JP2019030699A5 - - Google Patents
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- JP2019030699A5 JP2019030699A5 JP2018192405A JP2018192405A JP2019030699A5 JP 2019030699 A5 JP2019030699 A5 JP 2019030699A5 JP 2018192405 A JP2018192405 A JP 2018192405A JP 2018192405 A JP2018192405 A JP 2018192405A JP 2019030699 A5 JP2019030699 A5 JP 2019030699A5
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- 230000001488 breeding Effects 0.000 claims 4
- 229940022409 Overtime Drugs 0.000 claims 1
Claims (15)
前記複数のグループのうち、前記ユーザにより選択されたグループのグループ識別情報に、当該ユーザのユーザ識別情報を関連付ける関連付け手段と、
前記複数のグループの各々のグループ識別情報について、当該グループ識別情報と関連付けられた複数のユーザ識別情報によって識別される複数のユーザの各々によるゲームのプレイ結果に基づき、当該グループ識別情報と関連付けられたポイントを増加させるポイント増加手段と、
を含むゲーム制御装置。 Display control means for displaying a group selection image for selecting a group to which the user belongs from among the plurality of groups;
Association means for associating the group identification information of the group selected by the user among the plurality of groups with the user identification information of the user;
Wherein the plurality of information on each of the group identification information of the group, based on each I Ruge over arm of the play results of a plurality of users identified by a plurality of user identification information associated with the group identification information, the group Point increasing means for increasing points associated with the identification information;
-Containing Muge over-time control device.
前記表示制御手段は、前記グループ選択画像に、前記複数のグループの各々に関連付けられたキャラクタを表示させる、The display control means causes the group selection image to display a character associated with each of the plurality of groups.
請求項1に記載のゲーム制御装置。The game control device according to claim 1.
請求項2に記載のゲーム制御装置。The game control device according to claim 2.
前記ゲームでは、前記複数のユーザの各々が前記育成パートで育成したキャラクタが使用される、In the game, characters bred in the breeding part by each of the plurality of users are used.
請求項1〜3の何れかに記載のゲーム制御装置。The game control device according to claim 1.
請求項4に記載のゲーム制御装置。The game control device according to claim 4.
請求項4又は5に記載のゲーム制御装置。The game control device according to claim 4.
前記ゲーム制御装置は、前記ユーザが属するグループ以外の複数の他の前記グループの各々に属する他のユーザの中から、前記ゲームにおける対戦相手を選択するための対戦相手選択画像を表示させる手段を更に含む、The game control device further includes means for displaying an opponent selection image for selecting an opponent in the game from among other users belonging to each of the plurality of other groups other than the group to which the user belongs. Including,
請求項1〜6の何れかに記載のゲーム制御装置。The game control device according to claim 1.
請求項7に記載のゲーム制御装置。The game control device according to claim 7.
請求項1〜8の何れかに記載のゲーム制御装置。The game control device according to claim 1.
請求項1〜9の何れかに記載のゲーム制御装置。The game control device according to claim 1.
請求項10に記載のゲーム制御装置。The game control device according to claim 10.
所定時点における前記グループ識別情報と関連付けられたポイントと他のグループ識別情報と関連付けられたポイントとの比較に基づき、前記グループ識別情報と関連付けられたユーザ識別情報に対して報酬を関連付ける報酬関連付け手段と、A reward associating means for associating a reward with the user identification information associated with the group identification information based on a comparison between the point associated with the group identification information at a predetermined time and a point associated with another group identification information; ,
前記ユーザ識別情報が前記グループ識別情報と関連付けられた時点から前記所定時点までの時間が多い場合には、前記時間が少ない場合に比べて、前記報酬の価値又は量を大きく設定する報酬決定手段と、When the time from the time at which the user identification information is associated with the group identification information to the predetermined time is long, as compared with the case where the time is short, a reward determining means for setting the value or amount of the reward to be large. ,
を更に含む請求項1〜11の何れかに記載のゲーム制御装置。The game control device according to claim 1, further comprising:
前記グループ識別情報と関連付けられたユーザ識別情報によって識別されるユーザに対して、他のグループ識別情報と関連付けられたポイントのうちの少なくとも一部を前記グループ識別情報と関連付けられたポイントに移すための第2ゲームをプレイする機会を提供するための制御を行う第2ゲーム提供制御手段と、For transferring a user identified by the user identification information associated with the group identification information to at least a part of points associated with another group identification information to a point associated with the group identification information. Second game provision control means for performing control for providing an opportunity to play the second game;
前記第2ゲームのプレイ結果に基づいて、前記他のグループ識別情報と関連付けられたポイントのうちの少なくとも一部を前記グループ識別情報と関連付けられたポイントに移すポイント移動手段と、Point moving means for moving at least a part of points associated with the other group identification information to points associated with the group identification information, based on a play result of the second game;
を更に含む請求項1〜12の何れかに記載のゲーム制御装置。The game control device according to claim 1, further comprising:
前記複数のグループのうち、前記ユーザにより選択されたグループのグループ識別情報に、当該ユーザのユーザ識別情報を関連付ける関連付け手段と、Association means for associating the group identification information of the group selected by the user among the plurality of groups with the user identification information of the user;
前記複数のグループの各々のグループ識別情報について、当該グループ識別情報と関連付けられた複数のユーザ識別情報によって識別される複数のユーザの各々によるゲームのプレイ結果に基づき、当該グループ識別情報と関連付けられたポイントを増加させるポイント増加手段と、The group identification information of each of the plurality of groups is associated with the group identification information based on a game play result by each of the plurality of users identified by the plurality of user identification information associated with the group identification information. Point increasing means for increasing points,
を含むことを特徴とするゲームシステム。A game system comprising:
Priority Applications (1)
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JP2018192405A JP2019030699A (en) | 2018-10-11 | 2018-10-11 | Game control device, game system, and program |
Applications Claiming Priority (1)
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JP2018192405A JP2019030699A (en) | 2018-10-11 | 2018-10-11 | Game control device, game system, and program |
Related Parent Applications (1)
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JP2016229000A Division JP6420811B2 (en) | 2016-11-25 | 2016-11-25 | GAME CONTROL DEVICE, GAME SYSTEM, AND PROGRAM |
Publications (2)
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JP2019030699A JP2019030699A (en) | 2019-02-28 |
JP2019030699A5 true JP2019030699A5 (en) | 2019-12-26 |
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JP2018192405A Pending JP2019030699A (en) | 2018-10-11 | 2018-10-11 | Game control device, game system, and program |
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Families Citing this family (1)
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JP7354817B2 (en) * | 2019-12-12 | 2023-10-03 | 株式会社セガ | Information processing device and game program |
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JP3774465B2 (en) * | 2004-09-15 | 2006-05-17 | コナミ株式会社 | Game results evaluation method and apparatus |
JP5265789B2 (en) * | 2012-01-24 | 2013-08-14 | 株式会社コナミデジタルエンタテインメント | GAME CONTROL DEVICE, GAME CONTROL METHOD, PROGRAM, GAME CONTROL SYSTEM |
JP2013215375A (en) * | 2012-04-09 | 2013-10-24 | Konami Digital Entertainment Co Ltd | Game control apparatus, game control method, program, and game control system |
JP5237493B1 (en) * | 2012-10-03 | 2013-07-17 | 株式会社 ディー・エヌ・エー | Information processing apparatus and game program |
JP5468704B1 (en) * | 2013-09-13 | 2014-04-09 | 株式会社 ディー・エヌ・エー | Game management server device |
JP5747109B1 (en) * | 2014-06-24 | 2015-07-08 | グリー株式会社 | Program, information processing apparatus, and game system control method |
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