JP5464729B2 - Pachinko machine - Google Patents
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- JP5464729B2 JP5464729B2 JP2009002482A JP2009002482A JP5464729B2 JP 5464729 B2 JP5464729 B2 JP 5464729B2 JP 2009002482 A JP2009002482 A JP 2009002482A JP 2009002482 A JP2009002482 A JP 2009002482A JP 5464729 B2 JP5464729 B2 JP 5464729B2
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Description
本発明は、パチンコ遊技機に関し、特に遊技盤に可動に装備された可動役物に光学センサ又は赤外線センサを取り付けたパチンコ遊技機に関するものである。 The present invention relates to a pachinko gaming machine, and more particularly to a pachinko gaming machine in which an optical sensor or an infrared sensor is attached to a movable accessory movably mounted on a game board.
従来から、第1種パチンコ遊技機においては、遊技盤の盤面に始動入賞口や開閉式の大入賞口を含む複数種類の入賞口、始動入賞口への遊技球の入賞を契機に数字等からなる演出図柄(装飾図柄)を用いた図柄変動や大当り抽選結果を表示する液晶ディスプレイ(画像表示器)、多数の障害釘や風車等が設けられている。 Conventionally, in the first-class pachinko machines, there are multiple types of winning holes including a start winning opening and an openable large winning opening on the surface of the game board, and numbers etc. triggered by winning game balls to the starting winning opening There are provided a liquid crystal display (image display) for displaying symbol variations and jackpot lottery results using an effect design (decorative design), a number of obstacle nails, windmills, and the like.
発射ハンドルを回動操作することで発射され、遊技盤の遊技領域の頂部に投入された遊技球は、多数の障害釘や風車に当たって方向を変えながら落下して、始動入賞口に入賞したときは、それを契機として遊技者に抽選で決定される利益状態が与えられる。 When a game ball launched by rotating the launch handle and thrown into the top of the game area of the game board hits a number of obstacle nails and windmills and falls in a direction and wins the starting prize opening Then, the player is given a profit state determined by lottery.
最近のパチンコ遊技機においては、遊技性や演出性を高めるために、画像表示器を含むセンタ役物が遊技盤の中央部の広範な領域を占めるほど大型化され、このセンタ役物に、キャラクタ類などの可動の可動役物(所謂、ギミック)が配設されることが多い。この可動役物は、画像表示器に表示される遊技演出に合わせて動作するように構成されている。
ところで、最近の遊技機には、遊技者の参加感覚や遊技性を高めるため、センタ役物の外周枠の前面の所定位置に発光型・受光型の光学センサや受光型の赤外線センサを設けたものがある。
In recent pachinko machines, in order to improve the playability and performance, the center feature including the image display is enlarged so as to occupy a wide area in the center of the game board. In many cases, movable movable objects (so-called gimmicks) such as a kind are arranged. This movable accessory is configured to operate in accordance with the game effect displayed on the image display.
By the way, in order to enhance the player's sense of participation and playability in recent gaming machines, light emitting / light receiving optical sensors and light receiving infrared sensors are provided at predetermined positions on the front surface of the outer peripheral frame of the center object. There is something.
特許文献1に記載の弾球遊技機においては、画像表示器を含むセンタ役物の外周枠の上部の中央部に可動役物を設け、この可動役物の左右の部位に、1対の発光型・受光型の光センサを前方下がりの傾斜方向に向けて突出状に設けてある。画像表示器に表示される指示メッセージに応答して、画像表示器の前面側のガラス板に遊技者が指を接近させたとき、その指から反射する反射光を左側又は右側の光センサで受光することで、遊技者の操作を示す検出信号を表示制御基板へ出力し、遊技者の操作に応じて演出表示を切換えるように構成してある。 In the bullet ball game machine described in Patent Document 1, a movable accessory is provided in the center of the upper part of the outer peripheral frame of the center accessory including the image display, and a pair of light emission is provided at the left and right parts of the movable accessory. A type / light-receiving type optical sensor is provided so as to protrude in the direction of inclination downward. In response to an instruction message displayed on the image display, when a player brings a finger close to the glass plate on the front side of the image display, reflected light reflected from the finger is received by the left or right optical sensor. Thus, the detection signal indicating the player's operation is output to the display control board, and the effect display is switched according to the player's operation.
特許文献2に記載の遊技機においては、センタ役物の外周枠の下部前面の中央部寄りに、1対の第1,第2赤外線センサが所定間隔空けて設けられている。画像表示器に遊技者の氏名の確認を求める旨のメッセージが表示された場合、その求めに応じて遊技者が第1,第2赤外線センサの何れかに手をかざす選択操作により、その入射光を赤外線センサが検出する。 In the gaming machine described in Patent Document 2, a pair of first and second infrared sensors are provided at a predetermined interval near the center of the lower front surface of the outer peripheral frame of the center accessory. When a message requesting confirmation of the player's name is displayed on the image display, the incident light is selected by the player holding the hand over one of the first and second infrared sensors in response to the request. Is detected by an infrared sensor.
特許文献1,2の技術においては、光学センサや赤外線センサがセンタ役物の外周枠やその付近に装着されているので、光学センサや赤外線センサから遊技者が手や指をかざして操作する操作ポイントまでの距離が長くなり、光学センサ等により遊技者の手や指を検出する検出性能を高めることが難しい。 In the techniques of Patent Documents 1 and 2, since the optical sensor and the infrared sensor are mounted on the outer peripheral frame of the center object or in the vicinity thereof, an operation in which the player holds the hand or finger from the optical sensor or the infrared sensor. The distance to the point becomes long, and it is difficult to improve the detection performance of detecting a player's hand or finger with an optical sensor or the like.
そこで、光学センサ等から遊技者の手や指までの距離を小さくする為に光学センサ等を可動役物に装備することが考えられる。しかし、その場合、可動役物の動きに応じてセンサの指向方向が変わるため、光学センサ等の検出性能が極端に低下してしまうことになる。他方、光学センサ等による検出性能を確保する為には、可動役物の動作範囲が制約され、可動役物による遊技演出を高めることができない。 Therefore, it is conceivable to equip the movable accessory with an optical sensor or the like in order to reduce the distance from the optical sensor or the like to the player's hand or finger. However, in that case, the directivity direction of the sensor changes according to the movement of the movable accessory, so that the detection performance of the optical sensor or the like is extremely lowered. On the other hand, in order to ensure the detection performance by the optical sensor or the like, the operation range of the movable accessory is restricted, and the game effect by the movable accessory cannot be enhanced.
さらに、光学センサ等を可動役物に装備する場合、可動役物の動作が頻繁に繰り返されると、光学センサ等へのリード線の結線箇所が破断する虞もあるし、衝撃等により光学センサ等が故障する虞もある。
本発明の目的は、遊技盤に可動に装備された可動役物に取り付けた発光・受光型の光学センサ又は受光型の赤外線センサの指向方向を一定方向に保持可能で、可動役物の動作による光学センサ等の故障を確実に防止できるパチンコ遊技機を提供することである。
Furthermore, when an optical sensor or the like is mounted on a movable accessory, if the operation of the movable accessory is frequently repeated, the connecting portion of the lead wire to the optical sensor or the like may be broken. May break down.
The object of the present invention is to maintain the directional direction of a light emitting / receiving optical sensor or a light receiving infrared sensor attached to a movable accessory movably mounted on a game board in a certain direction, and depending on the operation of the movable accessory. It is an object of the present invention to provide a pachinko gaming machine that can reliably prevent failure of an optical sensor or the like.
本願発明は以下の構成を有するものである。尚、括弧内の参照符号は、本願発明の理解を助けるために図面との対応関係の一例を示したものであり、本願発明の技術的範囲を何ら限定するものではない。
請求項1のパチンコ遊技機は、遊技盤(4)を備えたパチンコ遊技機(1)において、遊技盤(4)に可動に装備され、所定の図柄表示手段(18a)に図柄が変動表示されているときに予め設定された態様で作動可能な可動役物(40)と、可動役物(40)を駆動する為の役物駆動手段(33,34)と、可動役物(40)のうちの遊技盤(4)に対して静止状態の静止部材(43)に装備された光学センサ(31)であって、可動役物(40)の前面側のガラス板(3b)の方へ向けて光(L)を投射可能で且つその反射光を受光可能な光学センサ(31)とを備えたことを特徴としている。
The present invention has the following configuration. The reference numerals in parentheses show an example of the correspondence relationship with the drawings in order to help understanding of the present invention, and do not limit the technical scope of the present invention.
The pachinko gaming machine according to claim 1 is a pachinko gaming machine (1) provided with a gaming board (4), which is movably mounted on the gaming board (4), and the symbols are variably displayed on a predetermined symbol display means (18a). Of the movable accessory (40) operable in a preset manner, the accessory driving means (33, 34) for driving the movable accessory (40), and the movable accessory (40). An optical sensor (31) mounted on a stationary member (43) in a stationary state with respect to our game board (4), and directed toward the glass plate (3b) on the front side of the movable accessory (40) And an optical sensor (31) capable of projecting light (L) and receiving the reflected light.
役物駆動手段(33,34) により可動役物(40)が駆動されて動作した場合であっても、光学センサ(31)の指向方向は一定方向に保持され、光学センサ(31)から可動役物(40)の前面側のガラス板(3b)の方へ向けて光(L)が投射され、遊技者が手又は指を可動役物(40)の前面側のガラス板(3b)へ近づけた場合、手又は指で反射した反射光が光学センサ(31)により受光される。 Even when the movable accessory (40) is driven and operated by the accessory driving means (33, 34), the directivity direction of the optical sensor (31) is maintained in a fixed direction and is movable from the optical sensor (31). Light (L) is projected toward the glass plate (3b) on the front side of the accessory (40), and the player hands or fingers to the glass plate (3b) on the front side of the movable accessory (40). When approached, the reflected light reflected by the hand or finger is received by the optical sensor (31).
請求項2のパチンコ遊技機は、遊技盤(4) を備えたパチンコ遊技機(1)において、遊技盤(4)に可動に装備され、所定の図柄表示手段(18a)に図柄が変動表示されているときに予め設定された態様で作動可能な可動役物(40)と、可動役物(40)を駆動する為の役物駆動手段(33,34)と、可動役物(40)のうちの遊技盤(4)に対して静止状態の静止部材(43)に装備された赤外線センサであって、可動役物(40)の前面側のガラス板(3b)の外側から入射する赤外線を受光可能な赤外線センサとを備えたことを特徴としている。 The pachinko gaming machine according to claim 2 is a pachinko gaming machine (1) provided with a gaming board (4), which is movably mounted on the gaming board (4), and the symbols are variably displayed on a predetermined symbol display means (18a). Of the movable accessory (40) operable in a preset manner, the accessory driving means (33, 34) for driving the movable accessory (40), and the movable accessory (40). It is an infrared sensor mounted on a stationary member (43) in a stationary state with respect to our game board (4), and infrared rays incident from the outside of the glass plate (3b) on the front side of the movable accessory (40) An infrared sensor capable of receiving light is provided.
役物駆動手段(33,34) により可動役物(40)が駆動されて動作した場合であっても、赤外線センサの指向方向は一定方向に保持され、可動役物(40)の前面側のガラス板(3b)の外側から入射する赤外線が赤外線センサで受光される。 Even when the movable accessory (40) is driven and operated by the accessory driving means (33, 34), the directivity direction of the infrared sensor is maintained in a fixed direction, and the front side of the movable accessory (40) is maintained. Infrared light incident from the outside of the glass plate (3b) is received by the infrared sensor.
請求項3のパチンコ遊技機は、請求項1又は2の発明において、可動役物(40)は、静止部材(43)と、この静止部材(43)に可動に支持された可動体(41)とを有することを特徴としている。
請求項4のパチンコ遊技機は、請求項3の発明において、静止部材(43)は、可動体(41)を支持する球面軸受け(43a)を有することを特徴としている。
In the pachinko gaming machine according to claim 3, in the invention of claim 1 or 2, the movable accessory (40) includes a stationary member (43) and a movable body (41) movably supported by the stationary member (43). It is characterized by having.
The pachinko gaming machine according to claim 4 is characterized in that, in the invention of claim 3, the stationary member (43) has a spherical bearing (43a) for supporting the movable body (41).
請求項5のパチンコ遊技機は、請求項3の発明において、静止部材(43)は、可動体(41)を支持し且つ遊技盤(4)と直交する軸心(42)を有する球面軸受け(43a)を有し、光学センサ(31)又は赤外線センサは球面軸受け(43a)の前端部分に取り付けられたことを特徴としている。 The pachinko gaming machine according to claim 5 is the spherical bearing according to the invention of claim 3, wherein the stationary member (43) has a shaft center (42) that supports the movable body (41) and is orthogonal to the game board (4). 43a), and the optical sensor (31) or the infrared sensor is attached to the front end portion of the spherical bearing (43a).
請求項6のパチンコ遊技機は、請求項4の発明において、可動体(41)は、球面軸受け(43a)を介して、遊技盤(4)の盤面(4a)と平行な姿勢で回動可能であり、遊技盤(4)の盤面(4a)と非平行な姿勢に揺動可能であることを特徴としている。 In the pachinko gaming machine according to claim 6, in the invention of claim 4, the movable body (41) can be rotated in a posture parallel to the board surface (4a) of the gaming board (4) via the spherical bearing (43a). It is characterized by being swingable in a posture that is not parallel to the board surface (4a) of the game board (4).
本発明によれば、可動役物が動作した場合にも光学センサの指向方向を一定方向に保持することができる。しかも、光学センサの検出性能を犠牲にすることなく可動役物の動作範囲を自由に設定することができる。また、可動役物の動作による光学センサの故障を確実に防止することができる。 According to the present invention, it can be held in the orientation of the optical sensor in a constant direction even if variable dynamic role object is activated. Moreover, the operation range of the movable won game can be set freely without sacrificing detection performance of the optical science sensor. In addition, it is possible to reliably prevent a failure of the optical sensor due to the operation of the movable accessory.
以下、本発明を実施するための最良の形態について実施例に基づいて説明する。 Hereinafter, the best mode for carrying out the present invention will be described based on examples.
以下、本発明の実施例を図面に基づいて説明する。
図1、図2に示すように、第1種パチンコ機に分類されるパチンコ遊技機1には、パチンコホールの島構造体に取り付けられる外枠に開閉枠2が開閉自在に装着され、開閉枠2に開閉扉3が開閉自在に装着されている。開閉枠2には遊技盤4が装着され、その遊技盤4の前面側に遊技領域5が形成されている。開閉扉3には窓部3aが形成され、その窓部3aにガラス板3bが装着され、そのガラス板3bにより遊技領域5の前側が覆われている。このガラス板3bを通して外部から遊技領域5を見ることができる。
Embodiments of the present invention will be described below with reference to the drawings.
As shown in FIG. 1 and FIG. 2, in the pachinko gaming machine 1 classified as the first type pachinko machine, an opening / closing frame 2 is attached to an outer frame attached to an island structure of the pachinko hall so that the opening / closing frame can be freely opened and closed. An opening / closing door 3 is attached to 2 so as to be freely opened and closed. A game board 4 is mounted on the open / close frame 2, and a game area 5 is formed on the front side of the game board 4. A window 3a is formed on the open / close door 3, and a glass plate 3b is attached to the window 3a, and the front side of the game area 5 is covered with the glass plate 3b. The game area 5 can be seen from the outside through the glass plate 3b.
開閉扉3の上部には複数の装飾ランプ(枠ランプ)3cが設けられ、窓部3aの下側には、所謂チャンスボタンと呼ばれる遊技者が操作可能な演出ボタン9と、発射用の遊技球Pや入賞球を貯留する貯留皿6と、遊技者が操作する発射ハンドル7が設けられている。発射ハンドル7が回動操作されると、貯留皿6から発射位置に導入された遊技球Pが発射される。ここで、貯留皿6に複数の遊技球Pが存在する場合には、例えば、複数の遊技球Pが約0.6秒間隔で連続的に発射される。発射された遊技球Pは、ガイドレール8で案内されて遊技領域5の頂部に投入される。 A plurality of decorative lamps (frame lamps) 3c are provided in the upper part of the open / close door 3, and an effect button 9 called a so-called chance button that can be operated by a player and a game ball for launching are provided below the window 3a. A storage tray 6 for storing P and winning balls and a launching handle 7 operated by the player are provided. When the firing handle 7 is rotated, the game ball P introduced from the storage tray 6 to the firing position is launched. Here, when there are a plurality of game balls P in the storage tray 6, for example, the plurality of game balls P are continuously fired at intervals of about 0.6 seconds. The launched game ball P is guided by the guide rail 8 and thrown into the top of the game area 5.
図2、図3に示すように、鉛直な盤面4aを形成する遊技盤4には、多数の障害釘10、風車10a、始動入賞口装置11、ゲート12、大入賞口装置13、複数の普通入賞口14、画像表示器15、可動役物装置16、センタ役物17が遊技領域5に設けられ、遊技領域5外に遊技表示盤18が設けられている。遊技盤4の裏側には制御装置20が装着されている。 As shown in FIGS. 2 and 3, the game board 4 forming the vertical board surface 4 a includes a number of obstacle nails 10, a windmill 10 a, a start winning opening device 11, a gate 12, a large winning opening device 13, and a plurality of ordinary winning holes. A winning opening 14, an image display 15, a movable accessory device 16, and a center accessory 17 are provided in the game area 5, and a game display board 18 is provided outside the game area 5. A control device 20 is mounted on the back side of the game board 4.
始動入賞口装置11は、センタ役物17の下側に配置され、所謂電チューと呼ばれる左右1対の開閉部材を備えた電動式チューリップ型役物を含む構成である。始動入賞口装置11は、ゲート式の上始動入賞口11a、開閉式の下始動入賞口11b、この下始動入賞口11bを開閉する開閉部材11c、始動入賞口11a,11bに入賞した遊技球Pを検出する始動口SW11d、開閉部材11cを開閉駆動する電チューソレノイド11eを有する。 The start winning a prize opening device 11 is disposed below the center accessory 17 and includes an electric tulip-type accessory provided with a pair of left and right opening / closing members called a so-called electric Chu. The start winning opening device 11 includes a gate-type upper start winning opening 11a, an openable lower start winning opening 11b, an opening / closing member 11c for opening and closing the lower start winning opening 11b, and a game ball P winning in the start winning openings 11a and 11b. A start port SW11d for detecting the opening and closing, and an electric chew solenoid 11e for opening and closing the opening and closing member 11c.
開閉部材11cは、左右対称の2つの短い羽根部材が盤面直角方向の軸回りに動作するように構成され、閉塞位置で下始動入賞口11bへの遊技球Pの入賞を不可能にし、開放位置で下始動入賞口11bへの遊技球Pの入賞を可能にする。図2の開閉部材11cは閉塞位置にある。 The open / close member 11c is configured so that two short symmetrical blade members move around the axis perpendicular to the board surface, making it impossible to win the game ball P to the lower start winning port 11b at the closed position, and the open position. Thus, it is possible to win the game ball P in the lower start winning opening 11b. The opening / closing member 11c in FIG. 2 is in the closed position.
ゲート12は、センタ役物17の左側に配置され、このゲート12を通過した遊技球Pを検出するゲートSW12aが付設されている。ゲート12を遊技球Pが通過することを契機に行われる補助遊技抽選により当選した場合、補助遊技が発生し、始動入賞口装置11が作動して、通常は閉塞状態の下始動入賞口11bを短時間だけ開放するように開閉部材11cを開閉動作させる。 The gate 12 is arranged on the left side of the center accessory 17, and a gate SW 12 a for detecting the game ball P that has passed through the gate 12 is attached. When the winning game is won by the auxiliary game lottery that is triggered by the passing of the game ball P through the gate 12, the auxiliary game is generated and the start winning port device 11 is operated, and the start winning port 11b is normally closed under the closed state. The opening / closing member 11c is opened / closed so as to be opened only for a short time.
大入賞口装置13は、始動入賞口装置11の下側に配置され、大入賞口13aと、大入賞口13aを開閉する開閉部材13bと、大入賞口13aに入賞した遊技球Pを検出する大入賞口SW13cと、開閉部材13bを開閉駆動する大入賞口ソレノイド13dとを有する。図2の開閉部材13bは開放位置にある。 The big prize opening device 13 is arranged below the start prize opening device 11, and detects the big prize opening 13a, the opening / closing member 13b for opening and closing the big prize opening 13a, and the game ball P won in the big prize opening 13a. It has a big prize opening SW13c and a big prize opening solenoid 13d that drives the opening and closing member 13b to open and close. The opening / closing member 13b in FIG. 2 is in the open position.
始動入賞口11a,11bへの遊技球Pの入賞を契機に行われる大当り抽選で当選した場合、大当り遊技が発生し、大入賞口装置13が作動して、通常は閉塞状態の大入賞口13aが開放するように開閉部材13bを開閉動作させる。 When winning a winning game lottery that is triggered by the winning of the game balls P to the starting winning ports 11a and 11b, a winning game is generated and the winning device 13 is activated, which is normally closed. The opening / closing member 13b is opened / closed so as to open.
画像表示器15は、液晶ディスプレイ(LCD)からなり、センタ役物17内の全域に配置されている。この画像表示器15には、画面のうちの下段部の3つの矩形領域15aに表示される数字等からなる演出図柄(装飾図柄)を用いた図柄変動や抽選結果が表示される。遊技者は、この演出図柄の停止態様を見て特別図柄表示器18aの特別図柄の停止態様が当りか否かを認識することができる。つまり、演出図柄は、特別図柄の変動表示に連動して変動表示され、3つの演出図柄の停止図柄の組合せが特定の組合せで表示された場合には(例えば、「777」)、遊技状態が通常の遊技状態から大当り遊技状態に移行する。 The image display 15 includes a liquid crystal display (LCD), and is disposed in the entire area of the center accessory 17. The image display 15 displays symbol variations and lottery results using effect symbols (decorative symbols) composed of numbers and the like displayed in the three rectangular areas 15a in the lower part of the screen. The player can recognize whether the special symbol stop mode of the special symbol display 18a is hit or not by seeing the stop mode of the effect symbol. That is, the effect symbol is displayed in a variable manner in conjunction with the special symbol change display, and when the combination of the three effect symbols is displayed in a specific combination (for example, “777”), the gaming state is Transition from the normal gaming state to the big hit gaming state.
センタ役物17は遊技盤4の盤面4aの中央部に略円形領域に配置され、センタ役物17には、遊技盤4に取り付けられセンタ役物17を囲繞する合成樹脂製の装飾枠としてのセンタ役物外周枠21が設けられている。センタ役物外周枠21の全体には、センタ役物17の高級感や華やかさを高めるために、導電性を有する貴金属メッキ加工(例えば、硬質金メッキ加工)が施されている。 The center accessory 17 is disposed in a substantially circular area at the center of the board surface 4 a of the game board 4, and the center accessory 17 is attached to the game board 4 as a synthetic resin decorative frame surrounding the center accessory 17. A center accessory outer peripheral frame 21 is provided. The entire center accessory outer peripheral frame 21 is subjected to a noble metal plating process (for example, a hard gold plating process) having conductivity in order to enhance the high quality and gorgeousness of the center accessory 17.
可動役物装置16は、センタ役物17の上段部に配設された可動役物40を備えている。この可動役物装置16の詳細については後述する。尚、センタ役物17には、画像表示器15と可動役物40の他に種々の電飾部材17aや装飾部材が設けられている。 The movable accessory device 16 includes a movable accessory 40 disposed on the upper portion of the center accessory 17. Details of the movable accessory device 16 will be described later. In addition to the image display 15 and the movable accessory 40, the center accessory 17 is provided with various electric decoration members 17a and decorative members.
遊技表示盤18は、遊技領域5の下側の右側領域に配置され、7セグメント表示器からなる特別図柄表示器18a(所定の図柄表示手段に相当する)、○×に表示可能な普通図柄表示器18b、4つの特別図柄保留表示器18c、4つの普通図柄保留表示器18dを備え、これら表示器18a〜18dは発光ダイオード(LED)を発光源としている。特別図柄表示器18aには、始動入賞口11a,11bへの遊技球Pの入賞を契機に行われる大当り抽選の結果が変動表示後に表示される。普通図柄表示器18bには、ゲート12を遊技球Pを通過することを契機に行われる補助遊技抽選の結果が変動表示後に表示される。 The game display board 18 is disposed in the lower right area of the game area 5 and is a special symbol display 18a (corresponding to a predetermined symbol display means) composed of a 7-segment display. The display 18b includes four special symbol hold indicators 18c and four normal symbol hold indicators 18d, and these indicators 18a to 18d use light emitting diodes (LEDs) as light sources. On the special symbol display 18a, the result of the big hit lottery performed when the game ball P is won at the start winning holes 11a and 11b is displayed after the variable display. On the normal symbol display 18b, the result of the auxiliary game lottery performed when the game ball P passes through the gate 12 is displayed after the variable display.
特別図柄表示器18aの変動表示中に、始動入賞口11a,11bに入賞した入賞球の個数であって、特別図柄の変動に未だ供していない保留球の数が最大で4つまで保留され、特別図柄保留表示器18cには、その特別図柄の保留数が表示される。同様に、普通図柄表示器18bの変動表示中に、ゲート12を通過した遊技球Pの数であって、普通図柄の変動に未だ供していない保留球の数が最大で4つまで保留され、普通図柄保留表示器18dには、その普通図柄の保留数が表示される。 During the variation display of the special symbol display 18a, the number of winning balls won in the start winning openings 11a and 11b, and the number of reserved balls that have not yet been used for the variation of the special symbol is reserved up to four, On the special symbol hold display 18c, the number of hold of the special symbol is displayed. Similarly, during the fluctuation display of the normal symbol display 18b, the number of the game balls P that have passed through the gate 12 and have not yet been used for the fluctuation of the normal symbol is held up to four, The normal symbol hold display 18d displays the number of hold of the normal symbol.
発射ハンドル7を回動操作することで、発射され遊技領域5の頂部に投入された遊技球Pは、複数の障害釘10や風車10aに当たって方向を変えながら落下して、始動入賞口装置11の始動入賞口11a,11b、大入賞口装置13の大入賞口13a、複数の普通入賞口14の何れかに入賞して遊技領域5外へ排出されるか、最下端まで落下してアウト口19から遊技領域5外へ排出される。 By turning the launch handle 7, the game ball P that is launched and thrown into the top of the game area 5 falls on the obstacle nails 10 and the windmill 10 a while changing its direction, and the start prize opening device 11 Either the start winning port 11a, 11b, the large winning port 13a of the large winning port device 13 or the plurality of normal winning ports 14 is won and discharged to the outside of the game area 5, or falls to the lowermost end and the out port 19 Is discharged out of the game area 5.
次に、パチンコ遊技機1の制御系について説明する。
図3に示すように、制御装置20は、メイン制御装置21とサブ制御装置25とで構成されている。メイン制御装置21は、メイン制御基板22にCPUとROMとRAMを備えている。サブ制御装置25は、払出制御基板26、演出制御基板27、画像制御基板28、ランプ制御基板29を備え、この複数の制御基板26〜29は夫々CPUとROMとRAMを備えている。
Next, a control system of the pachinko gaming machine 1 will be described.
As shown in FIG. 3, the control device 20 includes a main control device 21 and a sub control device 25. The main control device 21 includes a CPU, a ROM, and a RAM on a main control board 22. The sub-control device 25 includes a payout control board 26, an effect control board 27, an image control board 28, and a lamp control board 29. Each of the plurality of control boards 26 to 29 includes a CPU, a ROM, and a RAM.
メイン制御基板22が、始動口SW11d、ゲートSW12a、大入賞口SW13c、普通入賞口SW14aから検出信号を受けて、また、払出制御基板26からの制御情報を受けて、電チューソレノイド11e、大入賞口ソレノイド13d、特別図柄表示器18a、普通図柄表示器18b、特別図柄保留表示器18c、普通図柄保留表示器18dを制御する。 The main control board 22 receives the detection signal from the start opening SW11d, the gate SW12a, the big prize opening SW13c, and the normal prize opening SW14a, and receives the control information from the payout control board 26, and receives the electric chew solenoid 11e and the big prize. The mouth solenoid 13d, the special symbol display 18a, the normal symbol display 18b, the special symbol hold indicator 18c, and the normal symbol hold indicator 18d are controlled.
メイン制御装置21は、始動入賞口11a,11bへの遊技球Pの入賞を契機に大当り抽選を行うとともに、この大当り抽選で当選した場合に大当り遊技として大入賞口13aを所定の開閉パターンで開閉させるように大入賞口装置13を制御するとともに、大当り抽選の当選確率を確変抽選で落選した場合に所定の低確率(例えば、約1/300)に設定し且つ確変抽選で当選した場合に低確率よりも高い高確率(例えば、約1/30)に設定するように構成されている。 The main control device 21 performs a jackpot lottery in response to the winning of the game ball P at the start winning ports 11a and 11b, and opens and closes the jackpot port 13a as a jackpot game with a predetermined opening / closing pattern when winning by the jackpot lottery. The prize winning device 13 is controlled so that the winning probability of the big win lottery is set to a predetermined low probability (for example, about 1/300) when the winning probability is lost by the probability variation lottery and is low when the winning is determined by the probability variation lottery. A high probability (for example, about 1/30) higher than the probability is set.
払出制御基板26は、メイン制御基板22から制御情報を受けて、払出駆動モータ30を制御し、入賞口11a,11b,13a,14への遊技球Pの入賞1個について、入賞口11a,11b,13a,14毎に設定された数の入賞球を貯留皿6に払い出す。
演出制御基板27は、基本的にはメイン制御基板22から制御情報を受けて、画像制御基板28とランプ制御基板29に夫々演出用の制御情報を出力する。但し、演出制御基板27は、演出ボタン9から受ける入力信号に応じて前記演出用の制御情報を変更する。また、演出制御基板27は、可動役物装置16の可動役物40に装備された光学センサ31から受ける検出信号に応じて、可動役物装置16の第1,第2ソレノイド33、34(役物駆動手段)を駆動制御する態様を変化させる。
The payout control board 26 receives the control information from the main control board 22 and controls the payout drive motor 30 so that the winning holes 11a and 11b are awarded for one winning game ball P to the winning holes 11a, 11b, 13a and 14. , 13a, 14 and the set number of winning balls are paid out to the storage tray 6.
The effect control board 27 basically receives control information from the main control board 22 and outputs control information for effect to the image control board 28 and the lamp control board 29, respectively. However, the effect control board 27 changes the control information for the effect according to the input signal received from the effect button 9. In addition, the effect control board 27 responds to a detection signal received from the optical sensor 31 mounted on the movable accessory 40 of the movable accessory device 16 in accordance with the first and second solenoids 33 and 34 (combination of the movable accessory device 16). The mode of driving and controlling the object driving means) is changed.
画像制御基板28は、演出制御基板27から制御情報を受けて、画像表示器15とスピーカ32を制御する。ランプ制御基板29は、演出制御基板27から制御情報を受けて、主に画像制御基板28による制御に同期させて、枠ランプ3cと盤ランプ3dを制御する。例えば、スピーカ32は開閉扉3に設けられ、盤ランプ3dは遊技盤4に設けられている。 The image control board 28 receives the control information from the effect control board 27 and controls the image display 15 and the speaker 32. Lamp control board 29 receives control information from the performance control board 27, mainly in synchronization with the control by the image control board 28 controls the frame lamp 3c and board lamp 3 d. For example, the speaker 32 is provided on the open / close door 3, and the board lamp 3 d is provided on the game board 4.
次に、可動役物装置16について詳しく説明する。
図2〜図7に示すように、可動役物装置16は、遊技盤4に可動に装備された可動役物40と、この可動役物40を駆動する為の第1,第2ソレノイド33,34と、可動役物40に装備された光学センサ31を有する。
Next, the movable accessory device 16 will be described in detail.
As shown in FIGS. 2 to 7, the movable accessory device 16 includes a movable accessory 40 that is movably mounted on the game board 4, and first and second solenoids 33 for driving the movable accessory 40. 34 and an optical sensor 31 mounted on the movable accessory 40.
図2、図4〜図7に示すように、可動役物40は、合成樹脂材料で構成され、センタ役物17内の上段部の中央領域に画像表示器15の画面よりも前側に配設され、動物等のキャラクタ(例えば、「たぬき」)からなる可動の可動役物を構成している。可動役物40は、可動体41と、遊技盤4の盤面4aに対して静止状態の静止部材43とを有する。 As shown in FIGS. 2 and 4 to 7, the movable accessory 40 is made of a synthetic resin material, and is disposed in the center area of the upper portion of the center accessory 17 in front of the screen of the image display 15. In addition, a movable movable object composed of a character such as an animal (for example, “tanuki”) is formed. The movable accessory 40 includes a movable body 41 and a stationary member 43 that is stationary with respect to the board surface 4 a of the game board 4.
可動体41は、たぬきの胴部41aと、この胴部41aに固定された頭部41bと、左右1対の腕部41cと、左右1対の脚部41dとを有する。頭部41bと、腕部41cと、脚部41dは、胴部41aに夫々固定的に連結されている。可動体41は、図2、図5に示す直立の待機姿勢と左回りに例えば約30度揺動した揺動姿勢とに亙って揺動するように静止部材43に可動に支持されている。 The movable body 41 includes a torso body 41a, a head 41b fixed to the body 41a, a pair of left and right arms 41c, and a pair of left and right legs 41d. A head 41b, an arm portion 41c, the leg portions 41d are respectively fixedly connected to the barrel 41 a. The movable body 41 is movably supported by the stationary member 43 so as to swing between an upright standby posture shown in FIGS. 2 and 5 and a swinging posture swung counterclockwise by, for example, about 30 degrees. .
可動体41は、第1ソレノイド33により、盤面4aと直交する軸回りに(静止部材43を中心として)遊技盤4の盤面4aと平行な姿勢で所定時間(例えば3秒間)、待機姿勢と揺動姿勢とに亙って往復揺動するように駆動される(図2、図4参照)。
可動体41は、第2ソレノイド34により、遊技盤4の盤面4aと非平行に所定角度傾斜した傾斜姿勢(図6に鎖線で図示)と、盤面4aと平行な平行姿勢(図6に実線で図示)とに亙って所定時間(例えば3秒間)往復揺動するように駆動される。
Movable member 41, the first solenoid 33, about an axis perpendicular to the board surface 4a (around the stationary member 43) board 4a of the game board 4 parallel posture at predetermined time (e.g. 3 seconds), the standby posture and swinging It is driven to swing back and forth over the moving posture (see FIGS. 2 and 4).
The movable body 41 is tilted by a second solenoid 34 at a predetermined angle non-parallel to the board surface 4a of the game board 4 (shown by a chain line in FIG. 6), and a parallel attitude parallel to the board surface 4a (shown by a solid line in FIG. 6). And is driven so as to reciprocate for a predetermined time (for example, 3 seconds).
図5〜図7に示すように、可動体41において、胴部41aは、前側部材44と、後側部材45と、1対の内側部材46,47と、環状外周部材53を備えている。円形の前側部材44は、その本体板部の外周近傍部分の後側に一体形成された外周枠部44aを備えている。前側部材44の中央部には、円形穴44bが形成されている。 As shown in FIGS. 5 to 7, in the movable body 41, the trunk portion 41 a includes a front side member 44, a rear side member 45, a pair of inner members 46 and 47, and an annular outer peripheral member 53. The circular front member 44 includes an outer peripheral frame portion 44a that is integrally formed on the rear side in the vicinity of the outer periphery of the main body plate portion. A circular hole 44 b is formed at the center of the front member 44.
円形の後側部材45は、前記の外周枠部44aに対向当接する外周枠部45aであって、本体板部の外周近傍部分の前側に一体成形され外周枠部45aを備えている。後側部材45の中央部には円形穴45bが形成されている。後側部材45の前面には、可動体41の頭部41bと1対の腕部41cと1対の脚部41dの基端部を夫々連結する為の複数の短柱状のボス部45cが前方へ突出状に設けられている。それらのボス部45cにはビス穴が形成されている。 The circular rear member 45 is an outer peripheral frame portion 45a that faces and comes into contact with the outer peripheral frame portion 44a, and is integrally formed on the front side of the vicinity of the outer periphery of the main body plate portion and includes an outer peripheral frame portion 45a. A circular hole 45 b is formed at the center of the rear member 45. On the front of the rear member 45, a plurality of short columnar boss portion 45c for respectively connecting the base end of the head 41 b of the movable body 41 a pair of arm portions 41c and a pair of leg portions 41d It protrudes forward. Screw holes are formed in these boss portions 45c.
前記の外周枠部44a,45aには、複数のビス穴が形成されており、それらのビス穴を合わせて前側部材44と後側部材45の外周枠部44a,45aを重ね合わせ、ビス穴に螺合させた固定用ビス48により前側部材44と後側部材45が締結固定される。可動体41の頭部41bと、1対の腕部41cと、1対の脚部41dが、外周枠部44a,45aに形成された切欠きを挿通して固定用ビスにより後側部材45のボス部45cに締結固定されている。 A plurality of screw holes are formed in the outer peripheral frame portions 44a and 45a, and the outer peripheral frame portions 44a and 45a of the front member 44 and the rear member 45 are overlapped with each other to form screw holes. The front side member 44 and the rear side member 45 are fastened and fixed by the fixing screws 48 screwed together. The head 41b of the movable body 41, the pair of arms 41c, and the pair of legs 41d are inserted through the notches formed in the outer peripheral frame portions 44a and 45a, and the rear member 45 is fixed by a fixing screw. It is fastened and fixed to the boss 45c.
1対の内側部材46,47は、合成樹脂材料でほぼ十字型形状に形成され、前側部材44と後側部材45の間に形成される内部空間に配設されている。前側の内側部材46は、中央部に形成された環状部46aと、環状部46aの外周面から上下方向と左右方向へ夫々延設された上下1対のスポーク部46bと、左右1対のスポーク部46cとを一体形成したものである。環状部46aの中央部には、静止部材43(球面軸受け43a)が内嵌する円形の穴が形成されている。各スポーク部46b,46cは中実の帯板状に形成されている。各スポーク部46b,46cの先端は、外周枠部44a,45aに形成された嵌合部に嵌合され固着されている。 The pair of inner members 46 and 47 are formed of a synthetic resin material in a substantially cross shape, and are disposed in an internal space formed between the front member 44 and the rear member 45. The front inner member 46 includes an annular portion 46a formed at the center, a pair of upper and lower spoke portions 46b extending from the outer peripheral surface of the annular portion 46a in the vertical and horizontal directions, and a pair of left and right spokes. The part 46c is integrally formed. A circular hole into which the stationary member 43 (spherical bearing 43a ) is fitted is formed at the center of the annular portion 46a. Each spoke part 46b, 46c is formed in the shape of a solid strip. The tips of the spoke portions 46b and 46c are fitted and fixed to fitting portions formed on the outer peripheral frame portions 44a and 45a.
後側の内側部材47も、前側の内側部材46と同様に、中央部の環状部47aと、上下1対のスポーク部47bと、左右1対のスポーク部(図示略)とを一体形成したものである。後側の内側部材47は前側の内側部材46と前後に対称のものであり、環状部47aの中央部には、静止部材43(球面軸受け43a)が内嵌する円形の穴が形成されている。 Similarly to the front inner member 46, the rear inner member 47 is formed by integrally forming a central annular portion 47a, a pair of upper and lower spoke portions 47b, and a pair of spoke portions (not shown). It is. The rear inner member 47 is symmetrical with the front inner member 46 in the front-rear direction, and a circular hole into which the stationary member 43 (spherical bearing 43a) is fitted is formed at the center of the annular portion 47a. .
1対の環状部46a,47bには、4つのビス穴が形成されており、それらのビス穴を合わせて内側部材46,47を重ね合わせ、4つのビス穴に螺合させた固定用ビス49により内側部材46,47が一体的に固定されている。1対の環状部46a,47aの中央部には、可動役物40のうちの静止部材43が内嵌する部分球面状の取付穴50が形成されている。 Four screw holes are formed in the pair of annular portions 46a and 47b. The fixing screws 49 are formed by superimposing the inner members 46 and 47 and screwing them into the four screw holes. Thus, the inner members 46 and 47 are integrally fixed. A partial spherical mounting hole 50 into which the stationary member 43 of the movable accessory 40 is fitted is formed at the center of the pair of annular portions 46a and 47a.
図6、図7に示すように、静止部材43は、可動体41を可動に支持する球面軸受け43aを有し、この静止部材43は、盤面4aと直交する軸心42を備えている。静止部材43の前端部と後端部には、前後長の短い円柱部43b,43cが一体成形されている。静止部材43には、盤面4aと直交する合成樹脂製の支軸51が一体的に固定され、支軸51は盤面4aと平行に配設された合成樹脂製の支持部材52に一体的に固定されている。支持部材52の基端部は、固定ビスで盤面4aに締結固定されており、静止部材43は、支軸51と支持部材52により、盤面4aに対して直交する方向に向けて静止状態に固定されている。 As shown in FIGS. 6 and 7, the stationary member 43 has a spherical bearing 43a that movably supports the movable body 41, and the stationary member 43 includes an axis 42 that is orthogonal to the board surface 4a. Cylindrical portions 43 b and 43 c having a short front and rear length are integrally formed at the front end portion and the rear end portion of the stationary member 43. A synthetic resin support shaft 51 orthogonal to the board surface 4a is integrally fixed to the stationary member 43, and the support shaft 51 is integrally fixed to a synthetic resin support member 52 disposed in parallel to the board surface 4a. Has been. The base end portion of the support member 52 is fastened and fixed to the board surface 4a with a fixing screw, and the stationary member 43 is fixed in a stationary state in a direction orthogonal to the board surface 4a by the support shaft 51 and the support member 52. Has been.
前側の円柱部43bは前側部材44の円形穴44bに遊嵌しており、後側の円柱部43cは後側部材45の円形穴45bに遊嵌している。球面軸受け43aの前後幅は、環状部46a,47aの前後幅よりも約30%大きく形成され、球面軸受け43aが環状部46a,47aの中央部の取付穴50に可動に内嵌されている。それ故、可動体41は、球面軸受け43aの回りに盤面4aと平行姿勢のまま回動自在に、且つ球面軸受け43aを介して盤面4aと非平行な姿勢に傾動自在に支持されている。 The front cylindrical portion 43 b is loosely fitted in the circular hole 44 b of the front member 44, and the rear cylindrical portion 43 c is loosely fitted in the circular hole 45 b of the rear member 45. Longitudinal width of the spherical bearing 43a is about 30% larger than the longitudinal width of the annular portion 46a, 47 a, the spherical bearing 43a is fitted movably mounting holes 50 of the central portion of the annular portion 46a, 47a . Therefore, the movable body 41 is supported so as to be rotatable around the spherical bearing 43a in a posture parallel to the board surface 4a and to be tilted to a posture non-parallel to the board surface 4a via the spherical bearing 43a.
図7に示すように、円柱部43bと球面軸受け43aの内部にはセンサ取付穴43dが形成され、このセンサ取付穴43dに光学センサ31が前方向きに取付けられている。
光学センサ31は、可動体41の前面側のガラス板3bの方へ向けて水平に又は水平に近い方向に光Lを投射する発光部を有し且つその反射光を受光可能な受光部を有する発光・受光型の赤外線センサである。この光学センサ31は、前側の円柱部43bの前端から赤外線を投射し、反射してきた反射光を受光可能に構成され、発光・受光用の半球状の凸レンズが前側の円柱部43aの前端から僅かに突出した状態で静止部材43のセンサ取付穴43dの前端部分に取り付けられている。
As shown in FIG. 7, a sensor mounting hole 43d is formed inside the cylindrical portion 43b and the spherical bearing 43a, and the optical sensor 31 is mounted forward in the sensor mounting hole 43d.
The optical sensor 31 has a light emitting unit that projects light L horizontally or in a direction close to the horizontal toward the glass plate 3b on the front surface side of the movable body 41, and a light receiving unit that can receive the reflected light. It is a light emitting / receiving infrared sensor. The optical sensor 31 is configured to project infrared rays from the front end of the front cylindrical portion 43b and receive reflected light, and the hemispherical convex lens for light emission / light reception is slightly from the front end of the front cylindrical portion 43a. It is attached to the front end portion of the sensor attachment hole 43d of the stationary member 43 in a state of protruding in the direction.
光学センサ31の後端に接続された4本の信号ケーブル31aは、支軸51と支持部材52の内部の挿通孔を挿通して演出制御基板27に接続されており、光学センサ31の検出信号は演出制御基板27へ供給される。 The four signal cables 31 a connected to the rear end of the optical sensor 31 are connected to the effect control board 27 through the insertion holes in the support shaft 51 and the support member 52, and the detection signals of the optical sensor 31 are detected. Is supplied to the effect control board 27.
図7に示すように、光学センサ31の操作領域の前面側において、例えば、図4に示すように、画像表示器15の画面に表示された演出図柄が所定のリーチ状態になったとき、光学センサ31から投射光Lが投射され、ガラス板3bに遊技者が指を接近させると、反射光が光学センサ31で検出される。光学センサ31により反射光が検出されると、可動体41が予め設定された態様で変化するような演出制御が実行される。尚、上記の光学センサ31からの投射光Lの投射のタイミングは種々設定することができるので、前記のようなタイミングに限定される訳ではない。 As shown in FIG. 7, on the front side of the operation area of the optical sensor 31, for example, as shown in FIG. 4, when the effect design displayed on the screen of the image display 15 is in a predetermined reach state, When the projection light L is projected from the academic sensor 31 and the player brings a finger close to the glass plate 3b, the reflected light is detected by the optical sensor 31. When the reflected light is detected by the optical sensor 31, effect control is performed such that the movable body 41 changes in a preset manner. Incidentally, the timing of projection of the projection light L from the optical science sensor 31 it is possible to variously set, why not to be limited to the timing as described above.
可動体41の後側近傍部位に設けられた第1,第2ソレノイド33,34は、役物駆動手段である。図5、図6に示すように、第1ソレノイド33は、後側部材45の右端部の後側近傍部位に設けられている。第1ソレノイド33の出力軸の先端には出力部材が一体的に連結され、その出力部材は、後側部材45の後面の連結片45dに作動的に連結されている。第1ソレノイド33に通電して駆動すると(励磁状態)、その出力軸がバネ部材の付勢力に抗して退入し、連結片45dの円弧運動を介して、可動体41が図2に示す待機姿勢から図4に示す揺動姿勢に、時計回り方向に盤面4aと平行に回動する。第1ソレノイド33への通電を停止すると(消磁状態)、その出力軸が伸長し、前記と反対に揺動姿勢から待機姿勢に復帰する。 The first and second solenoids 33 and 34 provided in the vicinity of the rear side of the movable body 41 are accessory driving means. As shown in FIGS. 5 and 6, the first solenoid 33 is provided in the vicinity of the rear side of the right end portion of the rear member 45. An output member is integrally connected to the tip of the output shaft of the first solenoid 33, and the output member is operatively connected to a connecting piece 45 d on the rear surface of the rear member 45. When the first solenoid 33 is energized and driven (excited state), its output shaft retreats against the biasing force of the spring member, and the movable body 41 is shown in FIG. From the stand-by posture to the swinging posture shown in FIG. 4, it rotates in the clockwise direction parallel to the board surface 4a. When energization of the first solenoid 33 is stopped (demagnetized state), its output shaft is extended, and the swinging posture is restored to the standby posture, contrary to the above.
図5、図6に示すように、第2ソレノイド34は、後側部材45の下端部の後側近傍部位に設けられている。第2ソレノイド34の出力軸34aの先端は、後側部材45の下端部に形成された縦長円弧状のスリット45eに可動に装着された係合部34cに固着されている。 As shown in FIGS. 5 and 6, the second solenoid 34 is provided in the vicinity of the rear side of the lower end portion of the rear member 45. The distal end of the output shaft 34 a of the second solenoid 34 is fixed to an engaging portion 34 c that is movably mounted in a vertically long arcuate slit 45 e formed at the lower end portion of the rear member 45.
第2ソレノイド34に通電して駆動すると(励磁状態)、その出力軸34aがバネ部材34bの付勢力に抗して退入し、係合部34cを介して可動体41が、球面軸受け43aを介して、図6に実線で示す盤面4aと平行な平行姿勢になる。第2ソレノイド34への通電を停止すると、出力軸34aがバネ部材34bの付勢力で伸長するため、図6に実線で示す平行姿勢から2点鎖線で示す傾動姿勢に揺動する。第2ソレノイド34の出力軸34aの先端の係合部34cが係合しているスリット45eは、円弧状のスリットであるため、可動体41を傾動姿勢にした状態においても、第1ソレノイド33を駆動・停止により、可動体41を待機姿勢と揺動姿勢とに亙って揺動させることができる。 When the second solenoid 34 is energized and driven (excited state), its output shaft 34a retracts against the urging force of the spring member 34b, and the movable body 41 moves the spherical bearing 43a through the engaging portion 34c. As a result, a parallel posture parallel to the board surface 4a indicated by a solid line in FIG. When the energization of the second solenoid 34 is stopped, the output shaft 34a is extended by the urging force of the spring member 34b, and thus swings from the parallel posture shown by the solid line in FIG. 6 to the tilting posture shown by the two-dot chain line. Since the slit 45e with which the engaging portion 34c at the tip of the output shaft 34a of the second solenoid 34 is engaged is an arc-shaped slit, the first solenoid 33 can be moved even when the movable body 41 is tilted. By driving and stopping, the movable body 41 can be swung between the standby posture and the swinging posture.
以上説明したパチンコ遊技機1の作用効果について説明する。
始動入賞口11a,11bに遊技球Pが入賞し、特別図柄表示器18aの特別図柄の変動表示に連動して、画像表示器15の画面に変動表示される演出図柄がリーチ状態になった場合、光学センサ31から光Lが投射され、ガラス板3bに遊技者が手や指を接近させると、その反射光が光学センサ31で検出される。光学センサ31により反射光が検出されると、可動体41が予め設定された態様で変化する。
The operational effects of the pachinko gaming machine 1 described above will be described.
When the game ball P wins the start winning opening 11a, 11b, and the production symbol variably displayed on the screen of the image display 15 is in a reach state in conjunction with the variation display of the special symbol on the special symbol display 18a. , light L is projected from the optical science sensor 31, a player on a glass plate 3b is when the closer the hands and fingers, and the reflected light is detected by the optical sensor 31. When the reflected light is detected by the optical sensor 31, the movable body 41 changes in a preset manner.
光学センサ31は、可動役物40のうちの盤面4aに対して静止状態の静止部材43のセンサ取付穴43dに装備されたので、可動役物40が動作した場合でもあっても光学センサ31の指向方向を一定方向に保持することができる。
また、光学センサ31を可動役物40に取付けたため、光学センサ31の検出性能を犠牲にすることなく可動役物40の動作範囲を自由に設定することができる。また、可動役物40の動作による光学センサ31の故障を確実に防止することができる。
Since the optical sensor 31 is installed in the sensor mounting hole 43d of the stationary member 43 that is stationary with respect to the board surface 4a of the movable accessory 40, the optical sensor 31 can be operated even when the movable accessory 40 is operated. The pointing direction can be held in a certain direction.
Further, since attaching the optical sensor 31 to the movable won game 40, it is possible to freely set the operation range of the movable won game 40 without sacrificing the detection performance of the optical sensor 31. Further, failure of the optical sensor 31 due to the operation of the movable accessory 40 can be reliably prevented.
静止部材43は、可動体41を可動に支持し且つ盤面4aと直交する軸心を有する球面軸受け43aを有しており、光学センサ31は球面軸受け43aのセンサ取付穴43dの前端部分に取付られたので、光学センサ31から遊技盤4の前面のガラス3b(遊技者の手や指)までの距離が非常に近くなるので、光学センサ31の検出性能を高めることができる。可動体41は、球面軸受け43aを介して、遊技盤4の盤面4aと平行な姿勢で揺動可能であり、遊技盤4の盤面4aと非平行な姿勢に傾動可能であるので、可動体41による遊技演出を高めることができる。 Stationary member 43 has a spherical bearing 43a having an axis perpendicular to and board 4a supports the movable member 41 to the movable, optical sensor 31 is attached to the front end portion of the sensor mounting hole 43 d of the spherical bearing 43a Therefore, the distance from the optical sensor 31 to the glass 3b (the player's hand or finger) on the front surface of the game board 4 is very short, so that the detection performance of the optical sensor 31 can be enhanced. The movable body 41 can swing in a posture parallel to the board surface 4a of the game board 4 via the spherical bearing 43a, and can be tilted in a posture non-parallel to the board surface 4a of the game board 4 , so that the movable body 41 can be tilted. The game production by can be enhanced.
前記実施例を部分的に変更する例について説明する。
1]前記光学センサ31の代わりに、遊技者の手や指から発する微弱な赤外線であって、可動体41の前面側のガラス板3bの外側から水平又は水平に近い方向に入射する赤外線を受光可能な受光型の赤外線センサを設けてもよい。この赤外線センサとして、赤外線検出感度が非常に高い特殊な赤外線センサを用いることが望ましい。
An example in which the embodiment is partially changed will be described.
1] Instead of the optical sensor 31, a weak infrared ray emitted from the player's hand or finger and received from the outside of the glass plate 3 b on the front side of the movable body 41 in a horizontal or near horizontal direction is received. A possible light-receiving infrared sensor may be provided. As this infrared sensor, it is desirable to use a special infrared sensor having a very high infrared detection sensitivity.
2]前記可動役物40の可動体41の形状、配設位置、大きさ、機能等は一例に過ぎず、種々の形状、種々の配設位置、種々の大きさ、種々の機能から適宜選択設定される形状、配設位置、大きさ、機能を有する可動体41を採用することができる。可動体41を支持する静止部材43も一例を示すものであり、可動体41を可動に支持し得る種々の静止部材と可動役物に本発明を適用することができる。
3]前記光学センサ31の代わりに、種々の光学センサを採用してもよい。
2] The shape, arrangement position, size, function, etc. of the movable body 41 of the movable accessory 40 are merely examples, and are appropriately selected from various shapes, various arrangement positions, various sizes, various functions. A movable body 41 having a set shape, arrangement position, size, and function can be employed. Stationary member 43 for supporting the movable member 41 is also merely an example, it is possible to apply the present invention to various stationary member and a movable won game capable of supporting the movable member 41 to move.
3] Various optical sensors may be employed instead of the optical sensor 31.
4]実施例では、第1種パチンコ機に分類されるパチンコ遊技機1に本発明を適用したが、羽根モノと呼ばれる第2種パチンコ機に分類されるパチンコ遊技機の可動役物の軸受け部に、本発明を適用してもよい。 4] In the embodiment, the present invention is applied to the pachinko gaming machine 1 classified as the first type pachinko machine, but the bearing part of the movable accessory of the pachinko gaming machine classified as the second type pachinko machine called the blade mono. In addition, the present invention may be applied.
5]参考までに開示する構造について説明する。
図8に示すように、可動役物60は、静止部材である枢支軸61と、この枢支軸61に回動自在に装着された可動体62と、この可動体62を揺動駆動するソレノイドアクチュエータ63と、可動体62に装備された光学センサ64とを有する。光学センサ64は前記実施例の光学センサ31と同様の発光・受光型のセンサである。
5] A structure disclosed for reference will be described.
As shown in FIG. 8, the movable accessory 60 has a pivot shaft 61 that is a stationary member, a movable body 62 that is rotatably mounted on the pivot shaft 61, and swingably drives the movable body 62. It has a solenoid actuator 63 and an optical sensor 64 mounted on the movable body 62. The optical sensor 64 is a light emitting / receiving type sensor similar to the optical sensor 31 of the above-described embodiment.
可動体62が回動するとき、外部の外乱光を検出しないように、光学センサ64の凸レンズ64aの前面側の外周部をマスクする環状の部分球面状のマスク部材65が可動体62の前面に設けられている。マスク部材65は赤外線に対して不透明な金属部材又は合成樹脂材料で構成されている。尚、光学センサ64は、可動体62のうちの枢支軸61に近い部分に装備されているため、可動体62の回動による光学センサ64の移動量は小さくなるから、遊技者の手や指からの反射光を受光可能である。 When the movable body 62 rotates, an annular partial spherical mask member 65 that masks the outer peripheral portion on the front surface side of the convex lens 64a of the optical sensor 64 is provided on the front surface of the movable body 62 so that external disturbance light is not detected. Is provided. The mask member 65 is made of a metal member or a synthetic resin material that is opaque to infrared rays. Since the optical sensor 64 is provided in a portion of the movable body 62 close to the pivot shaft 61, the amount of movement of the optical sensor 64 due to the rotation of the movable body 62 is small. The reflected light from the finger can be received.
6]その他、当業者であれば、本発明の趣旨を逸脱することなく、前記実施例に種々の変更を付加した形態が実施例可能であり、本発明はその変更形態を包含するもので
ある。
6] In addition, those skilled in the art can implement embodiments in which various modifications are added to the above-described embodiments without departing from the spirit of the present invention, and the present invention includes such modifications. .
本発明は、実施例で開示したパチンコ遊技機以外の種々のパチンコ遊技機、パチンコ遊技機以外のスロットマシン等の種々の遊技機への適用が可能である。 The present invention can be applied to various gaming machines such as various pachinko gaming machines other than the pachinko gaming machines disclosed in the embodiments and slot machines other than pachinko gaming machines.
P 遊技球
L 光
1 パチンコ遊技機
3b ガラス板
4 遊技盤
4a 盤面
31 光学センサ
33 第1ソレノイド
34 第2ソレノイド
40 可動役物
41 可動体
42 軸心
43 静止部材
43a 球面軸受け
P game ball L light 1 pachinko machine 3b glass plate 4 game board 4a board surface 31 optical sensor 33 first solenoid 34 second solenoid 40 movable accessory 41 movable body 42 shaft center 43 stationary member 43a spherical bearing
Claims (6)
前記遊技盤に可動に装備され、所定の図柄表示手段に図柄が変動表示されているときに予め設定された態様で作動可能な可動役物と、
前記可動役物を駆動する為の役物駆動手段と、
前記可動役物のうちの前記遊技盤に対して静止状態の静止部材に装備された光学センサであって、前記可動役物の前面側のガラス板の方へ向けて光を投射可能で且つその反射光を受光可能な光学センサとを備えたことを特徴とするパチンコ遊技機。 In pachinko machines equipped with game boards,
A movable accessory that is movably equipped on the game board and is operable in a preset manner when the symbol is variably displayed on a predetermined symbol display means ;
An accessory driving means for driving the movable accessory;
An optical sensor mounted on a stationary member in a stationary state with respect to the game board of the movable combination, capable of projecting light toward the glass plate on the front side of the movable combination, and A pachinko gaming machine comprising an optical sensor capable of receiving reflected light.
前記遊技盤に可動に装備され、所定の図柄表示手段に図柄が変動表示されているときに予め設定された態様で作動可能な可動役物と、
前記可動役物を駆動する為の役物駆動手段と、
前記可動役物のうちの前記遊技盤に対して静止状態の静止部材に装備された赤外線センサであって、前記可動役物の前面側のガラス板の外側から入射する赤外線を受光可能な赤外線センサとを備えたことを特徴とするパチンコ遊技機。 In pachinko machines equipped with game boards,
A movable accessory that is movably equipped on the game board and is operable in a preset manner when the symbol is variably displayed on a predetermined symbol display means ;
An accessory driving means for driving the movable accessory;
An infrared sensor that is mounted on a stationary member that is stationary with respect to the game board of the movable combination, and that can receive infrared rays that are incident from the outside of the front glass plate of the movable combination. A pachinko machine characterized by having
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