JP2018020054A5 - - Google Patents
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- JP2018020054A5 JP2018020054A5 JP2016186305A JP2016186305A JP2018020054A5 JP 2018020054 A5 JP2018020054 A5 JP 2018020054A5 JP 2016186305 A JP2016186305 A JP 2016186305A JP 2016186305 A JP2016186305 A JP 2016186305A JP 2018020054 A5 JP2018020054 A5 JP 2018020054A5
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- predetermined
- game
- game value
- reference information
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- 238000001514 detection method Methods 0.000 claims description 10
- 238000000034 method Methods 0.000 claims description 8
- 230000000875 corresponding Effects 0.000 claims description 2
Description
ここで、上記例示等のような遊技機においては遊技が好適に行われる必要があり、この点について未だ改良の余地がある。 Here, it is necessary for the game to be favorably played in the gaming machine as exemplified above, and there is still room for improvement in this respect.
本発明は、上記例示した事情等に鑑みてなされたものであり、遊技が好適に行われるようにすることが可能な遊技機を提供することを目的とするものである。 The present invention has been made in view of the above-exemplified circumstances and the like, and an object thereof is to provide a gaming machine capable of suitably playing a game.
上記課題を解決すべく請求項1記載の発明は、遊技球を検知する所定検知手段と、
前記所定検知手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
前記遊技価値付与手段と電気的に接続され、所定の処理を実行する処理実行手段と、
を備える遊技機において、
前記遊技価値付与手段は、
前記遊技価値を付与するための処理に用いられる情報であって、前記所定検知手段の検知に対して参照される情報である参照用情報を記憶する第1参照用情報記憶手段と、
本遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検知手段による検知に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備えていることを特徴とする。
In order to solve the above problems, the invention according to claim 1 is a predetermined detection means for detecting a game ball,
A game value providing unit that is electrically connected to the predetermined detection unit and executes a process for providing a game value for a game;
A process execution unit that is electrically connected to the game value giving unit and executes a predetermined process;
In a gaming machine equipped with
The game value adding means,
First reference information storage means for storing reference information, which is information used for the processing for giving the game value and is referred to for detection by the predetermined detection means,
After the predetermined supply of electric power to the gaming machine is started and before the execution of the predetermined process for advancing the game is started, the reference information stored in the first reference information storage means is stored. First transmitting means for transmitting a reference information signal corresponding to information to the processing executing means,
Second transmitting means for transmitting, to the processing executing means, a predetermined information signal based on ball entry information, which is information acquired based on the detection by the predetermined detecting means,
It is characterized by having.
本発明によれば、遊技が好適に行われるようにすることが可能となる。 According to the present invention, it becomes possible to appropriately play a game .
Claims (1)
前記所定検知手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、A game value providing unit that is electrically connected to the predetermined detection unit and executes a process for providing a game value for a game;
前記遊技価値付与手段と電気的に接続され、所定の処理を実行する処理実行手段と、A process execution unit that is electrically connected to the game value providing unit and executes a predetermined process;
を備える遊技機において、In a gaming machine equipped with
前記遊技価値付与手段は、The game value adding means,
前記遊技価値を付与するための処理に用いられる情報であって、前記所定検知手段の検知に対して参照される情報である参照用情報を記憶する第1参照用情報記憶手段と、First reference information storage means for storing reference information, which is information used for the processing for giving the game value and is referred to for detection by the predetermined detection means,
本遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、After the predetermined supply of electric power to the gaming machine is started and before the execution of the predetermined process for advancing the game is started, the reference information stored in the first reference information storage means is stored. First transmitting means for transmitting a reference information signal corresponding to information to the processing executing means,
前記所定検知手段による検知に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、Second transmitting means for transmitting, to the processing executing means, a predetermined information signal based on ball entry information, which is information acquired based on the detection by the predetermined detecting means,
を備えていることを特徴とする遊技機。A gaming machine characterized by being equipped with.
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021140585A JP2021183207A (en) | 2016-02-16 | 2021-08-31 | Game machine |
JP2023072844A JP7562170B2 (en) | 2016-02-16 | 2023-04-27 | Gaming Machines |
JP2024077703A JP2024097950A (en) | 2016-02-16 | 2024-05-13 | Game machine |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016027073 | 2016-02-16 | ||
JP2016027073 | 2016-02-16 | ||
JP2016143035 | 2016-07-21 | ||
JP2016143035 | 2016-07-21 |
Related Child Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016257275A Division JP2018020075A (en) | 2016-02-16 | 2016-12-29 | Game machine |
JP2021140585A Division JP2021183207A (en) | 2016-02-16 | 2021-08-31 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018020054A JP2018020054A (en) | 2018-02-08 |
JP2018020054A5 true JP2018020054A5 (en) | 2020-08-27 |
JP6938882B2 JP6938882B2 (en) | 2021-09-22 |
Family
ID=61163986
Family Applications (5)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016186305A Active JP6938882B2 (en) | 2016-02-16 | 2016-09-23 | Pachinko machine |
JP2016257275A Pending JP2018020075A (en) | 2016-02-16 | 2016-12-29 | Game machine |
JP2021140585A Pending JP2021183207A (en) | 2016-02-16 | 2021-08-31 | Game machine |
JP2023072844A Active JP7562170B2 (en) | 2016-02-16 | 2023-04-27 | Gaming Machines |
JP2024077703A Pending JP2024097950A (en) | 2016-02-16 | 2024-05-13 | Game machine |
Family Applications After (4)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016257275A Pending JP2018020075A (en) | 2016-02-16 | 2016-12-29 | Game machine |
JP2021140585A Pending JP2021183207A (en) | 2016-02-16 | 2021-08-31 | Game machine |
JP2023072844A Active JP7562170B2 (en) | 2016-02-16 | 2023-04-27 | Gaming Machines |
JP2024077703A Pending JP2024097950A (en) | 2016-02-16 | 2024-05-13 | Game machine |
Country Status (1)
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JP (5) | JP6938882B2 (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6938881B2 (en) * | 2016-02-16 | 2021-09-22 | 株式会社三洋物産 | Pachinko machine |
JP6938879B2 (en) * | 2016-02-16 | 2021-09-22 | 株式会社三洋物産 | Pachinko machine |
JP6938880B2 (en) * | 2016-02-16 | 2021-09-22 | 株式会社三洋物産 | Pachinko machine |
JP6508155B2 (en) * | 2016-07-21 | 2019-05-08 | 株式会社三洋物産 | Gaming machine |
JP7308501B2 (en) * | 2017-02-03 | 2023-07-14 | 株式会社三洋物産 | game machine |
JP7140172B2 (en) | 2020-11-12 | 2022-09-21 | 株式会社三洋物産 | game machine |
Family Cites Families (18)
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JP2002292099A (en) * | 2000-08-11 | 2002-10-08 | Sanyo Product Co Ltd | Game machine |
JP2002301245A (en) * | 2001-01-30 | 2002-10-15 | Sansei R & D:Kk | Game machine |
JP4300261B2 (en) * | 2002-03-29 | 2009-07-22 | 株式会社大一商会 | Game machine |
JP4005542B2 (en) * | 2003-07-25 | 2007-11-07 | 豊丸産業株式会社 | Gaming machine and fraud monitoring system using the gaming machine |
JP4374423B2 (en) * | 2003-08-21 | 2009-12-02 | 株式会社高尾 | Bullet ball machine |
JP2005323988A (en) | 2004-05-14 | 2005-11-24 | Sankyo Kk | Game management device and game system |
JP5463514B2 (en) | 2008-06-10 | 2014-04-09 | 株式会社北電子 | GAME AREA MANAGEMENT DEVICE, GAME DATA MANAGEMENT METHOD, AND GAME DATA MANAGEMENT PROGRAM |
JP2014161450A (en) * | 2013-02-22 | 2014-09-08 | Sammy Corp | Pachinko game machine |
JP6159354B2 (en) * | 2015-02-19 | 2017-07-05 | 株式会社ソフイア | Game machine |
JP6938881B2 (en) * | 2016-02-16 | 2021-09-22 | 株式会社三洋物産 | Pachinko machine |
JP6988066B2 (en) * | 2016-02-16 | 2022-01-05 | 株式会社三洋物産 | Pachinko machine |
JP7031114B2 (en) * | 2016-02-16 | 2022-03-08 | 株式会社三洋物産 | Pachinko machine |
JP6938880B2 (en) * | 2016-02-16 | 2021-09-22 | 株式会社三洋物産 | Pachinko machine |
JP6938879B2 (en) * | 2016-02-16 | 2021-09-22 | 株式会社三洋物産 | Pachinko machine |
JP7031115B2 (en) * | 2016-02-16 | 2022-03-08 | 株式会社三洋物産 | Pachinko machine |
JP7194956B2 (en) * | 2016-02-16 | 2022-12-23 | 株式会社三洋物産 | game machine |
JP6988067B2 (en) * | 2016-02-16 | 2022-01-05 | 株式会社三洋物産 | Pachinko machine |
JP6880739B2 (en) * | 2016-12-29 | 2021-06-02 | 株式会社三洋物産 | Pachinko machine |
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2016
- 2016-09-23 JP JP2016186305A patent/JP6938882B2/en active Active
- 2016-12-29 JP JP2016257275A patent/JP2018020075A/en active Pending
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2021
- 2021-08-31 JP JP2021140585A patent/JP2021183207A/en active Pending
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2023
- 2023-04-27 JP JP2023072844A patent/JP7562170B2/en active Active
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2024
- 2024-05-13 JP JP2024077703A patent/JP2024097950A/en active Pending