interruption is stored and held, but when the power is turned on while the RAM erase switch 247 is pressed, the RAM data is initialized. It is like that.

<Director 200>
In the present embodiment, the rendering device 200 arranged at the lower part of the pachinko machine 10 (outer frame 11) is characteristic. Specifically, the speaker unit 250 constituting the main part of the rendering device 200 has a characteristic configuration. Hereinafter, the rendering device 200 and the configuration related thereto will be described with reference to FIGS. 12 is an exploded perspective view of the outer frame 11, FIG. 13 is a perspective view showing a configuration of the rendering device 200 (specifically, the speaker unit 250), and FIG. 14 is an exploded perspective view of the speaker unit 250.

  As shown in FIG. 1, a predetermined area is secured between the lower frame part 11a of the outer frame 11 and the lower end part of the gaming machine main part 12, and a curtain plate 19 is provided in the area. Yes. That is, a curtain plate region is provided between the lower frame portion 11 a of the outer frame 11 and the lower end portion of the gaming machine main portion 12. The curtain plate 19 is formed in a thin plate shape with a colored opaque resin. Although not shown, the manufacturer name of the pachinko machine 10 is written on the front surface of the curtain plate 19. As for the front surface of the curtain plate 19, for example, the model name of the pachinko machine 10 may be written, or the manufacturer name or model name may not be written.

  As shown in FIG. 12, a speaker unit 250 that constitutes the effect device 200 together with the curtain plate 19 is disposed behind the curtain plate 19. The speaker unit 250 has a box shape as a whole, and a curtain plate 19 is disposed so as to cover the front surface portion thereof. That is, the curtain 19 is given a function as a decoration part.

  Here, as described above, the lower support metal fitting 18 is fixed to the connecting portion of the outer frame 11 between the lower frame portion 11a and the left frame portion 11b. Specifically, the base 20 is provided inside the connecting portion between the lower frame portion 11 a and the left frame portion 11 b, and the lower support metal fitting 18 is fixed on the base 20. In this configuration, the speaker unit 250 is installed on the lower frame portion 11a so as not to overlap the base 20 and the lower support fitting 18 in the front-rear direction and the vertical direction. The curtain 19 is located in front of both the base 20 and the speaker unit 250 and is screwed to both the base 20 and the speaker unit 250.

  As shown in FIG. 14, the speaker unit 250 includes a speaker 251 that outputs sound and a case body 252 that accommodates the speaker. The speaker 251 is integrated with a cylindrical magnet, a coil disposed along the inner periphery of the magnet, a diaphragm provided on one end of the coil, a holder 251a for storing these various configurations, and a diaphragm. And a so-called dynamic speaker having cone paper 251b exposed from the holder 251a, the coil of which is electrically connected to the notification / production control device 143. When a current is supplied from the notification / production control device 143 to the speaker 251 (coil), sound is output from the speaker 251.

  The case body 252 has a horizontally long box shape, and includes a base 253 that is open upward and a plate-like upper lid 254 that covers the entire upper surface opening portion of the base 253. The base 253 and the upper lid 254 are formed of a synthetic resin. However, the base 253 and the upper lid 254 may be formed of a transparent synthetic resin such as polycarbonate or acrylic resin.

  A plurality of bosses 255 are integrally formed on the inner peripheral edge of the base 253, and through holes 256 are formed in the upper lid 254 so as to penetrate in the vertical direction corresponding to the bosses 255. Then, an upper lid 254 is placed on the base 253 so that each boss 255 and each through hole 256 communicate with each other, and screws 257 are screwed from above the upper lid 254 to the boss 255 and the through hole 256 communicated with each other. As a result, the upper lid 254 is fixed to the base 253. That is, the upper lid 254 is fixed to the base 253 from above, and is fixed using a detachable fixture. In this case, the lower surface of the upper lid 254 is in contact with substantially the entire upper end surface of the base 253. In addition, the periphery of the upper end of the through-hole 256 is formed so as to be located below the upper surface of the upper lid 254, and the head of the screw 257 is located at the same position as or lower than the upper surface of the upper lid 254. It has become.

  As shown in FIG. 13, a speaker housing area 261 is formed in the case body 252 at an end corresponding to the rotating front end side of the gaming machine main part 12. The speaker housing area 261 bulges rearward as compared with other areas in the case body 252 and has a large size in the front-rear direction. The front-rear direction dimension of the wall part that forms the speaker housing region 261 is substantially the same as the front-rear direction dimension of the lower frame part 11 a of the outer frame 11.

  As shown in FIG. 14, the speaker 251 is accommodated in the speaker accommodation area 261. The speaker 251 has substantially the same shape as the speaker provided in the speaker unit 26 of the front door frame 14 in the gaming machine main unit 12, but the output sound range (frequency band) is different. Specifically, the speaker arranged in the speaker unit 26 has a configuration (for example, a tweeter) corresponding to the middle / high range, while the speaker 251 is a subwoofer corresponding to the low range.

  The speaker 251 is disposed downward with respect to the speaker housing area 261 and is fixed to the side plate portion 268 of the speaker housing area 261 by a shaft pin 263 so as to be rotatable as shown in FIG.

  The bottom plate portion 262 is formed with a through hole 264 that penetrates in the vertical direction and has a slightly smaller diameter than the front surface of the speaker 251 (cone paper 252b). The front surface of the speaker 251 is located immediately above the through hole 264, and the entire front peripheral edge portion of the speaker 251 is in close contact with the peripheral edge portion of the through hole 264 on the upper surface of the bottom plate portion 262. Since the speaker 251 is installed as described above, the sound output from the front side of the speaker 251 propagates downward of the speaker unit 250 through the through hole 264 as shown in the cross-sectional view of FIG. .

  The sound output from the back side of the speaker 251 propagates through the case body 252 and is similarly directed to the through hole 264. That is, the case body 252 has a function as an enclosure. This improves the bass output function.

  Electrical wiring for supplying operating power to the speaker 251 and a speaker driving unit described later extends from the inner side plate portion 268 in the speaker housing region 261 to the outside of the case body 252. Specifically, the side plate portion 268 of the base 253 is formed with a recess 269 that is recessed downward from its upper end as shown in FIG. 14, and the recess 269 has a size corresponding to the thickness of the electrical wiring. . The upper lid 254 is fixed to the base 253 in a state where the electric wiring is passed through the recess 269.

  The speaker unit 250 described above is fixed to the lower frame portion 11 a of the outer frame 11. Specifically, the bottom plate portion 262 of the case body 252 is screwed to the lower frame portion 11a from the inside. In addition, it is good also as a structure which forms the flange part for screwing in the outer periphery edge part of the baseplate part 262 of the case body 252, and screws the said flange part and the lower frame part 11a. In this case, the speaker unit 250 can be attached to and detached from the outer frame 11 without requiring removal of the upper lid 254 from the base 253.

  In a state where the speaker unit 250 is fixed to the lower frame portion 11a, the front edge of the speaker unit 250 and the front edge of the lower frame portion 11a are at the same position, and the rear edge and lower frame portion of the speaker housing area 261 in the speaker unit 250 The rear edge of 11a is in the same position. Note that the front-rear direction dimension of the speaker unit 250 may be reduced by the thickness dimension of the curtain plate 19 so that the curtain plate 19 does not protrude forward of the pachinko machine 10 from the lower frame portion 11a.

  The case body 252 is formed with an extension region 270 that comes into contact with the right frame portion 11c of the outer frame 11 from the front side. The extension region 270 is formed on the right frame portion 11c side of the outer frame 11 with respect to the speaker housing region 261 so as to extend by the thickness of the right frame portion 11c, and the front-rear direction dimension is the right frame portion of the lower frame portion 11a. It is the part which extended ahead rather than 11c. Positioning in the front-rear direction is performed by bringing the extension region 270 into contact with the front surface of the right frame portion 11c in this way.

  Since the speaker unit 250 is fixed to the lower frame portion 11a, sound is output from the curtain region. Here, as described above, the sound output from the front side of the speaker 251 is propagated toward the lower side of the speaker unit 250, but the sound for guiding the sound to the front of the pachinko machine 10 is transmitted to the lower frame portion 11a. A lead-out portion 271 is formed (see FIG. 15).

  As shown in FIG. 15, the sound deriving portion 271 has a shape that is open at the top surface, bottom surface, and front surface of the lower frame portion 11a, and that the left and right sides and the rear are closed by the lower frame portion 11a itself. In this case, the portion (lower surface opening portion) opened downward in the sound derivation unit 271 is blocked by the installation base S of the pachinko machine 10 in the game hall (game room). That is, the sound derivation unit 271 is opened on the upper surface and the front surface of the lower frame portion 11a when the pachinko machine 10 is installed in the game hall. Further, the upper surface opening portion 272 of the sound derivation portion 271 has a circular shape, and the diameter thereof is the same as the diameter of the through hole 264 of the case body 252. And the upper surface opening part 272 of the sound derivation | leading-out part 271 has overlapped with the through-hole 264 up and down. With the above configuration, the sound output from the front surface of the speaker 251 propagates toward the front of the pachinko machine 10 through the through hole 264 → the sound derivation unit 271.

  Incidentally, as described above, when the speaker unit 250 is installed with respect to the lower frame portion 11a, both the left-right direction and the front-rear direction are positioned. Since the positioning structure is provided in this way, when the speaker unit 250 is installed on the lower frame portion 11a, the through hole 264 of the case body 252 and the upper surface opening portion 272 of the sound deriving portion 271 are naturally formed. Overlapping up and down. Therefore, the workability in installing the speaker unit 250 is improved.

  Here, when sound is output from the speaker 251, the reverse action is performed on the front side and the back side of the speaker 251 with the diaphragm as a boundary. Specifically, for example, when the diaphragm moves to the front side of the speaker 251, air is pushed and becomes “dense” on the front side of the speaker 251, while the rear side becomes “sparse” with a thin air, and the diaphragm Moves to the back side of the speaker 251, air is pushed into the “dense” side on the back side of the speaker 251, while the front side becomes “sparse” with a thin air. That is, sound waves having an opposite phase relationship are output to the front side and the back side of the speaker 251. In this case, it is known that when the sound wave output from the front side of the speaker 251 and the opposite phase sound wave output from the back side interfere with each other, the sound transmitted to the player becomes unclear. . In particular, the influence on the low-frequency sound having a long wavelength is remarkable, which causes a decrease in force and realism.

  On the other hand, since the front peripheral edge of the speaker 251 is in close contact with the bottom plate 262 as described above, the bottom plate 262 functions as a baffle plate, and the front side and the back side of the speaker 251 are It is separated. Therefore, the interference between the sound wave output from the front side of the speaker 251 and the sound wave output from the back side is suppressed, and sound output from the speaker 251 is favorably performed.

  In order to enhance the sound in the low frequency range, it is preferable to ensure a long distance for the sound to pass from the speaker 251 to the sound outlet (through hole 264). On the other hand, as described above, the case body 252 for the speaker 251 has a horizontally long shape extending left and right along the lower frame portion 11a, and a long distance from the speaker 251 to the sound outlet is ensured, so It is possible to enhance the sound.

  Since the speaker unit 250 is provided in the curtain region, the gaming machine main part 12 is positioned above the speaker unit 250 when the gaming machine main part 12 is closed with respect to the outer frame 11. In this case, the speaker unit 250 receives the weight of the gaming machine main part 12. Such a configuration will be described below.

  As shown in FIG. 17 and the like, the upper cover 254 of the case body 252 is provided with a plurality of metal plates (support plates) 275 on the upper surface thereof. Specifically, two metal plates 275 are provided. These metal plates 275 are formed of the same material and have the same size and shape, and are provided at a position closer to the front of the upper lid 254. One metal plate 275 is provided from the upper part of the extension region 270 to the upper part of the speaker housing region 261, and the other metal plate 275 is provided at the upper part near the sound outlet.

  The metal plate 275 is fixed to the upper lid 254 by screwing a screw (support plate fixing tool) 276 from above. In this case, as shown in FIG. 15, the upper end of the head of the screw 276 is at the same height as or below the upper surface of the metal plate 275, and the screw 276 does not protrude above the metal plate 275. The upper surface of the metal plate 275 is higher than the upper surface of the upper lid 254 by the thickness of the metal plate 275.

  As shown in FIG. 15, when the gaming machine main part 12 is closed with respect to the outer frame 11, the lower end part of the gaming machine main part 12 is placed on each metal plate 275. Thereby, a part of the weight load of the gaming machine main part 12 is applied to each metal plate 275, and the weight load applied to the metal plate 275 is received by the speaker unit 250. In this way, by receiving a part of the weight load of the gaming machine main part 12 by the speaker unit 250, when the gaming machine main part 12 is in the closed state, the case body 252 of the speaker unit 250 The upper lid 254 is pressed toward the base 253, and the upper lid 254 and the base 253 are in close contact with each other.

  As described above, the internal region of the case body 252 functions as an enclosure. And in order to exhibit the function as this enclosure effectively, it is so preferable that the sealing property of the case body 252 is high. Under such circumstances, the upper lid 254 and the base 253 are brought into close contact with each other as described above, whereby the sealing performance of the case body 252 is enhanced, and the function as an enclosure is effectively exhibited in the case body 252. Thereby, the sound quality of the sound output from the back side of the speaker 251 is enhanced.

  Incidentally, as described above, the outer frame 11 is provided with the lower support bracket 18 and the base 20, and the lower support bracket 18 and the base 20 can receive the weight load of the gaming machine main part 12. The speaker unit 250 does not overlap with the lower support bracket 18 and the base 20 in the front-rear direction and the vertical direction. Therefore, the weight load received by the lower support bracket 18 and the base 20 is not applied to the speaker unit 250. The lower support bracket 18 has a function of rotatably supporting the gaming machine main part 12, and when the gaming machine main part 12 is opened with respect to the outer frame 11, most of the weight load is large. It will be hung on the lower support bracket 18. In this case, the gaming machine main part 12 is opened to the outer frame 11 by preventing the weight load received by the lower support bracket 18 and the base 20 from being applied to the speaker unit 250 as described above. In this case, it is possible to prevent the speaker unit 250 from being damaged due to a heavy weight load applied to the speaker unit 250.

  Further, the metal plate 275 has an inclined portion 277 that is inclined downward toward the front of the pachinko machine 10 at the front end portion thereof. Thereby, when the gaming machine main part 12 is moved from the open state to the closed state, the lower end part of the gaming machine main part 12 is guided on the metal plate 275 by the inclined part 277, and the gaming machine main part 12 is placed on the metal plate 275. The part 12 is easily placed.

  One of the features of the speaker unit 250 shown in this embodiment is that the orientation of the speaker 251 can be changed in accordance with the game situation (the progress of the performance, etc.). Hereinafter, a configuration related to the operation of the speaker 251 will be described with reference to FIG.

  The case body 252 has a configuration in which the orientation of the cone paper 521b is changed by rotating the speaker 251 pivotally supported by the shaft pin 263 back and forth around the shaft pin 263. . In this way, the speaker drive unit 301 (specifically, a solenoid) that constitutes drive means for changing the orientation of the speaker 251 is built in the case body 252.

  Although not shown, the case body 252 has a biasing member that biases the speaker 251 to a position where the cone paper 251b faces the through hole 264 (hereinafter referred to as a first position). Normally, the speaker 251 is in a standby state at the first position by the urging force of the urging member.

  The speaker drive unit 301 is connected to the notification / production control device 143 via an electrical wiring. Then, when operating power is input from the notification / production control device 143 through the electric wiring, the direction of the speaker 251 is changed from downward to obliquely upward against the urging force of the urging member. Hereinafter, this diagonally upward position is referred to as a second position. When the supply of operating power to the speaker drive unit 301 is stopped, the speaker 251 returns to the first position by the biasing force.

  The case body 252 is formed with a stopper as a blocking means for blocking the movement of the speaker 251 beyond the first position to the second position. With these stoppers, the position of the speaker 251 is defined as either the first position or the second position.

  The front portion of the case body 252 (specifically, the base 253) is an overhanging portion 265 that protrudes forward from the gaming machine, and the cone paper when the speaker 251 is disposed at the second position. A circular through hole 266 formed in accordance with the outer shape of the cone paper 251b is formed in a portion facing the 251b (upper portion of the overhang portion 265). The curtain plate 19 is curved in accordance with the outer peripheral surface of the overhang portion 265, and a plurality of pores 19 a communicating with the through holes 266 are formed in the upper portion thereof.

  More specifically, as shown in FIG. 1, the pore 19a is located below the handle device 41, and the cone paper 251b of the speaker 251 and the handle disposed at the second position in the curtain plate 19 and the pore 19a. A pore 19a and a through-hole 266 are formed at a location located between the device 41 and the device 41. These through-holes 266 and pores 19a form air passages that connect to the inside and outside of the effect device 200.

  In the present embodiment, a first effect mode in which an auditory effect is performed using the speaker unit 250 and a second effect mode in which an auditory and tactile effect is performed are set, depending on the game situation. These modes are selected.

  Here, the production mode in each production mode will be described with reference to FIG. FIG. 16 is a schematic diagram showing an operation mode of the speaker 251.

  The first effect mode is a mode in which BGM and sound effects are output from the speaker 251, and as shown in FIG. 16A, sound is output in a state where the speaker 251 stands by at a first position facing downward. The output sound is output to the front of the gaming machine through the sound deriving unit 271. When sound is output in this state, an air flow (wind) is generated so as to move away from the speaker 251 on the front side and the back side of the cone paper 251b as the sound propagates.

  Here, the sound derivation part 271 located on the front side of the cone paper 251b is bent in an L shape, and is devised so that the momentum of the air flow (wind) flowing out from the sound derivation part 271 is weakened. Yes. Further, the above-described through hole 266 and the small hole 19a are arranged so as to be shifted from the extension of the back surface of the cone paper 251b, and there is a through hole in a portion of the case body 252 facing the back surface of the cone paper 251b. Not. For this reason, it is suppressed that the wind generated by the vibration of the cone paper 251b flows out of the case body 252 directly.

  On the other hand, when the second effect mode is entered, as shown in FIG. 16B, the sound is output in a state where the speaker 251 stands by at the second position facing obliquely upward. Also in this case, an air flow (wind) is generated with the output of sound (with the vibration of the cone paper 251b), as in the first effect mode. In the second effect mode, the cone paper 251b of the speaker 251 faces the through hole 266, and the wind described above flows out of the case body 252 through the through hole 266 → the fine hole 19a. Here, the wind is blown toward the handle device 41, and the player operating the handle device 41 can grasp that a tactile change has occurred by receiving the wind in the hand.

  According to the first embodiment described in detail above, the following excellent effects can be expected.

  In a gaming machine in which a speaker 251 of a type that generates (outputs) sound by vibration is mounted, an air flow (wind) is generated in the vibration direction of the vibration part, although it differs depending on the sound output mode. Here, when the sound is output in a situation where the speaker 251 is waiting at the first position, the wind generated along with the vibration is restricted from reaching the handle device 41 through the ventilation opening. The sound from the speaker 251 mainly exhibits an audible notification / production function. On the other hand, when sound is output under the condition where the speaker 251 is disposed at the second position, the wind generated along with the vibration reaches the handle device 41 through the ventilation hole including the through hole 266 and the pore 19a. It will be. Since the handle device 41 is a part operated by the player by hand, when the wind reaches the exposed part of the skin, a tactile notification / production function by the wind is exhibited.

  As described above, by combining the function of generating the sound inherent to the speaker 251 and the function of secondaryly accompanying the generation of the sound (the function of generating an air flow), the existing speaker called By using this configuration, it is possible to improve the notification and presentation functions while suppressing the complexity of the structure and the expansion of the occupied area.

  In this feature, a heavy bass type speaker (woofer or the like) is applied as the speaker and the vibration becomes large, so that the strength and the amount of wind generated with the vibration are likely to increase. Thereby, the effect | action and effect mentioned above can be exhibited notably.

  Further, when the speaker 251 is standing by at the first position, it is possible to avoid blowing wind (air flow) generated by vibration toward the ventilation opening. Thereby, the restriction function (wind effect restriction function) in the first effect mode can be exhibited well. Therefore, the difference between the effect function in the first effect mode and the effect function in the second effect mode can be made clear.

<Second Embodiment>
As described in the first embodiment, when a so-called dynamic speaker is employed as the sound output means, the flow of air on both the front side and the back side of the cone paper is caused by the vibration of the cone paper. Occurs. Here, in the first embodiment, the arrangement of each component is devised so that the cone paper 251b faces downward in the first production mode so that the vents (the pores 19a and the like) are not located on the back side. . Here, when the case body 252 is used to enhance the bass output function, an air flow is generated inside the case body 252, and the air compressed in the case is a hole formed in the case. The phenomenon of trying to flow out of the case through cannot be completely invalidated. In other words, if an attempt is made to output sound from the speaker 251, at least air leakage from the ventilation opening occurs regardless of the first effect mode / second effect mode. In other words, even in the first production mode (a mode for outputting mainly sounds such as BGM and sound effects), it is difficult to regulate air leakage from the ventilation openings. In this case, there is a concern that it is difficult for the player to experience the difference between the first effect mode and the second effect mode shown in the first embodiment.

  In addition, when the case body 252 functions as an enclosure in the first performance mode, the presence of the vents can be an obstacle to the suitable function.

  In the present embodiment, such various inconveniences are solved, and a device for clarifying the difference between the two production modes or improving the function as an enclosure is provided. Hereinafter, with reference to FIG. 17, the structure which concerns on the said device is demonstrated.

  As shown in FIG. 17A, the holder 251aA for the speaker 251A is formed with an arm portion 251cA extending in the radial direction from the rotation center of the speaker. A bent plate-like cover portion 251dA that closes the ventilation port (specifically, the through hole 266) from the inside of the case body 252 is formed at the tip of the arm portion 251cA. For this reason, when it is in the 1st production mode, it is avoided that air leaks from case body 252 through penetration hole 266-> pore 19a.

  The first effect mode is a mode for mainly outputting sounds such as BGM and sound effects as already described. However, the function of the case body as an enclosure is enhanced, and the sound output function, particularly the low frequency range. This will improve the sound output function.

  Here, the cover portion 251dA is disposed at a position shifted from the back surface of the cone paper 251bA, more specifically, at a position inclined about 90 degrees from the cone paper 251b with respect to the rotation center (the shaft pin 263) of the speaker 251. Has an arc shape centered on the rotation center. For this reason, the flow of air generated on the back side of the cone paper 251b is prevented from directly hitting the cover portion 251dA, and even if it hits the cover portion 251dA, the wind bounces back toward the front side of the speaker 251A. Is suppressed.

  As shown in FIG. 17B, when switching to the second effect mode, a gap is secured between the cover portion 251dA and the bottom plate portion 262 of the case body 252. Thereby, the flow of air generated on the back side of the cone paper 251b is not easily obstructed by the cover portion 251dA. Furthermore, the cover portion 251dA functions as a rectifying plate that imparts a constant flow to the movement of air in the case body 252, thereby preventing disturbance in the case body 252 that prevents outflow of air through the vent hole. It can be suppressed. Thereby, even in a configuration in which a gap is generated between the cone paper 251b and the overhanging portion 265, it is difficult to cause a problem that the air flow of the speaker 251A → the through hole 266 → the pore 19a is hindered by the above disturbance. it can.

<Third Embodiment>
The wind output using the vibration part (cone paper 251b, etc.) of the speaker shown in each of the above embodiments depends on the sound output, and it is necessary to continuously output the sound in order to continue the wind output. is there. Further, if the wind output is increased, the sound volume may increase and the auditory performance function may stand out from the tactile performance function. That is, in the normal speaker output mode, the tactile notification / production function strongly depends on the auditory notification / production function.

  In this regard, in the present embodiment, a device for avoiding the inconvenience is applied to the effect mode of the second effect mode. Specifically, in the second performance mode (the state in which the wind is delivered to a specific location), even if the output is increased and the air volume is increased by outputting sound belonging to the non-audible area. Since the sound itself cannot be heard, the tactile notification / production function can be arbitrarily set without any auditory restrictions, and the function can be performed well. Hereinafter, with reference to FIG. 18, the flow of audio output control when executing the second effect mode in the present embodiment will be described.

  As shown in FIG. 18 (a), when the game turn in the second effect mode is started at the timing t0, the output of BGM is started from all the speakers. At this time, the volume of the speaker 251 arranged at the lower part of the gaming machine is set to be lower than that of the other speakers, that is, the contribution degree related to the sound effect is set low.

  Although the present embodiment is configured to output sound from the lower speaker 251, the lower speaker 251 is not normally used (for example, configured to output only when sound effects are output). It is good. Various sounds are mixed in the game hall, and even if a small sound suddenly disappears, it is unlikely that the player will notice it. However, if the output of the sound from the lower speaker is stopped = execution of wind effect, there is a high possibility that a player can determine the presence or absence of the wind effect from auditory information. In this respect, if the lower speaker 251 is used for the sound effect as in this modification, such inconvenience can be suitably avoided.

  When it is determined by the notification / production control device 143 that it is time to execute the wind effect (timing of t1), the effect mode related to the speaker 251 is switched from sound related to wind related. Specifically, the direction of the speaker 251 is changed so that the wind can be output through the through hole 266 and the fine hole 19a. In conjunction with this, the frequency of the sound output from the speaker 251 is changed from belonging to the audible region to belonging to the non-audible region.

  The “audible area” shown in the present embodiment is set based on a person, and indicates a frequency band of approximately 20 Hz to 20 kHz as shown in FIG. The “non-audible region” is roughly classified into an extremely low sound side and an extremely high sound side, but the lower speaker 251 is a subwoofer and is a speaker for low sound. Therefore, specifically, the threshold value is changed from a low sound (audible sound) higher than 20 Hz to a low sound (non-audible sound) lower than 20 Hz so as to cross the threshold 20 Hz.

  As a result of this switching, the sound from the speaker 251 is substantially inaudible thereafter. In addition to this, the sound volume is also changed so that the sound volume that is slightly transmitted and output is increased. This makes it possible to increase the volume and pressure of the generated wind. Even in this case, since the sound itself belongs to the non-audible region, it is possible to avoid giving the player an impression of being noisy.

  In order to generate wind using a speaker, it is advantageous that the cone paper 251b has a larger amplitude. For this reason, it is technically significant to execute a wind effect using the low-frequency speaker 251.

  By the way, in this embodiment, the wind effect is made using the extremely low sound of 20 Hz or less. However, even if the wind effect is made using the extremely high sound of 20 kHz or more by a high sound speaker such as a tweeter. Good. However, as described above, in order to execute the wind effect, it is necessary to ensure a certain degree of cone amplitude. For the above reasons, when a wind effect is performed using a speaker, it is preferable to use a low-frequency speaker and a sound belonging to a non-audible area on the low-frequency side as shown in the present embodiment.

<Fourth embodiment>
About the production | presentation apparatus 200 shown to said each embodiment, although it was set as the structure which performs the production accompanied by a tactile change with the speaker 251 which comprises the production | presentation apparatus 200, about each of the production | presentation apparatus 400 in this Embodiment, said each Although the effect using a speaker is performed as in the embodiment, the effect mode is different. Hereinafter, the rendering device 400 will be described with reference to FIGS. 19 and 20, and then an outline of the rendering by the rendering device 400 will be exemplified. FIG. 19 is a partially enlarged view of the pachinko machine 10B in which the rendering device 400 and its peripheral configuration are viewed from the front, and FIG. 20 is a partial cross-sectional view taken along line AA of FIG. Since the basic structure of the pachinko machine is the same as that of the first embodiment, the description of these common configurations is incorporated.

  As shown in FIG. 19, the rendering device 400 in the present embodiment is arranged in the upper frame portion of the front door frame 14. The rendering device 400 includes a horizontally long display unit 401 that extends left and right along the upper frame portion (the upper edge of the window portion 21). The display unit 401 constitutes a part of the front cover body of the front door frame 14, and the front surface thereof is a half mirror (beam splitter) that transmits a part of the irradiated light and reflects the remaining part. Yes.

  As shown in FIG. 20, a light emitting substrate 440 on which a plurality of light emitters 441 (specifically, LEDs) are mounted on the left and right are provided behind the display unit 401. The light-emitting substrate 440 is fixed to the front cover body so that the mounting surface of the light-emitting body 441 faces the front side of the gaming machine, that is, faces the back surface of the display unit 401. The light emitting board 440 is electrically connected to the notification / production control device 143 and is configured to light up / blink based on a signal from the notification / production control device 143.

  The light emitted from the light emitting body 441 passes through the display portion 401 and is irradiated forward of the gaming machine, whereby the display portion 401 shines. Note that since the display unit 401 is a half mirror as described above, it is difficult or impossible to visually confirm the light emitting substrate 440 and the light emitter 441 through the display unit 401.

  In the present embodiment, a movable decorative body 410 that is movable in the longitudinal direction of the display unit 401 is disposed between the display unit 401 and the light emitting substrate 440. The decoration body 410 is supported by a slide rail 411 extending in the left-right direction so as to be slidable left and right. A motor 412 as a drive source for sliding the decoration body 410 along the slide rail 411 is supported on the slide rail. It is attached. The motor 412 is also electrically connected to the notification / production control device 143 in the same manner as the light emitting substrate 440, and the decorative body 410 is moved by receiving a drive signal from the notification / production control device.

  In this embodiment, an annular belt member (not shown) disposed along the slide rail 411 is used as a driving force transmission means. However, a driving force transmission method to the decorative body 410 is described. Is optional.

  Here, a positional relationship between the display region 401 and an irradiation region of light from the light emitting substrate 440 (specifically, the light emitter 441) will be described with reference to FIG.

  As described above, the front surface of the display unit 401 is a half mirror, but a part of the rear surface that is partially mirrored exists. Specifically, partition plates extending in the front-rear direction are formed at the left and right ends of the display unit 401, and the storage area of the decorative body 410 is partitioned by these partition plates.

  On the back surface of the display unit 401, a portion (storage region forming unit 403) constituting the partition region is a target of mirror processing, and the light from the light emitter 441 is irradiated forward of the gaming machine. Suppressed. In other words, the display unit 401 includes a storage area in which the front surface is a half mirror (the display region forming unit 402), and the front surface provided on both the left and right sides of the display region forming unit 402 is a half mirror / the rear surface is a mirror. And a forming unit 403.

  In the present embodiment, the decorative body 410 is formed to resemble a fish shape (see FIG. 19), and the position where the decorative body 410 faces the display area forming unit 402 when the light emitter 441 emits light. By passing through, the player can recognize that the fish shadow has passed through the display unit 401.

  As shown in FIG. 19, speakers 430 are respectively disposed on the left and right sides of the display unit 401 in the front door frame 14. The speaker 430 is electrically connected to the notification / production control device 143, and is configured to output BGM and sound effects according to the gaming situation.

  The front cover body of the front door frame 14 is formed with a sound deriving portion 405 for guiding sound from the speaker 430 to the front of the pachinko machine 10. The sound derivation portion 405 has a cylindrical shape formed in accordance with the outer shape of the cone paper of the speaker 430, and a through hole 406 penetrating in the front-rear direction is formed at the bottom thereof. Note that the partition portion described above does not transmit light (specifically, mirror processing is performed), and is restricted so that light from the light emitting substrate 440 does not reach the sound derivation portion 405 and the speaker 430 described above. ing.

  The speaker 430 in the present embodiment is also movable like the above embodiments. Specifically, a rail member 431 extending left and right is disposed on the back side of the light emitting substrate 440, and the rail member 431 enables the speaker 430 to move in the same direction as the moving direction of the decorative body 410. So that it is supported. A motor 432 is attached to the rail member 431 as a drive source for sliding the decorative body 410 along the slide rail 411. The motor 432 is also electrically connected to the notification / effect control device 143 in the same manner as the motor 412 for the light emitting board 440 and the decorative body 410, and the speaker 430 is connected based on a drive signal from the notification / effect control device. The position can be changed left and right. In the following description, the position of the speaker 430 that outputs sound through the sound deriving unit 405 is referred to as an initial position. In addition, although both the left and right speakers 430 are movable, in the following description, the movement of the right speaker 430 will be exemplified.

  Incidentally, the speaker 430 is arranged so as to be at the same height as the decorative body 410, and the height relationship in the vertical direction of the decorative body is maintained by making both rails 411 and 431 parallel. It becomes the composition which is done.

There are roughly three production patterns for the linked production of the speaker 430 and the decorative body 410 by the production device 400. In particular,
(1) Fully synchronized production (2) Delayed production (3) Reverse production.

  Hereinafter, the complete synchronous effect (1) will be described with reference to FIG. FIG. 21 is a schematic diagram showing an operation mode of the rendering device 400 when executing a completely synchronized rendering. FIG. 21 (a) → FIG. 21 (b) → FIG. 21 (c) → FIG. 21 (d) → FIG. ) → Production proceeds in the order of FIG.

  When the complete synchronization effect is executed, the light emitter 441 is first turned on. Thereafter, the right speaker 430 moves to a position where it overlaps the front and rear of the decorative body 410, and the decorative body 410 and the speaker 430 move from the right side to the left side while maintaining the positional relationship as shown in FIG. . As described above, the decorative body 410 imitates a fish and is arranged so that the fish faces the left side. That is, the moving direction of the decorative body 410 is set to be the same as the swimming direction of the fish.

  When the decorative body 410 leaves the storage area and moves to the front of the light emitting body 441, the light from the light emitting body 441 is blocked by the decorative body 410. Thereby, a fish shadow is projected on the display unit 401. Here, by continuously outputting the pseudo-sound effect generated when the fish swims from the speaker 430, the visual effect and the auditory effect are linked, and the relationship between the two becomes stronger. .

  Here, pores 404 and 442 are formed in the light emitting substrate 440 and the display unit 401 (specifically, the display region forming unit 402), so that sound from the moving speaker 430 can escape to the front side of the gaming machine. Has been. In particular, the pores 404 are set to be small so that the light emitting substrate 440 is difficult or impossible to visually recognize through the pores 404, so that it is difficult to directly confirm the light emitting substrate 440 and the decorative body 410 with the eyes. It has been devised.

  As shown in FIG. 21 (b) → FIG. 21 (c), by crossing the center of the gaming machine (a line assumed to have a player's face) with the output of sound effects from the speaker 430 being continued. The tone changes due to the Doppler effect.

  However, the gaming machine is set so that it is easier to play with the player's face in the center in the left-right direction of the gaming machine, but depending on the player's physique and posture, the player's face May deviate from the center line CL. Even in this case, since the movements of the speaker 430 and the decorative body 410 are actually linked, it is possible to allow variation in the position of the player's face in causing the change in the timbre. It has become.

  As shown in FIG. 21 (d) → FIG. 21 (e), after the decorative body 410 reaches the left storage area forming unit 403, the speaker 430 first returns to the initial position. At this time, the output of the sound such as the sound effect from the speaker 430 is temporarily interrupted, and after returning to the initial position, the output of the sound effect, the BGM, etc. is resumed in the same manner as the right speaker 430. Controlled by device 143.

  At the timing after the speaker 430 returns to the initial position, the light-emitting body 441 is temporarily turned off at the timing when the game round ends, and during that time, from FIG. 21 (e) to FIG. 21 (f). As shown, the decorative body 410 returns to the original position (right storage area forming unit 403). At this time, since the light emission of the light emitting body 441 is avoided, the shadow of the decorative body 410 is prevented from being reflected on the display unit 401.

  The rendition selected in response to each game round is given the possibility and relevance to the special gaming state. Here, the delay effect of (2) is set such that the degree of expectation for shifting to the special game state is higher than that of the complete synchronous effect of (1).

  When the delayed effect is executed, the outline is the same as the completely synchronized effect described with reference to FIG. 21, but the speaker 430 and the decorative body 410 slide and move while maintaining a state where they overlap each other. Instead, the slide movement is performed while maintaining a state slightly shifted left and right. More specifically, a delay process is performed on the motor 432 for the speaker 430 (see FIG. 20) so that the movement of the speaker 430 is slightly delayed with respect to the traveling direction. As described above, by causing the positional relationship between the speaker 430 and the decorative body 410 to be shifted, a change in timbre due to the Doppler effect is caused to deviate from a visual change. Thereby, diversification of production is realized.

  Further, as already described, the decorative body 410 according to the present embodiment is formed to imitate a fish, and the traveling direction thereof has a natural direction and an unnatural direction. Here, in the reverse effect of (3), the decoration body 410 is moved from the right storage area forming section 403 to the left storage area forming section 403 in advance during the turn-off period at the end of the game, and the left speaker 430 is arranged behind the decorative body 410, and when the production device 400 performs the reverse production, the decoration 430 is output while continuously outputting the pseudo sound effect generated when the fish swims from the speaker 430. The body 410 is moved to the storage area forming unit 403 on the right side. Thereby, the movement opposite to the movement of the normal fish is realized, and further diversification of the production is realized.

  According to the embodiment described above in detail, the following excellent effects are achieved.

  The position of the speaker 430 can be changed in conjunction with the movement of the decorative body 410. According to this configuration, it is possible to change the output location of the sound according to the position of the production target, and when performing the production that targets both visual and auditory senses, the sound corresponding to the production target and the production target It becomes possible to strengthen the relevance of. This enhances the sense of unity of the production and contributes to improving the player's attention to the production.

  For example, by adopting multiple speakers for the purpose of demonstrating the same function as the presentation function shown in this embodiment and making a difference in the output of each speaker, the output location of the sound moves. It is also possible to make an illusion as if it were. However, with such a configuration, the number of required speakers increases, and the load related to speaker output control (sound control) also increases. In this regard, if the loudspeaker itself is movable and moved in conjunction with the production target, it is possible to suitably avoid the occurrence of various inconveniences.

  In the case of improving the effect by changing the sound output location according to the position of the decorative body 410 using the movable speaker 430, the location that should be visually noticed is the decorative body 410 to the last. Here, if the player can easily see the movement of the speaker 430 itself, the player's line of sight is directed to the speaker 430, and the visual presentation effect given to the production target functions well. No longer. In this regard, occurrence of such inconveniences can be suitably avoided by adopting a configuration in which the speaker 430 is covered by the display unit 401, the light emitting substrate 440, and the like within the moving range.

  As the speaker 430 moves following the decorative body 410 while continuing to output sound, it is possible to express the sound as if it were a production target. When the sound source is a decorative body, a speaker may be mounted on the decorative body. Here, the operation speed of the decorative body tends to depend on the weight of the decorative body. For this reason, for example, mounting a speaker on a decorative body may increase the weight of the decorative body and prevent light movement. In this regard, by providing the movable speaker 430 separately from the decorative body 410 as described above, it is possible to ensure the cooperation between the sound and the movement while ensuring the light movement of the decorative body 410.

  Note that the decorative body 410 described in this embodiment has a configuration in which a natural traveling direction is specified in accordance with the shape thereof, but is not limited thereto. The shape of the decorative body 410 may be such that the above directionality does not occur. Further, for the decorative body 410 having directionality as shown in the present embodiment, an actuator such as a motor that changes the direction by rotating the decorative body 410 may be adopted.

  In addition, the decoration body 410 may be configured to stop at an arbitrary position within the movement range. For example, it is also possible to adopt a configuration in which an effect is provided such that the closer the decorative body 410 is to the left storage area forming unit 403, the higher the expected degree of transition to the special gaming state. In this case, it is possible to output sound as if it is linked to the movement of the decorative body 410 by arranging a large number of speakers in the moving direction and switching the speakers to be output. The production tends to be restricted from the relationship between the moving position of the body 410 and the number and arrangement of the speakers. In this regard, according to the configuration shown in the present embodiment, diversification of the stop position of the decorative body 410 can be easily realized.

<Fifth embodiment>
In the production device 400 shown in the fourth embodiment, the speaker 430 and the decorative body 410 are linked to each other. However, the interlocking target of the movable speaker does not have to be actual, and is visually recognized as a rendering target. Anything can be used. Therefore, in the rendering device 500 of the present embodiment, the configuration of the rendering device is different from that of the fourth embodiment so as to allow a more complicated movement of the target interlocking with the speaker. Therefore, the rendering device 500 and the configuration related thereto in the present embodiment will be described below with reference to FIG. Since the basic structure of the pachinko machine is the same as that of the first embodiment, the description is used for the common configuration, and the description is focused on the differences from the fourth embodiment. .

  In each of the embodiments described above, the symbol display device is configured by a liquid crystal display device. However, in the present embodiment, a thin symbol display device 510 is employed in order to perform the effect function well. Specifically, the symbol display device 510 is constituted by an organic EL. In the fourth embodiment, the decorative body 410 is the subject to be linked with the speaker. However, in this embodiment, the character image imitating a girl displayed on the display screen 510a of the symbol display device 510 is the subject to be linked. This is different from the fourth embodiment.

  As shown in FIG. 22, on the back side of the symbol display device 510, an audio output device 520 that constitutes the effect device 500 together with the symbol display device 510 is arranged so as to overlap the symbol display device 510.

  The audio output device 520 can output a sound based on a signal output from the notification / production control device 143, a horizontal rail 531 that holds the speaker 530 so as to be movable in the left-right direction, and can move the horizontal rail 531 up and down. A pair of left and right vertical rails 535 are provided. In addition, the audio output device 520 is connected to the notification / production control device 143, and when a drive signal is input from the notification / production control device 143, the first motor 533 as a drive source that moves the speaker 530 in the left-right direction. And a second motor 536 that is connected to the notification / production control device 143 and that drives the horizontal rail 531 up and down when a drive signal is input from the notification / production control device 143. The production control device 143 allows the position of the speaker 530 to be changed along the back surface of the symbol display device 510 to any position in the predetermined range.

  Here, the movement range of the speaker 530 is set in accordance with the display area ME of the character image (specifically, the mouth portion of the character image (hereinafter referred to as a specific portion TP)) in the symbol display device 510. When the character image (specific location TP) moves in the ME, the position of the speaker 530 is changed following the movement.

  A plurality of pores 511 penetrating in the front-rear direction are formed in the display area ME of the symbol display device 510. When sound is output from the speaker 530, the sound is delivered to the front of the gaming machine through the pores 511.

  Here, an interlocking effect using the effect device 500 is illustrated with reference to the schematic diagram of FIG. In FIG. 23, for convenience of explanation, a part of the structure such as the pore 511 and the rails 531 and 535 is omitted.

  The interlocking effects illustrated in FIG. 23 proceed in the order of FIG. 23 (a) → FIG. 23 (b) → FIG. 23 (c) → FIG. 23 (d) → FIG. 23 (e) → FIG. . Specifically, when the game turn is started, each symbol row that has been stopped and displayed until then is scrolled to the left and right (see FIG. 23A).

  After that, the scroll display is finished in the order of the upper symbol row → the lower symbol row, and as shown in FIG. 23B, the symbol combinations that can correspond to the transition to the special game state are stopped and displayed on the active line (so-called reach display). When a predetermined period elapses after shifting to reach display, a branch for determining whether or not to shift to super reach occurs. In the example of FIG. 23, the transition to super reach is confirmed, and the character image is displayed on the display screen 510a as an effect relating to the super reach. At the time of super reach transition, the symbols that have been displayed on the entire area of the display screen 510a are reduced and displayed at the corners of the display screen 510a, thereby ensuring the visibility of the character image.

  The outline of the display effect executed by the symbol display device 510 is determined by the notification / effect control device 143, and the content is also grasped by the notification / effect control device 143. When the character image is displayed, the notification / production control device 143 performs a process of moving the speaker 530 so as to be positioned behind the character image (specifically, the specific location TP). Thereby, as shown in FIG.23 (c), the speaker 530 will be located behind the specific location TP.

  In the present embodiment, the character image displayed after the transition to super reach moves the display screen 510a to the left and right while talking in a preset line. In order to realize such an effect, the position of the speaker 530 moves following the character image (specific portion TP) while the above-mentioned dialogue is output from the speaker 530 (FIG. 23 (c) → FIG. 23 (d). ) → See FIG. 23 (e)).

  As shown in FIG. 23 (e), as the character moves to the center of the display screen 510a and changes its posture (in accordance with the guts pose), the game results of the game times are displayed from the speaker 530. The corresponding dialogue (for example, “Super Lucky”) is output, and thereafter, the symbol that has been reduced and displayed is enlarged and displayed on the display screen 510a in a state where a symbol combination corresponding to the game result of the game time is formed.

  By moving the speaker 530 in accordance with the position of the character image displayed on the display screen 510a, the relationship between the image and the sound can be strengthened. Here, when the speaker 530 is disposed behind the symbol display device 510, the symbol display device 510 itself may be a factor that hinders the transmission of sound to the front of the gaming machine. In this regard, such inconvenience is less likely to occur by scattering the plurality of pores 511 in a range (display region ME) overlapping the moving range of the speaker 530 on the display screen 510a.

  Note that there is a glass panel 22 in front of the symbol display device shown in the present embodiment, and that sound from the speaker 530 is output so as to pass through an area surrounded by the game area. Become. For this reason, it is assumed that the sound is less likely to be transmitted to the player as compared to the case where speakers are arranged on the front door frame 14 and the outer frame 11 as shown in the above embodiments. Therefore, when adopting the configuration shown in the present embodiment, a highly directional speaker is adopted, or the sound insulation function of the glass panel 22 is increased in a sound range corresponding to the hitting sound of the game ball, and from the speaker 530. It is preferable to set the output sound so as to exclude the sound range in which the sound insulation function acts strongly.

<Sixth Embodiment>
In each of the above embodiments, a configuration is used in which various presentations are performed using a movable speaker. However, in this embodiment, a configuration in which another configuration is operated using the magnetic force of a magnet included in the speaker is employed. In this respect, the configuration is different from those of the respective embodiments. Specifically, by using the magnetic force of the speaker, it is possible to suitably exhibit the notification / production functions. Hereinafter, with reference to FIG. 24 and FIG. 25, the notification / production device 600 according to the present embodiment will be described with a focus on the main configuration for exerting the above functions. FIG. 24A is a partially enlarged view of the pachinko machine 10C as seen from the front of the notification / production device and its peripheral configuration in the sixth embodiment, and FIG. 24B is a schematic view showing a display board. FIG. 25 is a partial cross-sectional view taken along line BB in FIG.

  As shown in FIG. 24A, the notification / production device 600 is disposed in the upper corner of the front door frame 14 of the pachinko machine 10 so as to be the left and right objects. Since the right and left notification / effect device 600 has the same configuration, the following description will be made on the right notification / effect device 600, and the description on the left notification / effect device 600 will be omitted.

  The notification / production control device 143 has a speaker 610 disposed near the right edge of the gaming machine. The speaker 610 is accommodated in a space sandwiched between a base body 660 constituting the front door frame 14 and a front cover body 650 fixed to the base body 660.

  More specifically, as shown in FIG. 25, the front cover body 650 has a front portion facing the front side of the gaming machine and a side portion facing the side of the gaming machine, and has a curved surface shape connecting them. And the corner part.

  A partition portion 651 is formed on the front portion so as to protrude toward the base body 660, and the speaker 610 is accommodated in a space sandwiched between the front cover body 650 and the base body 660 by the partition portion 651. The accommodating portion 652 is partitioned. The housing portion 652 functions as an enclosure for the speaker 610.

  The speaker 610 is pivotally supported by a shaft pin 615 extending vertically, and is in a first state where the cone paper 610a faces the front side of the gaming machine and a second state where the cone paper 610a faces the side of the gaming machine. Switching is possible. A motor 616 is connected to the speaker 610 as a drive source when the speaker 610 is rotated, and the direction of the speaker 610 is changed by outputting a drive signal from the notification / production control device 143 to the motor 616. It is the composition to do. More specifically, the rotation range of the speaker 610 is limited to approximately 90 degrees by a stopper (not shown), and when the first drive signal is input from the notification / production control device 143, the speaker 610 is rotated counterclockwise. When the second drive signal is input, the speaker 610 is rotated clockwise.

  The output mode of the speaker 610 shown in this embodiment is controlled by the notification / production control device 143. Specifically, a sound such as a BGM or a sound effect is output when the effect is executed, and a sound such as a warning sound is output when an abnormality occurs in the pachinko machine 10C. The occurrence of an abnormality is monitored by the main controller 162. For example, when an occurrence of a clogged ball or a winning or bonus that should not occur originally occurs, the abnormality is detected in the main controller 162. It is determined that the error has occurred, and an abnormality detection command indicating that fact is output to the notification / production control device 143.

  It is effective to deliver a sound to the player when performing an effect by the speaker 610, and it is effective to deliver the sound to another player or a hall manager when performing abnormality notification. In view of such circumstances, in the present embodiment, when the abnormality notification is performed, the speaker 610 is rotated to change the direction from the front to the side.

  When the speaker 610 is in the first state in the front portion of the front cover body 650, a first through hole 655 is formed at a portion facing the cone paper 610a, and the speaker 610 is provided at the side surface portion and the corner portion. In the second state, second through holes 656 are respectively formed at portions facing the cone paper 610a. In the first state, sound effects, BGM and the like are mainly output to the front of the gaming machine through the first through hole 655, and in the second state, a warning sound is mainly output to the side of the gaming machine through the second through hole 656.

  Here, the holder 610b of the speaker 610 includes a cylindrical magnet as shown in the first embodiment. When the direction of the speaker 610 changes, the direction of the magnetic flux also changes, and the range affected by the magnetic field also changes. One of the features of the notification / production device 600 according to the present embodiment is that the display plate 620 is operated using this magnetic force.

  As shown in FIG. 24A, the display plate 620 has a long plate shape extending vertically, and is arranged in parallel with the speaker 610 across the partition portion 651. As shown in FIG. 24B, the display board 620 has one board surface serving as a first display surface (decoration surface) 621 for production, and the other board surface serving as a second display surface 622 for notifying abnormality. It has become. And it is attached to the front cover body 650 so that the plate | board surface may face the game machine front.

  Specifically, the display board 620 is formed with a shaft portion 625 protruding from the upper end portion and the lower end portion, and the shaft portion 625 is related to the bearing portions formed on the upper surface portion and the bottom surface portion of the front cover body 650. Match. Thereby, the display board 620 can be rotated in the horizontal direction about the axis extending vertically.

  In the front cover body 650, a portion inside the partition portion 651 (region other than the storage portion 652) is a storage region such as a light emitting substrate, and is transparent at least in a portion constituting the storage region. Sex has been granted. Thereby, the visibility of the display surfaces 621 and 622 of the display board 620 from the front of the gaming machine is ensured (see FIG. 24A).

  As shown in FIG. 25, a magnet 631 configured to generate a repulsive force between the two sides of the display panel 620 and the magnet of the speaker 610 is fixed, and the other side of the speaker 610 is fixed to the other side. A magnet 632 formed so as to generate an attractive force between the magnet and the magnet is fixed. Although not shown, a spring member is attached to bias the first display surface 621 of the display board 620 so that the first display surface 621 faces the front of the gaming machine and the second display surface 622 faces the rear of the gaming machine. The state facing the front of the gaming machine is configured to be a standby state.

  Here, with reference to the schematic diagram of FIG. 26, switching between the effect state and the notification state will be described.

  When the game is played without any abnormality, the display surface 621 of the display board 620 faces the front side of the gaming machine as shown in FIG. 26 (a), and is given to the display surface 621. The decoration is visible from the front of the gaming machine. In addition, the speaker 610 is in a state in which the cone paper 610a faces the front of the gaming machine, and BGM and sound effects are output toward the front of the gaming machine (player) through the first through hole 655.

  Here, when an abnormality occurs in the pachinko machine 10 </ b> C, an abnormality notification command indicating that fact is output from the main control device 162 to the notification / production control device 143. The notification / production control device 143 outputs a signal for causing the speaker 610 to generate a warning sound for abnormality notification and outputs a first drive signal to the motor 616 based on the reception of the abnormality notification command. Thereby, the speaker 610 rotates along the front cover body 650 and faces the game machine side.

  As shown in FIG. 26 (a) → FIG. 26 (b) → FIG. 26 (c), when the direction of the speaker 610 changes, the direction of the magnet (magnetic flux) changes accordingly. Thereby, the display board 620 will receive the influence of the said magnet. Specifically, the display plate 620 rotates so that the magnet of the speaker 610 and the magnet 631 repel each other and rotate in a direction opposite to the rotation direction of the speaker 610. The front cover body 650 (partition portion 651) is made of a synthetic resin material and has a configuration that does not hinder the magnetic force applied to the speaker 610.

  When display panel 620 rotates in conjunction with speaker 610, an attractive force is generated between the magnet of speaker 610 and magnet 632 of display panel 620. Thereby, the display board 620 that has been rotated by the repulsive force until then continues to rotate by the attractive force.

  Then, as shown in FIG. 26 (c), in a state where the speaker 610 faces sideways, the magnet of the speaker 610 and the magnet 632 of the display board 620 face each other with the partition portion 651 interposed therebetween, and the biasing force of the spring member Against this, the display board 620 is maintained with the second display surface 622 facing the front of the gaming machine.

  According to the sixth embodiment described in detail above, the following excellent effects can be expected.

  By making the speaker switchable between the first state and the second state in accordance with the gaming situation, it is possible to improve the auditory notification / production function. Here, a magnet is mounted on the holder 610b of the speaker 610, and when the speaker is changed from the first state to the second state, the positional relationship between the magnet and the magnets 631 and 632 of the display panel 620 changes, and the magnets. Attraction or repulsion occurs during By using the attractive force or repulsive force generated between the magnet and the magnetic body as a drive source that operates so that the direction of the display board 620 changes, it is possible to improve the notification / production function while suppressing the structure from becoming excessively complicated. Can contribute.

  In addition, by using the existing configuration (magnet) of the speaker 610 to change the orientation of the display panel 620, there are many configurations to be added such as a link structure for transmitting driving force. Can be suppressed. Thus, by suppressing the expansion of the occupation area of the structure concerning production | presentation and alerting | reporting, it can contribute to the improvement of the arrangement | positioning freedom degree of each each structure.

  In particular, when the speaker housing portion 652 (enclosure) is formed using the front cover body 650, it is preferable to make the housing space as close as possible to the closed space. In this regard, as described above, the function of the enclosure can be enhanced by eliminating the need for a link or the like that connects the speaker 610 and the display board 620.

  When the magnetic force is used as a power source for the display board 620, the direction in which the display board 620 operates (the direction of the magnetic flux) and the operation direction of the speaker 610 coincide with each other due to the attractive or repulsive force generated between the magnets. Returning the speaker 610 to the first state is likely to be hindered. In this regard, by configuring each of the above directions to be different directions, it is possible to suppress the magnetic force from becoming a factor that prevents the speaker 610 from returning to the first state.

  The effect of magnetic force increases as the distance between magnets decreases. That is, the influence of magnetic force is maximized when both are in contact. Here, a strong magnetic force is beneficial when used as a power source, but prevents the speaker 610 from returning to the first state or keeps it in the first state under other circumstances. It is assumed that it becomes a factor to prevent this. Therefore, it is possible to suppress an adverse effect due to magnetic force by adopting a configuration in which a gap is maintained between the magnet and the magnetic body regardless of whether the speaker 610 is in the first state or the second state. Become.

  When the direction of the display panel 620 is changed by the attractive force or repulsive force generated between the magnets based on the switching between the first state and the second state of the speaker 610, a certain amount of magnetic force is applied to increase the action of the attractive force or repulsive force. It is preferable to employ a strong magnet. However, if such a strong magnetic force is adopted, there is a high possibility that the influence will affect the behavior of the game ball moving in the game area. Since the movement of the game ball is related to the profit of the player, it is not preferable that such an effect occurs. Therefore, if the speaker 610 is in the first state / second state as shown in the present embodiment or if the magnetic field of the magnet built in the speaker 610 does not reach the game area when switching, The influence can be eliminated and the possibility of causing a disadvantage to the player can be suppressed.

  It should be noted that, in order to avoid an abnormality based on an illegal act being detected and anomaly notification being executed in the game hall, when the fraudulent person performs the anomaly notification, a wire is provided through an audio output hole (for example, through hole 655). There is a possibility that an illegal tool such as the above may be inserted to destroy a speaker (specifically, cone paper). Such an action is likely to be performed immediately before the abnormality notification is executed because the sound is not output properly and is unnatural when performed in a normal time.

  Therefore, a shielding member such as a plate member may be disposed between the above-described through hole 656 and the cone paper 610a with the speaker 610 facing sideways. According to such a configuration, for example, by securing a gap between the shielding member and the through hole 656 and the cone paper 610a, it is possible to make the illegal act difficult while ensuring the output function of the abnormality notification sound through the through hole 656. can do.

<Seventh embodiment>
In each of the above embodiments, improvement of the notice and performance function is realized by using a speaker to improve the degree of attention to the game. However, in this embodiment, the performance function is performed using an operation switch unit for performance. By improving the game, attention is paid to the game.

  Specifically, in order to make the player expect to enter an opening / closing execution mode that is more advantageous to the player than the normal gaming state, an effect corresponding to the operation based on the operation switch unit being operated by the player Is performed on the display screen of the symbol display device.

  Thus, in a gaming machine that employs a production operation switch unit, it is an important issue how to increase the player's attention to the game using the operation switch unit. Here, there is a concern that simply performing a specific effect according to the operation of the operation switch unit will make the operation monotonous and the freshness will be weakened, and the interest in the operation itself is likely to decrease. In other words, even if the player is prompted to perform an operation, it is assumed that the operation is performed halfway and it is difficult to perform the function of improving the degree of attention to the game by the operation switch unit. Therefore, there is still room for improvement in using the operation switch unit to increase the degree of attention to the game.

  Therefore, in the present embodiment, by improving the configuration of the operation switch unit, improvement in the degree of attention to the game using the operation switch unit is suitably realized. Hereinafter, the configuration of the operation switch unit 700 in the present embodiment will be described with reference to FIGS. 27 and 28. FIG. 27 is a front view of the pachinko machine 10D according to the present embodiment, FIG. 28A is an enlarged view of the periphery of the operation switch unit 700, as viewed in the direction of the arrow Z in FIG. 27, and FIG. FIG.

  As shown in FIG. 27, the front door frame 14 of the pachinko machine 10D is provided with an operation switch unit 700 that is manually operated by a player. The operation switch unit 700 is an operation device for a player to give a predetermined instruction during the progress of the game for the purpose of giving a predetermined effect on the display screen of the symbol display device 91 (see FIG. 8). is there.

  As shown in FIG. 28 (a), the operation switch unit 700 in the present embodiment is disposed on the upper bulging portion 31 of the front door frame 14, specifically, a portion located in front of the upper plate 33. The upper bulging portion 31 is formed with a housing portion 31 a for housing the operation switch unit 700. The accommodating portion 31a has an opening formed in the upper surface portion of the upper bulging portion 31, and a part of the operation switch unit 700 accommodated in the accommodating portion 31a (one of the operation portions 701 described later) is formed. Part) is exposed upward through the opening.

  As shown in FIG. 28 (b), the operation switch unit 700 includes an operation unit 701 that is pressed downward by a player and a holder unit 702 that holds the operation unit 701 in a movable manner. The operation switch unit 700 and the upper bulging portion 31 are integrated by fixing 702 to the upper bulging portion 31.

  The holder part 702 has an annular ring part 710 formed along the opening of the accommodating part 31a, and the operation part 701 has a button member 720 protruding from a central opening 711 formed in the ring part 710. The button member 720 has a hollow shape opened to the back side of the housing portion 31a, and a part of the open portion is covered with an annular lid 730 fixed to the button member 720.

  The lid 730 is formed with a plurality of cylindrical portions 731 that stand on the side opposite to the button member 720 side, and projecting portions 713 formed on the bottom plate portion 712 of the holder portion 702 with respect to each cylindrical portion 731. It is inserted. The protrusion 713 has its outer peripheral surface in contact with the inner peripheral surface of the cylindrical portion 731, and thus the movement direction of the operation portion 701 (button member 720) is defined to be the vertical direction.

  A spring member 741 is built in the space surrounded by the cylindrical portion 731. Due to the biasing force of the spring member 741, the operation portion 701 is biased in a direction (upward) protruding from the central opening 711.

  The holder portion 702 is provided with an abutting portion 714 that abuts against a flange portion 721 formed at the lower end edge of the button member 720 from the front side (upper side) in the protruding direction, and the flange portion 721 abuts. By hitting the portion 714, further protrusion is restricted. That is, the contact portion 714 has a function of defining the maximum protruding position of the operation portion 701.

  In the present embodiment, a spacer member 745 is interposed between the flange portion 721 and the abutting portion 714. Normally, when the flange portion 721 abuts on the spacer member 745, the button member 720 normally projects. Is stipulated.

  The spacer member 745 is movably provided between a standby position interposed between the flange portion 721 and the contact portion 714 and a retracted position not interposed between the flange portion 721 and the contact portion 714. The driving means (specifically, the motor 746) for driving the spacer member 745 is electrically connected to the notification / production control device 143, and a drive signal is output from the notification / production control device 143 to the motor 746. As a result, the spacer member 745 is switched to the standby position / retracted position. That is, the protrusion amount of the operation unit 701 is controlled by the notification / production control device 143.

  When the operation portion 701 is pressed, the operation portion 701 moves backward against the urging force of the spring member 741, and the distal end portion of the cylindrical portion 731 is moved to the bottom plate portion 712 of the holder portion 702. The further movement will be controlled by contact | abutting with respect to it. That is, the position where the tip of the cylindrical portion 731 comes into contact with the bottom plate portion 712 is the maximum pressing position of the operation portion 701.

  The operation switch unit 700 includes a position detection sensor 708 that detects that the operation unit 701 is located at the maximum projecting position, and a position detection sensor 709 that detects that the operation unit 701 is located at the maximum pressing position. . These position detection sensors 708 and 709 are electrically connected to the notification / production control device 143, and the notification / production control device 143 has an operation unit 701 based on a detection signal from the position detection sensor 708. Is configured to detect that the operation has been performed based on a detection signal from the position detection sensor 709.

  One feature of the operation switch unit 700 according to the present embodiment is that the protruding amount (operation stroke) of the button member 720 changes according to the game situation. More specifically, when an operation effect using the operation switch unit 700 is performed, an apparent change that increases the operation stroke of the operation switch unit 700 occurs when a predetermined condition is satisfied.

  When the operation stroke of the operation switch unit 700 is increased, the portion of the button member 720 that has been buried in the accommodating portion 31 a until then protrudes upward from the upper surface portion of the upper bulging portion 31. In the present embodiment, in consideration of such circumstances, when the operation stroke of the operation switch unit 700 is increased, a specific display effect is executed in the internal space of the button member 720. I am trying. Hereinafter, the characteristic configuration and the premise configuration will be described.

  The upper bulging portion 31 is formed using a colored opaque synthetic resin material, and a light shielding coating is applied to the upper surface of the ring portion 710 of the holder portion 702. For this reason, about the operation part 701, it is difficult or impossible to visually recognize other than the part protruding from the central opening 711.

  On the other hand, the button member 720 is formed using a transparent synthetic resin material. Here, the inner space of the button member 720 is partitioned into the operation surface portion 722 side and the lid body 730 side at the portion located on the substantially same plane as the upper surface of the upper bulging portion 31 and the upper surface of the ring portion 710 (up and down A partition portion 723 is formed. The partition portion 723 has a flat plate shape, and a light diffusion portion for diffusing light is formed on each plate surface. Further, the partition portion 723 is formed of a colorless and opaque synthetic resin material through the partition portion 723. A function of restricting the region below the portion 723 so as to be difficult or impossible to visually recognize is provided.

  A light emitting substrate 750 on which a light emitting body 751 that irradiates light toward the partition portion 723 is mounted is attached to the ring portion 710 described above. The light emitting substrate 750 is arranged at a plurality of locations (specifically, four locations on the front, back, left, and right), and the light gathers at the center of the partition portion 723 from different directions. The light that has reached the partition portion 723 is diffused when passing through the partition portion 723, and the diffused light reaches the operation surface portion 722 to make it appear as if the operation surface portion 722 emits light. Is possible.

  Here, when the operation stroke of the operation unit 701 is expanded, as the operation unit 701 moves, the location where the light has gathered so far is detached from the partition unit 723 and below the partition unit 723. It will shift to. That is, although the focal point of the light does not change, the partition 723 that has been located at the focal point by the movement of the operation unit 701 is shifted upward, and the focal point is lower than the partition 723 in the button member 720. It will move to area | region IE.

  An effect device 760 is provided on the bottom plate portion 712 of the holder portion 702. The rendering device 760 is positioned above the base body 761 and the base body 761 provided so as to be sandwiched between the bottom plate portion 712 and the cylindrical portion 731 of the lid body 730, and is formed so as to be able to pass through the central opening of the lid body 730. The decorative body 762 and a solenoid 763 as a driving means for moving the decorative body 762 up and down. The solenoid 763 is connected to the notification / production control device 143. When a drive signal is input from the notification / production control device 143, the solenoid 763 enters an excited state and can raise the decorative body and the base body 761. It is comprised so that it may become.

  Hereinafter, with reference to the schematic diagram of FIG. 29, a display effect executed by the operation switch unit when the operation stroke is enlarged will be described.

  When the game time in which the effect related to the operation stroke expansion is started, light is emitted from the light emitter 751 at a preset timing from the start of the game time (see FIG. 29A). As a result, the operation surface portion 722 emits light. Under such circumstances, the upper surface of the upper bulging portion 31, the upper surface of the ring portion 710, and further the partition portion 723 are restricted so that it is difficult or impossible to visually recognize the decorative body 762 disposed in the internal region IE.

  Thereafter, when the operation stroke is expanded, a drive signal is output to the motor 746 (see FIG. 28), and the spacer member 745 moves from the standby position to the retracted position. As a result, the button member 720 is raised by the biasing force of the spring member 741, and the contact target of the flange portion 721 of the button member 720 is changed from the spacer member 745 to the ring portion 710. As a result, the operation unit 701 reaches the maximum protruding position.

  When the operation part 701 reaches the maximum projecting position, the internal area IE becomes visible through the side surface of the button member 720 (the part below the partition part 723), and the focus of light from the light emitter 751 is focused on the internal area IE. (In detail, the region is located above the upper surface of the upper bulging portion 31), and the inner region IE is brightly illuminated (see FIG. 29B).

  When the operation unit 701 reaches the maximum projecting position, information indicating that fact is output from the position detection sensor 708 to the notification / production control device 143, and the notification / production control device 143 has the maximum operation unit 701 without delay. It is grasped that the protruding position has been reached. As a result, a driving signal is output from the notification / production control device 143 to the solenoid 763, and the decorative body 762 and the base body 761 are raised to predetermined positions. Specifically, the peripheral portion of the base body 761 comes into contact with the cylindrical portion 731 of the lid body 730 from below, and the further rise is restricted.

  As shown in FIG. 29C, when the decorative body 762 reaches the upper limit position, the decorative body 762 overlaps the focal point of the light from the light emitting body 751 and the decorative body 762 is lit up. Thereby, the visibility of the decorative body 762 from the outside of the operation switch unit 700 is improved, and the player can visually confirm the decorative body 762 incorporated in the button member 720.

  In addition, when the notification / production control device 143 recognizes that the operation unit 701 has reached the maximum protruding position without delay, the notification / production control device 143 operates the operation switch on the display screen of the symbol display device 91 from the display control device. A command for displaying an image or message suggesting the pressing operation of the unit 700 is output.

  As shown in FIG. 29 (c) → FIG. 29 (d), when a pressing operation is performed by the player, the operation unit 701 is lowered. At this time, the peripheral edge portion of the base body 761 is pushed downward by the cylindrical portion 731 of the lid body 730, and the base body 761 and the decorative body 762 are lowered together with the operation portion 701. When the position detection sensor 709 confirms the pressing operation of the operation unit 701, a signal indicating that is output from the position detection sensor 709 to the notification / production control device 143. Based on the signal, it is understood that the operation has been performed.

  Thereafter, the notification / production control device 143 outputs a drive signal to the motor 746 to return the spacer member 745 from the retracted position to the standby position, and further stops output of the drive signal to the solenoid 763 so that the solenoid 763 is turned off. By setting the excitation state, the decorative body 762 and the like are put on standby to the initial position.

  When the player releases the operation switch unit 700 to release the pressed state, the operation unit 701 is lifted by the biasing force of the spring member 741, and the flange portion 721 of the button member 720 is returned to the standby position. Abut. As a result, the return to the initial state shown in FIG. 29A is completed.

  According to the seventh embodiment described in detail above, the following excellent effects can be expected.

  When the protruding amount of the operation switch unit 700 is increased and the operation stroke is expanded, the button member 720 that has been hidden so as not to be visible by the upper surface of the upper bulging portion 31 or the shielding portion such as the holder portion 702 until then. A part of can be visually recognized. As described above, the portion hidden in the initial state protrudes from the accommodating portion 31a due to the above change, so that the internal region IE of the button member 720 can be visually recognized through the hidden portion. A display effect using the body 762 will be executed. As described above, the display effect is executed in the inner area IE of the button member 720, thereby improving the degree of attention to the operation switch unit 700. For example, a change in the operation stroke of the operation switch unit 700 is overlooked. Can be suppressed. As a result, the operation of the operation switch unit 700 can be prompted.

  In the configuration in which the button-type operation unit 701 (button member 720) is provided and the operation unit 701 pops out so that the operation stroke is increased, the internal region thereof is compared with a general operation button in which the operation stroke does not change. It tends to be large. In view of such structural features, it is easy to secure the size and operating area of the decorative body 762 that operates in the internal area IE. Therefore, the display effect using the built-in type decorative body 762 can be made to have a strong impact, and the above-described attention degree improving effect can be suitably exhibited.

  In the configuration in which the decorative body 762 and the operation unit 701 are lifted independently, relative displacement between the operation means and the movable body is allowed. This makes it possible to match or shift the timing at which the operation stroke of the operating means increases and the movement timing of the movable body.

  For example, in the case where an effect that is highly likely to correspond to a privilege such as a transition to a special gaming state that is more advantageous than usual is given to the player, the operation unit 701 and the decorative body 762 By deliberately increasing the shift in the movement timing (by increasing the degree of delay), it is possible to contribute to diversification of the production mode.

  Further, since the operation switch unit 700 is easily increased in size as compared with the above general operation means, there is a concern that the weight is likely to increase. When executing the above-described increase in the operation amount, it is preferable that the operation unit 701 can be moved to a certain degree of speed in consideration of, for example, conspicuous changes in appearance. In this regard, as shown in the present embodiment, if the attachment object of the decorative body 762 is the upper bulging portion 31 side and can be moved upward independently of the operation portion 701, the weight of the operation portion 701 is increased. It can be suppressed and contribute to the solution of the above problems. In particular, in recent years, there has been a tendency to increase the size of the operation unit, but a practically preferable configuration is realized by applying the technical idea shown in the present embodiment to such a large operation unit. it can.

  A certain degree of freedom is set for the operation timing of the operation unit 701. Here, if the return of the decorative body 762 described above is delayed with respect to the movement of the operation unit 701, the partition portion 723 may collide with the decorative body 762, and the decorative body 762 may be damaged. In this regard, when the operation unit 701 is pressed, the base body 761 integrated with the decorative body 762 is pressed by the operation unit 701, and the two are integrally lowered. The occurrence of various inconveniences caused by it can be suitably avoided.

  When the operation unit 701 is displaced by a pressing operation, a guide surface may be formed in accordance with the outer peripheral surface of the operation unit 701 (specifically, the button member 720). In such a configuration, there is no need to provide the operation unit 701 with a configuration for restricting the displacement direction of the operation unit 701 to be a predetermined direction, and a wide area where the above-described display effect can be performed is ensured. Is possible.

  It is not preferable that the inside of the operation unit 701 (particularly the decorative body 762) be visible when the effect by the effect device 760 is not executed. In this regard, a partition portion 723 is provided at a position that divides the inside of the operation portion 701 into a region on the operation surface portion 722 side and a region on the rendering device 760 side, so that it is difficult or impossible to visually recognize the internal region IE in the partition portion 723. It is possible to avoid the above inconveniences by providing a function for regulating the above.

  Moreover, the light diffusion function is given to the partition part 723, and it becomes possible to expand the light arrival position on the operation surface part 722 as compared with the case where the light diffusion function is given to the operation surface part 722 itself. Thereby, light can be delivered to a wide area of the operation surface portion 722 and contribute to light emission of the operation surface portion 722.

  Further, in the configuration in which the operation stroke of the operation unit 701 increases, the operation unit 701 becomes large and it is difficult to ensure the strength of the operation unit 701 itself. Therefore, as shown in this feature, when the partition portion 723 is provided inside the operation portion 701, the partition portion 723 is provided with a function as a reinforcing means for suppressing deformation of the operation portion 701, and the strength of the operation portion 701 is increased. It is possible to contribute to securing.

<Eighth Embodiment>
In the eighth embodiment, when the operation stroke of the operation unit 701 is expanded, the rendering device 760 (specifically, the decorative body 762) can be visually recognized, thereby improving the appearance of the operation unit 701 and operating switches. Although the configuration that increases the degree of attention to the unit 700 is used, in the present embodiment, the configuration corresponding to the rendering device 760 provided to improve the level of attention is different from the eighth embodiment. Therefore, the operation switch unit 700X in the present embodiment will be described below with reference to the schematic diagram of FIG. The main configuration of the operation switch unit 700X is the same as that of the operation switch unit 700. Therefore, description is used about these common structures.

  As shown in FIG. 30A, in the present embodiment, speaker 761X constituting rendering device 760X is arranged below speaker unit 700X and in the upper bulging portion 31. The speaker 761X is rotatably held by a shaft pin extending to the left and right, and is arranged so that the cone paper faces the front of the gaming machine in a situation where the stroke expansion effect is not executed. Although not shown in the drawing, a pore is formed in a portion of the upper bulging portion 31 facing the cone paper, and sound from the speaker is output to the front of the gaming machine through the pore.

  About the upper bulging part 31, in order to accommodate the said speaker unit 700X and the top plate 33, a certain amount of internal space is ensured. By arranging the speaker 761X in this space, the upper bulging portion 31 functions as an enclosure, and the sound quality is improved.

  The rendering device 760X includes a drive motor 763X that rotates the speaker 760X. The drive motor 763X is connected to the notification / production control device 143. When a drive signal is input from the notification / production control device 143, the speaker 760X has a cone paper facing the front of the gaming machine. It is possible to switch between the state and the second state in which the cone paper faces the speaker unit 700X side (upward). As shown in the seventh embodiment, when an operation amount change effect that increases the operation stroke of the operation unit 701 is executed, the orientation of the speaker 760X so that the cone paper faces the speaker unit 700X side. Is changed.

  A central opening formed in the lid 731 constituting the operation unit 701 is blocked by a sheet material 765X (specifically, a film material). The sheet material 765X can be easily bent and deformed (elastically deformed) by applying an external force, and the internal region IE is closed by the sheet material 765X. A large number of reflecting pieces 762X (specifically, gold foil) are enclosed in the internal region IE.

  When the operation stroke expansion effect is executed as described above and the operation unit 701 is raised and the internal area IE becomes visible from the player, the speaker 760X is switched to the second state accordingly. And a sound will be output in the said 2nd state.

  The speaker 760X described in this embodiment is a low-frequency subwoofer, and vibrations generated in response to sound output are transmitted to the sheet material 765X so that the sheet material 765X is bent and deformed. As a result, the reflecting piece 762X placed on the sheet material 765X soars upward with the partition 723 as the upper limit.

  These reflection pieces 762X soar, fall by their own weight, are pushed again by the sheet material 765X, and rise. In this process, light from the light emitter 751 is applied to the reflecting piece 762X, and a whirling occurs in the internal region IE of the operation unit 701.

  In the present embodiment, when outputting sound in the second state, as shown in the third embodiment, the sound frequency is changed from the audible region to the non-audible region, and the volume is further increased. Therefore, it is devised to increase the vibration (external force) transmitted to the sheet material 765X. This makes it difficult for the inconvenience that the reflecting piece 762X does not perform well.

  Further, the upper surface of the lid body 731 has a mortar shape that is inclined downward toward the central opening (sheet material 765X), and a function of returning the reflecting piece 762X that has risen and dropped onto the sheet material 765X is provided. ing. As a result, even if the light effect function using the reflective piece 762X is repeatedly performed, it is difficult for the inconvenience that the function is not performed well.

  According to the production device 760X described in detail above, the sound production function can be more suitably exhibited by causing the upper bulging portion 31 in which a certain amount of space is formed to function as an enclosure for a speaker. ing. A practically preferable configuration is realized by using the speaker 761X as a power source for the reflecting piece 762X. In particular, when the speaker 761X is in the second state, the vibration from the speaker 761X propagates to the operation unit 701, so that the operation unit 701 itself can be vibrated. For example, an operation stroke expansion effect is performed. The vibration effect of the operation unit 701 can be realized by setting the speaker 761X in the second state and outputting sound in a situation where the operation is not performed. Thereby, it is possible to make the production function related to the operation switch unit 700X more various. In addition, when the said modification is employ | adopted, it is possible to make a vibration effect function stand out by outputting a sound with the frequency which belongs to a non-audible area | region.

<Other embodiments>
In addition, it is not limited to the description content of each embodiment mentioned above, For example, you may implement as follows. Incidentally, the configurations of the following different modes may be applied individually to the configurations of the above embodiments, or may be applied in combination with each other.

  (1) In the first to third embodiments described above, the recipient of the wind generated from the speaker unit 250 is the player's hand, but a part where the player can feel a tactile change (for example, a face or the like) If the target is the part of the skin that will be exposed), it is sufficient. For example, as described above, when the wind is blown to the player's face (the space in front of the game area), the speaker unit 250 has a wind effect function on the speaker arranged at the top of the gaming machine. It is good to give. Further, the position of the player's face varies depending on the posture during the game and the player's physique. Therefore, when aiming at a part where the position is not clearly determined, a wind effect function is provided to both the left and right speakers, and the wind from each speaker intersects in a space located in front of the game area It is preferable that

  In addition, it is also possible to change the arrangement target of the speaker unit 250 from the outer frame 11 to the gaming machine main part 12.

  (2) When the presence or absence of a wind blow is related to the development of a game, a player who is familiar with the use of a gaming machine confirms the presence or absence of the wind output by holding his hand over the spout Conceivable. In view of such circumstances, even if the wind blows toward a predetermined location, it is possible to contribute to the improvement of interest even if the location is not set on the player's skin. is there.

  However, in such a configuration, since the effect by the wind functions only by the player's active action, there is a concern that the above function does not work well for game beginners who are not familiar with the specifications of the gaming machine. Therefore, as shown in the above-described embodiment, it is desirable to devise so that the wind reaches an operation handle or the like where a part of the player's body can be easily located when playing a game.

  (3) In the first to third embodiments, the speaker 251 is configured to be pivotable, and the auditory presentation function and the tactile presentation function are exhibited by switching the direction. It is only necessary that the two rendering functions can be switched, and the operation mode of the speaker 251 is not limited to the rotary type. For example, the speaker can be a slide type.

  (4) In the first to third embodiments, the configuration is such that the wind is generated using the speaker 251 (woofer) for low-frequency range reproduction, but the type of speaker is not limited to that for low-frequency range reproduction. .

  However, when an attempt is made to generate wind using a loudspeaker for middle and high range reproduction, the intensity of the wind tends to decrease at the same volume because the frequency band increases. In such a case, it is necessary to take measures such as increasing the volume or increasing the size of the speaker. Here, it is not preferable to increase the size of the speaker itself because it becomes a factor that increases the restrictions on the arrangement of the speaker. It is feared that increasing the volume tends to reduce attention to the sound effect and decrease the attention to the wind effect. Is done. Therefore, in the case of employing the different type of speaker, as shown in the third embodiment, the volume is increased after the shift to the frequency belonging to the non-audible region at the time of executing the wind effect. Good.

  (5) In the fourth embodiment, the display unit 401 is a half mirror, and the silhouette of the decorative body 410 disposed behind the display unit 401 is visible by the backlight (light emitting body 441). It is also possible to form the part 401 with a transparent resin material or the like so that the decorative body 410 is directly visible. However, when the decorative body returns to the position before the movement, the movement can be seen as a factor that hinders the improvement of interest. Therefore, it is desirable that the visibility of the decorative body be ensured by lighting the backlight as described in the above embodiment.

  (6) In the fourth embodiment, the speaker 430 has a function of outputting BGM and sound effects under the situation where the speaker 430 is disposed at the standby position. It is also possible to use a speaker dedicated to the decorative body 410 that generates sound when interlocking.

  (7) In the fourth embodiment, the rendering device 400 including the decorative body 410 and the speaker 430 is arranged on the upper frame portion of the front door frame 14. However, this arrangement is arbitrary. For example, you may arrange | position to the lower frame part in the front door frame 14, and may arrange | position to the right and left frame part extended up and down. However, when such an arrangement change is performed, it is desirable to set the movement range of the decorative body 410 and the speaker 430 so as to cross the center of the gaming machine (specifically, the gaming area) in the vertical direction or the horizontal direction. preferable.

  (8) In the fourth embodiment, the speaker 430 is arranged behind the light emitting board 440 to prevent visual confirmation of the speaker from the front of the gaming machine. Is not necessarily provided to the light emitting substrate 440, and a shielding portion that makes the speaker 430 difficult or impossible to visually recognize may be provided separately.

  (9) In the fifth embodiment, the image displayed on the display screen 510a so as to be interlocked with the speaker 530 is not limited to the character. The image may be an image of a vehicle such as a car or an airplane as long as it changes at least in shape and position.

  (10) In the above-described fifth embodiment, it is assumed that a plurality of movement modes of the character image are set (assuming diversification of effects), and a character image (specifically, a specific location TP) is generated in each movement pattern. Although the trajectory to move is allowed to be differentiated, the present invention is not limited to this. For example, when the motion of the character image is linear, it is not necessary to change the position of the speaker 530 vertically and horizontally using a plurality of slide rails, and the configuration can be simplified.

  (11) In the fifth embodiment, when the character image moves in the depth direction and changes with enlargement / reduction, the output level of the sound volume is adjusted accordingly, and the effect target (display image) is displayed. ) And sound can be further strengthened. In this case, the speaker 530 itself can be moved back and forth. However, since the sound is assumed to pass through the symbol display device 510, the distance between the speaker 530 and the symbol display device 510 may be increased. It is assumed that the sound spreads and becomes a factor that weakens the orientation. Therefore, such a change in the depth direction is preferably dealt with by adjusting the volume of the speaker 530.

  (12) In the configuration shown in the fifth embodiment, a cover attached to the speaker 530 is added, and the cover 511 covers (closes) the pores 511 not facing the speaker 530 from behind. A configuration is also possible. Thereby, the origin of sound can be made clearer.

  (13) In the fourth and fifth embodiments, the speakers 430 and 530 are moved while the sound output is continued. However, the sound may be output for each specific movement point.

  (14) In the sixth embodiment, the display plate 620 is moved using the magnetic force of the speaker 610. However, the present invention is not limited to this, and the speaker itself is moved by the magnetic force of the speaker. It is also possible.

  For example, it is possible to incorporate a speaker in an operation button or the like used at the time of a game effect, and to project the operation button so that the operation stroke of the operation button increases when the direction of the speaker changes.

  (15) In the seventh embodiment, the decoration body 762 is illuminated by the light from the light emitter 751 disposed around the operation unit 701. However, it is sufficient that at least the decoration body 762 can be seen. Therefore, the light emitter may be built in the decorative body 762.

  (16) In the seventh embodiment, the drive unit is individually provided so that the decorative body 762 rises independently of the operation unit 701. However, the drive unit for the decorative body 762 and the drive unit for the operation unit 701 are provided. The drive unit may be shared. For example, the decorative body 762 can be fixed to the operation unit 701.

  (17) In the seventh embodiment, when the operation unit 701 is pressed by the player in a situation where the operation stroke is enlarged and the decorative body 762 reaches the upper limit position, the operation unit 701 Although the decorative body 762 descends in conjunction with the structure, the output of the drive signal to the solenoid 763 is stopped when, for example, the position detection sensor 708 confirms the movement of the operation unit 701 from the maximum projecting position. Thus, the decorative body 762 can be individually lowered.

  (18) Other types of pachinko machines different from the above-described embodiments, such as pachinko machines that release a predetermined number of times when a game ball enters a specific area of a special device, or games in a specific area of a special device The present invention can also be applied to a pachinko machine that generates a big hit when a ball enters, a pachinko machine equipped with another accessory, an arrangement ball machine, a sparrow ball, and the like.

  Also, a non-ball-type gaming machine, for example, a plurality of reels with a plurality of types of symbols attached in the circumferential direction, starts rotation of the reel by inserting a medal and operating a start lever, and a stop switch is operated. If a specific symbol or a combination of specific symbols is established on the effective line visible from the display window after the reel has stopped after a predetermined time has passed, a privilege such as paying out medals is given to the player The present invention can also be applied to a slot machine.

  In addition, a pachinko machine and a slot machine that have a take-in device and start rotation of a reel by operating a start lever after a predetermined number of game balls stored in the storage unit are taken in by the take-in device The present invention can also be applied to a gaming machine in which is integrated.

<Invention Group Extracted from Each Embodiment>
Hereinafter, the characteristics of the invention group extracted from each of the above-described embodiments will be described while showing effects and the like as necessary. In the following, for easy understanding, the corresponding configuration in the above embodiment is appropriately shown in parentheses, but is not limited to the specific configuration shown in parentheses.

  The following feature group A to feature group C are: “Some gaming machines such as pachinko machines have a game board having a game area formed on the front surface mounted on a frame. Based on the player's launch operation. By determining whether or not to change to a special game state that is more advantageous to the player than the normal game state by winning a game ball that has been launched in the game zone provided in the game area, Bonuses such as payout are given to the player, and in this type of gaming machine, the result of the above-mentioned lottery drawing is displayed on an image display device such as a liquid crystal screen, for example, in the process of displaying the result of the lottery drawing In addition, a display effect using a character, a design, or the like is executed for the purpose of suggesting whether the game time being executed corresponds to a winning result or a winning result, etc. Various productions depending on the game situation Is not limited to the light effect using the image display device, but the sound effect using the speaker device is adopted, and the degree of attention to the game effect is improved by performing visual and auditory effects. Here, in the conventional gaming machine as described above, it cannot be said that the presentation effect by the speaker device is sufficiently exhibited, and there is still room for improvement. It has been made.

<Feature A group>
Feature A1. A speaker (speaker 251) having a vibration part (cone paper 251b) and generating sound by vibration of the vibration part;
A gaming machine having a wall surface portion (overhanging portion 265) facing the front side of the gaming machine and a housing portion (case body 252) for housing the speaker behind the wall surface portion,
Switching means (speaker drive unit 301) for switching the state of the speaker to a first state and a second state in which the position or orientation of the speaker is different from the first state,
When the speaker is in the second state in the wall surface portion, the speaker is provided at a location facing the vibration portion of the speaker, and has a ventilation hole (through hole 266) penetrating inside and outside the housing portion,
In the second state, when the wind is generated along with the vibration of the vibration unit, the storage unit allows the wind to reach a specific location (the handle device 41) through the ventilation port, while the first state Then, it is comprised so that the said wind may reach | attain the said specific location through the said ventilation hole, The game machine characterized by the above-mentioned.

  In a gaming machine equipped with a type of speaker that generates (outputs) sound by vibrating the vibration part as shown in the feature A1, although it differs depending on the sound output mode, it is not less than the vibration direction of the vibration part. Air flow (wind) is generated. Here, when the sound is output under the situation where the speaker is in the first state, the wind generated with the vibration of the vibration unit is restricted from reaching a specific location through the ventilation opening. The auditory notification / production function is exhibited mainly by the sound from the speaker. On the other hand, when sound is output under the condition that the speaker is in the second state, the wind generated along with the vibration of the vibration unit reaches a specific location through the ventilation opening. Here, by setting the specific part to be an exposed part of the skin such as a player's hand or face, for example, a tactile notification / production function by wind is exhibited. In addition, in a configuration in which the notification / production function is exhibited when the wind flows from the ventilation opening, the player can check the presence or absence of wind by holding his hand over the ventilation opening, and the notification / production using the speaker Can contribute to improving the level of attention to games.

  As described above, by combining the function of generating the sound inherent to the speaker and the function of secondary function accompanying the generation of the sound (the function of generating an air flow), the existing speaker called the speaker is used. Using the configuration, it is possible to improve the notification and presentation functions while suppressing the complexity of the structure and the expansion of the occupied area.

  In this feature, it is preferable to apply a heavy bass type speaker (woofer or the like) as the speaker. Thereby, the effect | action and effect mentioned above can be exhibited notably.

  Feature A2. The speaker is configured such that, when the speaker is in the first state, the vibrating portion and a portion where the ventilation hole is formed in the wall surface portion do not face each other. Game machines.

  According to the feature A2, when the speaker is in the first state, it is possible to avoid blowing wind (air flow) generated by the vibration of the vibration unit toward the ventilation port. Thereby, the said regulation function in a 1st state can be exhibited successfully. Therefore, the difference between the notification / production function in the first state and the notification / production function in the second state can be made clear.

  Feature A3. When the speaker is in the first state, the speaker is configured to change the position or orientation of the speaker so that the ventilation port is not located behind the vibration unit. The gaming machine according to feature A1 or feature A2.

  In a configuration in which wind is generated by the vibration of the vibration part, it is conceivable that two of the wind flow toward the front side of the vibration part and the wind flow toward the back side of the vibration part occur at the same time. For this reason, when switching between the first state and the second state, for example, when the speaker is simply reversed, the back surface of the vibration unit and the ventilation port can face each other. As a result, a wind flow that should not be directed to the ventilation opening at the time of speaker output is generated. In this respect, the occurrence of such inconveniences can be suppressed by devising the ventilation port not to be located behind the vibrating portion in the first state as shown in this feature.

  Feature A4. Features other than the region where the ventilation hole is formed in the wall surface portion are not formed with openings through which the air passes through the inside and outside of the housing portion. The gaming machine according to any one of A3.

  As shown in the feature A4, the wall surface portion facing the front side of the gaming machine has a configuration in which there is no opening in the other region except the region where the ventilation hole is formed. When the sound generation function is exhibited, it is possible to make it difficult for the inconvenience that the wind reaches a position close to a specific location. Thereby, the difference between the notification / production function in the first state and the notification / production function in the second state can be made clearer while ensuring the sound output function.

  It should be noted that the presence / absence of the vents formed in the wall surface ensures the notification / production function by the sound output from the speaker.

Feature A5. An opening (through hole 264) from which sound is output from the housing portion;
The gaming machine according to any one of features A1 to A4, wherein the opening is configured to face a location different from the specific location.

  In a type of speaker that outputs sound by vibration of a vibration part, an air flow is generated in the housing part by vibrating the vibration part. At this time, if the wind reflected on the inner wall of the housing portion flows out from the vent hole, the difference in performance using the first state and the second state is reduced, and the technical significance of using the two states is diminished. Is concerned. Thus, by providing an opening from which sound is output separately from the vent hole, for example, the opening can be used as an escape path for air (wind) in the first state. Since the opening is configured to face a location different from the specific location, the escaped air can be prevented from reaching the specific location, and the technical significance shown in the feature group described above can be suitably ensured.

  Feature A6. The gaming machine according to Feature A5, further comprising a cover portion (cover portion 251dA) that is displaced to a position that closes the ventilation opening when the speaker enters the first state.

  According to the feature A6, in the first state, the ventilation port is blocked by the cover part, so that the housing part can function as an enclosure. As a result, the sound output function that should be exhibited by the speaker is reinforced. In particular, it is possible to prevent the sound from becoming difficult to hear when outputting low sound from the speaker, and to enhance the low sound output function provided to the speaker.

  Feature A7. The opening is provided in a place where the speaker does not face the vibration part when the speaker is in the first state in the housing, and the housing is configured to function as a bass-reflex type enclosure. A gaming machine according to Feature A5 or Feature A6.

  According to the feature A7, it is possible to increase the sound output from the speaker using the resonance in the housing portion. In particular, it is difficult to generate sound with a speaker alone in the low-frequency range, but as described above, by functioning the housing as a bass-reflex type enclosure, the bass output function is improved by both the housing and the speaker. Is possible.

Feature A8. An operation unit (handle device 41) manually operated by a player when playing a game,
The speaker is disposed around the operation unit,
The air vent is located between the operation unit and the speaker in the second state, and has a hole shape that faces the operation unit from the speaker. The gaming machine according to any one of the above.

  According to the feature A8, when the speaker is in the second state and the vibration unit vibrates, wind is blown toward the launch operation unit (corresponding to the specific portion). This suggests that a tactile change has occurred to the player, and the speaker can be suitably used not only as an audible notification / production means but also as a tactile notification / production means. it can.

  In particular, the operation part is a part that requires a player to operate (touch) by hand when playing a game. By setting this operation part as a specific part, the above-mentioned tactile notification / production function can be demonstrated well. It can be suppressed from disappearing.

  In addition, in a type of gaming machine in which a game ball is launched toward the gaming area by operating the operation unit, a type of gaming machine that can play a game on condition that the operation unit is touched, By setting the operation unit as a specific location, the notification / production function can be suitably exhibited.

Feature A9. The operation unit is arranged at the lower part of the gaming machine,
The gaming machine according to Feature A8, wherein the ventilation port of the housing unit is disposed below the operation unit.

  In the configuration in which the speaker is switched between the first state and the second state, if the movement of the speaker is visible through the ventilation opening, the player's attention may be directed to the movement of the speaker itself. In this case, it is difficult to give a surprise by the tactile notification / production function, and there is a concern that the significance of using the wind will be weakened. In this regard, as shown in this feature, the ventilation port is disposed below the operation unit, and the visual recognition of the ventilation port can be prevented by the hand or arm of the player operating the operation unit or the operation unit If so, the occurrence of the inconvenience can be suitably suppressed.

  Feature A10. The gaming machine according to any one of features A1 to A9, wherein the ventilation port includes a plurality of pores and makes it difficult or impossible to visually recognize the inside of the housing through the ventilation port. .

  In the configuration in which the speaker is switched between the first state and the second state, if the movement of the speaker becomes visible through the ventilation opening, the player's attention is directed to the movement of the speaker itself, and the tactile notification / production function is provided. There is a possibility that it does not work well. In this regard, as shown in this feature, the ventilation port is configured with a plurality of fine holes, and it is difficult or impossible to visually recognize the inside of the housing portion through the ventilation port, thereby suitably suppressing the occurrence of the inconvenience. it can.

Feature A11. Speaker control means (notification / production control device 143) for controlling the speaker;
The speaker is configured to be switched between the mode of outputting sound belonging to the audible area and the mode of outputting sound belonging to the non-audible area by being controlled by the speaker control means. ,
The speaker control means includes means for controlling the speaker so as to output a sound belonging to the non-audible region when the speaker is in the second state. The gaming machine according to any one of A1 to feature A10.

  The wind output using the vibration part of the speaker depends on the sound output, and it is necessary to continuously output the sound in order to continue the wind output. That is, in a normal speaker output mode (an output mode on the premise that a sound belonging to the audible region is output), the tactile notification / production function strongly depends on the auditory notification / production function. In this regard, as shown in this feature, in the second state (the state in which the wind is delivered to a specific location), the configuration is such that the sound belonging to the non-audible region is output, thereby increasing the output and increasing the air volume Even if it exists, since the sound itself cannot be heard, the tactile notification / production function can be arbitrarily set without any auditory restriction, and the function can be performed well.

  Note that the “audible region” shown in this feature is set based on a person and indicates approximately 20 Hz to 20 kHz. Further, in order to increase the vibration and increase the wind strength, it is preferable to set the frequency of the output sound to 20 Hz or less rather than 20 kHz or more.

  Feature A12. The speaker control means increases the volume of the speaker (notification / effect control device 143) when the sound belonging to the non-audible region is output under the situation where the speaker is in the second state. ). The gaming machine according to Feature A11, wherein

  In the configuration for outputting the sound belonging to the non-audible region as shown in the feature A11, it is possible to increase the volume and pressure of the wind generated by increasing the sound volume accordingly. Even in this case, since the sound itself belongs to the non-audible region, it is possible to avoid giving the player an impression of being noisy.

<Feature B group>
Feature B1. An effect target (for example, a decorative body 410 or a character image) that is visible from the front of the gaming machine and is movable within a predetermined range, and an effect target moving means (for example, a motor 412 or a display control device) that moves the effect target. Display effect means (effect devices 400, 500) for executing a display effect by moving the effect object by the effect object moving means;
Speakers (speakers 430 and 530) that output sound according to the game situation;
Speaker control means (notification / production control device 143) for controlling the speaker so that sound corresponding to the production target is output from the speaker;
A gaming machine comprising speaker moving means (motors 432, 533, 536) for moving the speaker so as to be interlocked with the movement of the production target.

  According to the feature B1, the position of the speaker can be changed in conjunction with the movement of the production target (for example, the production character). According to this configuration, it is possible to change the output location of the sound according to the position of the production target, and when performing the production that targets both visual and auditory senses, the sound corresponding to the production target and the production target It becomes possible to strengthen the relevance of. This enhances the sense of unity of the production and contributes to improving the player's attention to the production.

  For example, whether the output location of the sound is moving by adopting multiple speakers for the purpose of demonstrating the same function as the presentation function shown in this feature, and causing a difference in the output of each speaker. It is possible to make an illusion like this. However, with such a configuration, the number of required speakers increases, and the load related to speaker output control (sound control) also increases. In this regard, if the loudspeaker itself is movable and moved in conjunction with the production target, it is possible to suitably avoid the occurrence of various inconveniences.

  Feature B2. A cover portion (for example, the display unit 401 or the symbol display device 510) that is located in front of the speaker and covers the speaker so that it is not visible or difficult from the front of the gaming machine over the entire range of movement of the speaker by the speaker moving means. ). The gaming machine according to Feature B1,

  In the configuration having the movable speaker as shown in the feature B1, a production effect can be expected by changing the sound output location. In the configuration shown in the feature B1, a portion that is visually noticeable is a production target. Here, if the player can easily see the movement of the speaker itself, the player's line of sight is directed toward the speaker, and the visual presentation effect given to the production target does not function well. . In this respect, the occurrence of such inconvenience can be suitably avoided if the entire moving range of the speaker is covered by the cover.

Feature B3. The speaker is located behind the production target,
The gaming machine according to Feature B1 or Feature B2, wherein the speaker moving means moves the speaker following the movement of the presentation target so as to maintain the positional relationship between the presentation target and the speaker. .

  According to the feature B3, the effect target and the speaker move so that the speaker is positioned behind the effect target. For this reason, it is possible to make it difficult to give the player an impression that the relationship between the two configurations (the production target and the sound) is weak when the production is performed.

  Feature B4. The speaker is configured to move in conjunction with the movement of the production target by the speaker moving unit while continuing to output a specific sound by the speaker control unit. The gaming machine according to any one of B3.

  According to the feature B4, it is possible to represent the sound as if it were the production target by moving the speaker following the production target while continuing to output the sound. If the sound source is a production character, a speaker may be mounted on the production character. Here, the operation speed of the production target tends to depend on the weight of the production target. For this reason, for example, mounting a speaker on a production target can be a factor that increases the weight of the production target and hinders light movement. In this regard, by providing a movable speaker separately from the production target as described above, it is possible to ensure the cooperation between the sound and the movement while ensuring the light movement of the production character. In addition, for example, when the production target is an image displayed on a display screen such as a liquid crystal panel, it is impossible to mount the speaker itself. It is possible to exhibit it suitably.

  By the way, it is possible to output sound as if it is linked to the movement of the production target by arranging a large number of speakers in the moving direction and switching the output target speaker, but in this case, Due to the relationship between the moving position of the production target and the number and arrangement of the speakers, the production is easily restricted. In this respect, in this feature, it is possible to easily realize diversification of the stop position of the production target.

  Feature B5. The range of movement of the speaker defined by the speaker moving means and the range of movement of the production target defined by the production target moving means are a central portion of the gaming machine in the vertical direction or a central portion of the gaming machine in the horizontal direction. The gaming machine according to Feature B4, which is set to pass.

  In a gaming machine, the player's face is usually set so as to be located near the center of the top, bottom, left, and right. Here, according to this feature, when the speaker and the production target pass through the central portion, the sound that can be actually heard changes to high / low in accordance with the movement of the production target (a change in sound due to the so-called Doppler effect). Such a change in sound makes it possible to enhance the realistic sensation of the production.

Feature B6. A pattern display device (design display device 91) for variably displaying a pattern;
A transparent panel (glass panel 22) disposed in front of the pattern display device;
A front part of the gaming machine is configured together with the transparent panel, and a frame part (such as an upper frame part of the front door frame 14) surrounding the transparent panel;
The production target moving means is configured to move the production target along the frame portion,
The production target is constituted by a decorative member,
The speaker according to any one of the features B1 to B5, wherein the speaker is provided in the frame portion, and the speaker moving means is configured to move the speaker along the frame portion. Gaming machine.

  According to the feature B6, the object to be produced and the speaker are moved along the frame portion, thereby avoiding the loss of the visibility of the picture display device, and the effects of the character and the like and the effect by the speaker. It becomes possible to demonstrate the function. When the frame portion has a vertical frame portion and a horizontal frame portion that extend vertically and horizontally, this is a preferable configuration for realizing the technical idea shown in the feature B5.

Feature B7. A pattern display device (symbol display device 510) having a display screen (display screen 510a) and variably displaying a pattern on the display screen;
A display control unit (for example, a display control device) that includes the production target moving unit, displays the production target on the display screen, and moves the production target within the display screen;
The speaker is arranged behind the display screen and is movable along the back of the display screen.
The gaming machine according to any one of features B1 to B5, wherein a plurality of pores are scattered in a range that overlaps the range of movement of the speaker on the display screen.

  According to the feature B7, the relationship between the image and the sound can be strengthened by moving the speaker in accordance with the position of the effect target (image) displayed on the display screen. Here, when a speaker is arranged behind the picture display device, the picture display device itself may be a factor that hinders transmission of sound to the front of the gaming machine. In this regard, such inconvenience is less likely to occur by scattering a plurality of pores in a range that overlaps the moving range of the speaker on the display screen.

  For example, the pore (sound passage) can be easily formed by forming the pattern display device with a thin (eg, sheet-like) display device such as an organic EL.

<Feature C group>
Feature C1. A magnet (a speaker 610) that has a magnet, a conductive part provided alongside the magnet, and a vibration part (cone paper 610a) that vibrates when a current flows through the conductive part, and generates sound by the vibration of the vibration part;
Switching means (motor 616) for switching the state of the speaker to a first state and a second state in which the position or orientation of the speaker is different from that of the first state, depending on the game situation;
A base body (display plate 620) having a magnetic body (magnets 631, 632) provided at a position facing the magnet when the speaker is in the second state;
As the speaker changes from the first state to the second state, the positional relationship between the magnet and the magnetic body changes, and the speaker and the base are caused by attractive or repulsive force generated between the magnet and the magnetic body. A game machine in which any of the bodies operates so that its position or orientation changes.

  In the configuration having the speaker shown in the feature C1, the magnet mounted on the speaker outputs a sound when current is supplied to the conductive portion. Here, by making the speaker switchable between the first state and the second state in accordance with the gaming situation, it is possible to expect an improvement in the auditory notification / production function. Here, a magnet is mounted on the speaker, and when the speaker changes from the first state to the second state, the positional relationship between the magnet and the magnetic body changes, and an attractive force or a repulsive force is generated between the magnet and the magnetic body. . By using the attractive force or repulsive force generated between the magnet and the magnetic body as a drive source that operates so that the position or orientation of the speaker or the base body changes, it is possible to notify and produce while preventing the structure from becoming too complex. Can contribute to the improvement.

  In addition, as shown in this feature, by using the existing configuration (magnet) of the speaker to change the position or orientation of the speaker or the base body, a link structure for transmitting the driving force, etc. It can suppress that the structure which should be added increases wastefully. Thus, by suppressing the expansion of the occupation area of the structure concerning production | presentation and alerting | reporting, it can contribute to the improvement of the arrangement | positioning freedom degree of each each structure.

Feature C2. A magnet (a speaker 610) that has a magnet, a conductive part provided alongside the magnet, and a vibration part (cone paper 610a) that vibrates when a current flows through the conductive part, and generates sound by vibration of the vibration part;
Switching means (motor 616) for switching the state of the speaker to a first state and a second state in which the position or orientation of the speaker is different from that of the first state, depending on the game situation;
A magnetic body (magnets 631 and 632) provided at a position facing the magnet when the speaker is in the second state, and the speaker is changed from the first state to the second state; Accordingly, the positional relationship between the magnet and the magnetic body is changed, and the position or orientation is changed by the attractive force or repulsive force generated between the magnet and the magnetic body, and the base body is provided so as to be visible from the front of the gaming machine. (Display board 620).

  In the configuration having the speaker shown in the feature C2, the magnet mounted on the speaker outputs a sound when current is supplied to the conductive portion. Here, by making the speaker switchable between the first state and the second state in accordance with the gaming situation, it is possible to expect an improvement in the auditory notification / production function. Here, a magnet is mounted on the speaker, and when the speaker changes from the first state to the second state, the positional relationship between the magnet and the magnetic body changes, and an attractive force or a repulsive force is generated between the magnet and the magnetic body. . By using the attractive force or repulsive force generated between the magnet and the magnetic body as a drive source for operating the base body so that the position or orientation of the base body changes, the base body can be prevented from being overly complicated. Contributes to the improvement of the used notification and presentation functions.

  In addition, as shown in this feature, by using the existing configuration (magnet) of the speaker to change the position or orientation of the base body, a link structure or the like for transmitting the driving force is added. It can suppress that the structure which should be increased in vain. Thus, by suppressing the expansion of the occupation area of the structure concerning production | presentation and alerting | reporting, it can contribute to the improvement of the arrangement | positioning freedom degree of each each structure.

  In the feature C1 or feature C2, an urging means such as a spring is provided as a return means for returning an object whose position or orientation has been changed by the attractive force or repulsive force generated between the magnet and the magnetic body to the original state. It is preferable to adopt a configuration in which the original state is restored by its own weight.

  Feature C3. The speaker or the base body according to the operating direction of the speaker when the speaker is switched to the first state and the second state by the switching means, and the attractive or repulsive force generated between the magnet and the magnetic body. The gaming machine according to Feature C1 or Feature C2, wherein the game machine is configured to have a direction different from a direction in which the machine operates.

  When magnetic force is used as a power source, the direction in which the speaker or base body operates (direction of magnetic flux) matches the operating direction due to the attractive or repulsive force generated between the magnet and the magnetic body. It becomes easy to prevent the return to the state. Therefore, as shown in this feature, by configuring each of the above directions to be different directions, it is possible to suppress the magnetic force from becoming a factor that hinders the return to the original state.

  Feature C4. The speaker and the base body are arranged such that a gap is formed between the magnet and the magnetic body regardless of whether the speaker is in the first state or the second state. The gaming machine according to any one of features C1 to C3,

  The influence of the magnetic force increases as the distance between the magnet and the magnetic body decreases. That is, the influence of magnetic force is maximized when both are in contact. Here, the strong action of magnetic force is beneficial when used as a power source, but under other circumstances, the factor that prevents the return to the original state or prevents the original state from being maintained. It is assumed that it becomes. Therefore, it is possible to suppress an adverse effect due to the magnetic force by adopting a configuration in which a gap is maintained between the magnet and the magnetic body regardless of whether the speaker is in the first state or the second state. .

Feature C5. A game board (game board 81) in which a game area is formed;
A transparent panel (glass panel 22) covering the gaming area from the front side;
A frame (front door frame 14) that surrounds the transparent panel and constitutes the front portion of the gaming machine;
The speaker is disposed on the frame,
The switching means changes the position or orientation of the speaker so that the magnetic field of the magnet does not overlap the game area in any of the first state and the second state. The gaming machine according to any one of features C1 to C4.

  When the speaker is switched between the first state / second state and the position or orientation is changed by the attractive force or repulsive force generated between the magnet and the magnetic body as shown in the feature C1 or the like, the attractive force or repulsive force In order to increase the effect of the above, it is preferable to employ a magnet having a certain degree of magnetic force. However, if such a strong magnetic force is adopted, there is a high possibility that the influence will affect the behavior of the game ball moving in the game area. Since the movement of the game ball is related to the profit of the player, it is not preferable that such an effect occurs. Therefore, if the speaker is in the first state / second state as shown in this feature, or if the magnetic field of the magnet does not reach the game area at the time of switching, the above effect is eliminated, and the player is inconvenienced. The possibility of giving profits can be suppressed.

  Feature C6. The switching means is configured to hold the speaker so as to be rotatable (shaft pin 615), and rotate the speaker around the holding unit to thereby bring the speaker into the first state and the second state. The gaming machine according to C5, further including a drive unit (motor 616) for switching, wherein the turning direction of the speaker is configured to intersect the board surface of the gaming board.

  In the configuration in which the speaker is rotatably held as shown in this feature, the magnetic field of the speaker (specifically a magnet) is applied to the game board (especially the game area) when the rotation direction is a direction along the board surface of the game board. Since it becomes easy to overlap, restrictions with respect to various matters, such as arrangement | positioning of a speaker, a rotation angle, and the intensity | strength of magnetic force, become strong. In this regard, as shown in this feature, if the loudspeaker is configured to rotate in a direction crossing the board surface of the game board, the technical idea shown in the feature C5 can be easily achieved by suppressing the occurrence of the various restrictions. It can be realized.

Feature C7. An abnormality determination means (main control device 162) for determining whether or not an abnormality that is a specific event has occurred,
The switching means switches the speaker from the first state facing the front of the gaming machine to the second state facing the side of the gaming machine when it is determined by the abnormality determining means that an abnormality has occurred. Yes,
The base body is provided with a decoration display section and a notification display section for notifying the occurrence of an abnormality. When the speaker is in the first state, the decoration display section faces the front of the gaming machine, Characteristic C1 thru | or characterized by the display part for alerting | reporting facing the game machine front by the repulsive force or attractive force which arises between the said magnet and the said magnetic body when the said speaker will be in the said 2nd state. The gaming machine according to any one of features C4.

  As shown in this feature, when the speaker has both a function for outputting a sound for production and a function for outputting a sound for abnormality notification, the target to hear the sound is different. In other words, it is preferable to output the sound for production to the front of the gaming machine so that it can be easily heard by the player playing the game on the gaming machine. Is preferably output to. By switching the speaker between the first state and the second state and changing the direction thereof as described above, it is possible to make both the notification function and the effect function suitable.

  Here, when the speaker changes its direction, the base body operates according to the purpose. That is, the display unit for decoration faces the front of the gaming machine in normal times, whereas the display unit for notification turns to the front of the gaming machine when an abnormality occurs. In the case of realizing such a function, the structure for operating the base body in conjunction with the movement of the speaker (magnet) can be complicated, but the technical idea shown in the feature C1 etc. is applied. By doing so, it is possible to make the notification function and the rendering function function well while suppressing the complexity of the structure.

Feature C8. The base body has a production operation button that is pressed by a player, and the production operation button is disposed so as to protrude from the installation target of the production operation button.
Based on the fact that the repulsive force generated between the magnet and the magnetic body is increased by switching the speaker from the first state to the second state, the amount of protrusion of the effect operation button from the attachment target The gaming machine according to any one of features C1 to C4, wherein the base body moves so as to increase.

  According to the feature C8, when the speaker changes from the first state to the second state, the base body moves and the operation stroke of the effect operation button increases. The speaker and the base body are not directly connected by a link or the like, but the base body is operated by repulsive force (magnetic force). For this reason, even if the player presses the effect operation button against the repulsive force, there is no inconvenience that the state of the speaker returns to the first state by the pressing force.

  Even if the speaker (magnet) is used as a power source for increasing the operation stroke of the production operation button, the operation stroke can be used even if a device is used to encourage active participation in the game. Therefore, it is not necessary to provide a dedicated structure for increasing the structure, and the structure can be prevented from becoming excessively complicated.

Feature C9. The mounting object is a bulging portion that bulges from the front side of the gaming machine (front door frame 14) to the front of the gaming machine and has a space formed therein.
The gaming machine according to C8, wherein the speaker is housed in an internal space of the bulging portion, and the bulging portion functions as an enclosure for the speaker.

  According to the feature C9, since the bulging portion that accommodates the speaker functions as an enclosure, the output function of the sound that the speaker should originally exhibit is enhanced. In particular, it is possible to prevent the sound from becoming difficult to hear when outputting low sound from the speaker, and to enhance the low sound output function provided to the speaker.

  In the first place, it is assumed that the internal space of the bulging part is wasted in the configuration in which the production operation buttons are arranged in the bulging part. A practically preferable configuration can be realized by incorporating a speaker in a space that can be a dead space and using the space as an enclosure.

<Feature D group>
The following feature group D is “a gaming machine such as a pachinko gaming machine is known to have operating means operated by a player. In the pachinko gaming machine shown in Patent Document 1, the front of the gaming machine is known. In order to make the player expect the occurrence of a special gaming state or the like advantageous to the player, a special effect is displayed on the screen display or the like according to the player's operation. In a gaming machine that employs operating means in this way, an important issue is how to increase the player's attention to the game using the operating means. It is feared that the operation will be monotonous, and the freshness will be weakened, and the interest in the operation will be reduced easily. The operation means Therefore, it is assumed that it will be difficult to make the game's attention-enhancing function work well.Therefore, there is still room for improvement in using the operating means to increase the attention of the game. This has been made in view of the background and problems.

Feature D1. It has an operation surface portion (operation surface portion 722) formed so as to cover the tubular portion (the main body portion of the button member 720) and one end portion of the tubular portion, and is to be disposed (the upper bulging portion of the front door frame 14) 31) The operation means is disposed so that a part of the cylindrical portion and the operation surface portion protrude from 31), and is displaceable in a predetermined direction when the operation surface portion is pressed by a player. (Operation unit 701);
A shielding part (an upper surface of the upper bulging part 31 or an upper surface of the ring part 710) that shields the part that does not protrude from the arrangement target in the operation means so as to be invisible;
An operation amount changing means (such as a spacer member 745) that moves the operation means to the side opposite to the predetermined direction so that the amount of protrusion from the arrangement target increases when a specific situation occurs;
The cylindrical portion is configured so that an internal region of the operation means can be visually recognized through at least a part of a portion protruding from the arrangement target when the operation means is moved by the operation amount changing means. ,
In the internal area of the operation means, there is provided display effect means (effect device 760) for executing a display effect in a specific area that is visible when the displacement amount is increased by the operation amount changing means. To play.

  According to the feature D1, the amount of protrusion of the operation means increases due to the specific situation. At this time, a part of the operation means that has been hidden so as to be invisible by the shielding portion until then becomes visible. According to this feature, since the hidden part protrudes from the arrangement target, the specific area in the internal area of the operation means can be visually recognized through the hidden part, and is displayed in the specific area. The production will be executed. As described above, by executing the display effect in the internal area of the operation means, it is possible to improve the degree of attention to the operation means and to prompt the operation of the operation means.

  Feature D2. The display effect means is provided separately from the movable body (decorative body 762) that operates in the specific area surrounded by the cylindrical portion and the operation amount changing means, and is movable when the specific situation is reached. The gaming machine according to Feature D1, further comprising drive means (solenoid 763) for operating the body.

  In the configuration having the button type operation means as shown in the feature D1 and the operation means popping out so that the operation stroke is increased, the internal region is compared with a general operation button in which the operation stroke does not change. And get bigger. For this reason, it becomes easy to ensure the size and operation area of the movable body that operates in the specific area. Therefore, the display effect using the movable body can be made to have a strong impact, and the above-described attention degree improving effect can be suitably exhibited.

  Feature D3. The game machine according to Feature D2, wherein the movable body is movable in a direction opposite to the predetermined direction independently of the operation means.

  According to the feature D3, in the configuration in which the operation unit moves independently, relative displacement between the operation unit and the movable body is allowed. This makes it possible to match or shift the timing at which the operation stroke of the operation means increases and the movement timing of the movable body, and can contribute to diversification of the presentation mode by the display effect means.

  For example, when an effect that is highly likely to correspond to a privilege such as a transition to a special gaming state that is more advantageous than usual is given to the player, the movement timing shift of the movable body Should be increased.

  Further, the type of operation means as shown in the feature D1 is larger than the general operation means, and the weight is easily increased. When executing the above-described increase in the operation amount, it is preferable to adopt a configuration in which the operation means can move to a certain degree of speed in consideration of, for example, conspicuous changes in appearance. In this respect, if the mounting object of the movable body shown in this feature is set as the mounting object and can be moved in the direction opposite to the predetermined direction independently of the operating means, an increase in the weight of the operating means is suppressed. Contributes to solving the above problems.

  Feature D4. The operating means is operated by pressing the operating means when the amount of protrusion of the operating means is increased by the operating amount changing means and the movable body is placed at a predetermined effect position by the display effect means. In this case, by pressing a receiving portion (base body 761) formed on the movable body, an action portion (the cylindrical portion 731 of the lid 730) that moves the movable body in the predetermined direction following the operation means. ). The gaming machine according to Feature D3, wherein

  In general, a certain degree of freedom is set for the timing of operating the operating means. Here, if the return of the movable body described above is delayed from the movement of the operation means, the operation surface portion or the like may collide with the movable body, and the movable body may be damaged. In this regard, when the operating means is pressed, the receiving portion formed on the movable body is pushed by the action portion of the operating means, and the operating means and the movable body move together in the predetermined direction. Then, while enjoying the effect shown in the feature D3, occurrence of various inconveniences caused by the effect can be suitably avoided.

  The “predetermined effect position” is a position at which the movable body reaches when a display effect is executed in the specific area in a state where the protrusion amount is increased.

  Feature D5. The arrangement object is provided with a restriction portion (holder portion 702) that is formed along the outer peripheral surface of the cylindrical portion and restricts the displacement direction of the operation means to be the predetermined direction. The gaming machine according to any one of features D1 to D4.

  When it has an operation means displaced by a pressing operation as shown in the feature D1, it is preferable to form a restricting portion (guide surface) on the arrangement target side in accordance with the outer peripheral surface of the operation means (cylindrical portion). In such a configuration, it is not necessary to provide a configuration for restricting the displacement direction of the operation means to be a predetermined direction in the operation means (cylindrical portion), and a region where the above-described display effect can be performed is widened. It can be secured.

  In particular, in the configuration in which the display effect is executed using the movable body shown in the feature D2 or the feature D3, the operation space of the movable body can be suitably secured. Therefore, it can suppress suitably that a motion of a movable body becomes small and an impact becomes weak.

Feature D6. The operation means has a partition part (partition part 723) that partitions the internal region into the specific region and a region closer to the operation surface than the specific region,
The partition portion is configured to restrict the specific region through the partition portion from being difficult or impossible to be viewed in a state where at least the amount of protrusion of the operation unit by the operation amount changing unit is not executed. The gaming machine according to any one of features D1 to D5, wherein:

  As shown in the feature D1, it is not preferable that the inside of the operation means (particularly the specific area) can be visually recognized when the effect by the display effect means is not executed. Therefore, the partition portion is set at a position where the internal region of the operation means is partitioned into a region on the operation surface side and the specific region, and the function of restricting the partition portion so that the specific region is difficult or impossible to visually recognize is given. Thus, the above inconvenience can be avoided.

  For example, in a gaming machine with a built-in light emitter that emits light from the operation means (especially the operation surface portion), a light diffusing function is added to the partition portion, so that the light diffusing function is added to the operation surface portion Thus, it is possible to widen the light arrival position on the operation surface portion. Thereby, it is possible to deliver light to a wide area of the operation surface portion and contribute to light emission of the operation surface portion.

  Further, in the configuration in which the operation stroke of the operation means increases as shown in the feature D1, there arises a problem related to securing the strength of the operation means itself. Therefore, as shown in this feature, when a partition portion is provided inside the operation means, a function as a reinforcing means for suppressing the deformation of the operation means is added to the partition portion, thereby contributing to securing the strength of the operation means. It becomes possible.

Feature D7. The cylindrical portion has light permeability,
A light emitting means that is arranged at a position around the outer peripheral surface of the cylindrical portion in the arrangement target and supplies light to the operation surface portion through the cylindrical portion in a state where the operating means is waiting at an initial position (Illuminator 751),
The features D1 to D are characterized in that the light from the light emitting means is supplied to the specific region through the cylindrical portion when the operation means is displaced by the operation amount changing means. The gaming machine according to any one of D6.

  When the operating means is waiting at the initial position, the operating surface portion is caused to emit light by the light from the light emitting means, so that a situation to be operated can be notified.

  Here, when the operation means is displaced by the operation amount changing means, the specific area enters the light irradiation position and the specific area becomes bright. Thereby, even if it is a case where a display effect is performed in the internal area | region of a cylindrical part, it can suppress that a display effect becomes difficult to see.

Feature D8. The operation means is configured to move up and down,
A plurality of reflecting pieces that are movably provided in the cylindrical portion and reflect light;
The apparatus according to claim D7, further comprising scattering means for scattering the reflecting piece to the specific area under a situation where the operation amount of the operation means is changed by the operation amount changing means. Gaming machine.

  According to the feature D8, when executing the display effect, the reflecting piece reaches the specific area where the light is irradiated, and then the reflecting piece falls due to its own weight. Thereby, the specific area is temporarily brightly lit, and the player's attention can be drawn.

Means D9. There is a magnet, a conductive part provided alongside the magnet, and a vibrating part (cone paper 761aX) that vibrates when a current flows through the conductive part. Sound is generated by the vibration of the vibrating part. A speaker (761X)
Switching means (motor 763X) that switches the state of the speaker to a first state and a second state in which the position or orientation of the speaker is different from the first state, depending on the gaming situation;
Any one of the features D1 to D8, wherein the speaker functions as a drive unit that operates the movable body based on vibration of the vibration unit in a state in which the speaker is in the second state by the switching unit. A gaming machine according to claim 1.

  According to the feature D9, it is possible to realize a sound effect by the speaker and a display effect in cooperation with the operation means by changing the direction / position of the speaker provided in the arrangement target.

  The “driving means” shown in the feature D2 and the like and the “driving means” shown in this feature may be the same. In combination with the feature D8, the “movable body” may be constituted by the “plurality of reflecting pieces”, and the “speaker” may be used as “driving means”.

Feature D10. The arrangement object is a bulging portion (upper bulging portion 31) in which a space is formed inside the bulging front of the gaming machine from the front side of the gaming machine,
The gaming machine according to Feature D9, wherein the speaker is accommodated in an internal space of the bulging portion, and the bulging portion functions as an enclosure for the speaker.

  According to the feature D9, the bulge portion that accommodates the speaker functions as an enclosure, thereby enhancing the sound output function that the speaker should originally exhibit. In particular, it is possible to prevent the sound from becoming difficult to hear when outputting low sound from the speaker, and to enhance the low sound output function provided to the speaker.

  In the first place, it is assumed that the internal space of the bulging part is wasted in the configuration in which the operation means for production is arranged in the bulging part. A practically preferable configuration can be realized by incorporating a speaker in a space that can be a dead space and using the space as an enclosure.

Feature D11. Speaker control means (notification / production control device 143) for controlling the sound output of the speaker;
The speaker is configured to be switched between the mode of outputting sound belonging to the audible area and the mode of outputting sound belonging to the non-audible area by being controlled by the speaker control means. ,
The speaker control means includes means for controlling the speaker so as to output a sound belonging to the non-audible region when the speaker is in the second state. A gaming machine according to D9 or Feature D10.

  The magnitude of wind and vibration using the vibration part of the speaker depends on the output of sound, and it is necessary to continuously output sound to continue the output of vibration and wind. That is, in a normal speaker output mode (an output mode on the premise that a sound belonging to the audible region is output), the tactile notification / production function strongly depends on the auditory notification / production function. In this regard, as shown in this feature, in the second state (the state in which the wind is delivered to a specific location), the configuration is such that the sound belonging to the non-audible region is output, thereby increasing the output and increasing the air volume and vibration. Even in this case, since the sound itself cannot be heard, the tactile notification / production function can be arbitrarily set without being restricted by hearing, and the function can be performed well.

  Note that the “audible region” shown in this feature is set based on a person and indicates approximately 20 Hz to 20 kHz. Further, in order to increase the vibration and increase the wind strength, it is preferable to set the frequency of the output sound to 20 Hz or less rather than 20 kHz or more.

  Feature D12. The speaker control means increases the volume of the speaker (notification / effect control device 143) when the sound belonging to the non-audible region is output under the situation where the speaker is in the second state. ). The gaming machine according to Feature D11, wherein

  In the configuration for outputting the sound belonging to the non-audible area as shown in the feature A11, it is possible to increase the amount of wind generated and the strength of vibration by increasing the sound volume accordingly. Even in this case, since the sound itself belongs to the non-audible region, it is possible to avoid giving the player an impression of being noisy.

  The basic configuration of the gaming machine to which the above features can be applied is shown below.

  Pachinko gaming machine: operation means (handle device 41) operated by a player, game ball launching means (game ball launching mechanism 110) for launching a game ball based on the operation of the operation means, and the launched game ball Are provided with a ball passage (guide rail 100) for guiding the player to a predetermined game area, and game parts (nails, etc.) arranged in the game area. ), A gaming machine that gives a privilege to the player when the game ball passes.

  Slot machine, etc .: A variable display means that displays a symbol sequence consisting of a plurality of symbols in a variable manner and then stops and displays the symbol sequence. Special game advantageous to the player on the condition that the change of the symbol is stopped due to the operation of the operation means for stoppage or when a predetermined time elapses and the final stop symbol at the time of stoppage is a specific symbol A gaming machine that generates a state (bonus game, etc.).

  Ball-use belt-type game machine: Equipped with variable display means that displays the symbol sequence consisting of multiple symbols in a variably displayed state, and then stops and displays the symbol sequence. The special game state (bonus) that is advantageous to the player on the condition that the change of the symbol is stopped due to the operation of the operating means or when the predetermined time elapses, and the final stop symbol at the time of the stop is a specific symbol A throwing device that performs a throwing process for taking in a game ball from the ball tray and a payout device for paying out the game ball to the ball tray, A gaming machine configured such that the operation of the starting operation means is made effective when a game ball is inserted by.

  DESCRIPTION OF SYMBOLS 10 ... Pachinko machine as a gaming machine, 11 ... Outer frame, 11a ... Lower frame part, 12 ... Main part of gaming machine, 13 ... Inner frame, 14 ... Front door frame, 19 ... Curtain plate, 19a ... Fine hole, 31 ... Upper bulging part, 31a ... accommodating part, 33 ... upper plate, 41 ... launching handle, 81 ... game board, 91 ... design display device, 143 ... notification / production control device, 162 ... main control device, 200 ... production device, 250 .. Speaker unit, 251. Speaker, 251 a. Holder, 251 b. DESCRIPTION OF SYMBOLS ... Sound derivation | leading-out part, 272 ... Upper surface open part, 301 ... Speaker drive part, 400 ... Production apparatus, 401 ... Display part, 402 ... Display area formation part, 403 ... Storage area formation part, 404 ... Small hole, 405 ... Sound Deriving unit, 406 Through hole, 410 ... decorative body, 411 ... slide rail, 412 ... motor, 430 ... speaker, 431 ... slide rail, 432 ... motor, 440 ... light emitting substrate, 441 ... light emitting body, 442 ... pore, 510 ... symbol display device 510a ... Display screen, 511 ... Fine pore, 520 ... Audio output device, 530 ... Speaker, 531 ... Horizontal rail, 533 ... Motor, 535 ... Vertical rail, 536 ... Motor, 600 ... Notification / production device, 610 ... Speaker, 610a ... cone paper, 610b ... holder, 615 ... shaft pin, 616 ... motor, 620 ... display board, 621 ... first display surface, 622 ... second display surface, 625 ... shaft portion, 631, 632 ... magnet, 650 ... Front cover body, 651 ... partition part, 652 ... accommodating part, 655, 656 ... through hole, 660 ... base body, 700 ... operation switch unit 701: Operation unit, 702: Holder unit, 708, 709 ... Position detection sensor, 710 ... Ring unit, 712 ... Bottom plate unit, 720 ... Button member, 722 ... Operation surface unit, 723 ... Partition unit, 730 ... Lid, 731 ... Cylindrical part, 741 ... Spring member, 745 ... Spacer member, 746 ... Motor, 750 ... Light emitting substrate, 751 ... Light emitting body, 760 ... Decoration unit, 761 ... Base body, 762 ... Decoration body, 763 ... Solenoid, IE ... Internal region .

Claims (1)

  1. It has an operation surface part formed so as to cover the cylindrical part and one end part of the cylindrical part, and is arranged so that a part of the cylindrical part and the operation surface part protrude from the object to be arranged. An operation means provided so as to be displaceable in a predetermined direction by pressing the operation surface part by a player;
    A shielding portion that shields the portion that does not protrude from the arrangement target in the operation means so as to be invisible;
    An operation amount changing means for moving the operation means to the side opposite to the predetermined direction so as to increase the amount of protrusion from the arrangement target when a specific situation occurs;
    The cylindrical portion is configured so that an internal region of the operation means can be visually recognized through at least a part of a portion protruding from the arrangement target when the operation means is moved by the operation amount changing means. ,
    E Bei display effect means to perform the display effect at a specific region becomes visible when the displacement amount is increased by the operation amount changing means in the inner region of the operating means,
    The display effect means includes
    A movable body that operates in the specific region surrounded by the tubular portion;
    A drive unit provided separately from the operation amount changing unit and operating the movable body when the specific situation is reached;
    Have
    The game machine according to claim 1, wherein the movable body is movable in a direction opposite to the predetermined direction independently of the operation means .
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