JP5826210B2 - Game machine - Google Patents

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Publication number
JP5826210B2
JP5826210B2 JP2013096658A JP2013096658A JP5826210B2 JP 5826210 B2 JP5826210 B2 JP 5826210B2 JP 2013096658 A JP2013096658 A JP 2013096658A JP 2013096658 A JP2013096658 A JP 2013096658A JP 5826210 B2 JP5826210 B2 JP 5826210B2
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Prior art keywords
reel
button
medal
control board
stop
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JP2014217446A (en
Inventor
泰典 樋口
泰典 樋口
智重 川井
智重 川井
悟志 間部
悟志 間部
竜也 中村
竜也 中村
雅之 谷口
雅之 谷口
祐仁 五十君
祐仁 五十君
康剛 鈴木
康剛 鈴木
敦 平栗
敦 平栗
光弘 金本
光弘 金本
良道 中澤
良道 中澤
良 森本
良 森本
幸永 安田
幸永 安田
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京楽産業.株式会社
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Description

  The present invention relates to a gaming machine, and more particularly to a gaming machine provided with a decorative member that gives decorativeness to a door body that is supported by a fixed frame so as to be opened and closed.
  Conventionally, what is called a slot machine is known as a gaming machine. And when this gaming machine is viewed from the front, this gaming machine is known to have a title or the like in order to give it distinctiveness from other gaming machines on the lower side when viewed from the front.
  This part is called a so-called waist panel. In recent years, there has been known one in which an image device is provided in order to give this waist panel not only distinctiveness but also decorativeness (see, for example, Patent Document 1).
JP 2007-325881 A
  By the way, in the above-mentioned Patent Document 1, an image device is arranged on the waist panel and has a decorative property, but in order to display an image on the screen, the voltage is naturally supplied to the image device. There is a possibility of an electrical failure in the image apparatus.
  Examples of electrical problems include non-uniform potential, electrostatic failure, communication failure, noise, and the like.
  Therefore, an object of the present invention is to provide a gaming machine capable of suppressing electrical problems in view of the above-described conventional situation.
Gaming machine according to the present invention comprises a openably supported door body to the fixed frame, and a decorative member which decorate the door body, wherein the decorative member includes a decorative panel for decorating a self decorative member, wherein a light source substrate on which a light source member for illuminating a decorative panel is provided, have a, a ground metal plate capable energized through wiring and the light source substrate, wherein the ground metal plate, by energizing the electricity from the source substrate and wherein a call to function as a ground.
In addition, the gaming machine according to the present invention further includes an operation means that is disposed above the decorative member and receives a stop operation for stopping the variably displayed symbol sequence , wherein the ground sheet metal is , it energizable der and the operation means via said wires, characterized in that to function as a ground by energizing the electricity generated from the operation means.
  According to the present invention, electrical problems can be suppressed.
It is a figure which shows an example of the front view of a gaming machine. It is a figure which shows an example of the internal structure of a cabinet. It is a figure which shows an example of the back surface of a front door. It is a perspective view of a gaming machine. It is a perspective view 1 of a waist panel. It is a perspective view 2 of a waist panel. It is a disassembled perspective view 1 of a waist panel. FIG. 3 is an exploded perspective view 2 of a waist panel. It is a figure which shows an example of the block diagram of the whole gaming machine.
  Hereinafter, an embodiment of the present invention will be specifically described with reference to the drawings. First, the overall configuration of a gaming machine 1 according to an embodiment of the present invention will be described with reference to FIGS.
  FIG. 1 is a diagram illustrating an example of a front view of the gaming machine 1, FIG. 2 is a diagram illustrating an example of an internal structure of the cabinet 2, and FIG. 3 is a diagram illustrating an example of the back surface of the front door 3. FIG. 4 is a perspective view of the gaming machine 1.
  Note that the case where the gaming machine 1 shown in FIG. 1 is viewed from the player side is referred to as the front side, and the left side of the gaming machine 1 is referred to as the left side when viewed from the front side. The upper side of the gaming machine 1 is referred to as the upper side of the front view, and the lower side of the gaming machine 1 is referred to as the lower side of the front view.
  In the present embodiment, the gaming machine 1 mainly includes a cabinet 2 and a front door 3. This cabinet 2 is a substantially rectangular box, and has an opening on the front side. The cabinet 2 is provided with a hinge mechanism 2a on the right side when viewed from the front, and the hinge mechanism 2a pivotally supports the front door 3 so that it can be opened and closed.
  The front door 3 is provided with a key hole 4 on the right side when viewed from the front. The key hole 4 serves to lock and unlock the front door 3 by a locking device (not shown). Here, when a store clerk or the like of a game store performs a maintenance operation, changes a set value, or the like, the locking device (not shown) provided on the front door 3 is unlocked and locked.
  Specifically, a dedicated key (not shown) is inserted into the keyhole 4 of the front door 3 to unlock it, and the front door 3 is opened, and work such as maintenance work and setting value change is performed. Then, when the maintenance work, the change of the set value, and the like are finished, a dedicated key (not shown) is inserted into the keyhole 4 of the front door 3 and locked.
  Next, the front door 3 will be described with reference to FIG. As illustrated in FIG. 1, the front door 3 is provided with a left side lamp 5a on the left side in front view and a right side lamp 5b on the right side in front view. The side lamp 5b incorporates a high brightness light emitting diode.
  The left side lamp 5a and the right side lamp 5b are designed and designed with shapes, colors, patterns, patterns, etc. appealing to the player's vision, and at predetermined timings during the ART state, during the predetermined production, and during the demonstration. In FIG. 5, the effect is performed by performing lighting or blinking control by a sub-control board 400 described later.
  A control panel module 600 is provided in the center of the front door 3 as viewed from the front. The control panel module 600 mainly includes a medal slot 6, a 1BET button 7, a MAX-BET button 8, a checkout button 9, a start lever 10, a stop button unit 14, a return button 15, a selector 16, an effect button 18 and a cross. A key 19 is provided.
  The medal slot 6 is provided on the right side when viewed from the front, and is for a player to insert a medal.
  The 1BET button 7 is provided on the left side when viewed from the front, and is provided in the medal insertion slot 6 to use one medal out of the credited medals for the game.
  The MAX-BET button 8 is provided on the right side of the 1BET button 7 and is inserted into the medal slot 6, and among the credited medals, the maximum number of medals that can be used in one game is used for the game. Is provided. In the present embodiment, the maximum value of medals that can be used in one game (one game) is three.
  The settlement button 9 is provided on the front side of the 1BET button 7, and is provided for the settlement of credited medals among the medals acquired by the player. In the present embodiment, the maximum creditable number is “50”.
  The start lever 10 is provided in front of the checkout button 9 and is provided for detecting a game start operation by the player. Here, based on the detection of the start operation, a random number value is extracted by the main control board 300 described later, and rotation of the left reel 17a, the middle reel 17b, and the right reel 17c described later is started.
  The grip lever portion of the start lever 10 is formed of a light-transmitting resin, and a start lever effect lamp (not shown) is built in the grip ball portion.
  Then, the sub control board 400 to be described later performs lighting / flashing control of the start lever effect lamp based on the fact that the predetermined condition is satisfied. Thereby, an effect appealing to the player's vision is performed.
  The stop button unit 14 is provided on the right side of the start lever 10, that is, in the center in front view, and includes a left stop button 11, a middle stop button 12, and a right stop button 13.
  The left stop button 11, the middle stop button 12, and the right stop button 13 are provided for detecting a stop operation for stopping rotation of the left reel 17a, the middle reel 17b, and the right reel 17c, which will be described later, by the player. Yes.
  The return button 15 is provided on the right side of the stop button unit, that is, on the right side of the front view. The return button 15 is provided to return a jammed medal when a medal inserted into the medal slot 6 is jammed in a selector 16 described later.
  The selector 16 is provided on the back side of the medal insertion slot 6 and is provided for determining whether or not the material and shape of the medal inserted into the medal insertion slot 6 are appropriate.
  The selector 16 is provided with a medal sensor (not shown) for detecting a proper medal passage. When the medal sensor determines that the medal inserted into the medal slot 6 is an appropriate medal, the appropriate medal is guided to the hopper 520 by the hopper guide member 522.
  On the other hand, when the medal sensor determines that the medal inserted into the medal slot 6 is not an appropriate medal, the medal payout port 33 ejects the medal from the medal payout opening 33.
  In the present embodiment, the downstream side of the selector 16 is formed in an arc shape. A medal sensor (not shown) is arranged on the outer peripheral surface side of the downstream side of the selector 16 formed in an arc shape.
  At this time, when the medal passes through the downstream side of the selector 16, the medal is likely to pass through the outer peripheral surface side by centrifugal force. That is, in this embodiment, since the medal sensor is provided on the outer peripheral surface side on the downstream side of the selector 16, it is possible to more reliably detect that the medal has passed.
  Here, the cabinet 2 will be described with reference to FIG. As illustrated in FIG. 2, a reel unit 17d including a left reel 17a, a middle reel 17b, and a right reel 17c is provided in the center of the cabinet 2 as viewed from the front. First, the left reel 17a, middle reel 17b, and right reel 17c are unitized by a reel unit 17d, and the left reel 17a, middle reel 17b, and right reel 17c can be easily attached to and detached from the gaming machine 1.
  These left reel 17a, middle reel 17b, and right reel 17c each have a cylindrical structure. Further, a translucent sheet is mounted on the circumferential surface of the cylindrical structure of the left reel 17a, the middle reel 17b, and the right reel 17c, and a plurality of types of symbols are drawn in a row on the sheet. Yes.
  The left reel 17a, middle reel 17b, and right reel 17c are rotationally driven by exciting the left stepping motor 101, the middle stepping motor 102, and the right stepping motor 103, and a plurality of types of symbols are variably displayed.
  Returning to the description of the front door 3. As illustrated in FIG. 1, the effect button 18 is provided on the right side of the MAX-BET button 8, that is, in the center of the front view, and when a player's operation is detected during a predetermined effect, The liquid crystal display device 41 is controlled by the control board 400.
  The 1BET button 7 and the MAX-BET button 8 can be shared with the effect button 18 without providing the effect button 18. In this case, a command is transmitted to the sub-control board 400 based on the operation of the 1BET button 7 or the MAX-BET button 8, and the sub-control board 400 receives a liquid crystal display based on the reception of the command. The device 41 is controlled. As a result, there is no need to provide a separate production button 18, and the number of parts can be reduced.
  The cross key 19 is provided on the right side of the effect button 18, that is, on the right side of the front view. For example, the cross key 19 can be pressed in two directions (usually four directions) and is provided to accept an operation by the player. It has been.
  In addition, a panel 20 is provided in the center of the front door 3 when viewed from the front. The panel 20 includes production lamps 22a to 22j, a start lamp 23, BET lamps 24a to 24c, a stored number display 25, a game state display lamp. 26, in order to display the payout number display 27, the throwable display lamp 28, the replay display lamp 29, the left stop operation order display lamp 30a, the middle stop operation order display lamp 30b, and the right stop operation order display lamp 30c. Is provided.
  The panel 20 is provided with a display window 21 for making a left reel 17a, a middle reel 17b, and a right reel 17c, which will be described later, visible.
  The effect lamps 22a to 22j are provided on the back side of the transmissive portions at the left and right ends of the panel 20, and emit light under predetermined conditions to notify the current state (for example, ART state) and the like. Is provided.
  The effect lamps 22 a to 22 e are provided on the left side of the display window 21 in front view, and the effect lamps 22 f to 22 j are provided on the right side of the display window 21 in front view. In the following description, the effect lamps 22a to 22j may be collectively referred to as “effect lamp 22”.
  The start lamp 23 is provided above the 1BET button 7 and is provided to notify whether or not the start operation of the start lever 10 can be accepted.
  Specifically, when three medals are inserted into the medal slot 6, or when the MAX-BET button 8 is operated with the number of stored medals being three or more, the start lever 10 is turned on to notify that it is possible to accept the start operation.
  The BET lamps 24a to 24c are provided on the right side of the start lamp 23 when viewed from the front, and are provided to notify the number of inserted medals used in the game. Specifically, when the number of medals used for a game is one, the BET lamp 24a is lit, and when the number of medals used for a game is two, the BET lamp 24b is lit. When the number of medals used in the game is three, the BET lamp 24c is turned on. In the following description, the BET lamps 24a to 24c may be collectively referred to as “BET lamp 24”.
  The stored number indicator 25 is provided on the right side of the BET lamp 24 when viewed from the front. Further, the stored number display unit 25 is provided for displaying the number of stored medal medals of the player and stored in the gaming machine 1.
  The game state display lamps 26 a and 26 b are provided on the right side of the stored number display unit 25 in front view. In addition, the gaming state display lamps 26a and 26b are notified of the current gaming state by performing light emission control by the main control board 300. Hereinafter, the game state display lamps 26a and 26b may be collectively referred to as “game state display lamps 26”.
  The payout number display device 27 is provided on the right side of the game state display lamp 26b in front view. The payout number display unit 27 corresponds to the number of medals inserted into the medal insertion slot 6 or the combination of symbols arranged on the activated line activated by operating the 1 BET button 7 or the MAX-BET button 8. It is provided to display the number of medals to be paid out.
  Here, in the present embodiment, the effective line is a symbol displayed on the upper stage of the left reel 17a among the three symbols of the left reel 17a, the middle reel 17b, and the right reel 17c displayed on the display window 21; Only the lower right line connecting the symbol displayed in the middle stage of the middle reel 17b and the symbol displayed in the lower stage of the right reel 17c with a straight line is regarded as an effective line.
  In the following, a line that connects a symbol displayed on the upper stage of the left reel 17a, a symbol displayed on the upper stage of the middle reel 17b, and a symbol displayed on the upper stage of the right reel 17c with a straight line is “upper” or Sometimes referred to as “upper line”.
  Further, a line connecting the symbol displayed in the middle stage of the left reel 17a, the symbol displayed in the middle stage of the middle reel 17b, and the symbol displayed in the middle stage of the right reel 17c with a straight line is “middle stage” or “middle stage line”. May be written.
  In addition, a line connecting the symbol displayed at the lower stage of the left reel 17a, the symbol displayed at the lower stage of the middle reel 17b, and the symbol displayed at the lower stage of the right reel 17c is a “lower” or “lower line” May be written.
  Also, a line that connects the symbol displayed at the lower stage of the left reel 17a, the symbol displayed at the middle stage of the middle reel 17b, and the symbol displayed at the upper stage of the right reel 17c with a straight line is “upward to the right” or “right” It may be described as “rising line”.
  The insertable display lamp 28 is provided on the right side of the payout number indicator 27 as viewed from the front. Further, by turning on the insertable display lamp 28, it is notified that the medals inserted into the medal slot 6 can be stored, and by turning off the insertable display lamp 28, the medal slot 6 is displayed. It is informed that it is impossible to store medals thrown in.
  In this embodiment, since the maximum number of credits that can be credited is “50”, the main control board 300 displays the insertable display lamp 28 when the number of stored medals is less than “50”. Control to turn on.
  On the other hand, when the number of stored medals is “50”, control is performed to turn off the insertable display lamp 28. In addition, when the combination of symbols related to replay is displayed on the active line, control is performed to turn off the throwable display lamp 28.
  The replay display lamp 29 is provided below the thrown-in display lamp 28. The re-game display lamp 29 is lit when a combination of symbols related to re-game is displayed on the active line.
  This notifies the player that the combination of symbols related to “re-game” has been displayed on the active line. That is, the player is also informed that the next game can be performed without using a medal.
  The left stop operation order display lamp 30a, the middle stop operation order display lamp 30b, and the right stop operation order display lamp 30c are provided at the lower part of the display window 21. Specifically, the left stop operation order display lamp 30a is provided at the lower part of the left reel 17a, and the middle stop operation order display lamp 30b is provided at the lower part of the middle reel 17b. The lamp 30c is provided below the right reel 17c.
  The left stop operation order display lamp 30a, the middle stop operation order display lamp 30b, and the right stop operation order display lamp 30c are based on the winning area determined by the main control board 300, the left stop button 11, It is provided to notify the player of the optimal stop operation sequence of the stop button 12 and the right stop button 13.
  Specifically, when the optimal timing is to stop the left stop button 11, the optimal timing is to turn on or blink the left stop operation sequence display lamp 30a and stop the middle stop button 12. If the optimal timing is when the right stop button 13 is stopped, the right stop operation sequence display lamp 30b is turned on or flashes. This is notified.
  A waist panel 31 is provided on the lower side of the front door 3 when viewed from the front. The waist panel 31 is provided with a model name, a motif, and the like, and plays a role of allowing the player to identify the model. The waist panel 31 will be described later with reference to FIGS.
  In addition, a tray unit 32 is provided at the center lower side of the front door 3 in front view. The tray unit 32 is provided for receiving and storing medals discharged from the medal payout port 33.
  The medal payout port 33 is provided to discharge medals paid out by the hopper 520 when the hopper 520 is driven when paying out medals based on a combination of symbols displayed on the active line. ing.
  Further, when a medal sensor (not shown) determines that the medal inserted into the medal insertion slot 6 is not an appropriate medal, or when a medal is inserted into the medal insertion slot 6 when the medal insertion acceptance is prohibited. It is provided for discharging medals inserted into the insertion slot 6 to the tray unit 32 via the medal payout opening 33.
  Here, when the medal insertion acceptance is prohibited, for example, when the left reel 17a, the middle reel 17b, and the right reel 17c are rotating, or when a combination of symbols relating to replay is displayed on the active line. Say.
  Further, a lower left speaker 34a and a lower right speaker 34b are provided on the lower left side and the lower right side of the front door 3, and the lower left speaker 34a and the lower right speaker 34b are provided with BGM, voice, It is provided to output sound effects.
  An upper left speaker 35a and an upper right speaker 35b are provided on the upper left side and upper right side of the front door 3, and the upper left speaker 35a and the upper right speaker 35b are the same as the lower left speaker 34a and the lower right speaker 34b. In addition, it is provided for outputting BGM, sound, sound effects, etc. when performing an effect.
  A liquid crystal display device 41 is provided on the upper side of the front door 3 when viewed from the front, and this liquid crystal display device 41 is provided for performing an effect of displaying moving images, still images, and the like.
  Further, the liquid crystal display device 41 is provided for notifying information related to the result of the internal lottery process, or notifying information necessary for stopping and displaying the combination of symbols related to winning on the active line. Yes.
  Next, the cabinet 2 will be described with reference to FIG. As illustrated in FIG. 2, the setting display unit 36 is provided to display the current setting value. Specifically, when a setting change key (not shown) is inserted into a key hole (not shown) and is rotated by a predetermined angle, the main control board 300 displays the currently set value on the setting display unit 36. I do.
  The setting change button 37 is provided for changing the setting value. Here, as a method of changing the set value, first, a setting change key (not shown) is rotated by a predetermined angle with the key inserted therein.
  Next, the setting value is switched and displayed on the setting display unit 36 by operating the setting change button 37. Then, by operating the setting change button 37, when the value to be determined as the setting value is displayed on the setting display unit 36, the start lever 10 can be operated to insert and remove the rotated setting changing key. The set value is changed by performing an operation to return to a proper angle.
  In the present embodiment, six setting values “setting 1” to “setting 6” are provided, and the setting change button 37 is operated while “1” is displayed on the setting display unit 36. Then, “2” is displayed on the setting display section 36, and thereafter, each time the setting change button 37 is operated, “1” is added and displayed. However, when the setting change button 37 is operated in a state where “6” is displayed on the setting display unit 36, “1” is displayed on the setting display unit 36.
  The main control board 300 is provided inside the cabinet 2 and above the reel unit 17d, and is provided for controlling the gaming machine 1. Details of the main control board 300 will be described later.
  The sub-control board 400 is provided on the upper rear surface of the front door 3, and is provided to control the liquid crystal display device 41, the lower left speaker 34a, the lower right speaker 34b, the upper left speaker 35a, and the upper right speaker 35b. It has been. Details of the sub control board 400 will be described later.
  The power supply device 510 is provided inside the cabinet 2 and is provided for supplying a voltage to the gaming machine 1.
  The hopper 520 is provided inside the cabinet 2 and is provided for paying out medals to the player. The hopper 520 is driven and controlled based on a predetermined signal from the main control board 300.
  Further, the power supply board 500 determines whether or not a predetermined number of medals have been discharged by a medal sensor (not shown) provided in the hopper, and determines that a predetermined number of medals have been discharged. A signal indicating that the payout has been completed is transmitted to the control board 300. As a result, the main control board 300 can recognize that the payout has been completed.
  The medal discharge slit 521 is provided in the hopper 520 and is provided for discharging the medal from the hopper 520.
  When the medal sensor 16s determines that the medal inserted into the medal slot 6 is an appropriate medal, the hopper guide member 522 receives the determined medal in the hopper 520 provided in the cabinet 2. It is provided to guide you to.
  When a foreign object is inserted into the medal insertion slot 6 or when it is determined that the medal inserted into the medal insertion slot 6 is not an appropriate medal, the guide member 523 receives a medal determined as not being an appropriate medal. It is provided to guide the medal payout exit 33.
  The payout guide member 524 is provided for guiding the medals discharged from the medal discharge slit 521 of the hopper 520 to the medal payout outlet 33 side of the tray unit 32.
  The auxiliary storage unit 530 is provided to store the overflowing medals when the medals stored in the hopper 520 overflow.
  Next, the waist panel 31 will be described with reference to FIGS. FIG. 5 is a perspective view 1 of the waist panel 31, and FIG. 6 is a perspective view 2 of the waist panel 31. 5 shows the cover panel 810 of the waist panel 31, and FIG. 6 shows the decorative panel 820 of the waist panel 31. As shown in FIG.
  FIG. 7 is an exploded perspective view 1 of the waist panel 31, and FIG. 8 is an exploded perspective view 2 of the waist panel 31. 7 shows the back side from the front side of the waist panel 31 from the left side to the right side in FIG. 7, and FIG. 8 shows from the left side to the right side in FIG. The front side is shown from the back side of the waist panel 31.
  As illustrated in FIGS. 5 to 8, the waist panel 31 includes a cover panel 810, a decorative panel 820, a light source board 830, and a waist panel bracket 840 in order from the front side to the back side of the gaming machine 1. Yes.
  The cover panel 810 is configured using a transparent member. That is, the cover panel 810 covers the decorative panel 820 and protects the decorative panel 820, and the decorative panel 820 is visible to the player.
  The decorative panel 820 is provided with a model name, a motif, and the like. In the present embodiment, the decorative panel 820 is modeled with a model name, a motif, or the like, but is not limited thereto, and may be attached with paint or the like. That is, the decorative panel 820 serves to make the player recognize the model name, motif, and the like. In addition, as an example of the motif, a picture of an appearance character is drawn.
  The decorative panel 820 is configured using a transparent material. Therefore, the light source substrate 830 is disposed on the back side of the decorative panel 820 as described later, but the decorativeness is enhanced by irradiating light from the light source substrate 830.
  In the present embodiment, the cover panel 810 and the decorative panel 820 are used. However, the present invention is not limited to this. For example, the decorative panel 820 may be used.
  In the present embodiment, the cover panel 810 and the decorative panel 820 are separately configured, but the present invention is not limited to this, and for example, the cover panel 810 and the decorative panel 820 may be configured integrally.
  A light source substrate 830 is disposed on the back surface of the decorative panel 820. A plurality of LEDs 831 are arranged on the decorative panel 820 side of the light source substrate to illuminate the decorative panel 820 with light. At this time, the light source substrate 830 controls the plurality of LEDs 831 to enhance the decoration.
  Further, the light source board is provided on the back surface of the waist panel 31 so that the light is controlled to be emitted by the sub-control board 400, thereby making it easy for the player to recognize the model name, the motif, and the like of the gaming machine 1.
  In the present embodiment, a waist panel bracket 840 for fixing the light source substrate 830 is disposed on the back side of the light source substrate 830. The waist panel bracket 840 is configured using a metal member.
  The light source substrate 830 and the waist panel bracket 840 are connected by a cord 850. That is, the waist panel bracket 840 is connected to the ground side of the light source substrate 830 from the light source substrate 830 via the cord 850 and can be energized from the light source substrate 830.
  Here, in this embodiment, the waist panel 31 illuminates the decorative panel 820 with the light source substrate 830, and the voltage is supplied to the light source substrate 830 in order to enhance the decoration effect. There is a possibility of communication failure and noise generation.
  In contrast, in this embodiment, as described above, the lumbar panel bracket is connected to the ground side of the light source substrate 830 from the light source substrate 830 via the cord 850 and can be energized from the light source substrate 830 and functions as the ground. 840.
  Thereby, in the present embodiment, it is possible to make the potential supplied to the light source substrate 830 uniform. In the present embodiment, static electricity generated from the light source substrate 830 can be suppressed.
  In this embodiment, as described above, the lumbar panel bracket 840 is connected to the ground side of the light source board 830 and can be energized from the light source board 830. However, the present invention is not limited to this, and for example, the control panel module 600 Connected to the ground side of the medal slot 6, 1 BET button 7, MAX-BET button 8, settlement button 9, start lever 10, stop button unit 14, return button 15, selector 16, effect button 18 and cross key 19 The medal slot 6, 1 BET button 7, MAX-BET button 8, checkout button 9, start lever 10, stop button unit 14, return button 15, selector 16, effect button 18 and cross key 19 can be energized. Also good.
(Block diagram of the entire gaming machine)
Next, the configuration of the gaming machine 1 in the present invention will be specifically described with reference to FIG.
  In the gaming machine 1, a reel control board 100, a relay board 200, a sub control board 400, and a power supply board 500 are connected to a main control board 300 that controls main operations of the gaming machine 1.
(Main control board 300)
A main CPU 301, a main ROM 302, a main RAM 303, a random number generator 304, and an I / F (interface) circuit 305 are connected to the main control board 300.
(Main CPU 301)
The main CPU 301 reads a program stored in the main ROM 302 and performs predetermined arithmetic processing in accordance with the progress of the game, thereby causing the reel control board 100, the relay board 200, the sub control board 400, and the power supply board 500 to be processed. A predetermined signal is transmitted.
(Main ROM 302)
The main ROM 302 stores a control program executed by the main CPU 301, a data table such as a winning area determination table, data for transmitting a command to the sub control board 400, and the like.
(Main RAM 303)
The main RAM 303 is provided with a storage area for storing various data determined by execution of programs by the main CPU 301. Further, the main RAM 303 has a role of temporarily storing calculation results and the like by the main CPU 301.
(Random number generator 304)
The random number generator 304 is provided to generate a random number for determining a winning area or the like. Here, in the present embodiment, the random number generator 304 generates a random value in the range of “0” to “65535”.
(IF circuit 305)
An I / F (interface) circuit 305 is a circuit for transmitting and receiving commands between the main control board 300, the reel control board 100, the relay board 200, the sub control board 400, and the power supply board 500.
(Relay board 200)
The relay board 200 includes a 1BET switch 7sw, a MAX-BET switch 8sw, a checkout switch 9sw, a start switch 10sw, a left stop switch 11sw, a middle stop switch 12sw, a right stop switch 13sw, a medal sensor 16s, a start lamp 23, and a BET lamp 24. The stored number display unit 25, the game state display lamp 26, the payout number display unit 27, the insertion possible display lamp 28, the re-game display lamp 29, the setting display unit 36, and the setting change switch 37sw are connected.
(1BET switch 7sw)
The 1BET switch 7sw is a switch for detecting an operation of the 1BET button 7 by the player. Further, when the player detects the operation of the 1BET button 7 by the 1BET switch 7sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, the main CPU 301 performs control to use one medal from medals stored by the player based on the reception of a predetermined signal from the relay board 200.
(MAX-BET switch 8sw)
The MAX-BET switch 8sw is a switch for detecting the operation of the MAX-BET button 8 by the player. Further, when the operation of the MAX-BET button 8 by the player is detected by the MAX-BET switch 8sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. . Then, the main CPU 301 performs control to use three medals from the medals stored by the player based on the reception of the predetermined signal from the relay board 200. In the following description, the 1BET switch 7sw and the MAX-BET switch 8sw may be collectively referred to as “BET switches 7sw, 8sw”.
(Settlement switch 9sw)
The settlement switch 9sw is a switch for detecting the operation of the settlement button 9 by the player. Further, when an operation of the payment button 9 by the player is detected by the payment switch 9sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300.
  The main CPU 301 outputs a signal indicating that the stored medal is to be returned to the hopper 520 of the power supply board 500 based on the reception of the predetermined signal from the relay board 200. The stored medals are returned.
(Start switch 10sw)
The start switch 10sw is a switch for detecting the operation of the start lever 10 by the player. Further, when the start switch 10sw detects the operation of the start lever 10 by the player, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, the main CPU 301 performs control for starting rotation of the left reel 17a, the middle reel 17b, and the right reel 17c based on the reception of a predetermined signal from the relay board 200.
(Left stop switch 11sw)
The left stop switch 11sw is a switch for detecting an operation of the left stop button 11 by the player. When the operation of the left stop button 11 by the player is detected by the left stop switch 11sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, based on the reception of a predetermined signal from the relay board 200, the main CPU 301 performs stop control of the rotating left reel 17a.
(Intermediate stop switch 12sw)
The middle stop switch 12sw is a switch for detecting an operation of the middle stop button 12 by the player. Further, when the operation of the intermediate stop button 12 by the player is detected by the intermediate stop switch 12sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, based on the reception of a predetermined signal from the relay board 200, the main CPU 301 performs stop control of the rotating middle reel 17b.
(Right stop switch 13sw)
The right stop switch 13sw is a switch for detecting the operation of the right stop button 13 by the player. Further, when the operation of the right stop button 13 by the player is detected by the right stop switch 13sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, based on the reception of a predetermined signal from the relay board 200, the main CPU 301 performs stop control of the rotating right reel 17c.
  In the present embodiment, the left stop switch 11sw (intermediate stop switch 12sw, right stop switch 13sw) is provided so that the ON / OFF of the operation of the left stop button 11 (intermediate stop button 12, right stop button 13) can be detected. It has been.
  Therefore, when the player operates the left stop button 11 (ON edge), and after the player operates the left stop button 11, the player's finger leaves the left stop button 11 (OFF edge). Can be detected.
(Medal sensor 16s)
The medal sensor 16 s is a sensor for detecting that a medal inserted into the medal insertion slot 6 has passed through the selector 16. In addition, when the medal sensor 16s detects a normal medal passage, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, the main CPU 301 performs control when the medal is inserted based on the reception of a predetermined signal from the relay board 200.
(Setting change switch 37sw)
The setting change switch 37sw is a switch for detecting that the setting change button 37 has been operated. Further, when the operation of the setting change button 37 is detected by the setting change switch 37sw, the relay board 200 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Then, the main CPU 301 performs control to switch and display the setting value on the setting display unit 36 based on the reception of a predetermined signal from the relay board 200.
(Power supply board 500)
A power supply device 510, a hopper 520, and an auxiliary storage unit full sensor 530s are connected to the power supply substrate 500.
(Power supply device 510)
The power supply device 510 is provided with a power switch 511 sw and a reset switch 512 sw, and these switches are connected to the power supply substrate 500 via the power supply device 510.
(Power switch 511sw)
The power switch 511sw is a switch for detecting that the power button 511 has been operated by a store clerk or the like of an amusement store. Further, when an operation by a store clerk or the like of the game store is detected by the power switch 511sw, the power supply board 500 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Further, the power switch 511sw supplies a voltage to the entire gaming machine 1 based on the detection of an operation by a store clerk or the like of the gaming store.
(Reset switch 512sw)
The reset switch 512sw is a switch for detecting that the reset button 512 is operated by a store clerk or the like of the amusement store. Further, when an operation by a store clerk or the like is detected by the reset switch 512sw, the power supply board 500 transmits a predetermined signal to the I / F circuit 305 of the main control board 300. Thereby, the output of the error signal or the like can be stopped and the error state can be recovered.
(Auxiliary storage part full tank sensor 530s)
The auxiliary storage unit full tank sensor 530s is a sensor for detecting that the number of medals stored in the auxiliary storage unit 530 exceeds a predetermined number. In addition, when the auxiliary storage unit full sensor 530s detects that the number of medals stored in the auxiliary storage unit 530 exceeds a predetermined number, the power supply board 500 supports the I / F circuit 305 of the main control board 300. A signal indicating that the number of medals stored in the storage unit 530 has exceeded a predetermined number is output. When the main control board 300 receives a signal indicating that the number of medals stored in the auxiliary storage unit 530 exceeds a predetermined number, control is performed to display a predetermined error. If the error is displayed, the player calls the game store clerk, and after the game store clerk collects the medals, the error state is released by operating the reset button 512, and the game is possible. Return to the correct state.
(Reel control board 100)
To the reel control board 100, a left stepping motor 101, a middle stepping motor 102, a right stepping motor 103, a left reel sensor 111s, a middle reel sensor 112s, and a right reel sensor 113s are connected.
(Left stepping motor 101, middle stepping motor 102, right stepping motor 103)
The left stepping motor 101, the middle stepping motor 102, and the right stepping motor 103 are provided for rotationally driving the left reel 17a, the middle reel 17b, and the right reel 17c.
  Further, the left stepping motor 101, the middle stepping motor 102, and the right stepping motor 103 have a configuration in which the momentum is proportional to the number of output pulses and the rotation axis can be stopped at a specified angle.
  The driving forces of the left stepping motor 101, the middle stepping motor 102, and the right stepping motor 103 are transmitted to the left reel 17a, the middle reel 17b, and the right reel 17c through gears having a predetermined reduction ratio. Thus, each time one pulse is output to the left stepping motor 101, the middle stepping motor 102, and the right stepping motor 103, the left reel 17a, the middle reel 17b, and the right reel 17c rotate at a constant angle.
  The main CPU 301 counts the number of times pulses are output to the left stepping motor 101, the middle stepping motor 102, and the right stepping motor 103 after detecting the reel index, whereby the left reel 17a, the middle reel 17b, and the right The rotation angle of the reel 17c is managed.
(Left reel sensor 111s)
The left reel sensor 111s is a sensor for detecting a reel index indicating that the left reel 17a has rotated once by an optical sensor having a light emitting unit and a light receiving unit.
(Medium reel sensor 112s)
The middle reel sensor 112s is a sensor for detecting a reel index indicating that the middle reel 17b has rotated once by an optical sensor having a light emitting portion and a light receiving portion.
(Right reel sensor 113s)
The right reel sensor 113s is a sensor for detecting a reel index indicating that the right reel 17c has made one rotation by an optical sensor having a light emitting unit and a light receiving unit.
(Sub control board 400)
The sub-control board 400 is a board mainly for controlling effects. The sub control board 400 includes an effect control board 410, an image control board 420, a sound control board 430, a side lamp 5 (left side lamp 5a, right side lamp 5b), an effect button detection switch 18sw, and a cross key detection switch 19sw. An effect lamp 22, a stop operation order display lamp 30 (a left stop operation order display lamp 30a, a middle stop operation order display lamp 30b, a right stop operation order display lamp 30c), and a start lever effect lamp 42 are connected. .
(Production button detection switch 18sw)
The effect button detection switch 18sw is a switch for detecting an operation of the effect button 18 by the player. In addition, when the operation of the effect button 18 by the player is detected by the effect button detection switch 18sw, the sub control board 400 performs control based on the operation of the effect button 18 by the player.
(Cross key detection switch 19sw)
The cross key detection switch 19sw is a switch for detecting the operation of the cross key 19 by the player. When the operation of the cross key 19 by the player is detected by the cross key detection switch 19sw, the sub-control board 400 performs control based on the operation of the cross key 19 by the player.
(Start lever effect lamp 42)
The start lever effect lamp 42 is composed of a high-intensity light-emitting diode, and is provided to perform an effect visually appealing to the player based on the fact that a predetermined condition is satisfied. Here, in the internal lottery process described later, the sub-control board 400 controls lighting / flashing of the start lever effect lamp 42 based on the fact that a predetermined condition such as a case where a predetermined winning area is won is satisfied. I do.
(Production control board 410)
The effect control board 410 mainly includes the side lamp 5 (left side lamp 5a, right side lamp 5b), the effect button detection switch 18sw, the effect lamp 22, the stop operation order display lamp 30 (the left stop operation order display lamp 30a, This is a substrate for controlling the middle stop operation sequence display lamp 30b, the right stop operation sequence display lamp 30c) and the start lever effect lamp 42. The effect control board 410 is connected to an I / F (interface) circuit 411, a sub CPU 412, a random number generator 413, a sub ROM 414, and a sub RAM 415.
(I / F circuit 411)
The I / F (interface) circuit 411 is provided for receiving signals from the I / F circuit 305 of the main control board 300.
(Sub CPU 412)
The sub CPU 412 reads an effect program stored in the sub ROM 414, and performs a predetermined calculation based on a command from the main control board 300, an input signal of the effect button detection switch 18sw, and the cross key detection switch 19sw. In order to supply the result of the calculation to the image control board 420 or the sound control board 430, it is provided.
(Random number generator 413)
The random number generator 413 determines an effect or the like performed by the liquid crystal display device 41, the lower speaker 34 (the lower left speaker 34a, the lower right speaker 34b), the upper speaker 35 (the upper left speaker 35a, the upper right speaker 35b), or the like. It is provided to generate random numbers that are used in the process. The random number generator 413 is provided to generate a random number for determining the number of games to be added to the ART state or the number of games in the ART state.
(Sub ROM 414)
The sub ROM 414 is provided for storing a program for executing an effect, an effect table, an ART lottery table, and the like. The sub ROM 414 is mainly composed of a program storage area and a table storage area.
(Sub RAM 415)
The sub RAM 415 functions as a data work area when the sub CPU 412 performs arithmetic processing. Specifically, there are provided a storage area for storing various data such as a winning area transmitted from the main control board 300, and a storage area for storing the determined contents and effects data. Further, the sub RAM 415 is provided with an ART state storage area for storing the ART state and an ART game number storage area for storing the number of ART games.
(Image control board 420)
The image control board 420 is provided for controlling the display of the liquid crystal display device 41 mainly when performing an effect. Further, an image control unit (VDP) 421, a liquid crystal control CPU 422a, a liquid crystal control ROM 422b, a liquid crystal control RAM 422c, a frame counter 422d, a CGROM 423, a crystal oscillator 424, a VRAM 425, and an RTC device 426 are connected to the image control board 420.
(Image Control Unit (VDP) 421)
An image control unit (VDP (Video Display Processor)) 421 is a so-called image processor and, based on an instruction from the liquid crystal control CPU 422a, “display for display” among the frame buffer areas of the first frame buffer area and the second frame buffer area. The image data is read out from the “frame buffer area”. Then, based on the read image data, a video signal (for example, an LVDS signal or an RGB signal) is generated and output to the general-purpose board 38, thereby performing control of displaying an image on the liquid crystal display device 41. The image control unit (VDP) 421 includes a control register (not shown), a CG bus I / F, a CPU I / F, a clock generation circuit, an expansion circuit, a drawing circuit, a display circuit, a memory controller, and the like. Connected by bus.
(LCD control CPU 422a)
The liquid crystal control CPU 422 a is provided for creating a display list based on the command received from the effect control board 410 and transmitting the display list to the image control unit (VDP) 421. Further, the liquid crystal control CPU 422 a performs control to display the image data stored in the CGROM 423 on the liquid crystal display device 41.
(Liquid crystal control ROM 422b)
The liquid crystal control ROM 422b is configured by a mask ROM or the like, and includes a control processing program for the liquid crystal control CPU 422a, a display list generation program for generating a display list, an animation pattern for displaying an animation of a production pattern, and animation scene information. Etc. are stored. The animation pattern referred to here is referred to when displaying the animation of the production pattern, and stores a combination of animation scene information included in the production pattern, a display order of each animation scene information, and the like. In the animation scene information, a wait frame (display time), target data (sprite identification number, transfer source address, etc.), parameters (sprite display position, transfer destination address, etc.), drawing method, and effect image are displayed. Information such as information specifying a display device is stored.
(Liquid crystal control RAM 422c)
The liquid crystal control RAM 422c is built in the liquid crystal control CPU 422a. The liquid crystal control RAM 422c also functions as a data work area when the liquid crystal control CPU 422a performs arithmetic processing, and is provided to temporarily store data read from the liquid crystal control ROM 422b. The information stored in the liquid crystal control RAM 422c includes “effect time information” used for executing a specific effect performed by measuring a predetermined time.
(Frame counter 422d)
The frame counter 422d is provided to receive the power supply from the power supply board 500 and count the frame counter value. The frame counter 422d stops counting the frame counter value when the supply of power from the power supply board 500 is stopped. Then, when the supply of power by the power supply substrate 500 is resumed, the frame counter 422d initializes the frame counter value registered in the register and resumes counting.
(CGROM423)
A CGROM (Character Generator Read Only Memory) 423 includes a flash memory, an EEPROM (Electrically Erasable Programmable Read Only Memory), an EPROM (Erasable Programmable Read Only Memory, etc.). Further, the CGROM 423 compresses and stores image data (for example, sprites, movies) and the like composed of a collection of pixel information in a predetermined range of pixels (for example, 32 pixels × 32 pixels). This pixel information is composed of color number information for designating a color number for each pixel and an α value indicating the transparency of the image. Further, the CGROM 423 is read out in units of image data by the image control unit (VDP) 421, and image processing is performed in units of image data of frames. Further, the CGROM 423 stores palette data in which color number information for designating color numbers and display color information for actually displaying colors are associated with each other without being compressed.
  In this embodiment, the CGROM 423 stores palette data in which color number information for specifying a color number and display color information for actually displaying colors are associated with each other without being compressed. Not limited to this, a configuration in which only a part is compressed may be used. As a movie compression method, various compression methods such as MPEG4 can be used.
(Crystal oscillator 424)
The crystal oscillator 424 is provided to output a pulse signal (V blank interrupt signal) to the image control unit (VDP) 421 every “1/60 seconds (about 16.6 ms)”. The image control unit (VDP) 421 generates a system clock for performing control by dividing the pulse signal, a synchronization signal for synchronizing with the liquid crystal display device 41, and the like. Then, the image control unit (VDP) 421 that has detected the V blank interrupt signal outputs an effect processing timing notification signal based on the V blank interrupt signal to the liquid crystal control CPU 422a at a predetermined timing.
(VRAM425)
The VRAM 425 is configured by an SRAM (Static Random Access Memory). Here, the SRAM is a readable / writable memory and is a kind of volatile memory for temporarily holding data. By configuring the VRAM 425 with SRAM, writing and reading of image data can be processed at high speed. The VRAM 425 includes a memory map including an arbitrary area, a display list area 1, a display list area 2, a frame buffer area 1, and a frame buffer area 2.
(RTC device 426)
The RTC device 426 is provided for counting a predetermined counter value at a counting interval different from the count value counted by the frame counter 422d. The RTC device 426 is connected to the liquid crystal control CPU 422a of the image control board 420 via a bus. The RTC device 426 is provided for acquiring the current date and time.
(General-purpose board 38)
The general-purpose board 38 is provided between the image control board 420 and the liquid crystal display device 41, and has a bridge function that converts the image data into a predetermined image format and outputs it when displaying the image data. The general-purpose board 38 has a bridge function for converting the image data into an image format corresponding to the performance of the liquid crystal display device 41 for displaying image data. For example, a difference in resolution between when a 19-inch liquid crystal display device 41 of SXGA (1280 dots × 1080 dots) is connected and when a 17-inch liquid crystal display device 41 of XGA (1024 dots × 768 dots) is connected, etc. To absorb.
(Sound control board 430)
The sound control board 430 is a board for controlling the sound output of the speakers 34 and 35 mainly when performing an effect. The sound control board 430 is connected to a sound source IC 431, a sound source ROM 432, an audio RAM 433, and an amplifier 434.
(Sound source IC431)
The sound source IC 431 is provided for reading a program and data related to sound from the sound source ROM 432 and generating sound signals for driving the speakers 34 and 35.
(Sound source ROM 432)
The sound source ROM 432 is provided for storing programs and data for performing effects. Specifically, programs and data related to voice are stored.
(Audio RAM 433)
The audio RAM 433 is provided for generating a sound such as BGM based on sound data corresponding to the effect.
(Amplifier 434)
The amplifier 434 is provided to amplify the audio signal from the sound source IC 431 and output it to the speakers 34 and 35.
  As described above, in this embodiment, a voltage is supplied from the power supply board 500 to the light source board 830 via the main control board 300 and the sub control board 400. Then, the light source substrate 830 turns on the plurality of LEDs 831 and illuminates the decorative panel 820 with light. In this embodiment, the decorativeness of the waist panel 31 can be improved.
  Here, in the present embodiment, as described above, since the voltage is supplied to the light source substrate 830, there is a possibility that the potential is uneven, static electricity failure, communication failure, noise, and the like.
  On the other hand, in the present embodiment, a lumbar panel bracket 840 that is connected to the ground side of the light source substrate 830 from the light source substrate 830 via the cord 850, can be energized from the light source substrate 830, and functions as ground. .
  Thereby, in the present embodiment, it is possible to make the potential supplied to the light source substrate 830 uniform. Further, static electricity generated from the light source substrate 830 can be suppressed.
  As described above, according to the present embodiment, since it is possible to suppress potential problems such as equalization of potential, it is possible to demonstrate a stable performance effect.
  According to the present embodiment, the gaming machine 1 (slot machine) constitutes one aspect of the “gaming machine”, but is not limited to this, for example, pachinko gaming machines, sparrow ball gaming machines, arrange ball gaming machines May constitute a “gaming machine”.
  In the present embodiment, the cabinet 2 constitutes a “fixed frame”, and the front door 3 constitutes one aspect of the “door body”.
  In this embodiment, the waist panel 31 constitutes a “decorative member”, and the cover panel 810, the ornament panel 820, and the light source substrate 830 constitute a “decoration panel”.
  Further, in this embodiment, the waist panel bracket 840 constitutes “earth sheet metal”, the cord 850 constitutes “wiring”, and is connected from the light source substrate 830 to the ground side of the light source substrate 830 via the cord 850. A waist panel bracket 840 that can be energized from the substrate 830 constitutes a “ground metal plate that is connected to the ground side from the decorative panel via wiring and can be energized from the decorative panel”.
  In the present embodiment, the medal slot 6, 1 BET button 7, MAX-BET button 8, check-out button 9, start lever 10, stop button unit 14, return button 15, selector 16, and effects constituting the control panel module 600 The button 18 and the cross key 19 constitute one mode of “operation means”.
In this embodiment, the medal slot 6, 1 BET button 7, MAX-BET button 8, checkout button 9, start lever 10, stop button unit 14, return button 15, selector 16, effect button 18 and cross key 19 Through a code (not shown), these medal slot 6, 1 BET button 7, MAX-BET button 8, settlement button 9, start lever 10, stop button unit 14, return button 15, selector 16, production button 18 and cross key 19 is connected to the ground side, medal slot 6, 1 BET button 7, MAX-BET button 8, checkout button 9, start lever 10, stop button unit 14, return button 15, selector 16, effect button 18 and cross key 19 a waist panel bracket 840 which can be energized from To.
1 gaming machine 31 waist panel 300 main control board 301 main CPU
302 Main ROM
303 Main RAM
304 Random number generator 305 I / F circuit 400 Sub control board 410 Production control board 411 I / F circuit 412 Sub CPU
413 Random number generator 414 Sub ROM
415 Sub RAM
500 Power supply board 510 Power supply device 511 Power button 511sw Power switch

Claims (2)

  1. A door body supported by a fixed frame so as to be opened and closed;
    A decorative member for decorating the door body;
    With
    The decorative member is
    A decorative panel for decorating the self- decorating member;
    A light source substrate provided with a light source member for irradiating the decorative panel;
    And ground sheet metal capable energized through wiring and the light source substrate,
    I have a,
    The grounding sheet metal, a game machine, wherein a call to function as a ground by energizing the electricity from the source substrate.
  2. An operation means for accepting a stop operation that is arranged on the upper side of the decorative member and stops the variably displayed symbol sequence.
    Further comprising a,
    The earth sheet metal is
    What energizable der and the operation means via the interconnect to function as a ground by energizing the electricity generated from the operation means
    Gaming machine of claim 1, wherein a.
JP2013096658A 2013-05-01 2013-05-01 Game machine Active JP5826210B2 (en)

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* Cited by examiner, † Cited by third party
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JP3962529B2 (en) * 2000-05-17 2007-08-22 株式会社ソフィア Game machine
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