JP2016104303A5 - - Google Patents

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JP2016104303A5
JP2016104303A5 JP2016039608A JP2016039608A JP2016104303A5 JP 2016104303 A5 JP2016104303 A5 JP 2016104303A5 JP 2016039608 A JP2016039608 A JP 2016039608A JP 2016039608 A JP2016039608 A JP 2016039608A JP 2016104303 A5 JP2016104303 A5 JP 2016104303A5
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しかしながら、上述した従来の遊技機では、漫然とラウンドを消化することになり、特別遊技中の趣向性に欠けるという問題があった。 However, in the conventional gaming machines described above, it will be to digest the pride natural To round, there was a problem of lack of interest of in the special game.

上記目的を達成するためになされた請求項1の発明に係る遊技機は、遊技球が入賞容易な開状態と入賞困難が閉状態とに切り替え可能でありかつ、通常は、前記閉状態に保持されている特別入賞口と、前記特別入賞口と別個に設けられた始動入賞口と、前記始動入賞口への遊技球の入賞に起因して発生する当否判定権を使用して当否判定を行う当否判定手段と、前記当否判定手段による当否判定結果が当りであった場合に、予め定められた規定時間に亘る間で前記特別入賞口を開状態とすることが可能なラウンド遊技を、複数ラウンド連ねてなる特別遊技を実行する特別遊技実行手段と、前記特別遊技の実行中及び前記当否判定に基づく当否判定結果の報知中に発生する前記当否判定権を保留して、その保留された前記当否判定権の使用を、前記特別遊技の実行中及び前記当否判定に基づく当否判定結果の報知中でなくなったときに許可する保留手段と、前記特別入賞口に遊技球が入賞する毎に予め定められた所定数の賞球としての遊技球を遊技者に付与する払出手段と、を備えた遊技機において、前記特別入賞口への遊技球の入賞に基づいて獲得した賞球数に基づく合計獲得ポイントの到達度を表示する累積表示手段と、前記特別遊技終了後の前記当否判定に基づく当否判定結果の変動表示中も前記累積表示手段による前記合計獲得ポイントを表示部に継続して表示可能な継続表示手段と、を備えるところに特徴を有する。 The gaming machine according to the invention of claim 1, which has been made to achieve the above object, is capable of switching between an open state in which a game ball is easy to win and a difficult win state in a closed state, and is normally held in the closed state. The pass / fail determination is performed using the special winning opening that has been made, the start winning opening provided separately from the special winning opening, and the right / no-go determination right generated due to the winning of the game ball to the start winning opening. A round game in which the special winning opening can be opened for a predetermined time when a result of the determination by the determination unit and the determination result by the determination unit is successful. A special game execution means for executing a special game, and the right / left determination right generated during the execution of the special game and during the notification of the determination result based on the determination of the success / failure. Use of judgment rights, Holding means that is permitted when the special game is being executed and when the determination result based on the determination is no longer being notified, and a predetermined number of prize balls that are predetermined each time a game ball wins the special prize opening And a payout means for giving a game ball to a player as a game machine, the achievement degree of the total earned points based on the number of prize balls obtained based on the prize of the game balls at the special prize opening is displayed. and accumulated display hand stage, and a continuous display means capable of displaying continuously on the display unit the total points acquired by the accumulated display unit even during variable display of the special game after the end of the spruce based on the determination spruce determination result It is characterized by the provision.

[請求項1の発明]
請求項1の遊技機では、特別遊技中に実際に獲得した賞球に基づく合計獲得ポイントの到達度を表示するので、実際にどの程度の賞球を獲得できたかの目安とすることが出来る。これにより、本発明の遊技機によれば、従来より、特別遊技中の趣向性を高くすることが可能となる。また特別遊技が終了しても継続表示手段により特別遊技の終了後も利益状態が続いている感覚を抱かせることが可能となる。
[Invention of Claim 1]
In the gaming machine according to claim 1, because it displays the total acquisition point of achievement based on the actually acquired winning balls in the special game, one of the guideline and to Rukoto is possible could actually win the extent of winning balls The Thus, according to the gaming machine of the present invention, conventionally, that Do is possible to increase the fun of in a special game. Further, even if the special game is over, the continuation display means makes it possible to give a feeling that the profit state continues after the special game is over.

(6)前記実施形態では、大当り遊技終了後に、大当り遊技終了時に保留されていた特図判定権の当否判定が終わるまで全力ゾーン画像を継続して表示していたが、保留されていた分より少ない回数の当否判定が終わるまでの表示であってもよいし、全力ゾーン画像を継続表示中の当否判定中に新たに保留になった当否判定が終わるまで継続して表示してもよい。
なお、上記実施形態及び他の実施形態(1)〜(6)には、以下の[1]〜[4]の構成が含まれている。
[1]
遊技球が入賞容易な開状態と入賞困難が閉状態とに切り替え可能でありかつ、通常は、前記閉状態に保持されている特別入賞口と、
前記特別入賞口と別個に設けられた始動入賞口と、
前記始動入賞口への遊技球の入賞に起因して発生する当否判定権を使用して当否判定を行う当否判定手段と、
前記当否判定手段による当否判定結果が当りであった場合に、予め定められた規定時間に亘る間で前記特別入賞口を開状態とすることが可能なラウンド遊技を、複数ラウンド連ねてなる特別遊技を実行する特別遊技実行手段と、
前記特別遊技の実行中及び前記当否判定に基づく当否判定結果の報知中に発生する前記当否判定権を保留して、その保留された前記当否判定権の使用を、前記特別遊技の実行中及び前記当否判定に基づく当否判定結果の報知中でなくなったときに許可する保留手段と、
前記特別入賞口に遊技球が入賞する毎に予め定められた所定数の賞球としての遊技球を遊技者に付与する払出手段と、を備えた遊技機において、
前記特別遊技を構成する複数のラウンドが、予め定められた個数の前記ラウンドからなる複数の特定数ラウンドによって構成され、
各前記特定数ラウンドの消化により前記払出手段によって遊技者が獲得可能な最大の賞球数に基づくラウンド関連獲得可能ポイント数を、各前記特定数ラウンドの消化前に順次加算して表示部に表示し、その順次加算されたポイント数が、1つの前記特別遊技で獲得可能な最大の賞球数に基づく特別遊技関連獲得可能ポイント数になる迄、前記順次加算及び前記表示を繰り返す最大獲得可能ポイント表示手段と、
前記ラウンド関連獲得可能ポイント数に対して遊技者が実際に獲得した賞球数に基づく獲得ポイントの到達度を表示する到達度表示手段とを備え、
前記最大獲得可能ポイント表示手段は、前記ラウンド関連獲得可能ポイント数の加算を行う前記特別遊技の実行中に加算用演出画像を前記表示部に表示し、前記特別遊技が終了しても、前記特別遊技終了後の前記当否判定に基づく当否判定結果の報知中は、前記加算用演出画像と前記特別遊技関連獲得可能ポイント数を前記表示部に継続して表示することを特徴とする遊技機。
[1]の遊技機では、特定数ラウンドで獲得可能な最大の賞球数に基づくラウンド関連獲得可能ポイント数に対し、実際に獲得した獲得ポイント数による到達度を表示するので、実際にどの程度の賞球を獲得できたかの目安となり、緊張感をもって各ラウンドを消化することが出来ると共に、実際にラウンド関連獲得可能ポイント数まで獲得することができたときには達成感を得ることができる。これにより、本発明の遊技機によれば、従来より、特別遊技中の趣向性を高くすることが可能となる。また、特別遊技を構成する複数のラウンドが、複数の特定数ラウンドによって構成され、各特定数ラウンドのラウンド関連獲得可能ポイント数を、各特定数ラウンドの消化前に順次加算して表示するので、最終的に表示されるラウンド関連獲得可能ポイント数まで実際に獲得できたときに、大きな達成感を得ることができる。しかも、ラウンド関連獲得可能ポイント数の加算を行う特別遊技の実行中に加算用演出画像を表示部に表示し、特別遊技が終了しても、特別遊技終了後の当否判定に基づく当否判定結果の報知中は、加算用演出画像を表示部に継続して表示するので、特別遊技の終了後も利益状態が続いている感覚を抱かせることが可能となる。
[2]
前記最大獲得可能ポイント表示手段は、前記加算用演出画像が継続して前記表示部に表示された状態で前記当否判定に基づく当否判定権が当りの場合、次の前記特別遊技が実行されるときには、前記特別遊技中に前の前記特別遊技の前記特別遊技関連獲得可能ポイント数に、次の前記特別遊技の前記ラウンド関連獲得可能ポイント数を加算して表示することを特徴とする[1]に記載の遊技機。
[2]の構成によれば、加算用演出画像が継続して前記表示部に表示された状態での当否判定で当りになって次の特別遊技が実行されるときには、前の特別遊技のラウンド関連獲得可能ポイント数に、次の特別遊技のラウンド関連獲得可能ポイント数を加算して表示するので、その加算用演出画像により複数回の特別遊技が1つに纏まめられて大きな当りを引き当てた感覚を遊技者に抱かせることが可能となる。
[3]
前記保留手段は、予め定められた保留上限数まで前記当否判定権を保留可能に構成され、
前記最大獲得可能ポイント表示手段は、前記加算用演出画像が継続して前記表示部に表示される前記特別遊技終了後の前記保留上限数の前記当否判定に基づく当否判定結果の報知が終了するまで、前記加算用演出画像を前記表示部に継続して表示することを特徴とする[1]又は[2]に記載の遊技機。
[3]の構成によれば、加算用演出画像が継続して表示部に表示される特別遊技終了後の保留上限数の当否判定に基づく当否判定結果の報知が終了するまで、加算用演出画像を表示部に継続して表示するので、特別遊技の終了後、保留上限数分の当否判定権を使用する迄の間に、再度、当りを引き当てようという意欲を遊技者に抱かせることが可能となる。
[4]
前記到達度表示手段は、遊技者が実際に獲得した前記賞球数に基づく前記獲得ポイント数を前記到達度として表示するように構成されたことを特徴とする[1]乃至[3]の何れか1に記載の遊技機。
[4]の遊技機では、遊技者が実際に獲得した賞球数に基づく獲得ポイント数を到達度として表示するので、遊技者に到達度の増加を直接的な喜びとして与えることができ、趣向性を向上することが可能となる。
(6) In the above embodiment, after the big hit game is finished, the full power zone image is continuously displayed until the determination of whether or not the special figure determination right held at the end of the big hit game is finished. The display may be performed until a small number of times of determination of the success / failure is completed, or the full power zone image may be continuously displayed until the determination of whether the determination is newly put on hold during the determination of success / failure during continuous display ends.
The above-described embodiment and other embodiments (1) to (6) include the following configurations [1] to [4].
[1]
A special winning opening that allows the game ball to be switched between an open state in which a winning is easy and a difficult winning state is in a closed state, and is normally held in the closed state;
A start winning opening provided separately from the special winning opening;
A determination unit for determining whether or not to use a right / no-go determination right generated by winning a game ball in the start winning opening;
A special game consisting of a plurality of round games in which the special prize opening can be opened for a predetermined time when the success / failure determination result by the success / failure determination means is a win. Special game execution means for executing
During the execution of the special game, while holding the right / wrong determination right generated during notification of the determination result based on the right / no-win determination, the use of the reserved right / no-go determination right is used during the execution of the special game and the Reservation means that is permitted when notification of the result of the determination based on the determination of success / failure is not being performed,
In a gaming machine comprising: a payout means for giving a game ball as a predetermined number of prize balls to a player every time a game ball wins the special prize opening,
A plurality of rounds constituting the special game are constituted by a plurality of specific number rounds including a predetermined number of the rounds,
The number of round-related acquirable points based on the maximum number of winning balls that the player can acquire by the payout means by digesting each specified number of rounds is sequentially added and displayed on the display unit before the specified number of rounds are digested. The points that are sequentially added until the number of points that can be acquired in a special game based on the maximum number of prize balls that can be acquired in one special game is repeated. Display means;
Reachability display means for displaying the achievement points of the earned points based on the number of prize balls actually acquired by the player with respect to the round-related acquirable points,
The maximum acquirable point display means displays an effect image for addition on the display unit during execution of the special game for adding the number of round-related acquirable points, and even if the special game ends, the special game A game machine characterized by continuously displaying the addition effect image and the number of special game-related acquirable points on the display unit during the notification of the result of the determination of success / failure based on the determination of success / failure after the end of the game.
In the gaming machine of [1], the degree of achievement by the number of points actually acquired is displayed with respect to the number of points related to rounds based on the maximum number of winning balls that can be acquired in a specific number of rounds. It is a measure of whether or not the award ball has been acquired, and each round can be digested with a sense of tension, and a sense of accomplishment can be obtained when the number of points that can be actually acquired related to the round can be obtained. Thereby, according to the gaming machine of the present invention, it is possible to increase the preference during the special game than before. In addition, since a plurality of rounds constituting a special game are constituted by a plurality of specific number rounds, and the number of round-related acquirable points of each specific number round is sequentially added and displayed before digestion of each specific number round, A great sense of accomplishment can be obtained when the number of round-related acquirable points finally displayed is actually acquired. In addition, during the execution of a special game for adding the number of points related to round-related acquisition, an effect image for addition is displayed on the display unit, and even if the special game is finished, the result of the success / failure determination result based on the determination of the success / failure after the special game ends. During the notification, the effect image for addition is continuously displayed on the display unit, so that it is possible to have a sense that the profit state continues even after the special game ends.
[2]
The maximum acquirable point display means is configured to execute the next special game when the right / no-go determination right based on the determination is successful in a state where the effect image for addition is continuously displayed on the display unit. [1] characterized in that during the special game, the round-related acquirable point number of the next special game is added and displayed to the special game-related acquirable point number of the previous special game. The gaming machine described.
According to the configuration of [2], when the next special game is executed in the determination of success / failure in the state where the effect image for addition is continuously displayed on the display unit, the round of the previous special game is executed. Since the number of related points that can be acquired is added to the next special game and the number of points that can be acquired related to the round is displayed, multiple special games are combined into one by the addition effect image, and a big hit is allocated. It is possible to make the player have a sense.
[3]
The holding means is configured to hold the right / left determination right up to a predetermined holding upper limit number,
The maximum acquirable point display means until the notification of the determination result of the success / failure based on the determination of the success / failure of the upper limit number of holdings after the end of the special game in which the effect image for addition is continuously displayed on the display unit ends. The gaming machine according to [1] or [2], wherein the effect image for addition is continuously displayed on the display unit.
According to the configuration of [3], the effect image for addition is continued until the notification of the success / failure determination result based on the determination of whether or not the holding upper limit number after the end of the special game is continuously displayed on the display unit. Will continue to be displayed on the display, so that after the special game is over, the player can be motivated to win again until the use of the right / left judgment limit for the number of pending upper limits. It becomes.
[4]
Any one of [1] to [3], wherein the achievement level display means is configured to display the earned points based on the number of prize balls actually acquired by the player as the achievement level. A gaming machine according to claim 1.
In the gaming machine of [4], since the number of points earned based on the number of prize balls actually acquired by the player is displayed as the degree of achievement, an increase in the degree of achievement can be given to the player as a direct joy. It becomes possible to improve the property.

Claims (1)

遊技球が入賞容易な開状態と入賞困難が閉状態とに切り替え可能でありかつ、通常は、前記閉状態に保持されている特別入賞口と、
前記特別入賞口と別個に設けられた始動入賞口と、
前記始動入賞口への遊技球の入賞に起因して発生する当否判定権を使用して当否判定を行う当否判定手段と、
前記当否判定手段による当否判定結果が当りであった場合に、予め定められた規定時間に亘る間で前記特別入賞口を開状態とすることが可能なラウンド遊技を、複数ラウンド連ねてなる特別遊技を実行する特別遊技実行手段と、
前記特別遊技の実行中及び前記当否判定に基づく当否判定結果の報知中に発生する前記当否判定権を保留して、その保留された前記当否判定権の使用を、前記特別遊技の実行中及び前記当否判定に基づく当否判定結果の報知中でなくなったときに許可する保留手段と、
前記特別入賞口に遊技球が入賞する毎に予め定められた所定数の賞球としての遊技球を遊技者に付与する払出手段と、を備えた遊技機において、
前記特別入賞口への遊技球の入賞に基づいて獲得した賞球数に基づく合計獲得ポイントの到達度を表示する累積表示手段と
前記特別遊技終了後の前記当否判定に基づく当否判定結果の変動表示中も前記累積表示手段による前記合計獲得ポイントを表示部に継続して表示可能な継続表示手段と、を備えることを特徴とする遊技機。
A special winning opening that allows the game ball to be switched between an open state in which a winning is easy and a difficult winning state is in a closed state, and is normally held in the closed state;
A start winning opening provided separately from the special winning opening;
A determination unit for determining whether or not to use a right / no-go determination right generated by winning a game ball in the start winning opening;
A special game consisting of a plurality of round games in which the special prize opening can be opened for a predetermined time when the success / failure determination result by the success / failure determination means is a win. Special game execution means for executing
During the execution of the special game, while holding the right / wrong determination right generated during notification of the determination result based on the right / no-win determination, the use of the reserved right / no-go determination right is used during the execution of the special game and the Reservation means that is permitted when notification of the result of the determination based on the determination of success / failure is not being performed,
In a gaming machine comprising: a payout means for giving a game ball as a predetermined number of prize balls to a player every time a game ball wins the special prize opening,
And accumulated display means to display the total points acquired in the achievement based on prize number balls acquired based on the winning of game ball into the special winning hole,
Continuation display means capable of continuously displaying the total earned points by the cumulative display means on a display unit even during the variation display of the result of the determination of success / failure based on the determination of success / failure after the special game ends. Gaming machine.
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