JP4345266B2 - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP4345266B2
JP4345266B2 JP2002205483A JP2002205483A JP4345266B2 JP 4345266 B2 JP4345266 B2 JP 4345266B2 JP 2002205483 A JP2002205483 A JP 2002205483A JP 2002205483 A JP2002205483 A JP 2002205483A JP 4345266 B2 JP4345266 B2 JP 4345266B2
Authority
JP
Japan
Prior art keywords
winning means
game ball
game
specific winning
specific
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2002205483A
Other languages
Japanese (ja)
Other versions
JP2004041548A (en
JP2004041548A5 (en
Inventor
鉉 岡村
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sanyo Bussan Co Ltd
Original Assignee
Sanyo Bussan Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sanyo Bussan Co Ltd filed Critical Sanyo Bussan Co Ltd
Priority to JP2002205483A priority Critical patent/JP4345266B2/en
Publication of JP2004041548A publication Critical patent/JP2004041548A/en
Publication of JP2004041548A5 publication Critical patent/JP2004041548A5/ja
Application granted granted Critical
Publication of JP4345266B2 publication Critical patent/JP4345266B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Description

【0001】
【発明の属する技術分野】
本発明は、パチンコ機等の遊技機に関するものである。
【0002】
【従来の技術】
従来、遊技機の一種として、所定の遊技領域において、当該遊技領域へ案内される遊技球が入賞可能な各種入賞部が設けられ、当該入賞部への遊技球の入賞に基づき各種遊技価値が導出されるパチンコ機が知られている。例えば、一入賞部として作動口が設けられたパチンコ機では、当該作動口への遊技球の入賞に起因して、表示装置において図柄が変動表示され、遊技者に対して賞球が払い出され、さらには前記図柄変動に基づいて大当たり状態等の各種遊技状態が導出される。つまり、前記パチンコ機では、作動口への遊技球の入賞に起因して、図柄の変動に基づく各種遊技状態の導出という遊技価値や、賞球の払出しという遊技価値等を遊技者が得ることができる。
【0003】
【発明が解決しようとする課題】
しかし、上記パチンコ機において、遊技者にとっての興趣の向上を図るために図柄変動が行われる機会を増やした場合、必然的に賞球数が増加してしまい、結果として遊技店側の利益が少なくなるといった不具合の発生するおそれがあった。また、遊技店側の利益を鑑み、賞球数を少なくしようした場合、図柄変動が行われる機会が減り、遊技者にとっての興趣が低下してしまうおそれがあった。
【0004】
本発明は上記例示した課題等に鑑みてなされたものであり、その課題等を解決するために有効な手段を以下に示す。
【0005】
【課題を解決するための手段】
本発明に係る遊技機は、
遊技球を発射する発射手段と、
発射された遊技球が左右いずれか一側から案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において少なくとも左右方向に離間して配置され、遊技球の入賞可能な第1特定入賞手段及び第2特定入賞手段と、
前記第1特定入賞手段又は第2特定入賞手段への遊技球の入賞に起因する特定入賞条件の成立に基づき、遊技者が多数個の遊技球を取得する大当たり状態を導出可能な大当たり導出手段と、
前記第1特定入賞手段又は第2特定入賞手段への遊技球の入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記第1特定入賞手段は、前記第2特定入賞手段より前記遊技球が案内される側に設けられ、
前記第1特定入賞手段に対応した賞球の払出個数より、前記第2特定入賞手段に対応した賞球の払出個数を多く設定するとともに、
遊技球が前記第1特定入賞手段へ入賞した場合より、前記第2特定入賞手段へ入賞した場合の方が、前記遊技者が多数個の遊技球を取得する大当たり状態の発生する確率が高くなるように構成されており、
前記2特定入賞手段、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき、遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であると共に、前記第1特定入賞手段は可変入賞手段ではなく、
前記遊技者が多数個の遊技球を取得する大当たり状態が発生する場合の特定付加条件の成立に基づき、通常モードに比して前記可変入賞手段が前記開状態となる割合が増加する確変モードが発生可能であり、
遊技球が前記第1特定入賞手段へ入賞した場合と、前記第2特定入賞手段へ入賞した場合とで、前記確変モードの発生する確率が異なるように構成されていることをその要旨としている。
【発明の実施の形態】
手段1.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に基づき、複数種の遊技価値を導出可能な遊技価値導出手段とを備えた遊技機であって、
前記特定入賞手段を複数設けるとともに、
前記複数の特定入賞手段において、各特定入賞手段に対応する前記複数種の遊技価値のうち少なくとも1種を同一の遊技価値とするとともに、他種を異なる遊技価値としたことを特徴とする遊技機。
【0006】
上記手段1によれば、複数の特定入賞手段において、複数種の遊技価値のうち少なくとも1種を同一の遊技価値とし、他種を異なる遊技価値としている。このため、各特定入賞手段への遊技球の入賞機会を変化させることにより、所定の遊技価値の導出回数を抑えつつ特定遊技価値の導出を増やしたり、逆に特定遊技価値の導出を抑えつつ所定の遊技価値の導出を増やしたりすることによって、遊技者の得る価値に変化を与えることができる。従って、遊技価値の導出によって生じうる遊技者にとっての興趣の向上や遊技店側の利益等とを考慮した調整を容易に行うことができる。さらに、前記異なる遊技価値の設定された特定入賞手段が別々に設けられているため、各特定入賞手段における前記遊技価値の違いを遊技者が認識しやすい。
【0007】
手段2.手段1において、前記異なる遊技価値には、前記特定入賞手段への入賞に基づいて所定個数の賞球が払出されることが含まれることを特徴とする遊技機。
【0008】
上記手段2によれば、賞球の払出個数を異ならせている。これにより、遊技者にとっての興趣の向上を図るために所定の遊技価値が導出される機会を増やすことによって、賞球の払出個数が増加し、遊技店側の利益が少なくなってしまうといった不具合や、遊技店側の利益を鑑み、賞球の払出個数を少なくした場合において所定の遊技価値の導出機会が減り、遊技者にとっての興趣が低下してしまうといった不具合を低減することができる。すなわち、同一の遊技価値と、賞球の払出しとを考慮した調整を容易に行うことができる。
【0009】
手段3.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に起因して、各種遊技価値を導出可能な遊技価値導出手段と、
前記入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記特定入賞手段を複数設けるとともに、
少なくとも1つの前記特定入賞手段に対応した賞球の払出個数と、他の前記特定入賞手段に対応する払出個数とを異ならせたことを特徴とする遊技機。
【0010】
上記手段3によれば、少なくとも1つの特定入賞手段に対応した賞球の払出個数を、他の特定入賞手段に対応するものと異ならせている。このため、払出個数のより少ない特定入賞手段へ遊技球を入賞しやすくしたり、払出個数のより多い特定入賞手段へ遊技球を入賞し難くすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることなく遊技球の入賞個数を増やすことができる。又、払出個数のより少ない特定入賞手段へ遊技球を入賞し難くしたり、払出個数のより多い特定入賞手段へ遊技球を入賞しやすくすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることができる。従って、特定入賞手段が1つだけ設けられた遊技機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された特定入賞手段が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。結果として、遊技者にとっての興趣の向上と遊技店側の利益とを考慮した調整を容易に行うことができる。さらに、賞球の払出個数の異なる特定入賞手段が別々に設けられているため、各特定入賞手段における払出個数の違いを遊技者が認識しやすい。
【0011】
手段4.手段1乃至手段3のいずれかにおいて、前記複数の特定入賞手段は、前記遊技領域において離間して配置されていることを特徴とする遊技機。
【0012】
上記手段4によれば、複数の特定入賞手段が離間していることにより、例えばパチンコ機等のように、遊技者の意志によりある程度遊技球の向かう位置を遊技者の思うように操作できる遊技機においては、ある特定の特定入賞手段が配置された位置へ遊技球を向かわせることにより、遊技者の意志に基づいて、特定入賞手段への入賞率を変化させることができる。また、複数の特定入賞手段において、一遊技球あたりの払出個数を異ならせた場合には、全体としての賞球の払出個数も変化させることができる。結果として、遊技の多様化が図られ、さらなる興趣の向上へとつながる。
【0013】
手段5.手段1乃至手段4のいずれかにおいて、少なくとも1つの前記特定入賞手段は、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であることを特徴とする遊技機。
【0014】
上記手段5によれば、所定の特定入賞手段が可変入賞手段であることにより、さらに特定入賞手段への入賞率を変化させることができる。また、複数の特定入賞手段において、一遊技球あたりの払出個数を異ならせた場合には、全体としての賞球の払出個数も変化させることができる。結果として、さらなる遊技の多様化を図ることができる。
【0015】
手段6.手段5において、前記可変入賞手段が前記開状態となっている場合における当該可変入賞手段に対応する賞球の払出個数が、前記閉状態となっている場合における当該可変入賞手段に対応する賞球の払出個数と異なるように構成されていることを特徴とする遊技機。
【0016】
上記手段6によれば、可変入賞手段の状態に応じて、賞球の払出個数が変化することとなり、さらなる遊技の多様化を図ることができる。なお、「前記可変入賞手段が前記開状態となっている場合における当該可変入賞手段に対応する賞球の払出個数が、前記閉状態となっている場合における当該可変入賞手段に対応する賞球の払出個数より多くなるように構成されていること」としてもよい。
【0017】
手段7.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に起因して、各種遊技価値を導出可能な遊技価値導出手段と、
前記入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記特定入賞手段は、少なくとも1つの第1特定入賞手段と、当該第1特定入賞手段に対応した賞球の払出個数より多くの払出個数の設定された少なくとも1つの第2特定入賞手段とから構成されていることを特徴とする遊技機。
【0018】
上記手段7によれば、少なくとも1つの第1特定入賞手段と、当該第1特定入賞手段に対応した賞球の払出個数より多くの払出個数の設定された少なくとも1つの第2特定入賞手段とを備えている。このため、第1特定入賞手段へ遊技球を入賞しやすくしたり、第2特定入賞手段へ遊技球を入賞し難くすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることなく、遊技球の入賞個数を増やすことができる。又、第1特定入賞手段へ遊技球を入賞し難くしたり、第2特定入賞手段へ遊技球を入賞しやすくすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることができる。従って、特定入賞手段が1つだけ設けられた遊技機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された特定入賞手段が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。さらに、賞球の払出個数の異なる特定入賞手段が別々に設けられているため、各特定入賞手段における払出個数の違いを遊技者が認識しやすい。
【0019】
手段8.手段7において、前記第1特定入賞手段及び第2特定入賞手段のうち少なくとも1つは、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であることを特徴とする遊技機。
【0020】
上記手段8によれば、所定の特定入賞手段が可変入賞手段であることにより、さらに一遊技球あたりの払出個数や特定入賞手段への入賞率を変化させることができる。その結果、さらなる遊技の多様化を図ることができる。ここで、第1特定入賞手段(払出個数のより少ない特定入賞手段)を可変入賞手段とし、それが開状態となる割合を増やし入賞個数を多くした場合でも払出個数を比較的少なく抑えることができる。また、第2特定入賞手段(払出個数のより多い特定入賞手段)を可変入賞手段とし、それが開状態となっている場合には遊技者が比較的多くの賞球を得ることができる。
【0021】
手段9.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に起因して、各種遊技価値を導出可能な遊技価値導出手段と、
前記入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記特定入賞手段は、少なくとも1つの第1特定入賞手段と、少なくとも1つの第2特定入賞手段とから構成され、
前記第2特定入賞手段は、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であって、
前記第2特定入賞手段が前記開状態となっている場合における当該第2特定入賞手段に対応する賞球の払出個数が、前記閉状態となっている場合における当該第2特定入賞手段に対応する賞球の払出個数と異なるように構成され、
少なくとも前記第2特定入賞手段が前記開状態となっている場合において、当該第2特定入賞手段に対応する賞球の払出個数が、前記第1特定入賞手段に対応した賞球の払出個数より多くなるように構成されていることを特徴とする遊技機。
【0022】
上記手段9によれば、少なくとも1つの第1特定入賞手段と、当該第1特定入賞手段に対応した賞球の払出個数より多くの払出個数の設定される少なくとも1つの第2特定入賞手段とを備えている。このため、第1特定入賞手段へ遊技球を入賞しやすくしたり、第2特定入賞手段へ遊技球を入賞し難くすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることなく、遊技球の入賞個数を増やすことができる。又、第1特定入賞手段へ遊技球を入賞し難くしたり、第2特定入賞手段へ遊技球を入賞しやすくすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることができる。従って、特定入賞手段が1つだけ設けられた遊技機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された特定入賞手段が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。さらに、賞球の払出個数の異なる特定入賞手段が別々に設けられているため、各特定入賞手段における払出個数の違いを遊技者が認識しやすい。また、可変入賞手段の状態に応じて、賞球の払出個数が変化することとなり、さらなる遊技の多様化を図ることができる。
【0023】
手段10.手段7乃至手段9のいずれかにおいて、前記遊技領域の左右いずれか一側から当該遊技領域へ遊技球が案内されるように構成され、前記第1特定入賞手段及び第2特定入賞手段は少なくとも左右方向に離間して配置されていることを特徴とする遊技機。
【0024】
上記手段10によれば、第1特定入賞手段及び第2特定入賞手段が離間して配置されることにより、例えばパチンコ機等のように、遊技者の意志によりある程度遊技球の向かう位置を遊技者の思うように操作できる遊技機においては、ある特定の特定入賞手段が配置された位置へ遊技球を向かわせることにより、遊技者の意志に基づいて、一遊技球あたりの払出個数や特定入賞手段への入賞率を変化させることができる。また、上記案内手段の配置構成等により、第1特定入賞手段又は第2特定入賞手段のいずれか一方が他方より入賞しやすくなった構成としてもよい。その結果、遊技の多様化が図られ、さらなる興趣の向上へとつながる。加えて、第1特定入賞手段及び第2特定入賞手段が左右方向に離間しているため、遊技領域の左右いずれか一側から当該遊技領域へ遊技球が案内されるパチンコ機等においては、第1特定入賞手段及び第2特定入賞手段が単に上下方向に離間している場合などに比べて、遊技者が各特定入賞手段をねらいやすくなる。
【0025】
手段11.手段7乃至手段10のいずれかにおいて、前記遊技価値には、前記特定入賞手段への遊技球の入賞に起因する特定入賞条件の成立に基づき、特定遊技状態が発生することが含まれていることを特徴とする遊技機。なお、前記特定遊技状態には、遊技者に対して多くの賞球が払い出される大当たり状態が含まれる。
【0026】
手段12.手段11において、遊技球が前記第1特定入賞手段へ入賞した場合と、前記第2特定入賞手段へ入賞した場合とで、前記特定遊技状態の発生する確率が異なるように構成されていることを特徴とする遊技機。
【0027】
上記手段12によれば、特定遊技状態が発生する確率が、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで異なるものとなるため、さらなる遊技の多様化が図られる。ここで、「遊技球が前記第1特定入賞手段へ入賞した場合には、前記第2特定入賞手段へ入賞した場合より、前記特定遊技状態の発生する確率が高くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが特定遊技状態の発生する確率が高くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが特定遊技状態の発生する確率が低くなる。このため、遊技者が総体的に均衡のとれた遊技を行うことができる。また、「遊技球が前記第1特定入賞手段へ入賞した場合には、前記第2特定入賞手段へ入賞した場合より、前記特定遊技状態の発生する確率が低くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて特定遊技状態の発生する確率も低く、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて特定遊技状態の発生する確率も高くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値との差が大きくなり、さらなる遊技の多様化を図ることができる。
【0028】
手段13.手段11又は手段12において、遊技球が入賞不能又は入賞困難となる閉塞位置と、遊技球が入賞可能又は入賞容易となる開放位置との間で変位可能な少なくとも1つの開閉部材を備えてなる特別可変入賞手段を備え、
前記特定遊技状態の発生に基づいて、前記開閉部材が前記開放位置へと変位可能となるように構成されていることを特徴とする遊技機。
【0029】
手段14.手段13において、前記特定遊技状態の発生に基づいて前記開閉部材が前記開放位置へ所定回数変位するように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記変位回数が異なるように構成されていることを特徴とする遊技機。
【0030】
上記手段14によれば、開閉部材が開放位置へと変位する回数を、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記開閉部材が前記開放位置へと変位する回数が少なくなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記開閉部材が前記開放位置へと変位する回数も少なくなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記開閉部材が前記開放位置へと変位する回数も多くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値との差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記開閉部材が前記開放位置へと変位する回数が多くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記開閉部材が前記開放位置へと変位する回数が多くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記開閉部材が前記開放位置へと変位する回数が少なくなる。このため、総体的に均衡のとれた賞球の払出しを行うことができる。
【0031】
手段15.手段13又は手段14において、所定個数の遊技球が前記特別可変入賞手段へ入賞することを一条件として前記開閉部材が前記閉塞位置へと変位するように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記一条件となる前記特別可変入賞手段への遊技球の入賞個数が異なるように構成されていることを特徴とする遊技機。
【0032】
上記手段15によれば、開閉部材が閉塞位置へと変位する条件となる特別可変入賞手段への遊技球の入賞個数を、遊技球が第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる前記特別可変入賞手段への遊技球の入賞個数が少なくなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記特別可変入賞手段への遊技球の入賞個数も少なくなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記特別可変入賞手段への遊技球の入賞個数も多くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値の差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる前記特別可変入賞手段への遊技球の入賞個数が多くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記特別可変入賞手段への遊技球の入賞個数が多くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記特別可変入賞手段への遊技球の入賞個数が少なくなる。このため、総体的に均衡のとれた賞球の払出しを行うことができる。
【0033】
手段16.手段13乃至手段15のいずれかにおいて、所定時間が経過することを一条件として前記開閉部材が前記閉塞位置へと変位するように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記一条件となる経過時間が異なるように構成されていることを特徴とする遊技機。
【0034】
上記手段16によれば、開閉部材が閉塞位置へと変位する条件となる所定の経過時間を、遊技球が第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる経過時間が短くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記経過時間が短くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記経過時間が長くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値の差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる経過時間が長くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記経過時間が長くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記経過時間が短くなる。このため、総体的に均衡のとれた賞球の払出しを行うことができる。
【0035】
手段17.手段11乃至手段13のいずれかにおいて、前記特定遊技状態の発生に起因して、遊技者に対して所定個数の賞球が払出されるように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記特定遊技状態の発生に伴う払出個数が異なるように構成されていることを特徴とする遊技機。
【0036】
上記手段17によれば、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで、特定遊技状態発生時における賞球個数を異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記特定遊技状態の発生に伴う払出個数が少なくなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記特定遊技状態の発生に伴う払出個数が少なくなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記特定遊技状態の発生に伴う払出個数が多くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値の差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記特定遊技状態の発生に伴う払出個数が多くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記特定遊技状態の発生に伴う払出個数が多くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記特定遊技状態の発生に伴う払出個数が少なくなる。このため、遊技の多様化を図るとともに、総体的に均衡のとれた賞球の払出しを行うことができる。
【0037】
手段18.手段11乃至手段17のいずれかにおいて、前記遊技価値には、前記特定遊技状態の発生に伴う特定付加条件の成立に基づき、特定付加状態が発生することが含まれることを特徴とする遊技機。
【0038】
手段19.手段18において、遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記特定付加状態の発生する確率が異なるように構成されていることを特徴とする遊技機。
【0039】
上記手段19によれば、特定付加状態の発生という遊技価値が、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで異なるものとなるため、さらに遊技が多様化され、興趣の向上が図られる。
【0040】
手段20.手段18又は手段19において、前記特定付加状態の発生中において、当該特定付加状態が発生していない場合に比べて、前記可変入賞手段が前記開状態となる割合が増えるように構成されていることを特徴とする遊技機。
【0041】
上記手段20によれば、特定付加状態の発生中において、可変入賞手段が開状態となる割合が増えるため、特定付加状態の発生中は、通常状態中に比べて特定入賞手段への入賞個数が増えるとともに、払出個数が増える。従って、特定付加状態の発生中は、遊技者が有する遊技球の減少が比較的少なくなり、遊技者は、遊技球の減少に関して比較的頻繁に気遣いをせずともよく、遊技に集中することができる。なお、「前記可変入賞手段が前記開状態となる割合が増えること」には、「前記可変入賞手段が前記開状態となる回数が増えること」が含まれることとしてもよいし、「前記可変入賞手段が前記開状態となっている時間が長くなること」が含まれることとしてもよいし、「前記可変入賞手段が所定個数の遊技球を入賞することにより前記閉状態となるように構成されるとともに、当該入賞個数が増えること」が含まれることとしてもよし、「前記可変入賞手段が前記開状態となる確率が高くなること」が含まれることとしてもよい。また、第1特定入賞手段が前記可変入賞手段である場合には、開状態となる割合が増えたとしても、一入賞球あたりの賞球の払出個数が少ないため遊技者の獲得可能な賞球数が総体的に少なくなり、結果として遊技店側に有利な状況となりやすい。又、第2特定入賞手段が前記可変入賞手段で、開状態となる割合が増えた場合には、一入賞球あたりの賞球の払出個数が多くなるため、結果として遊技者に有利な状況となりやすい。
【0042】
手段21.手段7乃至手段20のいずれかにおいて、複数の識別情報を変動表示可能な特別表示手段を備え、
前記遊技価値には、前記第1特定入賞手段又は第2特定入賞手段への遊技球の入賞に基づき、前記識別情報の変動が開始されることが含まれ、
遊技球が前記第1特定入賞手段へ入賞した場合と、前記第2特定入賞手段へ入賞した場合とで、前記特別表示手段における表示態様が異なるように構成されていることを特徴とする遊技機。
【0043】
上記手段21によれば、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで、特別表示手段における表示態様を異ならることにより、さらなる遊技の多様化を図ることができる。なお、前記表示態様には、表示演出、識別情報の変動態様等が含まれる。
【0044】
手段22.手段1乃至手段6のいずれかにおいて、前記遊技価値には、前記各特定入賞手段への遊技球の入賞に起因する特定入賞条件の成立に基づき、特定遊技状態が発生することが含まれていることを特徴とする遊技機。なお、前記特定遊技状態には、遊技者に対して多くの賞球が払い出される大当たり状態が含まれる。
【0045】
手段23.手段22において、前記遊技価値には、前記特定遊技状態の発生に伴う特定付加条件の成立に基づき、特定付加状態が発生することが含まれることを特徴とする遊技機。
【0046】
手段24.手段1乃至手段6、手段22、手段23のいずれかにおいて、複数の識別情報を変動表示可能な特別表示手段を備え、
前記遊技価値には、前記特定入賞手段への遊技球の入賞に基づき、前記識別情報の変動が開始されることが含まれることを特徴とする遊技機。
【0047】
手段25.手段1乃至手段12、及び、手段22乃至手段24のいずれかにおいて、遊技球が入賞不能又は入賞困難となる閉塞位置と、遊技球が入賞可能又は入賞容易となる開放位置との間で変位可能な少なくとも1つの開閉部材を備えてなる特別可変入賞手段を備え、
前記遊技価値には、前記特定入賞手段への遊技球の入賞に基づき、前記開閉部材が前記開放位置へと変位することが含まれることを特徴とする遊技機。
【0048】
手段26.手段1乃至手段25のいずれかにおいて、前記遊技機はパチンコ機であること。中でも、パチンコ機の基本構成としては、操作手段としてのハンドルを備えており、そのハンドル操作に応じて遊技球を所定の遊技領域に発射させ、遊技領域内に設けられた特定入賞手段に当該遊技球が入賞することに起因して、各種遊技価値が導出される。
【0049】
以下、パチンコ遊技機(以下、単に「パチンコ機」という)の一実施の形態を、図面に基づいて詳細に説明する。
【0050】
図1に示すように、パチンコ機1は、外枠2と、該外枠2の前部に設けられ外枠2の一側部にて開閉可能に支持された前面枠3とを備えている。
【0051】
前面枠3の前面側には、ガラス扉枠4が開閉自在に設けられている。前面枠3の後側(ガラス扉枠4の奥、外枠2の内側)には、遊技盤5(図2参照)が着脱可能に装着されている。なお、前面枠3の背面側には、後述する各種制御基板を装着するための図示しない集合盤が取着されている。
【0052】
ガラス扉枠4の下部フレーム部分には、遊技球B(図2参照)を貯留するための球受皿としての上皿6が一体的に設けられている。また、前面枠3の前面下部には、ほぼ中央部において球受皿としての下皿7が設けられている。下皿7の側方には、操作手段としての遊技球発射用ハンドル8が設けられている。ハンドル8は発射手段としての遊技球発射装置38(図3参照)に連結されており、遊技者がハンドル8を回転させることにより、遊技球Bが遊技球発射装置38から発射される。また、前面枠3内部には、遊技の進行に伴い種々の効果音を鳴らしたり、遊技者に遊技状態等を音声にて報知するためのスピーカ37(図3参照)が埋設されている。
【0053】
図2に示すように、遊技盤5には、ルータ加工が施されることによって複数の開口部が形成されており、各開口部には、普通入賞口11、特別可変入賞手段としての可変入賞装置12、第1特定入賞手段としての左作動口13a、第2特定入賞手段としての右作動口13b、特別表示手段としての可変表示装置14、スルーチャッカー15等が配設されている。
【0054】
可変入賞装置12は、開閉部材としてのシャッタ12aを備えている。通常、シャッタ12aは、可変入賞装置12へ遊技球Bが入賞不能な閉塞位置にある。
【0055】
本実施の形態においては、左作動口13aと右作動口13bとが可変表示装置14の下方において左右方向に離間した状態で並設されている。また、後述するように普通入賞口11、可変入賞装置12、作動口13a,13bに遊技球Bが入賞することに基づいて、上皿6又は下皿7に対し所定個数の賞球(遊技球B)が払い出される。作動口13a,13bへ入賞した遊技球Bは図示しない球排出路を通って遊技盤5面上より排出される構成となっている。従って、この球排出路によって本実施の形態における排出手段が構成される。作動口13a,13bへ入賞した遊技球Bが上記球排出路によって排出されず、再び遊技盤5面上に戻るように構成されている場合(例えばスルーチャッカー15のような構成の場合)には、一旦作動口13a,13bへ入賞した遊技球Bが再び他の入賞手段例えば普通入賞口11等へ入賞してしまうおそれがあるため賞球の払出しに関する調整等を行うことがより複雑化してしまうおそれがあったが、上記構成とすることによりそのような不具合が低減される。
【0056】
遊技盤5の一側部には、遊技球発射装置によって発射される遊技球Bを遊技盤5の上部に案内する内レール16a及び外レール16bが設けられている。内レール16aの下端部付近において、遊技盤5には遊技球Bを導出するアウト口17が形成されている。そして、遊技盤5の下部に流下した遊技球Bの多くは、このアウト口17を通って図示しない球排出路へと案内される。本実施の形態では、遊技盤5のうち内レール16a及び外レール16bによって囲まれ、可変表示装置14等が配設された部分が、遊技球Bが流下可能な遊技領域となっている。
【0057】
さて、可変表示装置14は、液晶表示部20と、該液晶表示部20を囲むように設けられたセンターフレーム21とから構成されている。
【0058】
液晶表示部20には、例えば左図柄列、中図柄列及び右図柄列の3つの表示列が表示される。各図柄列は識別情報としての複数の図柄によって構成されており、これら図柄が各図柄列毎にスクロールするように変動表示される。
【0059】
より詳しくは、左作動口13a又は右作動口13bに遊技球Bが入賞することに基づいて、可変表示装置14の液晶表示部20の図柄が可変表示される。停止された図柄の組合せが予め設定した特定の組合せとなった場合には大当たり状態が導出される。そして、シャッタ12aが開放位置へと変位し、可変入賞装置12が所定の開放状態となり(具体的には所定時間、所定回数だけ開く)、遊技球Bが入賞しやすい状態になる。ここで、大当たり状態とは、本実施の形態における特定遊技状態に相当し、遊技者に比較的不利な状態である通常状態(遊技球Bが徐減する状態)から特定入賞条件が成立することに基づいて発生する遊技者に有利な状態をいう。なお、可変入賞装置12は、通常、遊技球Bが入賞できない状態又は入賞し難い状態になっている。
【0060】
また、周知のとおり、遊技盤5には、遊技球Bの流下方向を適宜分散、調整等するために多数の釘が植設されているとともに、風車等の各種部材(役物)が配設されている。釘や各種部材は本実施の形態における案内手段を構成する。但し、便宜上、釘や各種部材の符号は省略する。
【0061】
さらに、遊技盤5には、遊技者の操作に応じて変化するパチンコ機1の遊技状態を検出するための検出手段としての各種スイッチが取着されている。本実施の形態においては、図3に示すように、左作動口13a,右作動口13bへ遊技球Bが入賞したことを検出する始動スイッチ31a,31b、可変入賞装置12内の図示しないVゾーンへ遊技球Bが入賞したことを検出するVゾーン用スイッチ32、可変入賞装置12内の図示しない大入賞口へ入賞した遊技球Bを検出するカウントスイッチ33、普通入賞口11へ遊技球Bが入賞したことを検出する入賞スイッチ34、スルーチャッカー15を通過したことを検出するスルースイッチ35がそれぞれ設けられている。なお、上記スルーチャッカー15のように遊技球Bが検出後に遊技盤5面上より排出されないものは、本実施の形態における特定入賞手段には該当しないものとする。
【0062】
なお、パチンコ機1の複数箇所には、遊技効果を高めるための各種ランプや電飾部材等(以下単にランプ36と総称する)が取付けられている。ランプ36は遊技の進行に応じて点灯状態(消灯、点灯、点滅等)が変えられる。
【0063】
次に、パチンコ機1の裏側(上記集合盤)に装着された各種制御装置(制御基板)等について図3を参照しつつ説明する。パチンコ機1の裏側には、主としてパチンコ機1を制御する主制御装置(主基板)40、上記ランプ36を制御するランプ制御基板41、上記スピーカ37を制御する音声制御基板42、上記発射装置38を制御する発射制御基板43、可変表示装置14を制御する表示制御基板44、遊技球払出機構50を駆動制御する払出制御基板45等の各種制御基板が設けられている。遊技球払出機構50及び払出制御基板45等により本実施の形態のおける払出手段が構成される。
【0064】
主基板40は、読み出し専用メモリ(ROM)、中央処理装置(CPU)及びランダムアクセスメモリ(RAM)等を備え、スイッチ31a,31b等の検出信号に基づき、上記各種制御基板へ制御信号を出力する。主基板40は、図示しない各種カウンタを備えている。前記カウンタとしては、例えば、大当たり状態を決定する内部乱数カウンタ、大当たり図柄を決定する大当たり図柄乱数カウンタ等の各種乱数カウンタや、大当たり中のラウンド回数をカウントするラウンドカウンタ、大入賞口への遊技球Bの入賞個数をカウントする入賞カウンタ等の各種計数カウンタが挙げられる。
【0065】
上記各乱数カウンタは、それぞれ所定時間毎に値を所定範囲内で更新される。各カウンタの各値は所定の条件に従って乱数として読み出され、各カウンタに対応した乱数バッファに格納されるようになっている。例えば、作動口13a,13bに入賞した遊技球Bが始動スイッチ31a,31bによって検出された際に読み出された内部乱数カウンタの値が特定値であれば大当たり状態の発生が決定される。
【0066】
主基板40は、本実施の形態における遊技価値導出手段を構成し、作動口13a,13bへの遊技球Bの入賞に関連した賞球の払出しという遊技価値や、大当たり状態の発生という遊技価値や、可変表示装置14における図柄の変動表示という遊技価値等の各種遊技価値を導出する。
【0067】
次に、上記構成のパチンコ機1の基本的な作用について説明する。遊技者の操作に基づき、遊技盤5上に発射された遊技球Bが作動口13a,13b等に入賞した場合には、始動スイッチ31a,31b等から主基板40に対して遊技球Bの入賞を検出した旨の検出信号が出力される。
【0068】
ここで、主基板40が始動スイッチ31a又は始動スイッチ31bからの検出信号を入力した場合には、主基板40は、払出制御基板45へ賞球(遊技球B)の払出しに関するコマンドを出力するとともに、各乱数バッファに格納された各カウンタの各値に基づいた各種コマンドを表示制御基板44等へ出力する。そして、コマンドを受け取った表示制御基板44等では、各コマンドに対応した各種制御が行われる。
【0069】
具体的に、表示部20では図柄が変動表示され、選出された図柄が停止表示される。例えば、大当たり状態が発生する場合には、内部図柄カウンタによって決定された大当たり図柄が停止表示される。
【0070】
ここで、停止表示された識別図柄の組合せが大当たりの組合せである場合には、主基板40はラウンドカウンタ及び入賞カウンタの値を「0」にクリヤするとともに、入賞判定用の所定フラグを「0」に設定する。続いて、主基板40は、ラウンドカウンタを「1」だけ加算し、可変入賞装置12を開放する。これにより、遊技球BがVゾーン及び大入賞口へ入賞するようになり、遊技者が多数個のパチンコ球を取得できるような大当たり状態となる。
【0071】
その後、主基板40はラウンドカウンタの値が予め定められた所定値よりも小さいか否かを判定する。そして、ラウンドカウンタの値が所定値よりも小さい場合には、入賞があるか否かを判定し、入賞がある場合にはこの処理を繰り返し行う。従って、一旦大当たり遊技状態が発生すると、遊技球BがVゾーンに入賞することによる継続条件が所定回数満たされるまでは、可変入賞装置12が開閉のサイクルを繰り返すこととなる。
【0072】
ラウンドカウンタの値が所定値以上となるか、入賞がない場合には、主基板40は、大当たり状態が終了したものとしてその旨を報知するコマンドを表示制御基板45に出力する。そして、表示部20には大当たり状態が終了した旨の表示がなされる。
【0073】
一方、払出制御基板45は、主基板40からのコマンドを受信すると、遊技球払出機構50を駆動制御し、賞球(遊技球B)の払出処理を実行する。例えば、払出制御基板45は、始動スイッチ31a,31bへの入賞があった旨のコマンドを入力した場合には、各作動口13a,13bに対応した所定個数の賞球(遊技球B)の払出処理を実行する。そして、遊技球払出機構50によって上皿6(場合によっては下皿7)に対し所定個数の賞球(遊技球B)が払出される。本実施の形態では、左作動口13aに対応する払出個数は1個と設定され、右作動口13bに対応する払出個数は5個と設定されている。
【0074】
以上詳述したように、本実施の形態では、左作動口13aと、当該左作動口13aに対応した賞球(遊技球B)の払出個数より多くの払出個数の設定された右作動口13bとの複数の作動口を備えている。このため、上記釘等を調整することにより左作動口13aへ遊技球Bを入賞しやすくしたり、右作動口13bへ遊技球Bを入賞し難くすることにより、総体的に賞球(遊技球B)の払出個数を多くすることなく(作動口へ入賞する一遊技球Bあたりの払出個数を上げることなく)遊技球Bの入賞個数を増やすことができる。又、左作動口13aへ遊技球Bを入賞し難くしたり、右作動口13bへ遊技球Bを入賞しやすくすることにより、総体的に遊技球Bの入賞個数を増やすことなく賞球(遊技球B)の払出個数を多くすることができる(作動口へ入賞する一遊技球Bあたりの払出個数を上げることができる)。従って、遊技者にとっての興趣の向上を図るために遊技球が作動口へ入賞する機会を増やすことによって、賞球の払出個数が増加し、遊技店側の利益が少なくなってしまうといった不具合や、遊技店側の利益を鑑み、賞球の払出個数を少なくした場合において作動口への入賞個数ひいては図柄の変動回数が減り、遊技者にとっての興趣が低下してしまうといった不具合を低減することができる。また、遊技店側にとっては、例えば作動口が1つだけ設けられたパチンコ機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された作動口が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。結果として、遊技者にとっての興趣の向上と遊技店側の利益とを考慮した調整を容易に行うことができる。
【0075】
また、左作動口13aと右作動口13bとが可変表示装置14の下方において左右方向に離間した状態で並設されている。このため、遊技者がハンドル8を操作して、遊技球Bが可変表示装置14の左側又は右側のいずれか一方を流下する割合が多くなるようにすることにより、遊技球Bが左作動口13a,右作動口13bへ入賞する割合も変化する。遊技球Bが可変表示装置14の左側を流下する割合が増えれば、左作動口13aに入賞する割合が比較的多くなり、遊技球Bが可変表示装置14の右側を流下する割合が増えれば、右作動口13bに入賞する割合が比較的多くなる。また、右作動口13bに比べて左作動口13aにより入賞しやすくなっていれば、遊技者の意志に基づいて、一遊技球Bあたりの払出個数や作動口13a,13bへの入賞率を変化させることができる。結果として、遊技の多様化が図られ、さらなる興趣の向上へとつながる。
【0076】
さらに、左作動口13aと右作動口13bとのように、設定された賞球数が異なる2つの作動口が別々に(離間して)設けられているため、各作動口13a,13bに設定された賞球数の違いを遊技者が認識しやすい。
【0077】
尚、上記実施の形態の記載内容に限定されず、例えば次のように実施してもよい。
【0078】
(a)左作動口13a及び右作動口13bの少なくとも一方を、遊技球Bが入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球Bが入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段例えば複数の羽根を有する電動役物等にしてもよい。このようにすれば、一遊技球Bあたりの払出個数や作動口13a,13bへの入賞率をさらに変化させることができ、さらなる遊技の多様化を図ることができる。さらに、前記可変入賞手段(電動役物等)が前記開状態となっている場合における当該可変入賞手段に対応する賞球(遊技球B)の払出個数が、前記閉状態となっている場合における当該可変入賞手段に対応する賞球(遊技球B)の払出個数と異なるようにしてもよい。このようにすれば、さらなる遊技の多様化を図ることができる。例えば、左作動口13a及び右作動口13bの両者を前記可変入賞手段とし、左作動口13a又は右作動口13bが閉状態となっている場合において、そこへ遊技球Bが入賞した場合には、賞球が1個払出され、左作動口13a又は右作動口13bが開状態となっている場合において、そこへ遊技球Bが入賞した場合には、賞球が5個払出されるようにしてもよい。
【0079】
(b)上記実施の形態に限らず、左作動口13a及び右作動口13bの少なくとも一方を複数個設けた構成としてもよい。
【0080】
(c)左作動口13aと右作動口13bとが、左右方向に限らず例えば上下方向に離間して配置された構成としてもよい。
【0081】
(d)上記実施の形態では、いわゆる第1種のパチンコ機1が実施例として挙げられているが、これに限らず、上記実施の形態とは異なるタイプのパチンコ機や他の遊技機等として実施することも可能である。例えば、遊技球Bが入賞不能又は入賞困難となる閉塞位置と、遊技球Bが入賞可能又は入賞容易となる開放位置との間で変位可能な少なくとも1つの開閉部材を備えてなる特別可変入賞装置(特別可変入賞手段)を備え、遊技球Bが特定入賞手段としての作動口へ入賞することに基づいて、前記開閉部材が前記開放位置へと変位するように構成されたいわゆる第2種のパチンコ機として実施してもよい。もちろん、いわゆる第3種のパチンコ機として実施してもよい。
【0082】
また、特定付加条件の成立に基づき特定付加状態としての高確率モードいわゆる確変モードや、時短モード等が発生する第1種のパチンコ機等として実施してもよい。加えて、上記(a)において述べた可変入賞手段を採用し、確変モード等の発生中において当該可変入賞手段が開状態となる割合が通常時に比べて増える(回数増えたり、時間が長くなる等)ような構成としてもよい。このようにすれば、確変モード等の発生中には遊技者が有する遊技球Bの減少が比較的少なくなり、遊技者は遊技球Bの減少に関して比較的頻繁に気遣いをせずともよく、遊技に集中することができる。さらに、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合とで、前記確変モード等が発生する確率が異なるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、2分の1の確率で確変モードが発生し、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には3分の1の確率で確変モードが発生するようにしてもよい。
【0083】
(e)遊技球Bが左作動口13aへ入賞した場合と、右作動口13bへ入賞した場合とで、大当たり状態の発生する確率が異なるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞した場合には、60分の1の確率で大当たり状態が発生し、遊技球Bが右作動口13bへ入賞した場合には300分の1の確率で大当たり状態が発生するようにしてもよい。
【0084】
(f)大当たり状態の発生中におけるシャッタ12aの開閉回数(ラウンド回数、可変入賞装置12の開閉回数)が、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、右作動口13bへ入賞して大当たり状態が発生した場合とで異なるようにしてもよい。ここで、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、可変入賞装置12の開閉回数が少なくなるようにしてもよい。逆に、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、可変入賞装置12の開閉回数が多くなるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には可変入賞装置12が15回開放され、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には可変入賞装置12が3回だけ開放されるようにしてもよい。
【0085】
(g)1ラウンド(サイクル)中に可変入賞装置12へ入賞可能な遊技球Bの個数が、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、右作動口13bへ入賞して大当たり状態が発生した場合とで異なるようにしてもよい。ここで、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、1ラウンド中に可変入賞装置12へ入賞可能な遊技球Bの個数が少なくなるようにしてもよい。逆に、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、1ラウンド中に可変入賞装置12へ入賞可能な遊技球Bの個数が多くなるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、可変入賞装置12へ遊技球Bが10個入賞することにより一旦シャッタ12aが閉じられ1ラウンドが終了し、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には、可変入賞装置12へ遊技球が2個入賞することにより一旦シャッタ12aが閉じられ1ラウンドが終了するようにしてもよい。
【0086】
(h)1ラウンド(サイクル)中にシャッタ12aが開放状態となっている時間が、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、右作動口13bへ入賞して大当たり状態が発生した場合とで異なるようにしてもよい。ここで、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、シャッタ12aが開放状態となっている時間が短くなるようにしてもよい。逆に、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、シャッタ12aが開放状態となっている時間が長くなるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、1ラウンド中にシャッタ12aが30秒間開いていることが可能となり、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には、1ラウンド中にシャッタ12aが15秒間開いていることが可能となるようにしてもよい。
【0087】
(i)可変表示装置14における表示態様が、遊技球Bが左作動口13aへ入賞した場合と、右作動口13bへ入賞した場合とで異なるようにしてもよい。例えば、図柄の変動態様や、図柄が前記特定の組合せで停止表示される前段階いわゆるリーチ状態におけるリーチ態様等が異なるようにしてもよい。
【発明の効果】
本発明によれば、遊技者にとっての興趣の向上を図ることができる。
【図面の簡単な説明】
【図1】一実施の形態におけるパチンコ機を示す正面図である。
【図2】一実施の形態における遊技盤を示す部分正面図である。
【図3】パチンコ機の電気的構成を説明するためのブロック図である。
【符号の説明】
1…遊技機としてのパチンコ機、5…遊技盤、12…特別可変入賞手段として可変入賞装置、13a…第1特定入賞手段としての左作動口、13b…第2特定入賞手段としての右作動口、14…特別表示手段としての可変表示装置、31a,31b…始動スイッチ、40…遊技価値導出手段を構成する主基板、45…払出手段を構成する払出制御基板、50…払出手段を構成する遊技球払出機構、B…遊技球。
[0001]
BACKGROUND OF THE INVENTION
  The present invention relates to a gaming machine such as a pachinko machine.
[0002]
[Prior art]
  Conventionally, as a type of gaming machine, in a predetermined gaming area, there are provided various winning sections that can win game balls guided to the gaming area, and various gaming values are derived based on winning of the gaming balls to the winning section. Pachinko machine to be used is known. For example, in a pachinko machine provided with an operating port as a winning portion, the symbols are variably displayed on the display device due to the winning of a game ball to the operating port, and the winning ball is paid out to the player Furthermore, various gaming states such as a jackpot state are derived based on the symbol variation. In other words, in the pachinko machine, the player can obtain a game value such as derivation of various game states based on a change in the design, a game value such as awarding of a prize ball, etc. it can.
[0003]
[Problems to be solved by the invention]
  However, in the above pachinko machines, if the chances of symbol changes are increased in order to improve the interest of the player, the number of prize balls will inevitably increase, resulting in less profit for the game shop side. There was a risk of the occurrence of a malfunction. Further, in view of the profit of the game store side, when the number of prize balls is reduced, there is a possibility that the chance of the symbol variation is reduced and the interest for the player is lowered.
[0004]
  The present invention has been made in view of the problems exemplified above, and effective means for solving the problems will be described below.
[0005]
[Means for Solving the Problems]
  The gaming machine according to the present invention is
  A launching means for launching a game ball;
  A game board having a predetermined game area in which the launched game ball is guided from one of the left and right sides;
  A first specific winning means and a second specific winning means which are arranged at least in the left-right direction in the game area and are capable of winning a game ball;
  Jackpot deriving means capable of deriving a jackpot state in which a player acquires a large number of game balls based on establishment of a specific winning condition resulting from winning of a game ball to the first specific winning means or the second specific winning means; ,
  Payout means for paying out a predetermined number of prize balls based on winning of game balls to the first specific prize winning means or the second specific prize winning means.A gaming machine,
The first specific winning means is provided on the side where the game ball is guided from the second specific winning means,
  Set a larger number of prize balls to be paid out corresponding to the second specific winning means than the number of prize balls to be paid out corresponding to the first specific winning means,
  When a game ball wins the first specific winning meansThan, When winning the second specific winning meansIs betterThe probability that a jackpot state in which the player acquires a large number of game balls will occur.Get higherIs configured as
  SaidFirst2 Specific winning meansIsFrom the closed state where the game ball is difficult or impossible to win,Based on the establishment of specific opening conditions,Variable winning means that allows the game ball to be switched to an open state where it is easy or possible to win.And the first specific winning means is not a variable winning means,
  Based on the establishment of a specific additional condition when a jackpot state where the player acquires a large number of game balls occurs, a probability change mode in which the rate at which the variable winning means is in the open state is increased as compared to the normal mode Can occur,
  The gist is that the probability that the probability variation mode is generated is different between the case where the game ball has won the first specific winning means and the case where the game ball has won the second specific winning means.
DETAILED DESCRIPTION OF THE INVENTION
  Means 1. A launching means for launching a game ball;
  A game board having a predetermined game area in which the launched game ball is guided;
  Guide means for guiding a game ball in the game area;
  Specific winning means capable of winning the game ball;
  Discharging means for discharging the game ball won to the specific winning means out of the gaming area;
  A gaming machine comprising gaming value deriving means capable of deriving a plurality of types of gaming values based on winning of game balls to the specific winning means,
  While providing a plurality of the specific winning means,
  In the plurality of specific winning means, at least one of the plurality of types of game values corresponding to each specific winning means is set to the same game value, and the other types are set to different game values. .
[0006]
  According to the means 1, in the plurality of specific winning means, at least one of the plurality of types of game values is set to the same game value, and the other types are set to different game values. For this reason, by changing the winning opportunities of the game balls to each specific winning means, the number of derivations of the specific game value is increased while suppressing the number of derivations of the predetermined game value, or conversely, the derivation of the specific game value is suppressed. By increasing the derivation of the game value, it is possible to change the value obtained by the player. Therefore, it is possible to easily make adjustments that take into consideration the improvement of interest for the player that can be generated by the derivation of the game value, the profit of the game store, and the like. Furthermore, since the specific winning means set with the different game values are provided separately, it is easy for the player to recognize the difference in the gaming value in each specific winning means.
[0007]
  Mean 2. The gaming machine according to claim 1, wherein the different game value includes a payout of a predetermined number of prize balls based on a winning to the specific winning means.
[0008]
  According to the means 2, the number of prize balls to be paid out is varied. As a result, by increasing the chances that a predetermined game value is derived in order to improve the interest for the player, the number of prize balls paid out increases, and the profit on the game store side decreases. In view of the profit on the game store side, when the number of prize balls to be paid out is reduced, the chance of deriving a predetermined game value is reduced, and the inconvenience that the interest for the player is reduced can be reduced. In other words, it is possible to easily perform adjustment in consideration of the same game value and payout of prize balls.
[0009]
  Means 3. A launching means for launching a game ball;
  A game board having a predetermined game area in which the launched game ball is guided;
  Guide means for guiding a game ball in the game area;
  Specific winning means capable of winning the game ball;
  Discharging means for discharging the game ball won to the specific winning means out of the gaming area;
  Game value deriving means capable of deriving various game values due to winning of game balls to the specific winning means;
  A gaming machine comprising payout means for paying out a predetermined number of prize balls based on the winning,
  While providing a plurality of the specific winning means,
  A gaming machine characterized in that the number of payout balls corresponding to at least one of the specific winning means differs from the number of payouts corresponding to the other specific winning means.
[0010]
  According to the means 3, the number of payout balls corresponding to at least one specific winning means is different from that corresponding to other specific winning means. Therefore, by making it easy to win game balls to specific winning means with a smaller number of payouts, or making it difficult to win game balls to specific winning means with a higher payout number, The number of winning game balls can be increased without increasing the number of payouts. Also, by making it difficult to win game balls to specific winning means with a smaller number of payouts or making it easier to win game balls to specific winning means with a larger number of payouts, The number of payouts can be increased. Therefore, compared to the case where the number of payouts is uniform in a gaming machine provided with only one specific winning means, there are a plurality of specific winning means set so that the number of payouts is different. Adjustment work when adjusting the number of payouts becomes relatively easy. As a result, it is possible to easily make adjustments that take into consideration the improvement of interest for the player and the profit of the game store. Furthermore, since the specific winning means having different payout numbers are separately provided, the player can easily recognize the difference in the payout number in each specific winning means.
[0011]
  Means 4. In any one of the means 1 to 3, the plurality of specific winning means are spaced apart from each other in the game area.
[0012]
  According to the above means 4, a plurality of specific prize-winning means are separated so that, for example, a pachinko machine or the like, a gaming machine capable of operating the position to which the game ball is directed to some extent according to the player's will In this case, the winning rate for the specific winning means can be changed based on the player's will by directing the game ball to a position where a specific specific winning means is arranged. Further, when the number of payouts per game ball is different in the plurality of specific winning means, the number of payouts of the award balls as a whole can be changed. As a result, diversification of games is achieved, leading to further improvement of interest.
[0013]
  Means 5. In any one of the means 1 to 4, the at least one specific winning means is an open state in which the game ball can be easily won or can be won based on the establishment of the specific opening condition from the closed state where the game ball is difficult or impossible to win. A game machine characterized by being a variable winning means that can be switched to.
[0014]
  According to the above means 5, the predetermined winning award means is a variable winning means, so that the winning rate to the specific winning means can be further changed. Further, when the number of payouts per game ball is different in the plurality of specific winning means, the number of payouts of the award balls as a whole can be changed. As a result, further game diversification can be achieved.
[0015]
  Means 6. In means 5, when the variable winning means is in the open state, the number of payout balls corresponding to the variable winning means is the prize ball corresponding to the variable winning means in the closed state. A gaming machine that is configured to be different from the number of payouts.
[0016]
  According to the means 6, the number of prize balls to be paid out changes according to the state of the variable winning means, and the game can be further diversified. Note that “the number of award balls corresponding to the variable winning means when the variable winning means is in the open state is the number of winning balls corresponding to the variable winning means when the variable winning means is in the closed state. It may be configured to be larger than the number of payouts.
[0017]
  Mean 7 A launching means for launching a game ball;
  A game board having a predetermined game area in which the launched game ball is guided;
  Guide means for guiding a game ball in the game area;
  Specific winning means capable of winning the game ball;
  Discharging means for discharging the game ball won to the specific winning means out of the gaming area;
  Game value deriving means capable of deriving various game values due to winning of game balls to the specific winning means;
  A gaming machine comprising payout means for paying out a predetermined number of prize balls based on the winning,
  The specific winning means is composed of at least one first specific winning means and at least one second specific winning means in which a payout number larger than the payout number of prize balls corresponding to the first specific win means is set. A gaming machine characterized by being made.
[0018]
  According to the means 7, at least one first specific winning means, and at least one second specific winning means in which a payout number larger than the payout number of prize balls corresponding to the first specific win means is set. I have. For this reason, it is possible to increase the number of payout per game ball to be awarded to the specific winning means by making it easy to win the game balls to the first specific winning means or making it difficult to win the game balls to the second specific winning means. In addition, the number of winning game balls can be increased. In addition, it is possible to increase the number of payout per game ball to be awarded to the specific winning means by making it difficult to win the game balls to the first specific winning means or making it easier to win the game balls to the second specific winning means. it can. Therefore, compared to the case where the number of payouts is uniform in a gaming machine provided with only one specific winning means, there are a plurality of specific winning means set so that the number of payouts is different. Adjustment work when adjusting the number of payouts becomes relatively easy. Furthermore, since the specific winning means having different payout numbers are separately provided, the player can easily recognize the difference in the payout number in each specific winning means.
[0019]
  Means 8. In the means 7, at least one of the first specific winning means and the second specific winning means is that the game ball is easy to win or wins based on the establishment of the specific opening condition from the closed state where the game ball is difficult or impossible to win. A game machine characterized by being a variable winning means that can be switched to an open state.
[0020]
  According to the means 8 described above, since the predetermined specific winning means is a variable winning means, it is possible to further change the number of payouts per game ball and the winning rate to the specific winning means. As a result, further diversification of games can be achieved. Here, even if the first specific winning means (specific winning means having a smaller number of payouts) is a variable winning means, and the percentage of the winning state is increased and the number of winnings is increased, the payout number can be kept relatively small. . Further, the second specific winning means (specific winning means having a larger number of payouts) is a variable winning means, and when it is in an open state, the player can obtain a relatively large number of winning balls.
[0021]
  Means 9. A launching means for launching a game ball;
  A game board having a predetermined game area in which the launched game ball is guided;
  Guide means for guiding a game ball in the game area;
  Specific winning means capable of winning the game ball;
  Discharging means for discharging the game ball won to the specific winning means out of the gaming area;
  Game value deriving means capable of deriving various game values due to winning of game balls to the specific winning means;
  A gaming machine comprising payout means for paying out a predetermined number of prize balls based on the winning,
  The specific winning means comprises at least one first specific winning means and at least one second specific winning means,
  The second specific winning means is a variable winning means capable of switching from a closed state where the game ball is difficult or impossible to win to an open state where the game ball can be easily won or can be won based on establishment of the specific opening condition. ,
  When the second specific winning means is in the open state, the number of payout balls corresponding to the second specific winning means corresponds to the second specific winning means in the closed state. It is configured differently from the number of prize balls paid out,
  When at least the second specific winning means is in the open state, the number of winning balls corresponding to the second specific winning means is greater than the number of winning balls corresponding to the first specific winning means. It is comprised so that it may become.
[0022]
  According to the means 9, at least one first specific winning means and at least one second specific winning means in which a payout number larger than the payout number of the winning balls corresponding to the first specific win means is set. I have. For this reason, it is possible to increase the number of payout per game ball to be awarded to the specific winning means by making it easy to win the game balls to the first specific winning means or making it difficult to win the game balls to the second specific winning means. In addition, the number of winning game balls can be increased. In addition, it is possible to increase the number of payout per game ball to be awarded to the specific winning means by making it difficult to win the game balls to the first specific winning means or making it easier to win the game balls to the second specific winning means. it can. Therefore, compared to the case where the number of payouts is uniform in a gaming machine provided with only one specific winning means, there are a plurality of specific winning means set so that the number of payouts is different. Adjustment work when adjusting the number of payouts becomes relatively easy. Furthermore, since the specific winning means having different payout numbers are separately provided, the player can easily recognize the difference in the payout number in each specific winning means. In addition, the number of prize balls to be paid out changes according to the state of the variable winning means, and the game can be further diversified.
[0023]
  Means 10. In any one of the means 7 to 9, a game ball is guided to the game area from either one of the left and right sides of the game area, and the first specific winning means and the second specific winning means are at least left and right A gaming machine characterized by being spaced apart in a direction.
[0024]
  According to the means 10 described above, the first specific winning means and the second specific winning means are arranged apart from each other, so that, for example, a pachinko machine or the like, the player moves the position to which the game ball is directed to some extent according to the player's will. In game machines that can be operated as expected, the number of payouts per game ball and the specific winning means are determined based on the player's will by directing the gaming ball to a position where a specific specific winning means is placed. The winning percentage can be changed. Moreover, it is good also as a structure by which any one of the 1st specific prize-winning means or the 2nd specific prize-winning means became easier to win than the other by arrangement | positioning structure etc. of the said guidance means. As a result, diversification of games is achieved, leading to further enhancement of interest. In addition, since the first specific winning means and the second specific winning means are separated in the left-right direction, in a pachinko machine or the like in which a game ball is guided from one of the left and right sides of the game area to the game area, Compared with the case where the first specific winning means and the second specific winning means are simply separated in the vertical direction, it becomes easier for the player to aim at each specific winning means.
[0025]
  Means 11. In any one of the means 7 to 10, the game value includes occurrence of a specific game state based on establishment of a specific winning condition resulting from winning of a game ball to the specific winning means. A gaming machine characterized by The specific game state includes a jackpot state in which a lot of prize balls are paid out to the player.
[0026]
  Means 12. The means 11 is configured such that the probability of occurrence of the specific gaming state differs between when the game ball has won the first specific winning means and when the game ball has won the second specific winning means. A featured gaming machine.
[0027]
  According to the means 12, the probability that a specific gaming state will occur differs between when the game ball has won the first specific winning means and when the game ball has won the second specific winning means. Diversification will be achieved. Here, “when the game ball wins the first specific winning means, the probability that the specific gaming state occurs is higher than when the game ball wins the second specific winning means”. It is good as well. As a result, if a game ball wins the first specific winning means, the number of payout balls is small, but the probability of occurrence of a specific gaming state increases. If a game ball wins the second specific winning means, Although the number of payouts is large, the probability of occurrence of a specific gaming state is low. For this reason, the player can play a game that is generally balanced. In addition, “when the game ball wins the first specific winning means, the probability that the specific gaming state occurs is lower than when the game ball wins the second specific winning means”. It is good. As a result, if a game ball wins the first specific winning means, the probability of occurrence of a specific gaming state is low in addition to a small number of payout balls, and if a game ball wins the second specific winning means, In addition to the large number of prize balls being paid out, the probability of occurrence of a specific gaming state is also increased. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means increases, and the game can be further diversified.
[0028]
  Means 13. The means 11 or means 12 is provided with at least one opening / closing member displaceable between a closed position where the game ball cannot be won or difficult to win and an open position where the game ball can be won or easily won. With variable winning means,
  A gaming machine, wherein the opening / closing member is configured to be displaceable to the open position based on the occurrence of the specific gaming state.
[0029]
  Means 14. The means 13 is configured such that the opening / closing member is displaced to the opening position a predetermined number of times based on the occurrence of the specific gaming state,
  The number of times of displacement is different between a case where a game ball has won the first specific winning means and the specific gaming state has occurred, and a case where the specific gaming state has occurred by winning the second specific winning means. A gaming machine that is configured as described above.
[0030]
  According to the above means 14, the number of times the opening / closing member is displaced to the open position is further made different between when the game ball has won the first specific winning means and when the game ball has won the second specific winning means. Diversification of games can be achieved. Here, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the opening and closing of the game ball is more than the case where the specific gaming state has occurred by winning the second specific winning means. It is good also as being comprised so that the frequency | count of a member displacing to the said open position may decrease. Thereby, if a game ball wins the first specific winning means, in addition to a small number of payout balls, the number of times that the opening and closing member is displaced to the open position is reduced, and the game is given to the second specific winning means. If the ball wins, the number of prize balls to be paid out is increased, and the number of times the opening / closing member is displaced to the open position is increased. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means increases, and the game can be further diversified. Further, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the opening / closing member is more than the case where the specific gaming state has occurred by winning the second specific winning means. It may be configured such that the number of times of movement to the open position increases. Thus, if the game ball wins the first specific winning means, the number of payout balls is small, but the number of times the opening / closing member is displaced to the open position increases, and the game ball is moved to the second specific winning means. If a prize is won, the number of payout balls is large, but the number of times the opening / closing member is displaced to the open position is reduced. For this reason, it is possible to pay out prize balls that are balanced in total.
[0031]
  Means 15. The means 13 or means 14 is configured such that the opening / closing member is displaced to the closed position on condition that a predetermined number of game balls win the special variable winning means.
  The above-mentioned one condition is satisfied when a game ball wins the first specific winning means and the specific gaming state occurs and when the specific gaming state occurs when winning the second specific winning means A gaming machine characterized in that the number of winning game balls to the special variable winning means is different.
[0032]
  According to the above means 15, the specific gaming state is generated when the game ball wins the first specific winning means with respect to the number of game balls won in the special variable winning means, which is a condition for the opening / closing member to be displaced to the closed position The game can be further diversified by making the difference between the case where the game is performed and the case where the specific game state is generated by winning the second specific winning means. Here, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the one particular game state has occurred more than when the specific gaming state has been won by winning the second specific winning means. It may be configured that the number of winning game balls to the special variable winning means as a condition is reduced. As a result, if a game ball wins the first specific winning means, in addition to a small number of payout balls, the number of game balls won to the special variable winning means also decreases, and a game is given to the second specific winning means. If a ball wins, in addition to a large number of winning balls being paid out, the number of winning game balls to the special variable winning means increases. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and the game can be further diversified. In addition, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the one condition is greater than when the specific gaming state has occurred by winning the second specific winning means. It is also possible to increase the number of game balls to be awarded to the special variable winning means. As a result, if the game ball wins the first specific winning means, the number of prize balls to be paid out is small, but the number of game balls to be awarded to the special variable winning means increases, and the game ball reaches the second specific winning means. If a prize is won, the number of prize balls to be paid out is large, but the number of game balls to be awarded to the special variable prize winning means is reduced. For this reason, it is possible to pay out prize balls that are balanced in total.
[0033]
  Means 16. In any one of the means 13 to 15, the opening / closing member is configured to be displaced to the closed position on the condition that a predetermined time elapses,
  Processes that satisfy the one condition when a game ball wins the first specific winning means and the specific gaming state occurs and when the specific gaming state occurs when the second specific winning means wins A gaming machine characterized by being configured to have different times.
[0034]
  According to the means 16, a predetermined elapsed time that is a condition for the opening / closing member to be displaced to the closed position is determined when the game ball is awarded to the first specific winning means and the specific game state is generated. By making a difference in the case where the specific game state is generated by winning the winning means, it is possible to further diversify the game. Here, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the one particular game state has occurred more than when the specific gaming state has been won by winning the second specific winning means. It is good also as being comprised so that the elapsed time used as conditions may become short. As a result, if the game ball wins the first specific winning means, the elapsed time is shortened in addition to the small number of payout balls, and if the game ball wins the second specific winning means, In addition to the large number of payouts, the elapsed time becomes longer. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and the game can be further diversified. In addition, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the one condition is greater than when the specific gaming state has occurred by winning the second specific winning means. It is good also as that it is comprised so that the elapsed time which becomes may become long. As a result, if the game ball wins the first specific winning means, the number of payout balls is small, but the elapsed time becomes long, and if the game ball wins the second specific winning means, the payout number of the winning balls However, the elapsed time is shortened. For this reason, it is possible to pay out prize balls that are balanced in total.
[0035]
  Means 17. In any one of the means 11 to means 13, a predetermined number of prize balls are paid out to the player due to the occurrence of the specific gaming state,
  Occurrence of the specific game state when the game ball is won to the first specific winning means and the specific game state is generated, and when the specific game state is generated by winning the second specific prize means A gaming machine characterized in that the number of payouts associated with the game machine is different.
[0036]
  According to the above means 17, the game balls can be further played by differentiating the number of prize balls at the time of occurrence of the specific game state between the case where the game ball has won the first specific prize means and the case where the game ball has won the second specific prize means. Can be diversified. Here, “when the game ball is won in the first specific winning means and the specific gaming state is generated, the specific game state is generated more than in the case where the specific gaming state is generated by winning the second specific winning means. It is good also as being comprised so that the number of payout accompanying generation | occurrence | production of a gaming state may decrease. As a result, if a game ball wins the first specific winning means, in addition to a small number of payout balls, the number of payouts associated with the occurrence of the specific gaming state decreases, and the game ball is supplied to the second specific winning means. If a prize is won, in addition to a large number of award balls being paid out, the number of payouts associated with the occurrence of the specific gaming state is increased. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and the game can be further diversified. In addition, “when the game ball has won the first specific winning means and the specific gaming state has occurred, the specific game has become more effective than when the specific gaming state has occurred by winning the second specific winning means. It may be configured such that the number of payouts associated with the occurrence of a state increases. As a result, if the game ball wins the first specific winning means, the number of payout balls is small, but the payout number associated with the occurrence of the specific gaming state increases, and the game ball wins the second specific winning means. For example, the number of payout balls is large, but the number of payouts associated with the occurrence of the specific gaming state is small. For this reason, it is possible to diversify the game and pay out prize balls that are generally balanced.
[0037]
  Means 18. The gaming machine according to any one of means 11 to means 17, wherein the gaming value includes occurrence of a specific additional state based on establishment of a specific additional condition accompanying the occurrence of the specific gaming state.
[0038]
  Means 19. In the means 18, when the game ball is won to the first specific winning means and the specific gaming state is generated, and when the specific gaming state is generated by winning the second specific winning means and the specific gaming state is generated A gaming machine configured to have different probabilities of occurrence of additional states.
[0039]
  According to the means 19, the game value of occurrence of the specific additional state differs between when the game ball has won the first specific winning means and when the game ball has won the second specific winning means. Is diversified and the interest is improved.
[0040]
  Means 20. The means 18 or 19 is configured such that the ratio of the variable winning means being in the open state increases during the occurrence of the specific addition state compared to the case where the specific addition state does not occur. A gaming machine characterized by
[0041]
  According to the means 20, since the ratio of the variable winning means being in the open state increases during the occurrence of the specific addition state, the number of winnings to the specific winning means is larger during the occurrence of the specific addition state than in the normal state. As the number increases, the number of payouts increases. Therefore, during the occurrence of the specific additional state, the player has a relatively small decrease in game balls, and the player does not have to worry about the decrease in game balls relatively frequently, and can concentrate on the game. it can. The “increasing ratio of the variable winning means being in the open state” may include “increasing the number of times the variable winning means is in the open state” or “the variable winning means being in the open state” It may be included that "the time during which the means is in the open state is lengthened", or "the variable winning means is configured to be in the closed state by winning a predetermined number of game balls." In addition, “the increase in the number of winning prizes” may be included, and “the probability that the variable winning means is in the open state is increased” may be included. Further, when the first specific winning means is the variable winning means, even if the percentage of the open state increases, the number of prize balls to be paid out per winning ball is small, so that the player can win As a result, the number is generally reduced, and as a result, it tends to be advantageous to the game store. Also, when the second specific winning means is the variable winning means and the percentage of the open state increases, the number of prize balls to be paid out per winning ball increases, resulting in a situation advantageous to the player. Cheap.
[0042]
  Means 21. In any one of the means 7 to 20, a special display means capable of variably displaying a plurality of identification information is provided,
  The game value includes starting the change of the identification information based on the winning of the game ball to the first specific winning means or the second specific winning means,
  A gaming machine configured such that the display mode of the special display means is different between when the game ball has won the first specific winning means and when the game ball has won the second specific winning means. .
[0043]
  According to the means 21, further diversification of the game by changing the display mode in the special display means between the case where the game ball has won the first specific winning means and the case where the game balls have won the second specific winning means. Can be achieved. The display mode includes a display effect, a variation mode of identification information, and the like.
[0044]
  Means 22. In any one of the means 1 to 6, the game value includes occurrence of a specific game state based on establishment of a specific winning condition resulting from winning of a game ball to each of the specific winning means. A gaming machine characterized by that. The specific game state includes a jackpot state in which a lot of prize balls are paid out to the player.
[0045]
  Means 23. The gaming machine according to claim 22, wherein the game value includes occurrence of a specific additional state based on establishment of a specific additional condition accompanying the occurrence of the specific game state.
[0046]
  Means 24. In any one of means 1 to means 6, means 22, and means 23, a special display means capable of variably displaying a plurality of identification information is provided,
  The gaming machine includes starting the change of the identification information based on the winning of a game ball to the specific winning means.
[0047]
  Means 25. In any one of the means 1 to 12 and the means 22 to 24, the game ball can be displaced between a closed position where the game ball cannot be won or difficult to win, and an open position where the game ball can win or easily win. Special variable winning means comprising at least one opening and closing member,
  The gaming machine includes that the opening / closing member is displaced to the open position based on the winning of a game ball to the specific winning means.
[0048]
  Means 26. In any one of means 1 to means 25, the gaming machine is a pachinko machine. Above all, the basic configuration of the pachinko machine is provided with a handle as an operation means, and according to the handle operation, a game ball is launched into a predetermined game area, and the game is applied to a specific winning means provided in the game area. Various game values are derived from the winning of the ball.
[0049]
  Hereinafter, an embodiment of a pachinko gaming machine (hereinafter simply referred to as “pachinko machine”) will be described in detail with reference to the drawings.
[0050]
  As shown in FIG. 1, the pachinko machine 1 includes an outer frame 2 and a front frame 3 that is provided at a front portion of the outer frame 2 and is supported at one side of the outer frame 2 so as to be opened and closed. .
[0051]
  A glass door frame 4 is provided on the front side of the front frame 3 so as to be freely opened and closed. A game board 5 (see FIG. 2) is detachably attached to the rear side of the front frame 3 (the back of the glass door frame 4 and the inside of the outer frame 2). A collective board (not shown) for mounting various control boards described later is attached to the back side of the front frame 3.
[0052]
  On the lower frame portion of the glass door frame 4, an upper plate 6 is integrally provided as a ball tray for storing the game ball B (see FIG. 2). In addition, a lower tray 7 as a ball tray is provided at a substantially central portion at the lower front portion of the front frame 3. A game ball launching handle 8 as an operating means is provided on the side of the lower plate 7. The handle 8 is connected to a game ball launching device 38 (see FIG. 3) as launching means, and the game ball B is launched from the game ball launching device 38 when the player rotates the handle 8. Also, a speaker 37 (see FIG. 3) is embedded in the front frame 3 for sounding various sound effects as the game progresses and for notifying the player of the game state and the like by voice.
[0053]
  As shown in FIG. 2, the game board 5 is formed with a plurality of openings by being subjected to router processing, and each opening has a normal winning opening 11 and a variable winning as a special variable winning means. A device 12, a left operation port 13a as a first specific winning means, a right operation port 13b as a second specific winning means, a variable display device 14 as a special display means, a through chucker 15 and the like are arranged.
[0054]
  The variable winning device 12 includes a shutter 12a as an opening / closing member. Normally, the shutter 12a is in a closed position where the game ball B cannot win the variable winning device 12.
[0055]
  In the present embodiment, the left working port 13a and the right working port 13b are juxtaposed in a state of being separated in the left-right direction below the variable display device 14. Further, as will be described later, a predetermined number of award balls (game balls) are awarded to the upper plate 6 or the lower plate 7 based on the game balls B winning in the normal winning port 11, the variable winning device 12, and the operating ports 13a and 13b. B) is paid out. The game balls B that have won the operating ports 13a and 13b are discharged from the surface of the game board 5 through a ball discharge path (not shown). Therefore, the discharge means in the present embodiment is constituted by this ball discharge path. In the case where the game ball B that has won a prize at the operation ports 13a and 13b is not discharged by the ball discharge path but is returned to the game board 5 again (for example, in the case of a configuration like the through chucker 15). Since the game ball B once won in the operating holes 13a and 13b may win again to other winning means such as the normal winning port 11 or the like, it is more complicated to make adjustments related to the payout of the winning ball. Although there was a possibility, such a malfunction is reduced by setting it as the said structure.
[0056]
  On one side of the game board 5, an inner rail 16a and an outer rail 16b for guiding the game ball B launched by the game ball launcher to the upper part of the game board 5 are provided. In the vicinity of the lower end of the inner rail 16a, the game board 5 is formed with an out port 17 through which the game ball B is led out. Then, most of the game balls B that have flowed down to the lower part of the game board 5 are guided through this out port 17 to a ball discharge path (not shown). In the present embodiment, a portion of the game board 5 surrounded by the inner rail 16a and the outer rail 16b and provided with the variable display device 14 or the like is a game area where the game ball B can flow down.
[0057]
  The variable display device 14 includes a liquid crystal display unit 20 and a center frame 21 provided so as to surround the liquid crystal display unit 20.
[0058]
  The liquid crystal display unit 20 displays three display rows, for example, a left symbol row, a middle symbol row, and a right symbol row. Each symbol sequence is composed of a plurality of symbols as identification information, and these symbols are variably displayed so as to scroll for each symbol sequence.
[0059]
  More specifically, the design of the liquid crystal display unit 20 of the variable display device 14 is variably displayed based on the winning of the game ball B in the left working port 13a or the right working port 13b. A jackpot state is derived when the stopped combination of symbols becomes a specific combination set in advance. Then, the shutter 12a is displaced to the open position, the variable winning device 12 is in a predetermined open state (specifically, it is opened for a predetermined time and a predetermined number of times), and the game ball B is easy to win. Here, the jackpot state corresponds to the specific game state in the present embodiment, and the specific winning condition is established from the normal state (a state in which the game ball B gradually decreases) that is relatively disadvantageous to the player. This is a state advantageous to the player that occurs based on the above. The variable winning device 12 is normally in a state where the game ball B cannot win or is difficult to win.
[0060]
  As is well known, the game board 5 is provided with a large number of nails for distributing and adjusting the flow direction of the game ball B as appropriate, and various members (servants) such as a windmill are arranged. Has been. The nails and various members constitute guide means in the present embodiment. However, for convenience, reference numerals of nails and various members are omitted.
[0061]
  Furthermore, various switches are attached to the game board 5 as detection means for detecting the game state of the pachinko machine 1 that changes according to the player's operation. In the present embodiment, as shown in FIG. 3, start switches 31a and 31b for detecting that the game ball B has won the left working port 13a and the right working port 13b, and a V zone (not shown) in the variable winning device 12 The V-zone switch 32 for detecting that the game ball B has won the game, the count switch 33 for detecting the game ball B that won the big prize port (not shown) in the variable prize-winning device 12, and the game ball B to the normal prize-winning port 11 A winning switch 34 for detecting winning and a through switch 35 for detecting passing through the through chucker 15 are provided. In addition, it is assumed that the game balls B that are not discharged from the surface of the game board 5 after detection, such as the through chucker 15, do not correspond to the specific winning means in the present embodiment.
[0062]
  In addition, various lamps, electrical decoration members, and the like (hereinafter simply referred to as lamps 36) for enhancing the gaming effect are attached to a plurality of locations of the pachinko machine 1. The lamp 36 is turned on (turned off, turned on, blinked, etc.) as the game progresses.
[0063]
  Next, various control devices (control boards) mounted on the back side of the pachinko machine 1 (the collective board) will be described with reference to FIG. On the back side of the pachinko machine 1, a main control device (main board) 40 that mainly controls the pachinko machine 1, a lamp control board 41 that controls the lamp 36, an audio control board 42 that controls the speaker 37, and the launching device 38. Various control boards such as a launch control board 43 for controlling the display, a display control board 44 for controlling the variable display device 14, and a payout control board 45 for driving and controlling the game ball payout mechanism 50 are provided. The game ball payout mechanism 50 and the payout control board 45 constitute the payout means in the present embodiment.
[0064]
  The main board 40 includes a read-only memory (ROM), a central processing unit (CPU), a random access memory (RAM), and the like, and outputs control signals to the various control boards based on detection signals from the switches 31a and 31b. . The main board 40 includes various counters (not shown). Examples of the counter include various random number counters such as an internal random number counter that determines a jackpot state, a jackpot symbol random number counter that determines a jackpot symbol, a round counter that counts the number of rounds during a jackpot, and a game ball to a big prize opening Various counting counters such as a winning counter that counts the number of B winnings may be mentioned.
[0065]
  Each of the random number counters is updated within a predetermined range every predetermined time. Each value of each counter is read out as a random number according to a predetermined condition and stored in a random number buffer corresponding to each counter. For example, if the value of the internal random number counter read when the game ball B won in the operating ports 13a and 13b is detected by the start switches 31a and 31b, the occurrence of the big hit state is determined.
[0066]
  The main board 40 constitutes the game value deriving means in the present embodiment, and the game value of payout of a prize ball related to the winning of the game ball B to the operation ports 13a and 13b, the game value of occurrence of a big hit state, Then, various game values such as a game value of variable display of symbols on the variable display device 14 are derived.
[0067]
  Next, the basic operation of the pachinko machine 1 configured as described above will be described. Based on the player's operation, when the game ball B launched on the game board 5 wins the operation ports 13a, 13b, etc., the game ball B wins the main board 40 from the start switches 31a, 31b, etc. A detection signal indicating that has been detected is output.
[0068]
  Here, when the main board 40 inputs a detection signal from the start switch 31a or the start switch 31b, the main board 40 outputs a command related to payout of the winning ball (game ball B) to the payout control board 45. Various commands based on the values of the counters stored in the random number buffers are output to the display control board 44 and the like. In the display control board 44 or the like that receives the command, various controls corresponding to the commands are performed.
[0069]
  Specifically, the display unit 20 displays the symbols in a variable manner and stops the selected symbols. For example, when a jackpot state occurs, the jackpot symbol determined by the internal symbol counter is stopped and displayed.
[0070]
  Here, when the combination of the identification symbols that are stopped and displayed is a jackpot combination, the main board 40 clears the values of the round counter and the winning counter to “0”, and sets a predetermined flag for determining a winning to “0”. To "". Subsequently, the main board 40 increments the round counter by “1” and opens the variable winning device 12. Thereby, the game ball B comes to win the V zone and the big winning opening, and a big hit state is obtained so that the player can acquire a large number of pachinko balls.
[0071]
  Thereafter, the main board 40 determines whether or not the value of the round counter is smaller than a predetermined value. If the value of the round counter is smaller than the predetermined value, it is determined whether or not there is a winning. If there is a winning, this process is repeated. Therefore, once the big hit gaming state occurs, the variable winning device 12 repeats the opening and closing cycle until the continuation condition by the game ball B winning the V zone is satisfied a predetermined number of times.
[0072]
  If the value of the round counter is equal to or greater than the predetermined value or there is no winning, the main board 40 outputs a command to notify the fact to the effect that the jackpot state has ended, to the display control board 45. Then, the display unit 20 displays that the big hit state has ended.
[0073]
  On the other hand, when the payout control board 45 receives a command from the main board 40, the payout control board 45 drives and controls the game ball payout mechanism 50, and executes a payout process of the winning ball (game ball B). For example, the payout control board 45 pays out a predetermined number of award balls (game balls B) corresponding to the operation ports 13a and 13b when a command indicating that the start switches 31a and 31b have been won is input. Execute the process. Then, a predetermined number of prize balls (game balls B) are paid out to the upper plate 6 (in some cases, the lower plate 7) by the game ball payout mechanism 50. In the present embodiment, the number of payouts corresponding to the left working port 13a is set to one, and the number of payouts corresponding to the right working port 13b is set to five.
[0074]
  As described above in detail, in the present embodiment, the left operating port 13a and the right operating port 13b in which the number of payouts set is larger than the number of payout balls (game balls B) corresponding to the left operating port 13a. With multiple working ports. For this reason, adjusting the nail or the like makes it easy to win the game ball B to the left working port 13a, or makes it difficult to win the game ball B to the right working port 13b. It is possible to increase the number of winning game balls B without increasing the number of payouts B) (without increasing the number of payouts per game ball B that wins the operating port). Also, by making it difficult to win the game ball B to the left operation port 13a or making it easier to win the game ball B to the right operation port 13b, the award ball (game) The number of payouts of the ball B) can be increased (the number of payouts per game ball B to be awarded to the operating port can be increased). Therefore, in order to improve the interest for the player, by increasing the chance that the game ball wins the operating opening, the number of prize balls to be paid out increases, and the profit on the game store side decreases, In view of the profit of the game store side, when the number of prize balls to be paid out is reduced, it is possible to reduce the disadvantage that the number of winning prizes to the operating opening and therefore the number of variations of the pattern is reduced, and the interest for the player is reduced. . In addition, for the amusement shop side, for example, there are a plurality of operating ports set so that the number of payouts is different from that of a pachinko machine provided with only one operating port and the number of payouts is uniform. Thus, the adjustment work when adjusting the winning number and the payout number becomes relatively easy. As a result, it is possible to easily make adjustments that take into consideration the improvement of interest for the player and the profit of the game store.
[0075]
  Further, the left working port 13a and the right working port 13b are juxtaposed in a state of being separated in the left-right direction below the variable display device 14. For this reason, when the player operates the handle 8 so that the rate at which the game ball B flows down either the left side or the right side of the variable display device 14 increases, the game ball B moves to the left operating port 13a. , The rate of winning the right working port 13b also changes. If the rate at which the game ball B flows down the left side of the variable display device 14 increases, the rate at which the game ball B flows down the right side of the variable display device 14 increases, and the rate at which the game ball B flows down the right side of the variable display device 14 increases. The proportion of winning in the right working port 13b is relatively large. In addition, if it is easier for the left operation port 13a to win a prize than the right operation port 13b, the number of payout per game ball B and the winning rate to the operation ports 13a, 13b are changed based on the player's will. Can be made. As a result, diversification of games is achieved, leading to further improvement of interest.
[0076]
  Further, since the two operation ports having different set number of prize balls are provided separately (separated) like the left operation port 13a and the right operation port 13b, the operation ports 13a and 13b are set. It is easy for the player to recognize the difference in the number of winning balls.
[0077]
  In addition, it is not limited to the description content of the said embodiment, For example, you may implement as follows.
[0078]
  (A) At least one of the left working port 13a and the right working port 13b is opened from the closed state where the game ball B is difficult or impossible to win, based on the establishment of the specific opening condition, the open state where the game ball B can easily win or win Variable winning means that can be switched to, for example, an electric accessory having a plurality of blades may be used. In this way, it is possible to further change the number of payouts per game ball B and the winning rate to the operation ports 13a and 13b, thereby further diversifying the game. Further, in the case where the payout number of the winning ball (game ball B) corresponding to the variable winning means in the case where the variable winning means (electric accessory etc.) is in the open state, You may make it differ from the payout number of the winning ball (game ball B) corresponding to the said variable winning means. In this way, further diversification of games can be achieved. For example, when both the left working port 13a and the right working port 13b are the variable winning means, and the left working port 13a or the right working port 13b is closed, and the game ball B wins there In the case where one winning ball is paid out and the left working port 13a or the right working port 13b is in an open state, when the game ball B wins there, five prize balls are paid out. May be.
[0079]
  (B) It is good also as a structure which provided not only the said embodiment but at least one of the left working port 13a and the right working port 13b.
[0080]
  (C) The left working port 13a and the right working port 13b are not limited to the left-right direction, and may be configured to be spaced apart in the up-down direction, for example.
[0081]
  (D) In the above-described embodiment, the so-called first type of pachinko machine 1 is cited as an example. However, the present invention is not limited to this, and other types of pachinko machines, other game machines, and the like may be used. It is also possible to implement. For example, a special variable winning device including at least one opening / closing member that can be displaced between a closed position where the game ball B cannot win or is difficult to win and an open position where the game ball B can win or easily win. (Special variable winning means), and based on the fact that the game ball B wins an operating port as the specific winning means, the opening / closing member is a so-called second-type pachinko that is displaced to the open position. You may implement as a machine. Of course, you may implement as what is called a 3rd type pachinko machine.
[0082]
  Further, the first type of pachinko machine in which a high probability mode as a specific addition state, a so-called probability change mode, a time reduction mode, or the like is generated based on the establishment of the specific addition condition may be used. In addition, the variable winning means described in the above (a) is adopted, and the rate at which the variable winning means is opened during occurrence of the probability variation mode or the like increases compared to the normal time (the number of times increases, the time becomes longer, etc.) ). In this way, the decrease of the game ball B that the player has during the occurrence of the probability variation mode or the like is relatively small, and the player does not have to worry about the decrease of the game ball B relatively frequently. Can concentrate on. Further, the probability variation mode or the like occurs when the game ball B wins the left operation port 13a and a big hit state occurs, and when the game ball B wins the right operation port 13b and a big win state occurs. The probabilities may be different. For example, when the game ball B wins the left operating port 13a and a jackpot state occurs, a probability variation mode occurs with a probability of 1/2, and the game ball B wins the right operating port 13b and wins a jackpot state. If this occurs, the probability variation mode may be generated with a probability of one third.
[0083]
  (E) The probability that the big hit state occurs may be different between the case where the game ball B wins the left operation port 13a and the case where the game ball B wins the right operation port 13b. For example, when the game ball B wins the left operation port 13a, a big hit state occurs with a probability of 1/60, and when the game ball B wins the right operation port 13b, a probability of 1/300 A big hit state may be generated.
[0084]
  (F) The number of times the shutter 12a is opened and closed (the number of rounds, the number of times the variable winning device 12 is opened and closed) during the occurrence of the big hit state is when the game ball B wins the left operating port 13a and the big hit state occurs, and the right action You may make it differ by the case where a prize-winning state generate | occur | produces after winning to the opening | mouth 13b. Here, when the game ball B wins the left working port 13a and a big hit state occurs, the number of times the variable winning device 12 is opened and closed becomes smaller than when the big hit state occurs by winning the right working port 13b. You may do it. On the other hand, when the game ball B wins the left working port 13a and a big hit state occurs, the number of times the variable winning device 12 is opened and closed becomes larger than when the big hit state occurs by winning the right working port 13b. You may do it. For example, when the game ball B wins the left operation port 13a and a jackpot state occurs, the variable winning device 12 is opened 15 times, and the game ball B wins the right operation port 13b and a jackpot state occurs. The variable winning device 12 may be opened only three times.
[0085]
  (G) When the number of game balls B that can be won in the variable winning device 12 during one round (cycle) is a big hit state when the game ball B wins the left operation port 13a and the right operation port 13b You may make it differ with the case where winning and a big hit state generate | occur | produce. Here, when the game ball B wins the left working port 13a and a big hit state occurs, the winning prize enters the variable winning device 12 in one round than when the big hit state occurs by winning the right working port 13b. The number of possible game balls B may be reduced. On the other hand, when the game ball B wins the left operating port 13a and a big win state occurs, the variable winning device 12 wins in one round than when the big hit state occurs by winning the right operating port 13b. The number of possible game balls B may be increased. For example, when the game ball B wins the left operating port 13a and a big hit state occurs, the 10 game balls B win the variable winning device 12, and the shutter 12a is temporarily closed to complete one round, If the game ball B wins the right operation port 13b and a big hit state occurs, two game balls win the variable winning device 12 so that the shutter 12a is once closed and one round is finished. Good.
[0086]
  (H) The time during which the shutter 12a is in an open state during one round (cycle), when the game ball B wins the left working port 13a and a big hit state occurs, You may make it differ by the case where a big hit state generate | occur | produces. Here, when the game ball B wins the left operating port 13a and a big hit state occurs, the time that the shutter 12a is in the open state is greater than when the big hit state occurs after winning the right operating port 13b. May be shortened. On the contrary, when the game ball B wins the left operating port 13a and a big hit state occurs, the time that the shutter 12a is in the open state is greater than when the big hit state occurs after winning the right operating port 13b. May be made longer. For example, when the game ball B wins the left operation port 13a and a big hit state occurs, the shutter 12a can be opened for 30 seconds during one round, and the game ball B wins the right operation port 13b. If a big hit state occurs, the shutter 12a may be allowed to open for 15 seconds during one round.
[0087]
  (I) The display mode on the variable display device 14 may be different depending on whether the game ball B has won the left operation port 13a or the right operation port 13b. For example, the variation mode of the symbols, the reach mode in the so-called reach state before the symbols are stopped and displayed in the specific combination, and the like may be different.
【The invention's effect】
  According to the present invention, it is possible to improve the interest of the player.
[Brief description of the drawings]
FIG. 1 is a front view showing a pachinko machine according to an embodiment.
FIG. 2 is a partial front view showing a game board according to one embodiment.
FIG. 3 is a block diagram for explaining an electrical configuration of the pachinko machine.
[Explanation of symbols]
  DESCRIPTION OF SYMBOLS 1 ... Pachinko machine as a gaming machine, 5 ... Game board, 12 ... Variable winning device as special variable winning means, 13a ... Left working port as first specific winning means, 13b ... Right working port as second specific winning means , 14 ... Variable display device as special display means, 31a, 31b ... start switch, 40 ... main board constituting game value deriving means, 45 ... payout control board constituting payout means, 50 ... game constituting payout means Ball payout mechanism, B ... a game ball.

Claims (1)

遊技球を発射する発射手段と、
発射された遊技球が左右いずれか一側から案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において少なくとも左右方向に離間して配置され、遊技球の入賞可能な第1特定入賞手段及び第2特定入賞手段と、
前記第1特定入賞手段又は第2特定入賞手段への遊技球の入賞に起因する特定入賞条件の成立に基づき、遊技者が多数個の遊技球を取得する大当たり状態を導出可能な大当たり導出手段と、
前記第1特定入賞手段又は第2特定入賞手段への遊技球の入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記第1特定入賞手段は、前記第2特定入賞手段より前記遊技球が案内される側に設けられ、
前記第1特定入賞手段に対応した賞球の払出個数より、前記第2特定入賞手段に対応した賞球の払出個数を多く設定するとともに、
遊技球が前記第1特定入賞手段へ入賞した場合より、前記第2特定入賞手段へ入賞した場合の方が、前記遊技者が多数個の遊技球を取得する大当たり状態の発生する確率が高くなるように構成されており、
前記2特定入賞手段、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき、遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であると共に、前記第1特定入賞手段は可変入賞手段ではなく、
前記遊技者が多数個の遊技球を取得する大当たり状態が発生する場合の特定付加条件の成立に基づき、通常モードに比して前記可変入賞手段が前記開状態となる割合が増加する確変モードが発生可能であり、
遊技球が前記第1特定入賞手段へ入賞した場合と、前記第2特定入賞手段へ入賞した場合とで、前記確変モードの発生する確率が異なるように構成されていることを特徴とする遊技機。
A launching means for launching a game ball;
A game board having a predetermined game area in which the launched game ball is guided from one of the left and right sides;
A first specific winning means and a second specific winning means which are arranged at least in the left-right direction in the game area and are capable of winning a game ball;
Jackpot deriving means capable of deriving a jackpot state in which a player acquires a large number of game balls based on establishment of a specific winning condition resulting from winning of a game ball to the first specific winning means or the second specific winning means; ,
A gaming machine comprising payout means for paying out a predetermined number of prize balls based on winning of game balls to the first specific winning means or the second specific winning means ,
The first specific winning means is provided on the side where the game ball is guided from the second specific winning means,
The number of prize balls to be paid out corresponding to the second specific winning means is set larger than the number of prize balls to be paid out corresponding to the first specific winning means,
Than if the game ball is won to the first specific prize means, towards the case of winning to the second specific winning means, the probability of occurrence of jackpot state where the player acquires a large number of game ball is high Is configured as
The second specific winning means is a variable winning means capable of switching from a closed state where the game ball is difficult or impossible to win to an open state where the game ball can be easily won or can be won based on the establishment of the specific release condition. And the first specific winning means is not a variable winning means,
There is a probability variation mode in which the rate at which the variable winning means is in the open state is increased compared to the normal mode based on the establishment of a specific additional condition when a big hit state in which the player acquires a large number of game balls occurs. Can occur,
A gaming machine configured such that the probability of occurrence of the probability variation mode differs between when a game ball wins the first specific winning means and when the game ball wins the second specific winning means. .
JP2002205483A 2002-07-15 2002-07-15 Game machine Expired - Fee Related JP4345266B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2002205483A JP4345266B2 (en) 2002-07-15 2002-07-15 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002205483A JP4345266B2 (en) 2002-07-15 2002-07-15 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2008267079A Division JP4687768B2 (en) 2008-10-16 2008-10-16 Game machine

Publications (3)

Publication Number Publication Date
JP2004041548A JP2004041548A (en) 2004-02-12
JP2004041548A5 JP2004041548A5 (en) 2005-10-27
JP4345266B2 true JP4345266B2 (en) 2009-10-14

Family

ID=31710780

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2002205483A Expired - Fee Related JP4345266B2 (en) 2002-07-15 2002-07-15 Game machine

Country Status (1)

Country Link
JP (1) JP4345266B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20070106618A (en) 2005-02-28 2007-11-02 마츠시타 덴끼 산교 가부시키가이샤 Retransmission control scheme and wireless communication apparatus
JP5933168B2 (en) * 2010-09-24 2016-06-08 株式会社三共 Game machine
JP5810029B2 (en) * 2012-04-05 2015-11-11 株式会社ニューギン Game machine

Also Published As

Publication number Publication date
JP2004041548A (en) 2004-02-12

Similar Documents

Publication Publication Date Title
JP4186534B2 (en) Game machine
JP7043226B2 (en) Pachinko machine
JP5223887B2 (en) Game machine
JP4345266B2 (en) Game machine
JP4687768B2 (en) Game machine
JP2010284320A (en) Pachinko game machine
JP6394767B2 (en) Game machine
JP6299820B2 (en) Game machine
JP2008212537A (en) Game machine
JP6477820B2 (en) Game machine
JP6113482B2 (en) Game machine
JP5594296B2 (en) Game machine
JP2021078673A (en) Game machine
JP6027194B1 (en) Game machine
JP2015062755A (en) Game machine
JP2002172225A (en) Pinball game machine
JP2013223756A (en) Game machine
JP7095888B2 (en) Pachinko machine
JP4475354B2 (en) Game machine
JP4475356B2 (en) Game machine
JP7210317B2 (en) game machine
JP5533950B2 (en) Game machine
JP4356660B2 (en) Game machine
JP5696750B2 (en) Game machine
JP5920434B2 (en) Game machine

Legal Events

Date Code Title Description
A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20050714

A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20050714

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20080819

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20081015

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20090120

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20090316

A911 Transfer to examiner for re-examination before appeal (zenchi)

Free format text: JAPANESE INTERMEDIATE CODE: A911

Effective date: 20090330

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20090623

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20090706

R150 Certificate of patent or registration of utility model

Ref document number: 4345266

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120724

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120724

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20150724

Year of fee payment: 6

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees