JP2020092850A5 - - Google Patents

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JP2020092850A5
JP2020092850A5 JP2018233044A JP2018233044A JP2020092850A5 JP 2020092850 A5 JP2020092850 A5 JP 2020092850A5 JP 2018233044 A JP2018233044 A JP 2018233044A JP 2018233044 A JP2018233044 A JP 2018233044A JP 2020092850 A5 JP2020092850 A5 JP 2020092850A5
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power
mode
time
game
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JP2020092850A (en
JP6961176B2 (en
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上記課題を解決するために為された請求項1に係る発明は、所定条件の成立に基づいて実行される特別図柄の当否判定で大当たりとなる確率の設定を変更可能な遊技機に関する。この遊技機は、第一操作を行いながら電源を投入した場合に、直前の電源遮断時に記憶されていた所定の記憶情報を消去すると共に、前記特別図柄の当否判定で大当たりとなる確率の設定を変更可能な第一モードへ移行した後に遊技を開始可能な第二モードへ移行し、前記第一操作とは異なる第二操作により電源を投入した場合に、直前の電源遮断時に記憶された前記所定の記憶情報を保持したまま前記第二モードへ移行する初期設定手段と、 前記特別図柄の当否判定の結果、又は、所定条件の成立に基づいて実行される普通図柄の当否判定の結果を表示可能な表示装置と、を備え、前記初期設定手段は、前記第二モードへ移行した後であって遊技が開始される前の状態において、前記第一モードを経由して前記第二モードへ移行したか否かを判別不能な遊技開始表示を前記表示装置に表示する遊技開始表示手段を備える。更に、この遊技機は、停電から復電までの経過時間を計測する停電時間計測手段と、復電時、該停電時間計測手段による経過時間が予め定められた所定時間より短いと判断された場合には、前記停電発生時の遊技状態の記憶情報に基づいた復電時開始表示を前記表示装置に表示する復電時遊技開始表示手段と、を備えることを特徴とする。 The invention according to claim 1 made to solve the above problems relates to a gaming machine capable of changing the setting of the probability of being a big hit in the determination of whether or not a special symbol is executed based on the establishment of a predetermined condition. This gaming machine, when the power is turned on while performing the first operation, erases the predetermined stored information stored at the time of the last power-off, and sets the probability of a big hit in the judgment of the special symbol. migrate game to start possible second mode after transition to changeable first mode, when you turn the different second operation and the first operation the predetermined stored at power-off just before With the initial setting means for shifting to the second mode while holding the stored information, the result of the judgment of the special symbol, or the result of the judgment of the normal symbol executed based on the establishment of a predetermined condition can be displayed. And a display device, wherein the initial setting means, after the transition to the second mode and before the game is started, transitions to the second mode via the first mode. It is provided with a game start display means for displaying on the display device a game start display which cannot be discriminated whether or not. Further, this gaming machine, when the power failure time measuring means for measuring the elapsed time from the power failure to the power recovery, and at the time of power recovery, when the elapsed time by the power failure time measuring means is determined to be shorter than a predetermined time The power-recovery game start display means for displaying a power-recovery start display on the display device based on the memory information of the game state at the time of occurrence of the power failure.

なお、所定の記憶情報としては、RWMに記憶された情報が例示される。また、第一操作を行いながら電源を投入する場合としては、RWMに記憶された情報を消去する際に操作されるRWMクリアスイッチをONにし、且つ、大当たりとなる確率の設定を変更する際に操作される設定キースイッチをONにした状態で、電源を投入する場合等が例示される。一方、第二操作としては、RWMクリアスイッチをOFFにした状態で電源を投入する場合等が例示される。
The predetermined storage information is exemplified by the information stored in the RWM. Also, when turning on the power while performing the first operation, when turning on the RWM clear switch that is operated when erasing the information stored in the RWM and when changing the setting of the jackpot probability An example is a case where the power is turned on while the operated setting key switch is turned on. On the other hand, in a second operation, or when the state when power is supplied to OFF RWM clear switch is illustrated.

Claims (1)

所定条件の成立に基づいて実行される特別図柄の当否判定で大当たりとなる確率の設定を変更可能な遊技機であって、
第一操作を行いながら電源を投入した場合に、直前の電源遮断時に記憶されていた所定の記憶情報を消去すると共に、前記特別図柄の当否判定で大当たりとなる確率の設定を変更可能な第一モードへ移行した後に遊技を開始可能な第二モードへ移行し、前記第一操作とは異なる第二操作により電源を投入した場合に、直前の電源遮断時に記憶された前記所定の記憶情報を保持したまま前記第二モードへ移行する初期設定手段と、
前記特別図柄の当否判定の結果、又は、所定条件の成立に基づいて実行される普通図柄の当否判定の結果を表示可能な表示装置と、を備えた遊技機において、
前記初期設定手段は、前記第二モードへ移行した後であって遊技が開始される前の状態において、前記第一モードを経由して前記第二モードへ移行したか否かを判別不能な遊技開始表示を前記表示装置に表示する遊技開始表示手段を備え、更に、
停電から復電までの経過時間を計測する停電時間計測手段と、
復電時、該停電時間計測手段による経過時間が予め定められた所定時間より短いと判断された場合には、前記停電発生時の遊技状態の記憶情報に基づいた復電時開始表示を前記表示装置に表示する復電時遊技開始表示手段と、
を備えたことを特徴とする遊技機。
A gaming machine capable of changing the setting of the probability of being a big hit in the determination of whether or not a special symbol is executed based on the establishment of a predetermined condition,
When the power is turned on while performing the first operation, the predetermined stored information stored at the time of the last power-off is erased, and the setting of the probability of being a big hit in the determination of the special symbol can be changed. migrate game to start possible second mode after transition to mode, hold the when power is turned by different second operation from the first operation, the predetermined storage information stored in the power-off just before With initial setting means for shifting to the second mode without changing,
In a gaming machine provided with a display device capable of displaying the result of the judgment of the special symbol, or the result of the judgment of the ordinary symbol executed based on the establishment of a predetermined condition,
In the state after the transition to the second mode and before the game is started, the initial setting means cannot determine whether or not the transition to the second mode is made via the first mode. A game start display means for displaying a start display on the display device,
Power failure time measuring means for measuring the elapsed time from power failure to power recovery,
At the time of power recovery, if it is determined that the elapsed time by the power failure time measuring means is shorter than a predetermined time set in advance, the power recovery start display based on the stored information of the game state at the time of the power failure is displayed. A power recovery game start display means to be displayed on the device,
A gaming machine characterized by having.
JP2018233044A 2018-12-13 2018-12-13 Pachinko machine Active JP6961176B2 (en)

Priority Applications (1)

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JP2018233044A JP6961176B2 (en) 2018-12-13 2018-12-13 Pachinko machine

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Application Number Priority Date Filing Date Title
JP2018233044A JP6961176B2 (en) 2018-12-13 2018-12-13 Pachinko machine

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JP2020092850A JP2020092850A (en) 2020-06-18
JP2020092850A5 true JP2020092850A5 (en) 2020-08-06
JP6961176B2 JP6961176B2 (en) 2021-11-05

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JP2018233044A Active JP6961176B2 (en) 2018-12-13 2018-12-13 Pachinko machine

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Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2020096658A (en) * 2018-12-17 2020-06-25 株式会社高尾 Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1085421A (en) * 1996-09-17 1998-04-07 Sankyo Kk Game machine
JP2002028326A (en) * 2000-07-18 2002-01-29 Ace Denken:Kk Game machine
JP5014949B2 (en) * 2007-10-29 2012-08-29 株式会社三共 Game machine
JP6530727B2 (en) * 2016-04-07 2019-06-12 株式会社ソフイア Gaming machine
JP7125586B2 (en) * 2017-12-27 2022-08-25 サミー株式会社 game machine

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