JP2020072804A5 - - Google Patents

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Publication number
JP2020072804A5
JP2020072804A5 JP2019173626A JP2019173626A JP2020072804A5 JP 2020072804 A5 JP2020072804 A5 JP 2020072804A5 JP 2019173626 A JP2019173626 A JP 2019173626A JP 2019173626 A JP2019173626 A JP 2019173626A JP 2020072804 A5 JP2020072804 A5 JP 2020072804A5
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Prior art keywords
npc
game program
input
instruction data
data
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JP2019173626A
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Japanese (ja)
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JP2020072804A (en
JP7078585B2 (en
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Priority to JP2019173626A priority Critical patent/JP7078585B2/en
Priority claimed from JP2019173626A external-priority patent/JP7078585B2/en
Publication of JP2020072804A publication Critical patent/JP2020072804A/en
Publication of JP2020072804A5 publication Critical patent/JP2020072804A5/ja
Priority to JP2022082036A priority patent/JP7386927B2/en
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Publication of JP7078585B2 publication Critical patent/JP7078585B2/en
Priority to JP2023193542A priority patent/JP2024020384A/en
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Claims (11)

コンピュータにより実行されるゲームプログラムであって、
前記コンピュータは、ゲームプレイヤであるユーザおよび他のユーザのいずれとも異なる者であるオペレータの操作にしたがって、前記ゲームプレイヤのいずれもが操作対象としないノンプレイヤキャラクタ(以下、NPC)の動作内容を示す動作指図データを生成する外部装置と通信可能に構成されており、
前記ゲームプログラムは、前記コンピュータのプロセッサに、
前記外部装置から所定時刻に到達することにより配信されるデータであって、前記NPCの動作内容を示す動作指図データを受信するステップと、
受信した前記動作指図データに基づいて前記NPCを動作させるステップとを実行させ
前記動作指図データは、前記オペレータの入力したモーションデータと、前記オペレータの入力した音声データと、を含むデータである、ゲームプログラム。
A game program run by a computer
The computer indicates the operation content of a non-player character (hereinafter, NPC) that is not an operation target of any of the game players according to the operation of an operator who is different from any of the user who is a game player and other users. It is configured to be able to communicate with an external device that generates operation instruction data.
The game program is applied to the processor of the computer.
A step of receiving operation instruction data indicating the operation content of the NPC, which is data distributed by reaching a predetermined time from the external device, and
And operating the said NPC based on the received operation instruction data, to the execution,
The operation instruction data is data including motion data input by the operator and voice data input by the operator, which is a game program.
前記NPCを動作させるステップは、前記動作指図データに含まれる音声データに基づいて前記NPCに発話させ、前記動作指図データに含まれるモーションデータに基づいて前記NPCを動かす、請求項1に記載のゲームプログラム。 The step of operating the NPC, the front on the basis of the audio data contained in kidou work order data is uttered the NPC, move the NPC on the basis of the motion data included before kidou work order data, according to claim 1 The game program described in. 前記NPCを動作させるステップは、前記外部装置から前記動作指図データを受信したことをトリガにして、該動作指図データに基づいて前記NPCを動作させる、請求項1または2に記載のゲームプログラム。 The step of operating the NPC is said to trigger the reception of the previous kidou operation instruction data from an external device, operating the NPC based on said operating instruction data, according to claim 1 or 2 game program. 前記コンピュータは操作部を備え、The computer has an operation unit
前記ゲームプログラムは、前記プロセッサに、The game program is supplied to the processor.
前記操作部を介して前記コンピュータに入力された前記ユーザの入力操作の内容を、前記外部装置に送信するステップを実行させ、A step of transmitting the content of the input operation of the user input to the computer via the operation unit to the external device is executed.
前記受信するステップは、前記入力操作の内容を前記外部装置に送信した後において当該入力操作に対する前記NPCの反応を含む動作指図データを受信可能であり、The receiving step can receive operation instruction data including the reaction of the NPC to the input operation after transmitting the content of the input operation to the external device.
前記NPCを動作させるステップは、受信された前記動作指図データに含まれる前記音声データに基づいて前記NPCに発話させるとともに、前記モーションデータに基づいて前記NPCを動かすことにより、前記ユーザの入力操作に対する前記NPCの反応を前記ユーザに提示可能とする、請求項1から3のいずれか1項に記載のゲームプログラム。In the step of operating the NPC, the NPC is made to speak based on the voice data included in the received operation instruction data, and the NPC is moved based on the motion data in response to the input operation of the user. The game program according to any one of claims 1 to 3, wherein the reaction of the NPC can be presented to the user.
前記NPCの反応を含む動作指図データは、前記ユーザの入力操作に対して前記オペレータの入力した音声データを含む、請求項4に記載のゲームプログラム。The game program according to claim 4, wherein the operation instruction data including the reaction of the NPC includes the voice data input by the operator in response to the input operation of the user. 前記NPCの反応を含む動作指図データは、前記ユーザの入力操作に対して前記オペレータの入力したモーションデータを含む、請求項4または5に記載のゲームプログラム。The game program according to claim 4 or 5, wherein the operation instruction data including the reaction of the NPC includes the motion data input by the operator in response to the input operation of the user. 前記NPCの反応を含む動作指図データは、前記ユーザの入力操作に対して、該外部装置に入力された入力操作により特定された、前記NPCの動作を指示するコマンドを1以上有するモーションコマンド群を含む、請求項4または5に記載のゲームプログラム。The operation instruction data including the reaction of the NPC includes a motion command group having one or more commands instructing the operation of the NPC, which is specified by the input operation input to the external device in response to the input operation of the user. The game program according to claim 4 or 5, which includes. 前記コンピュータは、表示部を備え、The computer includes a display unit.
前記ゲームプログラムは、前記プロセッサに、The game program is supplied to the processor.
前記NPCを動作させるステップは、前記動作指図データに基づいて動作させる前記NPCを、ゲーム結果に応じた態様で表示部に表示させる、請求項1から7のいずれか1項に記載のゲームプログラム。The game program according to any one of claims 1 to 7, wherein the step of operating the NPC causes the NPC to be operated based on the operation instruction data to be displayed on the display unit in a mode according to the game result.
前記受信するステップは、所定の条件を満たしているときに、前記外部装置から配信される動作指図データを受信する、請求項1から8のいずれか1項に記載のゲームプログラム。The game program according to any one of claims 1 to 8, wherein the receiving step receives operation instruction data delivered from the external device when a predetermined condition is satisfied. コンピュータがゲームプログラムを実行する方法であって、
前記コンピュータは、プロセッサ、メモリおよび操作部を備え、
前記プロセッサが請求項1に記載の各ステップを実行する方法。
The way a computer runs a game program
The computer includes a processor, a memory and an operation unit.
A method in which the processor performs each step according to claim 1.
情報処理装置であって、
前記情報処理装置は、
請求項1に記載のゲームプログラムを記憶する記憶部と、
操作部と、
該ゲームプログラムを実行することにより、情報処理装置の動作を制御する制御部と
を備えている、情報処理装置。
It is an information processing device
The information processing device
A storage unit that stores the game program according to claim 1 and
Operation unit and
An information processing device including a control unit that controls the operation of the information processing device by executing the game program.
JP2019173626A 2019-09-25 2019-09-25 Game programs, methods, and information processing equipment Active JP7078585B2 (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2019173626A JP7078585B2 (en) 2019-09-25 2019-09-25 Game programs, methods, and information processing equipment
JP2022082036A JP7386927B2 (en) 2019-09-25 2022-05-19 Program, method, and information processing device
JP2023193542A JP2024020384A (en) 2019-09-25 2023-11-14 Programs and delivery systems

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JP2019173626A JP7078585B2 (en) 2019-09-25 2019-09-25 Game programs, methods, and information processing equipment

Related Parent Applications (1)

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JP2018102679A Division JP6595043B1 (en) 2018-05-29 2018-05-29 GAME PROGRAM, METHOD, AND INFORMATION PROCESSING DEVICE

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JP2020072804A JP2020072804A (en) 2020-05-14
JP2020072804A5 true JP2020072804A5 (en) 2021-08-12
JP7078585B2 JP7078585B2 (en) 2022-05-31

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Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3849132B2 (en) * 1998-05-20 2006-11-22 株式会社セガ GAME DEVICE, GAME PROCESSING METHOD, AND RECORDING MEDIUM CONTAINING PROGRAM
JP2002052256A (en) * 2000-08-07 2002-02-19 Konami Co Ltd Supporting device of game winning, terminal device, and recording medium
JP5118665B2 (en) * 2009-04-13 2013-01-16 株式会社スクウェア・エニックス GAME DEVICE, GAME PROGRESSING METHOD, AND GAME PROGRAM
JP5837461B2 (en) * 2012-06-27 2015-12-24 株式会社バンダイナムコエンターテインメント Program, terminal device, and server system
JP2015184689A (en) * 2014-03-20 2015-10-22 株式会社Mugenup Moving image generation device and program
JP2018011138A (en) * 2016-07-11 2018-01-18 株式会社サイバーエージェント Video distribution system and video distribution method
JP6809830B2 (en) * 2016-07-13 2021-01-06 株式会社バンダイナムコエンターテインメント Programs and electronics
JP7123520B2 (en) * 2016-07-22 2022-08-23 株式会社タイトー MOVIE RECORDING DEVICE, MOVIE GENERATION METHOD, AND PROGRAM
JP2018033107A (en) * 2016-08-26 2018-03-01 株式会社holo Video distribution device and distribution method

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