JP2020065645A5 - - Google Patents

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JP2020065645A5
JP2020065645A5 JP2018199389A JP2018199389A JP2020065645A5 JP 2020065645 A5 JP2020065645 A5 JP 2020065645A5 JP 2018199389 A JP2018199389 A JP 2018199389A JP 2018199389 A JP2018199389 A JP 2018199389A JP 2020065645 A5 JP2020065645 A5 JP 2020065645A5
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mode
display
game
hit
initial setting
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JP2020065645A (en
JP7153917B2 (en
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上記課題を解決するために為された請求項1に係る発明は、所定条件の成立に基づいて実行される特別図柄の当否判定で大当たりとなる確率の設定を変更可能な遊技機に関する。
請求項1に係る発明は、第一操作を行いながら電源を投入した場合に、直前の電源遮断時に記憶されていた所定の記憶情報を消去すると共に、特別図柄の当否判定で大当たりとなる確率の設定を変更可能な第一モードへ移行した後に遊技を開始可能な第二モードへ移行し、第一操作とは異なる第二操作を行いながら電源を投入した場合に、直前の電源遮断時に記憶された所定の記憶情報を保持したまま前記第二モードへ移行する初期設定手段と、特別図柄の当否判定の結果を表示する当否結果表示手段と、を備える。
初期設定手段は、第二モードへ移行した後であって遊技が開始される前の状態において、遊技開始表示として、第一モードを経由して前記第二モードへ移行したときには初期表示を、第一モードを経由せず前記第二モードへ移行したときには一定の確率で初期表示を行う遊技開始表示手段と、遊技開始表示を行う前に所定の記憶情報が消去されたか否かを判別可能な記憶消去判別表示を行う記憶消去判別表示手段と、を備える。
The invention according to claim 1 made to solve the above-mentioned problems relates to a gaming machine capable of changing the setting of the probability of becoming a big hit in a hit / fail determination of a special symbol executed based on the establishment of a predetermined condition.
According to the first aspect of the present invention, when the power is turned on while performing the first operation, the predetermined stored information stored at the time of the immediately preceding power cutoff is erased, and the probability of becoming a big hit in the judgment of whether or not the special symbol is correct is determined. When the game is switched to the second mode where the game can be started after shifting to the first mode where the setting can be changed and the power is turned on while performing the second operation different from the first operation, it is stored at the time of the immediately preceding power off. It is provided with an initial setting means for shifting to the second mode while retaining the predetermined stored information, and a pass / fail result display means for displaying the result of the hit / miss determination of the special symbol.
Initial setting means, in a state before even after a transition to the second mode the game is started, as Yu technique start indicator, the initial display when a transition to the second mode via the first mode, It is possible to determine whether or not the game start display means that initially displays the game start display with a certain probability when the mode shifts to the second mode without going through the first mode and whether or not the predetermined stored information has been erased before the game start display is performed. It is provided with a memory erasure discrimination display means for performing a memory erasure discrimination display.

また、請求項1に記載の発明は、遊技開始表示を行う前に、所定の記憶情報が消去されたか否かを判別可能な記憶消去判別表示を行う記憶消去判別表示手段を、備える。
これにより、ホール従業員等は、所定の記憶情報が消去されたか否かを把握できる。
Further, the invention according to claim 1 is provided with a memory erasure discrimination display means for performing a memory erasure discrimination display capable of discriminating whether or not predetermined storage information has been erased before the game start display is performed.
As a result, the hall employees and the like can grasp whether or not the predetermined stored information has been erased.

請求項2に記載の発明は、請求項1の初期設定手段は、記憶消去判別表示手段による表示を行った後、操作手段により第三操作が行われると遊技開始表示手段を実行することを特徴とする。The invention according to claim 2 is characterized in that the initial setting means according to claim 1 executes a game start display means when a third operation is performed by the operation means after displaying by the memory erasure determination display means. And.
請求項2に記載の発明は、ホール従業員等は、電源を投入してから遊技開始表示が開始されるまでに要する時間の短縮を図ることができる。According to the second aspect of the present invention, the hall employee or the like can shorten the time required from turning on the power to starting the game start display.

Claims (2)

所定条件の成立に基づいて実行される特別図柄の当否判定で大当たりとなる確率の設定を変更可能な遊技機であって、
第一操作を行いながら電源を投入した場合に、直前の電源遮断時に記憶されていた所定の記憶情報を消去すると共に、前記特別図柄の当否判定で大当たりとなる確率の設定を変更可能な第一モードへ移行した後に遊技を開始可能な第二モードへ移行し、第一操作とは異なる第二操作を行いながら電源を投入した場合に、直前の電源遮断時に記憶された前記所定の記憶情報を保持したまま前記第二モードへ移行する初期設定手段と、
前記特別図柄の当否判定の結果を表示する当否結果表示手段と、
前記初期設定手段は、前記第二モードへ移行した後であって遊技が開始される前の状態において、遊技開始表示として、前記第一モードを経由して前記第二モードへ移行したときには初期表示を、前記第一モードを経由せず前記第二モードへ移行したときには一定の確率で前記初期表示を行う遊技開始表示手段と、
前記初期設定手段は、前記遊技開始表示を行う前に、前記所定の記憶情報が消去されたか否かを判別可能な記憶消去判別表示を行う記憶消去判別表示手段と、
を備えることを特徴とする遊技機。
It is a gaming machine that can change the setting of the probability of winning a big hit in the hit / fail judgment of a special symbol executed based on the satisfaction of a predetermined condition.
When the power is turned on while performing the first operation, the predetermined stored information stored at the time of the previous power cutoff can be erased, and the setting of the probability of becoming a big hit in the hit / fail judgment of the special symbol can be changed. When the game shifts to the second mode in which the game can be started after the mode shifts and the power is turned on while performing the second operation different from the first operation, the predetermined stored information stored at the time of the immediately preceding power cutoff is stored. The initial setting means for shifting to the second mode while holding it, and
A winning / failing result display means for displaying the result of the hit / miss determination of the special symbol, and
It said initial setting means, in a state before the player even after a transition to the second mode is started, the Yu technique start indicator, when going through the first mode to the second mode Initial A game start display means that performs the initial display with a certain probability when the display shifts to the second mode without going through the first mode, and
The initial setting means includes a memory erasure determination display unit that performs a memory erasure determination display capable of determining whether or not the predetermined storage information has been erased before the game start display.
A gaming machine characterized by being equipped with.
前記初期設定手段は、前記記憶消去判別表示手段による表示を行った後、操作手段により第三操作が行われると前記遊技開始表示手段を実行する、ことを特徴とする請求項1に記載の遊技機。 The game according to claim 1, wherein the initial setting means executes the game start display means when a third operation is performed by the operation means after displaying by the memory erasure determination display means. Machine.
JP2018199389A 2018-10-23 2018-10-23 game machine Active JP7153917B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018199389A JP7153917B2 (en) 2018-10-23 2018-10-23 game machine

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JP2018199389A JP7153917B2 (en) 2018-10-23 2018-10-23 game machine

Publications (3)

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JP2020065645A JP2020065645A (en) 2020-04-30
JP2020065645A5 true JP2020065645A5 (en) 2021-11-18
JP7153917B2 JP7153917B2 (en) 2022-10-17

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* Cited by examiner, † Cited by third party
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JP6944351B2 (en) * 2017-11-17 2021-10-06 株式会社藤商事 Pachinko machine

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