JP2021126142A5 - - Google Patents

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Publication number
JP2021126142A5
JP2021126142A5 JP2020020707A JP2020020707A JP2021126142A5 JP 2021126142 A5 JP2021126142 A5 JP 2021126142A5 JP 2020020707 A JP2020020707 A JP 2020020707A JP 2020020707 A JP2020020707 A JP 2020020707A JP 2021126142 A5 JP2021126142 A5 JP 2021126142A5
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JP
Japan
Prior art keywords
game
control unit
start operation
ratio information
command
Prior art date
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Application number
JP2020020707A
Other languages
Japanese (ja)
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JP7410558B2 (en
JP2021126142A (en
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Publication date
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Priority to JP2020020707A priority Critical patent/JP7410558B2/en
Priority claimed from JP2020020707A external-priority patent/JP7410558B2/en
Publication of JP2021126142A publication Critical patent/JP2021126142A/en
Publication of JP2021126142A5 publication Critical patent/JP2021126142A5/ja
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Description

遊技に関する制御を行う遊技制御部と、
前記遊技制御部によって集計及び算出された遊技の出玉に関する情報を順次表示する役比モニタ装置と、
遊技に使用するための遊技価値数を決定する遊技価値数決定部と、
遊技者の押下操作を契機として遊技価値数が決定される押下操作投入手段と、
遊技の開始操作を検出する開始操作検出部と、
演出に関する制御を行う演出制御部と、を備え、
前記遊技価値数決定部は、前遊技において再遊技が入賞したことに基づいて遊技価値数が決定される再遊技投入手段を有し、
前記役比モニタ装置は、
累計の特定区間割合情報と、
直近の特定回数の遊技間の連続役物割合情報と、
直近の特定回数の遊技間の役物割合情報と、
累計の連続役物割合情報と、
累計の役物割合情報と、
を順次表示し、
前記遊技制御部は、
前記押下操作投入手段または前記再遊技投入手段のいずれか一方によって遊技価値数が決定された後に、前記開始操作検出部により前記開始操作が検出されたことを契機として遊技を開始し、
前記遊技価値数決定部及び前記開始操作検出部の状態を表す第1コマンドと、
遊技が開始されたことを表す第2コマンドと、を前記演出制御部に送信し、
前記演出制御部は、
前記第1コマンドに基づき遊技が開始されたと判定してから一定時間以上経過しても前記第2コマンドが受信されない場合、エラー処理を実行する
ことを特徴とする遊技機。
A game control unit that controls games,
a role ratio monitor device that sequentially displays information about the game ball output counted and calculated by the game control unit;
a game value number determination unit that determines the number of game values to be used in a game;
pressing operation input means for determining the number of game values triggered by the player's pressing operation;
a start operation detection unit that detects a game start operation;
A production control unit that performs control related to production,
The game value determination unit has replay entry means for determining the game value based on the fact that the replay was won in the previous game,
The role ratio monitor device
Cumulative specific section ratio information,
Consecutive accessory ratio information between the most recent specific number of games,
Accessory ratio information between games of the most recent specific number of times,
Cumulative continuous accessory ratio information,
Cumulative role item ratio information,
are displayed in order,
The game control unit is
After the game value number is determined by either the pressing operation input means or the replay input means, the game is started when the start operation is detected by the start operation detection unit,
a first command representing the state of the game value determination unit and the start operation detection unit;
A second command indicating that the game has started is transmitted to the effect control unit,
The production control unit is
If the second command is not received even after a certain period of time has elapsed since it was determined that the game was started based on the first command, error processing is executed.
A gaming machine characterized by:

Claims (1)

遊技に関する制御を行う遊技制御部と、
前記遊技制御部によって集計及び算出された遊技の出玉に関する情報を順次表示する役比モニタ装置と、
遊技に使用するための遊技価値数を決定する遊技価値数決定部と、
遊技者の押下操作を契機として遊技価値数が決定される押下操作投入手段と、
遊技の開始操作を検出する開始操作検出部と、
演出に関する制御を行う演出制御部と、を備え、
前記遊技価値数決定部は、前遊技において再遊技が入賞したことに基づいて遊技価値数が決定される再遊技投入手段を有し、
前記役比モニタ装置は、
累計の特定区間割合情報と、
直近の特定回数の遊技間の連続役物割合情報と、
直近の特定回数の遊技間の役物割合情報と、
累計の連続役物割合情報と、
累計の役物割合情報と、
を順次表示し、
前記遊技制御部は、
前記押下操作投入手段または前記再遊技投入手段のいずれか一方によって遊技価値数が決定された後に、前記開始操作検出部により前記開始操作が検出されたことを契機として遊技を開始し、
前記遊技価値数決定部及び前記開始操作検出部の状態を表す第1コマンドと、
遊技が開始されたことを表す第2コマンドと、を前記演出制御部に送信し、
前記演出制御部は、
前記第1コマンドに基づき遊技が開始されたと判定してから一定時間以上経過しても前記第2コマンドが受信されない場合、エラー処理を実行する
ことを特徴とする遊技機。
A game control unit that controls games,
a role ratio monitor device that sequentially displays information about the game ball output counted and calculated by the game control unit;
a game value number determination unit that determines the number of game values to be used in a game;
pressing operation input means for determining the number of game values triggered by the player's pressing operation;
a start operation detection unit that detects a game start operation;
A production control unit that performs control related to production,
The game value determination unit has replay entry means for determining the game value based on the fact that the replay was won in the previous game,
The role ratio monitor device
Cumulative specific section ratio information,
Consecutive accessory ratio information between the most recent specific number of games,
Accessory ratio information between games of the most recent specific number of times,
Cumulative continuous accessory ratio information,
Cumulative role item ratio information,
are displayed in order,
The game control unit is
After the game value number is determined by either the pressing operation input means or the replay input means, the game is started when the start operation is detected by the start operation detection unit,
a first command representing the state of the game value determination unit and the start operation detection unit;
A second command indicating that the game has started is transmitted to the effect control unit,
The production control unit is
If the second command is not received even after a certain period of time has elapsed since it was determined that the game was started based on the first command, error processing is executed.
A gaming machine characterized by:
JP2020020707A 2020-02-10 2020-02-10 gaming machine Active JP7410558B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020020707A JP7410558B2 (en) 2020-02-10 2020-02-10 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020020707A JP7410558B2 (en) 2020-02-10 2020-02-10 gaming machine

Publications (3)

Publication Number Publication Date
JP2021126142A JP2021126142A (en) 2021-09-02
JP2021126142A5 true JP2021126142A5 (en) 2022-11-18
JP7410558B2 JP7410558B2 (en) 2024-01-10

Family

ID=77487196

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020020707A Active JP7410558B2 (en) 2020-02-10 2020-02-10 gaming machine

Country Status (1)

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JP (1) JP7410558B2 (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003225360A (en) * 2002-02-04 2003-08-12 Yamasa Kk Slot machine
JP5286578B1 (en) * 2012-08-08 2013-09-11 株式会社Booom Game machine and program for game machine
JP6584988B2 (en) * 2016-03-24 2019-10-02 山佐株式会社 Game machine
JP2018122057A (en) * 2017-02-03 2018-08-09 株式会社オリンピア Game machine
JP6706228B2 (en) * 2017-08-10 2020-06-03 株式会社オリンピア Amusement machine

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