JP3604092B2 - Winning device for arrangement ball machine - Google Patents

Winning device for arrangement ball machine Download PDF

Info

Publication number
JP3604092B2
JP3604092B2 JP33998894A JP33998894A JP3604092B2 JP 3604092 B2 JP3604092 B2 JP 3604092B2 JP 33998894 A JP33998894 A JP 33998894A JP 33998894 A JP33998894 A JP 33998894A JP 3604092 B2 JP3604092 B2 JP 3604092B2
Authority
JP
Japan
Prior art keywords
entrance
game
ball
winning
symbol display
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP33998894A
Other languages
Japanese (ja)
Other versions
JPH08182801A (en
Inventor
邦夫 松元
Original Assignee
株式会社藤商事
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社藤商事 filed Critical 株式会社藤商事
Priority to JP33998894A priority Critical patent/JP3604092B2/en
Publication of JPH08182801A publication Critical patent/JPH08182801A/en
Application granted granted Critical
Publication of JP3604092B2 publication Critical patent/JP3604092B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Description

【0001】
【産業上の利用分野】
本発明は、アレンジボール機の入賞装置に関するものである。
【0002】
【従来の技術】
レンジボール機は、遊技盤の下部に、例えば16個の入球口を横一列状に配置した下部入球口手段を設け、この下部入球口手段の上方近傍に多数の障害釘群を設け、遊技盤上に発射された所定数の遊技球が下部入球口手段の隣合う4個の入球口に入球して所定の入賞役が成立した時に、その成立の難易度に応じて得点を計上すると共に、得点に応じて規定数の遊技球を賞球として遊技者に払い出すようにしている。
【0003】
即ち、従来のアレンジボール機は、遊技盤の下部に、16個の入球口を有する下部入球口手段を配置すると共に、この下部入球口手段を前面側から覆う16連カバーを設け、この16連カバーに、下部入球口手段の16個の入球口に対応する入賞図柄表示部を横一列状に配置して成る入賞図柄表示手段を設けている。そして、入賞図柄表示手段の各入賞図柄表示部は、それに対応する入球口に遊技球が入球した時に点灯して、1〜16の数字を表示するようになっている。
【0004】
【発明が解決しようとする課題】
アレンジボール機は、パチンコ機に比較して、遊技者に遊技球を払い出すベースの振り分けを如何にするか、そのバランス設計が非常に困難である。
即ち、下部入球口手段の隣合う4個の入球口に遊技球が入球すれば入賞役が成立し、その成立の難易度に応じて所定の得点を計上して、得点に応じて規定数の遊技球を賞球として払い出すようになっている。
【0005】
しかし、例えば下部入球口手段の各入球口の上側近傍にある障害釘群の釘配列は、各入球口に対して遊技球が全て同一の確率で均等に入球するようには配列しておらず、隣り合う4個の入球口の中には、比較的入球し易い入球口と非常に入球し難い入球口とが組み合わさっており、全体として入賞役が成立する確率が低くなっている。
従って、アレンジボール機のベース問題対策は、現状では入球し難い入球口に対応する箇所の障害釘の配列を変える等の障害釘群の配列により、試行錯誤を重ねながら行なわざるを得ないという欠点がある。
【0006】
そこで、最近のアレンジボール機では、下部入球口手段の他に、その上側に変動図柄表示手段とその始動用入球口とを備え、遊技球が始動用入球口に入った時に、変動図柄表示手段の各図柄表示部の表示図柄を一定時間変動させて、その変動後の停止図柄が予め定められた当たり図柄の組み合わせとなった時に利益状態を発生させ、その後の所定の要件を満足させることによって、下部入球口手段による入賞役の成立を容易にしたり得点を増加させる等の方式を採用し、ベース問題の一対策とすると共に、ゲーム内容を興趣あるものにしている。
【0007】
しかし、この変動図柄表示手段等の持つ遊技機能を付加して、ひとつのアレンジボール機としてのゲーム構成をする場合でも、その基本となるべきアレンジボール機のベース問題の解決が困難である以上、付加機能でベース問題に対処しようとしても、非常に不確定な要素を基礎としてベース問題に対処することになり、ゲーム構成上でバランスを取りながらベース問題を合理的に解決することはできない。
本発明は、かかる従来の課題に鑑み、ゲーム構成の際に、ベース問題も考慮して容易に機械上のバランス設計をすることができるアレンジボール機の入賞装置を提供することを目的とする。
【0008】
【課題を解決するための手段】
発明は、多数の入球口28を配列した入球口手段22と、変動図柄表示手段13と、遊技球を検出して変動図柄表示手段13を一定時間作動させる始動検出スイッチ41とを遊技盤5 に備え、遊技盤5 上に発射された所定数の遊技球が入球口手段22の予め定められた複数個の入球口28に入球して所定の入賞役が成立したときに、規定数の遊技球を払い出す球払い出し手段60と、変動図柄表示手段13が作動後に当たり図柄を表示したときに所定の利益状態を発生させる手段14,27,64とを備えたアレンジボール機において、遊技盤5 に、遊技盤5 に沿って落下する遊技球が入る入口34と、遊技球を遊技盤5 に沿って下方に通過させる通過路36と、遊技球を遊技盤5 の裏側に案内する案内路38と、入口34に入った遊技球を通過路36と案内路38とに振り分ける振り分け部材40とを有する始動入賞手段18を設け、この始動入賞手段18の入口 34 に始動検出スイッチ41を設け、案内路38の後側に、この案内路38の遊技球を検出する入賞検出スイッチ42を入球口手段22の何れかの入球口28に対応させて設けたものである。
【0011】
【作用】
ゲームに際しては、遊技盤5 上に遊技球を発射すると、その遊技球は、入球口手段22に多数配置された入球口28等の何れかに入球する。そして、遊技球が下部入球口手段22の予め定められた複数個の入球口28に入球して所定の入賞役が成立すれば、球払い出し手段60が規定数の遊技球を賞球として払い出す。
発射された遊技球が、始動入賞手段18の入口34に入ると、始動検出スイッチ41が遊技球を検出して変動図柄表示手段13が作動してその図柄が変動すると共に、振り分け部材40が横軸52廻りに回動して、その遊技球を通過路36と案内路38とに振り分ける。
【0012】
通過路36に振り分けられた遊技球は遊技盤5 に沿って下方に落下し、また案内路38に振り分けられた遊技球は遊技盤5 の裏側へと案内されて行く。そして、遊技球が案内路38に振り分けられると、入球口手段22に多数配置された入球口28の何れかに対応する入賞検出スイッチ42が遊技球を検出して、その入球口28に入球した時と同様になる。このため、入賞検出スイッチ42を入球口手段22に多数の入球口28の中でも、遊技球が入球し難い箇所に対応させておけば、入賞役の成立が容易になる。
【0013】
【実施例】
以下、本発明の実施例を図面に基づいて詳述する。
図1乃至図は本発明の第1実施例を例示する。図1において、1 は前枠で、アレンジボール機本体2 の前面側に開閉自在に枢着されている。前枠1 にはガラス扉3 及び前面板4 が装着され、これらの後側に遊技盤5 が着脱自在に装着されている。
【0014】
前面板4 には上皿6 が装着され、この上皿6 の前縁部に球払いレバー7 が設けられている。前枠1 の下部には下皿8 と発射手段9 の操作ハンドル10とが設けられ、操作ハンドル10を操作した時に、上皿6 から遊技球が1個ずつ発射部に供給され、その遊技球を発射モータの作動により遊技盤5 側に発射するようになっている。
【0015】
遊技盤5 の前面には、図2に示すように、発射手段9 により発射された遊技球を案内するガイドレール11が設けられると共に、このガイドレール11によって取り囲まれた中央部に天入球口12、変動図柄表示手段13、中央入賞手段14、中央入球口15、左上入球口16、右上の得点増加用の入賞手段17、始動入賞手段18、通過口19、右下入球口21等の各遊技部品が配置され、これらの下側に下部入球口手段22が配置され、この下部入球口手段22と各遊技部品との間に障害釘群(図示省略)が設けられている。
【0016】
変動図柄表示手段13は3個の図柄表示部23,24,25を有し、始動用の始動入賞手段18に遊技球が入賞した時に作動して、その各図柄表示部23,24,25の表示図柄が一定時間変動するようになっている。中央入賞手段14は開閉板26を備える他に、内部が3個の通路に区画されており、その中央の通路が作動領域27に設定さている。
【0017】
下部入球口手段22は、16個の入球口28を横一列状に備えると共に、前面側から16連カバー29により覆われ、この16連カバー29に入賞図柄表示手段30が設けられている。入賞図柄表示手段30は下部入球口手段22の16個の入球口28に対応する入賞図柄表示部31を横一列状に配置してなり、発射された遊技球が何れかの入球口28に入った時に、それに対応する入賞図柄表示部31が点灯して1〜16までの数字を表示するようになっている。
なお、32は入賞得点を表示する得点表示部である。
【0018】
始動入賞手段18は、入球した遊技球を検出して変動図柄表示手段13を作動させると共に、その遊技球を遊技盤5 の前側に沿って下方に通過させる機能と、遊技盤5 の裏側に案内し回収する機能とを備え、図2乃至図4に示すように構成されている。
【0019】
即ち、始動入賞手段18は、図3乃至図6に示すように、遊技盤5 の前側に装着された取り付け板33と、この取り付け板33の上部から前側に突出し且つ入口34が形成された上部ケース35と、上部ケース35の下側で取り付け板33の前側に装着され且つ入口34の直下に連通する通過路36が内部に形成された左右一対の側部ケース37と、取り付け板33の後側に装着され且つ内部に案内路38が形成された後部ケース39と、入口34に入った遊技球を通過路36と案内路38とに交互に振り分ける振り分け部材40と、上部ケース35に装着された始動検出スイッチ41と、後部ケース39に装着された入賞検出スイッチ42とを備えている。
【0020】
上部ケース 35には、遊技盤5 に沿って上方から落下する遊技球が入るように入口34が上下方向に貫通して形成されると共に、スイッチ装着部43が形成され、そのスイッチ装着部43に取り付け板33を貫通するように後方から始動検出スイッチ41が装着され、取り付け板33から後方に係止爪44によって着脱自在に係止されている。
【0021】
始動検出スイッチ41は変動図柄表示手段13の始動用であって、遊技盤5 に沿って上方から落下する遊技球が入口34に入った時に、その遊技球を検出して変動図柄表示手段13を作動させるようになっている。
左右一対の側部ケース37は、外側に突出すべく正面視半円状に湾曲する湾曲部45を有し、その各湾曲部45内に、取り付け板33から前方に突出する前後方向の支軸46により回転自在に支持された回転体47が通過路36分の間隔を置いて配置されている。
【0022】
各回転体47は、周方向に等間隔おきに一体に形成された羽根部48と、羽根部48の前端側に一体に形成され且つ通過路36を下方に通過する遊技球の前方への移動を規制する鍔部49とを備え、入口34から落下する遊技球が通過路36を下方に通過する時に、遊技球が羽根部48に接触して支軸46廻りに回転するように構成されている。
【0023】
後部ケース39は取り付け板33の後側に設けられており、この後部ケース39内の下部側に、取り付け板33の一部を隔壁50を介して通過路36の後側に位置する案内路38が形成されている。取り付け板33には、下部側の隔壁50となる部分を残して後部ケース39に対応する開口部51が形成され、この開口部51に振り分け部材40が横軸52廻りに回動自在に配置されている。
【0024】
振り分け部材40は上下方向の中央部で屈曲した側面視く字状であって、両端が後部ケース39の側壁に挿支された横軸52により屈曲部分で回動自在に枢支されている。振り分け部材40は、横軸52から上側に球受け部53とウエイト部54とを有し、下部側に球感知部55と当接部56とを有する。そして、振り分け部材40は、入口34に入った遊技球を通過路36側に振り分ける時には、上部側の球受け部53が開口部51よりも後部ケース39内に後退するように、その下部側の当接部56が取り付け板33の隔壁50に後側から当接して起立状態に保持され、また入口34に入った遊技球を案内路38側に振り分ける時には、その球受け部53が入口34の下側に突出するように、当接部56が後部ケース39の突起部57に下側から当接して伏倒状態に保持されるべく構成されている。
【0025】
球感知部55は、振り分け部材40の当接部56の中央に三角形状に突設されており、振り分け部材40が起立状態の時には隔壁50よりも前方の通過路36側に突出し、入口34側から落下する遊技球を感知して振り分け部材40を起立状態から伏倒状態に回動させるようになっている。
【0026】
入賞検出スイッチ42は、後部ケース39の案内路38から遊技盤5 の後方に排出される遊技球を検出するためのもので、後部ケース39の後壁部42a から突出する左右一対の係止爪57により着脱自在に装着されている。この入賞検出スイッチ42は、下部入球口手段22の多数の入球口28の内、障害釘等の配列から遊技球が入球し難い位置にある1個又はそれ以上の特定の入球口28、例えば4番目の入球口28に対応しており、その入球口28の検出スイッチと並列に接続されている。
【0027】
図7はアレンジボール機の制御系を示すブロック図である。図7において、58は入賞判定手段で、下部入球口手段22の各入球口28等に遊技球が入球した時に、その入球口28等の組み合わせから入賞役が成立しているか否かを判定するものである。59は得点計上手段で、入賞判定手段58での判定結果に応じて入賞得点を計上するようになっている。60は球払い出し手段で、前枠1 の後側に装着されており、上皿6 に遊技球を賞球として払い出すようになっている。
【0028】
61は球払い出し手段60を制御する球払い出し制御手段で、得点計上手段59にて計上された入賞得点に従って球払い出し手段60を作動させて、その入賞得点毎に球払い出し手段60から規定数の遊技球を払い出させる機能と、入賞検出スイッチ42が遊技球を検出した時に、球払い出し手段60から規定数の遊技球を払い出させる機能とを有する。
なお、入賞検出スイッチ42が遊技球を検出した時の払い出し個数は、例えば入賞得点1点に対して16個の遊技球を払い出すものとした場合、その半分の8個又は7個程度が適当である。
【0029】
62は図柄変動処理手段で、始動検出スイッチ41が遊技球を検出した時に、乱数処理等により変動図柄表示手段13の各図柄表示部23,24,25の表示図柄を一定時間だけ変動させるためのものである。
63は停止図柄判定手段で、変動後における各図柄表示部23,24,25の停止図柄が予め定められた当たり図柄であるか否かを判定し、例えば「7・7・7」等の当たり図柄となった当たり時に、中央入賞手段14を一定時間だけ開放させるようになっている。
【0030】
64は誘導増加手段64で、中央入賞手段14の開放後、その作動領域27を1個目の遊技球が通過した時に作動して、中央入球口15及び右下入球口21を有効にして、これらの入球口15,21 に遊技球が入球すると、得点増加用の入賞手段17を開放させるようになっている。
なお、誘導増加手段64は、作動領域27に2個目の遊技球が通過した時、及び作動開始から所定回数のゲーム結果が得られた時に、その作動を終了するようになっている。
【0031】
65は得点増加手段で、得点増加用の入賞手段17に遊技球が入球した時に作動して、例えば得点計上手段59に対して得点を2倍に増加させるようになっている。なお、この得点増加手段65は、入賞手段17に遊技球が入球したゲームに限り有効である。
各入球口12,16 及び始動入賞手段18の入口34は、下部入球口手段22の2番目の入球口28に、入球口15は7番目の入球口28に、入球口21は14番目の入球口28に、入賞手段17は5、6、8、9番目の入球口28に、中央入賞手段14は4、5、8、9番目の入球口28に夫々対応しており、これらに遊技球が入球した時には、入賞図柄表示手段30の各入賞図柄表示部31の内、それに対応する入賞図柄表示部31が夫々点灯するようになっている。
【0032】
次に、上記構成のアレンジボール機における動作を説明する。
ゲームの開始に際しては、上皿6 に遊技球を入れておき、発射用の操作ハンドル10を廻すと、発射手段9 が作動し、上皿6 から発射レール上に供給される遊技球を打撃槌により打撃して、遊技球をガイドレール11に沿って遊技盤5 上に発射する。なお、1ゲームに使用する遊技球は16個である。
【0033】
遊技盤5 上に発射された遊技球は、天入球口12等に入球するか、又は下部入球口手段22に横一列に配置された16個の入球口28の何れかに入球する。そして、例えば左側から2番目の入球口28に遊技球が入球すれば、その遊技球の入球を検出して、入賞図柄表示手段30の入賞図柄表示部31の内、遊技球が入った入球口28に対応する左から2番目の入賞図柄表示部31が点灯して入賞図柄を表示する。
【0034】
この時、点灯状態の入賞図柄が4個連続する入賞役ができれば、入賞判定手段58が入賞役の成立を判定して、その入賞役の成立の難易度に応じて得点計上手段59が入賞得点を計上して得点表示部32に表示する。そして、入賞得点が計上される毎に球払い出し制御手段61により球払い出し手段60が作動して、入賞得点1点につき16個の遊技球を賞球として上皿6 に払い出す。なお、入賞得点は1回のゲームにつき最高10点であり、160個までの賞球が払い出される。
【0035】
このゲーム中に遊技球が始動入賞手段18の入口34に入ると、始動検出スイッチ41が遊技球を検出して、図柄変動処理手段62により変動図柄表示手段13が作動し、その各図柄表示部23,24,25の表示図柄が一定時間だけ変動する。
始動入賞手段18に入った遊技球は、振り分け部材40の状態に応じて通過路36を経て下方に通過し、又は案内路38を経て遊技盤5 の裏側に案内されて行く。
即ち、図5に示すように、振り分け部材40が起立状態にある時に、入口34に遊技球が入ると、その遊技球は入口34から通過路36を経て下方に落下し、下部入球球手段22の何れかの入球口28に入る。
【0036】
そして、遊技球が通過路36を通過する時に、前方に突出する球感知部55が遊技球を感知し、この球感知部55が遊技球によって後方に押されるので、振り分け部材40が横軸52廻りに図5のa矢示方向に回動して伏倒し、球受け部53が入口34の下側に突出する伏倒状態となる。
なお、ウエイト部54が横軸52の鉛直線上よりも前側に越えると、振り分け部材40はウエイト部54のモーメントによってa矢示方向に回動して、その当接部56が突起部57に下側から当接し、伏倒状態に安定して保持される。
【0037】
また図6 に示すように、振り分け部材40が伏倒状態にある時に、入口34に遊技球が入ると、その遊技球は球受け部53上に落下して振り分け部材40に沿って後部ケース39側へと後方(b矢示方向)に転がって行く。そして、遊技球が横軸52の位置よりも後方側に移動すると、遊技球の重量によって振り分け部材40が横軸52廻りにc矢示方向に回動して起立して行く。このため、振り分け部材40上の遊技球は、後部ケース39の案内路38内に落下し、この案内路38を経て遊技盤5 の裏側へと案内されて行き、入賞検出スイッチ42により検出される。
【0038】
入賞検出スイッチ42が遊技球を検出すると、例えば入球し難い4番目の入球口28に遊技球が入球したと同じ取り扱いとなり、入賞判定手段58が入賞役の成否を判定する。このため4番目の入球口28を含む入賞役の成立が容易になる。
また仮に入賞役が成立していない場合でも、入賞検出スイッチ42が遊技球を検出すると、球払い出し制御手段61が働いて球払い出し手段60が作動し、この球払い出し手段60が入賞役の成否に関係なく規定数の遊技球を賞球として払い出す。
【0039】
一方、変動図柄表示手段13の各図柄表示部23,24,25の停止図柄が当たり図柄の組み合わせとなった時には、停止図柄判定手段63が当たりと判定して中央入賞手段14が開放する。このため、中央入賞手段14に遊技球が入球し易くなり、この中央入賞手段14に遊技球が入球すれば、入賞図柄表示手段30の4、5、8、9番目の入賞図柄表示部31が点灯する。これによって、これらに対応する入球口28に直接遊技球が入らなくても、これらを含む入賞役がそれだけ成立し易くなる。
【0040】
また中央入賞手段14に入球した遊技球が作動領域27を通過すると、誘導増加手段64が作動して入球口15,21 が有効になる。そして、中央入球口15に遊技球が入球すれば入賞図柄表示手段30の7番目の入賞図柄表示部31が、右下入球口21に入球すれば入賞図柄表示手段30の14番目の入賞図柄表示部31が夫々点灯すると共に、入賞手段17が所定時間開放する。その後、入賞手段17に遊技球が入球すると、得点増加手段65が作動して得点計上手段59による入賞得点の計上を2倍にする。
【0041】
このようにゲーム中に遊技球が始動入賞手段18の入口34に入ると、始動検出スイッチ41が遊技球を検出して変動図柄表示手段13が作動し各図柄表示部23,24,25の図柄が変動すると共に、振り分け部材40によって遊技球が通過路36と案内路38とに交互に振り分けられ、遊技球が案内路38を経て遊技盤5 の裏側に案内された時には、入賞検出スイッチ42が遊技球を検出して下部入球口手段22の特定の入球口28に入球したと同じ取り扱いになる。
【0042】
このため、遊技者は、始動入賞手段18の入口34に遊技球が入る毎に変動図柄表示手段13が作動して、当たり図柄の発生による利益を受ける可能性を期待できると共に、従来のアレンジボール機でのゲーム時とは異なり、下部入球口手段22への入球による入賞役の他に、入口34に遊技球が入った時には1/2の確率で入賞役の成立が容易になるという利益を受けることができる。
【0043】
従って、変動図柄表示手段13、中央入賞手段14、得点増加用の入賞手段17等の組み合わせを考慮したアレンジボール機全体のゲーム構成を検討する場合に、変動図柄表示手段13の変動回数の1/2回に毎に入賞役の成立が容易になるので、変動図柄表示手段13が作動する確率を基礎にベース問題を検討することができ、アレンジボール機全体のゲーム構成の中に、ベース問題を含めて機械上でのバランス設計が可能になり、従来に比べてベース問題の対策が非常に容易になる利点がある。
【0044】
また始動入賞手段18の入口34に遊技球が入る1/2の確率で入賞役の成立が容易になるので、入口34に遊技球が入り易くして変動図柄表示手段13の作動確率を高くしても、それによって払い出される遊技球の数が異常に増大することもない。このため、変動図柄表示手段13の作動による利益への期待感を十分に確保しつつ、アレンジボール機の特徴を損なうことなく適正な出球率に容易に設定することができる。
【0045】
また入賞検出スイッチ42が遊技球を検出した時に、所定数の遊技球をを払い出す球払い出し動作と併用すれば、ベース対策が更に容易である。
図4は本発明の第2実施例を例示し、始動入賞手段18の通過路36の下部に始動検出スイッチ41を設けたものである。
【0046】
この場合には、始動入賞手段18の入口34に入った遊技球が通過路36を通過する確率は1/2になるので、この通過路36の始動検出スイッチ41により変動図柄表示手段13を作動させるのみでも良い。しかし、この始動検出スイッチ41の他に、入賞検出スイッチ42によっても変動図柄表示手段13を作動させるようにすれば、第1実施例と同様な態様で使用することが可能である。
以上、本発明の実施例について説明したが、本発明は各実施例に限定されるせのではない。
【0047】
例えば、実施例では、始動入賞手段18の入口34に入った遊技球を振り分け部材40で通過路36と案内路38戸に交互に振り分けるようにしているが、その振り分け比率は1対2、1対3、2対1、3対1等でも良く、ゲーム構成の全体との関係で適宜選択すれば良い。なお、振り分け比率を1対2等にする場合には、振り分け部材40をソレノイド等で駆動して切り換えるようにすれば良い。
【0048】
また図2では中央入賞手段14の左側に始動入賞手段18を1個設けているが、変動図柄表示手段13の下側に配置しても良いし、その他の箇所に2個設けても良く、その位置、個数は適宜決定することが可能である。
更に各図柄表示部23,24,25の停止図柄が当たり図柄となった時に発生する利益状態は、遊技者にとって有利なものであれば十分であり、その利益内容が問題となることはない。
【0049】
【発明の効果】
発明によれば、遊技盤5 に、遊技盤5 に沿って落下する遊技球が入る入口34と、遊技球を遊技盤5 に沿って下方に通過させる通過路36と、遊技球を遊技盤5 の裏側に案内する案内路38と、入口34に入った遊技球を通過路36と案内路38とに振り分ける振り分け部材40とを有する始動入賞手段18を設け、この始動入賞手段18に始動検出スイッチ41を設け、案内路38側に、この案内路38の遊技球を検出する入賞検出スイッチ42を入球口手段22の何れかの入球口28に対応させて設けているので、遊技球が始動入賞手段18に入って変動図柄表示手段13が作動する確率を基礎にしてベース問題を検討することができ、ベース問題の対策が非常に容易になる利点がある。
【0050】
また入口34に入る遊技球を振り分け部材40で通過路36と案内路38とに振り分け、その案内路38から遊技盤5 の裏側に遊技球が通過した時に、入球口手段22の何れかの入球口28に対応する入賞検出スイッチ42が働くようにしているので、変動図柄表示手段13を作動させる始動検出スイッチ41を始動入賞手段18に設けているにも拘らず、変動図柄表示手段13の作動回数を十分に確保しつつ、入賞役による遊技球の払い出しを適正にすることができる。
【0051】
更に始動入賞手段 18の入口34側に始動検出スイッチ41を、案内路38の後側に入賞検出スイッチ42を夫々設けているので、入口34に遊技球が入る都度、始動検出スイッチ41により変動図柄表示手段13を作動させることができると共に、案内路38側に遊技球が振り分けられた時にのみ、入賞検出スイッチ42でその遊技球を検出することができる。しかも、始動検出スイッチ41と入賞検出スイッチ42との組み込みに無理がなく、始動入賞手段18を容易に製作することができる。
【図面の簡単な説明】
【図1】本発明の第1実施例を示すアレンジボール機の斜視図である。
【図2】本発明の第1実施例を示す遊技盤の正面図である。
【図3】本発明の第1実施例を示す始動入賞手段の正面図である。
【図4】本発明の第1実施例を示す始動入賞手段の横断面図である。
【図5】本発明の第1実施例を示す始動入賞手段の縦断面図である。
【図6】本発明の第1実施例を示す始動入賞手段の作動状態の縦断面図である。
【図7】本発明の第1実施例を示す制御系のブロック図である。
【図8】本発明の第2実施例を示す始動入賞手段の縦断面図である。
【符合の説明】
5 遊技盤
13 変動図柄表示手段
18 始動入賞手段
22 下部入球口手段
23,24,25 図柄表示部
28 入球口
34 入口
35 上部ケース
36 通過路
37 側部ケース
38 案内路
39 後部ケース
40 振り分け部材
41 始動検出スイッチ
42 入賞検出スイッチ
50 隔壁
60 球払い出し手段
61 球払い出し制御手段
64 誘導増加手段
65 得点増加手段
[0001]
[Industrial applications]
The present invention relates to a winning device for an arrangement ball machine.
[0002]
[Prior art]
AThe range ball machine is provided with lower ball entrance means in which, for example, 16 entrances are arranged in a row in a lower part of the game board, and a number of obstacle nail groups are provided near the upper part of the lower entrance means. When a predetermined number of game balls fired on the game board enter four adjacent entrances of the lower entrance opening means and a predetermined winning combination is established, according to the difficulty of the establishment. The points are counted, and a specified number of game balls are paid out to the player as prize balls according to the points.
[0003]
That is, the conventional arrangement ball machine arranges a lower entrance means having 16 entrances at the lower part of the game board, and provides a 16-row cover for covering the lower entrance means from the front side, The sixteen covers are provided with winning symbol display means in which winning symbol display units corresponding to the sixteen entrance ports of the lower ball entrance means are arranged in a horizontal row. Each winning symbol display section of the winning symbol display means is turned on when a game ball enters the corresponding entrance, and displays a number from 1 to 16.
[0004]
[Problems to be solved by the invention]
In the arrangement ball machine, it is very difficult to design a balance as to how to distribute the base for paying out game balls to the player, as compared to the pachinko machine.
That is, if a game ball enters the four entrances adjacent to the lower entrance opening means, a winning combination is established, a predetermined score is calculated according to the difficulty of the establishment, and according to the score. A prescribed number of game balls are paid out as prize balls.
[0005]
However, for example, the nail arrangement of the obstacle nail group near the upper side of each entrance of the lower entrance means is arranged such that all the game balls enter the entrances equally with the same probability. In the four adjacent entrances, the entrance that is relatively easy to enter and the entrance that is very difficult to enter are combined, and the winning combination is established as a whole. The probability of doing is low.
Therefore, measures against the base problem of the arranged ball machine have to be performed through repeated trial and error by arranging the group of obstacle nails such as changing the arrangement of obstacle nails at a position corresponding to the entrance where it is difficult to enter the ball at present. There is a disadvantage that.
[0006]
Therefore, in recent arrangement ball machines, in addition to the lower entrance port means, a variable symbol display means and its starting entrance port are provided on the upper side thereof, and when the game ball enters the starting entrance port, the fluctuation pattern is changed. The display symbol of each symbol display section of the symbol display means is fluctuated for a certain period of time, and a profit state is generated when the stopped symbol after the fluctuation becomes a predetermined combination of winning symbols, and then satisfies predetermined requirements. By adopting such a method, a method of facilitating the formation of a winning combination by the lower entrance opening means or increasing the score is adopted, as a measure against the base problem, and the game content is made interesting.
[0007]
However, even if a game function as one arrangement ball machine is added by adding the game function of the variable symbol display means or the like, it is difficult to solve the base problem of the arrangement ball machine which is to be the basis, Even if an attempt is made to deal with the base problem with the additional function, the base problem is dealt with on the basis of a very uncertain element, and the base problem cannot be rationally solved while maintaining a balance in the game composition.
The present invention has been made in view of the above-described conventional problems, and has as its object to provide a prize winning device for an arranged ball machine that can easily perform mechanical balance design in consideration of a base problem when configuring a game.
[0008]
[Means for Solving the Problems]
BookThe invention includes a ball entry means 22 in which a number of entrances 28 are arranged, a variation symbol display means 13, and a start detection switch 41 for detecting a game ball and operating the variation symbol display means 13 for a predetermined time. In preparation for 5, a predetermined number of game balls fired on the game board 5 entered a plurality of predetermined entrances 28 of the entrance means 22 and a predetermined winning combination was established.WhenIn addition, the ball payout means 60 for paying out a specified number of game balls, and the variable symbol display means 13 displayed a hit symbol after activationWhenIn the arrangement ball machine provided with means 14, 27, 64 for generating a predetermined profit state, the game board 5 has an entrance 34 into which game balls falling along the game board 5 enter, and the game balls 5 A passing path 36 for passing the game balls downward along the path, a guide path 38 for guiding the game balls to the back side of the game board 5, and a distribution member 40 for distributing the game balls entering the entrance 34 to the pass paths 36 and the guide paths 38. Starting prize winning means 18 havingEntrance 34 ~ sideA start detection switch 41 is provided on theAfterOn the side, a winning detection switch 42 for detecting a game ball on the guide path 38 is provided corresponding to any one of the entrances 28 of the entrance opening means 22.
[0011]
[Action]
At the time of the game, when a game ball is fired on the game board 5, the game ball enters one of the entrances 28 arranged in the entrance means 22 and the like. Then, if a predetermined number of game balls enter the predetermined plurality of ball entrances 28 of the lower ball entrance means 22 and a predetermined winning combination is established, the ball payout means 60 increases the number of game balls to award balls. Pay out as.
When the launched game ball enters the entrance 34 of the start winning means 18, the start detection switch 41 detects the game ball and the fluctuating symbol display means 13 operates to change the symbol, and the distribution member 40 moves horizontally. By rotating around the axis 52, the game ball is distributed to the passage 36 and the guideway 38.
[0012]
The game balls distributed to the passage 36 fall down along the game board 5, and the game balls distributed to the guide path 38 are guided to the back side of the game board 5. When the game balls are distributed to the guide path 38, the winning detection switch 42 corresponding to any one of the plurality of ball entrances 28 arranged in the ball entrance means 22 detects the game ball, and the entrance ball 28 is detected. It is the same as when entering the ball. Therefore, if the winning detection switch 42 is made to correspond to a portion of the ball entrance means 22 where a game ball is unlikely to enter the ball among a large number of ball entrances 28, the winning combination is easily established.
[0013]
【Example】
Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings.
FIG. 1 through FIG.7Illustrates a first embodiment of the present invention. In FIG. 1, reference numeral 1 denotes a front frame, which is pivotally attached to the front side of an arrangement ball machine main body 2 so as to be freely opened and closed. A glass door 3 and a front plate 4 are attached to the front frame 1, and a game board 5 is detachably attached to the rear side of the glass door 3.
[0014]
An upper plate 6 is mounted on the front plate 4, and a ball removing lever 7 is provided at a front edge of the upper plate 6. A lower plate 8 and an operating handle 10 of the firing means 9 are provided at a lower portion of the front frame 1. When the operating handle 10 is operated, game balls are supplied one by one from the upper plate 6 to the launching unit. Is fired toward the game board 5 by the operation of the firing motor.
[0015]
As shown in FIG. 2, a guide rail 11 for guiding game balls fired by the firing means 9 is provided on the front surface of the game board 5 and a celestial ball opening is provided at a central portion surrounded by the guide rail 11. 12, fluctuation symbol display means 13, central winning means 14, central entering opening 15, upper left entering opening 16, winning arrangement 17 for increasing the upper right score, starting winning arrangement 18, passing opening 19, lower right entering opening 21 The lower ball entrance means 22 is disposed below these game parts, and a group of obstacle nails (not shown) is provided between the lower entrance means 22 and each game part. I have.
[0016]
The variable symbol display means 13 has three symbol display parts 23, 24, 25, which are activated when a game ball wins the starting prize winning means 18 for starting, and the respective symbol display parts 23, 24, 25 are displayed. The display symbol fluctuates for a certain period of time. In addition to the opening and closing plate 26, the central winning means 14 is internally partitioned into three passages, and the central passage is set as an operation area 27.
[0017]
The lower ball entrance means 22 is provided with 16 entrances 28 in a horizontal line, and is covered with a 16-row cover 29 from the front side. The 16-row cover 29 is provided with a winning symbol display means 30. . The winning symbol display means 30 is configured by arranging the winning symbol display portions 31 corresponding to the sixteen entrances 28 of the lower entrance means 22 in a horizontal row, and the game balls that are fired are placed in one of the entrances. When the player enters 28, the corresponding winning symbol display section 31 is turned on to display numbers 1 to 16.
Reference numeral 32 denotes a score display unit for displaying a winning score.
[0018]
The start winning means 18 detects the entered game ball, activates the variable symbol display means 13, and allows the game ball to pass downward along the front side of the game board 5. It has a function of guiding and collecting, and is configured as shown in FIGS.
[0019]
That is, as shown in FIGS. 3 to 6, the start winning means 18 includes a mounting plate 33 mounted on the front side of the game board 5 and an upper portion protruding forward from the upper side of the mounting plate 33 and having an entrance 34 formed therein. A case 35, a pair of left and right side cases 37 attached to the front side of the mounting plate 33 below the upper case 35 and formed therein with a passage 36 communicating directly below the entrance 34; A rear case 39 mounted on the side and having a guide path 38 formed therein, a distribution member 40 for alternately distributing game balls entering the entrance 34 to the passage path 36 and the guide path 38, and mounted to the upper case 35 A start detection switch 41 and a winning detection switch 42 mounted on the rear case 39 are provided.
[0020]
Upper case 35In addition, an entrance 34 is formed so as to penetrate in the vertical direction so that a game ball falling from above along the game board 5 enters, and a switch mounting portion 43 is formed. The start detection switch 41 is mounted from behind so as to penetrate through the mounting plate 33, and is detachably locked from behind the mounting plate 33 by locking claws 44.
[0021]
The start detection switch 41 is used to start the variable symbol display means 13. When a game ball falling from above along the game board 5 enters the entrance 34, the start detection switch 41 detects the game ball and changes the variable symbol display means 13. It is designed to work.
The pair of left and right side cases 37 has curved portions 45 that are curved in a semicircular shape as viewed from the front so as to protrude outward. A rotating body 47 rotatably supported by 46 is disposed at an interval of 36 passages.
[0022]
Each of the rotating bodies 47 is integrally formed at equal intervals in the circumferential direction with a blade portion 48, and a forward movement of a game ball integrally formed at the front end side of the blade portion 48 and passing downward through the passage 36. And when the game ball falling from the entrance 34 passes through the passage 36 downward, the game ball contacts the blade portion 48 and rotates around the support shaft 46. I have.
[0023]
The rear case 39 is provided on the rear side of the mounting plate 33, and a part of the mounting plate 33 is provided on the lower side in the rear case 39 via a partition wall 50 at a guide path 38 located on the rear side of the passage 36. Is formed. An opening 51 corresponding to the rear case 39 is formed in the mounting plate 33 except for a portion serving as a lower partition wall 50, and the distribution member 40 is disposed in the opening 51 so as to be rotatable around a horizontal axis 52. ing.
[0024]
The distribution member 40 has a rectangular shape in a side view that is bent at the center in the vertical direction, and both ends are rotatably supported at the bent portion by a horizontal shaft 52 that is inserted into the side wall of the rear case 39. The sorting member 40 has a ball receiving portion 53 and a weight portion 54 on the upper side from the horizontal axis 52, and has a ball sensing portion 55 and a contact portion 56 on the lower side. When distributing the game balls entering the entrance 34 to the passage 36 side, the distribution member 40 is disposed on the lower side so that the ball receiving portion 53 on the upper side retreats into the rear case 39 from the opening 51. When the contact portion 56 contacts the partition wall 50 of the mounting plate 33 from the rear side and is held in an upright state, and when the game balls entering the entrance 34 are distributed to the guideway 38 side, the ball receiving portion 53 of the entrance 34 The abutting portion 56 is configured to abut on the protruding portion 57 of the rear case 39 from below so as to protrude downward and to be held in a prone state.
[0025]
The ball sensing portion 55 is provided in a triangular shape at the center of the contact portion 56 of the sorting member 40. The distribution member 40 is rotated from a standing state to a falling state by sensing a game ball falling from the center.
[0026]
The winning detection switch 42 is for detecting a game ball discharged from the guide path 38 of the rear case 39 to the rear of the game board 5, and a pair of right and left locking claws protruding from the rear wall 42 a of the rear case 39. 57 detachably attached. The prize detection switch 42 is provided with one or more specific entrances at positions where game balls are difficult to enter due to the arrangement of obstacle nails or the like among the multiple entrances 28 of the lower entrance opening means 22. 28, for example, corresponds to the fourth entrance 28, and is connected in parallel with the detection switch of the entrance 28.
[0027]
FIG. 7 is a block diagram showing a control system of the arrangement ball machine. In FIG. 7, 58 is a prize judging means, and when a game ball enters each of the entrances 28 of the lower entrance means 22, it is determined whether or not a winning combination is established based on a combination of the entrances 28 and the like. Is determined. Reference numeral 59 denotes a score calculating means, which calculates a winning score according to the result of the determination by the winning determining means 58. A ball payout means 60 is mounted on the rear side of the front frame 1 so as to pay out game balls to the upper plate 6 as prize balls.
[0028]
Reference numeral 61 denotes ball payout control means for controlling the ball payout means 60. The ball payout means 60 is operated in accordance with the winning score counted by the score counting means 59, and a predetermined number of games are played from the ball payout means 60 for each winning score. It has a function of paying out balls and a function of paying out a specified number of game balls from the ball payout means 60 when the winning detection switch 42 detects a game ball.
The number of payouts when the winning detection switch 42 detects a game ball is, for example, in the case of paying out 16 game balls for one winning score, about half or 8 or 7 of them is appropriate. It is.
[0029]
Reference numeral 62 denotes a symbol change processing means for changing display symbols of the symbol display portions 23, 24, 25 of the variable symbol display means 13 for a predetermined time by random number processing or the like when the start detection switch 41 detects a game ball. Things.
Reference numeral 63 denotes a stop symbol determining unit which determines whether or not the stop symbol of each of the symbol display units 23, 24, 25 after the change is a predetermined hit symbol, for example, a hit symbol such as "7.77.7". When a symbol is hit, the central winning means 14 is opened for a certain period of time.
[0030]
64 is a guidance increasing means 64, which is activated when the first game ball passes through the operation area 27 of the central winning means 14 after the central winning means 14 is opened, and activates the central entrance 15 and the lower right entrance 21. When a game ball enters the entrances 15 and 21, the winning means 17 for increasing the score is opened.
Note that the guidance increasing means 64 ends its operation when the second game ball has passed through the operation area 27 and when a predetermined number of game results have been obtained from the start of operation.
[0031]
Reference numeral 65 denotes a score increasing means which is activated when a game ball enters the prize means 17 for increasing the score, for example, to double the score with respect to the score counting means 59. Note that the score increasing means 65 is effective only for a game in which a game ball enters the winning means 17.
Each of the entrances 12 and 16 and the entrance 34 of the starting prize winning means 18 are connected to the second entrance 28 of the lower entrance means 22, the entrance 15 is connected to the seventh entrance 28, and the entrance 21 is at the fourteenth entrance 28, the winning means 17 is at the fifth, sixth, eighth and ninth entrance 28, and the central winning means 14 is at the fourth, fifth, eighth and ninth entrance 28, respectively. When a game ball enters these, the corresponding prize symbol display sections 31 of the respective prize symbol display sections 31 of the prize symbol display means 30 are respectively lit.
[0032]
Next, the operation of the arrangement ball machine having the above configuration will be described.
At the start of the game, a game ball is put in the upper plate 6, and when the operation handle 10 for firing is turned, the firing means 9 is activated, and the game ball supplied from the upper plate 6 onto the firing rail is hit with a hammer. The game ball is fired on the game board 5 along the guide rail 11. Note that 16 game balls are used in one game.
[0033]
The game ball fired on the game board 5 enters the ball entrance 12 or the like, or enters one of the 16 entrances 28 arranged in a row in the lower entrance means 22. Ball. Then, for example, when a game ball enters the second entrance 28 from the left side, the entry of the game ball is detected, and the game ball enters the winning symbol display section 31 of the winning symbol display means 30. The second winning symbol display unit 31 from the left corresponding to the inserted entrance 28 lights up and displays a winning symbol.
[0034]
At this time, if four consecutive winning symbols in the lighting state are formed, the winning determining means 58 determines the formation of the winning combination, and the score calculating means 59 determines the winning score according to the difficulty of the formation of the winning combination. Is displayed on the score display unit 32. Each time a winning score is counted, the ball payout means 60 is operated by the ball payout control means 61 to pay out 16 gaming balls to the upper plate 6 as prize balls per one winning score. The winning score is a maximum of 10 points per game, and up to 160 prize balls are paid out.
[0035]
When a game ball enters the entrance 34 of the start winning unit 18 during this game, the start detection switch 41 detects the game ball, the symbol variation processing unit 62 activates the variable symbol display unit 13, and the symbol display unit The display symbols 23, 24, and 25 fluctuate for a certain period of time.
The game ball that has entered the start winning means 18 passes downward through the passage 36 or is guided to the back side of the game board 5 through the guide path 38 depending on the state of the sorting member 40.
That is, as shown in FIG. 5, when a game ball enters the entrance 34 while the sorting member 40 is in the upright state, the game ball falls downward from the entrance 34 via the passage 36, and the lower ball entry means 22 enters one of the entrances 28.
[0036]
When the game ball passes through the passage 36, the ball sensing unit 55 projecting forward detects the game ball, and the ball sensing unit 55 is pushed rearward by the game ball. 5, the ball receiver 53 is turned down in the direction indicated by the arrow a in FIG.
When the weight 54 exceeds the vertical axis of the horizontal axis 52, the distribution member 40 rotates in the direction indicated by the arrow a by the moment of the weight 54, and the contact portion 56 moves downward to the protrusion 57. It is abutted from the side and is stably held in a prone state.
[0037]
Also, as shown in FIG. 6, when a game ball enters the entrance 34 while the sorting member 40 is in the lying state, the game ball falls on the ball receiving portion 53 and moves along the rear case 39 along the sorting member 40. Roll backward to the side (in the direction of arrow b). Then, when the game ball moves rearward from the position of the horizontal axis 52, the distribution member 40 rotates around the horizontal axis 52 in the direction indicated by the arrow c due to the weight of the game ball and stands up. For this reason, the game balls on the distribution member 40 fall into the guide path 38 of the rear case 39, are guided to the back side of the game board 5 via the guide path 38, and are detected by the winning detection switch 42. .
[0038]
When the winning detection switch 42 detects a game ball, for example, the same processing is performed as when a game ball enters the fourth ball entrance 28 where entry is difficult, and the winning determination means 58 determines the success or failure of the winning combination. Therefore, the winning combination including the fourth entrance 28 is easily established.
Even if the winning combination is not established, if the winning detection switch 42 detects a game ball, the ball payout control means 61 operates to operate the ball payout means 60, and the ball payout means 60 determines whether the winning combination is successful. Regardless of the number, the specified number of game balls are paid out as prize balls.
[0039]
On the other hand, when the stopped symbols of the symbol display portions 23, 24, 25 of the variable symbol display means 13 are a combination of winning symbols, the stopped symbol determining means 63 determines that the winning symbol is a hit, and the central winning means 14 is opened. For this reason, it becomes easy for game balls to enter the central winning means 14, and when game balls enter the central winning means 14, the fourth, fifth, eighth, and ninth winning symbol display portions of the winning symbol display means 30. 31 lights up. As a result, even if a game ball does not directly enter the corresponding entrance 28, a winning combination including the game ball is easily formed.
[0040]
When a game ball that has entered the central winning means 14 passes through the operation area 27, the guidance increasing means 64 operates to activate the entrance ports 15, 21. If a game ball enters the central entrance 15, the seventh winning symbol display section 31 of the winning symbol display means 30 enters the lower right entrance 21, and the 14th symbol of the winning symbol display means 30 enters the lower right entrance 21. Are displayed, and the winning means 17 is opened for a predetermined time. Thereafter, when a game ball enters the winning means 17, the score increasing means 65 operates to double the counting of the winning score by the score counting means 59.
[0041]
As described above, when the game ball enters the entrance 34 of the start winning means 18 during the game, the start detection switch 41 detects the game ball and the variable symbol display means 13 operates to activate the symbols of the symbol display sections 23, 24, 25. When the game ball is alternately distributed to the passage 36 and the guide path 38 by the distribution member 40, and the game ball is guided to the back side of the game board 5 through the guide path 38, the winning detection switch 42 is turned on. The same handling is performed as when a game ball is detected and the ball enters the specific entrance 28 of the lower entrance means 22.
[0042]
For this reason, the player can expect the possibility that the variable symbol display means 13 is activated each time a game ball enters the entrance 34 of the starting winning prize means 18 to receive a profit by the occurrence of a hit symbol, and the conventional arrangement ball. Unlike in the game at the machine, in addition to the winning prize by entering the lower entrance opening means 22, when a game ball enters the entrance 34, the winning prize is easily established with a probability of 確 率. Can benefit.
[0043]
Therefore, when examining the game configuration of the whole arrangement ball machine in consideration of the combination of the variable symbol display means 13, the central winning means 14, the winning means 17 for increasing the score, etc. Since the winning combination is easily established every two times, the base problem can be examined based on the probability that the variable symbol display means 13 operates, and the base problem is included in the game configuration of the entire arrangement ball machine. In addition, the balance design can be performed on the machine, and there is an advantage that the countermeasure for the base problem is very easy as compared with the related art.
[0044]
Further, since the winning combination is easily established with a half probability that a game ball enters the entrance 34 of the start winning means 18, the game ball easily enters the entrance 34 and the operation probability of the variable symbol display means 13 is increased. However, the number of game balls paid out does not abnormally increase. For this reason, it is possible to easily set an appropriate pitching rate without impairing the characteristics of the arranged ball machine, while sufficiently securing the expectation of the profit by the operation of the variable symbol display means 13.
[0045]
Further, when the prize detection switch 42 detects a game ball, when used together with a ball payout operation of paying out a predetermined number of game balls, the base measure is further facilitated.
FIG. 4 illustrates a second embodiment of the present invention, in which a start detection switch 41 is provided below the passage 36 of the start winning unit 18.
[0046]
In this case, the probability that the game ball that has entered the entrance 34 of the start winning means 18 passes through the passage 36 is reduced to 1 /, so that the variable symbol display means 13 is operated by the start detection switch 41 of this passage 36. You can just let it. However, if the variable symbol display means 13 is operated by the winning detection switch 42 in addition to the start detection switch 41, it can be used in the same manner as in the first embodiment.
The embodiments of the present invention have been described above, but the present invention is not limited to each embodiment.
[0047]
For example, in the embodiment, the game balls that have entered the entrance 34 of the start winning unit 18 are alternately distributed to the passage 36 and the guideway 38 by the distribution member 40, but the distribution ratio is 1: 2, 1 Pairs 3, 2 to 1, 3 to 1, etc. may be selected as appropriate in relation to the entire game configuration. When the distribution ratio is set to 1: 2 or the like, the distribution member 40 may be switched by being driven by a solenoid or the like.
[0048]
Further, in FIG. 2, one start winning means 18 is provided on the left side of the center winning means 14, but it may be arranged below the variable symbol display means 13 or two may be provided at other places. The position and the number can be appropriately determined.
Further, the profit state that occurs when the stop symbol of each symbol display section 23, 24, 25 becomes a hit symbol is sufficient as long as it is advantageous to the player, and the content of the profit does not matter.
[0049]
【The invention's effect】
BookAccording to the present invention, the game board 5 has an entrance 34 into which game balls falling along the game board 5 enter, a passage 36 through which the game balls pass downward along the game board 5, and a game ball 5 The start winning means 18 is provided with a guide path 38 for guiding the rear side of the game, and a sorting member 40 for sorting the game balls entering the entrance 34 to the pass path 36 and the guide path 38. 41 is provided, and a prize detection switch 42 for detecting a game ball on the guide path 38 is provided on the guide path 38 side so as to correspond to any one of the entrances 28 of the entrance means 22. The base problem can be examined on the basis of the probability that the moving symbol display means 13 will be activated upon entering the start winning means 18, and there is an advantage that the measures for the base problem will be very easy.
[0050]
In addition, the game balls entering the entrance 34 are distributed to the passing path 36 and the guide path 38 by the distribution member 40, and when the game balls pass from the guide path 38 to the back side of the game board 5, any one of the entrance opening means 22 Since the winning detection switch 42 corresponding to the entrance 28 is operated, the variable symbol display means 13 is operated.StartingDetection switch 41StartingDespite being provided in the winning means 18, the payout of the game balls by the winning combination can be made appropriate while sufficiently securing the number of times of operation of the variable symbol display means 13.
[0051]
Startup winning means 18The start detection switch 41 is provided on the side of the entrance 34 and the winning detection switch 42 is provided on the rear side of the guideway 38, so that each time a game ball enters the entrance 34, the variation symbol display means 13 is operated by the start detection switch 41. At the same time, the game ball can be detected by the winning detection switch 42 only when the game ball is distributed to the guide path 38 side. In addition, the start detection switch 41 and the winning detection switch 42 can be easily incorporated, and the start winning means 18 can be easily manufactured.
[Brief description of the drawings]
FIG. 1 is a perspective view of an arrangement ball machine showing a first embodiment of the present invention.
FIG. 2 is a front view of the game board showing the first embodiment of the present invention.
FIG. 3 is a front view of a start winning mechanism according to the first embodiment of the present invention.
FIG. 4 is a cross-sectional view of the starting winning means according to the first embodiment of the present invention.
FIG. 5 is a vertical cross-sectional view of the starting winning means according to the first embodiment of the present invention.
FIG. 6 is a longitudinal sectional view showing an operation state of a start winning mechanism according to the first embodiment of the invention.
FIG. 7 is a block diagram of a control system showing the first embodiment of the present invention.
FIG. 8 is a longitudinal sectional view of a start winning mechanism according to a second embodiment of the present invention.
[Description of sign]
5 game board
13 Changing symbol display means
18 Starting prize
22 Lower entrance means
23, 24, 25 Symbol display
28 entrance
34 entrance
35 Upper case
36 Passageway
37 Side Case
38 Guideway
39 Rear case
40 Sorting member
41 Start detection switch
42 Winning detection switch
50 partition
60 Ball payout means
61 Ball payout control means
64 Induction increase means
65 means to increase points

Claims (2)

多数の入球口(28)を配列した入球口手段(22)と、変動図柄表示手段(13)と、遊技球を検出して変動図柄表示手段(13)を一定時間作動させる始動検出スイッチ(41)とを遊技盤(5) に備え、遊技盤(5) 上に発射された所定数の遊技球が入球口手段(22)の予め定められた複数個の入球口(28)に入球して所定の入賞役が成立したときに、規定数の遊技球を払い出す球払い出し手段(60)と、変動図柄表示手段(13)が作動後に当たり図柄を表示したときに所定の利益状態を発生させる手段(14)(27)(64)とを備えたアレンジボール機において、遊技盤(5) に、遊技盤(5) に沿って落下する遊技球が入る入口(34)と、遊技球を遊技盤(5) に沿って下方に通過させる通過路(36)と、遊技球を遊技盤(5) の裏側に案内する案内路(38)と、入口(34)に入った遊技球を通過路(36)と案内路(38)とに振り分ける振り分け部材(40)とを有する始動入賞手段(18)を設け、この始動入賞手段(18)の入口 (34) に始動検出スイッチ(41)を設け、案内路(38)の後側に、この案内路(38)の遊技球を検出する入賞検出スイッチ(42)を入球口手段(22)の何れかの入球口(28)に対応させて設けたことを特徴とするアレンジボール機の入賞装置。A start detecting switch for detecting a game ball and operating the fluctuating symbol display means (13) for a certain period of time, the entrance means (22) in which a number of entrances (28) are arranged, and a fluctuating symbol display means (13). (41) is provided on the game board (5), and a predetermined number of game balls fired on the game board (5) are provided with a plurality of predetermined entrances (28) of the entrance means (22). The ball payout means (60) for paying out a specified number of game balls when a predetermined winning combination is established by entering a ball, and a predetermined symbol is displayed when the variable symbol display means (13) displays a hit symbol after activation. In an arrangement ball machine having means (14), (27) and (64) for generating a profit state, a game board (5) is provided with an entrance (34) through which a game ball falling along the game board (5) enters. , The passage (36) for passing the game ball downward along the game board (5), the guideway (38) for guiding the game ball to the back side of the game board (5), and the entrance (34). Dividing game balls into passage (36) and guideway (38) The sorting member (40) and starting winning means having (18) provided that, the inlet (34) start detection switch side (41) of the starting winning means (18) is provided, on the rear side of the guide path (38) An arrangement ball characterized in that a prize detection switch (42) for detecting a game ball on the guide path (38) is provided corresponding to any one of the entrances (28) of the entrance means (22). Machine winning device. ケース (35)(37)(39) の上部に入口 (34) を設け、ケース (35)(37)(39) の下部に通過路 (36) と案内路 (38) とを隔壁 (50) を介して前後に設け、隔壁 (50) の上側に、入口 (34) から入った遊技球を通過路 (36) と案内路 (38) とに交互に振り分けるように振り分け部材 (40) を横軸 (52) 廻りに回動自在に設けたことを特徴とする請求項1に記載のアレンジボール機の入賞装置。 Case (35) (37) on top of the (39) provided with a inlet (34), the case (35) (37) lower in the passage (39) (36) and guideway (38) and a partition wall (50) A sorting member (40) is arranged on the upper side of the partition wall (50) so as to alternately distribute game balls entered from the entrance (34) to the passageway (36) and the guideway (38). 2. A winning device for an arrangement ball machine according to claim 1, wherein said winning device is rotatably provided around a shaft (52) .
JP33998894A 1994-12-28 1994-12-28 Winning device for arrangement ball machine Expired - Fee Related JP3604092B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP33998894A JP3604092B2 (en) 1994-12-28 1994-12-28 Winning device for arrangement ball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP33998894A JP3604092B2 (en) 1994-12-28 1994-12-28 Winning device for arrangement ball machine

Publications (2)

Publication Number Publication Date
JPH08182801A JPH08182801A (en) 1996-07-16
JP3604092B2 true JP3604092B2 (en) 2004-12-22

Family

ID=18332678

Family Applications (1)

Application Number Title Priority Date Filing Date
JP33998894A Expired - Fee Related JP3604092B2 (en) 1994-12-28 1994-12-28 Winning device for arrangement ball machine

Country Status (1)

Country Link
JP (1) JP3604092B2 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3969532B2 (en) * 2002-09-24 2007-09-05 タイヨーエレック株式会社 Combination game machine
JP3969531B2 (en) * 2002-09-24 2007-09-05 タイヨーエレック株式会社 Combination game machine
JP5942607B2 (en) * 2012-05-31 2016-06-29 株式会社三洋物産 Game machine
JP6361688B2 (en) * 2016-05-13 2018-07-25 株式会社三洋物産 Game machine
JP6361689B2 (en) * 2016-05-13 2018-07-25 株式会社三洋物産 Game machine
JP6361690B2 (en) * 2016-05-13 2018-07-25 株式会社三洋物産 Game machine

Also Published As

Publication number Publication date
JPH08182801A (en) 1996-07-16

Similar Documents

Publication Publication Date Title
US5667217A (en) Roll-down arcade game
EP0420887B1 (en) A game playing device
JPH06254223A (en) Pinball machine
JP3604092B2 (en) Winning device for arrangement ball machine
JP4189790B2 (en) Game machine
JP4717169B2 (en) Pachinko machine
EP0959970B1 (en) Amusement machine
JP2003260209A (en) Game machine
JP3065522B2 (en) Ball game machine
JPH0734831B2 (en) Pachinko machine
JP4268229B2 (en) Bullet ball machine
JP2004223288A (en) Pachinko game machine
JP2002292003A (en) Game machine
JP3604121B2 (en) Combination gaming machine
JP2799293B2 (en) Detecting device for ball game machine equipment
JP2865576B2 (en) Prize-winning equipment for ball-and-ball game machines
JP2806812B2 (en) Arrangement ball machine winning device
JP2799549B2 (en) Arrange ball machine
JP3594338B2 (en) Prize winning machine
JPH10211315A (en) Ball arranging machine
JP2978124B2 (en) Arrange ball machine
JP2001070522A (en) Pachinko game machine
JP2974241B2 (en) Prize-winning equipment for ball-and-ball game machines
JP2978123B2 (en) Arrange ball machine
JP2000033139A (en) Combination game machine

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20040121

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20040203

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20040401

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20040914

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20040927

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20071008

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20081008

Year of fee payment: 4

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20091008

Year of fee payment: 5

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20101008

Year of fee payment: 6

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20101008

Year of fee payment: 6

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20111008

Year of fee payment: 7

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20121008

Year of fee payment: 8

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20131008

Year of fee payment: 9

LAPS Cancellation because of no payment of annual fees