JP2021003470A5 - - Google Patents
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- JP2021003470A5 JP2021003470A5 JP2019119732A JP2019119732A JP2021003470A5 JP 2021003470 A5 JP2021003470 A5 JP 2021003470A5 JP 2019119732 A JP2019119732 A JP 2019119732A JP 2019119732 A JP2019119732 A JP 2019119732A JP 2021003470 A5 JP2021003470 A5 JP 2021003470A5
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本発明は、上記の課題を解決するために以下の構成を採用した。
本発明に係る遊技機は、遊技者に有利な特別遊技を実行するか否かを判定する判定手段と、前記判定手段の判定結果に基づいて特別遊技を実行する特別遊技実行手段と、演出を実行する演出制御手段と、を備え、前記演出制御手段は、変動演出と、前記変動演出中における複数のタイミングにて実行可能な所定演出と、を実行可能であり、所定演出の実行タイミングによって前記特別遊技が実行される期待度が異なり、前記変動演出には、第1演出と、第1演出よりも前記特別遊技が実行される期待度が高い第2演出と、前記変動演出中において前記特別遊技が実行されないこと示す態様で図柄を表示する第3演出と、があり、前記変動演出の演出パターンには、第1演出を実行した後に第2演出も第3演出も実行しない第1演出パターンと、第1演出を実行した後に第2演出を実行し、その後第3演出を実行しない第2演出パターンと、第1演出を実行した後に第2演出を実行し、その後第3演出を実行する第3演出パターンと、があり、第1演出中に所定演出が実行された場合、前記特別遊技が実行される期待度が相対的に高いことを示唆し、第3演出を実行した後に所定演出が実行された場合、前記特別遊技が実行されることを示唆し、第1演出中に所定演出が実行された場合の方が、第1演出中に所定演出が実行されない場合よりも、第1演出から第2演出に発展する割合が高い。
The present invention has adopted the following configuration in order to solve the above problems.
The gaming machine according to the present invention provides a determination means for determining whether or not to execute a special game advantageous to the player, a special game execution means for executing a special game based on the determination result of the determination means, and an effect. The staging control means is provided with an effect control means to be executed, and the effect control means can execute a variable effect and a predetermined effect that can be executed at a plurality of timings during the variable effect, and the effect control means can execute the predetermined effect depending on the execution timing of the predetermined effect. The degree of expectation that the special game is executed is different, and the variable effect includes a first effect, a second effect that has a higher expectation that the special game is executed than the first effect, and the special effect during the variable effect. There is a third effect that displays a symbol in a mode indicating that the game is not executed, and the effect pattern of the variable effect is a first effect pattern in which neither the second effect nor the third effect is executed after the first effect is executed. A second effect pattern in which the second effect is executed after the first effect is executed and then the third effect is not executed, and a second effect is executed after the first effect is executed, and then the third effect is executed. There is a third effect pattern, and when a predetermined effect is executed during the first effect, it is suggested that the expectation that the special game is executed is relatively high, and the predetermined effect is performed after the third effect is executed. Is executed, it is suggested that the special game is executed, and the case where the predetermined effect is executed during the first effect is more than the case where the predetermined effect is not executed during the first effect. The rate of development from directing to the second directing is high .
Claims (1)
前記判定手段の判定結果に基づいて特別遊技を実行する特別遊技実行手段と、
演出を実行する演出制御手段と、を備え、
前記演出制御手段は、変動演出と、前記変動演出中における複数のタイミングにて実行可能な所定演出と、を実行可能であり、
所定演出の実行タイミングによって前記特別遊技が実行される期待度が異なり、
前記変動演出には、第1演出と、第1演出よりも前記特別遊技が実行される期待度が高い第2演出と、前記変動演出中において前記特別遊技が実行されないこと示す態様で図柄を表示する第3演出と、があり、
前記変動演出の演出パターンには、
第1演出を実行した後に第2演出も第3演出も実行しない第1演出パターンと、
第1演出を実行した後に第2演出を実行し、その後第3演出を実行しない第2演出パターンと、
第1演出を実行した後に第2演出を実行し、その後第3演出を実行する第3演出パターンと、があり、
第1演出中に所定演出が実行された場合、前記特別遊技が実行される期待度が相対的に高いことを示唆し、
第3演出を実行した後に所定演出が実行された場合、前記特別遊技が実行されることを示唆し、
第1演出中に所定演出が実行された場合の方が、第1演出中に所定演出が実行されない場合よりも、第1演出から第2演出に発展する割合が高い、遊技機。 A determination means for determining whether or not to execute a special game that is advantageous to the player, and
A special game execution means for executing a special game based on the determination result of the determination means, and a special game execution means.
Equipped with a production control means to execute the production,
The effect control means can execute a variable effect and a predetermined effect that can be executed at a plurality of timings during the variable effect.
The degree of expectation that the special game will be executed differs depending on the execution timing of the predetermined effect.
In the variable effect, a symbol is displayed in a mode indicating that the first effect, the second effect having a higher expectation that the special game is executed than the first effect, and the special game is not executed during the variable effect. There is a third production to do,
The effect pattern of the variable effect is
The first effect pattern, in which neither the second effect nor the third effect is executed after the first effect is executed.
A second effect pattern in which the second effect is executed after the first effect is executed, and then the third effect is not executed.
There is a third effect pattern in which the second effect is executed after the first effect is executed, and then the third effect is executed.
When the predetermined effect is executed during the first effect, it is suggested that the expectation that the special game is executed is relatively high.
When the predetermined effect is executed after the third effect is executed, it is suggested that the special game is executed.
A gaming machine in which the rate of development from the first effect to the second effect is higher when the predetermined effect is executed during the first effect than when the predetermined effect is not executed during the first effect .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019119732A JP2021003470A (en) | 2019-06-27 | 2019-06-27 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019119732A JP2021003470A (en) | 2019-06-27 | 2019-06-27 | Game machine |
Publications (2)
Publication Number | Publication Date |
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JP2021003470A JP2021003470A (en) | 2021-01-14 |
JP2021003470A5 true JP2021003470A5 (en) | 2022-07-05 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019119732A Pending JP2021003470A (en) | 2019-06-27 | 2019-06-27 | Game machine |
Country Status (1)
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JP (1) | JP2021003470A (en) |
Family Cites Families (11)
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JP4601258B2 (en) * | 2002-02-18 | 2010-12-22 | 株式会社三洋物産 | Game machine |
JP2003310946A (en) * | 2003-06-05 | 2003-11-05 | Sanyo Product Co Ltd | Game machine |
JP4797654B2 (en) * | 2006-01-31 | 2011-10-19 | 奥村遊機株式会社 | Game machine |
JP5459336B2 (en) * | 2012-03-13 | 2014-04-02 | タイヨーエレック株式会社 | Game machine |
JP2015139644A (en) * | 2014-01-30 | 2015-08-03 | 株式会社三共 | Game machine |
JP2016198398A (en) * | 2015-04-14 | 2016-12-01 | 京楽産業.株式会社 | Game machine |
JP6236508B1 (en) * | 2016-10-12 | 2017-11-22 | 京楽産業.株式会社 | Game machine |
JP6202651B1 (en) * | 2016-11-01 | 2017-09-27 | 株式会社大都技研 | Amusement stand |
JP2018023885A (en) * | 2017-11-16 | 2018-02-15 | 株式会社サンセイアールアンドディ | Game machine |
JP6443644B1 (en) * | 2017-12-27 | 2018-12-26 | 株式会社大一商会 | Game machine |
JP2019119733A (en) * | 2017-12-27 | 2019-07-22 | 日本製紙パピリア株式会社 | Method for producing gel sheet for skin care |
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2019
- 2019-06-27 JP JP2019119732A patent/JP2021003470A/en active Pending