JP2020171790A5 - - Google Patents

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Publication number
JP2020171790A5
JP2020171790A5 JP2020125834A JP2020125834A JP2020171790A5 JP 2020171790 A5 JP2020171790 A5 JP 2020171790A5 JP 2020125834 A JP2020125834 A JP 2020125834A JP 2020125834 A JP2020125834 A JP 2020125834A JP 2020171790 A5 JP2020171790 A5 JP 2020171790A5
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JP
Japan
Prior art keywords
route
users
game
execution time
information
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JP2020125834A
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Japanese (ja)
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JP7176779B2 (en
JP2020171790A (en
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Priority to JP2020125834A priority Critical patent/JP7176779B2/en
Priority claimed from JP2020125834A external-priority patent/JP7176779B2/en
Publication of JP2020171790A publication Critical patent/JP2020171790A/en
Publication of JP2020171790A5 publication Critical patent/JP2020171790A5/ja
Priority to JP2022174394A priority patent/JP2023002794A/en
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Publication of JP7176779B2 publication Critical patent/JP7176779B2/en
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Claims (2)

プレイ行為の入力に使用される入力装置と、前記プレイ行為が実行されるべき実行時期に対応する指示標識と現在時刻に対応する基準標識とを含むゲーム画面を表示する表示装置と、に接続され、前記実行時期が前記指示標識と前記基準標識との間に生じるべき相対的変位の経路に関連付けられて記述されたシーケンスデータに基づいて前記実行時期において前記指示標識及び前記基準標識の位置が互いに一致するように前記経路に沿った前記相対的変位を生じさせることにより前記ゲーム画面を通じて前記実行時期をユーザに案内するとともに、前記入力装置を介して入力されたユーザの実際のプレイ行為の時期を前記実行時期に基づいて評価するゲームを、前記経路を変更するための変更条件が満たされる場合に、抽選で前記経路を当該経路とは別の経路に変更するように、複数のユーザに提供するゲームシステムであって、
前記複数のユーザのうちの少なくとも二以上のユーザの前記別の経路として同じ共通の経路が使用されるように、前記別の経路として前記共通の経路を特定するための共通経路情報を取得する情報取得手段と、
前記変更条件が満たされる場合に、前記複数のユーザの前記二以上のユーザの各々がプレイする前記ゲームにおいて前記経路が前記共通の経路に変更されるように、前記共通経路情報を前記経路の変更に使用する情報使用手段と、
を備える、ゲームシステム。
It is connected to an input device used for inputting a play action and a display device for displaying a game screen including an instruction sign corresponding to the execution time when the play action should be executed and a reference sign corresponding to the current time. , The positions of the indicator and the reference marker relative to each other at the execution time based on the sequence data described in which the execution time is associated with the path of the relative displacement that should occur between the indicator and the reference marker. By causing the relative displacement along the path so as to match, the user is informed of the execution time through the game screen, and the actual play of the user input via the input device is performed. A game that evaluates the timing of an action based on the execution timing is duplicated so that the route is changed to a route different from the route by lottery when the change condition for changing the route is satisfied. A game system provided to a large number of users
Information for acquiring common route information for identifying the common route as the different route so that the same common route is used as the different route of at least two or more users among the plurality of users. Acquisition method and
When the change condition is satisfied, the common route information is changed to the common route so that the route is changed to the common route in the game played by each of the two or more users of the plurality of users. Information usage method used for
A game system equipped with.
前記入力装置、及び前記表示装置に接続されるコンピュータを、請求項1に記載のゲームシステムの各手段として機能させるように構成されたコンピュータ
プログラム。
A computer program configured to cause the input device and a computer connected to the display device to function as each means of the game system according to claim 1 .
JP2020125834A 2020-07-22 2020-07-22 Game system and computer program used therefor Active JP7176779B2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2020125834A JP7176779B2 (en) 2020-07-22 2020-07-22 Game system and computer program used therefor
JP2022174394A JP2023002794A (en) 2020-07-22 2022-10-31 Game system and computer program used therefor

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020125834A JP7176779B2 (en) 2020-07-22 2020-07-22 Game system and computer program used therefor

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2018185136A Division JP6758576B2 (en) 2018-09-28 2018-09-28 Game system and computer programs used for it

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022174394A Division JP2023002794A (en) 2020-07-22 2022-10-31 Game system and computer program used therefor

Publications (3)

Publication Number Publication Date
JP2020171790A JP2020171790A (en) 2020-10-22
JP2020171790A5 true JP2020171790A5 (en) 2022-07-06
JP7176779B2 JP7176779B2 (en) 2022-11-22

Family

ID=72830338

Family Applications (2)

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JP2020125834A Active JP7176779B2 (en) 2020-07-22 2020-07-22 Game system and computer program used therefor
JP2022174394A Pending JP2023002794A (en) 2020-07-22 2022-10-31 Game system and computer program used therefor

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2022174394A Pending JP2023002794A (en) 2020-07-22 2022-10-31 Game system and computer program used therefor

Country Status (1)

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JP (2) JP7176779B2 (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2922509B2 (en) * 1997-09-17 1999-07-26 コナミ株式会社 Music production game machine, production operation instruction system for music production game, and computer-readable storage medium on which game program is recorded
JP2001198360A (en) * 2000-01-17 2001-07-24 Pacific Century Cyberworks Japan Co Ltd Game equipment, method for game control and recording medium
JP2001246167A (en) * 2000-03-06 2001-09-11 Namco Ltd Game device and computer readable recording medium storing program for game
JP5372212B2 (en) * 2012-05-25 2013-12-18 株式会社コナミデジタルエンタテインメント GAME SYSTEM, CONTROL METHOD AND COMPUTER PROGRAM USED FOR THE SAME
JP2014205061A (en) * 2014-06-26 2014-10-30 株式会社コナミデジタルエンタテインメント Game machine, computer program used for the same, and control method

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