JP4932904B2 - インタープリトおよびトランスレートされたインストラクションの両方に関わるエミュレーションにおけるクロック管理の問題を解決するための方法と装置 - Google Patents
インタープリトおよびトランスレートされたインストラクションの両方に関わるエミュレーションにおけるクロック管理の問題を解決するための方法と装置 Download PDFInfo
- Publication number
- JP4932904B2 JP4932904B2 JP2009509939A JP2009509939A JP4932904B2 JP 4932904 B2 JP4932904 B2 JP 4932904B2 JP 2009509939 A JP2009509939 A JP 2009509939A JP 2009509939 A JP2009509939 A JP 2009509939A JP 4932904 B2 JP4932904 B2 JP 4932904B2
- Authority
- JP
- Japan
- Prior art keywords
- clock
- translated
- instruction
- interpreted
- execution
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/455—Emulation; Interpretation; Software simulation, e.g. virtualisation or emulation of application or operating system execution engines
- G06F9/45504—Abstract machines for programme code execution, e.g. Java virtual machine [JVM], interpreters, emulators
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/40—Transformation of program code
- G06F8/41—Compilation
- G06F8/44—Encoding
- G06F8/441—Register allocation; Assignment of physical memory space to logical memory space
Landscapes
- Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Executing Machine-Instructions (AREA)
- Debugging And Monitoring (AREA)
- Memory System Of A Hierarchy Structure (AREA)
- Devices For Executing Special Programs (AREA)
Applications Claiming Priority (21)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US79776106P | 2006-05-03 | 2006-05-03 | |
| US74626806P | 2006-05-03 | 2006-05-03 | |
| US74626706P | 2006-05-03 | 2006-05-03 | |
| US79776206P | 2006-05-03 | 2006-05-03 | |
| US79743506P | 2006-05-03 | 2006-05-03 | |
| US74627306P | 2006-05-03 | 2006-05-03 | |
| US60/746,268 | 2006-05-03 | ||
| US60/797,762 | 2006-05-03 | ||
| US60/797,435 | 2006-05-03 | ||
| US60/746,267 | 2006-05-03 | ||
| US60/746,273 | 2006-05-03 | ||
| US60/797,761 | 2006-05-03 | ||
| US11/700,448 | 2007-01-30 | ||
| US11/700,448 US7577826B2 (en) | 2006-01-30 | 2007-01-30 | Stall prediction thread management |
| US11/696,699 | 2007-04-04 | ||
| US11/696,684 | 2007-04-04 | ||
| US11/696,691 US7813909B2 (en) | 2006-05-03 | 2007-04-04 | Register mapping in emulation of a target system on a host system |
| US11/696,684 US7792666B2 (en) | 2006-05-03 | 2007-04-04 | Translation block invalidation prehints in emulation of a target system on a host system |
| US11/696,699 US7770050B2 (en) | 2006-05-03 | 2007-04-04 | Method and apparatus for resolving clock management issues in emulation involving both interpreted and translated code |
| US11/696,691 | 2007-04-04 | ||
| PCT/US2007/067146 WO2007130807A2 (en) | 2006-05-03 | 2007-04-20 | Method and apparatus for resolving clock management issues in emulation involving both interpreted and translated code |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2009535746A JP2009535746A (ja) | 2009-10-01 |
| JP4932904B2 true JP4932904B2 (ja) | 2012-05-16 |
Family
ID=38668435
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2009509939A Active JP4932904B2 (ja) | 2006-05-03 | 2007-04-20 | インタープリトおよびトランスレートされたインストラクションの両方に関わるエミュレーションにおけるクロック管理の問題を解決するための方法と装置 |
| JP2009509938A Active JP5048056B2 (ja) | 2006-05-03 | 2007-04-20 | ホストシステム上でターゲットシステムをエミュレーションする際のレジスタマッピング |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2009509938A Active JP5048056B2 (ja) | 2006-05-03 | 2007-04-20 | ホストシステム上でターゲットシステムをエミュレーションする際のレジスタマッピング |
Country Status (3)
| Country | Link |
|---|---|
| EP (3) | EP2426603B1 (enExample) |
| JP (2) | JP4932904B2 (enExample) |
| WO (3) | WO2007130805A2 (enExample) |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2013171556A (ja) * | 2012-02-23 | 2013-09-02 | Hitachi Ltd | プログラム解析システム及び方法 |
| US12017140B2 (en) * | 2021-06-07 | 2024-06-25 | Sony Interactive Entertainment LLC | Systems and methods for emulation of graphical and audio parameters during a play of a legacy game |
Family Cites Families (24)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS59501684A (ja) * | 1982-10-22 | 1984-10-04 | インタ−ナシヨナル・ビジネス・マシ−ンズ・コ−ポレ−シヨン | 目的命令ストリ−ムへ殆んど実時間で插入するためのソ−スおよび目的命令ストリ−ムの外部における加速式命令写像 |
| US5313614A (en) * | 1988-12-06 | 1994-05-17 | At&T Bell Laboratories | Method and apparatus for direct conversion of programs in object code form between different hardware architecture computer systems |
| US5507030A (en) * | 1991-03-07 | 1996-04-09 | Digitial Equipment Corporation | Successive translation, execution and interpretation of computer program having code at unknown locations due to execution transfer instructions having computed destination addresses |
| JPH07160537A (ja) * | 1993-12-03 | 1995-06-23 | Matsushita Electric Ind Co Ltd | シミュレータ |
| US5852726A (en) * | 1995-12-19 | 1998-12-22 | Intel Corporation | Method and apparatus for executing two types of instructions that specify registers of a shared logical register file in a stack and a non-stack referenced manner |
| US5930158A (en) | 1997-07-02 | 1999-07-27 | Creative Technology, Ltd | Processor with instruction set for audio effects |
| US6631514B1 (en) * | 1998-01-06 | 2003-10-07 | Hewlett-Packard Development, L.P. | Emulation system that uses dynamic binary translation and permits the safe speculation of trapping operations |
| JP3147851B2 (ja) * | 1998-03-27 | 2001-03-19 | 日本電気株式会社 | シミュレーション方法、シミュレーション装置及びシミュレーションプログラムを記憶した記憶媒体 |
| ES2340370T3 (es) * | 1998-10-10 | 2010-06-02 | International Business Machines Corporation | Conversion de codigo de programa con traduccion reducida. |
| US6115054A (en) * | 1998-12-29 | 2000-09-05 | Connectix Corporation | Graphics processor emulation system and method with adaptive frame skipping to maintain synchronization between emulation time and real time |
| US6529862B1 (en) * | 1999-06-30 | 2003-03-04 | Bull Hn Information Systems Inc. | Method and apparatus for dynamic management of translated code blocks in dynamic object code translation |
| US6882968B1 (en) * | 1999-10-25 | 2005-04-19 | Sony Computer Entertainment Inc. | Method of measuring performance of an emulator and for adjusting emulator operation in response thereto |
| US6986128B2 (en) * | 2000-01-07 | 2006-01-10 | Sony Computer Entertainment Inc. | Multiple stage program recompiler and method |
| JP2001216177A (ja) * | 2000-02-04 | 2001-08-10 | Seiko Epson Corp | シミュレーション装置およびシミュレーション方法ならびにシミュレーションプログラムを記憶した記憶媒体 |
| JP4001722B2 (ja) * | 2000-03-03 | 2007-10-31 | 株式会社ソニー・コンピュータエンタテインメント | エンタテインメント装置及びコンピュータシステム |
| JP4547071B2 (ja) * | 2000-03-30 | 2010-09-22 | 任天堂株式会社 | ゲーム情報記憶媒体およびそれを用いたゲームシステム |
| JP2002049414A (ja) | 2000-05-26 | 2002-02-15 | Yutaka Electronics Industry Co Ltd | 産業用機械の保全方法及び保全システム |
| JP3964142B2 (ja) * | 2000-08-15 | 2007-08-22 | 株式会社ソニー・コンピュータエンタテインメント | エミュレート装置及び部品、情報処理装置、エミュレーション方法、記録媒体、プログラム |
| US6672963B1 (en) * | 2000-09-18 | 2004-01-06 | Nintendo Co., Ltd. | Software implementation of a handheld video game hardware platform |
| US6884171B2 (en) * | 2000-09-18 | 2005-04-26 | Nintendo Co., Ltd. | Video game distribution network |
| JP2004318449A (ja) * | 2003-04-16 | 2004-11-11 | Hitachi Ltd | プログラム実行速度シュミレーション方法 |
| US20050015754A1 (en) * | 2003-06-18 | 2005-01-20 | Virtutech Ab | Method and system for multimode simulator generation from an instruction set architecture specification |
| US7805710B2 (en) * | 2003-07-15 | 2010-09-28 | International Business Machines Corporation | Shared code caching for program code conversion |
| WO2006033423A1 (en) * | 2004-09-20 | 2006-03-30 | Sony Computer Entertainment Inc. | Methods and apparatus for emulating software applications |
-
2007
- 2007-04-20 WO PCT/US2007/067133 patent/WO2007130805A2/en not_active Ceased
- 2007-04-20 EP EP11169077.2A patent/EP2426603B1/en active Active
- 2007-04-20 WO PCT/US2007/067146 patent/WO2007130807A2/en not_active Ceased
- 2007-04-20 EP EP07761060.8A patent/EP2013723B1/en active Active
- 2007-04-20 JP JP2009509939A patent/JP4932904B2/ja active Active
- 2007-04-20 WO PCT/US2007/067142 patent/WO2007130806A2/en not_active Ceased
- 2007-04-20 EP EP07761064.0A patent/EP2013680B1/en active Active
- 2007-04-20 JP JP2009509938A patent/JP5048056B2/ja active Active
Also Published As
| Publication number | Publication date |
|---|---|
| EP2013723A2 (en) | 2009-01-14 |
| EP2013723B1 (en) | 2019-06-12 |
| EP2013680B1 (en) | 2018-08-08 |
| WO2007130806A8 (en) | 2008-07-31 |
| WO2007130805A3 (en) | 2008-04-10 |
| WO2007130807A3 (en) | 2008-10-16 |
| JP2009535746A (ja) | 2009-10-01 |
| EP2013680A4 (en) | 2009-05-06 |
| JP2009535745A (ja) | 2009-10-01 |
| EP2426603B1 (en) | 2018-08-08 |
| WO2007130806A2 (en) | 2007-11-15 |
| EP2426603A3 (en) | 2012-08-29 |
| EP2013723A4 (en) | 2009-04-29 |
| EP2013680A2 (en) | 2009-01-14 |
| WO2007130806A3 (en) | 2008-03-27 |
| WO2007130805A2 (en) | 2007-11-15 |
| EP2426603A2 (en) | 2012-03-07 |
| JP5048056B2 (ja) | 2012-10-17 |
| WO2007130807A2 (en) | 2007-11-15 |
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