JP2017070379A5 - - Google Patents

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JP2017070379A5
JP2017070379A5 JP2015198112A JP2015198112A JP2017070379A5 JP 2017070379 A5 JP2017070379 A5 JP 2017070379A5 JP 2015198112 A JP2015198112 A JP 2015198112A JP 2015198112 A JP2015198112 A JP 2015198112A JP 2017070379 A5 JP2017070379 A5 JP 2017070379A5
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display
variable display
executing
specific
displaying
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JP2015198112A
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JP2017070379A (en
JP6734637B2 (en
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Description

(1) 所定の遊技を行なう遊技機(パチンコ遊技機1)であって、
所定表示領域(演出表示装置9の表示領域)を視認不可又は視認困難とする特別演出(ブラックアウト演出)を実行する特別演出実行手段(演出制御用マイクロコンピュータ100)と、
特定期間(チャンスゾーン)である旨を報知するための特定画像(チャンスゾーンテロップ902)を表示する特定画像表示手段(演出制御用マイクロコンピュータ100)とを備え、
前記特定画像を表示中に前記特別演出が実行されるときには、前記特別演出の実行の前後に渡って継続的に前記特定画像を視認可能と(図16(D)に示すように、チャンスゾーンテロップ902の表示中にブラックアウト演出が実行されたとしても、チャンスゾーンテロップ902は継続的に視認可能とする)
前記特定期間は、複数回の可変表示が行われる期間(たとえば、図16に示すように、3回の変動表示に渡る期間)である。
(1) A gaming machine (pachinko gaming machine 1) that performs a predetermined game,
Special effect executing means (effect control microcomputer 100) for executing a special effect (blackout effect) that makes the predetermined display area (display area of the effect display device 9) invisible or difficult to view;
A specific image display means (production control microcomputer 100) for displaying a specific image (chance zone telop 902) for notifying that it is a specific period (chance zone);
Wherein when the special effect is executed during the display a specific image, the special effect of over before and after the execution is visible continuously the specific image (as shown in FIG. 16 (D), Chance zone as well as a black-out production has been executed during the display of ticker 902, the chance zone ticker 902 to enable continuous visibility),
The specific period is a period in which variable display is performed a plurality of times (for example, a period of three variable displays as shown in FIG. 16).

Claims (2)

所定の遊技を行なう遊技機であって、
所定表示領域を視認不可又は視認困難とする特別演出を実行する特別演出実行手段と、
特定期間である旨を報知するための特定画像を表示する特定画像表示手段とを備え、
前記特定画像を表示中に前記特別演出が実行されるときには、前記特別演出の実行の前後に渡って継続的に前記特定画像を視認可能とし、
前記特定期間は、複数回の可変表示が行われる期間である、遊技機。
A gaming machine that performs a predetermined game,
Special effect execution means for executing a special effect that makes the predetermined display area invisible or difficult to view;
Specific image display means for displaying a specific image for notifying that it is a specific period,
When the special effect is executed while the specific image is being displayed, the specific image can be visually recognized continuously before and after the execution of the special effect .
The specified period is a gaming machine in which variable display is performed a plurality of times .
可変表示を行ない、表示結果を導出表示する可変表示手段と、
可変表示が開始されてから表示結果が導出表示されるまでに一旦仮停止させた後に、可変表示を再度行なう再可変表示を実行可能な再可変表示実行手段とをさらに備え、
前記再可変表示実行手段は、
一旦仮停止させるときに、特別画像を表示し、前記再可変表示を実行するとともに、特定演出を実行する第1再可変表示実行手段と、
一旦仮停止させるときに、前記特別画像を表示させずに、前記再可変表示を実行し、前記特定演出を実行しない第2再可変表示実行手段とを含む、請求項1に記載の遊技機。
Variable display means for performing variable display and deriving and displaying the display result;
Re-variable display execution means capable of executing re-variable display for performing variable display again after temporarily stopping until the display result is derived and displayed after the variable display is started,
The re-variable display executing means includes
A first revariable display executing means for displaying a special image, executing the revariable display and executing a specific effect when temporarily stopping;
2. The gaming machine according to claim 1, further comprising: a second revariable display executing unit that executes the revariable display without displaying the special image and temporarily does not execute the specific effect when temporarily stopping. 3.
JP2015198112A 2015-10-06 2015-10-06 Amusement machine Active JP6734637B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015198112A JP6734637B2 (en) 2015-10-06 2015-10-06 Amusement machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015198112A JP6734637B2 (en) 2015-10-06 2015-10-06 Amusement machine

Publications (3)

Publication Number Publication Date
JP2017070379A JP2017070379A (en) 2017-04-13
JP2017070379A5 true JP2017070379A5 (en) 2019-03-28
JP6734637B2 JP6734637B2 (en) 2020-08-05

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Family Applications (1)

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JP2015198112A Active JP6734637B2 (en) 2015-10-06 2015-10-06 Amusement machine

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JP (1) JP6734637B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6855408B2 (en) * 2018-04-09 2021-04-07 株式会社藤商事 Game machine

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5237127B2 (en) * 2009-01-05 2013-07-17 京楽産業.株式会社 Game machine
JP5572825B2 (en) * 2010-05-31 2014-08-20 株式会社ソフイア Game machine
JP5748142B2 (en) * 2011-06-06 2015-07-15 株式会社三共 Game machine
JP5848904B2 (en) * 2011-07-04 2016-01-27 株式会社ニューギン Game machine
JP5852983B2 (en) * 2013-04-11 2016-02-03 株式会社三共 Game machine
JP5896576B2 (en) * 2014-02-26 2016-03-30 京楽産業.株式会社 Game machine
JP5809741B2 (en) * 2014-09-24 2015-11-11 株式会社三共 Game machine
JP6230564B2 (en) * 2015-04-22 2017-11-15 株式会社三共 Game machine
JP6230654B2 (en) * 2016-05-23 2017-11-15 株式会社大一商会 Game machine

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