JP2022032858A5 - - Google Patents
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- JP2022032858A5 JP2022032858A5 JP2020137114A JP2020137114A JP2022032858A5 JP 2022032858 A5 JP2022032858 A5 JP 2022032858A5 JP 2020137114 A JP2020137114 A JP 2020137114A JP 2020137114 A JP2020137114 A JP 2020137114A JP 2022032858 A5 JP2022032858 A5 JP 2022032858A5
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上述した各遊技機のいずれかにおいて、前記遊技機はパチンコ遊技機とスロットマシンとを融合させたものであることを特徴とする遊技機Z3。中でも、融合させた遊技機の基本構成としては、「複数の識別情報からなる識別情報列を動的表示した後に識別情報を確定表示する可変表示手段を備え、始動用操作手段(例えば操作レバー)の操作に起因して識別情報の変動が開始され、停止用操作手段(例えばストップボタン)の操作に起因して、或いは、所定時間経過することにより、識別情報の動的表示が停止され、その停止時の確定識別情報が特定識別情報であることを必要条件として、遊技者に有利な特別遊技状態を発生させる特別遊技状態発生手段とを備え、遊技媒体として球を使用すると共に、前記識別情報の動的表示の開始に際しては所定数の球を必要とし、特別遊技状態の発生に際しては多くの球が払い出されるように構成されている遊技機」となる。
<その他>
パチンコ機等の遊技機には、始動入賞口への遊技球の入賞に基づいて行われる抽選の結果が当たりだった場合に、遊技者に有利となる当たり遊技が実行されるものがある。かかる遊技機の中には、当たり遊技の終了後に、遊技者にとって有利度合いが高い遊技状態を設定することで遊技者の遊技に対する興趣向上を図っているものも存在する(例えば、特許文献1:特開2001-038007号公報)。
しかしながら、更なる興趣の向上が求められていた。
本技術的思想は、上記例示した問題点等を解決するためになされたものであり、遊技者の遊技に対する興趣を向上させることができる遊技機を提供することを目的としている。
<手段>
この目的を達成するために技術的思想1の遊技機は、第1の判別条件の成立に基づいて第1の判別を実行する第1判別手段と、前記第1の判別条件とは異なる第2の判別条件の成立に基づいて前記第1の判別よりも有利度合いが高い第2の判別を実行する第2判別手段と、前記第1の判別の判別結果と前記第2の判別の判別結果とのどちらかが予め定められた特定の判別結果となったことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、第1の設定条件の成立に基づいて、前記第2の判別条件が成立し易い第1遊技状態を設定する第1遊技状態設定手段と、前記第1遊技状態において第2の設定条件が成立したことに基づいて、前記第1遊技状態よりも有利度合いが低い第2遊技状態を設定する第2遊技状態設定手段と、を備え、前記第2遊技状態が設定されてから特定条件が成立するまでの間、前記第2の判別が実行され易い特定状態を形成可能である。
技術的思想2の遊技機は、技術的思想1記載の遊技機において、所定の取得条件の成立に基づいて前記第2判別手段の判別に用いるための判別情報を取得する取得手段と、その取得手段によって取得された前記判別情報を、予め定められた特定の情報数を上限として、前記第2判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、を備え、前記特定状態は、少なくとも前記特定の情報数よりも多い情報数の前記判別情報を用いた前記第2の判別を実行可能な状態である。
技術的思想3の遊技機は、技術的思想1又は2記載の遊技機において、前記特典遊技の終了後の遊技状態として、前記第1遊技状態と、前記第2遊技状態と、を少なくとも含む複数のうち1の遊技状態を決定する遊技状態決定手段を備え、前記第1遊技状態は、予め定められた第1条件が成立していない状態で前記特定の判別結果となった場合に、前記遊技状態決定手段により前記第2遊技状態よりも前記第1遊技状態が決定され易くなり、前記第1条件が成立している状態で前記特定の判別結果となった場合に、前記第1条件が成立していない状態よりも、前記遊技状態決定手段により前記第2遊技状態が決定され易くなる遊技状態である。
技術的思想4の遊技機は、技術的思想3記載の遊技機において、前記第1条件は、予め定められた特定回数の前記特典遊技に渡って連続して、前記遊技状態決定手段によって前記第1遊技状態が決定されたことに基づいて成立し得る条件である。
技術的思想5の遊技機は、技術的思想1から4のいずれかに記載の遊技機において、前記第2遊技状態において予め定められた第2条件が成立したことに基づいて、前記第2の判別条件が成立し易い第3遊技状態を設定する第3遊技状態設定手段を備え、前記第2の設定条件の成立に基づいて設定された前記第2遊技状態では、前記第2の設定条件とは異なる設定条件の成立に基づいて設定された前記第2遊技状態よりも前記第2条件が成立し易くなる構成である。
<効果>
技術的思想1記載の遊技機によれば、第1の判別条件の成立に基づいて第1の判別を実行する第1判別手段と、前記第1の判別条件とは異なる第2の判別条件の成立に基づいて前記第1の判別よりも有利度合いが高い第2の判別を実行する第2判別手段と、前記第1の判別の判別結果と前記第2の判別の判別結果とのどちらかが予め定められた特定の判別結果となったことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、第1の設定条件の成立に基づいて、前記第2の判別条件が成立し易い第1遊技状態を設定する第1遊技状態設定手段と、前記第1遊技状態において第2の設定条件が成立したことに基づいて、前記第1遊技状態よりも有利度合いが低い第2遊技状態を設定する第2遊技状態設定手段と、を備え、前記第2遊技状態が設定されてから特定条件が成立するまでの間、前記第2の判別が実行され易い特定状態を形成可能である。
これにより、遊技者の遊技に対する興趣を向上させることができるという効果がある。
技術的思想2記載の遊技機によれば、技術的思想1記載の遊技機の奏する効果に加え、所定の取得条件の成立に基づいて前記第2判別手段の判別に用いるための判別情報を取得する取得手段と、その取得手段によって取得された前記判別情報を、予め定められた特定の情報数を上限として、前記第2判別手段の判別に用いられるまで記憶可能な判別情報記憶手段と、を備え、前記特定状態は、少なくとも前記特定の情報数よりも多い情報数の前記判別情報を用いた前記第2の判別を実行可能な状態である。
これにより、特定状態が形成されることで、比較的多い回数の第2の判別が実行されるため、特定状態が形成された場合に遊技者を喜ばせることができるという効果がある。
技術的思想3記載の遊技機によれば、技術的思想1又は2記載の遊技機の奏する効果に加え、前記特典遊技の終了後の遊技状態として、前記第1遊技状態と、前記第2遊技状態と、を少なくとも含む複数のうち1の遊技状態を決定する遊技状態決定手段を備え、前記第1遊技状態は、予め定められた第1条件が成立していない状態で前記特定の判別結果となった場合に、前記遊技状態決定手段により前記第2遊技状態よりも前記第1遊技状態が決定され易くなり、前記第1条件が成立している状態で前記特定の判別結果となった場合に、前記第1条件が成立していない状態よりも、前記遊技状態決定手段により前記第2遊技状態が決定され易くなる遊技状態である。
これにより、第1遊技状態において第1条件が成立していない間に特定の判別結果となることを期待させることができるので、遊技者の遊技に対する興趣をより向上させることができるという効果がある。
技術的思想4記載の遊技機によれば、技術的思想3記載の遊技機の奏する効果に加え、前記第1条件は、予め定められた特定回数の前記特典遊技に渡って連続して、前記遊技状態決定手段によって前記第1遊技状態が決定されたことに基づいて成立し得る条件なので、第1遊技状態が設定されると、特定回数の特典遊技に渡って連続して、有利な第1遊技状態に設定され易い極めて有利な状況を形成する。よって、第1遊技状態が設定された場合に遊技者に対して大きな満足感を抱かせることができるという効果がある。
技術的思想5記載の遊技機によれば、技術的思想1から4のいずれかに記載の遊技機の奏する効果に加え、前記第2遊技状態において予め定められた第2条件が成立したことに基づいて、前記第2の判別条件が成立し易い第3遊技状態を設定する第3遊技状態設定手段を備え、前記第2の設定条件の成立に基づいて設定された前記第2遊技状態では、前記第2の設定条件とは異なる設定条件の成立に基づいて設定された前記第2遊技状態よりも前記第2条件が成立し易くなる構成である。
これにより、第2の設定条件の成立に基づいて設定された第2遊技状態の有利度合いを、他の契機で設定された第2遊技状態よりも高くすることができる斬新な遊技性を実現することができるという効果がある。
A gaming machine Z3 characterized in that, in any one of the gaming machines described above, the gaming machine is a combination of a pachinko gaming machine and a slot machine. Among them, the basic configuration of the integrated game machine is "provided with variable display means for confirming and displaying the identification information after dynamically displaying an identification information string consisting of a plurality of identification information, and an operation means for starting (such as an operation lever) The identification information starts to change due to the operation of, and the dynamic display of the identification information is stopped due to the operation of the stop operation means (for example, the stop button) or after a predetermined period of time has passed. a special game state generating means for generating a special game state advantageous to the player on condition that the fixed identification information at the time of stop is the specific identification information; the ball is used as a game medium; A gaming machine configured to require a predetermined number of balls at the start of dynamic display, and to pay out a large number of balls at the occurrence of a special game state.
<Others>
2. Description of the Related Art Some gaming machines such as pachinko machines execute a winning game that is advantageous to a player when the result of a lottery performed based on the winning of a game ball into a starting winning hole is a winning. Among such gaming machines, there are some that aim to increase the player's interest in the game by setting a game state with a high degree of advantage for the player after the end of the winning game (for example, Patent Document 1: Japanese Patent Laid-Open No. 2001-038007).
However, there has been a demand for further enhancement of interest.
The present technical idea was made in order to solve the above-described problems, and aims to provide a gaming machine capable of enhancing the interest of the player in the game.
<Means>
In order to achieve this object, a gaming machine according to technical idea 1 comprises a first determination means for executing a first determination based on the establishment of a first determination condition, and a second determination means different from the first determination condition. A second determination means for executing a second determination having a higher degree of advantage than the first determination based on the establishment of the determination condition, and a determination result of the first determination and a determination result of the second determination. A privilege game executing means for executing a privilege game advantageous to the player based on the fact that either one of the above results in a predetermined specific determination result, and based on the establishment of the first setting condition, the second A first game state setting means for setting a first game state in which the determination condition of is likely to be satisfied, and a degree of advantage over the first game state based on the fact that the second set condition is satisfied in the first game state. a second game state setting means for setting a second game state in which the second game state is low, and a specific state in which the second determination is likely to be executed during a period from the setting of the second game state to the establishment of the specific condition. can be formed.
The gaming machine according to technical idea 2 is the gaming machine according to technical idea 1, comprising an acquiring means for acquiring discrimination information to be used for discrimination by the second discriminating means based on establishment of a predetermined acquisition condition; a determination information storage means capable of storing the determination information acquired by the means, up to a predetermined number of specific information, until the determination information is used for determination by the second determination means, wherein the specific state is It is a state in which the second determination using at least the number of pieces of information of the determination information greater than the number of pieces of the specific information can be executed.
The gaming machine according to technical idea 3 is the gaming machine according to technical idea 1 or 2, wherein the gaming machine includes at least the first gaming state and the second gaming state as the gaming state after the privilege game ends. provided with a game state determining means for determining one of the game states, wherein the first game state is the game state when the specific determination result is obtained in a state where a predetermined first condition is not satisfied; The first game state is more likely to be determined than the second game state by the state determination means, and the first condition is satisfied when the specific determination result is obtained in the state in which the first condition is satisfied. This is a game state in which the second game state is more likely to be determined by the game state determining means than in a state in which the second game state is not played.
The gaming machine according to technical idea 4 is the gaming machine according to technical idea 3, wherein the first condition is continuously determined by the gaming state determining means over a predetermined specific number of privilege games. This is a condition that can be established based on the determination of the 1 game state.
The gaming machine according to Technical Idea 5 is the gaming machine according to any one of Technical Ideas 1 to 4, wherein the second condition is satisfied in the second gaming state. A third game state setting means for setting a third game state in which a discrimination condition is likely to be satisfied is provided, and in the second game state set based on the establishment of the second set condition, the second set condition and the is a configuration in which the second condition is more likely to be established than the second game state set based on the establishment of different set conditions.
<effect>
According to the gaming machine described in Technical Idea 1, a first determination means for executing a first determination based on the establishment of a first determination condition, and a second determination condition different from the first determination condition. A second determination means for executing a second determination having a higher degree of advantage than the first determination based on the establishment, and either the determination result of the first determination or the determination result of the second determination. Bonus game execution means for executing a bonus game advantageous to the player based on a predetermined specific determination result, and the second determination condition based on the establishment of the first set condition. A first game state setting means for setting a first game state that is likely to be established; a second game state setting means for setting a game state, and during a period from when the second game state is set until when a specific condition is established, a specific state in which the second determination is likely to be executed can be formed. be.
As a result, there is an effect that the player's interest in the game can be improved.
According to the gaming machine described in technical idea 2, in addition to the effects produced by the gaming machine described in technical idea 1, discrimination information for use in discrimination by the second discrimination means is acquired based on the establishment of a predetermined acquisition condition. and a determination information storage means capable of storing the discrimination information acquired by the acquisition means, up to a predetermined specific number of information, until the discrimination information is used for discrimination by the second discrimination means. In addition, the specific state is a state in which the second determination using at least the number of pieces of the determination information greater than the number of the specific pieces of information can be executed.
As a result, when the specific state is formed, the second determination is executed a relatively large number of times, so there is an effect that the player can be pleased when the specific state is formed.
According to the gaming machine according to Technical Thought 3, in addition to the effects produced by the gaming machine according to Technical Thought 1 or 2, the first gaming state and the second gaming state are provided as the gaming state after the privilege game ends. and a game state determining means for determining one of a plurality of game states including at least a state, wherein the first game state is determined by the specific determination result and the specific determination result in a state where a predetermined first condition is not satisfied. In this case, the first game state is more likely to be determined than the second game state by the game state determination means, and when the specific determination result is obtained in the state where the first condition is satisfied. , is a game state in which the second game state is more likely to be determined by the game state determining means than in a state in which the first condition is not satisfied.
As a result, it is possible to expect a specific determination result while the first condition is not satisfied in the first game state, so there is an effect that the player's interest in the game can be improved. .
According to the gaming machine according to Technical Thought 4, in addition to the effects produced by the gaming machine according to Technical Thought 3, the first condition is continuously over a predetermined specific number of privilege games, Since it is a condition that can be established based on the determination of the first game state by the game state determination means, when the first game state is set, the advantageous first game state is continuously played over a specific number of privilege games. To form an extremely advantageous situation in which it is easy to be set to a game state. Therefore, when the first game state is set, there is an effect that the player can feel a great sense of satisfaction.
According to the gaming machine according to Technical Idea 5, in addition to the effects produced by the gaming machine according to any one of Technical Ideas 1 to 4, when the predetermined second condition is established in the second gaming state, A third game state setting means is provided for setting a third game state in which the second determination condition is likely to be established based on the second game state, and in the second game state set based on the establishment of the second setting condition, The second condition is more likely to be established than the second game state set based on the establishment of a setting condition different from the second setting condition.
As a result, the degree of advantage of the second game state set based on the establishment of the second set condition can be made higher than that of the second game state set by another opportunity, thereby realizing novel game characteristics. It has the effect of being able to
Claims (1)
前記第1の判別条件とは異なる第2の判別条件の成立に基づいて前記第1の判別よりも有利度合いが高い第2の判別を実行する第2判別手段と、
前記第1の判別の判別結果と前記第2の判別の判別結果とのどちらかが予め定められた特定の判別結果となったことに基づいて、遊技者に有利な特典遊技を実行する特典遊技実行手段と、
第1の設定条件の成立に基づいて、前記第2の判別条件が成立し易い第1遊技状態を設定する第1遊技状態設定手段と、
前記第1遊技状態において第2の設定条件が成立したことに基づいて、前記第1遊技状態よりも有利度合いが低い第2遊技状態を設定する第2遊技状態設定手段と、を備え、
前記第2遊技状態が設定されてから特定条件が成立するまでの間、前記第2の判別が実行され易い特定状態を形成可能であることを特徴とする遊技機。 a first determination means for executing a first determination based on the establishment of a first determination condition;
a second determination means for executing a second determination having a higher degree of advantage than the first determination based on the establishment of a second determination condition different from the first determination condition;
A privilege game for executing a privilege game advantageous to a player based on whether one of the determination result of the first determination and the determination result of the second determination becomes a predetermined specific determination result. a means of execution;
first game state setting means for setting a first game state in which the second determination condition is likely to be satisfied based on the establishment of the first set condition;
a second game state setting means for setting a second game state having a lower degree of advantage than the first game state based on the establishment of a second set condition in the first game state;
A game machine characterized in that it is possible to form a specific state in which the second determination is likely to be executed during a period from when the second game state is set until a specific condition is satisfied.
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