JP2021053365A5 - - Google Patents

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Publication number
JP2021053365A5
JP2021053365A5 JP2020121755A JP2020121755A JP2021053365A5 JP 2021053365 A5 JP2021053365 A5 JP 2021053365A5 JP 2020121755 A JP2020121755 A JP 2020121755A JP 2020121755 A JP2020121755 A JP 2020121755A JP 2021053365 A5 JP2021053365 A5 JP 2021053365A5
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Japan
Prior art keywords
character
intimacy
degree
control
item
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JP2020121755A
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Japanese (ja)
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JP2021053365A (en
JP7369674B2 (en
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Priority claimed from JP2019179919A external-priority patent/JP6737941B1/en
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Priority to JP2020121755A priority Critical patent/JP7369674B2/en
Priority claimed from JP2020121755A external-priority patent/JP7369674B2/en
Publication of JP2021053365A publication Critical patent/JP2021053365A/en
Publication of JP2021053365A5 publication Critical patent/JP2021053365A5/ja
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Claims (10)

コンピュータを
アルタイムに動作するキャラクタを表示するためのデータであってライブ配信される表示用データを受信する受信手段と、
前記表示用データに基づいて前記キャラクタを表示部に表示する表示手段と、
前記キャラクタに対するユーザの親密度に応じて、ライブ配信中における制御内容を変化させる変化手段
ライブパートとは異なるパートであって、前記キャラクタと同じキャラクタが登場し得る他のパートを実行可能とする実行手段と、
として機能させ
前記親密度は、前記ユーザが前記キャラクタに関与する頻度が高いほど高い値であり、当該頻度が低いほど低い値であり、
前記キャラクタに関与する頻度は、前記他のパートにおける前記ユーザの前記同じキャラクタに対する行動を含む、プログラム。
the computer ,
a receiving means for receiving live-delivered display data, which is data for displaying a character that moves in real time ;
display means for displaying the character on a display unit based on the display data;
changing means for changing control details during live distribution according to the user's degree of intimacy with the character ;
execution means for executing another part which is different from the live part and in which the same character as the character may appear;
function as
The degree of intimacy is a higher value as the user is more frequently involved with the character, and a lower value as the frequency is lower,
The program , wherein the frequency of involvement with the character includes behavior of the user toward the same character in the other parts .
前記変化手段による変化の対象となる制御は、前記ユーザが前記キャラクタとインタラクションを行うための制御を含む、請求項1に記載のプログラム。 2. The program according to claim 1, wherein the control to be changed by said changing means includes control for said user to interact with said character. 前記インタラクションを行うための制御は、当該インタラクションの内容を自らの視聴端末において表示するための制御と、当該インタラクションの内容を他の視聴端末において表示するための制御とを含む、請求項2に記載のプログラム。 3. The control according to claim 2, wherein the control for performing the interaction includes control for displaying the content of the interaction on its own viewing terminal and control for displaying the content of the interaction on another viewing terminal. program. 前記インタラクションを行うための制御は、演者に対して送信したコメントを表示するための制御を含み、
前記変化手段は、当該送信したコメントを表示するためのUIの表示態様を前記親密度に応じて異ならせる、請求項2または請求項3に記載のプログラム。
The control for performing the interaction includes control for displaying comments sent to the performer ,
4. The program according to claim 2, wherein said changing means changes a display mode of a UI for displaying said transmitted comment according to said degree of intimacy.
前記インタラクションを行うための制御は、複数のアイテムのうちからアイテムを選択し、当該選択したアイテムを投入するための制御を含み、
前記複数のアイテムは、前記親密度にかかわらず選択可能な1以上の第1アイテムと、前記親密度が所定値以上であることにより選択可能となる1以上の第2アイテムとを含む、請求項2~請求項4のいずれかに記載のプログラム。
The control for performing the interaction includes control for selecting an item from among a plurality of items and throwing in the selected item,
3. The plurality of items includes one or more first items that can be selected regardless of the degree of intimacy, and one or more second items that can be selected when the degree of intimacy is equal to or greater than a predetermined value. The program according to any one of claims 2 to 4.
前記1以上の第1アイテムは、第1の課金額の消費に伴って投入可能な第1課金アイテムと、第2の課金額の消費に伴って投入可能な第2課金アイテムと、を少なくとも含み、前記1以上の第2アイテムは、前記第1の課金額の消費に伴って投入可能な第3課金アイテムと、前記第2の課金額の消費に伴って投入可能な第4課金アイテムと、を少なくとも含む、請求項5に記載のプログラム。 The one or more first items include at least a first billable item that can be inserted with the consumption of the first billing amount and a second billing item that can be inserted with the consumption of the second billing amount. , the one or more second items are a third billable item that can be inserted with consumption of the first billing amount, and a fourth billing item that can be inserted with consumption of the second billing amount; 6. The program according to claim 5, comprising at least 課金アイテムを投入することにより付与される特典の有利度合いは、前記第1課金アイテムよりも前記第3課金アイテムの方が大きい、請求項6に記載のプログラム。 7. The program according to claim 6, wherein a degree of advantage of a benefit given by throwing in a charging item is greater for said third charging item than for said first charging item. ライブ配信中においてストーリーが解放可能となり、
前記ストーリーは、前記親密度にかかわらず解放可能な第1ストーリーと、前記親密度が所定値以上であることにより解放可能となる第2ストーリーとを含む、請求項1~請求項7のいずれかに記載のプログラム。
The story can be released during live distribution,
The stories according to any one of claims 1 to 7, wherein the stories include a first story that can be released regardless of the intimacy level, and a second story that can be released when the intimacy level is equal to or higher than a predetermined value. program described in .
ライブ配信中においてゲームをプレイ可能であり、
前記ゲームは、前記親密度にかかわらずプレイ可能な第1ゲームと、前記親密度が所定値以上であることによりプレイ可能となる第2ゲームとを含む、請求項1~請求項8のいずれかに記載のプログラム。
The game can be played during live distribution,
The game includes a first game that can be played regardless of the degree of intimacy, and a second game that can be played when the degree of intimacy is equal to or higher than a predetermined value. program described in .
前記変化手段は、前記キャラクタに対するユーザの親密度を特定することを含む、請求項1~請求項のいずれかに記載のプログラム。 10. The program according to any one of claims 1 to 9 , wherein said changing means includes specifying a degree of familiarity of the user with respect to said character.
JP2020121755A 2019-09-30 2020-07-16 Programs, methods and viewing devices Active JP7369674B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020121755A JP7369674B2 (en) 2019-09-30 2020-07-16 Programs, methods and viewing devices

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2019179919A JP6737941B1 (en) 2019-09-30 2019-09-30 Program, method, and viewing terminal
JP2020121755A JP7369674B2 (en) 2019-09-30 2020-07-16 Programs, methods and viewing devices

Related Parent Applications (1)

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JP2019179919A Division JP6737941B1 (en) 2019-09-30 2019-09-30 Program, method, and viewing terminal

Publications (3)

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JP2021053365A JP2021053365A (en) 2021-04-08
JP2021053365A5 true JP2021053365A5 (en) 2023-01-11
JP7369674B2 JP7369674B2 (en) 2023-10-26

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Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112947819B (en) * 2021-03-22 2023-09-26 腾讯科技(深圳)有限公司 Message display method, device, storage medium and equipment for interactive narrative work
JP7333564B2 (en) 2021-10-29 2023-08-25 グリー株式会社 Information processing system, information processing method and computer program
CN115193052A (en) * 2022-09-19 2022-10-18 中国第一汽车股份有限公司 Interactive method and system of vehicle-mounted game, vehicle and storage medium

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8904430B2 (en) 2008-04-24 2014-12-02 Sony Computer Entertainment America, LLC Method and apparatus for real-time viewer interaction with a media presentation
US8744121B2 (en) 2009-05-29 2014-06-03 Microsoft Corporation Device for identifying and tracking multiple humans over time
JP6612086B2 (en) 2015-08-10 2019-11-27 株式会社ソニー・インタラクティブエンタテインメント Information processing apparatus and viewing request transmission method
JP7068776B2 (en) 2017-03-31 2022-05-17 株式会社バンダイナムコエンターテインメント Computer systems, control methods, viewer terminals, and programs
US10967255B2 (en) 2017-05-26 2021-04-06 Brandon Rosado Virtual reality system for facilitating participation in events
JP6945375B2 (en) 2017-07-27 2021-10-06 株式会社バンダイナムコエンターテインメント Image generator and program
JP6580748B1 (en) 2018-04-27 2019-09-25 株式会社コロプラ Program, information processing apparatus, and method
JP6467093B1 (en) 2018-06-29 2019-02-06 株式会社ドワンゴ Distribution server, distribution system, distribution method and program

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