JP2005080964A5 - - Google Patents
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- JP2005080964A5 JP2005080964A5 JP2003317909A JP2003317909A JP2005080964A5 JP 2005080964 A5 JP2005080964 A5 JP 2005080964A5 JP 2003317909 A JP2003317909 A JP 2003317909A JP 2003317909 A JP2003317909 A JP 2003317909A JP 2005080964 A5 JP2005080964 A5 JP 2005080964A5
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- JP
- Japan
- Prior art keywords
- pattern
- variation
- specific
- display
- player
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 238000001514 detection method Methods 0.000 claims 20
- 238000004904 shortening Methods 0.000 claims 8
Claims (7)
遊技領域に形成した作動口への入球を検出する入球検出手段と、
前記入球検出手段の検出結果に基づいて前記絵柄の変動態様及び変動時間を設定する変動態様決定手段と、
前記変動態様決定手段の設定結果に基づいて、前記絵柄の変動表示を開始させ、設定された変動態様に従って変動表示させるとともに設定された変動時間の経過後に前記変動表示を終了させるように前記絵柄表示装置を表示制御する表示制御手段と
を備えた遊技機において、
前記表示制御手段は、遊技者に有利な特別遊技状態が発生する場合に前記絵柄表示装置に複数の絵柄を組み合わせて特定絵柄を停止表示するよう制御し、
前記変動態様決定手段は、少なくとも1つの絵柄を停止させることで前記特定絵柄となる可能性があるリーチ状態を表示し、その後リーチ演出表示を行う特定の変動態様を設定可能であり、
遊技者により操作される操作手段と、
遊技者により前記操作手段が操作されたことを検出し、検出信号を出力する操作検出手段と、
前記検出信号を受信し、前記遊技者による操作が有効か否かを判定する操作判定手段と、
前記操作判定手段が有効と判定した場合に、予め設定された前記変動時間を短縮する変動時間短縮手段と
を備え、
前記操作判定手段は、前記特定の変動態様に従って前記絵柄が変動表示される場合に、前記絵柄の変動開始から前記リーチ演出発生後の特定期間までに行われた前記遊技者による操作を無効と判定することを特徴とする遊技機。 A pattern display device for displaying a pattern;
Entry detection means for detecting entry into the operation port formed in the game area,
Fluctuation mode determining means for setting a variation mode and a variation time of the pattern based on a detection result of the entrance detection unit;
Based on the setting result of the variation mode determining means, the pattern display is started so that the variation display of the pattern is started, the variation display is performed according to the set variation mode, and the variation display is terminated after the set variation time has elapsed. In a gaming machine provided with display control means for controlling display of the device,
The display control means controls to stop and display a specific pattern by combining a plurality of patterns on the pattern display device when a special gaming state advantageous to the player occurs,
The variation mode determining means can set a specific variation mode for displaying a reach state that may be the specific pattern by stopping at least one pattern, and then performing a reach effect display.
Operating means operated by the player;
Operation detecting means for detecting that the operating means is operated by a player and outputting a detection signal;
Operation determining means for receiving the detection signal and determining whether or not the operation by the player is valid;
A fluctuation time shortening means for shortening the preset fluctuation time when the operation determination means is determined to be valid,
The operation determining means determines that the operation performed by the player from the start of the variation of the pattern to the specific period after the occurrence of the reach effect is invalid when the pattern is variably displayed according to the specific variation mode. A gaming machine characterized by that.
前記操作判定手段は、前記検出信号及び前記有効信号を共に受信した場合に前記遊技者による操作を有効と判定し、前記変動時間短縮手段に対して有効検出信号を出力することを特徴とする請求項1に記載の遊技機。 The variation time shortening means includes effective signal output means for outputting an effective signal to the operation determining means after the specific period when the specific variation aspect is set by the variation aspect determination means,
The operation determining means determines that the operation by the player is valid when both the detection signal and the valid signal are received, and outputs a valid detection signal to the variation time shortening means. Item 1. A gaming machine according to Item 1.
作動条件成立を検出する作動検出手段と、An operation detecting means for detecting that the operation condition is satisfied;
前記作動検出手段による作動条件成立を示す検出結果に基づいて、前記絵柄の変動表示を開始させ、予め設定された変動態様に従って変動表示させるとともに予め設定された変動時間の経過後に前記変動表示を終了させるように前記絵柄表示装置を表示制御する表示制御手段とBased on the detection result indicating that the operation condition is established by the operation detection means, the display of the variation of the picture is started, the variation display is performed according to a preset variation mode, and the variation display is terminated after the preset variation time has elapsed. Display control means for controlling display of the picture display device
を備えた遊技機において、In a gaming machine equipped with
遊技者による特定の操作を検出する操作検出手段と、Operation detection means for detecting a specific operation by the player;
前記操作検出手段により遊技者による特定の操作が検出されると、予め設定された前記変動時間を短縮する変動時間短縮手段と、When a specific operation by a player is detected by the operation detection means, a fluctuation time shortening means for shortening the preset fluctuation time;
特定の変動態様に従って変動表示される場合に前記操作検出手段を無効化する無効化手段とInvalidating means for invalidating the operation detecting means when the fluctuation is displayed according to a specific fluctuation mode;
を備えたことを特徴とする遊技機。A gaming machine characterized by comprising:
前記変動態様として、少なくとも1つの絵柄を停止表示した際に前記特定絵柄となり得る可能性があるとリーチ演出を行う変動態様を備え、As the variation mode, it has a variation mode that performs a reach effect when there is a possibility of becoming the specific design when at least one design is stopped and displayed,
前記無効化手段は、前記リーチ演出の少なくとも一部を含む期間を無効期間として前記操作検出手段を無効化することを特徴とする請求項3に記載の遊技機。4. The gaming machine according to claim 3, wherein the invalidating means invalidates the operation detecting means by setting a period including at least a part of the reach effect as an invalid period.
前記変動時間短縮手段は、予め設定された変動態様に基づいて前記無効化手段に有効信号を出力する有効信号出力手段を備え、The fluctuation time shortening means includes valid signal output means for outputting a valid signal to the invalidation means based on a preset fluctuation mode.
前記無効化手段は、前記検出信号及び前記有効信号を共に受信した場合に、前記変動時間短縮手段に対して有効検出信号を出力することを特徴とする請求項3乃至請求項6のいずれかに記載の遊技機。7. The invalidation means, when both the detection signal and the valid signal are received, outputs a valid detection signal to the fluctuation time shortening means. The gaming machine described.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003317909A JP2005080964A (en) | 2003-09-10 | 2003-09-10 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003317909A JP2005080964A (en) | 2003-09-10 | 2003-09-10 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2005080964A JP2005080964A (en) | 2005-03-31 |
JP2005080964A5 true JP2005080964A5 (en) | 2006-10-26 |
Family
ID=34417337
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2003317909A Withdrawn JP2005080964A (en) | 2003-09-10 | 2003-09-10 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2005080964A (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4911748B2 (en) * | 2005-08-24 | 2012-04-04 | サミー株式会社 | Game machine |
JP2007117508A (en) * | 2005-10-28 | 2007-05-17 | Aruze Corp | Game machine |
JP4909565B2 (en) * | 2005-10-31 | 2012-04-04 | 株式会社大一商会 | Game machine |
JP4858928B2 (en) * | 2011-03-16 | 2012-01-18 | サミー株式会社 | Game machine |
JP5765368B2 (en) * | 2013-05-17 | 2015-08-19 | 株式会社竹屋 | Game machine |
-
2003
- 2003-09-10 JP JP2003317909A patent/JP2005080964A/en not_active Withdrawn
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