JP2021003467A5 - - Google Patents

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JP2021003467A5
JP2021003467A5 JP2019119729A JP2019119729A JP2021003467A5 JP 2021003467 A5 JP2021003467 A5 JP 2021003467A5 JP 2019119729 A JP2019119729 A JP 2019119729A JP 2019119729 A JP2019119729 A JP 2019119729A JP 2021003467 A5 JP2021003467 A5 JP 2021003467A5
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effect
executed
special game
predetermined
variable
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JP7481727B2 (en
JP2021003467A (en
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本発明は、上記の課題を解決するために以下の構成を採用した。
本発明に係る遊技機は、遊技者に有利な特別遊技を実行するか否かを判定する判定手段と、前記判定手段の判定結果に基づいて、複数の特別遊技のうち何れかの特別遊技を実行する特別遊技実行手段と、演出を実行する演出制御手段と、を備え、前記演出制御手段は、変動演出と、前記変動演出中における複数のタイミングにて実行可能な所定演出と、を実行可能であり、前記変動演出には、第1演出と、第1演出よりも前記特別遊技が実行される期待度が高い第2演出と、第3演出と、があり、前記変動演出の演出パターンには、第1演出を実行した後に第2演出も第3演出も実行しない第1演出パターンと、第1演出を実行した後に第2演出を実行し、その後第3演出を実行しない第2演出パターンと、第1演出を実行した後に第2演出を実行し、その後第3演出を実行する第3演出パターンと、があり、第1演出中に所定演出が実行された場合、前記特別遊技が実行される期待度が相対的に高いことを示唆し、第3演出中に所定演出が実行された場合、所定の前記特別遊技が実行されることを示唆し、第1演出中に所定演出が実行された場合の方が、第1演出中に所定演出が実行されない場合よりも、第1演出から第2演出に発展する割合が高い
The present invention has adopted the following configuration in order to solve the above problems.
The gaming machine according to the present invention has a determination means for determining whether or not to perform a special game advantageous to the player, and a special one of a plurality of special games based on the determination result of the determination means. A special game execution means for executing a game and an effect control means for executing an effect are provided, and the effect control means includes a variable effect and a predetermined effect that can be executed at a plurality of timings during the variable effect. The variable effect can be executed, and the variable effect includes a first effect, a second effect having a higher expectation that the special game is executed than the first effect, and a third effect, and the variable effect effect. The patterns include a first effect pattern in which neither the second effect nor the third effect is executed after the first effect is executed, and a second effect in which the second effect is executed after the first effect is executed and then the third effect is not executed. There are an effect pattern and a third effect pattern in which the second effect is executed after the first effect is executed, and then the third effect is executed. When the predetermined effect is executed during the first effect, the special game Suggests that the degree of expectation to be executed is relatively high, and when the predetermined effect is executed during the third effect, it is suggested that the predetermined special game is executed, and the predetermined effect is performed during the first effect. Is executed, the rate of development from the first effect to the second effect is higher than the case where the predetermined effect is not executed during the first effect .

Claims (1)

遊技者に有利な特別遊技を実行するか否かを判定する判定手段と、
前記判定手段の判定結果に基づいて、複数の特別遊技のうち何れかの特別遊技を実行する特別遊技実行手段と、
演出を実行する演出制御手段と、を備え、
前記演出制御手段は、変動演出と、前記変動演出中における複数のタイミングにて実行可能な所定演出と、を実行可能であり、
前記変動演出には、第1演出と、第1演出よりも前記特別遊技が実行される期待度が高い第2演出と、第3演出と、があり、
前記変動演出の演出パターンには、
第1演出を実行した後に第2演出も第3演出も実行しない第1演出パターンと、
第1演出を実行した後に第2演出を実行し、その後第3演出を実行しない第2演出パターンと、
第1演出を実行した後に第2演出を実行し、その後第3演出を実行する第3演出パターンと、があり、
第1演出中に所定演出が実行された場合、前記特別遊技が実行される期待度が相対的に高いことを示唆し、
第3演出中に所定演出が実行された場合、所定の前記特別遊技が実行されることを示唆し、
第1演出中に所定演出が実行された場合の方が、第1演出中に所定演出が実行されない場合よりも、第1演出から第2演出に発展する割合が高い、遊技機。
A determination means for determining whether or not to execute a special game that is advantageous to the player, and
A special game execution means for executing one of a plurality of special games based on the determination result of the determination means, and a special game execution means.
Equipped with a production control means to execute the production,
The effect control means can execute a variable effect and a predetermined effect that can be executed at a plurality of timings during the variable effect.
The variable effect includes a first effect, a second effect having a higher expectation that the special game is executed than the first effect, and a third effect.
The effect pattern of the variable effect is
The first effect pattern, in which neither the second effect nor the third effect is executed after the first effect is executed.
A second effect pattern in which the second effect is executed after the first effect is executed, and then the third effect is not executed.
There is a third effect pattern in which the second effect is executed after the first effect is executed, and then the third effect is executed.
When the predetermined effect is executed during the first effect, it is suggested that the expectation that the special game is executed is relatively high.
When the predetermined effect is executed during the third effect, it is suggested that the predetermined special game is executed.
A gaming machine in which the rate of development from the first effect to the second effect is higher when the predetermined effect is executed during the first effect than when the predetermined effect is not executed during the first effect .
JP2019119729A 2019-06-27 2019-06-27 Gaming Machines Active JP7481727B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019119729A JP7481727B2 (en) 2019-06-27 2019-06-27 Gaming Machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019119729A JP7481727B2 (en) 2019-06-27 2019-06-27 Gaming Machines

Publications (3)

Publication Number Publication Date
JP2021003467A JP2021003467A (en) 2021-01-14
JP2021003467A5 true JP2021003467A5 (en) 2022-07-05
JP7481727B2 JP7481727B2 (en) 2024-05-13

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JP2019119729A Active JP7481727B2 (en) 2019-06-27 2019-06-27 Gaming Machines

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7388682B2 (en) 2019-06-27 2023-11-29 京楽産業.株式会社 gaming machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002126240A (en) * 2000-10-23 2002-05-08 Sanyo Product Co Ltd Game machine
JP2008178752A (en) * 2002-02-18 2008-08-07 Sanyo Product Co Ltd Game machine
JP6434956B2 (en) 2016-12-20 2018-12-05 京楽産業.株式会社 Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7388682B2 (en) 2019-06-27 2023-11-29 京楽産業.株式会社 gaming machine

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