JP2020182580A5 - - Google Patents

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Publication number
JP2020182580A5
JP2020182580A5 JP2019087104A JP2019087104A JP2020182580A5 JP 2020182580 A5 JP2020182580 A5 JP 2020182580A5 JP 2019087104 A JP2019087104 A JP 2019087104A JP 2019087104 A JP2019087104 A JP 2019087104A JP 2020182580 A5 JP2020182580 A5 JP 2020182580A5
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Japan
Prior art keywords
display
instruction display
instruction
time
displayed
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Pending
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JP2019087104A
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Japanese (ja)
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JP2020182580A (en
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Publication date
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Priority to JP2019087104A priority Critical patent/JP2020182580A/en
Priority claimed from JP2019087104A external-priority patent/JP2020182580A/en
Publication of JP2020182580A publication Critical patent/JP2020182580A/en
Publication of JP2020182580A5 publication Critical patent/JP2020182580A5/ja
Priority to JP2022028669A priority patent/JP7291362B2/en
Pending legal-status Critical Current

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Description

典を付与するか否かの抽選を行う抽選手段と、
通常遊技状態と、該通常遊技状態よりも前記抽選手段による抽選の頻度が高められた有利遊技状態と、を含むいずれかの遊技状態に制御する遊技状態制御手段と、
所定の演出が表示される演出表示手段と、を備えた遊技機であって、
遊技者による操作が可能な第1操作手段を有し、前記有利遊技状態において前記抽選の頻度が向上された前記抽選手段による抽選を前記第1操作手段に対して所定の操作が行われると実行可能とされ、
遊技者による操作が可能前記第1操作手段とは異なる第2操作手段を有し、当該第2操作手段が操作されたことに基づいて前記抽選の結果を示唆し、
遊技者による操作が可能前記第1操作手段及び前記第2操作手段とは異なる第3操作手段を有し、当該第3操作手段が操作されて所定条件が成立すると図柄の視認性を高めることを可能とし、
前記有利遊技状態において、前記第1操作手段を前記所定の操作で操作することを促す第1指示表示と、前記第2操作手段の操作を促す第2指示表示と、前記第3操作手段の操作を促す第3指示表示と、を同時に前記演出表示手段に表示可能であり、
前記通常遊技状態において、前記第1指示表示によって促される前記所定の操作とは異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間前記異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間表示された前記異なる操作の指示表示が消去されたあとに、当該異なる操作の指示表示の指示内容と同様の指示表示が表示されることを可能とし、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示と、前記異なる操作の指示表示の指示内容と同様の指示表示は、同じ表示サイズであってかつ前記演出表示手段の同じ位置に表示され、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示される時間と同じ時間前記異なる操作の指示表示の指示内容と同様の指示表示を表示可能とし、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示されるときには当該異なる操作の指示表示に対応した音を出力し、前記異なる操作の指示表示の指示内容と同様の指示表示が表示されるときにも前記異なる操作の指示表示に対応した音と同様の音を出力可能とする
ことを特徴とする遊技機。
And lottery means for performing whether or not the lottery to grant Privilege,
A game state control means for controlling to any game state including a normal game state and an advantageous game state in which the frequency of lottery by the lottery means is higher than that of the normal game state.
A gaming machine equipped with an effect display means for displaying a predetermined effect.
A first operating means that can be operated by a player is provided, and a lottery by the lottery means having an improved frequency of the lottery in the advantageous gaming state is executed when a predetermined operation is performed on the first operating means. Possible,
It has a second operating means different from the first operating means that can be operated by the player, and suggests the result of the lottery based on the operation of the second operating means.
It has a first operating means that can be operated by a player and a third operating means that is different from the second operating means , and when the third operating means is operated and a predetermined condition is satisfied, the visibility of the symbol is enhanced. Is possible,
In the advantageous gaming state, a first instruction display prompting the operation of the first operating means by the predetermined operation, a second instruction display prompting the operation of the second operating means, and an operation of the third operating means. It is possible to simultaneously display the third instruction display that prompts the user on the effect display means.
In the normal game state, it is possible to display an instruction display of an operation different from the predetermined operation prompted by the first instruction display on the effect display means.
It is possible to display the instruction display of the different operation on the effect display means for a time longer than the time when one game ends at the shortest.
After the instruction display of the different operation displayed for a time longer than the time when one game ends at the shortest is erased, the instruction display similar to the instruction content of the instruction display of the different operation is displayed. Enable and
The instruction display of the different operation, which can be displayed on the effect display means for a longer time than the time when one game ends at the shortest, and the instruction display similar to the instruction content of the instruction display of the different operation are the same display. It is the size and is displayed at the same position of the effect display means.
A time longer than the time when one game ends in the shortest time The same time as the time when the instruction display of the different operation that can be displayed on the effect display means is displayed The same as the instruction content of the instruction display of the different operation. The instruction display can be displayed,
When the instruction display of the different operation that can be displayed on the effect display means is displayed for a time longer than the time at which one game ends at the shortest, the sound corresponding to the instruction display of the different operation is output, and the sound corresponding to the instruction display of the different operation is output. A gaming machine characterized in that it is possible to output the same sound as the sound corresponding to the instruction display of the different operation even when the instruction display similar to the instruction content of the instruction display of the different operation is displayed.

Claims (1)

特典を付与するか否かの抽選を行う抽選手段と、
通常遊技状態と、該通常遊技状態よりも前記抽選手段による抽選の頻度が高められた有利遊技状態と、を含むいずれかの遊技状態に制御する遊技状態制御手段と、
所定の演出が表示される演出表示手段と、を備えた遊技機であって、
遊技者による操作が可能な第1操作手段を有し、前記有利遊技状態において前記抽選の頻度が向上された前記抽選手段による抽選を前記第1操作手段に対して所定の操作が行われると実行可能とされ、
遊技者による操作が可能前記第1操作手段とは異なる第2操作手段を有し、当該第2操作手段が操作されたことに基づいて前記抽選の結果を示唆し、
遊技者による操作が可能前記第1操作手段及び前記第2操作手段とは異なる第3操作手段を有し、当該第3操作手段が操作されて所定条件が成立すると図柄の視認性を高めることを可能とし、
前記有利遊技状態において、前記第1操作手段を前記所定の操作で操作することを促す第1指示表示と、前記第2操作手段の操作を促す第2指示表示と、前記第3操作手段の操作を促す第3指示表示と、を同時に前記演出表示手段に表示可能であり、
前記通常遊技状態において、前記第1指示表示によって促される前記所定の操作とは異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間前記異なる操作の指示表示を前記演出表示手段に表示可能であり、
1回のゲームが最短で終了する時間よりも長い時間表示された前記異なる操作の指示表示が消去されたあとに、当該異なる操作の指示表示の指示内容と同様の指示表示が表示されることを可能とし、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示と、前記異なる操作の指示表示の指示内容と同様の指示表示は、同じ表示サイズであってかつ前記演出表示手段の同じ位置に表示され、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示される時間と同じ時間前記異なる操作の指示表示の指示内容と同様の指示表示を表示可能とし、
1回のゲームが最短で終了する時間よりも長い時間前記演出表示手段に表示可能とされる前記異なる操作の指示表示が表示されるときには当該異なる操作の指示表示に対応した音を出力し、前記異なる操作の指示表示の指示内容と同様の指示表示が表示されるときにも前記異なる操作の指示表示に対応した音と同様の音を出力可能とする
ことを特徴とする遊技機。
A lottery method for drawing a lottery as to whether or not to grant benefits,
A game state control means for controlling to any game state including a normal game state and an advantageous game state in which the frequency of lottery by the lottery means is higher than that of the normal game state.
A gaming machine equipped with an effect display means for displaying a predetermined effect.
A first operating means that can be operated by a player is provided, and a lottery by the lottery means having an improved frequency of the lottery in the advantageous gaming state is executed when a predetermined operation is performed on the first operating means. Possible,
It has a second operating means different from the first operating means that can be operated by the player, and suggests the result of the lottery based on the operation of the second operating means.
It has a first operating means that can be operated by a player and a third operating means that is different from the second operating means , and when the third operating means is operated and a predetermined condition is satisfied, the visibility of the symbol is enhanced. Is possible,
In the advantageous gaming state, a first instruction display prompting the operation of the first operating means by the predetermined operation, a second instruction display prompting the operation of the second operating means, and an operation of the third operating means. It is possible to simultaneously display the third instruction display that prompts the user on the effect display means.
In the normal game state, it is possible to display an instruction display of an operation different from the predetermined operation prompted by the first instruction display on the effect display means.
It is possible to display the instruction display of the different operation on the effect display means for a time longer than the time when one game ends at the shortest.
After the instruction display of the different operation displayed for a time longer than the time when one game ends at the shortest is erased, the instruction display similar to the instruction content of the instruction display of the different operation is displayed. Enable and
The instruction display of the different operation, which can be displayed on the effect display means for a longer time than the time when one game ends at the shortest, and the instruction display similar to the instruction content of the instruction display of the different operation are the same display. It is the size and is displayed at the same position of the effect display means.
A time longer than the time when one game ends in the shortest time The same time as the time when the instruction display of the different operation that can be displayed on the effect display means is displayed The same as the instruction content of the instruction display of the different operation. The instruction display can be displayed,
When the instruction display of the different operation that can be displayed on the effect display means is displayed for a time longer than the time at which one game ends at the shortest, the sound corresponding to the instruction display of the different operation is output, and the sound corresponding to the instruction display of the different operation is output. A gaming machine characterized in that it is possible to output the same sound as the sound corresponding to the instruction display of the different operation even when the instruction display similar to the instruction content of the instruction display of the different operation is displayed.
JP2019087104A 2019-04-30 2019-04-30 Game machine Pending JP2020182580A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2019087104A JP2020182580A (en) 2019-04-30 2019-04-30 Game machine
JP2022028669A JP7291362B2 (en) 2019-04-30 2022-02-25 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019087104A JP2020182580A (en) 2019-04-30 2019-04-30 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022028669A Division JP7291362B2 (en) 2019-04-30 2022-02-25 game machine

Publications (2)

Publication Number Publication Date
JP2020182580A JP2020182580A (en) 2020-11-12
JP2020182580A5 true JP2020182580A5 (en) 2021-07-26

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JP2019087104A Pending JP2020182580A (en) 2019-04-30 2019-04-30 Game machine

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Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005296355A (en) * 2004-04-12 2005-10-27 Aruze Corp Game machine
JP2009018126A (en) * 2007-07-13 2009-01-29 Olympia:Kk Game machine, winning lottery method for game machine and program
JP2014239712A (en) * 2013-06-11 2014-12-25 株式会社大都技研 Game machine
JP6467163B2 (en) * 2014-08-01 2019-02-06 株式会社三共 Game machine
JP2016036478A (en) * 2014-08-07 2016-03-22 株式会社大都技研 Game board
JP2016171860A (en) * 2015-03-16 2016-09-29 株式会社ディ・ライト Game machine
JP6836323B2 (en) * 2016-01-15 2021-02-24 株式会社三共 Game machine
JP6664075B2 (en) * 2017-04-07 2020-03-13 サミー株式会社 Gaming machine
JP6402334B1 (en) * 2017-08-16 2018-10-10 株式会社北電子 Game machine

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