JP2020195867A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2020195867A5 JP2020195867A5 JP2020151822A JP2020151822A JP2020195867A5 JP 2020195867 A5 JP2020195867 A5 JP 2020195867A5 JP 2020151822 A JP2020151822 A JP 2020151822A JP 2020151822 A JP2020151822 A JP 2020151822A JP 2020195867 A5 JP2020195867 A5 JP 2020195867A5
- Authority
- JP
- Japan
- Prior art keywords
- game
- player
- players
- parameter
- control method
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000000694 effects Effects 0.000 claims 4
- 230000000875 corresponding Effects 0.000 claims 1
Claims (14)
前記複数のプレイヤのそれぞれに関連付けられた複数種類のプレイヤオブジェクトに関する情報及びゲームオブジェクトに関する情報を前記記憶部に記憶し、
前記複数のプレイヤごとに、プレイヤに関連付けられた前記複数種類のプレイヤオブジェクトの中から選択されたプレイヤオブジェクトと前記ゲームオブジェクトとの関係に応じて、プレイヤの第1のパラメータ及び第2のパラメータを決定し、
前記複数のプレイヤが参加する前記ゲームが開始された場合、前記複数のプレイヤに共通のゲームフィールドの少なくとも一部と、前記ゲームフィールド上の前記複数のプレイヤのそれぞれのプレイヤオブジェクトを示す画像とを、各プレイヤの端末装置に表示させ、
前記複数のプレイヤごとに、
プレイヤの前記第1のパラメータとプレイヤの指示とに応じて進行する第1のゲームを実行し、
前記第1のゲームに関する所定条件が満たされた場合、前記第2のパラメータに基づいて進行する第2のゲームを実行する、
ことを含む制御方法。 A control method for an information processing device that has a storage unit and provides a game to a plurality of players.
Stores information about the information and a game object for multiple types of player objects associated with each of said plurality of players in the storage unit,
Determining for each of the plurality of players, depending on the relationship between the game object with the selected player object from among the plurality of types of player objects that are associated with the player, the first parameter and the second parameter of the player And
If the game by the plurality of players can participate is initiated, and at least a part of the common game field to the plurality of players, an image indicating each of the player objects of the plurality of players on the game field Is displayed on the terminal device of each player.
For each of the plurality of players
A first game that progresses according to the player's first parameter and the player's instruction is executed,
If Tokoro Teijo matter relating to the first game is satisfied, executing the second game proceeds based on prior Symbol second parameter,
Including control method that.
前記第1のゲームに関する所定条件は、前記特定のオブジェクトの移動に応じた所定のタイミングに、前記プレイヤの指示に基づく第1のゲーム入力を受け付けたことである、請求項1に記載の制御方法。 In the execution of the first game, an image showing a specific object moving based on the player's first parameter is displayed.
Predetermined condition for the first game, the predetermined timing in response to the movement of a particular object is to accepting the first game input based on an instruction of the player, control method according to claim 1 ..
前記第2のゲームの進行中において、
前記第2のパラメータに基づいて移動する前記ゲームオブジェクトを示す画像を表示させ、
前記ゲームオブジェクトの表示位置と、前記プレイヤによる第2のゲーム入力を受け付けたタイミングとに基づいて、前記ゲームオブジェクトのパラメータを変更し、
変更した前記パラメータに関する所定のゲーム終了条件が満たされた場合、前記プレイヤに対して特典を関連づける、請求項1又は2に記載の制御方法。 The information regarding the game object includes information on an image indicating the game object and information indicating parameters of the game object.
During the second game,
An image showing the game object moving based on the second parameter is displayed.
The parameters of the game object are changed based on the display position of the game object and the timing of receiving the second game input by the player.
The control method according to claim 1 or 2, wherein when a predetermined game end condition regarding the changed parameter is satisfied, a privilege is associated with the player.
前記複数種類のプレイヤオブジェクトには、前記複数のオブジェクトグループの内の少なくとも一つと関連付けられたプレイヤオブジェクトが含まれ、
前記選択されたプレイヤオブジェクトに関連付けられたオブジェクトグループと前記ゲームオブジェクトが所属するオブジェクトグループとの関係に応じて、前記第1のパラメータ及び前記第2のパラメータを決定する、請求項8又は9に記載の制御方法。 The game objects are classified into a plurality of object groups according to their size.
The plurality of types of player objects include a player object associated with at least one of the plurality of object groups.
8. The claim 8 or 9 , wherein the first parameter and the second parameter are determined according to the relationship between the object group associated with the selected player object and the object group to which the game object belongs. Control method.
前記複数種類のプレイヤオブジェクトには、前記複数のゲームフィールドの内の少なくとも一つと関連付けられたプレイヤオブジェクトが含まれ、
前記選択されたプレイヤオブジェクトに関連付けられたゲームフィールドと前記選択されたゲームフィールドとの関係に応じて、前記第1のパラメータ及び前記第2のパラメータを決定する、請求項8〜10のいずれか一項に記載の制御方法。 The game field is a game field selected by one of the plurality of players from the plurality of game feels.
Wherein the plurality of types of player object, the player object associated with at least one of the plurality of game fields are included,
Any one of claims 8 to 10 , which determines the first parameter and the second parameter according to the relationship between the game field associated with the selected player object and the selected game field. The control method described in the section.
所定のグループに所属する各プレイヤの第2のゲームの実行結果が所定の特典付与条件を満たす場合、当該所定のグループに所属する各プレイヤにグループ特典を関連付ける、請求項1〜11のいずれか一項に記載の制御方法。 The plurality of players are classified into at least two groups.
Any one of claims 1 to 11 that associates a group privilege with each player belonging to the predetermined group when the execution result of the second game of each player belonging to the predetermined group satisfies the predetermined privilege granting condition. The control method described in the section .
前記複数のプレイヤのそれぞれに関連付けられた複数種類のプレイヤオブジェクトに関する情報及びゲームオブジェクトに関する情報を記憶する記憶部と、
前記複数のプレイヤごとに、プレイヤに関連付けられた前記複数種類のプレイヤオブジェクトの中から選択されたプレイヤオブジェクトと前記ゲームオブジェクトとの関係に応じて、プレイヤの第1のパラメータ及び第2のパラメータを決定するパラメータ制御部と、
前記複数のプレイヤが参加する前記ゲームが開始された場合、前記複数のプレイヤに共通のゲームフィールドの少なくとも一部と、前記ゲームフィールド上の前記複数のプレイヤのそれぞれのプレイヤオブジェクトを示す画像とを、各プレイヤの端末装置に表示させ、
前記複数のプレイヤごとに、
プレイヤの前記第1のパラメータとプレイヤの指示とに応じて進行する第1のゲームを実行し、
前記第1のゲームに関する所定条件が満たされた場合、前記第2のパラメータに基づいて進行する第2のゲームを実行する、ゲーム実行部と、
を有することを特徴とする情報処理装置。 An information processing device that provides games to multiple players.
A storage unit for storing information about the information and a game object for multiple types of player objects associated with each of said plurality of players,
Determining for each of the plurality of players, depending on the relationship between the game object with the selected player object from among the plurality of types of player objects that are associated with the player, the first parameter and the second parameter of the player Parameter control unit and
If the game by the plurality of players can participate is initiated, and at least a part of the common game field to the plurality of players, an image indicating each of the player objects of the plurality of players on the game field Is displayed on the terminal device of each player.
For each of the plurality of players
A first game that progresses according to the player's first parameter and the player's instruction is executed,
If Tokoro Teijo matter relating to the first game is satisfied, executing the second game proceeds based on prior Symbol second parameter, and a game execution section,
An information processing device characterized by having.
前記複数のプレイヤのそれぞれに関連付けられた複数種類のプレイヤオブジェクトに関する情報及びゲームオブジェクトに関する情報を前記記憶部に記憶し、
前記複数のプレイヤごとに、プレイヤに関連付けられた前記複数種類のプレイヤオブジェクトの中から選択されたプレイヤオブジェクトと前記ゲームオブジェクトとの関係に応じて、プレイヤの第1のパラメータ及び第2のパラメータを決定し、
前記複数のプレイヤが参加する前記ゲームが開始された場合、前記複数のプレイヤに共通のゲームフィールドの少なくとも一部と、前記ゲームフィールド上の前記複数のプレイヤのそれぞれのプレイヤオブジェクトを示す画像とを、各プレイヤの端末装置に表示させ、
前記複数のプレイヤごとに、
プレイヤの前記第1のパラメータとプレイヤの指示とに応じて進行する第1のゲームを実行し、
前記第1のゲームに関する所定条件が満たされた場合、前記第2のパラメータに基づいて進行する第2のゲームを実行する、
ことを前記情報処理装置に実行させることを特徴とする制御プログラム。 A control program for an information processing device that has a storage unit and provides a game to a plurality of players.
Stores information about the information and a game object for multiple types of player objects associated with each of said plurality of players in the storage unit,
Determining for each of the plurality of players, depending on the relationship between the game object with the selected player object from among the plurality of types of player objects that are associated with the player, the first parameter and the second parameter of the player And
If the game by the plurality of players can participate is initiated, and at least a part of the common game field to the plurality of players, an image indicating each of the player objects of the plurality of players on the game field Is displayed on the terminal device of each player.
For each of the plurality of players
A first game that progresses according to the player's first parameter and the player's instruction is executed,
If Tokoro Teijo matter relating to the first game is satisfied, executing the second game proceeds based on prior Symbol second parameter,
A control program characterized by causing the information processing apparatus to execute the above.
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020151822A JP7050869B6 (en) | 2020-09-10 | 2020-09-10 | Control method, information processing device and control program |
JP2022052818A JP7486749B2 (en) | 2020-09-10 | 2022-03-29 | CONTROL METHOD, INFORMATION PROCESSING APPARATUS, AND CONTROL PROGRAM |
JP2024071467A JP2024091919A (en) | 2020-09-10 | 2024-04-25 | Control method, information processing device and control program |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020151822A JP7050869B6 (en) | 2020-09-10 | 2020-09-10 | Control method, information processing device and control program |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018101068A Division JP6763909B2 (en) | 2018-05-25 | 2018-05-25 | Control method, information processing device and control program |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2022052818A Division JP7486749B2 (en) | 2020-09-10 | 2022-03-29 | CONTROL METHOD, INFORMATION PROCESSING APPARATUS, AND CONTROL PROGRAM |
Publications (4)
Publication Number | Publication Date |
---|---|
JP2020195867A JP2020195867A (en) | 2020-12-10 |
JP2020195867A5 true JP2020195867A5 (en) | 2021-01-28 |
JP7050869B2 JP7050869B2 (en) | 2022-04-08 |
JP7050869B6 JP7050869B6 (en) | 2022-05-06 |
Family
ID=73648735
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020151822A Active JP7050869B6 (en) | 2020-09-10 | 2020-09-10 | Control method, information processing device and control program |
JP2022052818A Active JP7486749B2 (en) | 2020-09-10 | 2022-03-29 | CONTROL METHOD, INFORMATION PROCESSING APPARATUS, AND CONTROL PROGRAM |
JP2024071467A Pending JP2024091919A (en) | 2020-09-10 | 2024-04-25 | Control method, information processing device and control program |
Family Applications After (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2022052818A Active JP7486749B2 (en) | 2020-09-10 | 2022-03-29 | CONTROL METHOD, INFORMATION PROCESSING APPARATUS, AND CONTROL PROGRAM |
JP2024071467A Pending JP2024091919A (en) | 2020-09-10 | 2024-04-25 | Control method, information processing device and control program |
Country Status (1)
Country | Link |
---|---|
JP (3) | JP7050869B6 (en) |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3882287B2 (en) * | 1997-03-07 | 2007-02-14 | 株式会社セガ | Fishing equipment |
JP2002259815A (en) | 2001-03-05 | 2002-09-13 | Kansai Multimedia Service Co | Information providing system and its method |
JP5437295B2 (en) | 2011-03-01 | 2014-03-12 | 株式会社コナミデジタルエンタテインメント | GAME DEVICE, GAME CONTROL METHOD, AND PROGRAM |
JP5794877B2 (en) | 2011-09-28 | 2015-10-14 | 京セラ株式会社 | Electronics |
JP5985564B2 (en) * | 2014-09-24 | 2016-09-06 | グリー株式会社 | GAME PROGRAM, GAME CONTROL METHOD, AND COMPUTER |
JP5841275B1 (en) * | 2015-03-26 | 2016-01-13 | グリー株式会社 | GAME PROGRAM, GAME CONTROL METHOD, AND INFORMATION PROCESSING DEVICE |
JP6017717B1 (en) * | 2016-02-17 | 2016-11-02 | グリー株式会社 | Program, information processing apparatus control method, and information processing apparatus |
-
2020
- 2020-09-10 JP JP2020151822A patent/JP7050869B6/en active Active
-
2022
- 2022-03-29 JP JP2022052818A patent/JP7486749B2/en active Active
-
2024
- 2024-04-25 JP JP2024071467A patent/JP2024091919A/en active Pending
Similar Documents
Publication | Publication Date | Title |
---|---|---|
JP5009405B2 (en) | GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM | |
JP2018171427A5 (en) | ||
US11413533B2 (en) | Method and apparatus for recommending game play strategy | |
JP2023033582A5 (en) | ||
JP2021119968A5 (en) | ||
JP2020195867A5 (en) | ||
Pagulayan et al. | Designing for fun: user-testing case studies | |
JP2021121238A5 (en) | ||
JP2021121232A5 (en) | ||
JP2019122795A5 (en) | ||
JP2022028848A (en) | Game system, computer program used for the same, and control method | |
JP2022109903A5 (en) | ||
JP2014117567A (en) | Game system, game program, game processing control method, and game device | |
JP2017131416A (en) | User interface technique for determining attack skill to be delivered by fighter in match game executed by computing system | |
JP2019025300A5 (en) | ||
JP2021119966A5 (en) | ||
JP2021119958A5 (en) | ||
JP3569784B2 (en) | Game machine, game game program | |
JP2008073255A (en) | Game device, game control method, and game control program | |
KR20200092242A (en) | Method and apparatus for recommending game play strategy | |
Allen et al. | Using Sketching to Control Heterogeneous Groups. | |
JP2000005436A5 (en) | ||
JP5743992B2 (en) | GAME DEVICE AND PROGRAM | |
KR101932357B1 (en) | Apparatus for presenting pitching strategy of curling game stone and operation method of the apparatus | |
Boaventura et al. | A Feature-Based Approach to Develop Digital Board Games |