JP2021503258A5 - - Google Patents
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- Publication number
- JP2021503258A5 JP2021503258A5 JP2020527086A JP2020527086A JP2021503258A5 JP 2021503258 A5 JP2021503258 A5 JP 2021503258A5 JP 2020527086 A JP2020527086 A JP 2020527086A JP 2020527086 A JP2020527086 A JP 2020527086A JP 2021503258 A5 JP2021503258 A5 JP 2021503258A5
- Authority
- JP
- Japan
- Prior art keywords
- game session
- content
- game
- video
- identifier
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000000034 method Methods 0.000 claims 7
- 230000001360 synchronised effect Effects 0.000 claims 5
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US15/814,368 US10425654B2 (en) | 2017-11-15 | 2017-11-15 | Synchronizing session content to external content |
| US15/814,368 | 2017-11-15 | ||
| PCT/US2018/058538 WO2019099202A1 (en) | 2017-11-15 | 2018-10-31 | Synchronizing session content to external content |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2021503258A JP2021503258A (ja) | 2021-02-04 |
| JP2021503258A5 true JP2021503258A5 (https=) | 2021-10-21 |
| JP7296379B2 JP7296379B2 (ja) | 2023-06-22 |
Family
ID=66432889
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2020527086A Active JP7296379B2 (ja) | 2017-11-15 | 2018-10-31 | セッションコンテンツの外部コンテンツへの同期 |
Country Status (5)
| Country | Link |
|---|---|
| US (2) | US10425654B2 (https=) |
| EP (1) | EP3710122B1 (https=) |
| JP (1) | JP7296379B2 (https=) |
| CN (2) | CN111918705B (https=) |
| WO (1) | WO2019099202A1 (https=) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10425654B2 (en) | 2017-11-15 | 2019-09-24 | Sony Interactive Entertainment LLC | Synchronizing session content to external content |
| US10783925B2 (en) | 2017-12-29 | 2020-09-22 | Dish Network L.L.C. | Methods and systems for an augmented film crew using storyboards |
| US10453496B2 (en) * | 2017-12-29 | 2019-10-22 | Dish Network L.L.C. | Methods and systems for an augmented film crew using sweet spots |
| US10834478B2 (en) | 2017-12-29 | 2020-11-10 | Dish Network L.L.C. | Methods and systems for an augmented film crew using purpose |
Family Cites Families (22)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9032465B2 (en) * | 2002-12-10 | 2015-05-12 | Ol2, Inc. | Method for multicasting views of real-time streaming interactive video |
| US7824268B2 (en) | 2006-12-19 | 2010-11-02 | Electronic Arts, Inc. | Live hosted online multiplayer game |
| US8147327B2 (en) * | 2007-09-14 | 2012-04-03 | Sony Ericsson Mobile Communications Ab | Method for updating a multiplayer game session on a mobile device |
| US9498714B2 (en) * | 2007-12-15 | 2016-11-22 | Sony Interactive Entertainment America Llc | Program mode switching |
| GB0807590D0 (en) * | 2008-04-25 | 2008-06-04 | Ominplug Technologies Ltd | Data synchronisation |
| US8424037B2 (en) | 2010-06-29 | 2013-04-16 | Echostar Technologies L.L.C. | Apparatus, systems and methods for accessing and synchronizing presentation of media content and supplemental media rich content in response to selection of a presented object |
| US8995823B2 (en) * | 2012-07-17 | 2015-03-31 | HighlightCam, Inc. | Method and system for content relevance score determination |
| US8798598B2 (en) * | 2012-09-13 | 2014-08-05 | Alain Rossmann | Method and system for screencasting Smartphone video game software to online social networks |
| WO2014068806A1 (ja) | 2012-11-05 | 2014-05-08 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置 |
| US20140164373A1 (en) * | 2012-12-10 | 2014-06-12 | Rawllin International Inc. | Systems and methods for associating media description tags and/or media content images |
| US9628332B2 (en) * | 2013-05-20 | 2017-04-18 | Microsoft Technology Licensing, Llc | Resource allocation to game titles in a remote gaming environment |
| GB201404612D0 (en) * | 2014-03-14 | 2014-04-30 | Microsoft Corp | Communication event history |
| US9795871B2 (en) * | 2014-04-15 | 2017-10-24 | Microsoft Technology Licensing, Llc | Positioning a camera video overlay on gameplay video |
| US20170251231A1 (en) * | 2015-01-05 | 2017-08-31 | Gitcirrus, Llc | System and Method for Media Synchronization and Collaboration |
| US10039979B2 (en) | 2015-06-15 | 2018-08-07 | Sony Interactive Entertainment America Llc | Capturing asynchronous commentary to pre-recorded gameplay |
| US11420114B2 (en) * | 2015-09-30 | 2022-08-23 | Sony Interactive Entertainment LLC | Systems and methods for enabling time-shifted coaching for cloud gaming systems |
| JP6744080B2 (ja) | 2015-09-30 | 2020-08-19 | 株式会社バンダイナムコエンターテインメント | ゲームシステム、撮影装置およびプログラム |
| US11036458B2 (en) * | 2015-10-14 | 2021-06-15 | Google Llc | User interface for screencast applications |
| US10016689B2 (en) * | 2016-03-21 | 2018-07-10 | Electronic Arts Inc. | Synchronized video with in game telemetry |
| CN105791958A (zh) * | 2016-04-22 | 2016-07-20 | 北京小米移动软件有限公司 | 游戏直播方法及装置 |
| US10441885B2 (en) * | 2017-06-12 | 2019-10-15 | Microsoft Technology Licensing, Llc | Audio balancing for multi-source audiovisual streaming |
| US10425654B2 (en) | 2017-11-15 | 2019-09-24 | Sony Interactive Entertainment LLC | Synchronizing session content to external content |
-
2017
- 2017-11-15 US US15/814,368 patent/US10425654B2/en active Active
-
2018
- 2018-10-31 EP EP18878426.8A patent/EP3710122B1/en active Active
- 2018-10-31 WO PCT/US2018/058538 patent/WO2019099202A1/en not_active Ceased
- 2018-10-31 JP JP2020527086A patent/JP7296379B2/ja active Active
- 2018-10-31 CN CN201880073172.8A patent/CN111918705B/zh active Active
- 2018-10-31 CN CN202411331629.4A patent/CN119345690A/zh active Pending
-
2019
- 2019-09-20 US US16/577,123 patent/US20200014949A1/en not_active Abandoned
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