JP4703432B2 - Movable device for gaming machine - Google Patents

Movable device for gaming machine Download PDF

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JP4703432B2
JP4703432B2 JP2006047804A JP2006047804A JP4703432B2 JP 4703432 B2 JP4703432 B2 JP 4703432B2 JP 2006047804 A JP2006047804 A JP 2006047804A JP 2006047804 A JP2006047804 A JP 2006047804A JP 4703432 B2 JP4703432 B2 JP 4703432B2
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movable
plate
design
reach
device
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JP2007222436A (en
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清水  拓
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株式会社オリンピア
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  The present invention relates to a movable device assembled to a game board of a ball game machine such as a pachinko machine.

  Currently, most of the pachinko machines that are installed and used in amusement halls such as pachinko parlors are played once at the start chucker in response to the so-called start winning when a game ball wins a specific winning opening called a start chucker. When one lottery (extraction of random number values and comparison of the extracted random numbers with the decision table is made to determine whether or not the winning combination) is performed for each winning prize, and the lottery result of the transition lottery is won The game state is shifted to a game state advantageous to the player. The gaming state advantageous to the player is generally called a “hit” state. When this “hit” state is reached, a big winning opening having a movable plate called an attacker is intermittently opened for a predetermined period. Attacker has a structure that makes it easy to win game balls that flow down the board, so if you move to the “big hit” state, many prize balls will be paid out by winning game balls to the big prize opening. It becomes easy to acquire.

  When the transition lottery is performed by winning the start chucker, identification information such as symbols is variably displayed on the display screen of the symbol display device exposed from the opening provided in the structure called the center role, and the constant After the elapse of time, identification information such as symbols based on the result of the transfer lottery is stopped and displayed. In such a pachinko machine, a movable accessory provided with a first reflector, a second reflector disposed on the rear surface side of the movable accessory, and an opening provided in the second reflector A pachinko machine equipped with an effect device composed of LEDs that illuminate illumination light has been proposed (Patent Document 1, etc.). In the case of such a production device, by rotating the reflector around the vertical direction of the pachinko machine, the brightness of the movable accessory illuminated by the illumination light from the LED changes depending on the rotation position. Depending on the brightness level, for example, the reliability for the result of the transfer lottery is displayed.

In addition to providing such an effect device in order to give an impact to the player in effect display such as variable display of symbols, pachinko machines using a symbol display device having a large display screen are provided. In the case of such a pachinko machine, since the area occupied by the symbol display device becomes large in the game area, there is a problem that the flow area of the game ball is limited. For this reason, for example, a gaming machine has been proposed in which a game ball flow area can be secured by providing a winning opening or a movable object on a rail decoration provided along a guide rail (Patent Document 2, etc.).
JP 2005-253681 A JP 2003-210694 A

  Such a pachinko machine is designed so that the distance from the surface of the game board to the glass provided on the front door is 13 to 25 mm in consideration of the size of the game ball and the like. For example, when the above-described effect device is arranged in the game area, it is necessary to consider the installation space not only in the game area but also in the depth of the pachinko machine. For example, in a recent pachinko machine, since the display screen of the symbol display device is enlarged, when a control device for controlling the pachinko machine is arranged close to the back side of the pachinko machine In many cases, there is a problem that it is difficult to secure a space for incorporating the above-described production device on the back side of the pachinko machine. On the other hand, when a prize opening or a movable object is provided on the rail decoration, a guide rod for guiding the game ball that has entered the prize opening to the rear side of the pachinko machine, a sensor for detecting the game ball, or a movable object is driven. As a result, there is a problem that the rail decoration becomes large and the flow area of the pachinko ball is narrowed.

  The present invention has been made to solve the above problems, and provides a movable device for a gaming machine that can give a strong impact to a player even if the proportion of the game area is reduced. With the goal.

In order to achieve the above object, a movable device for a gaming machine according to the present invention is a movable device provided in a game area, and includes a plurality of movable plates formed in a substantially fan-plate shape, and a rear side of the movable plate. A design plate formed from a member having translucency, an illuminating device that illuminates the design plate from the back side of the design plate, and front ends of the movable plate are located in front of the center of the design plate And the sides of the movable plates face each other to form a substantially disk shape without overlapping the movable plates, and from the first position to the outside of the design plate A moving mechanism that moves the movable plate to and from a second position that exposes at least a part of the design plate by moving away radially and linearly toward the peripheral portion, and the movable plate includes the first plate The adjacent ones when moved to position 1 The sides of the movable plate that face each other at the first position are formed in different shapes so that a gap is generated between the moving plates and the illumination light from the illumination device leaks from the gap. The light source of the said illuminating device is arrange | positioned in each back behind between the sides of the said movable plate which face in the position of this.

A first guide hole provided so as to penetrate the design plate and extending radially and linearly from a center side of the design plate toward an outer peripheral edge; and a back surface of the design plate; A rotary plate that rotates around an axis passing through the center of the design plate in a plane parallel to the design plate by driving, and is provided on the rotary plate so as to correspond to the first guide hole; A second guide hole that extends from the center side toward the outer peripheral edge and is inclined in the surface direction of the design plate with respect to the first guide hole; and a rear surface of the movable plate, A drive shaft that passes through the guide hole and is inserted into the second guide hole, and the movable plate is driven by the second guide hole as the rotary shaft rotates. By being pressed toward the center side or outer peripheral edge of the plate Characterized in that it slides along the first guide hole.

  In addition, the movable device for the gaming machine is assembled to a structure provided in the game area, and the movable plate is covered at least on the outer peripheral edge by a front plate provided on the front surface of the structure. It is characterized by.

  According to the movable device for a gaming machine of the present invention, the movable device is provided in a game area, and includes a design plate having three or more movable plates, a design surface disposed behind the movable plate, and an actuator. The movable in the radial direction from the center of the design surface between the first position that covers the design surface of the design plate and the second position that exposes at least a part of the design surface by driving For example, because the movable object is not completely retracted from the front surface of the design board, the movable device incorporated in the game board can be reduced in size, for example, the game area Since it can also be incorporated in a structure provided in the game, it is possible to secure a flow-down area of the game ball. Also, by providing protrusions, grooves, or irregularities on the front surface of the movable plate, or by decorating it with pictures, graphics, etc., the design surface of the design plate and the front surface of the moving movable plate or the front surface of the movable plate that has stopped Can be combined to make it appear as if it is a three-dimensional performance.

  In addition, the movable plate includes a drive shaft on the rear surface thereof, and the moving mechanism includes a rotating body provided with a guide hole extending from the center side toward the outer peripheral edge according to the movable plate. The drive shaft is inserted into a guide hole provided in the rotating body so that the movable plate is connected to the rotating body, and the drive shaft is guided when the rotating body is rotated by driving the actuator. By moving along the hole, the three or more movable plates are moved simultaneously and in the radial direction, so there is no need to give the movable device a thickness in the direction perpendicular to the game board surface.

  In addition, since the design board is composed of a member having translucency and includes an illuminating device that illuminates the design board from the back side of the design board, for example, a game board incorporating this movable device is used as a gaming machine. When incorporated, the movable device can be used as an effect device.

  In addition, the movable device for the gaming machine is assembled to a structure provided in the game area, and the movable plate is covered at least on the outer peripheral edge by a front plate provided on the front surface of the structure. In addition to preventing the moving movable object from moving, the illumination device can be used, for example, by illuminating the design plate of the structure with the illumination device.

  FIG. 1 shows the appearance of a pachinko machine using the present invention. In the pachinko machine 2, two front doors 7 including an upper door 5 and a lower door 6 are rotatable with respect to the main body member 4 on a main body member 4 that is rotatably assembled with respect to the fixed frame 3. Thus, it consists of the structure assembled | attached through the hinge part which is not shown in figure.

  The lower door 6 is provided with a receiving tray 10 and an operation handle 11. In addition to the game balls being supplied to the receiving tray 10 when the game is started, the game balls flowing down the game area 20 have won a prize in one of the winning devices provided in the game area 20. A game ball as a prize ball to be paid out is accepted. The operation handle 11 is operated when playing a game, and in response to the operation of the operation handle 11, the output value of a launch volume 131 (see FIG. 9) provided therein changes. In response to this, the launch strength of the game ball by the launching device 12 changes. Reference numeral 13 denotes a payout opening, through which a game ball as a prize ball is paid out.

  On the other hand, an opening 5 a is provided at the center of the upper door 5, and the opening 5 a is shielded by a light-transmitting member such as glass assembled on the back side of the upper door 5. When the upper door 5 is closed, the game area 20 can be visually recognized through the opening 5a.

  In the game area 20, a center accessory (structure) 21 is provided in addition to an obstacle nail and a windmill (not shown). In the center of the center accessory 21, a display screen 22a of a symbol display device 22 composed of a liquid crystal display device or the like is exposed. In addition to the winning devices such as the start chucker 25 and the winning chucker 26, the game area 20 is provided with a movable winning device called an attacker 27. Since these winning devices are well known, the details are omitted here. Note that game balls that do not win the above-described winning device are collected by the out port 28.

  As shown in FIG. 2, the center accessory 21 has a shape using a design that matches the specifications of the pachinko machine 2, for example. The center accessory 21 includes a two-stage stage 30 on which a game ball flowing down the game area 20 swings. The second stage 30 includes an upper stage 31 and a lower stage 32. For example, when a game ball enters an opening (not shown) provided on the side wall of the center accessory 21, the game ball is sent to the upper stage 31. The game ball sent to the upper stage 31 swings on the upper stage 31 and falls to the lower stage 32 while the momentum is attenuated or the momentum is not attenuated. Then, the game ball that has dropped onto the lower stage 32 oscillates the lower stage 32, and then falls toward the start chucker 25 from an inclined surface 32 a provided substantially at the center of the lower stage 32.

  In addition to providing the rendering device 40 at two upper portions and one side portion of the center accessory 21, LEDs (not shown) and the like are incorporated. In the following description, among the production devices 40 provided in the center accessory 21, the production devices 40 provided in the upper two places are denoted by reference numerals 40a and 40b, and the production devices provided in the side portions are denoted by reference numeral 40c. A description will be given. A design plate (front plate) 35 of the center accessory 21 so as to cover a part of the front surface of these effect devices 40a to 40c, that is, the outer peripheral edge of the movable object 55 provided on the front surface of each of the effect devices 40a to 40c. Is arranged. The design plate 35 vibrates in a direction perpendicular to the game area 20 when the movable object 55 of the effect device 40 moves from the closed position to the open position or from the open position to the closed position. While moving it is prevented. In addition, by not covering the front surface of the rendering device 40 with the design plate 35, the shape of the center accessory 31 can be shown three-dimensionally.

  The design plate 35 of the center accessory 21 is made of a translucent member such as a transparent or translucent resin molded product. By making the design plate 35 a translucent member, for example, an LED provided behind the design plate 35 emits light, so that a gradation effect using the illumination light, that is, a portion facing the LED Can be made to emit light brightly, and as it moves away from the portion facing the LED, it can produce an effect of making it emit light darker. In addition to this, when the LED 85 incorporated in the effect device 40 is turned on, the design plate 35 can be displayed with light by the illumination light. The design plate 35 of the center accessory 21 may be colored, for example, blue. Further, it is possible to diffuse the illumination light by providing minute irregularities on the front surface or the back surface of the design plate 35 so that the design plate can be brightly displayed.

As shown in FIGS. 3 and 4, the rendering device (moving device for gaming machine) 40 includes a movable unit 41, an LED substrate 42, a rotary solenoid (actuator) 43, and a holder 44 to which these are assembled. The movable unit 41 is fixed to the front surface of the holder 44 with screws 50. The movable unit 41 includes six movable objects 55 and a moving mechanism 56. The movable object 55 includes a substantially fan-shaped design plate (movable plate) 60 and a drive shaft 61 erected on the rear surface of the design plate 60. The drive shaft 61 of the movable object 55 is embedded and formed by insert molding. Note that the outer diameter of the drive shaft 61 is such that the width of a guide hole 74 (first guide hole) provided in a guide base 65 described later, and the width of a guide hole 82 (second guide hole) of the rotating body 66. In other words, the gap is set to be narrower, that is, between the guide hole 74 and the outer periphery of the drive shaft 61 and between the guide hole 82 and the outer periphery of the drive shaft 61.

  The design plate 60 is formed from an artificial resin. These design plates 60 are formed so as to have a substantially disc shape when the design plates 60 of the respective movable objects 55 are combined when the movable object 55 is in the closed position. In this embodiment, each movable object 55 is formed in a fan-shaped shape obtained by dividing a circular plate into six equal parts, and when the movable object 55 is in the closed position (first position), adjacent design plates In the following description, it is assumed that the gap is formed with 60. In addition, when it exists in a closed position, it is also possible to provide the design board of a movable object so that it may contact | abut with the adjacent design board 60 without a clearance gap. In addition, the design plate 60 has a fan shape in which a circular plate is radially divided into six parts. However, since the design plate 60 only needs to be divided into six parts, the size of the design plate of each movable object does not have to be the same.

  The front surface of the design plate 60 is plated. Guide grooves 60 a and 60 b are provided on the rear surface of the design plate 60 from the center side of the design plate 60 toward the outer peripheral side. In these guide grooves 60a and 60b, pins 75 provided on the outer peripheral edge portion on the front surface side of the guide base 65 of the moving mechanism 56 to be described later are respectively inserted to prevent blurring when the movable object moves. In addition to the above-described plating treatment, the front surface of the design plate 60 may be provided with decorations such as unevenness, protrusions, or a pattern for producing a three-dimensional effect. Furthermore, the design plate 60 does not need to be plated on the front surface. For example, the design plate 60 is formed from a transparent member such as a transparent or translucent resin molded product, or a resin molding consisting of two-color molding provided with a transparent or translucent portion and an opaque portion. You may form from goods.

  The drive shaft 61 is made of metal such as brass. By forming the drive shaft 61 from brass, durability when the movable device 40 is driven can be obtained. At the tip of the drive shaft 61, a groove 61a is provided over the entire circumference. The drive shaft 61 is inserted into the guide hole 74 of the guide base 65 and the guide hole 82 of the rotating body 66, and then the washer 62 is assembled. After the washer 62 is assembled, the E-ring 63 is assembled in the groove 61a, so that the movable object 55 is slidably held with respect to the moving mechanism 56. That is, the movable object 55 and the rotating body 66 are connected. As long as the movable object 55 does not deviate from the moving mechanism 56, a C ring is used in addition to the E ring, and a screw hole is provided in the drive shaft 55 and the drive shaft 55 is inserted into the guide hole described above. It is possible to use an appropriate method such as fixing a screw with a washer in the screw hole.

  The moving mechanism 56 is a mechanism for moving the movable object 55 between a closed position (first position) and an open position (second position). The moving mechanism 56 includes a guide base (design plate) 65 and a rotating body 66. The guide base 65 is formed of a translucent member such as a translucent or transparent resin molded product. The guide base 65 has a cylindrical shape whose front surface is the design surface 70. The design surface 70 is provided with a design 71 showing, for example, bullet holes and six radial cracks in the center thereof. The design 71 provided on the design surface 70 does not have to be limited to the present embodiment. For example, the design applied to the design plate 60 of the movable object 55 in the open position and the design 71 of the design surface 70. Can be combined to form a three-dimensional design surface.

  The design surface 70 is provided with six groove portions 73 extending radially and straight from the center of the design surface 70. A boss 60 c provided on the base side of the drive shaft 61 of the movable object 55 is inserted through these groove portions 73. In addition, a guide hole 74 is provided in the bottom surface of the groove portion 73 so as to penetrate rearward along the longitudinal direction of the groove portion 73. The drive shaft 61 is inserted into the guide hole 74, and the drive shaft 61 protrudes rearward. To do. The guide hole 74 is provided to restrict the moving direction to the radial direction when the drive shaft 61 is moved by rotation of the rotating body 66 described later. In addition, twelve pins 75 are provided on the design surface 70 at intervals along the outer periphery thereof. These pins 75 are respectively inserted into straight guide grooves 60 a and 60 b provided so as to be parallel to the left and right of the rear surface side of the design plate 60 of the movable object 55. This prevents the movable object 55 from rotating about the drive shaft 61 when the moving direction of the movable object 55 moves from the center of the guide base 65 toward the outer periphery, that is, in the radial direction. The outer diameters of these pins 75, when inserted into the guide groove 60a or the guide groove 60b, are between the outer periphery of the pin 75 and the guide groove 60a, and between the outer periphery of the pin 75 and the guide groove 60b. Each is set to have a gap.

  On the peripheral surface of the guide base 65, screw fixing portions 78 to which the screws 50 are screwed are provided with an interval of 120 °. Further, a positioning pin 79 inserted through the insertion hole 44c provided in the holder 44 is spaced 120 [deg.] On the peripheral surface of the guide base 65, and the distance from the screwing portion 78 is 60 [deg.]. It is provided to be spaced.

  Similar to the guide base 65, the rotating body 66 is formed of a translucent member such as a translucent or transparent resin molded product. The rotating body 66 includes a disc 80 and a columnar shaft portion 81 provided at the center of the rear surface side of the disc 80. The disk 80 includes a circular recess 80a that is recessed toward the shaft 81 at the center of the front surface side. Six guide holes 82 are provided on the outer peripheral side of the recess 80a so as to extend along the peripheral surface. These guide holes 82 extend obliquely so that one end thereof is in the center side of the disk 80 and the other end is in the counter-rotating direction (in the direction C in FIG. 8) as it goes toward the outer peripheral side of the disk 80. It is formed from an elongated hole having a shape. Note that the drive shafts 61 of the movable objects 55 protruding from the guide base 65 are inserted into the guide holes 82, respectively. As a result, the drive shaft 61 is loosely fitted. The rotating body 66 is rotatably stored in a storage space provided on the rear surface side of the guide base 65.

  The shaft portion 81 is formed with an insertion hole 81a into which the rotation shaft 87 of the rotary solenoid 43 is inserted at the distal end side thereof. In the insertion hole 81a, the hole shape of the cross section on the root side of the shaft portion 81 is formed from a D shape, and the hole shape of the cross section on the tip side of the shaft portion 81 is formed from a circular shape.

  The LED substrate 42 has a disk shape. At the center of the LED substrate 42, an opening 42a through which the shaft portion 81 of the rotating body 66 is inserted is provided. A connector (not shown) for electrically connecting a circuit provided on the LED substrate 42 and a circuit on another substrate is provided on the rear surface side of the LED substrate 42. The LED substrate 42 is fixed inside the holder 44 with screws 86. Reference numeral 42b denotes an insertion hole through which the screw 86 is inserted.

An LED (illuminating device, light source) 85 is assembled on the outer front surface of the opening 42a. These LEDs 85 are spaced 60 ° apart, and when the movable object 55 is in the closed position, the LED 85 is assembled so that the center of each LED 85 is positioned between the adjacent movable object 55 and the movable object 55. ing. These LEDs 85 are lit when the movable object 55 is in the closed position and when the movable object 55 is in the open position. For example, when the movable object 55 is in the closed position, the illumination light leaks from the gap between the design plate 60 of the movable object 55 and the adjacent design plate 60. In addition, when the movable object 55 is in the open position, the design surface 70 of the guide base 65 (to be described later) is lit and displayed by being controlled to be turned on / off based on the light emission pattern. Illumination light transmitted through the surface 70 is applied to the design surface 35 of the center accessory 21 to illuminate the design surface 35 of the center accessory 21.

  When power is supplied, the rotary solenoid 43 rotates the rotation shaft 87 by 50 °, and when power supply is stopped, the rotary solenoid 43 is held at a position rotated during power supply by a permanent magnet provided therein, and changes the polarity of power supply. Thus, a type that can be rotated forward and backward is used. In this way, even if the power supply is stopped, the rotational position at the time of power supply is maintained, so that the power consumption for the rotary solenoid 43 can be suppressed. The rotary shaft 87 of the rotary solenoid 43 has a D-shaped cross section at the tip. The rotation shaft 87 is locked by being inserted in accordance with the D-shaped hole shape of the insertion hole 81 a provided in the shaft portion 81 of the rotating body 66. The rotary solenoid 43 is fixed to the back surface of the holder 44 with screws 88. The tip of the rotary shaft 87 of the rotary solenoid 43 need not be limited to a D-shaped cross section. Further, when the rotating shaft 87 is formed in a cylindrical shape, an insertion hole 81a provided in the shaft portion 81 of the rotating body 66 is formed so as to have a circular cross section, and the rotating shaft is formed in the insertion hole 81a. It is also possible to press-fit 87.

  The holder 44 has a substantially cylindrical shape with an open front surface. In the storage space 44 a provided inside the holder 44, the LED board 42 described above is fixed by screws 86. Reference numeral 90 denotes a boss in which a screw hole 90a is formed. An opening 44b through which the screw 50 is inserted and an insertion hole 44c into which the pin 79 of the guide base 65 is inserted are provided on the front surface side of the holder 44 and on the peripheral surface thereof.

  The rendering device 40 having the above-described configuration is driven as follows. Below, it demonstrates on the basis of the case where the movable object 55 exists in a closed position. At this time, if the LED 85 is turned on, illumination light leaks from a gap between the design plate 60 of the movable object 55 and the design plate 60 of the adjacent movable object 55. As shown in FIG. 5, for example, when the movable object 55 is in the closed position, the design surface 70 of the guide base 65 is covered with the design plate 60 of the movable object 55. When power is supplied to the rotary solenoid 43 in this state, the rotary shaft 87 of the rotary solenoid 43 rotates in the direction A in FIG. Since the rotating shaft 87 of the rotary solenoid 43 is held in a locked state by being inserted into an insertion hole 81a provided in the shaft portion 81 of the rotating body 66, the rotary solenoid 43 moves in the direction A in FIG. The rotating body 66 rotates in the direction A in FIG.

  The six guide holes 82 provided in the disk 80 of the rotating body 66 have one end toward the center of the disk 80 and the other end in a counter-rotating direction toward the outer peripheral side of the disk 80 (see FIG. 8), the drive shaft 61 inserted through the guide hole 82 extending radially and straightly is formed when the movable object 55 is in the closed position. , Located at one end which is the center side of the disk 80. Accordingly, the six drive shafts 61 loosely fitted in the respective guide holes 82 move along the guide holes 82 by the rotation of the rotating body 66 in the direction A in FIG. Further, the six drive shafts 61 are inserted through the guide holes 74 provided in the design surface 70 of the guide base 65 and are loosely fitted, so that the anti-rotation direction along the guide holes 82 of the disk 80 Further, the moving direction of the drive shaft 61 that moves in the direction C (in FIG. 8) is restricted to the radial direction along the guide hole 74 provided in the design surface 70 of the guide base 65. Accordingly, the drive shaft 61 of the movable object 55 moves from the center of the design plate 70 of the guide base 65 toward the outer peripheral direction, that is, the movable object 55 moves in the B direction in FIG.

  At this time, twelve pins 75 provided on the design surface 70 of the guide base 65 are inserted into the guide grooves 60 a and 60 b provided on the back surface of the movable object 55. Since the outer diameter of the pin 75 is smaller than the width of the guide groove, the movable object 55 rotates around the drive shaft 61 when the movable object 55 moves from the center toward the outer periphery. That is, blurring during movement is prevented. Similarly, the other movable object 55 also moves in the direction from the center of the design plate 70 toward the outer periphery (see FIG. 7). Thereby, when the rotating body 66 rotates in the direction A in FIG. 6, the six movable objects simultaneously move to the open position. Even when the power feeding is stopped, the drive shaft 87 of the rotary solenoid 43 maintains the rotational position, so that each movable object 55 is held at the open position. As shown in FIG. 7, when the movable object 55 is in the open position, a gap is generated between the adjacent movable object 55 and the movable object 55, and the bullet holes provided on the design plate 70 of the guide base 65 A design 71 showing a crack is exposed. When the LED 85 is lit, the design 71 provided on the design surface 70 is illuminated and displayed by the illumination light from the LED 85. The guide base 65 and the rotator 66 are formed of a translucent member or a translucent member in which a translucent area and a transparent area are combined, so that the gradation effect, that is, the LED 85 is faced. It is possible to make the portion emit light brightly and produce an effect of emitting light darker as the distance from the portion facing the LED 85 increases.

  As shown in FIG. 7, when in the open position, power is supplied so that the drive shaft 87 of the rotary solenoid 43 is rotated in the direction C in FIG. By this power supply, the rotator 66 also rotates in the direction C in FIG. When the movable object 55 is in the open position, the six drive shafts 61 of the movable object 55 are held at the outer end of the disk 80 among the ends of the guide holes 82 provided in the disk 80. ing. For this reason, when the rotating body 66 rotates in the direction B in FIG. 8, the drive shaft 61 of the movable object 55 moves along the guide hole 82 toward the other end, that is, in the central direction. Note that, as described above, the six drive shafts 61 are inserted through the six guide holes 74 provided in the design plate 70 of the guide base 65, respectively. The direction along the hole 74, that is, moves from the outer peripheral side of the design surface 70 toward the center side, that is, the movable object 55 moves in the direction D in FIG. Then, when the drive shaft 87 of the rotary solenoid 43 is rotated by 50 °, the rotation of the drive shaft 87 of the rotary solenoid 43 is stopped. At this time, each of the movable objects 55 is held in the closed position (see FIG. 5). Thereby, since the movable plate 55 moves on the same plane and the movement amount is small, it is not necessary to make a space for the rendering device 40 large. In addition, the movable object 55 that moves in the radial direction and the design surface 70 of the guide base 65 that is arranged behind the movable object 55 can produce an effect that gives a stereoscopic effect.

  FIG. 9 is a functional block diagram showing an electrical configuration of the pachinko machine 2. The operation of the pachinko machine 2 is controlled by the game control device 100. The game control device 100 includes a CPU 100a, a ROM 100b, and a RAM 100c. In addition, in this embodiment, although it is set as the form which used the three production | presentation apparatuses 40, in order to prevent the complexity of a figure in FIG. 9, only one production | presentation apparatus 40 is described and the other two production | presentation apparatuses. 40 is omitted.

  The CPU 100a functions as the control unit 110, the first random number acquisition unit 111, the second random number acquisition unit 112, the hit determination unit 113, and the effect determination unit 114 by executing the game control program stored in the ROM 100b. The control unit controls the gaming state of the pachinko machine 2 based on the game control program stored in the ROM 40b.

  The first random number acquisition unit 111 and the second random number acquisition unit 112 perform random number update processing, acquire random numbers at the time when the game ball wins the start chucker 25, and output the random numbers to the control unit 110. Hereinafter, the random number acquired by the first random number acquisition unit 111 will be described as a first random number, and the random number acquired by the second random number acquisition unit 112 will be described as a second random number. In response to this, the control unit 110 determines whether or not the variable display of the symbol is performed on the symbol display device 22, and when the variable display of the symbol is performed, the first random number and the second The random number is stored in the RAM 100c with a preset number (for example, 4) as an upper limit. On the other hand, when variable display of symbols is not performed on the symbol display device 22, the hit determination unit 113 and the effect determination unit 114 are operated.

  The hit determination unit 113 stores the first random number in the RAM 100c when the first random number is acquired when the symbol display on the symbol display device 22 is not performed, or after the stop display on the symbol display device 22 ends. It operates in the case where there is, and uses the determination table 120 stored in the ROM 100 b to determine whether or not the first random number to be used is successful and outputs the determination result to the control unit 110. In the following, the acquisition of the first random number and the determination as to whether or not the winning will be described as a transfer lottery. When this lottery is performed, the control unit 110 refers to the symbol table 121 and determines a symbol to be stopped and displayed on the display screen 22a of the symbol display device 22.

  The effect determination unit 114 reads the first effect determination table 122 or the second effect determination table 123 stored in the ROM 100b based on the result of the transfer lottery, and reads the second random number stored in the RAM 100c. The production pattern is determined from the production pattern table. When the effect pattern is determined by the effect determination unit 114, the control unit 110 outputs an effect data signal indicating the effect pattern to the symbol control device 145. Further, the control unit 110 performs drive control of the rendering device 40, that is, drive control of the rotary solenoid 43 via the driver 151, and lighting / extinguishing control of the LED 85 incorporated in the rendering device 40 via the LED driver 152. I do.

  In the ROM 100b, in addition to a control program such as a game control program and a payout control program, a determination table 120, a symbol table 121, a first effect determination table 122, a second effect determination table 123, and an effect pattern table 124 are stored in predetermined areas. These are stored and used appropriately by the CPU 110a and the like.

  The determination table 120 is used by the hit determination unit 113 as described above. In this determination table, a first random number is assigned to each of winning and losing.

  The first effect determination table 122 is a table used by the effect determination unit 114 when winning in the transition lottery. In addition, the second effect determination table 123 is a table used by the effect determination unit 114 when it is lost in the transfer lottery. In the following, as the types of production, there are five types of production patterns that reach a state during variable display of the symbols (hereinafter “reach 1”, “reach 2”, “reach 3”, “reach 4”, “reach 5”. It is assumed that there are a total of six types of production patterns, one type of production pattern (hereinafter referred to as “no reach”) that does not reach the reach state. The reach state indicates a state in which when the three symbols are stopped and displayed, two identical symbols are stopped and displayed, and the remaining one symbol is variably displayed.

  For example, in the case of the first effect determination table 122, the second is included in each of the effect patterns in the reach state, that is, “reach 1”, “reach 2”, “reach 3”, “reach 4”, and “reach 5”. A random number is allocated. For example, in the case of the first performance determination table 122, the distribution ratio of the second random number, that is, the probability of selection is 5% for “reach 1”, 25% for “reach 2”, 30% for “reach 3”, “ “Reach 4” is set to 25%, “Reach 5” is set to 25%, and “No reach” is set to 0%.

  On the other hand, in the case of the second effect determination table 123, the effect pattern that reaches the reach state and the effect pattern that does not reach the reach state, that is, “reach 2”, “reach 3”, “reach 4”, “reach 5” and “reach”. The second random number is distributed to each of “none”. For example, in the case of the second performance determination table 123, the distribution ratio of the second random number, that is, the probability of being selected is “reach 1” is 0%, “reach 2” is 10%, “reach 3” is 20%, “Reach 4” is set to 25%, “Reach 5” is set to 40%, and “No reach” is set to 5%. These probabilities are merely examples, and are not limited to the present embodiment.

  The effect pattern table 124 is a table in which the effect patterns described above, that is, the effect patterns that are in the five reach states and the effect patterns that are not in the reach state are collected. The effect pattern is composed of a combination of a display pattern type displayed on the display screen 22a of the symbol display device 22 and a pattern for operating the effect device 40, for example.

  For example, in the case of the production patterns that are “reach 1” and “reach 2” among the production patterns, the production device 40c is activated in the production device 40 when the reach state is displayed. Similarly, in the case of the production patterns “reach 3” and “reach 4”, the production device 40b of the production devices 40 is activated when the reach state is displayed. Furthermore, in the case of the effect pattern which becomes “reach 5”, the effect device 40 a of the effect devices 40 is operated.

  The RAM 100c serves as a working area and is used for temporary storage or rewriting of data used for each game. Further, as described above, a random number or the like extracted during symbol variation in the symbol display device 22 is temporarily stored.

  The firing control device 130 operates the firing device 12 in response to the operation handle 11 being operated. The output value of the ejection volume 131 changes depending on the operation amount of the operation handle 11. Upon receiving the output from the launch volume 131, the launch control device 130 controls the launch device 12 so that the launch strength is in accordance with the output value of the launch volume 131.

  The payout control device 135 is activated when the start chucker 25, the winning chucker 26, and the attacker 27 are awarded. Then, the payout control device 135 operates the payout device 136 to pay out a predetermined number of game balls according to winning a prize to the supply tray 10 as prize balls. Reference numeral 137 denotes a movable object driving device that drives the attacker 27. The movable object driving device 137 is composed of, for example, a solenoid or the like, and receives the drive control signal from the control unit 110 to open and close the attacker 27. Perform the action.

  The start winning ball detection sensor 140 is provided inside the start chucker 25. When a game ball wins the start chucker 25, the start winning ball detection sensor 140 is turned on, and an ON signal (hereinafter referred to as a start winning signal) is output to the control unit 110. When the start winning signal is input to the control unit 110, the control unit 110 activates the first random number extraction unit 111 and the second random number extraction unit 112 and outputs a prize ball signal to the payout control device 135.

  The normal winning ball detection sensor 141 is provided inside the winning chucker 26. When a game ball wins the winning chucker 26, the normal winning ball detection sensor 141 is turned on, and an ON signal (winning signal) is output to the control unit 110. When this winning signal is input to the control unit 110, the control unit 110 outputs a prize ball signal to the payout control device 135.

  The big winning ball detection sensor 142 is provided inside the attacker 27. For example, when the attacker 27 is opened and a game ball wins a winning area inside the attacker 27, the big winning ball detection sensor 142 is turned on, and the ON signal (large winning signal) is input to the control unit 110. Then, the control unit 110 outputs a prize ball signal to the payout control device 135.

  The symbol control device 145 receives the effect data signal from the control unit 110, and controls the symbol display device 22 such as variable symbol display and symbol stop display. The effect data signal includes symbol data indicating a stop symbol and effect data indicating an effect pattern. Further, the control unit 110 outputs a symbol confirmation signal from the control unit 110 to the symbol control device 145 at the timing when the effect pattern ends. Based on the symbol confirmation signal, the symbol control device 145 confirms whether or not the symbol actually stopped and displayed matches the symbol determined by the control unit 110.

  The lamp control device 146 receives an output signal from the control unit 110, and as an effect during the game, the frame door side illumination 147 provided on the front door 5 and the board side illumination provided on the game board 4 are provided. The light emission control of 148 is performed. In addition, the voice control device 148 receives an output signal from the control unit 45 and controls output of the speaker 150 and the like provided on the main body member 3 and the front door 6.

  Next, the effect | action of this embodiment is demonstrated based on the flowchart of FIG. When the player supplies the game ball to the receiving tray 10 and operates the operation handle 11, launching of the game ball by the launching device 12 is started. The game ball launched by the launching device 12 flows down the game area 20 from above the game area 20. In the process of the game ball flowing down the game area 20, the flow direction of the game ball flowing down is changed by being hit by a obstacle nail or a windmill provided in the game area 20 or by being hit by the wall surface of the center accessory 21. . When the game ball flowing down the game area 20 wins the winning chucker 26 and the starting chucker 25, the winning ball is paid out to the receiving tray 10 for the winning.

  For example, when a game ball wins the starting chucker 25, the first random number acquisition unit 111 acquires the first random number and the second random number acquisition unit 112 acquires the second random number, and the control unit 110 acquires the random number. Is output. In response to this, the control unit 110 determines whether or not the variable display of the symbol is performed on the symbol display device 22, and refers to whether or not there are the first random number and the second random number stored in the RAM 100c. To do.

  For example, when the variable display of the symbol is performed on the symbol display device 22, it is determined whether or not the number of the first random number and the second random number stored in the RAM 100c is the upper limit number, and is less than the upper limit number. In this case, the newly acquired first random number and second random number are stored in the RAM 100c. Further, when the symbol display is not performed on the symbol display device 22, it is determined whether or not there are the first random number and the second random number stored in the RAM 100c. In this determination, if there are the first random number and the second random number stored in the RAM 100c, it is determined whether or not the number of the first random number and the second random number stored in the RAM 100c is the upper limit number. When it becomes less than, the newly acquired first random number and second random number are stored in the RAM 100c. Note that when the numbers of the first random number and the second random number stored in the RAM 100c are the upper limit numbers, the newly acquired first random number and second random number are deleted.

  On the other hand, in the case where the symbol display is not performed on the symbol display device 22 and the first random number and the second random number are not stored in the RAM 100c, the control unit 110 operates the hit determination unit 113. Let The hit determination unit 113 determines whether or not it is a hit from the acquired first random number and the determination table 120 stored in the ROM 100b, and then outputs the determination result to the control unit 110. In response to this, the control unit 110 operates the effect determination unit 114. The effect determination unit 114 reads the effect determination table based on the result of the transfer lottery from the ROM 100b, and then determines the effect pattern from the second random number and the read effect determination table. That is, when the result of the transfer lottery is a win, the first effect determination table 122 is read from the ROM 100b, and when lost, the second effect determination table 123 is read from the ROM 100b.

  When the effect pattern is determined by the effect determining unit 114, the control unit 110 outputs a display data signal indicating the determined effect pattern and the stop symbol on the symbol display device 22. In response to this, the symbol control device 145 controls the symbol display device 22 to start variable display of symbols.

  For example, when the effect pattern determined by the effect determination unit 114 is an effect pattern having a reach state, the symbol display device 22 displays the reach state. In accordance with this, the control unit 110 supplies power to the rotary solenoid 43 of the corresponding rendering device 40 via the driver 151. At the same time, the control unit 110 controls the turning on / off of the LED 85 of the rendering device 40 including the rotary solenoid 43 that supplies power via the LED driver 151. On the other hand, when the effect pattern does not include the reach state, the control unit 110 does not operate the effect device 40. Then, the symbol display device 22 performs a symbol stop display.

  For example, when the result of the transfer lottery is a win, the effect determination unit 140 uses the first effect determination table 122. The first effect determination table 122 includes a second random number for each of the effect patterns having the reach state, that is, “reach 1”, “reach 2”, “reach 3”, “reach 4”, and “reach 5”. Sorting is done. Thereby, when the result of the transfer lottery is a win, the reach state is displayed in the variable display of the symbols on the symbol display device 22.

  For example, when “reach 1” or “reach 2” is selected, the symbol display based on the effect pattern is performed on the symbol display device 22, for example, “7-7- ↓” or “7- ↓”. “-7” (↓: Fluctuating) is displayed, and reach is reached. In accordance with the display of the reach state, the control unit 110 operates the effect device 40c. That is, power is supplied to the rotary solenoid 43, and the movable object 55 moves from the closed position to the open position. At the same time, among all the LEDs 85 that are lit, the three arranged LEDs 85 are alternately controlled to blink at intervals of 120 °. Thereby, the design surface 70 of the guide base 65 and the design plate 35 of the center accessory are emitted.

  When “reach 3” or “reach 4” is selected, when the reach state is displayed on the symbol display device 22, the control unit 110 activates the effect device 40b. Similarly, when “reach 5” is selected, when the reach state is displayed on the symbol display device 22, the control unit 110 activates the effect device 40a.

  On the other hand, when the result of the transfer lottery is lost, the effect determination unit 114 uses the second effect determination table 123. The second effect determination table 123 includes an effect pattern having a reach state and an effect pattern not having a reach state, that is, “reach 2”, “reach 3”, “reach 4”, “reach 5”, The second random number is assigned to each of “no reach”. Also in this case, when “reach 2” is selected and the reach state is displayed on the symbol display device 22, the effect device 40c is activated. In addition, when “reach 3” or “reach 4” is selected, the reach state is displayed on the symbol display device 22, and when the reach state is displayed on the symbol display device 22, the effect device 40b is activated. Similarly, when “reach 5” is selected, when the reach state is displayed on the symbol display device 22, the effect device 40a operates. When “no reach” is selected, control unit 110 does not operate rendering devices 40a to 40c. Thereby, when the reach state is displayed, any one of the effect devices 40a to 40c is operated, so that the player has a sense of expectation that the result of the transition lottery is likely to be a hit.

  The probability that “reach 1” is selected in the first effect determination table 122 is set to 5%, and the probability that “reach 1” is selected in the second effect determination table 123 is Since it is set to be 0%, when the variable display of the symbol based on “reach 1” is performed, it is per 100%. The probability that “reach 2” is selected in the first effect determination table 122 is set to be 25%, and the probability that “reach 2” is selected in the second effect determination table 123 is 10%. Therefore, when the symbol variable display based on “reach 2” is performed, the probability of winning is 71.43%. When the reach state is displayed by performing variable display of symbols based on “reach 1” and “reach 2”, the effect device 40c is activated. When this effect device 40c is activated, The reliability, that is, the probability of being in the reach state is a high probability.

  Similarly, the probability that “reach 3” is selected in the first effect determination table 122 is set to be 30%, and the probability that “reach 3” is selected in the second effect determination table 123 is set. Is set to be 20%, so that when the symbol variable display based on “Reach 3” is performed, the probability of winning is 60%. Further, the probability that “reach 4” is selected in the first effect determination table 122 is set to be 25%, and the probability that “reach 4” is selected in the second effect determination table 123 is 25. Therefore, when the symbol variable display based on “reach 4” is performed, the probability of winning is 50%. In this case, when the reach state is displayed by performing the variable display of the symbols based on “reach 3” and “reach 4”, the effect device 40b is activated. When this effect device 40b is activated, the reach is reached. The probability of being in a reach state that is a hit is a medium probability.

  The probability that “reach 5” is selected in the first effect determination table 122 is set to be 25%, and the probability that “reach 5” is selected in the second effect determination table 123 is 40%. Therefore, when the symbol variable display based on “reach 5” is performed, the probability of winning is 38.46%. In this case, when the reach state is displayed by performing variable display of symbols based on “reach 5”, the rendering device 40a is activated. Therefore, when this rendering device 40a is activated, the reliability with respect to reach, that is, The probability of being in the reach state is a low probability. Thereby, for example, the player can know the reliability with respect to the reach by viewing the state of the effect device 40 that operates when the reach state is displayed.

  In addition, when the result of the transfer lottery is a win, after three identical symbols such as “7-7-7” and “3-3-3” are stopped and displayed. The game state shifts from a normal game state in which a normal game is performed to a “big hit” state in which the player is advantageous. At this time, the control unit 110 operates the rendering device 40 that is not operated, and moves the movable object 55 from the closed position to the open position. Further, at this time, the LED 85 is blinked, for example, so that the design 71 of the design surface 70 is displayed by light emission. When the “big hit” state is entered, the control unit 110 moves the attacker 27 from the closed position to the open position via the movable object driving device 137 to start the first round. When the attacker 27 is released, a game ball can be won in a winning area provided inside.

  Then, for example, when 10 pieces are won in the winning area or when the opening time of the attacker 27 is 30 seconds, the opening end condition is satisfied, and the attacker 33 closes, and the first round is ended. When the attacker 27 is opened, for example, ten winnings are won in the winning area, the continuation condition is satisfied, the closed attacker 27 is opened again, and the second round is started. In this way, when the continuation condition is satisfied in each round, the next round is performed with, for example, 15 rounds as the maximum number of rounds. Transition to state. At this time, all the rendering devices 40a to 40c are operated to move the movable object 55 from the open position to the closed position. When the attacker 27 is released, the game ball is likely to win in a winning area provided inside the attacker 27, so that it becomes easier to obtain a win than in the normal gaming state, and as a result, a “hit” state. If you play a game, the rate of appearance will increase.

  On the other hand, when the result of the transfer lottery is lost, three different symbols such as “1-2-7” are stopped and displayed, or “3-5-3” and “3-3-3” are displayed. As in “7”, two identical symbols and one different symbol are stopped and displayed, and the game in the normal gaming state is continued.

  In this way, by incorporating the above-described effect device 40 into the center accessory 21, it is possible to secure a flow-down area of the game ball, and further, it is possible to avoid having to make a large protrusion on the back side of the game board. In addition, a space for arranging the control device can be secured. Further, since the center role itself is also a place that the player visually recognizes, it is possible to make the effect stand out by providing such an effect device.

  In the present embodiment, the design plate of the movable object is a fan plate shape obtained by dividing the disc into 6 parts, but it is not necessary to limit to this, and it is sufficient that the disc is radially divided into 3 or more parts. Needless to say. In addition to this, the shape of the design plate may be a triangle, a quadrangle, or the like in addition to the fan plate shape.

  In this embodiment, a rotary solenoid is taken up as an example of an actuator, but the present invention is not limited to this, and a stepping motor, a DC motor, or the like can also be used.

It is a perspective view which shows the external appearance of the pachinko machine of this invention. It is a perspective view which expands and shows the area | region X shown in FIG. FIG. 40 is an exploded perspective view showing the configuration of the effect device. It is a perspective view which decomposes | disassembles and shows a movable unit. It is a front view which shows the state which has a movable object in a closed position. It is a partial cross section figure which shows the state of a moving mechanism in case a movable object exists in a closed position. It is a front view which shows the state which has a movable object in an open position. It is a partial cross section figure which shows the state of a moving mechanism in case a movable object exists in an open position. It is a functional block diagram showing an electrical configuration of the slot machine. It is a flowchart which shows the flow of a game process.

Explanation of symbols

2 Pachinko machines 20 Game area 21 Center function (structure)
35 Design plate (front plate)
40 Production equipment (movable equipment for gaming machines)
43 Rotary solenoid (actuator)
55 Movable object 56 Moving mechanism 60 Design plate (movable plate)
61 Drive shaft 65 Guide base (design plate)
66 Rotating body 70 Design surface 73 Groove 74 Guide hole (first guide hole)
82 Guide hole (second guide hole)
85 LED (lighting device , light source )

Claims (3)

  1. A movable device provided in a game area,
    A plurality of movable plates formed in a substantially fan shape ;
    A design plate disposed behind the movable plate and formed of a translucent member; and
    From the back side of the design plate, an illumination device that illuminates the design plate;
    First end portions of the movable plates are positioned in front of the center portion of the design plate and the sides of the movable plates face each other to form a substantially disk shape without overlapping the movable plates . And the second position where at least a part of the design plate is exposed by moving away from the first position radially and linearly toward the outer peripheral edge of the design plate. A moving mechanism for moving ,
    When the movable plate moves to the first position, a gap is formed between the adjacent movable plates, and the movable light that faces at the first position so that illumination light from the illumination device leaks from the gap. A gaming machine characterized in that the sides of the board are formed in different shapes, and the light source of the lighting device is arranged behind each of the sides of the movable board facing each other at the first position. Mobile device.
  2. A first guide hole that is provided so as to penetrate the design plate and extends radially and linearly from the center side of the design plate toward the outer peripheral edge;
    A rotating plate that is disposed on the back surface of the design plate and rotates around an axis passing through the center of the design plate in a plane parallel to the design plate by driving an actuator,
    A surface direction that is provided on the rotating plate so as to correspond to the first guide hole, extends from the center side of the design plate toward the outer peripheral edge, and is parallel to the design plate with respect to the first guide hole. A second guide hole inclined to
    A drive shaft that is erected on the rear surface of the movable plate, passes through the first guide hole, and is inserted into the second guide hole;
    The movable plate is moved along the first guide hole by the drive shaft being pressed toward the center side or the outer peripheral edge of the design plate by the second guide hole as the rotating plate rotates. The movable device for a gaming machine according to claim 1, wherein the movable device is slid .
  3.   The movable device for a gaming machine is assembled to a structure provided in a game area, and the movable plate is covered at least at an outer peripheral edge by a front plate provided on a front surface of the structure. The movable device for gaming machines according to claim 1 or 2.
JP2006047804A 2006-02-24 2006-02-24 Movable device for gaming machine Active JP4703432B2 (en)

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JP2015037682A (en) * 2014-11-21 2015-02-26 株式会社三洋物産 Game machine
JP6191663B2 (en) * 2015-08-20 2017-09-06 株式会社三洋物産 Game machine
JP6505631B2 (en) * 2016-04-25 2019-04-24 株式会社ユニバーサルエンターテインメント Gaming machine
JP6472769B2 (en) * 2016-04-25 2019-02-20 株式会社ユニバーサルエンターテインメント Game machine
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