JP2004041548A - Game machine - Google Patents

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Publication number
JP2004041548A
JP2004041548A JP2002205483A JP2002205483A JP2004041548A JP 2004041548 A JP2004041548 A JP 2004041548A JP 2002205483 A JP2002205483 A JP 2002205483A JP 2002205483 A JP2002205483 A JP 2002205483A JP 2004041548 A JP2004041548 A JP 2004041548A
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Japan
Prior art keywords
game
specific
game ball
prize
winning
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JP2002205483A
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JP2004041548A5 (en
JP4345266B2 (en
Inventor
Gen Okamura
岡村 鉉
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Sanyo Bussan Co Ltd
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Sanyo Bussan Co Ltd
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Priority to JP2002205483A priority Critical patent/JP4345266B2/en
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Publication of JP2004041548A5 publication Critical patent/JP2004041548A5/ja
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Abstract

<P>PROBLEM TO BE SOLVED: To drastically enhance the attraction of a game machine such as a Pachinko machine. <P>SOLUTION: The Pachinko machine 1 has a game board constituting a game zone on the front. A variable display device is attached at the center of the game board, and left and right operation holes are disposed under the device. The left and right operation holes are juxtaposed separately in the left and right directions. When a game ball enters the left operation hole or the right operation hole, patterns are variably displayed in the variable display device. If the patterns stopped and displayed in the display device make a specific combination, a jackpot state is generated. When a game ball enters the left operation hole, one prize ball is put out, and when a game ball enters the right operation hole, five prize balls are put out. <P>COPYRIGHT: (C)2004,JPO

Description

【0001】
【発明の属する技術分野】
本発明は、パチンコ機等の遊技機に関するものである。
【0002】
【従来の技術及び発明が解決しようとする課題】
従来、遊技機の一種として、所定の遊技領域において、当該遊技領域へ案内される遊技球が入賞可能な各種入賞部が設けられ、当該入賞部への遊技球の入賞に基づき各種遊技価値が導出されるパチンコ機が知られている。例えば、一入賞部として作動口が設けられたパチンコ機では、当該作動口への遊技球の入賞に起因して、表示装置において図柄が変動表示され、遊技者に対して賞球が払い出され、さらには前記図柄変動に基づいて大当たり状態等の各種遊技状態が導出される。つまり、前記パチンコ機では、作動口への遊技球の入賞に起因して、図柄の変動に基づく各種遊技状態の導出という遊技価値や、賞球の払出しという遊技価値等を遊技者が得ることができる。
【0003】
しかし、上記パチンコ機において、遊技者にとっての興趣の向上を図るために図柄変動が行われる機会を増やした場合、必然的に賞球数が増加してしまい、結果として遊技店側の利益が少なくなるといった不具合の発生するおそれがあった。また、遊技店側の利益を鑑み、賞球数を少なくしようした場合、図柄変動が行われる機会が減り、遊技者にとっての興趣が低下してしまうおそれがあった。
【0004】
本発明は上記課題に鑑みてなされたものであり、その課題を解決するために有効な手段を以下に示す。
【0005】
【課題を解決するための手段及びその効果】
手段1.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に基づき、複数種の遊技価値を導出可能な遊技価値導出手段とを備えた遊技機であって、
前記特定入賞手段を複数設けるとともに、
前記複数の特定入賞手段において、各特定入賞手段に対応する前記複数種の遊技価値のうち少なくとも1種を同一の遊技価値とするとともに、他種を異なる遊技価値としたことを特徴とする遊技機。
【0006】
上記手段1によれば、複数の特定入賞手段において、複数種の遊技価値のうち少なくとも1種を同一の遊技価値とし、他種を異なる遊技価値としている。このため、各特定入賞手段への遊技球の入賞機会を変化させることにより、所定の遊技価値の導出回数を抑えつつ特定遊技価値の導出を増やしたり、逆に特定遊技価値の導出を抑えつつ所定の遊技価値の導出を増やしたりすることによって、遊技者の得る価値に変化を与えることができる。従って、遊技価値の導出によって生じうる遊技者にとっての興趣の向上や遊技店側の利益等とを考慮した調整を容易に行うことができる。さらに、前記異なる遊技価値の設定された特定入賞手段が別々に設けられているため、各特定入賞手段における前記遊技価値の違いを遊技者が認識しやすい。
【0007】
手段2.手段1において、前記異なる遊技価値には、前記特定入賞手段への入賞に基づいて所定個数の賞球が払出されることが含まれることを特徴とする遊技機。
【0008】
上記手段2によれば、賞球の払出個数を異ならせている。これにより、遊技者にとっての興趣の向上を図るために所定の遊技価値が導出される機会を増やすことによって、賞球の払出個数が増加し、遊技店側の利益が少なくなってしまうといった不具合や、遊技店側の利益を鑑み、賞球の払出個数を少なくした場合において所定の遊技価値の導出機会が減り、遊技者にとっての興趣が低下してしまうといった不具合を低減することができる。すなわち、同一の遊技価値と、賞球の払出しとを考慮した調整を容易に行うことができる。
【0009】
手段3.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に起因して、各種遊技価値を導出可能な遊技価値導出手段と、
前記入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記特定入賞手段を複数設けるとともに、
少なくとも1つの前記特定入賞手段に対応した賞球の払出個数と、他の前記特定入賞手段に対応する払出個数とを異ならせたことを特徴とする遊技機。
【0010】
上記手段3によれば、少なくとも1つの特定入賞手段に対応した賞球の払出個数を、他の特定入賞手段に対応するものと異ならせている。このため、払出個数のより少ない特定入賞手段へ遊技球を入賞しやすくしたり、払出個数のより多い特定入賞手段へ遊技球を入賞し難くすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることなく遊技球の入賞個数を増やすことができる。又、払出個数のより少ない特定入賞手段へ遊技球を入賞し難くしたり、払出個数のより多い特定入賞手段へ遊技球を入賞しやすくすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることができる。従って、特定入賞手段が1つだけ設けられた遊技機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された特定入賞手段が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。結果として、遊技者にとっての興趣の向上と遊技店側の利益とを考慮した調整を容易に行うことができる。さらに、賞球の払出個数の異なる特定入賞手段が別々に設けられているため、各特定入賞手段における払出個数の違いを遊技者が認識しやすい。
【0011】
手段4.手段1乃至手段3のいずれかにおいて、前記複数の特定入賞手段は、前記遊技領域において離間して配置されていることを特徴とする遊技機。
【0012】
上記手段4によれば、複数の特定入賞手段が離間していることにより、例えばパチンコ機等のように、遊技者の意志によりある程度遊技球の向かう位置を遊技者の思うように操作できる遊技機においては、ある特定の特定入賞手段が配置された位置へ遊技球を向かわせることにより、遊技者の意志に基づいて、特定入賞手段への入賞率を変化させることができる。また、複数の特定入賞手段において、一遊技球あたりの払出個数を異ならせた場合には、全体としての賞球の払出個数も変化させることができる。結果として、遊技の多様化が図られ、さらなる興趣の向上へとつながる。
【0013】
手段5.手段1乃至手段4のいずれかにおいて、少なくとも1つの前記特定入賞手段は、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であることを特徴とする遊技機。
【0014】
上記手段5によれば、所定の特定入賞手段が可変入賞手段であることにより、さらに特定入賞手段への入賞率を変化させることができる。また、複数の特定入賞手段において、一遊技球あたりの払出個数を異ならせた場合には、全体としての賞球の払出個数も変化させることができる。結果として、さらなる遊技の多様化を図ることができる。
【0015】
手段6.手段5において、前記可変入賞手段が前記開状態となっている場合における当該可変入賞手段に対応する賞球の払出個数が、前記閉状態となっている場合における当該可変入賞手段に対応する賞球の払出個数と異なるように構成されていることを特徴とする遊技機。
【0016】
上記手段6によれば、可変入賞手段の状態に応じて、賞球の払出個数が変化することとなり、さらなる遊技の多様化を図ることができる。なお、「前記可変入賞手段が前記開状態となっている場合における当該可変入賞手段に対応する賞球の払出個数が、前記閉状態となっている場合における当該可変入賞手段に対応する賞球の払出個数より多くなるように構成されていること」としてもよい。
【0017】
手段7.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に起因して、各種遊技価値を導出可能な遊技価値導出手段と、
前記入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記特定入賞手段は、少なくとも1つの第1特定入賞手段と、当該第1特定入賞手段に対応した賞球の払出個数より多くの払出個数の設定された少なくとも1つの第2特定入賞手段とから構成されていることを特徴とする遊技機。
【0018】
上記手段7によれば、少なくとも1つの第1特定入賞手段と、当該第1特定入賞手段に対応した賞球の払出個数より多くの払出個数の設定された少なくとも1つの第2特定入賞手段とを備えている。このため、第1特定入賞手段へ遊技球を入賞しやすくしたり、第2特定入賞手段へ遊技球を入賞し難くすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることなく、遊技球の入賞個数を増やすことができる。又、第1特定入賞手段へ遊技球を入賞し難くしたり、第2特定入賞手段へ遊技球を入賞しやすくすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることができる。従って、特定入賞手段が1つだけ設けられた遊技機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された特定入賞手段が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。さらに、賞球の払出個数の異なる特定入賞手段が別々に設けられているため、各特定入賞手段における払出個数の違いを遊技者が認識しやすい。
【0019】
手段8.手段7において、前記第1特定入賞手段及び第2特定入賞手段のうち少なくとも1つは、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であることを特徴とする遊技機。
【0020】
上記手段8によれば、所定の特定入賞手段が可変入賞手段であることにより、さらに一遊技球あたりの払出個数や特定入賞手段への入賞率を変化させることができる。その結果、さらなる遊技の多様化を図ることができる。ここで、第1特定入賞手段(払出個数のより少ない特定入賞手段)を可変入賞手段とし、それが開状態となる割合を増やし入賞個数を多くした場合でも払出個数を比較的少なく抑えることができる。また、第2特定入賞手段(払出個数のより多い特定入賞手段)を可変入賞手段とし、それが開状態となっている場合には遊技者が比較的多くの賞球を得ることができる。
【0021】
手段9.遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に起因して、各種遊技価値を導出可能な遊技価値導出手段と、
前記入賞に基づいて所定個数の賞球の払出しを行う払出手段とを備えた遊技機であって、
前記特定入賞手段は、少なくとも1つの第1特定入賞手段と、少なくとも1つの第2特定入賞手段とから構成され、
前記第2特定入賞手段は、遊技球が入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球が入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段であって、
前記第2特定入賞手段が前記開状態となっている場合における当該第2特定入賞手段に対応する賞球の払出個数が、前記閉状態となっている場合における当該第2特定入賞手段に対応する賞球の払出個数と異なるように構成され、
少なくとも前記第2特定入賞手段が前記開状態となっている場合において、当該第2特定入賞手段に対応する賞球の払出個数が、前記第1特定入賞手段に対応した賞球の払出個数より多くなるように構成されていることを特徴とする遊技機。
【0022】
上記手段9によれば、少なくとも1つの第1特定入賞手段と、当該第1特定入賞手段に対応した賞球の払出個数より多くの払出個数の設定される少なくとも1つの第2特定入賞手段とを備えている。このため、第1特定入賞手段へ遊技球を入賞しやすくしたり、第2特定入賞手段へ遊技球を入賞し難くすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることなく、遊技球の入賞個数を増やすことができる。又、第1特定入賞手段へ遊技球を入賞し難くしたり、第2特定入賞手段へ遊技球を入賞しやすくすることにより、特定入賞手段へ入賞する一遊技球あたりの払出個数を上げることができる。従って、特定入賞手段が1つだけ設けられた遊技機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された特定入賞手段が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。さらに、賞球の払出個数の異なる特定入賞手段が別々に設けられているため、各特定入賞手段における払出個数の違いを遊技者が認識しやすい。また、可変入賞手段の状態に応じて、賞球の払出個数が変化することとなり、さらなる遊技の多様化を図ることができる。
【0023】
手段10.手段7乃至手段9のいずれかにおいて、前記遊技領域の左右いずれか一側から当該遊技領域へ遊技球が案内されるように構成され、前記第1特定入賞手段及び第2特定入賞手段は少なくとも左右方向に離間して配置されていることを特徴とする遊技機。
【0024】
上記手段10によれば、第1特定入賞手段及び第2特定入賞手段が離間して配置されることにより、例えばパチンコ機等のように、遊技者の意志によりある程度遊技球の向かう位置を遊技者の思うように操作できる遊技機においては、ある特定の特定入賞手段が配置された位置へ遊技球を向かわせることにより、遊技者の意志に基づいて、一遊技球あたりの払出個数や特定入賞手段への入賞率を変化させることができる。また、上記案内手段の配置構成等により、第1特定入賞手段又は第2特定入賞手段のいずれか一方が他方より入賞しやすくなった構成としてもよい。その結果、遊技の多様化が図られ、さらなる興趣の向上へとつながる。加えて、第1特定入賞手段及び第2特定入賞手段が左右方向に離間しているため、遊技領域の左右いずれか一側から当該遊技領域へ遊技球が案内されるパチンコ機等においては、第1特定入賞手段及び第2特定入賞手段が単に上下方向に離間している場合などに比べて、遊技者が各特定入賞手段をねらいやすくなる。
【0025】
手段11.手段7乃至手段10のいずれかにおいて、前記遊技価値には、前記特定入賞手段への遊技球の入賞に起因する特定入賞条件の成立に基づき、特定遊技状態が発生することが含まれていることを特徴とする遊技機。なお、前記特定遊技状態には、遊技者に対して多くの賞球が払い出される大当たり状態が含まれる。
【0026】
手段12.手段11において、遊技球が前記第1特定入賞手段へ入賞した場合と、前記第2特定入賞手段へ入賞した場合とで、前記特定遊技状態の発生する確率が異なるように構成されていることを特徴とする遊技機。
【0027】
上記手段12によれば、特定遊技状態が発生する確率が、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで異なるものとなるため、さらなる遊技の多様化が図られる。ここで、「遊技球が前記第1特定入賞手段へ入賞した場合には、前記第2特定入賞手段へ入賞した場合より、前記特定遊技状態の発生する確率が高くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが特定遊技状態の発生する確率が高くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが特定遊技状態の発生する確率が低くなる。このため、遊技者が総体的に均衡のとれた遊技を行うことができる。また、「遊技球が前記第1特定入賞手段へ入賞した場合には、前記第2特定入賞手段へ入賞した場合より、前記特定遊技状態の発生する確率が低くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて特定遊技状態の発生する確率も低く、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて特定遊技状態の発生する確率も高くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値との差が大きくなり、さらなる遊技の多様化を図ることができる。
【0028】
手段13.手段11又は手段12において、遊技球が入賞不能又は入賞困難となる閉塞位置と、遊技球が入賞可能又は入賞容易となる開放位置との間で変位可能な少なくとも1つの開閉部材を備えてなる特別可変入賞手段を備え、
前記特定遊技状態の発生に基づいて、前記開閉部材が前記開放位置へと変位可能となるように構成されていることを特徴とする遊技機。
【0029】
手段14.手段13において、前記特定遊技状態の発生に基づいて前記開閉部材が前記開放位置へ所定回数変位するように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記変位回数が異なるように構成されていることを特徴とする遊技機。
【0030】
上記手段14によれば、開閉部材が開放位置へと変位する回数を、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記開閉部材が前記開放位置へと変位する回数が少なくなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記開閉部材が前記開放位置へと変位する回数も少なくなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記開閉部材が前記開放位置へと変位する回数も多くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値との差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記開閉部材が前記開放位置へと変位する回数が多くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記開閉部材が前記開放位置へと変位する回数が多くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記開閉部材が前記開放位置へと変位する回数が少なくなる。このため、総体的に均衡のとれた賞球の払出しを行うことができる。
【0031】
手段15.手段13又は手段14において、所定個数の遊技球が前記特別可変入賞手段へ入賞することを一条件として前記開閉部材が前記閉塞位置へと変位するように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記一条件となる前記特別可変入賞手段への遊技球の入賞個数が異なるように構成されていることを特徴とする遊技機。
【0032】
上記手段15によれば、開閉部材が閉塞位置へと変位する条件となる特別可変入賞手段への遊技球の入賞個数を、遊技球が第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる前記特別可変入賞手段への遊技球の入賞個数が少なくなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記特別可変入賞手段への遊技球の入賞個数も少なくなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記特別可変入賞手段への遊技球の入賞個数も多くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値の差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる前記特別可変入賞手段への遊技球の入賞個数が多くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記特別可変入賞手段への遊技球の入賞個数が多くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記特別可変入賞手段への遊技球の入賞個数が少なくなる。このため、総体的に均衡のとれた賞球の払出しを行うことができる。
【0033】
手段16.手段13乃至手段15のいずれかにおいて、所定時間が経過することを一条件として前記開閉部材が前記閉塞位置へと変位するように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記一条件となる経過時間が異なるように構成されていることを特徴とする遊技機。
【0034】
上記手段16によれば、開閉部材が閉塞位置へと変位する条件となる所定の経過時間を、遊技球が第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる経過時間が短くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記経過時間が短くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記経過時間が長くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値の差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記一条件となる経過時間が長くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記経過時間が長くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記経過時間が短くなる。このため、総体的に均衡のとれた賞球の払出しを行うことができる。
【0035】
手段17.手段11乃至手段13のいずれかにおいて、前記特定遊技状態の発生に起因して、遊技者に対して所定個数の賞球が払出されるように構成され、
遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記特定遊技状態の発生に伴う払出個数が異なるように構成されていることを特徴とする遊技機。
【0036】
上記手段17によれば、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで、特定遊技状態発生時における賞球個数を異ならせることにより、さらなる遊技の多様化を図ることができる。ここで、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記特定遊技状態の発生に伴う払出個数が少なくなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が少ないことに加えて前記特定遊技状態の発生に伴う払出個数が少なくなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数が多いことに加えて前記特定遊技状態の発生に伴う払出個数が多くなる。このため、第1特定入賞手段へ入賞する価値と、第2特定入賞手段へ入賞する価値の差が大きくなり、さらなる遊技の多様化を図ることができる。また、「遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合には、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合より、前記特定遊技状態の発生に伴う払出個数が多くなるように構成されている」こととしてもよい。これにより、第1特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は少ないが、前記特定遊技状態の発生に伴う払出個数が多くなり、第2特定入賞手段へ遊技球が入賞すれば、賞球の払出個数は多いが、前記特定遊技状態の発生に伴う払出個数が少なくなる。このため、遊技の多様化を図るとともに、総体的に均衡のとれた賞球の払出しを行うことができる。
【0037】
手段18.手段11乃至手段17のいずれかにおいて、前記遊技価値には、前記特定遊技状態の発生に伴う特定付加条件の成立に基づき、特定付加状態が発生することが含まれることを特徴とする遊技機。
【0038】
手段19.手段18において、遊技球が前記第1特定入賞手段へ入賞して前記特定遊技状態が発生した場合と、前記第2特定入賞手段へ入賞して前記特定遊技状態が発生した場合とで、前記特定付加状態の発生する確率が異なるように構成されていることを特徴とする遊技機。
【0039】
上記手段19によれば、特定付加状態の発生という遊技価値が、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで異なるものとなるため、さらに遊技が多様化され、興趣の向上が図られる。
【0040】
手段20.手段18又は手段19において、前記特定付加状態の発生中において、当該特定付加状態が発生していない場合に比べて、前記可変入賞手段が前記開状態となる割合が増えるように構成されていることを特徴とする遊技機。
【0041】
上記手段20によれば、特定付加状態の発生中において、可変入賞手段が開状態となる割合が増えるため、特定付加状態の発生中は、通常状態中に比べて特定入賞手段への入賞個数が増えるとともに、払出個数が増える。従って、特定付加状態の発生中は、遊技者が有する遊技球の減少が比較的少なくなり、遊技者は、遊技球の減少に関して比較的頻繁に気遣いをせずともよく、遊技に集中することができる。なお、「前記可変入賞手段が前記開状態となる割合が増えること」には、「前記可変入賞手段が前記開状態となる回数が増えること」が含まれることとしてもよいし、「前記可変入賞手段が前記開状態となっている時間が長くなること」が含まれることとしてもよいし、「前記可変入賞手段が所定個数の遊技球を入賞することにより前記閉状態となるように構成されるとともに、当該入賞個数が増えること」が含まれることとしてもよし、「前記可変入賞手段が前記開状態となる確率が高くなること」が含まれることとしてもよい。また、第1特定入賞手段が前記可変入賞手段である場合には、開状態となる割合が増えたとしても、一入賞球あたりの賞球の払出個数が少ないため遊技者の獲得可能な賞球数が総体的に少なくなり、結果として遊技店側に有利な状況となりやすい。又、第2特定入賞手段が前記可変入賞手段で、開状態となる割合が増えた場合には、一入賞球あたりの賞球の払出個数が多くなるため、結果として遊技者に有利な状況となりやすい。
【0042】
手段21.手段7乃至手段20のいずれかにおいて、複数の識別情報を変動表示可能な特別表示手段を備え、
前記遊技価値には、前記第1特定入賞手段又は第2特定入賞手段への遊技球の入賞に基づき、前記識別情報の変動が開始されることが含まれ、
遊技球が前記第1特定入賞手段へ入賞した場合と、前記第2特定入賞手段へ入賞した場合とで、前記特別表示手段における表示態様が異なるように構成されていることを特徴とする遊技機。
【0043】
上記手段21によれば、遊技球が第1特定入賞手段へ入賞した場合と、第2特定入賞手段へ入賞した場合とで、特別表示手段における表示態様を異ならることにより、さらなる遊技の多様化を図ることができる。なお、前記表示態様には、表示演出、識別情報の変動態様等が含まれる。
【0044】
手段22.手段1乃至手段6のいずれかにおいて、前記遊技価値には、前記各特定入賞手段への遊技球の入賞に起因する特定入賞条件の成立に基づき、特定遊技状態が発生することが含まれていることを特徴とする遊技機。なお、前記特定遊技状態には、遊技者に対して多くの賞球が払い出される大当たり状態が含まれる。
【0045】
手段23.手段22において、前記遊技価値には、前記特定遊技状態の発生に伴う特定付加条件の成立に基づき、特定付加状態が発生することが含まれることを特徴とする遊技機。
【0046】
手段24.手段1乃至手段6、手段22、手段23のいずれかにおいて、複数の識別情報を変動表示可能な特別表示手段を備え、
前記遊技価値には、前記特定入賞手段への遊技球の入賞に基づき、前記識別情報の変動が開始されることが含まれることを特徴とする遊技機。
【0047】
手段25.手段1乃至手段12、及び、手段22乃至手段24のいずれかにおいて、遊技球が入賞不能又は入賞困難となる閉塞位置と、遊技球が入賞可能又は入賞容易となる開放位置との間で変位可能な少なくとも1つの開閉部材を備えてなる特別可変入賞手段を備え、
前記遊技価値には、前記特定入賞手段への遊技球の入賞に基づき、前記開閉部材が前記開放位置へと変位することが含まれることを特徴とする遊技機。
【0048】
手段26.手段1乃至手段25のいずれかにおいて、前記遊技機はパチンコ機であること。中でも、パチンコ機の基本構成としては、操作手段としてのハンドルを備えており、そのハンドル操作に応じて遊技球を所定の遊技領域に発射させ、遊技領域内に設けられた特定入賞手段に当該遊技球が入賞することに起因して、各種遊技価値が導出される。
【0049】
【発明の実施の形態】
以下、パチンコ遊技機(以下、単に「パチンコ機」という)の一実施の形態を、図面に基づいて詳細に説明する。
【0050】
図1に示すように、パチンコ機1は、外枠2と、該外枠2の前部に設けられ外枠2の一側部にて開閉可能に支持された前面枠3とを備えている。
【0051】
前面枠3の前面側には、ガラス扉枠4が開閉自在に設けられている。前面枠3の後側(ガラス扉枠4の奥、外枠2の内側)には、遊技盤5(図2参照)が着脱可能に装着されている。なお、前面枠3の背面側には、後述する各種制御基板を装着するための図示しない集合盤が取着されている。
【0052】
ガラス扉枠4の下部フレーム部分には、遊技球B(図2参照)を貯留するための球受皿としての上皿6が一体的に設けられている。また、前面枠3の前面下部には、ほぼ中央部において球受皿としての下皿7が設けられている。下皿7の側方には、操作手段としての遊技球発射用ハンドル8が設けられている。ハンドル8は発射手段としての遊技球発射装置38(図3参照)に連結されており、遊技者がハンドル8を回転させることにより、遊技球Bが遊技球発射装置38から発射される。また、前面枠3内部には、遊技の進行に伴い種々の効果音を鳴らしたり、遊技者に遊技状態等を音声にて報知するためのスピーカ37(図3参照)が埋設されている。
【0053】
図2に示すように、遊技盤5には、ルータ加工が施されることによって複数の開口部が形成されており、各開口部には、普通入賞口11、特別可変入賞手段としての可変入賞装置12、第1特定入賞手段としての左作動口13a、第2特定入賞手段としての右作動口13b、特別表示手段としての可変表示装置14、スルーチャッカー15等が配設されている。
【0054】
可変入賞装置12は、開閉部材としてのシャッタ12aを備えている。通常、シャッタ12aは、可変入賞装置12へ遊技球Bが入賞不能な閉塞位置にある。
【0055】
本実施の形態においては、左作動口13aと右作動口13bとが可変表示装置14の下方において左右方向に離間した状態で並設されている。また、後述するように普通入賞口11、可変入賞装置12、作動口13a,13bに遊技球Bが入賞することに基づいて、上皿6又は下皿7に対し所定個数の賞球(遊技球B)が払い出される。作動口13a,13bへ入賞した遊技球Bは図示しない球排出路を通って遊技盤5面上より排出される構成となっている。従って、この球排出路によって本実施の形態における排出手段が構成される。作動口13a,13bへ入賞した遊技球Bが上記球排出路によって排出されず、再び遊技盤5面上に戻るように構成されている場合(例えばスルーチャッカー15のような構成の場合)には、一旦作動口13a,13bへ入賞した遊技球Bが再び他の入賞手段例えば普通入賞口11等へ入賞してしまうおそれがあるため賞球の払出しに関する調整等を行うことがより複雑化してしまうおそれがあったが、上記構成とすることによりそのような不具合が低減される。
【0056】
遊技盤5の一側部には、遊技球発射装置によって発射される遊技球Bを遊技盤5の上部に案内する内レール16a及び外レール16bが設けられている。内レール16aの下端部付近において、遊技盤5には遊技球Bを導出するアウト口17が形成されている。そして、遊技盤5の下部に流下した遊技球Bの多くは、このアウト口17を通って図示しない球排出路へと案内される。本実施の形態では、遊技盤5のうち内レール16a及び外レール16bによって囲まれ、可変表示装置14等が配設された部分が、遊技球Bが流下可能な遊技領域となっている。
【0057】
さて、可変表示装置14は、液晶表示部20と、該液晶表示部20を囲むように設けられたセンターフレーム21とから構成されている。
【0058】
液晶表示部20には、例えば左図柄列、中図柄列及び右図柄列の3つの表示列が表示される。各図柄列は識別情報としての複数の図柄によって構成されており、これら図柄が各図柄列毎にスクロールするように変動表示される。
【0059】
より詳しくは、左作動口13a又は右作動口13bに遊技球Bが入賞することに基づいて、可変表示装置14の液晶表示部20の図柄が可変表示される。停止された図柄の組合せが予め設定した特定の組合せとなった場合には大当たり状態が導出される。そして、シャッタ12aが開放位置へと変位し、可変入賞装置12が所定の開放状態となり(具体的には所定時間、所定回数だけ開く)、遊技球Bが入賞しやすい状態になる。ここで、大当たり状態とは、本実施の形態における特定遊技状態に相当し、遊技者に比較的不利な状態である通常状態(遊技球Bが徐減する状態)から特定入賞条件が成立することに基づいて発生する遊技者に有利な状態をいう。なお、可変入賞装置12は、通常、遊技球Bが入賞できない状態又は入賞し難い状態になっている。
【0060】
また、周知のとおり、遊技盤5には、遊技球Bの流下方向を適宜分散、調整等するために多数の釘が植設されているとともに、風車等の各種部材(役物)が配設されている。釘や各種部材は本実施の形態における案内手段を構成する。但し、便宜上、釘や各種部材の符号は省略する。
【0061】
さらに、遊技盤5には、遊技者の操作に応じて変化するパチンコ機1の遊技状態を検出するための検出手段としての各種スイッチが取着されている。本実施の形態においては、図3に示すように、左作動口13a,右作動口13bへ遊技球Bが入賞したことを検出する始動スイッチ31a,31b、可変入賞装置12内の図示しないVゾーンへ遊技球Bが入賞したことを検出するVゾーン用スイッチ32、可変入賞装置12内の図示しない大入賞口へ入賞した遊技球Bを検出するカウントスイッチ33、普通入賞口11へ遊技球Bが入賞したことを検出する入賞スイッチ34、スルーチャッカー15を通過したことを検出するスルースイッチ35がそれぞれ設けられている。なお、上記スルーチャッカー15のように遊技球Bが検出後に遊技盤5面上より排出されないものは、本実施の形態における特定入賞手段には該当しないものとする。
【0062】
なお、パチンコ機1の複数箇所には、遊技効果を高めるための各種ランプや電飾部材等(以下単にランプ36と総称する)が取付けられている。ランプ36は遊技の進行に応じて点灯状態(消灯、点灯、点滅等)が変えられる。
【0063】
次に、パチンコ機1の裏側(上記集合盤)に装着された各種制御装置(制御基板)等について図3を参照しつつ説明する。パチンコ機1の裏側には、主としてパチンコ機1を制御する主制御装置(主基板)40、上記ランプ36を制御するランプ制御基板41、上記スピーカ37を制御する音声制御基板42、上記発射装置38を制御する発射制御基板43、可変表示装置14を制御する表示制御基板44、遊技球払出機構50を駆動制御する払出制御基板45等の各種制御基板が設けられている。遊技球払出機構50及び払出制御基板45等により本実施の形態のおける払出手段が構成される。
【0064】
主基板40は、読み出し専用メモリ(ROM)、中央処理装置(CPU)及びランダムアクセスメモリ(RAM)等を備え、スイッチ31a,31b等の検出信号に基づき、上記各種制御基板へ制御信号を出力する。主基板40は、図示しない各種カウンタを備えている。前記カウンタとしては、例えば、大当たり状態を決定する内部乱数カウンタ、大当たり図柄を決定する大当たり図柄乱数カウンタ等の各種乱数カウンタや、大当たり中のラウンド回数をカウントするラウンドカウンタ、大入賞口への遊技球Bの入賞個数をカウントする入賞カウンタ等の各種計数カウンタが挙げられる。
【0065】
上記各乱数カウンタは、それぞれ所定時間毎に値を所定範囲内で更新される。各カウンタの各値は所定の条件に従って乱数として読み出され、各カウンタに対応した乱数バッファに格納されるようになっている。例えば、作動口13a,13bに入賞した遊技球Bが始動スイッチ31a,31bによって検出された際に読み出された内部乱数カウンタの値が特定値であれば大当たり状態の発生が決定される。
【0066】
主基板40は、本実施の形態における遊技価値導出手段を構成し、作動口13a,13bへの遊技球Bの入賞に関連した賞球の払出しという遊技価値や、大当たり状態の発生という遊技価値や、可変表示装置14における図柄の変動表示という遊技価値等の各種遊技価値を導出する。
【0067】
次に、上記構成のパチンコ機1の基本的な作用について説明する。遊技者の操作に基づき、遊技盤5上に発射された遊技球Bが作動口13a,13b等に入賞した場合には、始動スイッチ31a,31b等から主基板40に対して遊技球Bの入賞を検出した旨の検出信号が出力される。
【0068】
ここで、主基板40が始動スイッチ31a又は始動スイッチ31bからの検出信号を入力した場合には、主基板40は、払出制御基板45へ賞球(遊技球B)の払出しに関するコマンドを出力するとともに、各乱数バッファに格納された各カウンタの各値に基づいた各種コマンドを表示制御基板44等へ出力する。そして、コマンドを受け取った表示制御基板44等では、各コマンドに対応した各種制御が行われる。
【0069】
具体的に、表示部20では図柄が変動表示され、選出された図柄が停止表示される。例えば、大当たり状態が発生する場合には、内部図柄カウンタによって決定された大当たり図柄が停止表示される。
【0070】
ここで、停止表示された識別図柄の組合せが大当たりの組合せである場合には、主基板40はラウンドカウンタ及び入賞カウンタの値を「0」にクリヤするとともに、入賞判定用の所定フラグを「0」に設定する。続いて、主基板40は、ラウンドカウンタを「1」だけ加算し、可変入賞装置12を開放する。これにより、遊技球BがVゾーン及び大入賞口へ入賞するようになり、遊技者が多数個のパチンコ球を取得できるような大当たり状態となる。
【0071】
その後、主基板40はラウンドカウンタの値が予め定められた所定値よりも小さいか否かを判定する。そして、ラウンドカウンタの値が所定値よりも小さい場合には、入賞があるか否かを判定し、入賞がある場合にはこの処理を繰り返し行う。従って、一旦大当たり遊技状態が発生すると、遊技球BがVゾーンに入賞することによる継続条件が所定回数満たされるまでは、可変入賞装置12が開閉のサイクルを繰り返すこととなる。
【0072】
ラウンドカウンタの値が所定値以上となるか、入賞がない場合には、主基板40は、大当たり状態が終了したものとしてその旨を報知するコマンドを表示制御基板45に出力する。そして、表示部20には大当たり状態が終了した旨の表示がなされる。
【0073】
一方、払出制御基板45は、主基板40からのコマンドを受信すると、遊技球払出機構50を駆動制御し、賞球(遊技球B)の払出処理を実行する。例えば、払出制御基板45は、始動スイッチ31a,31bへの入賞があった旨のコマンドを入力した場合には、各作動口13a,13bに対応した所定個数の賞球(遊技球B)の払出処理を実行する。そして、遊技球払出機構50によって上皿6(場合によっては下皿7)に対し所定個数の賞球(遊技球B)が払出される。本実施の形態では、左作動口13aに対応する払出個数は1個と設定され、右作動口13bに対応する払出個数は5個と設定されている。
【0074】
以上詳述したように、本実施の形態では、左作動口13aと、当該左作動口13aに対応した賞球(遊技球B)の払出個数より多くの払出個数の設定された右作動口13bとの複数の作動口を備えている。このため、上記釘等を調整することにより左作動口13aへ遊技球Bを入賞しやすくしたり、右作動口13bへ遊技球Bを入賞し難くすることにより、総体的に賞球(遊技球B)の払出個数を多くすることなく(作動口へ入賞する一遊技球Bあたりの払出個数を上げることなく)遊技球Bの入賞個数を増やすことができる。又、左作動口13aへ遊技球Bを入賞し難くしたり、右作動口13bへ遊技球Bを入賞しやすくすることにより、総体的に遊技球Bの入賞個数を増やすことなく賞球(遊技球B)の払出個数を多くすることができる(作動口へ入賞する一遊技球Bあたりの払出個数を上げることができる)。従って、遊技者にとっての興趣の向上を図るために遊技球が作動口へ入賞する機会を増やすことによって、賞球の払出個数が増加し、遊技店側の利益が少なくなってしまうといった不具合や、遊技店側の利益を鑑み、賞球の払出個数を少なくした場合において作動口への入賞個数ひいては図柄の変動回数が減り、遊技者にとっての興趣が低下してしまうといった不具合を低減することができる。また、遊技店側にとっては、例えば作動口が1つだけ設けられたパチンコ機でその払出個数が画一的である場合と比べて、払出個数が異なるように設定された作動口が複数あることで、入賞個数及び払出個数を調整する際の調整作業が比較的容易なものとなる。結果として、遊技者にとっての興趣の向上と遊技店側の利益とを考慮した調整を容易に行うことができる。
【0075】
また、左作動口13aと右作動口13bとが可変表示装置14の下方において左右方向に離間した状態で並設されている。このため、遊技者がハンドル8を操作して、遊技球Bが可変表示装置14の左側又は右側のいずれか一方を流下する割合が多くなるようにすることにより、遊技球Bが左作動口13a,右作動口13bへ入賞する割合も変化する。遊技球Bが可変表示装置14の左側を流下する割合が増えれば、左作動口13aに入賞する割合が比較的多くなり、遊技球Bが可変表示装置14の右側を流下する割合が増えれば、右作動口13bに入賞する割合が比較的多くなる。また、右作動口13bに比べて左作動口13aにより入賞しやすくなっていれば、遊技者の意志に基づいて、一遊技球Bあたりの払出個数や作動口13a,13bへの入賞率を変化させることができる。結果として、遊技の多様化が図られ、さらなる興趣の向上へとつながる。
【0076】
さらに、左作動口13aと右作動口13bとのように、設定された賞球数が異なる2つの作動口が別々に(離間して)設けられているため、各作動口13a,13bに設定された賞球数の違いを遊技者が認識しやすい。
【0077】
尚、上記実施の形態の記載内容に限定されず、例えば次のように実施してもよい。
【0078】
(a)左作動口13a及び右作動口13bの少なくとも一方を、遊技球Bが入賞困難又は入賞不能な閉状態から、特定開放条件の成立に基づき遊技球Bが入賞容易又は入賞可能な開状態へと切換可能な可変入賞手段例えば複数の羽根を有する電動役物等にしてもよい。このようにすれば、一遊技球Bあたりの払出個数や作動口13a,13bへの入賞率をさらに変化させることができ、さらなる遊技の多様化を図ることができる。さらに、前記可変入賞手段(電動役物等)が前記開状態となっている場合における当該可変入賞手段に対応する賞球(遊技球B)の払出個数が、前記閉状態となっている場合における当該可変入賞手段に対応する賞球(遊技球B)の払出個数と異なるようにしてもよい。このようにすれば、さらなる遊技の多様化を図ることができる。例えば、左作動口13a及び右作動口13bの両者を前記可変入賞手段とし、左作動口13a又は右作動口13bが閉状態となっている場合において、そこへ遊技球Bが入賞した場合には、賞球が1個払出され、左作動口13a又は右作動口13bが開状態となっている場合において、そこへ遊技球Bが入賞した場合には、賞球が5個払出されるようにしてもよい。
【0079】
(b)上記実施の形態に限らず、左作動口13a及び右作動口13bの少なくとも一方を複数個設けた構成としてもよい。
【0080】
(c)左作動口13aと右作動口13bとが、左右方向に限らず例えば上下方向に離間して配置された構成としてもよい。
【0081】
(d)上記実施の形態では、いわゆる第1種のパチンコ機1が実施例として挙げられているが、これに限らず、上記実施の形態とは異なるタイプのパチンコ機や他の遊技機等として実施することも可能である。例えば、遊技球Bが入賞不能又は入賞困難となる閉塞位置と、遊技球Bが入賞可能又は入賞容易となる開放位置との間で変位可能な少なくとも1つの開閉部材を備えてなる特別可変入賞装置(特別可変入賞手段)を備え、遊技球Bが特定入賞手段としての作動口へ入賞することに基づいて、前記開閉部材が前記開放位置へと変位するように構成されたいわゆる第2種のパチンコ機として実施してもよい。もちろん、いわゆる第3種のパチンコ機として実施してもよい。
【0082】
また、特定付加条件の成立に基づき特定付加状態としての高確率モードいわゆる確変モードや、時短モード等が発生する第1種のパチンコ機等として実施してもよい。加えて、上記(a)において述べた可変入賞手段を採用し、確変モード等の発生中において当該可変入賞手段が開状態となる割合が通常時に比べて増える(回数増えたり、時間が長くなる等)ような構成としてもよい。このようにすれば、確変モード等の発生中には遊技者が有する遊技球Bの減少が比較的少なくなり、遊技者は遊技球Bの減少に関して比較的頻繁に気遣いをせずともよく、遊技に集中することができる。さらに、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合とで、前記確変モード等が発生する確率が異なるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、2分の1の確率で確変モードが発生し、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には3分の1の確率で確変モードが発生するようにしてもよい。
【0083】
(e)遊技球Bが左作動口13aへ入賞した場合と、右作動口13bへ入賞した場合とで、大当たり状態の発生する確率が異なるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞した場合には、60分の1の確率で大当たり状態が発生し、遊技球Bが右作動口13bへ入賞した場合には300分の1の確率で大当たり状態が発生するようにしてもよい。
【0084】
(f)大当たり状態の発生中におけるシャッタ12aの開閉回数(ラウンド回数、可変入賞装置12の開閉回数)が、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、右作動口13bへ入賞して大当たり状態が発生した場合とで異なるようにしてもよい。ここで、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、可変入賞装置12の開閉回数が少なくなるようにしてもよい。逆に、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、可変入賞装置12の開閉回数が多くなるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には可変入賞装置12が15回開放され、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には可変入賞装置12が3回だけ開放されるようにしてもよい。
【0085】
(g)1ラウンド(サイクル)中に可変入賞装置12へ入賞可能な遊技球Bの個数が、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、右作動口13bへ入賞して大当たり状態が発生した場合とで異なるようにしてもよい。ここで、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、1ラウンド中に可変入賞装置12へ入賞可能な遊技球Bの個数が少なくなるようにしてもよい。逆に、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、1ラウンド中に可変入賞装置12へ入賞可能な遊技球Bの個数が多くなるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、可変入賞装置12へ遊技球Bが10個入賞することにより一旦シャッタ12aが閉じられ1ラウンドが終了し、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には、可変入賞装置12へ遊技球が2個入賞することにより一旦シャッタ12aが閉じられ1ラウンドが終了するようにしてもよい。
【0086】
(h)1ラウンド(サイクル)中にシャッタ12aが開放状態となっている時間が、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合と、右作動口13bへ入賞して大当たり状態が発生した場合とで異なるようにしてもよい。ここで、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、シャッタ12aが開放状態となっている時間が短くなるようにしてもよい。逆に、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、右作動口13bへ入賞して大当たり状態が発生した場合より、シャッタ12aが開放状態となっている時間が長くなるようにしてもよい。例えば、遊技球Bが左作動口13aへ入賞して大当たり状態が発生した場合には、1ラウンド中にシャッタ12aが30秒間開いていることが可能となり、遊技球Bが右作動口13bへ入賞して大当たり状態が発生した場合には、1ラウンド中にシャッタ12aが15秒間開いていることが可能となるようにしてもよい。
【0087】
(i)可変表示装置14における表示態様が、遊技球Bが左作動口13aへ入賞した場合と、右作動口13bへ入賞した場合とで異なるようにしてもよい。例えば、図柄の変動態様や、図柄が前記特定の組合せで停止表示される前段階いわゆるリーチ状態におけるリーチ態様等が異なるようにしてもよい。
【図面の簡単な説明】
【図1】一実施の形態におけるパチンコ機を示す正面図である。
【図2】一実施の形態における遊技盤を示す部分正面図である。
【図3】パチンコ機の電気的構成を説明するためのブロック図である。
【符号の説明】
1…遊技機としてのパチンコ機、5…遊技盤、12…特別可変入賞手段として可変入賞装置、13a…第1特定入賞手段としての左作動口、13b…第2特定入賞手段としての右作動口、14…特別表示手段としての可変表示装置、31a,31b…始動スイッチ、40…遊技価値導出手段を構成する主基板、45…払出手段を構成する払出制御基板、50…払出手段を構成する遊技球払出機構、B…遊技球。
[0001]
TECHNICAL FIELD OF THE INVENTION
The present invention relates to a gaming machine such as a pachinko machine.
[0002]
Problems to be solved by the prior art and the invention
Conventionally, as a type of gaming machine, in a predetermined game area, various prize sections in which game balls guided to the game area can be provided are provided, and various game values are derived based on the prize of the game balls in the prize section. Pachinko machines are known. For example, in a pachinko machine provided with an operating port as one winning section, a symbol is fluctuated and displayed on a display device due to winning of a game ball to the operating port, and a prize ball is paid out to a player. Further, various game states such as a big hit state are derived based on the symbol fluctuation. In other words, in the pachinko machine, a player can obtain a game value of deriving various game states based on a change in a symbol, a game value of paying out a prize ball, and the like, due to a winning of a game ball to an operating port. it can.
[0003]
However, in the above-mentioned pachinko machine, when the number of occasions in which the symbol change is performed is increased in order to enhance the interest for the player, the number of award balls is inevitably increased, and as a result, the profit on the game store side is reduced. There was a possibility that a problem such as the occurrence of a problem would occur. In addition, if the number of prize balls is reduced in consideration of the profit of the game store, there is a possibility that the chances of changing the symbol are reduced and the interest for the player is reduced.
[0004]
The present invention has been made in view of the above problems, and effective means for solving the problems will be described below.
[0005]
Means for Solving the Problems and Their Effects
Means 1. Firing means for firing a game ball;
A game board having a predetermined game area in which the launched game balls are guided,
Guide means for guiding a game ball in the game area,
A specific prize winning means capable of winning the game ball,
Discharging means for discharging the game ball that has won the specific prize means out of the game area,
A gaming machine comprising: a game value deriving unit capable of deriving a plurality of game values based on a winning of a game ball to the specific winning unit,
While providing a plurality of the specific winning means,
In the plurality of specific prize means, at least one of the plurality of game values corresponding to each specific prize means has the same game value, and the other types have different game values. .
[0006]
According to the above means 1, in a plurality of specific winning means, at least one of a plurality of types of game values is set to the same game value, and the other types are set to different game values. For this reason, by changing the winning chance of the game ball to each specific winning means, it is possible to increase the derivation of the specific game value while suppressing the number of derivation of the predetermined game value, or to reduce the derivation of the specific game value while suppressing the derivation of the specific game value. By increasing the derivation of the game value of the player, the value obtained by the player can be changed. Therefore, it is possible to easily perform the adjustment in consideration of the improvement of the interest for the player which may be caused by the derivation of the game value, the profit of the game store, and the like. Further, since the specific prize means having different game values are separately provided, it is easy for the player to recognize the difference in the game value in each specific prize means.
[0007]
Means 2. In the means 1, in the gaming machine, the different game value includes that a predetermined number of prize balls are paid out based on winning in the specific winning means.
[0008]
According to the above-mentioned means 2, the payout number of the prize balls is made different. As a result, by increasing the chances that a predetermined game value is derived in order to improve the interest for the player, the number of prize balls to be paid out is increased, and the profit of the game store side is reduced. In consideration of the profits of the game store, when the number of payout balls to be paid out is reduced, the chances of deriving a predetermined game value are reduced, and it is possible to reduce the disadvantage that the interest for the player is reduced. That is, it is possible to easily perform the adjustment in consideration of the same game value and the payout of the prize ball.
[0009]
Means 3. Firing means for firing a game ball;
A game board having a predetermined game area in which the launched game balls are guided,
Guide means for guiding a game ball in the game area,
A specific prize winning means capable of winning the game ball,
Discharging means for discharging the game ball that has won the specific prize means out of the game area,
Game value deriving means capable of deriving various game values due to the winning of the game ball to the specific winning means,
A payout means for paying out a predetermined number of prize balls based on the winning,
While providing a plurality of the specific winning means,
A gaming machine wherein the number of payouts of prize balls corresponding to at least one specific winning means and the number of payouts corresponding to the other specific winning means are different.
[0010]
According to the means 3, the payout number of the prize balls corresponding to at least one specific prize means is made different from that of the other specific prize means. For this reason, by facilitating the winning of the game ball to the specific winning means with a smaller number of payouts, or by making it difficult to win the game balls to the specific winning means with the larger number of payouts, one game ball to win the specific winning means Can be increased without increasing the payout number of the game balls. Also, by making it difficult for game balls to be won to the specific winning means with a smaller number of payouts, or by facilitating the game balls to be won to the specific payout means with a larger number of payouts, the number of game balls per game ball to be won to the specific win means The number of payouts can be increased. Therefore, as compared with a gaming machine provided with only one specific prize means, the number of payouts is set to be different from the case where the payout number is uniform, so that the number of prize pieces and Adjustment work when adjusting the number of payouts becomes relatively easy. As a result, it is possible to easily perform the adjustment in consideration of the improvement of the interest for the player and the profit of the game store. Furthermore, since the specific prize means having different payout numbers of the prize balls are separately provided, the player can easily recognize the difference in the payout number in each specific prize means.
[0011]
Means 4. A gaming machine according to any one of the means 1 to 3, wherein the plurality of specific winning means are spaced apart in the gaming area.
[0012]
According to the means 4, the plurality of specific winning means are separated from each other, so that the player can operate the position of the game ball to some extent according to the player's will, such as a pachinko machine, as desired by the player. In, by directing a game ball to a position where a certain specific winning means is arranged, it is possible to change a winning rate of the specific winning means based on a player's will. Further, when the payout number per game ball is made different in a plurality of specific winning means, the payout number of the prize balls as a whole can also be changed. As a result, diversification of games is achieved, which leads to further enhancement of interest.
[0013]
Means 5. In any one of the means 1 to 4, at least one of the specific prize means may be in an open state in which the game ball can easily win or win based on the establishment of the specific open condition from a closed state in which the game ball is difficult to win or cannot win. A gaming machine characterized by variable winning means that can be switched to
[0014]
According to the means 5, since the predetermined specific prize means is the variable prize means, the winning rate to the specific prize means can be further changed. Further, when the payout number per game ball is made different in a plurality of specific winning means, the payout number of the prize balls as a whole can also be changed. As a result, it is possible to further diversify the game.
[0015]
Means 6. In the means 5, the payout number of the prize balls corresponding to the variable prize means when the variable prize means is in the open state is the prize ball corresponding to the variable prize means when the variable prize means is in the closed state. A gaming machine characterized in that it is configured to be different from the number of payouts.
[0016]
According to the above means 6, the number of prize balls to be paid out changes in accordance with the state of the variable winning means, and further diversification of the game can be achieved. In addition, "the number of payouts of prize balls corresponding to the variable prize means when the variable prize means is in the open state is equal to the number of prize balls corresponding to the variable prize means in the close state. The number of payouts should be larger than the number of payouts. "
[0017]
Means 7. Firing means for firing a game ball;
A game board having a predetermined game area in which the launched game balls are guided,
Guide means for guiding a game ball in the game area,
A specific prize winning means capable of winning the game ball,
Discharging means for discharging the game ball that has won the specific prize means out of the game area,
Game value deriving means capable of deriving various game values due to the winning of the game ball to the specific winning means,
A payout means for paying out a predetermined number of prize balls based on the winning,
The specific prize means includes at least one first specific prize means and at least one second specific prize means having a larger number of payouts than prize balls corresponding to the first specific prize means. A gaming machine characterized by being made.
[0018]
According to the means 7, the at least one first specific prize means and the at least one second specific prize means having a larger number of payouts than the number of prize balls corresponding to the first specific prize means are provided. Have. For this reason, the number of payouts per game ball to be awarded to the specific prize means is increased by making it easier for game balls to be awarded to the first specific prize means or by making it difficult for game balls to be awarded to the second specific prize means. In addition, the number of winning game balls can be increased. Further, it is possible to increase the number of payouts per game ball to be awarded to the specific prize means by making it difficult for the first specific prize means to receive a game ball or making the second specific prize means easier to receive a game ball. it can. Therefore, as compared with a gaming machine provided with only one specific prize means, the number of payouts is set to be different from the case where the payout number is uniform, so that the number of prize pieces and Adjustment work when adjusting the number of payouts becomes relatively easy. Furthermore, since the specific prize means having different payout numbers of the prize balls are separately provided, the player can easily recognize the difference in the payout number in each specific prize means.
[0019]
Means 8. In the means 7, at least one of the first specific prize means and the second specific prize means is configured such that the game ball can easily win or win based on the establishment of the specific opening condition from a closed state where the game ball is difficult to win or cannot win. A gaming machine characterized by variable winning means that can be switched to a possible open state.
[0020]
According to the means 8, since the predetermined specific prize means is the variable prize means, the number of payouts per game ball and the prize rate to the specific prize means can be further changed. As a result, it is possible to further diversify the game. Here, the first specific prize means (specific prize means with a smaller number of payouts) is a variable prize means, and the number of payouts can be suppressed to a relatively small number even when the open ratio is increased and the number of prizes is increased. . Further, the second specific prize means (specific prize means having a larger number of payouts) is a variable prize means, and when it is in an open state, the player can obtain a relatively large number of prize balls.
[0021]
Means 9. Firing means for firing a game ball;
A game board having a predetermined game area in which the launched game balls are guided,
Guide means for guiding a game ball in the game area,
A specific prize winning means capable of winning the game ball,
Discharging means for discharging the game ball that has won the specific prize means out of the game area,
Game value deriving means capable of deriving various game values due to the winning of the game ball to the specific winning means,
A payout means for paying out a predetermined number of prize balls based on the winning,
The specific prize means includes at least one first specific prize means and at least one second specific prize means,
The second specific prize means is a variable prize means capable of switching from a closed state in which a game ball is difficult to win or a non-wintable state to an open state in which the game ball can easily win or win based on establishment of a specific opening condition, ,
The payout number of prize balls corresponding to the second specific winning means when the second specific winning means is in the open state corresponds to the second specific winning means in the closed state. It is configured to be different from the number of prize balls paid out,
At least when the second specific prize means is in the open state, the payout number of prize balls corresponding to the second specific prize means is larger than the payout number of prize balls corresponding to the first specific prize means. A gaming machine characterized in that the gaming machine is configured to:
[0022]
According to the means 9, the at least one first specific prize means and the at least one second specific prize means having a payout number larger than the payout number of the prize ball corresponding to the first specific prize means are set. Have. For this reason, the number of payouts per game ball to be awarded to the specific prize means is increased by making it easier for game balls to be awarded to the first specific prize means or by making it difficult for game balls to be awarded to the second specific prize means. In addition, the number of winning game balls can be increased. Further, it is possible to increase the number of payouts per game ball to be awarded to the specific prize means by making it difficult for the first specific prize means to receive a game ball or making the second specific prize means easier to receive a game ball. it can. Therefore, as compared with a gaming machine provided with only one specific prize means, the number of payouts is set to be different from the case where the payout number is uniform, so that the number of prize pieces and Adjustment work when adjusting the number of payouts becomes relatively easy. Furthermore, since the specific prize means having different payout numbers of the prize balls are separately provided, the player can easily recognize the difference in the payout number in each specific prize means. In addition, the number of prize balls to be paid out changes according to the state of the variable winning means, so that further diversification of games can be achieved.
[0023]
Means 10. In any one of the means 7 to 9, the game ball is configured to be guided to the game area from one of the left and right sides of the game area, and the first specific prize means and the second specific prize means are at least left and right. A gaming machine characterized by being spaced apart in a direction.
[0024]
According to the above means 10, the first specific prize means and the second specific prize means are arranged apart from each other, so that the position of the game ball toward the player can be adjusted to some extent by the player's will, such as a pachinko machine. In a gaming machine that can be operated as desired, the number of payouts per game ball and the specific prize means can be controlled based on the player's intention by directing the game ball to a position where a specific specific prize means is arranged. Winning rate can be changed. In addition, a configuration may be adopted in which one of the first specific prize means and the second specific prize means is easier to win than the other, due to the arrangement and the like of the guide means. As a result, the diversification of the game is achieved, which leads to a further improvement in interest. In addition, since the first specific prize means and the second specific prize means are separated in the left-right direction, in a pachinko machine or the like in which a game ball is guided from one of the left and right sides of the game area to the game area, The player is more likely to aim for each specific winning means than when the first specific winning means and the second specific winning means are simply separated in the vertical direction.
[0025]
Means 11. In any one of the means 7 to 10, the game value includes occurrence of a specific game state based on establishment of a specific winning condition resulting from winning of a game ball to the specific winning means. A gaming machine characterized by the following. Note that the specific game state includes a big hit state in which many prize balls are paid out to the player.
[0026]
Means 12. Means, wherein the probability of occurrence of the specific game state is different between a case where a game ball has won the first specific winning means and a case where the game ball has won the second specific winning means. A gaming machine characterized by:
[0027]
According to the above means 12, the probability that the specific game state occurs will be different between the case where the game ball has won the first specific winning means and the case where the game ball has won the second specific winning means. Diversification is achieved. Here, it is configured such that "the probability of occurrence of the specific game state is higher when a game ball wins the first specific winning means than when it wins the second specific winning means". It may be good. Thereby, if the game ball wins the first specific winning means, the number of payout balls to be paid out is small, but the probability of occurrence of the specific game state increases, and if the game ball wins the second specific winning means, the winning ball is won. Although the number of payouts is large, the probability of occurrence of the specific game state is low. For this reason, the player can play a game that is generally balanced. In addition, it is configured that "the probability of occurrence of the specific game state is lower when a game ball wins the first specific winning means than when it wins the second specific winning means". It may be. Thus, if the game ball wins the first specific winning means, the probability of occurrence of the specific game state is low in addition to the small number of payout balls, and if the game ball wins the second specific winning means, In addition to the large number of prize balls paid out, the probability of occurrence of a specific game state also increases. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and it is possible to further diversify the game.
[0028]
Means 13. In the means 11 or 12, a special device comprising at least one opening / closing member displaceable between a closed position where a game ball cannot win or difficult to win and an open position where a game ball can win or easily win. With variable winning means,
A gaming machine, wherein the opening / closing member is configured to be displaceable to the open position based on the occurrence of the specific game state.
[0029]
Means 14. In the means 13, the opening and closing member is configured to be displaced to the opening position a predetermined number of times based on the occurrence of the specific game state,
The number of displacements is different between the case where the game ball wins the first specific winning means and the specific game state occurs and the case where the specific game state occurs when the game ball wins the second specific winning means and the specific game state occurs. A gaming machine characterized in that:
[0030]
According to the above means 14, the number of times the opening / closing member is displaced to the open position is made different between the case where the game ball wins the first specific winning means and the case where the game ball wins the second specific winning means, thereby further increasing Diversification of games can be achieved. Here, when the game ball wins the first specific winning means and the specific game state occurs, the opening / closing of the specific game state occurs when the game ball wins the second specific winning means and the specific game state occurs. It is configured such that the number of times the member is displaced to the open position is reduced. " Thereby, when the game ball wins the first specific winning means, the number of the payout balls to be paid out is small and the number of times the opening / closing member is displaced to the open position is also reduced. If the ball wins, the number of payouts of the prize ball and the number of times the opening / closing member is displaced to the open position also increase. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and it is possible to further diversify the game. Further, "when the game ball wins the first specific prize means and the specific game state occurs, the opening / closing member becomes larger than when the second specific prize means wins and the specific game state occurs. Is configured to increase the number of times of being displaced to the open position. " Thus, if the game ball wins the first specific winning means, the payout number of the winning ball is small, but the number of times the opening / closing member is displaced to the open position increases, and the game ball is transferred to the second specific winning means. If a prize is won, the number of prize balls paid out is large, but the number of times the opening / closing member is displaced to the open position is reduced. For this reason, it is possible to pay out the prize balls that are generally balanced.
[0031]
Means 15. In the means 13 or 14, the opening and closing member is configured to be displaced to the closed position on condition that a predetermined number of game balls win the special variable winning means,
In the case where the game ball wins the first specific prize means and the specific game state occurs, and when the second specific prize means wins and the specific game state occurs, the one condition is satisfied. A gaming machine characterized in that the number of awarded game balls to the special variable winning means is different.
[0032]
According to the means (15), the number of game balls won to the special variable prize means, which is a condition for the opening / closing member to be displaced to the closed position, is determined by the game balls winning to the first specific prize means, and the specific game state is generated. By making the case different from the case where the specific game state is generated by winning the second specific winning means, it is possible to further diversify the game. Here, "if the game ball wins the first specific winning means and the specific game state occurs, the second specific winning means wins and the specific game state occurs, It is configured such that the number of game balls winning the special variable winning means as a condition is reduced. " Thereby, if the game ball wins the first specific winning means, the number of game balls won to the special variable winning means decreases in addition to the small number of payout balls, and the game proceeds to the second specific winning means. When a ball is won, the number of game balls won to the special variable winning means is increased in addition to the number of paid out prize balls. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and it is possible to further diversify the game. In addition, "if the game ball wins the first specific winning means and the specific game state occurs, the one specific condition is more than the case where the second specific winning means wins and the specific game state occurs. It is configured so that the number of winning game balls in the special variable winning means becomes larger. " Thereby, if the game ball wins the first specific winning means, the payout number of the winning ball is small, but the number of the game balls winning the special variable winning means increases, and the game ball is sent to the second specific winning means. If a prize is won, the number of prize balls to be paid out is large, but the number of game balls to the special variable prize means is reduced. For this reason, it is possible to pay out the prize balls that are generally balanced.
[0033]
Means 16. In any one of the means 13 to 15, the opening / closing member is configured to be displaced to the closed position on the condition that a predetermined time has elapsed,
The condition that the one condition is satisfied when a game ball wins the first specific winning means and the specific game state occurs, and when the game ball wins the second specific winning means and the specific game state occurs. A gaming machine characterized in that the time is different.
[0034]
According to the means 16, the predetermined elapsed time which is a condition for the opening / closing member to be displaced to the closing position is determined when the game ball wins the first specific prize means and the specific game state occurs, and when the specific game state is generated. By making it different from the case where the specific game state is generated by winning the prize means, it is possible to further diversify the game. Here, "if the game ball wins the first specific winning means and the specific game state occurs, the second specific winning means wins and the specific game state occurs, It is configured so that the elapsed time serving as the condition is shortened. " Accordingly, if the game ball wins the first specific winning means, the elapsed time becomes shorter in addition to the small number of payout balls, and if the game ball wins the second specific winning means, The elapsed time becomes long in addition to the large number of payouts. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and it is possible to further diversify the game. In addition, "if the game ball wins the first specific winning means and the specific game state occurs, the one specific condition is more than the case where the second specific winning means wins and the specific game state occurs. Is configured to be longer. " Thus, if the game ball wins the first specific winning means, the payout number of the prize ball is small, but the elapsed time is long. If the game ball wins the second specific winning means, the payout number of the prize ball is obtained. , But the elapsed time becomes shorter. For this reason, it is possible to pay out the prize balls that are generally balanced.
[0035]
Means 17. In any one of the means 11 to 13, a predetermined number of prize balls are paid out to the player due to the occurrence of the specific game state,
The occurrence of the specific game state occurs when a game ball wins the first specific winning means and the specific game state occurs, and when the game ball wins the second specific winning means and the specific game state occurs. A game machine characterized in that the number of payouts is different.
[0036]
According to the above means 17, the number of prize balls at the time of occurrence of the specific game state is made different between the case where the game ball wins the first specific winning means and the case where the game ball wins the second specific win means. Can be diversified. Here, when the game ball wins the first specific prize means and the specific game state occurs, the specific game state is generated more than when the second specific prize means wins and the specific game state occurs. The number of payouts associated with the occurrence of a game state is configured to be reduced. " Thus, when the game ball wins the first specific winning means, the number of payouts associated with the occurrence of the specific game state decreases in addition to the small number of payouts of the prize balls, and the game ball passes to the second specific winning means. If a prize is won, the number of payouts associated with the occurrence of the specific game state increases in addition to the number of payouts of prize balls. For this reason, the difference between the value of winning in the first specific winning means and the value of winning in the second specific winning means is increased, and it is possible to further diversify the game. Further, "when the game ball wins the first specific winning means and the specific game state occurs, the specific game state is generated when the game ball wins the second specific winning means and the specific game state occurs. The number of payouts associated with the occurrence of a state is configured to increase. " Thus, if the game ball wins the first specific winning means, the number of payouts of the prize ball is small, but the number of payouts accompanying the occurrence of the specific game state increases, and the game ball wins the second specific winning means. In this case, the payout number of the prize balls is large, but the payout number accompanying the occurrence of the specific game state is small. For this reason, it is possible to diversify the game and pay out prize balls that are generally balanced.
[0037]
Means 18. The gaming machine according to any one of means 11 to 17, wherein the game value includes occurrence of a specific addition state based on establishment of a specific addition condition accompanying occurrence of the specific game state.
[0038]
Means 19. In the means 18, when the game ball wins the first specific prize means and the specific game state occurs, and when the second specific prize means wins and the specific game state occurs, the identification is performed. A gaming machine characterized in that the probability of occurrence of an additional state is different.
[0039]
According to the above-described means 19, the game value of occurrence of the specific additional state is different between the case where the game ball has won the first specific winning means and the case where the game ball has won the second specific winning means. Are diversified, and the interest is improved.
[0040]
Means 20. In the means 18 or 19, the rate at which the variable winning means is in the open state is increased during the occurrence of the specific addition state as compared with the case where the specific addition state does not occur. A gaming machine characterized by the following.
[0041]
According to the above means 20, during the occurrence of the specific addition state, the ratio of the variable prize means being in the open state increases, so that during the occurrence of the specific addition state, the number of winnings to the specific prize means is smaller than in the normal state. As the number increases, the number of payouts increases. Therefore, during the occurrence of the specific additional state, the decrease in the number of game balls possessed by the player is relatively small, and the player does not need to worry about the decrease in the number of game balls relatively frequently, and can concentrate on the game. it can. Note that "increase in the ratio of the variable winning means being in the open state" may include "increase in the number of times the variable winning means is in the open state", and "variable winning means in the open state" may be included. It is also possible to include that the time during which the means is in the open state becomes longer, or that the variable winning means is brought into the closed state by winning a predetermined number of game balls. In addition, it may include "increase in the winning number" or "increase in the probability that the variable winning means is in the open state". Further, when the first specific prize means is the variable prize means, even if the ratio of the open state increases, the number of prize balls to be paid out per one prize ball is small, so that the prize balls obtainable by the player are small. The number is generally reduced, and as a result, the situation tends to be advantageous to the game store. When the second specific prize means is the variable prize means and the ratio of the open state increases, the number of prize balls to be paid out per prize ball increases, resulting in a situation advantageous to the player. Cheap.
[0042]
Means 21. In any one of the means 7 to 20, there is provided a special display means capable of variably displaying a plurality of pieces of identification information,
The game value includes that the change of the identification information is started based on a winning of the game ball to the first specific prize means or the second specific prize means,
A gaming machine characterized in that the display mode of the special display means is different between when a game ball wins the first specific winning means and when it wins the second specific winning means. .
[0043]
According to the means 21, the display mode of the special display means is different depending on whether the game ball has won the first specific winning means or the second specific winning means, thereby further diversifying the game. Can be achieved. The display mode includes a display effect, a variation mode of the identification information, and the like.
[0044]
Means 22. In any one of the means 1 to 6, the game value includes occurrence of a specific game state based on establishment of specific winning conditions resulting from winning of a game ball to each of the specific winning means. A gaming machine characterized by that: Note that the specific game state includes a big hit state in which many prize balls are paid out to the player.
[0045]
Means 23. In the means 22, in the gaming machine, the gaming value includes occurrence of a specific additional state based on establishment of a specific additional condition accompanying occurrence of the specific gaming state.
[0046]
Means 24. In any one of the means 1 to 6, the means 22, and the means 23, a special display means capable of variably displaying a plurality of pieces of identification information is provided,
The gaming machine, characterized in that the game value includes that the change of the identification information is started based on a winning of a game ball to the specific winning means.
[0047]
Means 25. In any of the means 1 to means 12 and the means 22 to means 24, the game ball can be displaced between a closed position where it is impossible to win or difficult to win, and an open position where the game ball is able to win or easily win. Special variable winning means comprising at least one opening and closing member,
The gaming machine, wherein the game value includes that the opening / closing member is displaced to the open position based on a winning of a game ball to the specific winning means.
[0048]
Means 26. In any one of the means 1 to 25, the gaming machine is a pachinko machine. Above all, as a basic configuration of the pachinko machine, a handle as an operating means is provided, and a game ball is fired in a predetermined game area in accordance with the operation of the handle, and a specific prize means provided in the game area is used to play the game. Various game values are derived due to the winning of the ball.
[0049]
BEST MODE FOR CARRYING OUT THE INVENTION
Hereinafter, an embodiment of a pachinko gaming machine (hereinafter simply referred to as “pachinko machine”) will be described in detail with reference to the drawings.
[0050]
As shown in FIG. 1, the pachinko machine 1 includes an outer frame 2 and a front frame 3 provided at a front portion of the outer frame 2 and supported by one side of the outer frame 2 so as to be openable and closable. .
[0051]
A glass door frame 4 is provided on the front side of the front frame 3 so as to be freely opened and closed. A game board 5 (see FIG. 2) is detachably mounted on the rear side of the front frame 3 (in the back of the glass door frame 4 and inside the outer frame 2). A collective board (not shown) for mounting various control boards to be described later is attached to the back side of the front frame 3.
[0052]
An upper plate 6 as a ball tray for storing game balls B (see FIG. 2) is integrally provided in a lower frame portion of the glass door frame 4. In addition, a lower plate 7 as a ball tray is provided substantially at the center of the lower portion of the front surface of the front frame 3. On the side of the lower plate 7, a game ball firing handle 8 as an operation means is provided. The handle 8 is connected to a game ball launching device 38 (see FIG. 3) as a launching means. When the player rotates the handle 8, the game ball B is launched from the game ball launching device 38. Further, inside the front frame 3, speakers 37 (see FIG. 3) for emitting various sound effects as the game progresses and for notifying the player of the game state or the like by voice are embedded.
[0053]
As shown in FIG. 2, a plurality of openings are formed in the gaming board 5 by being subjected to router processing, and each opening has a normal winning opening 11, a variable winning as special variable winning means. The device 12, a left operating port 13a as a first specific winning means, a right operating port 13b as a second specific winning means, a variable display device 14 as a special display means, a through chucker 15, and the like are provided.
[0054]
The variable winning device 12 includes a shutter 12a as an opening / closing member. Normally, the shutter 12a is at a closed position where the game ball B cannot be won in the variable winning device 12.
[0055]
In the present embodiment, the left operating port 13a and the right operating port 13b are juxtaposed below the variable display device 14 so as to be separated in the left-right direction. Further, as described later, a predetermined number of prize balls (game balls) are given to the upper plate 6 or the lower plate 7 based on the game balls B winning in the normal winning opening 11, the variable winning device 12, and the operating openings 13a, 13b. B) is paid out. The game balls B that have won the operating ports 13a and 13b are discharged from the surface of the game board 5 through a ball discharge path (not shown). Therefore, the discharge means in the present embodiment is constituted by the ball discharge path. In the case where the game balls B that have won the operating ports 13a and 13b are not discharged by the ball discharge path and return to the game board 5 surface again (for example, in the case of a configuration like the through chucker 15), However, there is a possibility that the game ball B which has once won the operating ports 13a and 13b may again receive another prize means, for example, the normal prize port 11 or the like, so that it becomes more complicated to adjust the payout of the prize balls. Although there was a possibility, such a problem is reduced by the above configuration.
[0056]
On one side of the game board 5, an inner rail 16a and an outer rail 16b for guiding a game ball B fired by the game ball launching device to an upper portion of the game board 5 are provided. In the vicinity of the lower end of the inner rail 16a, the game board 5 is formed with an out port 17 through which a game ball B is led out. Most of the game balls B flowing down to the lower part of the game board 5 are guided to a ball discharge path (not shown) through the outlet 17. In the present embodiment, the portion of the game board 5 which is surrounded by the inner rail 16a and the outer rail 16b and on which the variable display device 14 and the like are disposed is a game area where the game balls B can flow down.
[0057]
The variable display device 14 includes a liquid crystal display unit 20 and a center frame 21 provided so as to surround the liquid crystal display unit 20.
[0058]
The liquid crystal display unit 20 displays, for example, three display columns of a left symbol column, a middle symbol column, and a right symbol column. Each symbol row is composed of a plurality of symbols as identification information, and these symbols are displayed so as to be scrolled for each symbol row.
[0059]
More specifically, the symbol on the liquid crystal display unit 20 of the variable display device 14 is variably displayed based on the game ball B winning in the left operating port 13a or the right operating port 13b. When the combination of stopped symbols becomes a specific combination set in advance, a big hit state is derived. Then, the shutter 12a is displaced to the open position, the variable winning device 12 is in a predetermined open state (specifically, is opened for a predetermined time and a predetermined number of times), and the game ball B is in a state where it is easy to win. Here, the jackpot state corresponds to the specific game state in the present embodiment, and a specific winning condition is satisfied from a normal state (a state in which the game balls B gradually decrease) which is a relatively disadvantageous state for the player. Means a state that is advantageous to the player and occurs based on Note that the variable winning device 12 is normally in a state where the game ball B cannot be won or is hardly won.
[0060]
Also, as is well known, a large number of nails are planted on the game board 5 for appropriately dispersing and adjusting the flowing direction of the game balls B, and various members (accessories) such as a windmill are provided. Have been. The nails and various members constitute guide means in the present embodiment. However, for convenience, reference numerals for nails and various members are omitted.
[0061]
Further, various switches are attached to the game board 5 as detecting means for detecting a game state of the pachinko machine 1 that changes according to the operation of the player. In the present embodiment, as shown in FIG. 3, start switches 31a and 31b for detecting that the game ball B has won the left operating port 13a and the right operating port 13b, and a V zone (not shown) in the variable winning device 12 V zone switch 32 for detecting that the game ball B has won, a count switch 33 for detecting a game ball B that has won a large winning opening (not shown) in the variable winning device 12, and the game ball B to the normal winning opening 11. A prize switch 34 for detecting that a prize has been provided, and a through switch 35 for detecting that a prize has passed through the through chucker 15 are provided. Note that a game ball B that is not ejected from the game board 5 after detection, such as the through chucker 15, does not correspond to the specific winning means in the present embodiment.
[0062]
In addition, various lamps, electric decoration members, and the like (hereinafter, simply referred to as lamps 36) for enhancing a gaming effect are attached to a plurality of locations of the pachinko machine 1. The lighting state (extinguished, lit, blinking, etc.) of the lamp 36 is changed according to the progress of the game.
[0063]
Next, various control devices (control boards) and the like mounted on the back side (the collective board) of the pachinko machine 1 will be described with reference to FIG. On the back side of the pachinko machine 1, a main control device (main board) 40 for mainly controlling the pachinko machine 1, a lamp control board 41 for controlling the lamp 36, an audio control board 42 for controlling the speaker 37, and the launching device 38 , A display control board 44 for controlling the variable display device 14, a payout control board 45 for driving and controlling the game ball payout mechanism 50, and the like. The payout means in the present embodiment is constituted by the game ball payout mechanism 50, the payout control board 45, and the like.
[0064]
The main board 40 includes a read-only memory (ROM), a central processing unit (CPU), a random access memory (RAM), and the like, and outputs control signals to the various control boards based on detection signals from the switches 31a and 31b. . The main board 40 includes various counters (not shown). As the counter, for example, an internal random number counter that determines a jackpot state, various random number counters such as a jackpot symbol random number counter that determines a jackpot symbol, a round counter that counts the number of rounds during a jackpot, a game ball to a jackpot Various counting counters such as a winning counter that counts the number of winnings of B are exemplified.
[0065]
The value of each of the random number counters is updated within a predetermined range at predetermined time intervals. Each value of each counter is read out as a random number according to a predetermined condition, and is stored in a random number buffer corresponding to each counter. For example, if the value of the internal random number counter read when the game balls B having won the operating ports 13a and 13b are detected by the start switches 31a and 31b is a specific value, the occurrence of the big hit state is determined.
[0066]
The main board 40 constitutes a game value deriving means in the present embodiment, and a game value of paying out a prize ball related to winning of the game ball B to the operating ports 13a and 13b, a game value of generating a jackpot state, and the like. In addition, various game values such as a game value called a variable display of symbols on the variable display device 14 are derived.
[0067]
Next, the basic operation of the pachinko machine 1 having the above configuration will be described. When the game ball B fired on the game board 5 wins the operation ports 13a, 13b, etc. based on the operation of the player, the game balls B win the main board 40 from the start switches 31a, 31b, etc. Is detected.
[0068]
Here, when the main board 40 receives a detection signal from the start switch 31a or the start switch 31b, the main board 40 outputs a command related to payout of a prize ball (game ball B) to the payout control board 45, and And outputs various commands based on the values of the counters stored in the random number buffers to the display control board 44 and the like. Then, on the display control board 44 or the like that receives the command, various controls corresponding to each command are performed.
[0069]
Specifically, the symbols are displayed on the display unit 20 variably, and the selected symbols are stopped and displayed. For example, when the big hit state occurs, the big hit symbol determined by the internal symbol counter is stopped and displayed.
[0070]
Here, when the combination of the identification symbols stopped and displayed is a jackpot combination, the main board 40 clears the values of the round counter and the winning counter to “0” and sets the predetermined flag for winning determination to “0”. To "." Subsequently, the main board 40 increments the round counter by “1” and opens the variable winning device 12. As a result, the game ball B wins in the V zone and the special winning opening, and a large hit state in which the player can obtain a large number of pachinko balls.
[0071]
Thereafter, the main board 40 determines whether or not the value of the round counter is smaller than a predetermined value. Then, if the value of the round counter is smaller than the predetermined value, it is determined whether or not there is a prize. If there is a prize, this process is repeated. Therefore, once the jackpot gaming state occurs, the variable winning device 12 repeats the opening and closing cycle until the continuation condition for the game ball B winning in the V zone is satisfied a predetermined number of times.
[0072]
If the value of the round counter is equal to or greater than a predetermined value or there is no winning, the main board 40 outputs a command notifying that the big hit state has ended to the display control board 45. Then, the display unit 20 displays a message indicating that the big hit state has ended.
[0073]
On the other hand, when receiving the command from the main board 40, the payout control board 45 drives and controls the game ball payout mechanism 50 and executes a payout process of the prize ball (game ball B). For example, the payout control board 45 pays out a predetermined number of prize balls (game balls B) corresponding to the respective operation ports 13a and 13b when a command indicating that there is a prize to the start switches 31a and 31b is input. Execute the process. Then, a predetermined number of prize balls (game balls B) are paid out to the upper plate 6 (and, in some cases, the lower plate 7) by the game ball payout mechanism 50. In the present embodiment, the number of payouts corresponding to the left operating port 13a is set to one, and the number of payouts corresponding to the right operating port 13b is set to five.
[0074]
As described in detail above, in the present embodiment, the left operating port 13a and the right operating port 13b set with a larger number of payouts than the number of payouts of prize balls (game balls B) corresponding to the left operating port 13a. And multiple working ports. Therefore, by adjusting the nails or the like, it is easy to win the game ball B to the left operating port 13a, or it is difficult to win the game ball B to the right operating port 13b. The winning number of game balls B can be increased without increasing the payout number of B) (without increasing the number of payouts per game ball B winning the operating port). In addition, by making it difficult for the game ball B to be awarded to the left operating port 13a, or by facilitating the game ball B to be awarded to the right operating port 13b, the prize ball (game The number of balls B) to be paid out can be increased (the number of payouts per game ball B to be awarded to the operating port can be increased). Therefore, by increasing the chances that the game balls enter the operating port in order to improve the interest for the player, the number of prize balls to be paid out increases, and the disadvantage that the profit of the game store decreases, In consideration of the profits of the game store, when the number of paid-out prize balls is reduced, the number of winnings in the operating port and, consequently, the number of fluctuations of the symbol is reduced, thereby reducing the problem that the interest for the player is reduced. . Also, for the gaming shop side, for example, a pachinko machine provided with only one operating port may have a plurality of operating ports set so that the number of payouts is different from a case where the number of payouts is uniform. Thus, the adjustment work when adjusting the winning number and the payout number becomes relatively easy. As a result, it is possible to easily perform the adjustment in consideration of the improvement of the interest for the player and the profit of the game store.
[0075]
In addition, the left operating port 13a and the right operating port 13b are juxtaposed below the variable display device 14 so as to be separated in the left-right direction. For this reason, the player operates the handle 8 so that the ratio of the game ball B flowing down either the left side or the right side of the variable display device 14 is increased, so that the game ball B is moved to the left operating port 13a. , The winning rate of the right operating port 13b also changes. If the ratio of the game balls B flowing down the left side of the variable display device 14 increases, the ratio of winning the left operating port 13a becomes relatively large, and if the ratio of the game balls B flowing down the right side of the variable display device 14 increases, The ratio of winning in the right operating port 13b is relatively large. Further, if it is easier to win with the left operating port 13a than with the right operating port 13b, the payout number per game ball B and the winning rate to the operating ports 13a and 13b are changed based on the will of the player. Can be done. As a result, diversification of games is achieved, which leads to further enhancement of interest.
[0076]
Further, since two operating ports having different numbers of awarded balls, such as the left operating port 13a and the right operating port 13b, are provided separately (separated) from each other, each of the operating ports 13a and 13b is set. It is easy for a player to recognize the difference in the number of awarded balls.
[0077]
Note that the present invention is not limited to the content described in the above embodiment, and may be implemented as follows, for example.
[0078]
(A) At least one of the left operating port 13a and the right operating port 13b is changed from a closed state where the game ball B is difficult to win or cannot win, to an open state where the game ball B can easily win or win based on the establishment of the specific opening condition. For example, an electric accessory having a plurality of blades may be used. In this way, the number of payouts per game ball B and the winning rate to the operating ports 13a and 13b can be further changed, and the game can be further diversified. Further, when the variable prize means (the electric accessory etc.) is in the open state, the payout number of the prize balls (game balls B) corresponding to the variable prize means is in the closed state. The payout number may be different from the payout number of the prize balls (game balls B) corresponding to the variable winning means. By doing so, it is possible to further diversify the game. For example, when both the left operating port 13a and the right operating port 13b are the variable winning means, and the game ball B wins there when the left operating port 13a or the right operating port 13b is in the closed state, When one prize ball is paid out and the left operating port 13a or the right operating port 13b is in an open state, when the game ball B wins there, five prize balls are paid out. You may.
[0079]
(B) The present invention is not limited to the above-described embodiment, and a configuration in which at least one of the left operating port 13a and the right operating port 13b is provided in plurality may be employed.
[0080]
(C) The left working port 13a and the right working port 13b may be arranged not only in the left-right direction but also apart from each other in the up-down direction, for example.
[0081]
(D) In the above embodiment, a so-called first-type pachinko machine 1 is described as an example. However, the present invention is not limited to this, and a pachinko machine of another type different from the above-described embodiment or another game machine is used. It is also possible to carry out. For example, a special variable prize device including at least one opening / closing member that can be displaced between a closed position where the game ball B cannot win or difficult to win and an open position where the game ball B can win or easily win. (Special variable winning means), and the so-called second type of pachinko machine wherein the opening / closing member is displaced to the open position based on the game ball B winning the operating port as the specific winning means. It may be implemented as a machine. Of course, it may be implemented as a so-called third-type pachinko machine.
[0082]
Further, the present invention may be implemented as a first-type pachinko machine or the like in which a high-probability mode or a so-called probable change mode or a time-saving mode as a specific addition state based on the establishment of a specific addition condition is generated. In addition, the variable prize winning means described in (a) above is employed, and the ratio of the variable prize winning means being in the open state during the occurrence of the probable change mode or the like is increased as compared with the normal state (the number of times or the time is increased, etc.) ). In this way, during the occurrence of the probable change mode or the like, the decrease in the number of the game balls B possessed by the player is relatively small, and the player does not need to care for the decrease in the number of the game balls B relatively frequently. You can concentrate on Further, the probability change mode and the like occur when the gaming ball B wins at the left operating port 13a and a big hit occurs, and when the gaming ball B wins at the right operating port 13b and a big hit occurs. The probabilities may be different. For example, when the game ball B wins in the left operating port 13a and a jackpot occurs, a probability change mode occurs with a probability of 1/2, and the game ball B wins in the right operating port 13b and the jackpot state occurs. May occur, the probability change mode may occur with a probability of 1/3.
[0083]
(E) The probability of occurrence of the big hit state may differ between the case where the game ball B wins the left operating port 13a and the case where the gaming ball B wins the right operating port 13b. For example, when the game ball B wins the left operating port 13a, a jackpot occurs at a probability of 1/60, and when the game ball B wins the right operating port 13b, a 1/300 probability occurs. The big hit state may be caused to occur.
[0084]
(F) The number of times the shutter 12a is opened and closed (the number of rounds, the number of times the variable prize device 12 is opened and closed) during the occurrence of the big hit state is determined when the game ball B wins the left operating port 13a and the big hit state occurs, It may be different from the case where the jackpot 13b is won and the big hit state occurs. Here, when the game ball B wins the left operating port 13a and a big hit occurs, the number of times of opening and closing the variable winning device 12 becomes smaller than when the big ball hit occurs by winning the right operating port 13b. You may do so. Conversely, when the gaming ball B wins the left operating port 13a and a big hit state occurs, the number of times the variable winning device 12 opens and closes is greater than when the big ball hit state occurs when the gaming ball B wins the right operating port 13b. You may do so. For example, when the gaming ball B wins in the left operating port 13a and a jackpot occurs, the variable winning device 12 is opened 15 times, and when the gaming ball B wins in the right operating port 13b and a jackpot occurs. , The variable winning device 12 may be opened only three times.
[0085]
(G) The number of game balls B that can be awarded to the variable prize device 12 during one round (cycle) is changed to the case where the gaming ball B wins to the left operation port 13a and a big hit state occurs, and the case where the number of the game balls B reaches the right operation port 13b It may be different from the case where a prize has been won and the jackpot state has occurred. Here, when the gaming ball B wins to the left operating port 13a and a big hit occurs, the variable ball winning device 12 wins in one round than when the game ball B wins to the right operating port 13b and a big hit occurs. The number of possible game balls B may be reduced. Conversely, when the gaming ball B wins in the left operating port 13a and a big hit occurs, the variable ball winning device 12 wins in one round than when the big ball hits and the right operating port 13b wins. The number of possible game balls B may be increased. For example, when the gaming ball B wins in the left operating port 13a and a big hit state occurs, the shutter 12a is closed once by 10 game balls B winning in the variable winning device 12, and one round is completed. When the game ball B wins in the right operating port 13b and a big hit occurs, even if two game balls win in the variable winning device 12, the shutter 12a is closed once and one round is ended. Good.
[0086]
(H) The time when the shutter 12a is in the open state during one round (cycle) is when the gaming ball B wins the left operating port 13a and a big hit occurs, and when the gaming ball B wins the right operating port 13b. You may make it different from the case where a big hit state occurs. Here, when the gaming ball B wins the left operating port 13a and a big hit occurs, the time when the shutter 12a is in the open state is longer than when the gaming ball B wins the right operating port 13b and the big hit occurs. May be shortened. Conversely, when the gaming ball B wins the left operating port 13a and a big hit occurs, the time when the shutter 12a is in the open state is longer than when the gaming ball B wins the right operating port 13b and the big hit occurs. May be longer. For example, when the game ball B wins the left operating port 13a and a big hit occurs, the shutter 12a can be opened for 30 seconds during one round, and the game ball B wins the right operating port 13b. If a big hit state occurs, the shutter 12a may be opened for 15 seconds during one round.
[0087]
(I) The display mode on the variable display device 14 may be different between a case where the game ball B has won the left operating port 13a and a case where the gaming ball B has won the right operating port 13b. For example, the variation mode of the symbol, the reach mode in a so-called reach state before the symbol is stopped and displayed in the specific combination, and the like may be different.
[Brief description of the drawings]
FIG. 1 is a front view showing a pachinko machine according to one embodiment.
FIG. 2 is a partial front view showing the game board in one embodiment.
FIG. 3 is a block diagram illustrating an electrical configuration of the pachinko machine.
[Explanation of symbols]
DESCRIPTION OF SYMBOLS 1 ... Pachinko machine as a game machine, 5 ... Game board, 12 ... Variable prize device as special variable prize means, 13a ... Left operating port as 1st specific prize means, 13b ... Right operating port as 2nd specific prize means , 14 ... variable display device as special display means, 31a, 31b ... start switch, 40 ... main board forming game value deriving means, 45 ... payout control board forming payout means, 50 ... game forming payout means Ball payout mechanism, B: game ball.

Claims (1)

遊技球を発射する発射手段と、
発射された遊技球が案内される所定の遊技領域を有する遊技盤と、
前記遊技領域内において遊技球を案内する案内手段と、
前記遊技球の入賞可能な特定入賞手段と、
前記特定入賞手段へ入賞した遊技球を前記遊技領域外へ排出する排出手段と、
前記特定入賞手段への遊技球の入賞に基づき、複数種の遊技価値を導出可能な遊技価値導出手段とを備えた遊技機であって、
前記特定入賞手段を複数設けるとともに、
前記複数の特定入賞手段において、各特定入賞手段に対応する前記複数種の遊技価値のうち少なくとも1種を同一の遊技価値とするとともに、他種を異なる遊技価値としたことを特徴とする遊技機。
Firing means for firing a game ball;
A game board having a predetermined game area in which the launched game balls are guided,
Guide means for guiding a game ball in the game area,
A specific prize winning means capable of winning the game ball,
Discharging means for discharging the game ball that has won the specific prize means out of the game area,
A gaming machine comprising: a game value deriving unit capable of deriving a plurality of game values based on a winning of a game ball to the specific winning unit,
While providing a plurality of the specific winning means,
In the plurality of specific prize means, at least one of the plurality of game values corresponding to each specific prize means has the same game value, and the other types have different game values. .
JP2002205483A 2002-07-15 2002-07-15 Game machine Expired - Fee Related JP4345266B2 (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2006093093A1 (en) * 2005-02-28 2006-09-08 Matsushita Electric Industrial Co., Ltd. Retransmission control scheme and wireless communication apparatus
JP2010279799A (en) * 2010-09-24 2010-12-16 Sankyo Co Ltd Game machine
JP2013215306A (en) * 2012-04-05 2013-10-24 Newgin Co Ltd Game machine

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2006093093A1 (en) * 2005-02-28 2006-09-08 Matsushita Electric Industrial Co., Ltd. Retransmission control scheme and wireless communication apparatus
US8065579B2 (en) 2005-02-28 2011-11-22 Panasonic Corporation Retransmission control scheme and wireless communication apparatus
JP2010279799A (en) * 2010-09-24 2010-12-16 Sankyo Co Ltd Game machine
JP2013215306A (en) * 2012-04-05 2013-10-24 Newgin Co Ltd Game machine

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