JP4097236B2 - 画像生成装置及び情報記憶媒体 - Google Patents
画像生成装置及び情報記憶媒体 Download PDFInfo
- Publication number
- JP4097236B2 JP4097236B2 JP04280298A JP4280298A JP4097236B2 JP 4097236 B2 JP4097236 B2 JP 4097236B2 JP 04280298 A JP04280298 A JP 04280298A JP 4280298 A JP4280298 A JP 4280298A JP 4097236 B2 JP4097236 B2 JP 4097236B2
- Authority
- JP
- Japan
- Prior art keywords
- motion data
- axis
- reference motion
- operation vector
- component
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6607—Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Processing Or Creating Images (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP04280298A JP4097236B2 (ja) | 1997-02-28 | 1998-02-09 | 画像生成装置及び情報記憶媒体 |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP6209697 | 1997-02-28 | ||
| JP9-62096 | 1997-02-28 | ||
| JP04280298A JP4097236B2 (ja) | 1997-02-28 | 1998-02-09 | 画像生成装置及び情報記憶媒体 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPH10302088A JPH10302088A (ja) | 1998-11-13 |
| JPH10302088A5 JPH10302088A5 (enExample) | 2005-08-25 |
| JP4097236B2 true JP4097236B2 (ja) | 2008-06-11 |
Family
ID=26382545
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP04280298A Expired - Lifetime JP4097236B2 (ja) | 1997-02-28 | 1998-02-09 | 画像生成装置及び情報記憶媒体 |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JP4097236B2 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2012070960A (ja) * | 2010-09-29 | 2012-04-12 | Nintendo Co Ltd | ゲーム装置、ゲームプログラム、ゲームシステムおよびゲーム制御方法 |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4114029B2 (ja) * | 1999-07-16 | 2008-07-09 | 株式会社セガ | 画像処理装置、画像処理方法及び記録媒体 |
| JP3181275B2 (ja) * | 1999-07-30 | 2001-07-03 | 株式会社ケイシーイーオー | 競技方法及び装置、記録媒体 |
| JP2001087543A (ja) | 1999-09-22 | 2001-04-03 | Square Co Ltd | モーション再生制御方法、記録媒体およびゲーム装置 |
| JP2002095864A (ja) * | 2000-07-06 | 2002-04-02 | Sony Computer Entertainment Inc | ゲームシステム、記憶媒体、エンタテインメント装置 |
| JP4775989B2 (ja) * | 2001-08-23 | 2011-09-21 | 株式会社バンダイナムコゲームス | 画像生成システム、プログラム及び情報記憶媒体 |
| JP2003085592A (ja) * | 2001-09-10 | 2003-03-20 | Namco Ltd | 画像生成システム、プログラム及び情報記憶媒体 |
| JP4776831B2 (ja) * | 2001-09-11 | 2011-09-21 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体、ゲーム装置及びホスト装置 |
| JP4451897B2 (ja) * | 2007-05-14 | 2010-04-14 | 株式会社コナミデジタルエンタテインメント | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
-
1998
- 1998-02-09 JP JP04280298A patent/JP4097236B2/ja not_active Expired - Lifetime
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2012070960A (ja) * | 2010-09-29 | 2012-04-12 | Nintendo Co Ltd | ゲーム装置、ゲームプログラム、ゲームシステムおよびゲーム制御方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| JPH10302088A (ja) | 1998-11-13 |
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