JP2020179258A5 - - Google Patents
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- JP2020179258A5 JP2020179258A5 JP2020131035A JP2020131035A JP2020179258A5 JP 2020179258 A5 JP2020179258 A5 JP 2020179258A5 JP 2020131035 A JP2020131035 A JP 2020131035A JP 2020131035 A JP2020131035 A JP 2020131035A JP 2020179258 A5 JP2020179258 A5 JP 2020179258A5
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- games
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Description
上記課題を解決すべく請求項1記載の発明は、第1区間よりも遊技者に有利な第2区間に遊技区間を設定する区間設定手段と、
前記第2区間において遊技者に有利な有利遊技状態に滞在させる有利設定手段と、
前記第2区間において実行されたゲーム数が上限ゲーム数となったことに基づいて当該第2区間を終了させる区間終了手段と、
前記第2区間において実行されたゲーム数が前記上限ゲーム数となったことに基づいて当該第2区間が終了する場合、前記有利遊技状態を終了させる手段と、
を備え、
前記区間設定手段は、前記第2区間において実行されたゲーム数が前記上限ゲーム数よりも少ないゲーム数として設定された継続可能ゲーム数以下である状況で前記有利遊技状態が終了したことに基づいて、その後も前記第2区間が継続する第2区間継続状況となるようにすることが可能な区間継続手段を備え、
当該区間継続手段は、前記第2区間継続状況において実行されたゲーム数が継続終了ゲーム数となった場合に当該第2区間継続状況を終了させることを特徴とする。
The invention according to claim 1 in order to solve the above problems includes a section setting means for setting a game section in a second section which is more advantageous to the player than the first section.
In the second section, an advantageous setting means for allowing the player to stay in an advantageous gaming state,
A section ending means for ending the second section based on the number of games executed in the second section reaching the upper limit number of games, and
When the second section ends based on the number of games executed in the second section reaching the upper limit number of games , means for ending the advantageous gaming state and
With
The section setting means is based on the fact that the advantageous gaming state ends in a situation where the number of games executed in the second section is equal to or less than the number of sustainable games set as the number of games less than the upper limit number of games. , A section continuation means capable of ensuring that the second section continues in the second section continuation situation after that is provided .
The section continuation means is characterized in that the second section continuation situation is terminated when the number of games executed in the second section continuation situation becomes the number of continuation end games .
Claims (2)
前記第2区間において遊技者に有利な有利遊技状態に滞在させる有利設定手段と、
前記第2区間において実行されたゲーム数が上限ゲーム数となったことに基づいて当該第2区間を終了させる区間終了手段と、
前記第2区間において実行されたゲーム数が前記上限ゲーム数となったことに基づいて当該第2区間が終了する場合、前記有利遊技状態を終了させる手段と、
を備え、
前記区間設定手段は、前記第2区間において実行されたゲーム数が前記上限ゲーム数よりも少ないゲーム数として設定された継続可能ゲーム数以下である状況で前記有利遊技状態が終了したことに基づいて、その後も前記第2区間が継続する第2区間継続状況となるようにすることが可能な区間継続手段を備え、
当該区間継続手段は、前記第2区間継続状況において実行されたゲーム数が継続終了ゲーム数となった場合に当該第2区間継続状況を終了させることを特徴とする遊技機。 A section setting means for setting a game section in a second section, which is more advantageous to the player than the first section,
In the second section, an advantageous setting means for allowing the player to stay in an advantageous gaming state,
A section ending means for ending the second section based on the number of games executed in the second section reaching the upper limit number of games, and
When the second section ends based on the number of games executed in the second section reaching the upper limit number of games , means for ending the advantageous gaming state and
With
The section setting means is based on the fact that the advantageous gaming state ends in a situation where the number of games executed in the second section is equal to or less than the number of sustainable games set as the number of games less than the upper limit number of games. , A section continuation means capable of ensuring that the second section continues in the second section continuation situation after that is provided .
The section continuation means is a gaming machine characterized in that the second section continuation situation is terminated when the number of games executed in the second section continuation situation becomes the number of continuation end games .
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020131035A JP2020179258A (en) | 2020-07-31 | 2020-07-31 | Game machine |
JP2022142812A JP2022172336A (en) | 2020-07-31 | 2022-09-08 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020131035A JP2020179258A (en) | 2020-07-31 | 2020-07-31 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017137552A Division JP6809402B2 (en) | 2017-07-14 | 2017-07-14 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2022142812A Division JP2022172336A (en) | 2020-07-31 | 2022-09-08 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2020179258A JP2020179258A (en) | 2020-11-05 |
JP2020179258A5 true JP2020179258A5 (en) | 2021-02-18 |
Family
ID=73023170
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020131035A Pending JP2020179258A (en) | 2020-07-31 | 2020-07-31 | Game machine |
JP2022142812A Pending JP2022172336A (en) | 2020-07-31 | 2022-09-08 | game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2022142812A Pending JP2022172336A (en) | 2020-07-31 | 2022-09-08 | game machine |
Country Status (1)
Country | Link |
---|---|
JP (2) | JP2020179258A (en) |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5176247B2 (en) * | 2010-11-11 | 2013-04-03 | 株式会社大都技研 | Amusement stand |
JP6263136B2 (en) * | 2015-02-02 | 2018-01-17 | 株式会社オリンピア | Game machine |
JP2017077324A (en) * | 2015-10-20 | 2017-04-27 | 株式会社オリンピア | Game machine |
JP6762708B2 (en) * | 2015-12-04 | 2020-09-30 | 株式会社三共 | Slot machine |
JP2017108950A (en) * | 2015-12-17 | 2017-06-22 | 京楽産業.株式会社 | Game machine |
JP6791575B2 (en) * | 2016-04-28 | 2020-11-25 | 株式会社ディ・ライト | Game machine |
JP6149986B1 (en) * | 2016-07-07 | 2017-06-21 | サミー株式会社 | Slot machine |
JP6112527B1 (en) * | 2016-07-26 | 2017-04-12 | サミー株式会社 | Game machine |
JP6679512B2 (en) * | 2017-02-08 | 2020-04-15 | 株式会社オリンピア | Amusement machine |
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2020
- 2020-07-31 JP JP2020131035A patent/JP2020179258A/en active Pending
-
2022
- 2022-09-08 JP JP2022142812A patent/JP2022172336A/en active Pending