JP3714609B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

Info

Publication number
JP3714609B2
JP3714609B2 JP2001259533A JP2001259533A JP3714609B2 JP 3714609 B2 JP3714609 B2 JP 3714609B2 JP 2001259533 A JP2001259533 A JP 2001259533A JP 2001259533 A JP2001259533 A JP 2001259533A JP 3714609 B2 JP3714609 B2 JP 3714609B2
Authority
JP
Japan
Prior art keywords
payout
winning
prize ball
prize
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2001259533A
Other languages
Japanese (ja)
Other versions
JP2002102484A (en
Inventor
邦夫 松元
Original Assignee
株式会社藤商事
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社藤商事 filed Critical 株式会社藤商事
Priority to JP2001259533A priority Critical patent/JP3714609B2/en
Publication of JP2002102484A publication Critical patent/JP2002102484A/en
Application granted granted Critical
Publication of JP3714609B2 publication Critical patent/JP3714609B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Description

【0001】
【発明の属する技術分野】
本発明は、パチンコ機、アレンジボール機等の弾球遊技機に関し、取り分けその賞品球払い出し手段による賞品球の払い出し制御に関するものである。
【0002】
【従来の技術】
パチンコ機等の弾球遊技機では、遊技盤の遊技領域に普通入賞手段、大入賞手段等の複数個の入賞手段を設け、遊技球の入賞時に遊技者が獲得する賞品球数を各入賞手段毎に予め設定しておき、各入賞手段に遊技球が入賞したときに、その遊技球の入賞に基づいて賞品球払い出し手段が賞品球を払い出すようにしている。
【0003】
例えば、普通入賞手段に遊技球が入賞したときの賞品球数を6個とし、大入賞手段に遊技球が入賞したときの賞品球数を15個と設定した弾球遊技機では、遊技盤側の遊技動作を制御する主制御手段から、賞品球払い出し手段を制御する払い出し制御手段側へと各入賞手段の入賞毎に払い出し指令を送り、払い出し制御手段側で各入賞手段の賞品球数に応じて賞品球払い出し手段を制御し、賞品球払い出し手段が普通入賞手段への入賞時に6個の賞品球を、また大入賞手段への入賞時に15個の賞品球を夫々払い出している。
【0004】
【発明が解決しようとする課題】
従来の払い出し制御では、入賞手段への遊技球の1個の入賞を1単位として、その入賞単位毎に賞品球払い出し手段が各入賞手段の賞品球数に応じて賞品球を払い出すため、入賞手段に多数の遊技球が続けて入賞した場合には、遊技者が獲得した総獲得賞品球数の賞品球の払い出しを完了するまでに長時間を要する欠点がある。
【0005】
つまり、従来は遊技球の1個の入賞を1単位として、その入賞単位毎に賞品球払い出し手段が払い出し動作を行うため、多数の遊技球が続けて入賞した場合には、その都度、払い出し制御手段に払い出し指令を出して賞品球払い出し手段が払い出し動作を行うため、賞品球払い出し手段の払い出し動作回数だけが増えることになり、賞品球を迅速に払い出し得ない問題がある。
【0006】
本発明は、このような従来の問題点に鑑み、少ない払い出し動作回数で賞品球を短時間で迅速に払い出し得る弾球遊技機を提供することを目的とする。
【0007】
【課題を解決するための手段】
本発明は、遊技盤4 の遊技領域12内に、遊技球の1入賞に対する賞品球数の異なる複数個の入賞手段14〜19を設け、該入賞手段14〜19へと遊技球が入賞したときに、遊技盤4 側の遊技動作を制御する主制御手段55からの払い出しコマンドに基づいて賞品球払い出し手段41により賞品球を払い出すようにした弾球遊技機において、前記入賞手段14〜19への遊技球の複数個の入賞による賞品球の払い出しを、その1回の払い出し動作で行うように前記賞品球払い出し手段41を制御する払い出し制御手段54を備え、前記主制御手段55は賞品球数別に払い出しコマンドを送信する機能を備え、前記払い出し制御手段54は、前記払い出しコマンドを解析するコマンド解析部58と、該コマンド解析部58での解析結果から遊技者が獲得する総獲得賞品球数を順次算出する総獲得賞品球数算出部59と、前記総獲得賞品球数が前記入賞手段14〜19への1入賞により獲得する最大の賞品球数よりも大である、前記賞品球払い出し手段41の1回の払い出し動作により払い出される賞品球の規定払い出し個数以上か否かを判定する総獲得賞品球数判定部60と、前記総獲得賞品球数が前記規定払い出し個数よりも少ないときに、前記賞品球払い出し手段41がその総獲得賞品球数分の賞品球を払い出し、前記総獲得賞品球数が前記規定払い出し個数以上のときに、前記賞品球払い出し手段41が前記規定払い出し個数の賞品球を払い出すように前記賞品球払い出し手段41を制御する機能とを備えたものである。
【0008】
【発明の実施の形態】
以下、本発明の実施形態を図面に基づいて詳述する。図1及び図2において、1 は遊技機本体、2 は前枠で、この前枠2 は遊技機本体1 の前側に開閉自在に枢着されている。前枠2 には、その窓孔3 に対応して遊技盤4 が裏側から着脱自在に装着され、この遊技盤4 の前側にガラス扉5 と前面板6 とが開閉自在に配置されている。前面板6 には、発射用の遊技球を貯留する上皿7 が装着されている。前枠2 の下部には、余剰球を貯留する下皿8 と、発射手段9 の発射ハンドル10とが夫々設けられている。なお、発射手段9 は発射モータを有する。
【0009】
遊技盤4 には、図3に示すように、ガイドレール11が環状に装着されると共に、そのガイドレール11の内側の遊技領域12に液晶表示手段13、第1図柄始動用の可変式入賞手段14、大入賞手段15、普通入賞手段16〜19、第2図柄始動用の始動ゲート等の始動手段20が配置されている。
【0010】
可変式入賞手段14、大入賞手段15、普通入賞手段16〜19等の複数個の入賞手段14〜19の内、例えばその一部の可変式入賞手段14、普通入賞手段16〜19は、遊技球の1個の入賞に対する賞品球数が6個となっており、その他の大入賞手段15はその賞品球数が15個となっている。つまり、入賞手段14〜19によって遊技球の1個の入賞に対する賞品球数が異なっている。なお、賞品球数は6個と15個の2種類となっているが、これら以外の数でも良いし、また2種類以上の種類を設けても良い。
【0011】
液晶表示手段13は、第1図柄を表示する第1図柄表示手段21を兼用している。第1図柄表示手段21は1個以上、例えば複数個(左右方向に3個)の図柄表示部21a を備え、可変式入賞手段14に遊技球が入賞することを条件に、各図柄表示部21a の表示図柄が乱数制御により所定時間だけ変動して停止するように構成されている。
【0012】
液晶表示手段13には、普通入賞手段16と第2図柄表示用の第2図柄表示手段22とが設けられている。第2図柄表示手段22は1個の図柄表示部を有し、始動手段20が遊技球の通過を検出することを条件に、図柄表示部の第2図柄が乱数制御により所定時間変動して停止するようになっている。可変式入賞手段14は、開閉自在な左右一対の開閉爪25を備えた電動式チューリップ等であって、第2図柄表示手段22の変動後の停止図柄が当たり図柄を表示したときに、開閉爪25が所定時間開放するようになっている。
【0013】
大入賞手段15は開閉板15a を備え、第1図柄表示手段21の変動後の停止図柄が「7・7・7」等の大当たり図柄のときに、開閉板15a が前側に開放する。大入賞手段15内には特定領域26が設けられており、この特定領域26は入賞球が通過したときに、所謂大当たりによる特定状態を継続させるようになっている。
【0014】
なお、大入賞手段15は、開放後に所定時間が経過したとき、又は所定数(例えば10個)の遊技球が入賞したときに開閉板15a が閉じると共に、遊技球が特定領域26を通過することを条件に、最大所定回数(例えば16回)まで開閉動作を繰り返すようになっている。大入賞手段15の左右両側には、複数個(例えば2個)の普通入賞手段16〜19が設けられている。
【0015】
可変式入賞手段14、大入賞手段15、普通入賞手段16〜19は、遊技球が入賞したときにその入賞球を遊技盤4 の裏側に誘導する構造であって、図4に示すように、大入賞手段15以外の可変式入賞手段14、普通入賞手段16〜19は、遊技盤4 の裏側に装着された集合案内板27の案内通路28〜30側に入賞球を案内するようになっている。
【0016】
可変式入賞手段14、大入賞手段15、普通入賞手段16〜19等の全ての入賞手段14〜19には、入賞した遊技球を個別に検出する入賞検出スイッチ31〜36が設けられている。なお、各入賞検出スイッチ31〜36は、接触式又は非接触式のスイッチ等により構成され、入賞球を電気的に検出するようになっている。各入賞検出スイッチ31〜36は、集合案内板27の案内通路28〜30等に設けても良い。
【0017】
前枠2 の裏側には、図2に示すように、遊技盤4 を裏側から押さえる裏機構板37が開閉自在に装着されている。裏機構板37には開口部38が形成され、その上側に遊技球タンク39及びタンクレール40が、左右方向の一側に賞品球払い出し手段41が、下側に通路ユニット42及び払い出し制御基板ケース43が夫々設けられている。遊技球タンク39は、外部の遊技球補給系から補給された遊技球を貯留し、タンクレール40を経て賞品球払い出し手段41側へと供給するようになっている。
【0018】
賞品球払い出し手段41はモータ駆動による回転式であって、縦方向に配置された払い出しケース44と、この払い出しケース44内で回転する回転体45と、この回転体45を駆動する払い出しモータ46と、払い出された賞品球を検出する賞品球検出スイッチ47とを備え、賞品球払い出し指令があったときに払い出しモータ46が回転体45を駆動して、その回転体45の回転により遊技球タンク39内の遊技球を賞品球として上皿7 側へと払い出すと共に、その賞品球を賞品球検出スイッチ47で検出するように構成されている。
【0019】
なお、賞品球払い出し手段41は、回転体45の回転角度に応じて任意の個数の賞品球を払い出し可能であり、また払い出しモータ46には回転角度の制御が容易なステッピングモータが使用されている。
【0020】
通路ユニット42は賞品球払い出し手段41からの賞品球を上皿7 側へと案内し、上皿7 内の賞品球が満杯状態のときに、後続の賞品球を溢流通路を経て下皿8 側へと溢流させるようになっている。
【0021】
開口部38には、遊技盤4 の裏側に装着された裏カバー48と入賞球排出樋49とが嵌合されている。裏カバー48は、遊技盤4 に装着された液晶表示手段13等の各遊技部品、集合案内板27等を裏側から覆うためのもので、遊技盤4 に着脱自在に固定されている。裏カバー48には、主制御基板50を収納した主制御基板ケース51が着脱自在に装着されている。
【0022】
入賞球排出樋49は、各入賞手段14〜19から遊技盤4 の裏側に案内された入賞球を集めて入賞球回収通路52を経て外部の入賞球回収系へと排出するためのもので、裏カバー48の下側に近接した状態で遊技盤4 に着脱自在に固定されている。
【0023】
払い出し制御基板ケース43は、主制御基板50とは別に設けられた払い出し制御基板53を収納するためのものであって、入賞球排出樋49の下側近傍で裏機構板37の裏側に着脱自在に装着されている。払い出し制御基板53には払い出し制御手段54(図5参照)が実装されている。
【0024】
図5は制御系を例示するブロック図である。55は主制御手段で、主に遊技盤4 側の遊技動作の制御を司るためのものである。主制御手段55は、中継基板等を介して第1図柄表示手段21、第2図柄表示手段22、始動手段20、可変式入賞手段14、大入賞手段15等の各遊技部品に電気的に接続されると共に、中継基板等を介して各入賞手段14〜19の入賞検出スイッチ31〜36に電気的に接続されている。なお、主制御手段55はROM、RAM、CPU等で構成され、主制御基板50に装着されている。
【0025】
主制御手段55には、主に遊技盤4 側の遊技動作を制御する機能の他に、各入賞手段14〜19に遊技球が入賞したときに、各入賞検出スイッチ31〜36からの入賞信号を受信して記憶する入賞受信記憶部56と、その入賞信号に基づいて各入賞信号毎に払い出しコマンドを発生するコマンド発生部57を備えている。なお、払い出しコマンドには、符号化したデジタル信号が使用されており、例えば賞品球数6個用の4006Hの払い出しコマンドと、15個用の400FHの払い出しコマンドとの2種類がある。
【0026】
なお、入賞受信記憶部56は、各入賞手段14〜19への入賞を賞品球数別に記憶し、コマンド発生部57が払い出しコマンドを送信した後に、その払い出しコマンドに対応する入賞の記憶を更新し削除するようになっている。
【0027】
払い出し制御手段54は賞品球払い出し手段41を制御するためのもので、主制御手段55のコマンド発生部57からの払い出しコマンドを受信して解析するコマンド解析部58と、このコマンド解析部58での解析結果から遊技者の総獲得賞品球数を算出し記憶する総獲得賞品球数算出部59と、その総獲得賞品球数が規定払い出し個数以上か否かを判定する獲得賞品球数判定部60と、総獲得賞品球数が規定払い出し個数よりも少ないときにその総獲得賞品球数分の賞品球を払い出し、規定払い出し個数以上のときに規定払い出し個数の賞品球を払い出すように賞品球払い出し手段41の払い出しモータ46を制御する払い出し制御部61と、賞品球検出スイッチ47からの信号により賞品球の払い出し個数を計数して払い出し制御部61での制御通りに賞品球払い出し手段41が賞品球を払い出したか否かを確認する払い出し確認部62とを備えている。
【0028】
規定払い出し個数は、賞品球払い出し手段41の1回の払い出し動作により払い出される賞品球の基準個数であって、各入賞手段14〜19への入賞により獲得する最大の賞品球数よりも多い個数に設定されている。例えば、賞品球数が6個又は15個の場合には、その何れの賞品球数よりも多い25個に規定払い出し個数が設定されている。
【0029】
払い出し制御部61は、総獲得賞品球数が規定払い出し個数よりも少ないときに、その総獲得賞品球数分の賞品球を払い出すように賞品球数別に払い出しモータ46を制御する球数別払い出し制御機能と、総獲得賞品球数が規定払い出し個数以上のときに、1回の払い出し動作で規定払い出し個数の賞品球を払い出し、総獲得賞品球数が規定払い出し個数よりも少なくなるまでその動作を繰り返すように払い出しモータ46を制御する規定払い出し制御機能とを有する。
【0030】
なお、賞品球払い出し手段41の回転体45には、外周に賞品球の繰り出し用の凹部が周方向に複数個形成されており、払い出し制御部61は、賞品球数別払い出し動作のときはその賞品球数に応じて回転体45の回転角度又は回転量を制御し、規定払い出し動作のときには規定払い出し個数分だけ画一的に回転体45を回転させるようになっている。
【0031】
払い出し確認部62は、払い出し制御部61からの払い出し個数の信号と賞品球検出スイッチ47が検出した賞品球の信号から、賞品球払い出し手段41により実際に払い出される賞品球の数を確認し、その確認後に払い出し動作単位毎に総獲得賞品球数算出部59に記憶された総獲得賞品球数を更新し、実際の払い出し個数が不足したときに再度賞品球払い出し手段41を作動させるようになっている。なお、払い出し個数が不足したときには、払い出し確認部62からの信号により表示ランプ等の報知手段で報知しても良い。
【0032】
上記弾球遊技機において、ゲームに際し発射手段9 の発射ハンドル10を操作すると、上皿7 の遊技球が発射手段9 の発射動作に連動して1個づつ発射部に供給され、その遊技球を打撃槌で打撃してガイドレール11に沿って順次遊技盤4 側に発射させて行く。すると遊技盤4 の上部側に発射された遊技球は遊技盤4 の遊技領域12に入った後、その盤面に沿って落下する間に普通入賞手段16〜19等に入賞するか、始動手段20を通過しながら下方へと落下する。
【0033】
始動手段20が遊技球を検出すると、第2図柄表示手段22の第2図柄が変動し、その変動後の停止図柄が当たり図柄になれば、可変式入賞手段14の開閉爪25が所定時間開放する。そして遊技球が可変式入賞手段14に入賞すると、第1図柄表示手段21の第1図柄が所定時間変動し、その変動後の停止図柄が大当たり図柄になれば、大入賞手段15が開放し遊技球が入賞し易くなる。
【0034】
各入賞手段14〜19に遊技球が入賞すると、その入賞検出スイッチ31〜36が遊技球の入賞を検出して入賞信号を主制御手段55へと送信する。主制御手段55側では、入賞受信記憶部56が入賞信号を受信して賞品球数別に記憶すると共に、その入賞に基づいてコマンド発生部57が払い出しコマンドを発生し、その払い出しコマンドを順次払い出し制御手段54へと送信する。
【0035】
例えば、普通入賞手段16〜19に入賞すれば、各入賞毎に4006Hの払い出しコマンドを、大入賞手段15に入賞すれば、各入賞毎に400FHの払い出しコマンドをコマンド発生部57が夫々発生し、その払い出しコマンドを順次送信する。払い出しコマンドの発生に関しては賞品球毎に発生するものと、各入賞手段 14 19 毎に発生するものとがある。しかし、この場合、賞品球毎に払い出しコマンドを発生するので、各入賞手段14〜19毎に払い出しコマンドを発生するものに比較して、コマンドの種類数を少なくできる。
【0036】
払い出し制御手段54側では、主制御手段55のコマンド発生部57からの払い出しコマンドを受信して、コマンド解析部58がその払い出しコマンドを解析する。そして、このコマンド解析部58での解析結果が出る毎に、総獲得賞品球数算出部59が遊技者の獲得する総獲得賞品球数を順次算出し記憶する。
【0037】
なお、総獲得賞品球数算出部59は、解析結果から総獲得賞品球数を直接計数し算出しても良いし、他のデータに置換して総獲得賞品球数を間接的に算出しても良い。例えば、払い出しコマンドの種類別に、その払い出しコマンドの受信回数をデータとして記憶することによって、間接的に総獲得賞品球数を求めることも可能である。従って、総獲得賞品球数を他のデータに置換して間接的に算出する場合には、その後の制御もそれに基づいて行えば良い。
【0038】
総獲得賞品球数算出部59が遊技者の総獲得賞品球数を算出し記憶すると同時に、総獲得賞品球数判定部60でその総獲得賞品球数を規定払い出し個数と比較して、総獲得賞品球数が規定払い出し個数以上であるか否かを判定し、その判定結果に応じて払い出し制御部62が賞品球払い出し手段41を制御する。
【0039】
例えば、総獲得賞品球数が規定払い出し個数の25個未満、例えば6個程度であれば、この総獲得賞品球数判定部60からの信号により払い出し制御部61が働き、その球数別払い出し制御機能によって賞品球払い出し手段41の払い出しモータ46を制御する。このため、賞品球払い出し手段41の回転体45が6個の払い出し分だけ回転し、6個の賞品球を上皿7 へと払い出す。
【0040】
大入賞手段15に多数の遊技球が入賞した場合には、総獲得賞品球数が規定払い出し個数の25個を大きく越えるが、このときには総獲得賞品球数判定部60からの信号により払い出し制御部61が働き、その規定払い出し制御機能によって賞品球払い出し手段41の払い出しモータ46を制御する。このため、賞品球払い出し手段41の回転体45が25個の規定払い出し個数分だけ画一的に回転し、1回の払い出し動作で25個の賞品球を上皿7 へと払い出す。
【0041】
賞品球払い出し手段41が賞品球を払い出すと、賞品球検出スイッチ47が賞品球を検出し、払い出し確認部62が賞品球の払い出し個数を確認する。そして、払い出し制御部61の制御に従って所定数の賞品球が払い出された場合には、総獲得賞品球数算出部59の記憶を1回の払い出し動作を1単位として更新し削除する。
【0042】
総獲得賞品球数算出部59の記憶を更新した後も、残りの総獲得賞品球数が規定払い出し個数を越えている限り、同様の制御によって賞品球払い出し手段41が規定払い出し動作を繰り返し、また残りの総獲得賞品球数が規定払い出し個数よりも少なくなれば、賞品球払い出し手段41が球数別払い出し動作を行い、残りの総獲得賞品球数がなくなるまで賞品球を払い出して行く。従って、遊技球の入賞毎に賞品球払い出し手段41がその賞品球数分だけ払い出すようにした従来の場合に比較して、賞品球を短時間で迅速に払い出すことができる。
【0043】
なお、実施形態には、次の各発明が含まれている。その第1の発明は、遊技盤4 の遊技領域12内に複数個の入賞手段14〜19を設け、該入賞手段14〜19への遊技球の入賞に基づいて賞品球払い出し手段41により賞品球を払い出すようにした弾球遊技機において、前記賞品球払い出し手段41の払い出し動作を制御する払い出し制御手段54を備え、該払い出し制御手段54は、遊技者の総獲得賞品球数が前記賞品球払い出し手段41の1回の払い出し動作により払い出す規定払い出し個数よりも少ないときに、前記賞品球払い出し手段41がその総獲得賞品球数分の賞品球を払い出し、前記総獲得賞品球数が前記規定払い出し個数以上のときに、前記賞品球払い出し手段41が前記規定払い出し個数の賞品球を払い出すように前記賞品球払い出し手段41を制御する機能を備えたものである。
【0044】
第2の発明は、第1の発明において、前記各入賞手段14〜19に遊技球の入賞を検出する入賞検出スイッチ31〜36を設け、該入賞検出スイッチ31〜36からの入賞信号に基づいて前記払い出し制御手段54が前記賞品球払い出し手段41を制御するようにしたものである。
【0045】
第3の発明は、第1または第2の発明において、前記規定払い出し個数が、前記入賞手段14〜19への1入賞により獲得する最小の賞品球数よりも大にしたものである。
【0046】
第4の発明は、第1〜第3の何れかの発明において、主に前記遊技盤4 側の遊技動作を制御する主制御手段55に、前記入賞手段14〜19からの入賞信号毎に払い出しコマンドを発生するコマンド発生部57を設け、前記払い出し制御手段54に、前記コマンド発生部57からの払い出しコマンドを受信して解析するコマンド解析部58と、該コマンド解析部58での解析結果から遊技者の総獲得賞品球数を算出し記憶する総獲得賞品球数算出部59とを備えたものである。
【0047】
第5の発明は、第1〜第4の何れかの発明において、前記遊技盤4 に、遊技球の1入賞に対する賞品球数が異なる複数種類の入賞手段14〜19を備え、前記賞品球払い出し手段41の前記規定払い出し個数が少なくとも2種類の入賞手段14〜19の賞品球数を加えた個数よりも大にしたものである。
【0048】
第6の発明は、第1〜第5の何れかの発明において、前記払い出し制御手段54は、前記賞品球払い出し手段41の払い出し動作毎に賞品球の払い出し個数を確認する払い出し確認部62を備え、該払い出し確認部62での確認後に前記払い出し動作単位で前記総獲得賞品球数算出部59に記憶された前記総獲得賞品球数を更新するようにしたものである。
【0049】
第7の発明は、第1〜第6の何れかの発明において、前記賞品球払い出し手段41を貸し球の払い出し用に兼用し、前記規定払い出し個数を球貸し時の1回の払い出し動作により払い出す貸し球払い出し個数と同じにしたものである。
【0050】
以上、本発明の実施形態について詳述したが、本発明はこの実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば実施形態では、コマンド発生部57が払い出しコマンドを発生し、コマンド解析部58がその払い出しコマンドを解析しているが、コマンド発生部57は、払い出し停止コマンド、払い出し復帰コマンド等、賞品球払い出し手段41の賞品球の払い出しに関連する一切のコマンドを発生するようにしても良い。
【0051】
賞品球払い出し手段41が1回の払い出し動作で賞品球を払い出す規定払い出し個数は、25個に限定されるものではない。しかし、自動球貸し機からの球貸し要求により、賞品球払い出し手段41が貸し球の払い出しを兼用する場合には、例えば100円当たりの遊技球の貸し出し個数である25個に規定払い出し個数を設定することが望ましい。即ち、1回の払い出し動作で賞品球を払い出す規定払い出し個数を、球貸し時に1回の払い出し動作で貸し球を払い出す貸し球払い出し個数と同じにすることが望ましい。
【0052】
また規定払い出し個数は、入賞手段14〜19への遊技球の複数個の入賞による賞品球の払い出しを1回の払い出し動作で行うように設定すれば良い。この場合、遊技盤4 の裏側に通過した入賞球を貯留しておき、その入賞球を1個づつ排出しながら賞品球払い出し手段41を制御する制御方式を併用しても良い。従って、各入賞手段14〜19に入賞検出スイッチ31〜36を設けなくても良い。
【0053】
賞品球払い出し手段41は、回転体45に代替してスクリュー等を使用したものでも良い。各入賞手段14〜19の1入賞についての賞球個数は、入賞手段14,16 〜19の賞品球数を6個とし、大入賞手段15の賞品球数を15個としているが、これも単なる例示に過ぎず、ゲーム構成を考慮して決定すれば良い。
【0054】
また本発明は、遊技盤4 の遊技領域12内に複数個の入賞手段14〜19を設け、該入賞手段14〜19への遊技球の入賞に基づいて賞品球払い出し手段41により賞品球を払い出すようにした弾球遊技機において、入賞手段14〜19への遊技球の複数個の入賞による賞品球の払い出しを、賞品球払い出し手段41の1回の払い出し動作で行うように賞品球払い出し手段41を制御する払い出し制御手段54を備えても良い。その他、本発明は、パチンコ機に限らず、アレンジボール機、雀球機等の弾球遊技機においても同様に実施することが可能である。
【0055】
【発明の効果】
本発明によれば、遊技盤4 の遊技領域12内に、遊技球の1入賞に対する賞品球数の異なる複数個の入賞手段14〜19を設け、該入賞手段14〜19へと遊技球が入賞したときに、遊技盤4 側の遊技動作を制御する主制御手段55からの払い出しコマンドに基づいて賞品球払い出し手段41により賞品球を払い出すようにした弾球遊技機において、入賞手段14〜19への遊技球の複数個の入賞による賞品球の払い出しを、その1回の払い出し動作で行うように賞品球払い出し手段41を制御する払い出し制御手段54を備え、主制御手段55は賞品球数別に払い出しコマンドを送信する機能を備え、払い出し制御手段54は、払い出しコマンドを解析するコマンド解析部58と、該コマンド解析部58での解析結果から遊技者が獲得する総獲得賞品球数を順次算出する総獲得賞品球数算出部59と、総獲得賞品球数が入賞手段14〜19への1入賞により獲得する最大の賞品球数よりも大である、賞品球払い出し手段41の1回の払い出し動作により払い出される賞品球の規定払い出し個数以上か否かを判定する総獲得賞品球数判定部60と、総獲得賞品球数が規定払い出し個数よりも少ないときに、賞品球払い出し手段41がその総獲得賞品球数分の賞品球を払い出し、総獲得賞品球数が規定払い出し個数以上のときに、賞品球払い出し手段41が規定払い出し個数の賞品球を払い出すように賞品球払い出し手段41を制御する機能とを備えているので、少ない払い出し動作回数で賞品球を短時間で迅速に払い出すことができる。
【図面の簡単な説明】
【図1】本発明の実施形態を示す弾球遊技機の正面図である。
【図2】本発明の実施形態を示す弾球遊技機の背面図である。
【図3】本発明の実施形態を示す遊技盤の正面図である。
【図4】本発明の実施形態を示す遊技盤の背面断面図である。
【図5】本発明の実施形態を示す制御系のブロック図である。
【符号の説明】
4 遊技盤
12 遊技領域
14 可変式入賞手段
15 大入賞手段
16〜19 普通入賞手段
31〜36 入賞検出スイッチ
41 賞品球払い出し手段
54 払い出し制御手段
55 主制御手段
57 コマンド発生部
58 コマンド解析部
59 総獲得賞品球数算出部
62 払い出し確認部
[0001]
BACKGROUND OF THE INVENTION
The present invention relates to a ball game machine such as a pachinko machine or an arrangement ball machine, and particularly relates to prize ball payout control by the prize ball payout means.
[0002]
[Prior art]
In a ball game machine such as a pachinko machine, a plurality of winning means such as a normal winning means and a big winning means are provided in the game area of the game board, and each winning means obtains the number of prize balls that the player obtains when winning a game ball. It is set in advance, and when a game ball wins each winning means, the prize ball paying means pays out a prize ball based on the winning of the game ball.
[0003]
For example, in the case of a ball game machine in which the number of prize balls when a game ball is won in the normal winning means is 6 and the number of prize balls when the game ball is won in the big prize means is 15, A payout command is sent to the payout control means that controls the prize ball payout means from the main control means that controls the game operation of each winning means, and the payout control means according to the number of prize balls of each winning means. The prize ball paying means controls the prize ball paying means, and the prize ball paying means pays out 6 prize balls when winning the normal winning means and 15 prize balls when winning the big winning means.
[0004]
[Problems to be solved by the invention]
In conventional payout control, one winning game ball to the winning means is regarded as one unit, and the prize ball paying means pays out the prize balls according to the number of prize balls of each winning means for each winning unit. In the case where a large number of game balls are successively won as a means, there is a drawback that it takes a long time to complete payout of prize balls of the total number of prize balls acquired by the player.
[0005]
That is, in the past, one winning of a game ball is regarded as one unit, and the prize ball payout means performs a payout operation for each winning unit. Therefore, when a large number of game balls win continuously, the payout control is performed each time. Since the prize ball paying means performs a payout operation by issuing a payout command to the means, only the number of payout operations of the prize ball payout means increases, and there is a problem that the prize balls cannot be quickly paid out.
[0006]
The present invention has been made in view of the above-described conventional problems, and an object of the present invention is to provide a ball game machine capable of quickly paying out a prize ball in a short time with a small number of payout operations.
[0007]
[Means for Solving the Problems]
In the present invention, a plurality of winning means 14 to 19 having different number of prize balls for one winning of game balls are provided in the game area 12 of the game board 4, and when the game balls win the winning means 14 to 19 Further, in the ball game machine in which the prize balls are paid out by the prize ball paying means 41 based on the payout command from the main control means 55 for controlling the game operation on the game board 4 side, to the winning means 14-19. A payout control means 54 for controlling the prize ball payout means 41 so that prize balls are paid out by a single payout operation for a plurality of winning game balls, and the main control means 55 includes the number of prize balls The payout control means 54 has a function of transmitting a payout command separately, and the payout control means 54 analyzes the payout command, and the total number of winning prize balls that the player acquires from the analysis result in the command analysis section 58. Calculate sequentially One time of the total winning prize ball number calculation unit 59 and the prize ball paying means 41 in which the total winning prize ball number is larger than the maximum prize ball number acquired by one winning in the winning means 14 to 19 A total winning prize ball number determination unit 60 for determining whether or not the number of prize balls to be paid out is equal to or greater than a predetermined payout number of the prize balls to be paid out by the payout operation, and when the total winning prize ball number is less than the predetermined payout number, The means 41 pays out the prize balls corresponding to the total number of winning prize balls. When the total number of winning prize balls is equal to or more than the specified payout quantity, the prize ball payout means 41 pays out the prize balls of the specified payout quantity. And a function for controlling the prize ball payout means 41.
[0008]
DETAILED DESCRIPTION OF THE INVENTION
Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings. 1 and 2, 1 is a gaming machine main body, 2 is a front frame, and the front frame 2 is pivotally attached to the front side of the gaming machine main body 1 so as to be openable and closable. A game board 4 is detachably mounted on the front frame 2 in correspondence with the window hole 3 from the back side, and a glass door 5 and a front plate 6 are disposed on the front side of the game board 4 so as to be openable and closable. The front plate 6 is equipped with an upper plate 7 for storing a game ball for launch. At the lower part of the front frame 2, a lower pan 8 for storing surplus spheres and a firing handle 10 of the launching means 9 are provided. The launching means 9 has a firing motor.
[0009]
As shown in FIG. 3, a guide rail 11 is annularly mounted on the game board 4, and a liquid crystal display means 13 is provided in the game area 12 inside the guide rail 11, and variable winning means for starting the first symbol. 14, a big winning means 15, a normal winning means 16-19, and a starting means 20 such as a starting gate for starting the second symbol are arranged.
[0010]
Among the plurality of winning means 14-19 such as the variable winning means 14, the large winning means 15, and the normal winning means 16-19, for example, some of the variable winning means 14, the normal winning means 16-19 are games. The number of prize balls for one winning of the ball is six, and the other big prize means 15 has 15 prize balls. That is, the number of prize balls for one winning game ball varies depending on the winning means 14-19. Note that the number of prize balls is two, six and fifteen, but other numbers may be used, or two or more kinds may be provided.
[0011]
The liquid crystal display means 13 also serves as the first symbol display means 21 for displaying the first symbol. The first symbol display means 21 is provided with one or more, for example, a plurality (three in the left-right direction) of symbol display portions 21a. The display symbol is changed and stopped for a predetermined time by random number control.
[0012]
The liquid crystal display means 13 is provided with a normal winning means 16 and a second symbol display means 22 for displaying a second symbol. The second symbol display means 22 has one symbol display section, and the second symbol of the symbol display section fluctuates for a predetermined time by random number control and stops on condition that the starting means 20 detects the passing of the game ball. It is supposed to be. The variable winning means 14 is an electric tulip or the like having a pair of left and right opening and closing claws 25 that can be freely opened and closed. When the stop symbol after the change of the second symbol display means 22 hits and displays the symbols, the opening and closing claws 25 is open for a predetermined time.
[0013]
The big winning means 15 is provided with an opening / closing plate 15a, and the opening / closing plate 15a is opened to the front when the stop symbol after the fluctuation of the first symbol display means 21 is a big hit symbol such as "7, 7, 7". A special area 26 is provided in the big winning means 15, and this specific area 26 is configured to continue a specific state by so-called jackpot when a winning ball passes.
[0014]
The grand prize winning means 15 indicates that the opening / closing plate 15a is closed when a predetermined time elapses after opening or a predetermined number (for example, 10) of game balls wins, and that the game balls pass through the specific area 26. On the condition, the opening / closing operation is repeated up to a predetermined number of times (for example, 16 times). A plurality (for example, two) of normal winning means 16 to 19 are provided on the left and right sides of the big winning means 15.
[0015]
The variable winning means 14, the big winning means 15, and the normal winning means 16 to 19 are structures for guiding the winning ball to the back side of the game board 4 when the gaming ball wins, as shown in FIG. The variable winning means 14 and the normal winning means 16 to 19 other than the big winning means 15 guide the winning balls to the guide passages 28 to 30 side of the collective guide plate 27 mounted on the back side of the game board 4. Yes.
[0016]
All winning means 14-19 such as the variable winning means 14, the big winning means 15, and the normal winning means 16-19 are provided with winning detection switches 31-36 for individually detecting the winning game balls. Each of the winning detection switches 31 to 36 is configured by a contact type or non-contact type switch or the like, and electrically detects a winning ball. The winning detection switches 31 to 36 may be provided in the guide passages 28 to 30 of the collective guide plate 27 and the like.
[0017]
As shown in FIG. 2, a back mechanism plate 37 for holding the game board 4 from the back side is attached to the back side of the front frame 2 so as to be freely opened and closed. An opening 38 is formed in the back mechanism plate 37, and a game ball tank 39 and a tank rail 40 are formed on the upper side thereof, a prize ball payout means 41 on one side in the left-right direction, and a passage unit 42 and a payout control board case on the lower side. 43 are provided respectively. The game ball tank 39 stores game balls supplied from an external game ball supply system and supplies them to the prize ball payout means 41 side via the tank rail 40.
[0018]
The prize ball payout means 41 is a motor-driven rotary type, a payout case 44 arranged in the vertical direction, a rotating body 45 rotating in the payout case 44, and a payout motor 46 for driving the rotating body 45. A prize ball detection switch 47 for detecting the prize ball that has been paid out, and when a prize ball payout command is issued, the payout motor 46 drives the rotating body 45, and the rotation of the rotating body 45 causes the game ball tank The game balls in 39 are paid out to the upper plate 7 side as prize balls, and the prize balls are detected by the prize ball detection switch 47.
[0019]
The prize ball payout means 41 can pay out an arbitrary number of prize balls according to the rotation angle of the rotating body 45, and the payout motor 46 uses a stepping motor whose rotation angle can be easily controlled. .
[0020]
The aisle unit 42 guides the prize balls from the prize ball payout means 41 to the upper plate 7 side, and when the prize balls in the upper plate 7 are full, the subsequent prize balls pass through the overflow channel and the lower plate 8 It overflows to the side.
[0021]
The opening 38 is fitted with a back cover 48 attached to the back side of the game board 4 and a winning ball discharge basket 49. The back cover 48 is for covering each game part such as the liquid crystal display means 13 mounted on the game board 4 and the collective guide plate 27 from the back side, and is detachably fixed to the game board 4. A main control board case 51 containing the main control board 50 is detachably attached to the back cover 48.
[0022]
The winning ball discharge basket 49 is for collecting the winning balls guided from the winning means 14 to 19 to the back side of the game board 4 and discharging them to the winning winning ball collecting system through the winning ball collecting passage 52. It is detachably fixed to the game board 4 in a state close to the lower side of the back cover 48.
[0023]
The payout control board case 43 is for storing the payout control board 53 provided separately from the main control board 50, and is detachable on the back side of the back mechanism plate 37 in the vicinity of the lower side of the winning ball discharge basket 49. It is attached to. On the payout control board 53, payout control means 54 (see FIG. 5) is mounted.
[0024]
FIG. 5 is a block diagram illustrating a control system. 55 is a main control means mainly for controlling the game operation on the game board 4 side. The main control means 55 is electrically connected to each game component such as the first symbol display means 21, the second symbol display means 22, the starting means 20, the variable winning means 14, the big winning means 15 and the like through a relay board or the like. In addition, the winning detection switches 31 to 36 of the winning means 14 to 19 are electrically connected to each other through a relay board or the like. The main control means 55 includes a ROM, a RAM, a CPU, and the like, and is attached to the main control board 50.
[0025]
In addition to the function of mainly controlling the game operation on the game board 4 side, the main control means 55 includes a winning signal from each winning detection switch 31-36 when a game ball wins each winning means 14-19. Is received and stored, and a command generation unit 57 that generates a payout command for each winning signal based on the winning signal. The payout command uses an encoded digital signal. For example, there are two types of payout commands: 4006H payout command for 6 prize balls and 15 400FH payout command.
[0026]
The winning reception storage unit 56 stores the winnings for each of the winning means 14 to 19 by the number of prize balls, and after the command generating unit 57 transmits the payout command, updates the winning memory corresponding to the payout command. It is supposed to be deleted.
[0027]
The payout control means 54 controls the prize ball payout means 41. The payout control means 54 receives and analyzes the payout command from the command generation section 57 of the main control means 55, and the command analysis section 58 From the analysis result, the total number of winning prize balls calculated 59 for calculating and storing the total number of winning prize balls for the player, and the number of winning prize balls determining section 60 for determining whether or not the total number of winning prize balls is equal to or greater than the prescribed payout number. When the total number of winning prize balls is less than the specified number of payouts, the prize balls are paid out so that the number of prize balls for the total number of winning prizes is paid out, and when the number of prize balls exceeds the specified number of payouts A payout control unit 61 for controlling the payout motor 46 of the means 41 and a prize ball paying means 41 as controlled by the payout control unit 61 by counting the number of prize balls to be paid out by a signal from the prize ball detection switch 47. A payout confirmation unit 62 for confirming whether or not a prize ball has been paid out.
[0028]
Provisions payout number is a reference number of prize balls to be paid out by one dispensing operation of the prize ball dispensing means 41, the maximum of more number than prize ball number you win the prize for each prize means 14 to 19 Is set to For example, when the number of prize balls is 6 or 15, the prescribed payout number is set to 25, which is larger than any of the prize balls.
[0029]
The payout control unit 61 controls the payout motor 46 according to the number of prize balls so as to pay out the prize balls corresponding to the total number of winning prize balls when the total number of winning prize balls is less than the prescribed payout number. When the control function and the total number of winning prize balls is greater than or equal to the specified number of payouts, a single payout action will be used to pay out the specified number of prize balls, and the operation will continue until the total number of winning prize balls is less than the specified number of payouts. It has a specified payout control function for controlling the payout motor 46 to repeat.
[0030]
The rotary body 45 of the prize ball payout means 41 has a plurality of recesses for the delivery of prize balls in the circumferential direction on the outer periphery, and the payout control unit 61 performs a payout operation according to the number of prize balls. The rotation angle or amount of rotation of the rotating body 45 is controlled according to the number of prize balls, and the rotating body 45 is rotated uniformly by the specified number of payouts during the specified payout operation.
[0031]
The payout confirmation unit 62 confirms the number of prize balls actually paid out by the prize ball payout means 41 from the signal of the number of payouts from the payout control part 61 and the signal of the prize balls detected by the prize ball detection switch 47. After the confirmation, the total acquired prize ball number stored in the total acquired prize ball number calculation unit 59 is updated for each payout operation unit, and when the actual payout number is insufficient, the prize ball payout means 41 is activated again. Yes. When the number of payouts is insufficient, a notification from the payout confirmation unit 62 may be used for notification by a notification means such as a display lamp.
[0032]
In the above-mentioned ball game machine, when the launching handle 10 of the launching means 9 is operated during the game, the game balls on the upper plate 7 are supplied to the launching unit one by one in conjunction with the launching action of the launching means 9, and the game balls are The ball is hit with a hammer and fired sequentially along the guide rail 11 toward the game board 4 side. Then, the game ball fired on the upper side of the game board 4 enters the game area 12 of the game board 4 and then wins the normal winning means 16-19 or the like while falling along the board surface, or the starting means 20 Falling down while passing through.
[0033]
When the starting means 20 detects a game ball, the second symbol of the second symbol display means 22 fluctuates, and when the stop symbol after the fluctuation becomes a winning symbol, the opening / closing claw 25 of the variable winning means 14 is opened for a predetermined time. To do. Then, when the game ball wins the variable winning means 14, the first symbol on the first symbol display means 21 fluctuates for a predetermined time, and if the stop symbol after the change becomes a big hit symbol, the big winning means 15 is released and the game is released. The ball will be easier to win.
[0034]
When a game ball wins each winning means 14-19, the winning detection switches 31-36 detect the winning of the game ball and transmit a winning signal to the main control means 55. On the main control means 55 side, the winning reception storage unit 56 receives the winning signal and stores it according to the number of prize balls, and the command generating unit 57 generates a payout command based on the winning, and the payout command is sequentially paid out. Transmit to means 54.
[0035]
For example, if the normal winning means 16 to 19 are won, the command generating unit 57 generates a 4006H payout command for each win, and if the big win means 15 is awarded, the command generating unit 57 generates a 400FH payout command for each win. The payout commands are sent sequentially. And those generated every prize balls for the occurrence of payout command, there is a what occurs for each winning means 14-19. However, in this case, since it generates payout command for each prize balls compared to that for generating a payout command for each prize means 14 to 19, it is possible to reduce the number type of command.
[0036]
On the payout control means 54 side, the payout command is received from the command generation section 57 of the main control means 55, and the command analysis section 58 analyzes the payout command. Then, every time the result of analysis by the command analysis unit 58 is obtained, the total acquired prize ball number calculating unit 59 sequentially calculates and stores the total acquired prize ball number acquired by the player.
[0037]
The total winning prize ball number calculation unit 59 may directly calculate and calculate the total winning prize ball number from the analysis result, or may indirectly calculate the total winning prize ball number by replacing with other data. Also good. For example, it is possible to indirectly determine the total number of winning prize balls by storing, as data, the number of times a payout command is received for each type of payout command. Therefore, when the total number of winning prize balls is indirectly calculated by replacing with other data, the subsequent control may be performed based on that.
[0038]
The total winning prize ball calculation unit 59 calculates and stores the total winning prize ball number of the player, and at the same time, the total winning prize ball number determination unit 60 compares the total winning prize ball number with the specified payout number to obtain the total winning prize. It is determined whether or not the number of prize balls is equal to or greater than the prescribed number of payouts, and the payout control unit 62 controls the prize ball payout means 41 according to the determination result.
[0039]
For example, if the total number of winning prize balls is less than the prescribed payout number of 25, for example, about six, the payout control unit 61 is actuated by a signal from the total winning prize ball number determination unit 60 to control payout according to the number of balls. The payout motor 46 of the prize ball payout means 41 is controlled by the function. For this reason, the rotary body 45 of the prize ball payout means 41 rotates by the amount of 6 payouts, and 6 prize balls are paid out to the upper plate 7.
[0040]
When a large number of game balls win the big winning means 15, the total number of winning prize balls greatly exceeds the prescribed payout number of 25. In this case, the payout control section is based on a signal from the total winning prize ball number determination section 60. 61 operates, and the payout motor 46 of the prize ball payout means 41 is controlled by the specified payout control function. For this reason, the rotating body 45 of the prize ball payout means 41 rotates uniformly by 25 prescribed payout numbers and pays out 25 prize balls to the upper plate 7 in one payout operation.
[0041]
When the prize ball payout means 41 pays out a prize ball, the prize ball detection switch 47 detects the prize ball, and the payout confirmation unit 62 confirms the number of prize balls to be paid out. When a predetermined number of prize balls are paid out according to the control of the payout control unit 61, the memory of the total winning prize ball number calculation unit 59 is updated and deleted as one unit of the payout operation.
[0042]
Even after updating the memory of the total winning prize ball number calculation unit 59, as long as the remaining total winning prize ball number exceeds the specified payout number, the prize ball payout means 41 repeats the specified payout operation by the same control, and If the remaining total number of winning prize balls is less than the prescribed payout number, the prize ball paying means 41 performs a payout operation according to the number of balls and pays out the prize balls until the remaining total number of winning prize balls is exhausted. Therefore, the prize balls can be quickly and quickly paid out as compared to the conventional case where the prize ball payout means 41 pays out the number of prize balls for each winning game ball.
[0043]
The following embodiments are included in the embodiments. In the first invention, a plurality of winning means 14 to 19 are provided in the game area 12 of the game board 4, and a prize ball is given by the prize ball paying means 41 based on the winning of the game balls to the winning means 14 to 19. Is provided with a payout control means 54 for controlling the payout operation of the prize ball payout means 41, and the payout control means 54 is configured so that the total number of winning prize balls of the player is the prize ball. When the number of prize balls to be paid out by the payout means 41 is less than the prescribed payout number, the prize ball payout means 41 pays out the prize balls corresponding to the total number of prize prize balls, and the total number of prize prizes to be awarded The prize ball paying means 41 has a function of controlling the prize ball paying means 41 so that the prize ball paying means 41 pays out the specified payout number of prize balls when the number is equal to or more than the payout number.
[0044]
According to a second invention, in the first invention, each of the winning means 14 to 19 is provided with a winning detection switch 31 to 36 for detecting a winning of a game ball, and based on a winning signal from the winning detection switch 31 to 36. The payout control means 54 controls the prize ball payout means 41.
[0045]
According to a third invention, in the first or second invention, the prescribed payout number is made larger than a minimum prize ball number obtained by one winning to the winning means 14-19.
[0046]
According to a fourth invention, in any one of the first to third inventions, the main control means 55 for mainly controlling the game operation on the game board 4 side is paid out for each winning signal from the winning means 14-19. A command generation unit 57 for generating a command is provided, and a command analysis unit 58 for receiving and analyzing a payout command from the command generation unit 57 in the payout control unit 54, and a game based on an analysis result in the command analysis unit 58 And a total acquired prize ball number calculating unit 59 for calculating and storing the total acquired prize ball number.
[0047]
According to a fifth invention, in any one of the first to fourth inventions, the gaming board 4 includes a plurality of types of winning means 14 to 19 having different number of prize balls for one winning game ball, and the prize ball payout The prescribed payout number of the means 41 is made larger than the total number of prize balls of at least two types of winning means 14-19.
[0048]
In a sixth aspect based on any one of the first to fifth aspects, the payout control means 54 includes a payout confirmation unit 62 for confirming the payout number of prize balls for each payout operation of the prize ball payout means 41. The total acquired prize ball number stored in the total acquired prize ball number calculating unit 59 is updated in the payout operation unit after confirmation by the payout confirmation unit 62.
[0049]
According to a seventh invention, in any one of the first to sixth inventions, the prize ball payout means 41 is also used for paying out a rental ball, and the prescribed payout number is paid out by a single payout operation at the time of ball rental. It is the same as the number of rental balls to be paid out.
[0050]
As mentioned above, although embodiment of this invention was explained in full detail, this invention is not limited to this embodiment, A various change is possible in the range which does not deviate from the meaning of this invention. For example, in the embodiment, the command generation unit 57 generates a payout command, and the command analysis unit 58 analyzes the payout command. However, the command generation unit 57 includes a prize ball payout means such as a payout stop command and a payout return command. Any command related to the payout of 41 prize balls may be generated.
[0051]
The prescribed payout number for the prize ball payout means 41 to pay out the prize balls in one payout operation is not limited to 25. However, if the prize ball paying means 41 is also used for paying out a rental ball due to a ball lending request from an automatic ball lending machine, for example, the prescribed payout number is set to 25, which is the number of game balls to be rented per 100 yen. It is desirable to do. That is, it is desirable that the specified payout number for paying out the prize balls in one payout operation is the same as the rental ball payout number in which the payout balls are paid out in a single payout operation.
[0052]
The specified payout number may be set so that a prize ball is paid out by a single payout operation by winning a plurality of game balls to the winning means 14-19. In this case, a control system may be used in which the winning balls that have passed through the back of the game board 4 are stored, and the prize ball payout means 41 is controlled while discharging the winning balls one by one. Accordingly, the winning detection switches 31 to 36 may not be provided in the winning means 14 to 19, respectively.
[0053]
The prize ball payout means 41 may use a screw or the like instead of the rotating body 45. The number of winning balls for each winning means 14-19 is 6 for the winning means 14, 16-19, and 15 for the big winning means 15, but this is just It is only an example, and it may be determined in consideration of the game configuration.
[0054]
In the present invention, a plurality of winning means 14-19 are provided in the game area 12 of the game board 4, and the prize balls are paid out by the prize ball paying means 41 based on the winning of the game balls to the winning means 14-19. In the ball game machine, the prize ball payout means is such that the prize balls are paid out by the prize ball payout means 41 in a single payout operation by a plurality of winning game balls to the winning means 14-19. Dispensing control means 54 for controlling 41 may be provided. In addition, the present invention is not limited to pachinko machines and can be similarly implemented in ball game machines such as arrange ball machines and sparrow balls.
[0055]
【The invention's effect】
According to the present invention, in the game area 12 of the game board 4, a plurality of winning means 14 to 19 having different number of prize balls for one winning game ball are provided, and the game balls are awarded to the winning means 14 to 19. In the ball game machine in which the prize balls are paid out by the prize ball payout means 41 based on the payout command from the main control means 55 for controlling the game operation on the game board 4 side, the winning means 14-19 A payout control means 54 is provided for controlling the prize ball payout means 41 so that the prize balls are paid out by a plurality of winning game balls. The main control means 55 is classified according to the number of prize balls. The payout control means 54 has a function of transmitting a payout command, and the payout control means 54 sequentially calculates the payout command analysis unit 58 and the total number of prize balls acquired by the player from the analysis result of the command analysis unit 58 Total number of prizes won Prize balls to be paid out by one payout operation of the prize ball payout means 41 in which the calculation unit 59 and the total number of prize balls to be won are larger than the maximum number of prize balls to be acquired by one winning in the winning means 14 to 19 When the total number of winning prize balls is determined to be greater than or equal to the prescribed number of payouts, and when the total number of winning prize balls is less than the prescribed number of payouts, the prize ball payout means 41 is equivalent to the total number of winning prize balls. The prize ball payout means 41 controls the prize ball payout means 41 so that the prize ball payout means 41 pays out the specified payout number of prize balls when the total number of winning prize balls is equal to or more than the predetermined payout number. Therefore, the prize balls can be quickly paid out in a short time with a small number of payout operations.
[Brief description of the drawings]
FIG. 1 is a front view of a ball game machine showing an embodiment of the present invention.
FIG. 2 is a rear view of the ball game machine showing the embodiment of the present invention.
FIG. 3 is a front view of a game board showing an embodiment of the present invention.
FIG. 4 is a rear sectional view of the game board showing the embodiment of the present invention.
FIG. 5 is a block diagram of a control system showing an embodiment of the present invention.
[Explanation of symbols]
4 Game board
12 Game area
14 Variable winning methods
15 Big prize means
16-19 Regular winning means
31-36 Winning detection switch
41 Prize ball payout means
54 Payment control means
55 Main control means
57 Command generator
58 Command analyzer
59 Total number of winning prize balls
62 Payment confirmation part

Claims (1)

遊技盤(4) の遊技領域(12)内に、遊技球の1入賞に対する賞品球数の異なる複数個の入賞手段(14)〜(19)を設け、該入賞手段(14)〜(19)へと遊技球が入賞したときに、遊技盤(4) 側の遊技動作を制御する主制御手段(55)からの払い出しコマンドに基づいて賞品球払い出し手段(41)により賞品球を払い出すようにした弾球遊技機において、前記入賞手段(14)〜(19)への遊技球の複数個の入賞による賞品球の払い出しを、その1回の払い出し動作で行うように前記賞品球払い出し手段(41)を制御する払い出し制御手段(54)を備え、前記主制御手段(55)は賞品球数別に払い出しコマンドを送信する機能を備え、前記払い出し制御手段(54)は、前記払い出しコマンドを解析するコマンド解析部(58)と、該コマンド解析部(58)での解析結果から遊技者が獲得する総獲得賞品球数を順次算出する総獲得賞品球数算出部(59)と、前記総獲得賞品球数が前記入賞手段(14)〜(19)への1入賞により獲得する最大の賞品球数よりも大である、前記賞品球払い出し手段(41)の1回の払い出し動作により払い出される賞品球の規定払い出し個数以上か否かを判定する総獲得賞品球数判定部(60)と、前記総獲得賞品球数が前記規定払い出し個数よりも少ないときに、前記賞品球払い出し手段(41)がその総獲得賞品球数分の賞品球を払い出し、前記総獲得賞品球数が前記規定払い出し個数以上のときに、前記賞品球払い出し手段(41)が前記規定払い出し個数の賞品球を払い出すように前記賞品球払い出し手段(41)を制御する機能とを備えたことを特徴とする弾球遊技機。In the game area (12) of the game board (4), a plurality of winning means (14) to (19) having different number of prize balls for one winning game ball are provided, and the winning means (14) to (19) are provided. When the game ball wins, the prize ball is paid out by the prize ball payout means (41) based on the payout command from the main control means (55) for controlling the game operation on the game board (4) side. In the ball game machine, the prize ball paying means (41) is such that the prize balls are paid out by a plurality of winning game balls to the winning means (14) to (19) in one payout operation. ) To control a payout control means (54), the main control means (55) has a function to send a payout command for each prize ball number, the payout control means (54) is a command to analyze the payout command The total number of prizes won by the player from the analysis result of the analysis unit (58) and the command analysis unit (58) A total winning prize ball number calculating section (59) that sequentially calculates, and the total winning prize ball number is larger than a maximum prize ball number acquired by one winning in the winning means (14) to (19); A total winning prize ball number determining unit (60) for determining whether or not the prize ball payout number is equal to or greater than a predetermined payout number of prize balls to be paid out by a single payout operation of the prize ball paying means (41); When the number of prize balls to be paid out is smaller than the specified number of payouts, the prize ball payout means (41) pays out the prize balls for the total number of prize balls to be awarded. A ball game machine comprising a function for controlling the prize ball payout means (41) so that the payout means (41) pays out the predetermined number of prize balls.
JP2001259533A 2001-08-29 2001-08-29 Bullet ball machine Expired - Fee Related JP3714609B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001259533A JP3714609B2 (en) 2001-08-29 2001-08-29 Bullet ball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001259533A JP3714609B2 (en) 2001-08-29 2001-08-29 Bullet ball machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP31470499A Division JP2000245929A (en) 1999-01-01 1999-11-05 Pinball game machine

Publications (2)

Publication Number Publication Date
JP2002102484A JP2002102484A (en) 2002-04-09
JP3714609B2 true JP3714609B2 (en) 2005-11-09

Family

ID=19086891

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001259533A Expired - Fee Related JP3714609B2 (en) 2001-08-29 2001-08-29 Bullet ball machine

Country Status (1)

Country Link
JP (1) JP3714609B2 (en)

Also Published As

Publication number Publication date
JP2002102484A (en) 2002-04-09

Similar Documents

Publication Publication Date Title
JPH1190024A (en) Ball flipping game machine
JP3086449B1 (en) Ball game machine
JP2007236790A (en) Pinball game machine
JP2003135712A (en) Pachinko game machine
JP3617963B2 (en) Bullet ball machine
JP3714609B2 (en) Bullet ball machine
JP3714610B2 (en) Bullet ball machine
JP3714608B2 (en) Bullet ball machine
JP3617962B2 (en) Bullet ball machine
JP3176891B2 (en) Ball game machine
JP3796067B2 (en) Bullet ball machine
JP4292311B2 (en) Game machine
JP2000245929A (en) Pinball game machine
JP2002102483A (en) Pachinko game machine
JP2003062297A (en) Game machine
JP2700917B2 (en) Ball game machine
JP2001000697A (en) Ball game machine
JP3396648B2 (en) Ball game machine
JP2002200288A (en) Pinball game machine
JP2002253826A (en) Combination game machine
JP2002126181A (en) Combination game machine
JP2002224295A (en) Combination type game machine
JP2002177565A (en) Pinball game machine
JP2002119714A (en) Pinball game machine
JP2003052979A (en) Pinball game machine

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20040414

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20040427

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20040625

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A132

Effective date: 20041102

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20041221

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20050510

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20050708

A911 Transfer of reconsideration by examiner before appeal (zenchi)

Free format text: JAPANESE INTERMEDIATE CODE: A911

Effective date: 20050714

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20050817

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20050819

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20090902

Year of fee payment: 4

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20090902

Year of fee payment: 4

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100902

Year of fee payment: 5

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20110902

Year of fee payment: 6

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20110902

Year of fee payment: 6

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120902

Year of fee payment: 7

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20130902

Year of fee payment: 8

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees