JP2020182591A5 - - Google Patents

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Publication number
JP2020182591A5
JP2020182591A5 JP2019087115A JP2019087115A JP2020182591A5 JP 2020182591 A5 JP2020182591 A5 JP 2020182591A5 JP 2019087115 A JP2019087115 A JP 2019087115A JP 2019087115 A JP2019087115 A JP 2019087115A JP 2020182591 A5 JP2020182591 A5 JP 2020182591A5
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JP
Japan
Prior art keywords
instruction display
operating means
display
different
lottery
Prior art date
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Pending
Application number
JP2019087115A
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Japanese (ja)
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JP2020182591A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2019087115A priority Critical patent/JP2020182591A/en
Priority claimed from JP2019087115A external-priority patent/JP2020182591A/en
Publication of JP2020182591A publication Critical patent/JP2020182591A/en
Publication of JP2020182591A5 publication Critical patent/JP2020182591A5/ja
Priority to JP2022028680A priority patent/JP7285528B2/en
Pending legal-status Critical Current

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Description

典を付与するか否かの抽選を行う抽選手段と、
通常遊技状態と、該通常遊技状態よりも前記抽選手段による抽選の頻度が高められた有利遊技状態と、を含むいずれかの遊技状態に制御する遊技状態制御手段と、
所定の演出が表示される演出表示手段と、を備えた遊技機であって、
遊技者による操作が可能な第1操作手段を有し、前記有利遊技状態において前記抽選の頻度が向上された前記抽選手段による抽選を前記第1操作手段に対して所定の操作が行われると実行可能とされ、
遊技者による操作が可能前記第1操作手段とは異なる第2操作手段を有し、当該第2操作手段が操作されたことに基づいて前記抽選の結果を示唆し、
遊技者による操作が可能前記第1操作手段及び前記第2操作手段とは異なる第3操作手段を有し、当該第3操作手段が操作されて所定条件が成立すると図柄の視認性を高めることを可能とし、
前記有利遊技状態において、前記第1操作手段を前記所定の操作で操作することを促す第1指示表示と、前記第2操作手段の操作を促す第2指示表示と、前記第3操作手段の操作を促す第3指示表示と、を同時に前記演出表示手段に表示可能であり、
前記通常遊技状態において、前記第1指示表示によって促される前記所定の操作とは異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間前記異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示されるときには当該異なる操作の指示表示に対応した音を出力し、当該音を出力するタイミングと他の演出音を出力するタイミングが重複した場合であっても、前記異なる操作の指示表示に対応した音を出力し、
前記異なる操作の指示表示に対応した音を出力するタイミングが前記他の演出音を出力するタイミングと重複した場合であっても前記異なる操作の指示表示に対応した音が出力されるとともに1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示される時間と、前記第2操作手段の操作を促す前記第2指示表示が表示される時間は異なり、
前記異なる操作の指示表示に対応した音を出力するタイミングが前記他の演出音を出力するタイミングと重複した場合であっても前記異なる操作の指示表示に対応した音が出力されるものの、所定の発光体は前記他の演出音を出力することとなった演出に対応した発光が行われる
ことを特徴とする遊技機。
And lottery means for performing whether or not the lottery to grant Privilege,
A game state control means for controlling to any game state including a normal game state and an advantageous game state in which the frequency of lottery by the lottery means is higher than that of the normal game state.
A gaming machine equipped with an effect display means for displaying a predetermined effect.
A first operating means that can be operated by a player is provided, and a lottery by the lottery means having an improved frequency of the lottery in the advantageous gaming state is executed when a predetermined operation is performed on the first operating means. Possible,
It has a second operating means different from the first operating means that can be operated by the player, and suggests the result of the lottery based on the operation of the second operating means.
It has a first operating means that can be operated by a player and a third operating means that is different from the second operating means , and when the third operating means is operated and a predetermined condition is satisfied, the visibility of the symbol is enhanced. Is possible,
In the advantageous gaming state, a first instruction display prompting the operation of the first operating means by the predetermined operation, a second instruction display prompting the operation of the second operating means, and an operation of the third operating means. It is possible to simultaneously display the third instruction display that prompts the user on the effect display means.
In the normal game state, it is possible to display an instruction display of an operation different from the predetermined operation prompted by the first instruction display on the effect display means.
It is possible to display the instruction display of the different operation on the effect display means for a time longer than the time when one game ends at the shortest.
When the instruction display of the different operation that can be displayed on the effect display means is displayed for a time longer than the time when one game ends at the shortest, the sound corresponding to the instruction display of the different operation is output and the sound is output. Even if the timing of outputting the sound and the timing of outputting other production sounds overlap, the sound corresponding to the instruction display of the different operation is output.
Even if the timing of outputting the sound corresponding to the instruction display of the different operation overlaps with the timing of outputting the other production sound, the sound corresponding to the instruction display of the different operation is output and once. A time longer than the time when the game ends in the shortest time The time when the instruction display of the different operation that can be displayed on the effect display means is displayed and the second instruction display that prompts the operation of the second operation means are displayed. The time to be done is different
Even if the timing of outputting the sound corresponding to the instruction display of the different operation overlaps with the timing of outputting the other production sound, the sound corresponding to the instruction display of the different operation is output, but is predetermined. The light emitting body is a gaming machine characterized in that light emission corresponding to the production that is to output the other production sound is performed.

Claims (1)

特典を付与するか否かの抽選を行う抽選手段と、
通常遊技状態と、該通常遊技状態よりも前記抽選手段による抽選の頻度が高められた有利遊技状態と、を含むいずれかの遊技状態に制御する遊技状態制御手段と、
所定の演出が表示される演出表示手段と、を備えた遊技機であって、
遊技者による操作が可能な第1操作手段を有し、前記有利遊技状態において前記抽選の頻度が向上された前記抽選手段による抽選を前記第1操作手段に対して所定の操作が行われると実行可能とされ、
遊技者による操作が可能前記第1操作手段とは異なる第2操作手段を有し、当該第2操作手段が操作されたことに基づいて前記抽選の結果を示唆し、
遊技者による操作が可能前記第1操作手段及び前記第2操作手段とは異なる第3操作手段を有し、当該第3操作手段が操作されて所定条件が成立すると図柄の視認性を高めることを可能とし、
前記有利遊技状態において、前記第1操作手段を前記所定の操作で操作することを促す第1指示表示と、前記第2操作手段の操作を促す第2指示表示と、前記第3操作手段の操作を促す第3指示表示と、を同時に前記演出表示手段に表示可能であり、
前記通常遊技状態において、前記第1指示表示によって促される前記所定の操作とは異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間前記異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示されるときには当該異なる操作の指示表示に対応した音を出力し、当該音を出力するタイミングと他の演出音を出力するタイミングが重複した場合であっても、前記異なる操作の指示表示に対応した音を出力し、
前記異なる操作の指示表示に対応した音を出力するタイミングが前記他の演出音を出力するタイミングと重複した場合であっても前記異なる操作の指示表示に対応した音が出力されるとともに1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示される時間と、前記第2操作手段の操作を促す前記第2指示表示が表示される時間は異なり、
前記異なる操作の指示表示に対応した音を出力するタイミングが前記他の演出音を出力するタイミングと重複した場合であっても前記異なる操作の指示表示に対応した音が出力されるものの、所定の発光体は前記他の演出音を出力することとなった演出に対応した発光が行われる
ことを特徴とする遊技機。
A lottery method for drawing a lottery as to whether or not to grant benefits,
A game state control means for controlling to any game state including a normal game state and an advantageous game state in which the frequency of lottery by the lottery means is higher than that of the normal game state.
A gaming machine equipped with an effect display means for displaying a predetermined effect.
A first operating means that can be operated by a player is provided, and a lottery by the lottery means having an improved frequency of the lottery in the advantageous gaming state is executed when a predetermined operation is performed on the first operating means. Possible,
It has a second operating means different from the first operating means that can be operated by the player, and suggests the result of the lottery based on the operation of the second operating means.
It has a first operating means that can be operated by a player and a third operating means that is different from the second operating means , and when the third operating means is operated and a predetermined condition is satisfied, the visibility of the symbol is enhanced. Is possible,
In the advantageous gaming state, a first instruction display prompting the operation of the first operating means by the predetermined operation, a second instruction display prompting the operation of the second operating means, and an operation of the third operating means. It is possible to simultaneously display the third instruction display that prompts the user on the effect display means.
In the normal game state, it is possible to display an instruction display of an operation different from the predetermined operation prompted by the first instruction display on the effect display means.
It is possible to display the instruction display of the different operation on the effect display means for a time longer than the time when one game ends at the shortest.
When the instruction display of the different operation that can be displayed on the effect display means is displayed for a time longer than the time when one game ends at the shortest, the sound corresponding to the instruction display of the different operation is output and the sound is output. Even if the timing of outputting the sound and the timing of outputting other production sounds overlap, the sound corresponding to the instruction display of the different operation is output.
Even if the timing of outputting the sound corresponding to the instruction display of the different operation overlaps with the timing of outputting the other production sound, the sound corresponding to the instruction display of the different operation is output and once. A time longer than the time when the game ends in the shortest time The time when the instruction display of the different operation that can be displayed on the effect display means is displayed and the second instruction display that prompts the operation of the second operation means are displayed. The time to be done is different
Even if the timing of outputting the sound corresponding to the instruction display of the different operation overlaps with the timing of outputting the other production sound, the sound corresponding to the instruction display of the different operation is output, but is predetermined. The light emitting body is a gaming machine characterized in that light emission corresponding to the production that is to output the other production sound is performed.
JP2019087115A 2019-04-30 2019-04-30 Game machine Pending JP2020182591A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2019087115A JP2020182591A (en) 2019-04-30 2019-04-30 Game machine
JP2022028680A JP7285528B2 (en) 2019-04-30 2022-02-25 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019087115A JP2020182591A (en) 2019-04-30 2019-04-30 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022028680A Division JP7285528B2 (en) 2019-04-30 2022-02-25 game machine

Publications (2)

Publication Number Publication Date
JP2020182591A JP2020182591A (en) 2020-11-12
JP2020182591A5 true JP2020182591A5 (en) 2021-07-26

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Application Number Title Priority Date Filing Date
JP2019087115A Pending JP2020182591A (en) 2019-04-30 2019-04-30 Game machine

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Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004229764A (en) * 2003-01-28 2004-08-19 Aruze Corp Game machine
JP2005296355A (en) * 2004-04-12 2005-10-27 Aruze Corp Game machine
JP2009018126A (en) * 2007-07-13 2009-01-29 Olympia:Kk Game machine, winning lottery method for game machine and program
JP6151345B2 (en) * 2015-12-10 2017-06-21 京楽産業.株式会社 Game machine
JP6807173B2 (en) * 2016-06-09 2021-01-06 株式会社三共 Slot machine
JP6799961B2 (en) * 2016-07-27 2020-12-16 株式会社三共 Slot machine
JP6192077B1 (en) * 2016-10-12 2017-09-06 株式会社北電子 Game machine
JP6491281B2 (en) * 2017-07-28 2019-03-27 株式会社藤商事 Game machine

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