JP4097236B2 - 画像生成装置及び情報記憶媒体 - Google Patents

画像生成装置及び情報記憶媒体 Download PDF

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Publication number
JP4097236B2
JP4097236B2 JP04280298A JP4280298A JP4097236B2 JP 4097236 B2 JP4097236 B2 JP 4097236B2 JP 04280298 A JP04280298 A JP 04280298A JP 4280298 A JP4280298 A JP 4280298A JP 4097236 B2 JP4097236 B2 JP 4097236B2
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JP
Japan
Prior art keywords
motion data
axis
reference motion
operation vector
component
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP04280298A
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English (en)
Japanese (ja)
Other versions
JPH10302088A (ja
JPH10302088A5 (enExample
Inventor
好弘 岸本
太輔 石田
健太郎 川島
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.)
Namco Ltd
Bandai Namco Entertainment Inc
Original Assignee
Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.)
Namco Ltd
Namco Bandai Games Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.), Namco Ltd, Namco Bandai Games Inc filed Critical Kabushiki Kaisha Bandai Namco Entertainment (also trading as Bandai Namco Entertainment Inc.)
Priority to JP04280298A priority Critical patent/JP4097236B2/ja
Publication of JPH10302088A publication Critical patent/JPH10302088A/ja
Publication of JPH10302088A5 publication Critical patent/JPH10302088A5/ja
Application granted granted Critical
Publication of JP4097236B2 publication Critical patent/JP4097236B2/ja
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6607Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

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  • Processing Or Creating Images (AREA)
JP04280298A 1997-02-28 1998-02-09 画像生成装置及び情報記憶媒体 Expired - Lifetime JP4097236B2 (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP04280298A JP4097236B2 (ja) 1997-02-28 1998-02-09 画像生成装置及び情報記憶媒体

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP6209697 1997-02-28
JP9-62096 1997-02-28
JP04280298A JP4097236B2 (ja) 1997-02-28 1998-02-09 画像生成装置及び情報記憶媒体

Publications (3)

Publication Number Publication Date
JPH10302088A JPH10302088A (ja) 1998-11-13
JPH10302088A5 JPH10302088A5 (enExample) 2005-08-25
JP4097236B2 true JP4097236B2 (ja) 2008-06-11

Family

ID=26382545

Family Applications (1)

Application Number Title Priority Date Filing Date
JP04280298A Expired - Lifetime JP4097236B2 (ja) 1997-02-28 1998-02-09 画像生成装置及び情報記憶媒体

Country Status (1)

Country Link
JP (1) JP4097236B2 (enExample)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012070960A (ja) * 2010-09-29 2012-04-12 Nintendo Co Ltd ゲーム装置、ゲームプログラム、ゲームシステムおよびゲーム制御方法

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4114029B2 (ja) * 1999-07-16 2008-07-09 株式会社セガ 画像処理装置、画像処理方法及び記録媒体
JP3181275B2 (ja) * 1999-07-30 2001-07-03 株式会社ケイシーイーオー 競技方法及び装置、記録媒体
JP2001087543A (ja) 1999-09-22 2001-04-03 Square Co Ltd モーション再生制御方法、記録媒体およびゲーム装置
JP2002095864A (ja) * 2000-07-06 2002-04-02 Sony Computer Entertainment Inc ゲームシステム、記憶媒体、エンタテインメント装置
JP4775989B2 (ja) * 2001-08-23 2011-09-21 株式会社バンダイナムコゲームス 画像生成システム、プログラム及び情報記憶媒体
JP2003085592A (ja) * 2001-09-10 2003-03-20 Namco Ltd 画像生成システム、プログラム及び情報記憶媒体
JP4776831B2 (ja) * 2001-09-11 2011-09-21 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、ゲーム装置及びホスト装置
JP4451897B2 (ja) * 2007-05-14 2010-04-14 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム制御方法

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012070960A (ja) * 2010-09-29 2012-04-12 Nintendo Co Ltd ゲーム装置、ゲームプログラム、ゲームシステムおよびゲーム制御方法

Also Published As

Publication number Publication date
JPH10302088A (ja) 1998-11-13

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