JP2022104653A5 - - Google Patents

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JP2022104653A5
JP2022104653A5 JP2020219713A JP2020219713A JP2022104653A5 JP 2022104653 A5 JP2022104653 A5 JP 2022104653A5 JP 2020219713 A JP2020219713 A JP 2020219713A JP 2020219713 A JP2020219713 A JP 2020219713A JP 2022104653 A5 JP2022104653 A5 JP 2022104653A5
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performance
predetermined
gaming machine
determination
player
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上述した各遊技機のいずれかにおいて、前記遊技機はパチンコ遊技機とスロットマシンとを融合させたものであることを特徴とする遊技機Z3。中でも、融合させた遊技機の基本構成としては、「複数の識別情報からなる識別情報列を動的表示した後に識別情報を確定表示する可変表示手段を備え、始動用操作手段(例えば操作レバー)の操作に起因して識別情報の変動が開始され、停止用操作手段(例えばストップボタン)の操作に起因して、或いは、所定時間経過することにより、識別情報の動的表示が停止され、その停止時の確定識別情報が特定識別情報であることを必要条件として、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、遊技媒体として球を使用すると共に、前記識別情報の動的表示の開始に際しては所定数の球を必要とし、特別遊技状態の発生に際しては多くの球が払い出されるように構成されている遊技機」となる。
<その他>
パチンコ機等の遊技機には、液晶表示装置等の表示装置が設けられたものがある。この従来型の遊技機では、表示装置において図柄の変動表示が行われ、予め定められた図柄が停止表示されることで、遊技者に有利な当たり遊技が付与される。また、表示装置には、図柄以外にもキャラクタや風景等の様々な画像が表示され、多種多様な興趣演出を実行することで遊技の興趣向上を図っていた(例えば、特許文献1:特開2003-325886号公報)。
しかしながら、更なる興趣の向上が求められていた。
本技術的思想は、上記例示した問題点等を解決するためになされたものであり、遊技者の遊技に対する興趣を向上させることができる遊技機を提供することを目的としている。
<手段>
この目的を達成するために技術的思想1の遊技機は、所定の取得条件の成立に基づいて判別情報を取得可能な取得手段と、所定の判別条件の成立に基づいて、前記取得手段によって取得された前記判別情報を用いて所定の判別を実行する判別手段と、を備えたものであり、前記判別手段の判別が実行されたことに基づいて、当該実行された判別の判別結果を示すための第1演出を実行する第1演出実行手段と、所定の第1演出の実行中に、前記取得手段に対して取得させることが可能な前記判別情報の数を少なくとも遊技者が把握可能な特定演出態様を含んで構成される第2演出を実行する第2演出実行手段と、を備える。
技術的思想2の遊技機は、技術的思想1記載の遊技機において、前記特定演出態様として第1演出態様が設定されている場合に、前記所定の第1演出の実行中に前記取得手段に対して特定数の前記判別情報を取得させることが可能であることを遊技者が把握可能となり、前記特定演出態様として前記第1演出態様とは異なる第2演出態様が設定されている場合に、前記所定の第1演出の実行中に前記取得手段に対して前記判別情報を取得させることが困難であることを遊技者が把握可能となる。
技術的思想3の遊技機は、技術的思想2記載の遊技機において、前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、前記特典遊技の種別として、特定特典遊技を少なくとも含む複数のうち1の種別を決定する種別決定手段と、を備え、前記特定特典遊技の実行が終了した後の所定期間において、前記特定演出態様として前記第1演出態様が設定される第1の状況と、前記第2演出態様が設定される第2の状況と、が成立し得る構成である。
技術的思想4の遊技機は、技術的思想1から3のいずれかに記載の遊技機において、前記第2演出実行手段は、少なくとも前記所定の第1演出よりも前に実行される第2の第1演出と前記所定の第1演出とに渡って前記第2演出を実行可能である。
技術的思想5の遊技機は、技術的思想1から4のいずれかに記載の遊技機において、所定の設定条件が成立したことに基づいて、遊技者に有利な第1遊技状態を設定可能な第1遊技状態設定手段と、前記第1遊技状態が維持されたまま特定回数の前記判別手段の判別が実行されたことに基づいて、前記第1遊技状態よりも有利度合いが低い第2遊技状態を設定する第2遊技状態設定手段と、を備え、前記所定の第1演出は、前記第1遊技状態において前記特定回数目に実行される前記第1演出である。
<効果>
技術的思想1記載の遊技機によれば、所定の取得条件の成立に基づいて判別情報を取得可能な取得手段と、所定の判別条件の成立に基づいて、前記取得手段によって取得された前記判別情報を用いて所定の判別を実行する判別手段と、を備えたものであり、前記判別手段の判別が実行されたことに基づいて、当該実行された判別の判別結果を示すための第1演出を実行する第1演出実行手段と、所定の第1演出の実行中に、前記取得手段に対して取得させることが可能な前記判別情報の数を少なくとも遊技者が把握可能な特定演出態様を含んで構成される第2演出を実行する第2演出実行手段と、を備える。
これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。
技術的思想2記載の遊技機によれば、技術的思想1記載の遊技機の奏する効果に加え、前記特定演出態様として第1演出態様が設定されている場合に、前記所定の第1演出の実行中に前記取得手段に対して特定数の前記判別情報を取得させることが可能であることを遊技者が把握可能となり、前記特定演出態様として前記第1演出態様とは異なる第2演出態様が設定されている場合に、前記所定の第1演出の実行中に前記取得手段に対して前記判別情報を取得させることが困難であることを遊技者が把握可能となる。
これにより、第1演出態様が設定されるか、第2演出態様が設定されるかに応じて、取得手段に取得させることができる判別情報の個数が可変するので、特定演出態様の種別により注目して遊技を行わせることができるという効果がある。
技術的思想3記載の遊技機によれば、技術的思想2記載の遊技機の奏する効果に加え、前記判別手段の判別結果が予め定められた特定の判別結果となったことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、前記特典遊技の種別として、特定特典遊技を少なくとも含む複数のうち1の種別を決定する種別決定手段と、を備え、前記特定特典遊技の実行が終了した後の所定期間において、前記特定演出態様として前記第1演出態様が設定される第1の状況と、前記第2演出態様が設定される第2の状況と、が成立し得る構成である。
これにより、特定特典遊技の実行が終了した後の所定期間において、第1演出態様が設定される場合も第2演出態様が設定される場合もあるので、特定特典遊技の実行が終了した後において、特定演出態様の種別により注目して遊技を行わせることができるという効果がある。
技術的思想4記載の遊技機によれば、技術的思想1から3のいずれかに記載の遊技機の奏する効果に加え、前記第2演出実行手段は、少なくとも前記所定の第1演出よりも前に実行される第2の第1演出と前記所定の第1演出とに渡って前記第2演出を実行可能である。
これにより、所定の第1演出が実行されるよりも前から、所定の第1演出が実行された場合に判別情報記憶手段に記憶させることができる判別情報の数を遊技者に対して把握させることができる斬新な演出態様を実現することができるので、遊技者の遊技に対する興趣を向上させることができるという効果がある。
技術的思想5記載の遊技機によれば、技術的思想1から4のいずれかに記載の遊技機の奏する効果に加え、所定の設定条件が成立したことに基づいて、遊技者に有利な第1遊技状態を設定可能な第1遊技状態設定手段と、前記第1遊技状態が維持されたまま特定回数の前記判別手段の判別が実行されたことに基づいて、前記第1遊技状態よりも有利度合いが低い第2遊技状態を設定する第2遊技状態設定手段と、を備え、前記所定の第1演出は、前記第1遊技状態において前記特定回数目に実行される前記第1演出である。
これにより、有利度合いが低い第2遊技状態が設定される前により多くの判別を実行させたいと考える遊技者に対して、特定演出態様によって示唆される判別情報の数により注目して遊技を行わせることができるので、遊技者の遊技に対する興趣をより向上させることができるという効果がある。
In any of the above-mentioned gaming machines, gaming machine Z3 is characterized in that the gaming machine is a combination of a pachinko gaming machine and a slot machine. Among these, the basic configuration of the integrated gaming machine is as follows: ``Equipped with a variable display means that dynamically displays an identification information string consisting of a plurality of pieces of identification information and then definitively displays the identification information, and a starting operating means (for example, an operating lever). The dynamic display of the identification information is stopped due to the operation of the stop operation means (for example, a stop button) or after a predetermined period of time has elapsed. A special gaming state generating means for generating a special gaming state advantageous to the player with the necessary condition that the confirmed identification information at the time of stopping is specific identification information, and a ball is used as a gaming medium and the identification information is A gaming machine is configured such that a predetermined number of balls are required to start the dynamic display, and a large number of balls are paid out when a special gaming state occurs.
<Others>
Some gaming machines such as pachinko machines are equipped with a display device such as a liquid crystal display device. In this conventional gaming machine, symbols are displayed in a variable manner on the display device, and predetermined symbols are stopped and displayed, thereby awarding an advantageous winning game to the player. In addition, the display device displays various images such as characters and landscapes in addition to the symbols, and attempts to improve the interest of the game by performing a wide variety of interesting effects (for example, Patent Document 1: Japanese Patent Application Laid-Open No. 2003-325886).
However, there was a need for further improvement in interest.
The present technical idea has been made to solve the above-mentioned problems, and aims to provide a gaming machine that can improve the player's interest in playing games.
<Means>
To achieve this objective, the gaming machine of technical idea 1 includes an acquisition means capable of acquiring discrimination information based on the establishment of a predetermined acquisition condition, and an acquisition means capable of acquiring discrimination information based on the establishment of a predetermined acquisition condition. and a discriminating means for executing a predetermined discrimination using the discriminant information that has been determined, and for indicating the discrimination result of the executed discrimination based on the execution of the discrimination by the discriminating means. a first performance execution means for executing a first performance; and a specification that allows at least a player to grasp the number of pieces of discrimination information that can be acquired by the acquisition means during execution of a predetermined first performance. A second performance execution means for executing a second performance including a performance mode is provided.
The gaming machine according to technical idea 2 is the gaming machine according to technical idea 1, in which, when a first presentation mode is set as the specific presentation mode, the acquisition means acquires the information during execution of the predetermined first presentation. When the player can understand that it is possible to obtain a specific number of the discrimination information, and a second performance mode different from the first performance mode is set as the specific performance mode, The player can understand that it is difficult to cause the acquisition means to acquire the discrimination information during execution of the predetermined first performance.
The gaming machine according to technical idea 3 is the gaming machine according to technical idea 2, which provides a bonus game advantageous to the player based on the determination result of the determination means being a predetermined specific determination result. and a type determining means for determining one of a plurality of types including at least a specific bonus game as the type of the bonus game to be executed, and a type determining unit that determines one type of the bonus game from among a plurality of types including at least a specific bonus game. This is a configuration in which a first situation in which the first presentation mode is set as the specific presentation mode and a second situation in which the second presentation mode is set as the specific presentation mode can occur during the period.
A gaming machine according to technical idea 4 is a gaming machine according to any one of technical ideas 1 to 3, in which the second performance execution means executes at least a second performance executed before the predetermined first performance. The second performance can be executed over the first performance and the predetermined first performance.
The gaming machine according to technical idea 5 is the gaming machine according to any one of technical ideas 1 to 4, in which a first gaming state advantageous to the player can be set based on the establishment of a predetermined setting condition. A second gaming state that is less advantageous than the first gaming state based on the fact that the first gaming state setting means and the determining means have performed a specific number of determinations while the first gaming state is maintained. and a second game state setting means for setting, wherein the predetermined first performance is the first performance executed at the specific number of times in the first game state.
<Effect>
According to the gaming machine described in Technical Idea 1, the acquisition means is capable of acquiring the discrimination information based on the establishment of a predetermined acquisition condition, and the discrimination information acquired by the acquisition means based on the establishment of the predetermined determination condition. and a discriminating means for executing a predetermined discrimination using the information, and based on the execution of the discrimination by the discriminating means, a first performance for showing the discrimination result of the executed discrimination. and a specific performance mode in which a player can at least grasp the number of the discrimination information that can be acquired by the acquisition means during execution of a predetermined first performance. and second performance execution means for executing a second performance consisting of.
This has the effect of increasing the player's interest in the game.
According to the gaming machine according to technical idea 2, in addition to the effects produced by the gaming machine according to technical idea 1, when the first presentation mode is set as the specific presentation mode, the predetermined first presentation mode is The player can grasp that it is possible to cause the acquisition means to acquire a specific number of the discrimination information during execution, and a second performance mode different from the first performance mode is set as the specific performance mode. If set, it becomes possible for the player to understand that it is difficult to cause the acquisition means to acquire the discrimination information during execution of the predetermined first performance.
As a result, the number of pieces of discrimination information that can be acquired by the acquisition means varies depending on whether the first presentation mode or the second presentation mode is set, so attention is paid to the type of specific presentation mode. This has the effect of allowing players to play games.
According to the gaming machine according to technical idea 3, in addition to the effect produced by the gaming machine according to technical idea 2, based on the fact that the discrimination result of the discrimination means is a predetermined specific discrimination result, a bonus game executing means for executing a bonus game advantageous to the player; and a type determining means for determining one type out of a plurality of types including at least a specific bonus game as the type of the bonus game; A configuration in which a first situation in which the first presentation mode is set as the specific presentation mode and a second situation in which the second presentation mode is set during a predetermined period after the execution is completed can be established. It is.
As a result, during the predetermined period after the execution of the specific bonus game ends, the first performance mode and the second performance mode may be set, so that after the execution of the specific bonus game ends, This has the effect that the game can be played with more attention depending on the type of specific performance mode.
According to the gaming machine according to technical idea 4, in addition to the effects produced by the gaming machine according to any one of technical ideas 1 to 3, the second performance execution means performs a process at least before the predetermined first performance. The second performance can be executed over the second first performance and the predetermined first performance.
This allows the player to grasp the number of discrimination information that can be stored in the discrimination information storage means when the predetermined first effect is executed, even before the predetermined first effect is executed. Since it is possible to realize a novel performance mode that allows the player to play the game, it is possible to improve the player's interest in the game.
According to the gaming machine according to technical idea 5, in addition to the effects produced by the gaming machine according to any one of technical ideas 1 to 4, based on the establishment of a predetermined setting condition, a game machine advantageous to the player is provided. 1 game state is more advantageous than the first game state based on the fact that the first game state setting means is capable of setting one game state and the determination means has performed a specific number of determinations while the first game state is maintained. a second game state setting means for setting a second game state with a lower level, and the predetermined first performance is the first performance executed at the specific number of times in the first game state.
As a result, for players who wish to execute more determinations before the second gaming state with a lower advantage is set, the player can pay more attention to the number of determination information suggested by the specific performance mode and play the game. This has the effect of further increasing the player's interest in the game.

Claims (1)

所定の取得条件の成立に基づいて判別情報を取得可能な取得手段と、
所定の判別条件の成立に基づいて、前記取得手段によって取得された前記判別情報を用いて所定の判別を実行する判別手段と、を備えた遊技機において、
前記判別手段の判別が実行されたことに基づいて、当該実行された判別の判別結果を示すための第1演出を実行する第1演出実行手段と、
所定の第1演出の実行中に、前記取得手段に対して取得させることが可能な前記判別情報の数を少なくとも遊技者が把握可能な特定演出態様を含んで構成される第2演出を実行する第2演出実行手段と、を備えることを特徴とする遊技機。
an acquisition means capable of acquiring discrimination information based on the establishment of predetermined acquisition conditions;
A gaming machine comprising: a determining means for executing a predetermined determination using the determination information acquired by the acquiring means based on establishment of a predetermined determination condition,
a first performance execution means that executes a first performance for indicating a determination result of the executed determination based on the determination by the determination means;
During execution of a predetermined first performance, a second performance is executed that includes a specific performance mode that allows the player to at least grasp the number of the discrimination information that can be acquired by the acquisition means. A gaming machine comprising: a second performance execution means.
JP2020219713A 2020-12-28 2020-12-28 Game machine Pending JP2022104653A (en)

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JP7164221B2 (en) * 2021-02-09 2022-11-01 株式会社ユニバーサルエンターテインメント game machine
JP7164225B2 (en) * 2021-02-09 2022-11-01 株式会社ユニバーサルエンターテインメント game machine
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