JP2017164644A5 - - Google Patents

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JP2017164644A5
JP2017164644A5 JP2017130765A JP2017130765A JP2017164644A5 JP 2017164644 A5 JP2017164644 A5 JP 2017164644A5 JP 2017130765 A JP2017130765 A JP 2017130765A JP 2017130765 A JP2017130765 A JP 2017130765A JP 2017164644 A5 JP2017164644 A5 JP 2017164644A5
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JP2017164644A (en
JP6438080B2 (en
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引用文献1に記載された遊技機では、遊技の興趣を十分に向上させることができないおそれがあった。 In the gaming machine described in the cited document 1, there may not be improved sufficiently interest of Yu technique.

(A)上記目的を達成するため、本願発明に係る遊技機は、
可変表示を行い、遊技者にとって有利な有利状態(例えば大当り遊技状態)に制御可能な遊技機(例えばパチンコ遊技機1)であって、
前記有利状態に制御されることを示唆する複数段階の演出態様がある所定演出を実行する所定演出実行手段と、
前記所定演出が実行されているときに、次の段階の演出態様に移行するか否かを示唆する特定演出を実行する特定演出実行手段と、を備え、
前記所定演出の複数段階の演出態様には、前記有利状態に制御されることが確定する有利状態確定段階の演出態様が含まれ、
前記特定演出の演出態様には、前記所定演出が次の段階の演出態様に移行することを示す第1態様と、前記所定演出が次の段階の演出態様に移行しないことを示す第2態様と、があり、
前記特定演出実行手段は、
所定段階以上前記有利状態確定段階未満の前記所定演出が実行されているときに前記特定演出を実行する場合には、前記第2態様の前記特定演出を実行せず、
所定段階未満の前記所定演出が実行されているときに前記特定演出を実行する場合には、前記所定演出がいずれの段階であるかに応じて異なる割合で前記第2態様の前記特定演出を実行することを特徴とする。
このような構成によれば、遊技の興趣が向上する。
(1)上記目的を達成するため、他の遊技機は、
可変表示を行い、遊技者にとって有利な有利状態(例えば大当り遊技状態)に制御可能な遊技機(例えばパチンコ遊技機1)であって、
未だ開始されていない可変表示を保留情報として記憶する保留記憶手段(例えば第1特図保留記憶部、第2特図保留記憶部)と、
前記保留記憶手段に記憶されている前記保留情報に対応した保留表示を行う保留表示手段(例えば第1保留表示部5HL、第2保留表示部5HR)と、を備え、
前記保留表示の表示態様には、通常態様と、当該通常態様とは異なる特殊態様(例えば「白」)と、前記通常態様及び前記特殊態様とは異なる態様であって前記有利状態になる割合を予告する複数段階ある予告態様(例えば「青」、「緑」、「赤」)と、があり、
前記保留表示の表示態様を、前記通常態様または前記特殊態様から前記複数段階ある予告態様のいずれかに変化可能な態様変化手段(例えばステップS503における決定に基づいてステップS513、S516を実行する演出制御用CPU120)をさらに備え、
前記通常態様から前記予告態様に変化するときの方が、前記特殊態様から前記予告態様に変化するときよりも、高い段階の前記予告態様に変化しやすい(例えば図20に示す表示態様変化パターン決定テーブルにおいて入賞時の表示態様が「通常態様」である場合には、「白」(特殊態様)である場合よりも、2段階変化する割合が高くなっている)ことを特徴とする。
このような構成によれば、意外性のある演出が可能となり、遊技の興趣が向上する。
(A) In order to achieve the above object, a gaming machine according to the present invention provides:
A gaming machine (for example, a pachinko gaming machine 1) that performs variable display and can be controlled in an advantageous state (for example, a big hit gaming state) advantageous to the player,
A predetermined effect execution means for executing a predetermined effect with a plurality of stages of effect modes that suggests being controlled to the advantageous state;
A specific effect executing means for executing a specific effect that suggests whether or not to shift to the effect mode of the next stage when the predetermined effect is being executed;
The stage of the predetermined stage includes a stage of advantageous stage determination stage that is determined to be controlled to the state of advantage.
The first aspect indicating that the predetermined effect shifts to the next stage effect mode, and the second aspect indicating that the predetermined effect does not shift to the next stage effect mode. There is,
The specific effect executing means is
When executing the specific effect when the predetermined effect is being executed at a predetermined stage or more and less than the advantageous state determination stage, the specific effect of the second aspect is not executed,
When the specific effect is executed when the predetermined effect less than a predetermined stage is being executed, the specific effect of the second mode is executed at a different rate depending on which stage the predetermined effect is It is characterized by doing.
According to such a configuration, the interest of the game is improved.
(1) To achieve the above object, another gaming machine,
A gaming machine (for example, a pachinko gaming machine 1) that performs variable display and can be controlled in an advantageous state (for example, a big hit gaming state) advantageous to the player,
Hold storage means for storing variable display that has not yet been started as hold information (for example, the first special figure hold storage unit, the second special figure hold storage unit),
Hold display means (for example, the first hold display section 5HL, the second hold display section 5HR) that performs a hold display corresponding to the hold information stored in the hold storage means,
The display mode of the hold display includes a normal mode, a special mode (for example, “white”) different from the normal mode, and a ratio that is different from the normal mode and the special mode and is in the advantageous state. There are several types of notices (e.g. "blue", "green", "red")
A mode change means that can change the display mode of the hold display from the normal mode or the special mode to any of the plurality of stages of the notice mode (for example, effect control that executes steps S513 and S516 based on the determination in step S503) CPU 120),
When changing from the normal mode to the notification mode, it is more likely to change to the higher level notification mode than when changing from the special mode to the notification mode (for example, the display mode change pattern determination shown in FIG. 20). In the table, when the display mode at the time of winning is “normal mode”, the rate of change in two steps is higher than in the case of “white” (special mode)).
According to such a structure, an unexpected production is possible and the interest of the game is improved.

Claims (1)

可変表示を行い、遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記有利状態に制御されることを示唆する複数段階の演出態様がある所定演出を実行する所定演出実行手段と、
前記所定演出が実行されているときに、次の段階の演出態様に移行するか否かを示唆する特定演出を実行する特定演出実行手段と、を備え、
前記所定演出の複数段階の演出態様には、前記有利状態に制御されることが確定する有利状態確定段階の演出態様が含まれ、
前記特定演出の演出態様には、前記所定演出が次の段階の演出態様に移行することを示す第1態様と、前記所定演出が次の段階の演出態様に移行しないことを示す第2態様と、があり、
前記特定演出実行手段は、
所定段階以上前記有利状態確定段階未満の前記所定演出が実行されているときに前記特定演出を実行する場合には、前記第2態様の前記特定演出を実行せず、
所定段階未満の前記所定演出が実行されているときに前記特定演出を実行する場合には、前記所定演出がいずれの段階であるかに応じて異なる割合で前記第2態様の前記特定演出を実行する
ことを特徴とする遊技機。
A gaming machine that performs variable display and can be controlled to an advantageous state advantageous to the player,
A predetermined effect execution means for executing a predetermined effect with a plurality of stages of effect modes that suggests being controlled to the advantageous state;
A specific effect executing means for executing a specific effect that suggests whether or not to shift to the effect mode of the next stage when the predetermined effect is being executed;
The stage of the predetermined stage includes a stage of advantageous stage determination stage that is determined to be controlled to the state of advantage.
The first aspect indicating that the predetermined effect shifts to the next stage effect mode, and the second aspect indicating that the predetermined effect does not shift to the next stage effect mode. There is,
The specific effect executing means is
When executing the specific effect when the predetermined effect is being executed at a predetermined stage or more and less than the advantageous state determination stage, the specific effect of the second aspect is not executed,
When the specific effect is executed when the predetermined effect less than a predetermined stage is being executed, the specific effect of the second mode is executed at a different rate depending on which stage the predetermined effect is A gaming machine characterized by that.
JP2017130765A 2017-07-04 2017-07-04 Game machine Active JP6438080B2 (en)

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JP2017130765A JP6438080B2 (en) 2017-07-04 2017-07-04 Game machine

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JP2015106722A Division JP6298425B2 (en) 2015-05-26 2015-05-26 Game machine

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JP2017164644A JP2017164644A (en) 2017-09-21
JP2017164644A5 true JP2017164644A5 (en) 2018-01-18
JP6438080B2 JP6438080B2 (en) 2018-12-12

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JP7010478B2 (en) * 2018-04-29 2022-01-26 株式会社サンセイアールアンドディ Pachinko machine

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JP6048964B2 (en) * 2013-03-22 2016-12-21 サミー株式会社 Bullet ball machine
JP6178626B2 (en) * 2013-05-31 2017-08-09 株式会社三共 Game machine
JP6096230B2 (en) * 2015-01-23 2017-03-15 株式会社三共 Game machine
JP6340341B2 (en) * 2015-05-14 2018-06-06 株式会社三共 Game machine

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