JP5125121B2 - ゲーム装置 - Google Patents

ゲーム装置 Download PDF

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Publication number
JP5125121B2
JP5125121B2 JP2007019406A JP2007019406A JP5125121B2 JP 5125121 B2 JP5125121 B2 JP 5125121B2 JP 2007019406 A JP2007019406 A JP 2007019406A JP 2007019406 A JP2007019406 A JP 2007019406A JP 5125121 B2 JP5125121 B2 JP 5125121B2
Authority
JP
Japan
Prior art keywords
card
screen
image
game
game device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2007019406A
Other languages
English (en)
Japanese (ja)
Other versions
JP2008183212A5 (https=
JP2008183212A (ja
Inventor
豊 奥ノ木
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Sega Games Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp, Sega Games Co Ltd filed Critical Sega Corp
Priority to JP2007019406A priority Critical patent/JP5125121B2/ja
Priority to PCT/JP2008/051408 priority patent/WO2008093733A1/ja
Publication of JP2008183212A publication Critical patent/JP2008183212A/ja
Publication of JP2008183212A5 publication Critical patent/JP2008183212A5/ja
Application granted granted Critical
Publication of JP5125121B2 publication Critical patent/JP5125121B2/ja
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Closed-Circuit Television Systems (AREA)
JP2007019406A 2007-01-30 2007-01-30 ゲーム装置 Expired - Fee Related JP5125121B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2007019406A JP5125121B2 (ja) 2007-01-30 2007-01-30 ゲーム装置
PCT/JP2008/051408 WO2008093733A1 (ja) 2007-01-30 2008-01-30 ゲーム装置

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007019406A JP5125121B2 (ja) 2007-01-30 2007-01-30 ゲーム装置

Publications (3)

Publication Number Publication Date
JP2008183212A JP2008183212A (ja) 2008-08-14
JP2008183212A5 JP2008183212A5 (https=) 2009-10-15
JP5125121B2 true JP5125121B2 (ja) 2013-01-23

Family

ID=39674041

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2007019406A Expired - Fee Related JP5125121B2 (ja) 2007-01-30 2007-01-30 ゲーム装置

Country Status (2)

Country Link
JP (1) JP5125121B2 (https=)
WO (1) WO2008093733A1 (https=)

Families Citing this family (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4924581B2 (ja) * 2008-09-12 2012-04-25 株式会社セガ ゲーム装置
JP2011067526A (ja) * 2009-09-28 2011-04-07 Aq Interactive Inc ゲーム装置およびゲームシステム
JP6257258B2 (ja) * 2013-09-30 2018-01-10 株式会社ソニー・インタラクティブエンタテインメント 画像投影システム
JP2015095204A (ja) * 2013-11-14 2015-05-18 株式会社リコー 画像処理装置、画像処理システム、画像処理方法およびプログラム
WO2015118734A1 (ja) 2014-02-07 2015-08-13 株式会社ソニー・コンピュータエンタテインメント シート体、立体物および情報コード読取システム
JP6479973B2 (ja) * 2015-05-21 2019-03-06 シャープ株式会社 情報処理装置、情報処理装置の制御方法、端末装置、制御プログラム、および記録媒体
JP2017189446A (ja) * 2016-04-14 2017-10-19 株式会社ソニー・インタラクティブエンタテインメント 処理装置および投影画像生成方法
US10412353B2 (en) 2016-04-18 2019-09-10 Sony Interactive Entertainment Inc. Processing apparatus and image projecting method
JP6708540B2 (ja) * 2016-12-06 2020-06-10 株式会社バンダイ ゲーム装置及びプログラム
JP6672231B2 (ja) * 2017-09-19 2020-03-25 株式会社タイトー ゲーム機
JP7300425B2 (ja) * 2020-07-08 2023-06-29 株式会社バンダイ 玩具セット、およびゲームシステム
JP2025157943A (ja) * 2024-04-03 2025-10-16 任天堂株式会社 ゲーム進行補助システム、ゲーム進行補助プログラム、ゲーム進行補助方法、および娯楽施設
JP7738722B1 (ja) * 2024-09-25 2025-09-12 株式会社ポケモン プログラム、システム、表示装置、及び方法

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003230656A (ja) * 2002-02-13 2003-08-19 Mitsubishi Plastics Ind Ltd カードゲームシステム及びカードゲームシステム用カード
JP2004261603A (ja) * 2003-02-13 2004-09-24 Sega Corp 遊戯カード
JP2005143657A (ja) * 2003-11-12 2005-06-09 Olympus Corp 情報呈示システム、情報呈示装置、情報呈示装置のための媒体、情報呈示方法、及び情報提示プログラム
JP3851907B2 (ja) * 2004-02-18 2006-11-29 株式会社ソニー・コンピュータエンタテインメント 画像表示システム及びビデオゲームシステム
JP2006102390A (ja) * 2004-10-08 2006-04-20 Sega Corp ゲーム装置、ゲーム制御プログラム、および、コンピュータ読み取り可能な記録媒体
EP1818087B1 (en) * 2004-12-03 2016-01-20 SEGA Games Co., Ltd. Gaming machine
JP2006185379A (ja) * 2004-12-28 2006-07-13 Mitsubishi Pencil Co Ltd 電子カード、オンライン型カードゲームシステム及びコンピュータプログラム
JP5176263B2 (ja) * 2005-03-30 2013-04-03 株式会社セガ ゲーム装置

Also Published As

Publication number Publication date
WO2008093733A1 (ja) 2008-08-07
JP2008183212A (ja) 2008-08-14

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