JP2021183177A5 - - Google Patents
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- JP2021183177A5 JP2021183177A5 JP2021136736A JP2021136736A JP2021183177A5 JP 2021183177 A5 JP2021183177 A5 JP 2021183177A5 JP 2021136736 A JP2021136736 A JP 2021136736A JP 2021136736 A JP2021136736 A JP 2021136736A JP 2021183177 A5 JP2021183177 A5 JP 2021183177A5
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- processing result
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- 238000000034 method Methods 0.000 claims description 20
- 238000001514 detection method Methods 0.000 claims description 12
- 230000005540 biological transmission Effects 0.000 claims description 6
- 230000000694 effects Effects 0.000 claims description 6
- 230000001550 time effect Effects 0.000 claims description 2
Description
[形態]
所定の領域を通過した遊技球を検出する複数の所定検出手段と、
前記複数の所定検出手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
前記遊技価値付与手段と電気的に接続され、遊技球を払い出すための払出処理を実行する払出手段と、
前記遊技価値付与手段と各種信号を送信可能な信号線によって電気的に接続され、前記払出処理とは別の異なる処理である所定の処理を実行する処理実行手段と、
を備える遊技機であって、
前記遊技価値付与手段は、
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、
本遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検出手段による検出に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備え、
前記処理実行手段は、
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、
前記実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、
を備え、
前記遊技価値付与手段と、前記処理実行手段とは、本遊技機に対する同一の電源によって動作し、
前記処理結果情報記憶手段は、1単位の処理結果情報を、時系列で複数記憶可能にする複数の記憶領域を備え、
新たな前記1単位の処理結果情報を記憶する場合に、前記複数の記憶領域のうち最も古い処理結果情報を記憶する前記記憶領域の処理結果情報を消去する手段を備え、
本遊技機は、
本遊技機の前方から視認可能であり、所定の抽選処理の結果を告知する処理の1単位である遊技回毎に実行される遊技回演出を表示する演出用表示手段と、
前記処理結果情報を前記演出用表示手段に出力する手段と、
を備える
ことを特徴とする遊技機。
[form]
A plurality of predetermined detection means for detecting a game ball that has passed through a predetermined area,
A game value-adding means that is electrically connected to the plurality of predetermined detection means and executes a process for adding a game value to the game.
A payout means that is electrically connected to the game value-adding means and executes a payout process for paying out the game ball.
A process execution means that is electrically connected to the game value-adding means by a signal line capable of transmitting various signals and executes a predetermined process that is different from the payout process .
It is a gaming machine equipped with
The game value-adding means is
A first reference information storage means for storing reference information which is information used in a process for imparting a game value to the game and is referred to for detection of the predetermined detection means.
The reference stored in the first reference information storage means after the predetermined supply of power to the game machine is started and before the execution of the predetermined process for advancing the game is started. A first transmission means for transmitting a reference information signal corresponding to the information to the processing execution means, and
A second transmission means for transmitting a predetermined information signal based on the ball entry information, which is information acquired based on the detection by the predetermined detection means, to the processing execution means.
Equipped with
The processing execution means is
A second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value adding means, and a second reference information storage means.
An execution means that executes the predetermined process based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means.
A processing result information storage means for storing processing result information which is information related to the processing result of the predetermined processing by the execution means, and a processing result information storage means.
Equipped with
The game value-adding means and the processing execution means are operated by the same power source for the game machine, and are operated by the same power source.
The processing result information storage means includes a plurality of storage areas that enable a plurality of processing result information of one unit to be stored in a time series.
When storing new processing result information of the one unit, a means for erasing the processing result information of the storage area for storing the oldest processing result information among the plurality of storage areas is provided.
This gaming machine is
A display means for effect that can be visually recognized from the front of the game machine and displays a game time effect that is executed for each game time, which is one unit of the process of notifying the result of a predetermined lottery process.
A means for outputting the processing result information to the effect display means, and a means for outputting the processing result information to the effect display means.
Equipped with
A gaming machine characterized by that.
Claims (1)
前記複数の所定検出手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
前記遊技価値付与手段と電気的に接続され、遊技球を払い出すための払出処理を実行する払出手段と、
前記遊技価値付与手段と各種信号を送信可能な信号線によって電気的に接続され、前記払出処理とは別の異なる処理である所定の処理を実行する処理実行手段と、
を備える遊技機であって、
前記遊技価値付与手段は、
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、
本遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検出手段による検出に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備え、
前記処理実行手段は、
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、
前記実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、
を備え、
前記遊技価値付与手段と、前記処理実行手段とは、本遊技機に対する同一の電源によって動作し、
前記処理結果情報記憶手段は、1単位の処理結果情報を、時系列で複数記憶可能にする複数の記憶領域を備え、
新たな前記1単位の処理結果情報を記憶する場合に、前記複数の記憶領域のうち最も古い処理結果情報を記憶する前記記憶領域の処理結果情報を消去する手段を備え、
本遊技機は、
本遊技機の前方から視認可能であり、所定の抽選処理の結果を告知する処理の1単位である遊技回毎に実行される遊技回演出を表示する演出用表示手段と、
前記処理結果情報を前記演出用表示手段に出力する手段と、
を備える
ことを特徴とする遊技機。 A plurality of predetermined detection means for detecting a game ball that has passed through a predetermined area,
A game value-adding means that is electrically connected to the plurality of predetermined detection means and executes a process for adding a game value to the game.
A payout means that is electrically connected to the game value-adding means and executes a payout process for paying out the game ball.
A process execution means that is electrically connected to the game value-adding means by a signal line capable of transmitting various signals and executes a predetermined process that is different from the payout process .
It is a gaming machine equipped with
The game value-adding means is
A first reference information storage means for storing reference information which is information used in a process for imparting a game value to the game and is referred to for detection of the predetermined detection means.
The reference stored in the first reference information storage means after the predetermined supply of power to the game machine is started and before the execution of the predetermined process for advancing the game is started. A first transmission means for transmitting a reference information signal corresponding to the information to the processing execution means, and
A second transmission means for transmitting a predetermined information signal based on the ball entry information, which is information acquired based on the detection by the predetermined detection means, to the processing execution means.
Equipped with
The processing execution means is
A second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value adding means, and a second reference information storage means.
An execution means that executes the predetermined process based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means.
A processing result information storage means for storing processing result information which is information related to the processing result of the predetermined processing by the execution means, and a processing result information storage means.
Equipped with
The game value-adding means and the processing execution means are operated by the same power source for the game machine, and are operated by the same power source.
The processing result information storage means includes a plurality of storage areas that enable a plurality of processing result information of one unit to be stored in a time series.
When storing new processing result information of the one unit, a means for erasing the processing result information of the storage area for storing the oldest processing result information among the plurality of storage areas is provided.
This gaming machine is
A display means for effect that can be visually recognized from the front of the game machine and displays a game time effect that is executed for each game time, which is one unit of the process of notifying the result of a predetermined lottery process.
A means for outputting the processing result information to the effect display means, and a means for outputting the processing result information to the effect display means.
Equipped with
A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021136736A JP7120416B2 (en) | 2020-06-12 | 2021-08-24 | game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020102669A JP2020157087A (en) | 2020-06-12 | 2020-06-12 | Game machine |
JP2021136736A JP7120416B2 (en) | 2020-06-12 | 2021-08-24 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020102669A Division JP2020157087A (en) | 2020-06-12 | 2020-06-12 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2021183177A JP2021183177A (en) | 2021-12-02 |
JP2021183177A5 true JP2021183177A5 (en) | 2022-06-07 |
JP7120416B2 JP7120416B2 (en) | 2022-08-17 |
Family
ID=72640788
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
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JP2020102669A Pending JP2020157087A (en) | 2020-06-12 | 2020-06-12 | Game machine |
JP2021111801A Active JP6966019B2 (en) | 2020-06-12 | 2021-07-05 | Pachinko machine |
JP2021136736A Active JP7120416B2 (en) | 2020-06-12 | 2021-08-24 | game machine |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
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JP2020102669A Pending JP2020157087A (en) | 2020-06-12 | 2020-06-12 | Game machine |
JP2021111801A Active JP6966019B2 (en) | 2020-06-12 | 2021-07-05 | Pachinko machine |
Country Status (1)
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JP (3) | JP2020157087A (en) |
Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6597974B2 (en) * | 2016-03-09 | 2019-10-30 | 株式会社三洋物産 | Game machine |
JP7085741B2 (en) * | 2016-03-09 | 2022-06-17 | 株式会社三洋物産 | Pachinko machine |
JP6990898B2 (en) * | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6990895B2 (en) * | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6990897B2 (en) * | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6990894B2 (en) * | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6990896B2 (en) * | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP2017189576A (en) * | 2016-04-12 | 2017-10-19 | 株式会社三洋物産 | Game machine |
JP2017189577A (en) * | 2016-04-12 | 2017-10-19 | 株式会社三洋物産 | Game machine |
JP2017189578A (en) * | 2016-04-12 | 2017-10-19 | 株式会社三洋物産 | Game machine |
JP2017189575A (en) * | 2016-04-12 | 2017-10-19 | 株式会社三洋物産 | Game machine |
JP2020142154A (en) * | 2020-06-12 | 2020-09-10 | 株式会社三洋物産 | Game machine |
JP2020151517A (en) * | 2020-06-12 | 2020-09-24 | 株式会社三洋物産 | Game machine |
JP2020151518A (en) * | 2020-06-12 | 2020-09-24 | 株式会社三洋物産 | Game machine |
JP2021000530A (en) * | 2020-10-02 | 2021-01-07 | 株式会社三洋物産 | Game machine |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2002292099A (en) | 2000-08-11 | 2002-10-08 | Sanyo Product Co Ltd | Game machine |
JP2002301245A (en) | 2001-01-30 | 2002-10-15 | Sansei R & D:Kk | Game machine |
JP4300261B2 (en) | 2002-03-29 | 2009-07-22 | 株式会社大一商会 | Game machine |
JP2003102951A (en) * | 2002-06-14 | 2003-04-08 | Sansei R & D:Kk | Pachinko game machine |
JP5342133B2 (en) * | 2007-11-21 | 2013-11-13 | 高砂電器産業株式会社 | Game machine |
JP5530465B2 (en) * | 2012-01-12 | 2014-06-25 | 株式会社三共 | Game machine |
JP6608588B2 (en) | 2014-11-07 | 2019-11-20 | 山佐株式会社 | Game machine |
JP6500627B2 (en) * | 2015-06-18 | 2019-04-17 | 株式会社三洋物産 | Gaming machine |
JP6694295B2 (en) | 2016-02-22 | 2020-05-13 | 株式会社平和 | Amusement machine |
JP6990895B2 (en) | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6990896B2 (en) | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6990897B2 (en) | 2016-03-09 | 2022-01-12 | 株式会社三洋物産 | Pachinko machine |
JP6711973B2 (en) | 2016-03-25 | 2020-06-17 | 株式会社高尾 | Ball game machine |
JP6881630B2 (en) * | 2020-02-20 | 2021-06-02 | 株式会社三洋物産 | Pachinko machine |
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2020
- 2020-06-12 JP JP2020102669A patent/JP2020157087A/en active Pending
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2021
- 2021-07-05 JP JP2021111801A patent/JP6966019B2/en active Active
- 2021-08-24 JP JP2021136736A patent/JP7120416B2/en active Active