JP2021142411A5 - - Google Patents
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- JP2021142411A5 JP2021142411A5 JP2021104517A JP2021104517A JP2021142411A5 JP 2021142411 A5 JP2021142411 A5 JP 2021142411A5 JP 2021104517 A JP2021104517 A JP 2021104517A JP 2021104517 A JP2021104517 A JP 2021104517A JP 2021142411 A5 JP2021142411 A5 JP 2021142411A5
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上記課題を解決すべく請求項1記載の発明は、抽選処理を実行する抽選手段と、
前記抽選処理において所定抽選結果となったことに基づき、当該所定抽選結果となったゲームよりも後のゲームにおいて所定対応状況となるようにする所定対応手段と、
第1区間よりも遊技者に有利な第2区間に遊技区間を設定する区間設定手段と、
前記第2区間において遊技者に有利な有利遊技状態に滞在させる有利設定手段と、
前記第2区間において実行されたゲーム数が上限ゲーム数となったことに基づいて当該第2区間を終了させる区間終了手段と、
複数ゲームに亘って継続し終了後に前記有利遊技状態への移行が発生しない所定期待状態に設定する手段と、
前記所定期待状態の各ゲームにおいて利益の付与を遊技者に期待させることを可能とする期待演出が行われるようにする期待演出制御手段と、
を備え、
前記有利設定手段は、前記第2区間において実行されたゲーム数が前記上限ゲーム数となったことに基づいて当該第2区間が終了する場合、前記有利遊技状態を終了させるものであり、
前記区間設定手段は、
前記所定期待状態において前記第2区間であるようにする手段と、
前記第2区間において実行されたゲーム数が前記上限ゲーム数となる前に前記有利遊技状態が終了したことに基づいて、その後も前記第2区間が継続する第2区間継続状況となるようにする区間継続手段と、
を備え、
前記有利設定手段は、前記第2区間継続状況において前記所定対応状況となったことに基づいて前記有利遊技状態に移行させることを特徴とする。
The invention according to claim 1 in order to solve the above problems includes a lottery means for executing a lottery process and a lottery means.
Based on the predetermined lottery result in the lottery process, the predetermined response means for making the predetermined response status in the game after the game that resulted in the predetermined lottery result, and the predetermined response means.
A section setting means for setting a game section in a second section, which is more advantageous to the player than the first section,
An advantageous setting means for allowing the player to stay in an advantageous gaming state in the second section,
A section ending means for ending the second section based on the number of games executed in the second section reaching the upper limit number of games, and
A means for setting a predetermined expected state in which the transition to the advantageous gaming state does not occur after the game is completed and continues for a plurality of games.
An expectation effect control means that enables an expectation effect that enables a player to expect a profit to be given in each game in the predetermined expected state, and an expectation effect control means.
With
The advantageous setting means ends the advantageous gaming state when the second section ends based on the number of games executed in the second section reaching the upper limit number of games.
The section setting means
A means for making the second section in the predetermined expected state, and
Based on the fact that the advantageous gaming state is terminated before the number of games executed in the second section reaches the upper limit number of games, the second section continuation situation is set so that the second section continues thereafter. Section continuation means and
Equipped with a,
The advantageous setting means is characterized in that it shifts to the advantageous gaming state based on the predetermined response status in the second section continuation situation.
Claims (1)
前記抽選処理において所定抽選結果となったことに基づき、当該所定抽選結果となったゲームよりも後のゲームにおいて所定対応状況となるようにする所定対応手段と、
第1区間よりも遊技者に有利な第2区間に遊技区間を設定する区間設定手段と、
前記第2区間において遊技者に有利な有利遊技状態に滞在させる有利設定手段と、
前記第2区間において実行されたゲーム数が上限ゲーム数となったことに基づいて当該第2区間を終了させる区間終了手段と、
複数ゲームに亘って継続し終了後に前記有利遊技状態への移行が発生しない所定期待状態に設定する手段と、
前記所定期待状態の各ゲームにおいて利益の付与を遊技者に期待させることを可能とする期待演出が行われるようにする期待演出制御手段と、
を備え、
前記有利設定手段は、前記第2区間において実行されたゲーム数が前記上限ゲーム数となったことに基づいて当該第2区間が終了する場合、前記有利遊技状態を終了させるものであり、
前記区間設定手段は、
前記所定期待状態において前記第2区間であるようにする手段と、
前記第2区間において実行されたゲーム数が前記上限ゲーム数となる前に前記有利遊技状態が終了したことに基づいて、その後も前記第2区間が継続する第2区間継続状況となるようにする区間継続手段と、
を備え、
前記有利設定手段は、前記第2区間継続状況において前記所定対応状況となったことに基づいて前記有利遊技状態に移行させることを特徴とする遊技機。 The lottery means to execute the lottery process and
Based on the predetermined lottery result in the lottery process, the predetermined response means for making the predetermined response status in the game after the game that resulted in the predetermined lottery result, and the predetermined response means.
A section setting means for setting a game section in a second section, which is more advantageous to the player than the first section,
An advantageous setting means for allowing the player to stay in an advantageous gaming state in the second section,
A section ending means for ending the second section based on the number of games executed in the second section reaching the upper limit number of games, and
A means for setting a predetermined expected state in which the transition to the advantageous gaming state does not occur after the game is completed and continues for a plurality of games.
An expectation effect control means that enables an expectation effect that enables a player to expect a profit to be given in each game in the predetermined expected state, and an expectation effect control means.
With
The advantageous setting means ends the advantageous gaming state when the second section ends based on the number of games executed in the second section reaching the upper limit number of games.
The section setting means
A means for making the second section in the predetermined expected state, and
Based on the fact that the advantageous gaming state is terminated before the number of games executed in the second section reaches the upper limit number of games, the second section continuation situation is set so that the second section continues thereafter. Section continuation means and
Equipped with a,
The advantageous setting means is a gaming machine characterized in that it shifts to the advantageous gaming state based on the predetermined response status in the second section continuation situation.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021104517A JP7314971B2 (en) | 2017-07-14 | 2021-06-24 | game machine |
JP2023113399A JP2023126344A (en) | 2017-07-14 | 2023-07-11 | game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017137565A JP2019017609A (en) | 2017-07-14 | 2017-07-14 | Game machine |
JP2021104517A JP7314971B2 (en) | 2017-07-14 | 2021-06-24 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017137565A Division JP2019017609A (en) | 2017-07-14 | 2017-07-14 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023113399A Division JP2023126344A (en) | 2017-07-14 | 2023-07-11 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2021142411A JP2021142411A (en) | 2021-09-24 |
JP2021142411A5 true JP2021142411A5 (en) | 2021-11-04 |
JP7314971B2 JP7314971B2 (en) | 2023-07-26 |
Family
ID=65353793
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017137565A Pending JP2019017609A (en) | 2017-07-14 | 2017-07-14 | Game machine |
JP2021104517A Active JP7314971B2 (en) | 2017-07-14 | 2021-06-24 | game machine |
JP2023113399A Pending JP2023126344A (en) | 2017-07-14 | 2023-07-11 | game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017137565A Pending JP2019017609A (en) | 2017-07-14 | 2017-07-14 | Game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023113399A Pending JP2023126344A (en) | 2017-07-14 | 2023-07-11 | game machine |
Country Status (1)
Country | Link |
---|---|
JP (3) | JP2019017609A (en) |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2014083099A (en) * | 2012-10-19 | 2014-05-12 | Sammy Corp | Game machine |
JP2015093161A (en) * | 2013-11-14 | 2015-05-18 | 株式会社三洋物産 | Game machine |
JP6591153B2 (en) * | 2014-10-22 | 2019-10-16 | 株式会社三共 | Slot machine |
JP6281500B2 (en) * | 2015-01-14 | 2018-02-21 | サミー株式会社 | Game machine |
JP6616172B2 (en) * | 2015-12-14 | 2019-12-04 | 山佐株式会社 | Game machine |
JP6654287B2 (en) * | 2016-04-14 | 2020-02-26 | 株式会社オリンピア | Gaming machine |
JP6149986B1 (en) * | 2016-07-07 | 2017-06-21 | サミー株式会社 | Slot machine |
JP6679512B2 (en) * | 2017-02-08 | 2020-04-15 | 株式会社オリンピア | Amusement machine |
JP2019000181A (en) * | 2017-06-12 | 2019-01-10 | 株式会社オリンピア | Game machine |
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2017
- 2017-07-14 JP JP2017137565A patent/JP2019017609A/en active Pending
-
2021
- 2021-06-24 JP JP2021104517A patent/JP7314971B2/en active Active
-
2023
- 2023-07-11 JP JP2023113399A patent/JP2023126344A/en active Pending