JP2015128526A - Pinball game machine - Google Patents

Pinball game machine Download PDF

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JP2015128526A
JP2015128526A JP2014001652A JP2014001652A JP2015128526A JP 2015128526 A JP2015128526 A JP 2015128526A JP 2014001652 A JP2014001652 A JP 2014001652A JP 2014001652 A JP2014001652 A JP 2014001652A JP 2015128526 A JP2015128526 A JP 2015128526A
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game
game board
board
hole
ball
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JP6308783B2 (en
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靖治 角田
Yasuharu Tsunoda
靖治 角田
石井 義郎
Yoshiro Ishii
義郎 石井
田島 直樹
Naoki Tajima
直樹 田島
齋田 明紀
Akinori Saida
明紀 齋田
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Heiwa Corp
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Heiwa Corp
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Abstract

PROBLEM TO BE SOLVED: To provide a pinball game machine for preventing the formation of wrinkles or the separation of a design sheet at the expansion time or contraction time of a laminate plate due to a temperature change, and for improving the appearance of the laminate plate.SOLUTION: In a pinball game machine, the front face of a game board contains a game area, and the game area defines a space, in which a game ball flows down. The game board comprises a laminate plate 120 including: a game base plate 121 made of an acrylic resin; and a design sheet 122 made of a cellulose resin to be adhered to the front face of the game base plate 121 by an adhesive layer 123. The linear expansion coefficient of the cellulose resin is at or higher than that of the acrylic resin.

Description

本発明は、パチンコ機などの弾球遊技機に関する。   The present invention relates to a ball game machine such as a pachinko machine.

特許文献1には、アクリル樹脂製の透明樹脂シートの表面に、PET(ポリエチレンテレフタレート)製の透明フィルムが接着層を介して積層される弾球遊技機基板用複合シートにおいて、接着層と透明フィルムの厚みの比(接着層の厚み/透明フィルムの厚み)を1/1.5〜1/3に設定することが記載されている。   Patent Document 1 discloses a composite sheet for a ball game machine substrate in which a transparent film made of PET (polyethylene terephthalate) is laminated on the surface of a transparent resin sheet made of acrylic resin via an adhesive layer. The ratio of the thickness (adhesive layer thickness / transparent film thickness) is set to 1 / 1.5 to 1/3.

特許文献2には、アクリル樹脂製の基盤の前面にPET製の樹脂フィルムが接着剤層を介して張り付けられた遊技盤が記載されている。基盤よりも樹脂フィルムの方が線膨張係数が小さく、温度降下による基盤の収縮時に、基盤の下穴に圧入された釘に樹脂フィルムの挿通孔の周辺部分が干渉して浮き上がる可能性があるため、下穴の形状は、釘の胴部の外径よりも大きな内径を有する大径部と、釘が圧入される小径部とを備えた段付形状とされ、樹脂フィルムの挿通孔は、下穴の大径部の内径と同一かそれよりも大きな内径に設定される。   Patent Document 2 describes a game board in which a PET resin film is attached to the front surface of an acrylic resin base via an adhesive layer. Resin film has a smaller coefficient of linear expansion than the base, and when the base contracts due to a temperature drop, there is a possibility that the peripheral part of the resin film insertion hole interferes with the nail press-fitted into the bottom hole of the base and floats up. The shape of the pilot hole is a stepped shape having a large-diameter portion having an inner diameter larger than the outer diameter of the body portion of the nail and a small-diameter portion into which the nail is press-fitted. The inner diameter is set equal to or larger than the inner diameter of the large diameter portion of the hole.

特開2010−279466号公報JP 2010-279466 A 特開2009−219860号公報Japanese Unexamined Patent Publication No. 2009-211988

特許文献1のようにアクリル樹脂製の透明樹脂シート(遊技基板)の表面にPET製の透明フィルム(デザインシート)を接着層によって貼着して複合シート(積層板)を形成する場合、PET製の薄肉状のデザインシートの線膨張係数の方がアクリル樹脂製の厚肉状の遊技基板の線膨張係数よりも小さいため、温度変化による遊技基板の膨張や収縮にデザインシートが追従し難い。このような実状から、接着層の肉厚化によって接着強度を高め、温度変化による積層板の膨張時や収縮時のデザインシートの皺の発生や剥がれの発生等を確実に防止するために、接着層の厚み/透明フィルムの厚みを1/1.5〜1/3に設定する必要があり、接着層の肉厚化が見栄えの悪化を招いてしまう。   When a composite sheet (laminated plate) is formed by adhering a transparent film (design sheet) made of PET to the surface of a transparent resin sheet (game board) made of acrylic resin as in Patent Document 1 with an adhesive layer, Since the linear expansion coefficient of the thin-walled design sheet is smaller than that of the thick-walled game board made of acrylic resin, it is difficult for the design sheet to follow the expansion and contraction of the game board due to temperature change. In order to increase the adhesive strength by increasing the thickness of the adhesive layer and to prevent the occurrence of wrinkles and peeling of the design sheet during expansion and contraction of the laminate due to temperature changes, It is necessary to set the thickness of the layer / the thickness of the transparent film to 1 / 1.5 to 1/3, and the increase in the thickness of the adhesive layer causes the appearance to deteriorate.

特許文献2の遊技盤も、特許文献1と同様に、薄肉状の樹脂フィルム(デザインシート)の線膨張係数の方が厚肉状の基盤(遊技基板)の線膨張係数よりも小さいため、接着剤層(接着層)の肉厚化によって接着強度を高める必要があり、接着層の肉厚化が見栄えの悪化を招いてしまう。   In the game board of Patent Document 2, as in Patent Document 1, the linear expansion coefficient of the thin resin film (design sheet) is smaller than the linear expansion coefficient of the thick base (game board). It is necessary to increase the adhesive strength by increasing the thickness of the agent layer (adhesive layer), and increasing the thickness of the adhesive layer causes a deterioration in appearance.

そこで、本発明は、温度変化による積層板の膨張時や収縮時のデザインシートの皺の発生や剥がれの発生等を確実に防止するとともに、積層板の見栄えを向上させることを目的とする。   Therefore, an object of the present invention is to surely prevent the occurrence of wrinkles and peeling of the design sheet when the laminate is expanded or contracted due to a temperature change, and to improve the appearance of the laminate.

上記目的を達成するため、本発明の第1の態様は、遊技盤の前面が遊技領域を含み、遊技盤を傾斜させて遊技球を流下させると共に複数の遊技釘によって流下方向を変更させる空間を所定のガイドレールに基づいて遊技領域が区画する弾球遊技機であって、遊技盤は、光透過性の樹脂製(例えばアクリル樹脂製)の遊技基板と、遊技基板の前面又は後面の少なくとも一方に接着層によって貼着されるセルロース系樹脂製のデザインシートとからなる積層板を有し、セルロース系樹脂の線膨張係数は、上記光透過性の樹脂の線膨張係数以上である。   In order to achieve the above object, according to a first aspect of the present invention, there is provided a space in which the front surface of the game board includes a game area, the game board is inclined to flow down the game ball and the flow direction is changed by a plurality of game nails. A ball-and-ball game machine in which a game area is divided based on a predetermined guide rail, and the game board includes a game board made of light-transmitting resin (for example, acrylic resin) and at least one of a front surface or a rear surface of the game board And a laminated sheet made of a cellulosic resin design sheet attached to the adhesive layer. The linear expansion coefficient of the cellulosic resin is greater than or equal to the linear expansion coefficient of the light-transmitting resin.

デザインシートには、複数の遊技釘が配設される遊技基板における平面領域に応じて遊技盤の後方側への視認性を低くし得る(例えば、該視認を部分的あるいは全面的に遮る模様や絵柄等の)所定の有色意匠面が施される。   The design sheet can reduce the visibility to the rear side of the game board in accordance with the planar area of the game board on which a plurality of game nails are arranged (for example, a pattern that blocks the visual recognition partially or entirely) A predetermined colored design surface (such as a picture) is applied.

積層板には、有色意匠面に対し遊技盤の傾斜に応じて傾かせた傾斜孔が、遊技釘が挿入可能となるよう穿設されると共に、少なくともガイドレールが設けられることとなる積層板の外周囲部分において遊技基板に略直交する非傾斜孔が、遊技盤の形成に基づくよう穿設される。   The laminated plate is provided with an inclined hole inclined according to the inclination of the game board with respect to the colored design surface so that the game nail can be inserted, and at least a guide rail is provided. A non-inclined hole substantially perpendicular to the game board is formed in the outer peripheral portion based on the formation of the game board.

また、デザインシートの厚さに対する接着層の厚さの割合は、1/5以上1/30以下が好適である。   Moreover, the ratio of the thickness of the adhesive layer to the thickness of the design sheet is preferably 1/5 or more and 1/30 or less.

また、複数の傾斜孔の隣り合う間隔を、遊技釘の胴部より大きくした釘頭以上かつ釘頭の2倍以下の互いに近接した状態として、遊技基板に貼着したデザインシートに対してこれら複数の傾斜孔が穿設可能とされる。   In addition, a plurality of these inclined holes are adjacent to the design sheet attached to the game board so that the adjacent intervals of the plurality of inclined holes are close to each other and not less than twice the nail head larger than the body of the game nail. These inclined holes can be drilled.

上記構成では、セルロース系樹脂製の薄肉状のデザインシートの線膨張係数は、光透過性の樹脂製の厚肉状の遊技基板の線膨張係数以上であるため、温度変化による遊技基板の膨張や収縮にデザインシートが追従し易い。このため、接着層の薄肉化による見栄えの向上と、温度変化による積層板の膨張時や収縮時のデザインシートの皺の発生や剥がれの発生等の防止とを、両立して図ることができる。   In the above configuration, since the linear expansion coefficient of the thin-walled design sheet made of the cellulose-based resin is equal to or larger than the linear expansion coefficient of the thick-walled game board made of light-transmitting resin, The design sheet can easily follow the shrinkage. For this reason, it is possible to achieve both improvement in appearance due to thinning of the adhesive layer and prevention of generation of wrinkles and peeling of the design sheet at the time of expansion and contraction of the laminate due to temperature change.

本発明の第2の態様は、第1又は第2の態様の弾球遊技機であって、デザインシートは、遊技基板の前面に貼着される。積層板は、所定の部品を取り付けるための複数の第1取付孔と、遊技球の流下方向を変更させる複数の遊技釘を植設するための複数の第2取付孔とを有する。第1取付孔は、デザインシートの前面から遊技基板に略同径で連続し、積層板に対して略直交して延びる段無しの非傾斜孔である。第2取付孔は、遊技釘の胴部と僅かに離間するよう胴部の径よりも大径であってデザインシートを貫通する前孔部と、前孔部と同心状に前孔部の底面から遊技基板へ連続する小径の後孔部とを有し、積層板に対して後下方へ傾斜して延びる段付きの傾斜孔である。   The second aspect of the present invention is the ball game machine according to the first or second aspect, wherein the design sheet is attached to the front surface of the game board. The laminated board has a plurality of first attachment holes for attaching predetermined parts and a plurality of second attachment holes for planting a plurality of game nails for changing the flow direction of the game ball. The first mounting hole is a stepless non-inclined hole that continues from the front surface of the design sheet to the game board with substantially the same diameter and extends substantially orthogonal to the laminated board. The second mounting hole has a diameter larger than the diameter of the body part so as to be slightly separated from the body part of the game nail and penetrates the design sheet, and a bottom surface of the front hole part concentrically with the front hole part A stepped inclined hole having a small-diameter rear hole portion that continues to the game board and extends rearward and downward with respect to the laminated board.

所定の部品は、軸挿通孔を有する風車であってもよく、軸挿通孔に遊技釘の胴部を挿通し、挿通した遊技釘の胴部における先端部を遊技領域内に設けた胴部と略同径の第1取付孔に嵌入することによって、風車が積層板の前面に回転自在に取り付けられてもよい。   The predetermined part may be a windmill having a shaft insertion hole, a body portion of the game nail inserted through the shaft insertion hole, and a body portion provided with a distal end portion in the game area of the game nail. The windmill may be rotatably mounted on the front surface of the laminated plate by fitting into the first mounting hole having substantially the same diameter.

上記構成では、遊技釘が植設される第2取付孔の前側に遊技釘の胴部よりも大径の前孔部を形成しているので、流下する遊技球と当接することによって遊技釘が振動した場合であっても、遊技釘の胴部がデザインシートと干渉せず、遊技釘との干渉に起因するデザインシートの剥がれを防止することができる。   In the above configuration, since the front hole portion having a diameter larger than that of the body portion of the game nail is formed on the front side of the second mounting hole in which the game nail is implanted, the game nail is brought into contact with the flowing game ball. Even if it vibrates, the body portion of the game nail does not interfere with the design sheet, and the design sheet can be prevented from peeling off due to the interference with the game nail.

また、第1取付孔が段無しの孔であるため、1つの第1取付孔を形成するための穿孔作業が1回で済み、作業工数の削減を図ることができる。なお、所定の部品を取り付けるために第1取付孔に嵌入される固定釘は、遊技球との当接による振動の影響を受け難いため、第1取付孔を段無しの孔としても固定釘との干渉に起因するデザインシートの剥がれは発生し難い。   Further, since the first mounting hole is a stepless hole, the drilling work for forming one first mounting hole is only once, and the number of work steps can be reduced. In addition, since the fixed nail inserted in the first mounting hole for mounting a predetermined part is not easily affected by vibration due to contact with the game ball, the fixed nail is also a fixed nail even if the first mounting hole is a stepless hole. The design sheet is unlikely to peel off due to the interference.

本発明によれば、温度変化による積層板の膨張時や収縮時のデザインシートの皺の発生や剥がれの発生等を確実に防止するとともに、積層板の見栄えを向上させることができる。   ADVANTAGE OF THE INVENTION According to this invention, while the generation | occurrence | production of the wrinkles of generation | occurrence | production or peeling of the design sheet at the time of expansion | swelling of a laminated board by the temperature change or shrinkage | contraction, etc., it can prevent the appearance of a laminated board.

本発明の実施の形態例に係るパチンコ機の外観斜視図である。1 is an external perspective view of a pachinko machine according to an embodiment of the present invention. 図1のパチンコ機の遊技盤の正面図である。It is a front view of the game board of the pachinko machine of FIG. 図1のパチンコ機の背面図である。It is a rear view of the pachinko machine of FIG. 図2の統合表示ユニットの拡大正面図である。FIG. 3 is an enlarged front view of the integrated display unit in FIG. 2. 図1のパチンコ機の電気的構成を示すブロック図である。It is a block diagram which shows the electrical structure of the pachinko machine of FIG. 図2の遊技盤の分解斜視図である。FIG. 3 is an exploded perspective view of the game board of FIG. 2. 遊技盤の積層板に遊技釘を植設した状態を示す正面図である。It is a front view which shows the state which planted the game nail in the laminated board of the game board. 積層板に垂直孔を形成するまでの工程図である。It is process drawing until a vertical hole is formed in a laminated board. 積層板に傾斜孔を形成する工程図である。It is process drawing which forms an inclined hole in a laminated board. 積層板の傾斜孔に遊技釘を植設した状態を示す拡大断面図である。It is an expanded sectional view which shows the state which planted the game nail in the inclined hole of a laminated board. 風車及び遊技釘の斜視図である。It is a perspective view of a windmill and a game nail.

以下、本発明の実施形態について、図面を参照しながら説明する。   Hereinafter, embodiments of the present invention will be described with reference to the drawings.

図1に示すパチンコ遊技機(以下、「パチンコ機」と略称する)Pは、遊技球を遊技媒体として用いるものであり、遊技者は、遊技場運営者から遊技球を借り受けてパチンコ機Pによる遊技を行う。なお、パチンコ機Pにおける遊技において、遊技球はその1個1個が遊技価値を有した媒体であり、遊技の成果として遊技者が享受する特典(利益)は、例えば遊技者が獲得した遊技球の数に基づいて遊技価値に換算することができる。以下、図1〜図5を参照して遊技機の構成について説明する。   A pachinko gaming machine (hereinafter abbreviated as “pachinko machine”) P shown in FIG. 1 uses a game ball as a game medium. A player borrows a game ball from a game hall operator and uses the pachinko machine P. Play a game. In the game of the pachinko machine P, each of the game balls is a medium having a game value, and the privilege (benefits) enjoyed by the player as a result of the game is, for example, a game ball acquired by the player Based on the number of games, it can be converted into a game value. Hereinafter, the configuration of the gaming machine will be described with reference to FIGS.

[遊技機の全体構成]
図1〜図3に示すように、パチンコ機Pは、機枠(外枠)1と内枠扉(前面枠)2とガラス扉3と遊技盤5とを備える。機枠1は、縦長矩形状の木製枠体であり、遊技場内の島設備(図示省略)に対して締結固定される。内枠扉2は、機枠1に開閉自在に取り付けられ、ガラス扉3は、内枠扉2に開閉自在に取り付けられる。
[Overall configuration of gaming machine]
As shown in FIGS. 1 to 3, the pachinko machine P includes a machine frame (outer frame) 1, an inner frame door (front frame) 2, a glass door 3, and a game board 5. The machine frame 1 is a vertically long wooden frame, and is fastened and fixed to an island facility (not shown) in the game hall. The inner frame door 2 is attached to the machine frame 1 so as to be freely opened and closed, and the glass door 3 is attached to the inner frame door 2 so as to be freely opened and closed.

遊技盤5は、内枠扉2の内側に収容され、内枠扉2に対して着脱可能に固定される。ガラス扉3の中央部には、縦長円形状の開口窓6が形成され、開口窓6には、遊技盤5の前方を覆う透明なガラス板7が取り付けられる。遊技盤5の前面(盤面)は、遊技者が開口窓6を介して前方から視認可能な遊技領域8を含み、ガラス扉3が閉じられると、ガラス板7の内面(後面)と遊技領域8との間に遊技球が流下可能な空間が形成される。   The game board 5 is accommodated inside the inner frame door 2 and is detachably fixed to the inner frame door 2. A vertically oval opening window 6 is formed at the center of the glass door 3, and a transparent glass plate 7 covering the front of the game board 5 is attached to the opening window 6. The front surface (board surface) of the game board 5 includes a game area 8 that a player can visually recognize from the front through the opening window 6, and when the glass door 3 is closed, the inner surface (rear face) of the glass plate 7 and the game area 8. A space in which a game ball can flow down is formed.

内枠扉2の一側(図1中の右側)の縁部には、シリンダ錠9が設けられている。機枠1に対して内枠扉2及びガラス扉3を閉じてシリンダ錠9を施錠すると、機枠1に対する内枠扉2及びガラス扉3の開放が禁止される。   A cylinder lock 9 is provided on an edge of one side (right side in FIG. 1) of the inner frame door 2. When the inner frame door 2 and the glass door 3 are closed with respect to the machine frame 1 and the cylinder lock 9 is locked, the opening of the inner frame door 2 and the glass door 3 with respect to the machine frame 1 is prohibited.

ガラス扉3は、その下部に前面ボード4を一体的に有し、前面ボード4には、前方へ突出する上皿10と下皿11とが設けられる。上皿10は前面ボード4の上部に配置され、下皿11は上皿10の下方に配置される。上皿10には、遊技者に貸し出された遊技球(貸球)や入賞により獲得した遊技球(賞球)が貯留され、下皿11には、上皿10が満杯の状態でさらに払い出された遊技球が貯留される。なお、本実施形態のパチンコ機PはいわゆるCR機(CRユニット50(図5に示す)に接続される機種)であり、遊技者が借り受けた遊技球は、賞球とは別に上皿10に払い出される。   The glass door 3 integrally has a front board 4 at a lower portion thereof, and the front board 4 is provided with an upper plate 10 and a lower plate 11 protruding forward. The upper plate 10 is disposed on the upper portion of the front board 4, and the lower plate 11 is disposed below the upper plate 10. The upper plate 10 stores game balls (rented balls) rented to players and game balls (prize balls) acquired by winning a prize, and the lower plate 11 further pays out when the upper plate 10 is full. Played game balls are stored. The pachinko machine P of the present embodiment is a so-called CR machine (a model connected to the CR unit 50 (shown in FIG. 5)), and the game balls borrowed by the player are placed on the upper plate 10 separately from the prize balls. To be paid out.

前面ボード4の上面には、貸出操作部15と演出ボタン23とが設けられている。貸出操作部15は、球貸スイッチ12と返却スイッチ13と度数表示装置14と球貸表示装置24とを有し、遊技者がCRユニット50(図5に示す)に残高がゼロではなく且つ適正な有価媒体(例えば磁気記録媒体や記憶IC内蔵媒体等)を投入すると、投入された有価媒体の残存度数が球貸表示装置24に表示されるとともに、球貸表示装置24の球貸可能ランプ(図示省略)が点灯する。係る状態で遊技者が球貸スイッチ12を操作すると、予め決められた度数単位(例えば500円分に相当する5度数)に対応する個数(例えば125個)分の遊技球が貸し出され、球貸表示装置24に、貸出処理中であることが表示されるとともに、遊技球の貸出に応じて有価媒体の残高度数が減少する。なお、本実施形態ではCR機を例に挙げているが、パチンコ機Pは、CR機以外の機種(CRユニット50に接続されない機種)であってもよい。また、演出ボタン23は、演出に関する遊技者からの操作を受け付ける。   On the upper surface of the front board 4, a lending operation unit 15 and an effect button 23 are provided. The lending operation unit 15 includes a ball lending switch 12, a return switch 13, a frequency display device 14, and a ball lending display device 24, and the player has a balance in the CR unit 50 (shown in FIG. 5) that is not zero and appropriate. When a valuable medium (such as a magnetic recording medium or a storage IC built-in medium) is inserted, the remaining frequency of the inserted valuable medium is displayed on the ball lending display device 24 and a ball lending lamp ( (Not shown) lights up. When the player operates the ball lending switch 12 in such a state, a number of game balls (for example, 125 pieces) corresponding to a predetermined frequency unit (for example, 5 degrees corresponding to 500 yen) are lent out. The display device 24 displays that the lending process is in progress, and the balance frequency of the valuable medium decreases according to the lending of game balls. In the present embodiment, a CR machine is used as an example, but the pachinko machine P may be a model other than the CR machine (a model not connected to the CR unit 50). The effect button 23 receives an operation from the player regarding the effect.

前面ボード4の前面には、上皿球抜き操作部16と下皿球抜き操作部17とが設けられている。上皿球抜き操作部16が操作されると、上皿10の遊技球が下皿11へ流下し、下皿球抜き操作部17が操作されると、下皿11の遊技球が下方へ落下して排出される。下皿11から排出された遊技球は、例えば球受け箱(図示省略)等に受け止められる。   On the front surface of the front board 4, an upper dish ball removing operation unit 16 and a lower dish ball removing operation unit 17 are provided. When the upper tray ball removal operation section 16 is operated, the game balls in the upper tray 10 flow down to the lower dish 11, and when the lower dish ball removal operation section 17 is operated, the game balls in the lower dish 11 fall downward. Then discharged. The game ball discharged from the lower plate 11 is received by, for example, a ball receiving box (not shown).

前面ボード4の右下部には、発射ハンドル18が回転自在に支持され、内枠扉2の下部には、発射装置(図示省略)が取り付けられている。上皿1の遊技球は発射装置に1個ずつ供給され、遊技者が発射ハンドル18を回転操作すると、発射装置(発射モータ86(図5に示す))が作動し、遊技領域8に向かって遊技球が発射される。遊技領域8は、ガイドレール20及び遊技球規制レール21によって略円形状に区画形成され、発射装置から発射された遊技球は、レール20,21に沿って滑走して遊技領域8に左上方から進入し、遊技釘110(図6に示す)や風車111(図6に示す)等に誘導及び案内されて流下する。   A launch handle 18 is rotatably supported at the lower right portion of the front board 4, and a launch device (not shown) is attached to the lower portion of the inner frame door 2. The game balls on the upper plate 1 are supplied one by one to the launching device, and when the player rotates the launching handle 18, the launching device (launching motor 86 (shown in FIG. 5)) is actuated to move toward the game area 8. A game ball is fired. The game area 8 is partitioned and formed into a substantially circular shape by the guide rail 20 and the game ball regulating rail 21, and the game ball launched from the launching device slides along the rails 20 and 21 and enters the game area 8 from the upper left. It enters and is guided and guided by a game nail 110 (shown in FIG. 6), a windmill 111 (shown in FIG. 6), etc. and flows down.

ガラス扉3の左右上部と内枠扉2の左下部とには、スピーカ22がそれぞれ取り付けら、ガラス扉3の前面には、複数の枠体ランプ25が取り付けられている。スピーカ22は、遊技に関する様々な効果音を発する。枠体ランプ25は、例えば内蔵するLEDの発光(点灯や点滅、輝度階調の変化、色調の変化等)により演出を実行する。   Speakers 22 are attached to the left and right upper parts of the glass door 3 and the lower left part of the inner frame door 2, and a plurality of frame lamps 25 are attached to the front surface of the glass door 3. The speaker 22 emits various sound effects related to the game. The frame lamp 25 performs an effect by, for example, light emission (lighting or blinking, change in luminance gradation, change in color tone, etc.) of the built-in LED.

[盤面の構成]
遊技領域8内には、統合表示ユニット30、演出表示装置(画像表示器)31、スルーチャッカ32、電動チューリップ(普通電動役物)33、ステージ34、第1始動入賞口(第1特図始動入賞口)35、第2始動入賞口(第2特図始動入賞口)36、一般入賞口37、アウト口38、アタッカー装置(特別電動役物)39、複数の盤面ランプ60、遊技釘110、及び風車111等が設けられている。第1始動入賞口35と第2始動入賞口36とは上下方向に間隔を空けて配置されている。盤面ランプ60は、例えば内蔵するLEDの発光(点灯や点滅、輝度階調の変化、色調の変化等)により演出を実行する。
[Configuration of the board]
In the game area 8, there are an integrated display unit 30, an effect display device (image display) 31, a through chucker 32, an electric tulip (ordinary electric accessory) 33, a stage 34, a first start winning opening (first special figure start) Winning opening) 35, second starting winning opening (second special drawing starting winning opening) 36, general winning opening 37, out opening 38, attacker device (special electric accessory) 39, a plurality of panel lamps 60, a game nail 110, And a windmill 111 and the like are provided. The first start winning opening 35 and the second starting winning opening 36 are arranged with an interval in the vertical direction. The panel lamp 60 performs an effect by, for example, the light emission of a built-in LED (lighting and blinking, change in luminance gradation, change in color tone, etc.).

遊技釘110は、遊技球と接触させることにより遊技球の流下方向を変化させるため、遊技盤5の盤面の適宜な位置に打ち込まれる複数の棒状部材である。風車111は、遊技球の接触によって自転可能な回転部材である。   The game nails 110 are a plurality of rod-like members that are driven into appropriate positions on the board surface of the game board 5 in order to change the flow direction of the game balls by making contact with the game balls. The windmill 111 is a rotating member that can be rotated by contact with a game ball.

統合表示ユニット30は、演出表示装置31を視認している遊技者の視界に同時に入らないように、遊技盤5の右下部分に配置されている。図4に示すように、統合表示ユニット30は、第1特図表示装置(第1特別図柄表示装置)40と、第2特図表示装置(第2特別図柄表示装置)41と、普図表示装置(普通図柄表示装置)42と、状態表示装置43とを備え、これらの表示装置40〜43は、1つの統合表示基板48に実装された状態で遊技盤5に取り付けられる。   The integrated display unit 30 is arranged in the lower right part of the game board 5 so as not to enter the field of view of the player who is viewing the effect display device 31 at the same time. As shown in FIG. 4, the integrated display unit 30 includes a first special symbol display device (first special symbol display device) 40, a second special symbol display device (second special symbol display device) 41, and a general-purpose display. A device (normal symbol display device) 42 and a state display device 43 are provided, and these display devices 40 to 43 are attached to the game board 5 in a state of being mounted on one integrated display board 48.

第1特図表示装置40は、第1始動入賞口35への遊技球の入賞を契機に行われた第1特別図柄に係る電子抽選の結果を、第1特別図柄(数字や絵柄)を変動させた後に停止表示するものである。第2特図表示装置41は、第2始動入賞口36への遊技球の入賞を契機に行われた第2特別図柄に係る電子抽選の結果を、第2特別図柄(数字や絵柄)を変動させた後に停止表示するものである。本実施形態の第1特図表示装置40及び第2特図表示装置41は、7セグメントLEDによって第1特別図柄及び第2特別図柄を変動後に停止表示する。なお、本実施形態では、第2始動入賞口36への入賞に基づく遊技の方が第1始動入賞口35への入賞に基づく遊技よりも優先して実行されるため、第1特別図柄と第2特別図柄とが同時に変動することはない。   The first special symbol display device 40 changes the first special symbol (number or pattern) based on the result of the electronic lottery related to the first special symbol, which is performed when the game ball is won at the first start winning opening 35. It is to stop display after it has been made. The second special symbol display device 41 changes the second special symbol (number or pattern) based on the result of the electronic lottery related to the second special symbol, which is performed in response to the winning of the game ball in the second start winning port 36. It is to stop display after it has been made. The first special symbol display device 40 and the second special symbol display device 41 of the present embodiment stop-display the first special symbol and the second special symbol after fluctuation by the 7-segment LED. In the present embodiment, since the game based on the winning at the second start winning opening 36 is executed in preference to the game based on the winning at the first starting winning opening 35, the first special symbol and the first Two special symbols will not change at the same time.

普通図柄表示装置42は、スルーチャッカ32の遊技球の通過を契機に行われた普通図柄に係る電子抽選の結果を、普通図柄(数字や絵柄)を変動させた後に停止表示するものである。本実施形態の普通図柄表示装置42は、7セグメントLEDによって普通図柄を変動後に停止表示する。   The normal symbol display device 42 stops and displays the result of the electronic lottery related to the normal symbol, which is performed when the game ball of the through chucker 32 passes, after changing the normal symbol (number or pattern). The normal symbol display device 42 of the present embodiment stops and displays the normal symbol after the fluctuation by the 7-segment LED.

状態表示装置43は、ラウンド数表示部44、第1特図保留数表示部45、第2特図保留数表示部46、及び普図保留数表示部47を有する。ラウンド数表示部44は、4つのランプ(LED)から構成され、ランプの消灯、点灯又は点滅の組合せによって現在の大当たりが何ラウンド継続するかを表示する。第1特図保留数表示部45は、第1始動入賞口35に遊技球が入賞し、当該入賞に応じて取得された第1特図当たり決定乱数(大当たり決定乱数)が第1特図保留乱数として主制御装置70のRAM75(図5に示す)の第1特図保留乱数記憶領域(図示省略)に記憶されると、その記憶数を現在の保留数として表示する。第2特図保留数表示部46は、第2始動入賞口36に遊技球が入賞し、当該入賞に応じて取得された第2特図当たり決定乱数(大当たり決定乱数)が第2特図保留乱数としてRAM75の第2特図保留乱数記憶領域(図示省略)に記憶されると、その記憶数を現在の保留数を表示する。普図保留数表示部47は、スルーチャッカ32を遊技球が通過し、当該通過に応じて取得された普図当たり決定乱数(当たり決定乱数)が普図保留乱数としてRAM75の普図保留乱数記憶領域(図示省略)に記憶されると、その記憶数を現在の保留数を表示する。これらの保留数表示部45,46,47は、それぞれランプ(LED)から構成され、ランプの消灯、点灯又は点滅の組合せによって「0」個〜「4」個(保留球乱数の記憶数の上限)の間で保留数を表示する。   The state display device 43 includes a round number display unit 44, a first special figure reservation number display unit 45, a second special figure reservation number display unit 46, and a general figure reservation number display unit 47. The round number display unit 44 is composed of four lamps (LEDs), and displays how many rounds the current jackpot continues depending on the combination of turning off, turning on, or blinking of the lamps. The first special figure hold number display unit 45 wins a game ball in the first start winning opening 35, and a random number determined per first special figure (a jackpot determined random number) acquired in accordance with the winning is the first special figure hold When stored as a random number in the first special figure holding random number storage area (not shown) of the RAM 75 (shown in FIG. 5) of the main controller 70, the stored number is displayed as the current holding number. The second special figure reservation number display unit 46 receives a game ball in the second start winning opening 36, and the second special figure determined random number (a jackpot determined random number) acquired in accordance with the winning is the second special figure reserved When stored as a random number in the second special figure reserved random number storage area (not shown) of the RAM 75, the stored number is displayed as the current reserved number. The figure holding number display unit 47 stores the figure holding random number stored in the RAM 75 as a figure holding random number as a figure holding random number obtained as a figure holding random number obtained in response to the passing of the game ball through the through chucker 32. When stored in an area (not shown), the current number of holds is displayed. Each of the number-of-holding display units 45, 46, and 47 is composed of lamps (LEDs), and “0” to “4” (upper limit on the number of stored ball random numbers) depending on the combination of turning off, turning on, or blinking the lamps. ) To display the number of holds.

演出表示装置31は、液晶の画像表示器を有し、図2に示すように、遊技盤5の略中央部に設けられ、第1始動入賞口35及び第2始動入賞口36への遊技球の入賞を契機に行われた特別図柄に係る電子抽選の結果に基づいて所定の演出画像を表示する。演出画像には、第1特図表示装置40及び第2特図表示装置41に変動表示される第1特別図柄及び第2特別図柄と同期をとって変動するダミー図柄(演出図柄)と、第1特図当たり決定乱数の保留数表示と、第2特図当たり決定乱数の保留数表示とが含まれる。   The effect display device 31 has a liquid crystal image display, and is provided at a substantially central portion of the game board 5 as shown in FIG. 2, and game balls to the first start winning opening 35 and the second starting winning opening 36. A predetermined effect image is displayed on the basis of the result of the electronic lottery concerning the special symbol performed in response to the winning of the prize. The effect image includes a dummy symbol (effect symbol) that fluctuates in synchronization with the first special symbol and the second special symbol that are variably displayed on the first special symbol display device 40 and the second special symbol display device 41, A display of the number of retained random numbers per special figure and a display of the number of retained random numbers determined per second special figure are included.

電動チューリップ33は、1対の羽根部材49と電動チューリップ駆動装置51(図5に示す)とを備える。1対の羽根部材49は、遊技盤5との直交軸を中心に回転自在であり、第2始動入賞口36の入口の左右に配置される。電動チューリップ駆動装置51のソレノイド(図示省略)が通電されると、1対の羽根部材49が互いに離れる方向に回転し、電動チューリップ33が開口して、第2始動入賞口36の入口が拡大される。電動チューリップ33が閉じた状態(通常状態)では、第2始動入賞口36に遊技球は入賞できず、第2始動入賞口36への入賞は、電動チューリップ33の開口時に制限される。   The electric tulip 33 includes a pair of blade members 49 and an electric tulip driving device 51 (shown in FIG. 5). The pair of blade members 49 are rotatable about an axis orthogonal to the game board 5 and are disposed on the left and right sides of the entrance of the second start winning opening 36. When a solenoid (not shown) of the electric tulip driving device 51 is energized, the pair of blade members 49 rotate in a direction away from each other, the electric tulip 33 is opened, and the entrance of the second start winning prize port 36 is enlarged. The In a state where the electric tulip 33 is closed (normal state), a game ball cannot be won in the second start winning opening 36, and winning in the second starting winning opening 36 is restricted when the electric tulip 33 is opened.

ステージ34は、遊技球が転動しながら一時的に滞在する構造物であり、演出表示装置31の下方に配置される。ステージ34の略中央の真下に第1始動入賞口35が配され、ステージ34の中央部分から落下した遊技球は、高い確率で第1始動入賞口35へと導かれる。   The stage 34 is a structure in which the game ball stays temporarily while rolling, and is disposed below the effect display device 31. A first start winning opening 35 is arranged directly below the center of the stage 34, and a game ball that has dropped from the central portion of the stage 34 is guided to the first starting winning opening 35 with a high probability.

アタッカー装置39は、第1始動入賞口35及び第2始動入賞口36に遊技球が入賞することを契機に行われる特別図柄に係る電子抽選の結果、特図当たり(大当たり)となって大当たり遊技に移行した場合に所定回数(本実施形態では、2ラウンド又は15ラウンド)開放される装置である。アタッカー装置39は、横長矩形状の大入賞口52と横長板状の蓋部材53とアタッカー駆動装置54(図5に示す)とを備える。蓋部材53の下部は、水平な軸を中心として前後方向に開閉自在に支持され、アタッカー駆動装置54のソレノイド(図示省略)が通電されると、蓋部材53の上部が前下方へ傾動し、アタッカー装置39が開口して大入賞口52が露呈され、多量の遊技球が蓋部材53の上面(裏面)に案内されて大入賞口52へ入賞可能となる。アタッカー装置39が閉じた状態(通常状態)では、蓋部材53が大入賞口52を閉止するため、大入賞口52への入賞は、アタッカー装置39の開口時に制限される。   As a result of an electronic lottery concerning a special symbol that is performed when a game ball wins at the first start winning opening 35 and the second starting winning opening 36, the attacker device 39 becomes a jackpot game per special figure (big hit). Is a device that is opened a predetermined number of times (in this embodiment, 2 rounds or 15 rounds). The attacker device 39 includes a horizontally long rectangular prize-winning opening 52, a horizontally long plate-like lid member 53, and an attacker driving device 54 (shown in FIG. 5). The lower part of the lid member 53 is supported to be openable and closable in the front-rear direction about a horizontal axis. When a solenoid (not shown) of the attacker drive device 54 is energized, the upper part of the lid member 53 tilts forward and downward. The attacker device 39 is opened to expose the big prize opening 52, and a large amount of game balls are guided to the upper surface (back side) of the lid member 53 and can win the big prize opening 52. In a state where the attacker device 39 is closed (normal state), the lid member 53 closes the big prize opening 52, so that the prize winning to the big prize opening 52 is restricted when the attacker device 39 is opened.

各入賞口(第1始動入賞口35、第2始動入賞口36、一般入賞口37、大入賞口52)に遊技球が入賞すると、所定個数の遊技球が賞球として遊技者に払い出され、入賞した遊技球は、その入賞口35,36,37,52から遊技盤5の裏側へ回収される。また、何れの入賞口35,36,37,52にも入賞しなかった遊技球は、最終的にアウト口38から遊技盤5の裏側へ回収される。回収された遊技球は、アウト通路アセンブリ(図示省略)を通じてパチンコ機Pの裏側から枠外へ排出され、さらに島設備の補給経路(図示省略)に合流する。   When a game ball is won in each winning opening (first starting winning opening 35, second starting winning opening 36, general winning opening 37, large winning opening 52), a predetermined number of gaming balls are paid out to the player as winning balls. The winning game balls are collected from the winning openings 35, 36, 37, 52 to the back side of the game board 5. In addition, game balls that have not won any of the winning openings 35, 36, 37, 52 are finally collected from the out opening 38 to the back side of the game board 5. The collected game balls are discharged out of the frame from the back side of the pachinko machine P through an out passage assembly (not shown), and further join a supply route (not shown) of the island facility.

スルーチャッカ32、第1始動入賞口35、第2始動入賞口36、一般入賞口37、大入賞口52の内部には、それぞれ遊技球の通過を検知するためのセンサ(図5に示すゲート通過球検知センサ55、第1特図始動球検知センサ56、第2特図始動球検知センサ57、大入賞球検知センサ58及び一般入賞球検知センサ59)が設けられている。これらのセンサ55,56,57,58,59は、遊技球の通過を検知する度に、主制御装置70(図5に示す)に検知信号を送信する。なお、第1特図始動球検知センサ56と第2特図始動球検知センサ57と大入賞球検知センサ58と一般入賞球検知センサ59とは、遊技領域8に発射された遊技球の入賞を検知する入賞検知手段として機能する。また、以下の説明において、これらの検知信号のうち、センサ56,57,58,59が送信する検知信号を入賞球検知信号と称し、センサ55が送信する検知信号を球通過検知信号と称して、両者を区別する場合がある。   Inside the through chucker 32, the first start winning opening 35, the second starting winning opening 36, the general winning opening 37, and the big winning opening 52, sensors for detecting the passage of game balls (passing through the gate shown in FIG. 5). A ball detecting sensor 55, a first special figure starting ball detecting sensor 56, a second special figure starting ball detecting sensor 57, a big winning ball detecting sensor 58 and a general winning ball detecting sensor 59) are provided. Each time these sensors 55, 56, 57, 58, 59 detect the passing of a game ball, they transmit a detection signal to the main control device 70 (shown in FIG. 5). The first special figure starting ball detection sensor 56, the second special figure starting ball detection sensor 57, the big winning ball detection sensor 58 and the general winning ball detection sensor 59 receive a prize for the game ball launched into the game area 8. It functions as a winning detection means for detecting. In the following description, among these detection signals, the detection signals transmitted by the sensors 56, 57, 58, 59 are referred to as winning ball detection signals, and the detection signals transmitted from the sensor 55 are referred to as ball passing detection signals. , There is a case to distinguish the two.

[裏側の構成]
図3に示すように、パチンコ機Pの裏側には、電源供給装置61、主制御基板ユニット62、払出制御基板ユニット63、サブ制御基板ユニット64、外部情報端子基板65、電源コード(電源プラグ)66、アース線(アース端子)67、パチンコ機Pの電源系統や制御系統を構成する各種の電子機器類(図示外の制御コンピュータを含む)等が設置されている。
[Configuration of the back side]
As shown in FIG. 3, on the back side of the pachinko machine P, a power supply device 61, a main control board unit 62, a payout control board unit 63, a sub control board unit 64, an external information terminal board 65, a power cord (power plug) 66, a ground wire (ground terminal) 67, various electronic devices (including a control computer not shown) and the like constituting the power supply system and control system of the pachinko machine P are installed.

外部情報端子基板65は、パチンコ機Pを外部の電子機器(例えば、ホールコンピュータ68(図5に示す)やデータ表示装置等)に接続するためのインタフェースであり、パチンコ機Pの遊技進行状態やメンテナンス状態等を表す各種の外部情報信号(例えばメイン賞球情報、賞球情報、扉開放情報、図柄確定回数情報、大当たり情報、始動口情報、エラー情報等)は、外部情報端子基板65から外部の電子機器に送信される。   The external information terminal board 65 is an interface for connecting the pachinko machine P to an external electronic device (for example, a hall computer 68 (shown in FIG. 5), a data display device, etc.). Various external information signals (for example, main prize ball information, prize ball information, door opening information, symbol determination number information, jackpot information, start opening information, error information, etc.) indicating the maintenance state are externally transmitted from the external information terminal board 65. Sent to the electronic device.

電源コード66は、遊技場の島設備に設置された電源装置(例えばAC24V)に接続されて、パチンコ機Pの動作に必要な電源(電力)を確保する。アース線67は、島設備に設置されたアース端子に接続され、パチンコ機Pをアース(接地)する。   The power cord 66 is connected to a power supply device (for example, AC 24 V) installed in the island facility of the amusement hall, and secures a power source (electric power) necessary for the operation of the pachinko machine P. The ground wire 67 is connected to a ground terminal installed in the island facility, and grounds the pachinko machine P.

[制御に関する構成]
次に、パチンコ機Pの制御に関する構成について簡単に説明する。図5は、パチンコ機Pに装備された各種の電子機器類を示すブロック図である。
[Configuration related to control]
Next, a configuration related to the control of the pachinko machine P will be briefly described. FIG. 5 is a block diagram showing various electronic devices equipped in the pachinko machine P.

パチンコ機Pは、主制御装置70と払出制御装置71とサブ制御装置72と発射制御装置100とを備える。主制御装置70は、制御動作の中枢であり、主にパチンコ機Pにおける遊技処理の実行を制御する機能を有し、主制御基板ユニット62に内蔵されている。払出制御装置71は、主に遊技球の払い出しを制御する機能を有し、発射制御装置100は主に遊技球の発射を制御する機能を有し、払出制御装置71と発射制御装置100とは、共に払出制御基板ユニット63に内蔵され、共通の制御基板(払出制御基板)に実装されている。サブ制御装置72は、主に演出を制御する機能を有し、サブ制御基板ユニット64に内蔵されている。主制御装置70と払出制御装置71とは、主制御装置70から払出制御装置71に対して一方向への送信が行われる通信線(主コマンド許可信号線及び主コマンドデータ信号線)と、払出制御装置71から主制御装置70に対して一方向への送信が行われる通信線(払出コマンド許可信号線及び払出コマンドデータ信号線)とによって接続されている。   The pachinko machine P includes a main control device 70, a payout control device 71, a sub control device 72, and a launch control device 100. The main control device 70 is the center of the control operation, has a function of mainly controlling the execution of game processing in the pachinko machine P, and is built in the main control board unit 62. The payout control device 71 mainly has a function of controlling the payout of the game ball, and the launch control device 100 mainly has a function of controlling the release of the game ball. The payout control device 71 and the launch control device 100 are Both are built in the payout control board unit 63 and mounted on a common control board (payout control board). The sub-control device 72 mainly has a function of controlling effects and is built in the sub-control board unit 64. The main control device 70 and the payout control device 71 are communication lines (a main command permission signal line and a main command data signal line) on which transmission is performed in one direction from the main control device 70 to the payout control device 71, and payout The control device 71 is connected to the main control device 70 by communication lines (payout command permission signal line and payout command data signal line) for transmission in one direction.

[遊技盤の構成]
図6に示すように、遊技場内で遊技者に遊技させる場合において盤下部より盤上部が後方に傾く傾斜状態(本実施形態では約5度の傾斜状態)となる遊技盤5は、遊技基板121と、遊技基板121の前面に接着層123(図10に示す)によって貼着されるデザインシート(セルシート)122とからなる積層板120を有する。
[Composition of game board]
As shown in FIG. 6, the game board 5 in which the upper part of the board tilts backward from the lower part of the board when the player plays in the game hall (in this embodiment, an inclined state of about 5 degrees) is the game board 121. And the laminated board 120 which consists of the design sheet (cell sheet) 122 affixed on the front surface of the game board | substrate 121 by the contact bonding layer 123 (shown in FIG. 10).

デザインシート122の前面(遊技盤5の前面)には、ガイドレール20、遊技球規制レール21、スルーチャッカ32、電動チューリップ33、ステージ34を形成する中央構造体26、第1始動入賞口35、第2始動入賞口36、一般入賞口37、アタッカー装置39、盤面ランプ60、風車110などの所定の部品125が取り付けられるとともに、複数の遊技釘110が植設される。複数の部品125の一部又は全部は、統合された構造体ユニットとして取り付けられてもよい。   On the front surface of the design sheet 122 (the front surface of the game board 5), a guide rail 20, a game ball regulating rail 21, a through chucker 32, an electric tulip 33, a central structure 26 forming a stage 34, a first start winning opening 35, Predetermined components 125 such as the second start winning opening 36, the general winning opening 37, the attacker device 39, the panel lamp 60, the windmill 110 and the like are attached, and a plurality of game nails 110 are planted. Some or all of the plurality of parts 125 may be attached as an integrated structure unit.

積層板120の後面(遊技基板121の後面)には、積層板120の後面を覆う後面カバー124が取り付けられる。   A rear cover 124 that covers the rear surface of the laminated plate 120 is attached to the rear surface of the laminated plate 120 (the rear surface of the game board 121).

遊技基板121は、アクリル樹脂製の矩形厚肉状の透明板部材(全面的に透光性を備える樹脂製の遊技基板)である。アクリル樹脂とは、アクリル酸エステル或いはメタクリル酸エステルの重合体であり、例えばPMMA(ポリメタクリル酸メチル樹脂)である。   The game board 121 is a rectangular thick-walled transparent plate member made of acrylic resin (a resin game board that is entirely translucent). The acrylic resin is a polymer of acrylic acid ester or methacrylic acid ester, for example, PMMA (polymethyl methacrylate resin).

デザインシート122は、セルロース系樹脂製の矩形薄肉状の透明フィルムであり、その表面又は裏面の少なくとも一方にシルク印刷によって意匠(例えば立体的なグラフィックデザインなど)が施されている。   The design sheet 122 is a rectangular thin-walled transparent film made of a cellulose-based resin, and a design (for example, a three-dimensional graphic design) is applied to at least one of the front surface or the back surface by silk printing.

そして、当該意匠は、積層板120において複数の遊技釘110が配設される平面領域(所謂;遊技球の流下領域)に応じて遊技盤5の後方側への性を低くし得る(例えば、該視認を部分的あるいは全面的に遮る模様や絵柄等の)所定の有色意匠面として形成される。   And the said design can make low the property to the back side of the game board 5 according to the plane area | region (what is called; the flow-down area | region of a game ball) in which the several game nail 110 is arrange | positioned in the laminated board 120 (for example, It is formed as a predetermined colored design surface (such as a pattern or pattern that partially or completely blocks the visual recognition).

なお、所定の有色意匠面は、後方から照明された光を一部的又は、全面的に透過させる意匠面であると演出効果が高まるため好適である。   The predetermined colored design surface is preferably a design surface that partially or completely transmits light illuminated from the back, because the effect is enhanced.

これにより、遊技盤5の後方側に配置される遊技球の排出通路や遊技球の通過を検知する球検知センサ(図5に示すゲート通過球検知センサ55、第1特図始動球検知センサ56、第2特図始動球検知センサ57、大入賞球検知センサ58及び一般入賞球検知センサ59を含む)及びこれに基づく電気的な配線などの目隠しとすることができる。   Thereby, a ball detection sensor (a gate passing ball detection sensor 55 shown in FIG. 5, a first special figure starting ball detection sensor 56) that detects the discharge path of the game balls arranged on the rear side of the game board 5 and the passage of the game balls. The second special figure starting ball detecting sensor 57, the big winning ball detecting sensor 58, and the general winning ball detecting sensor 59) and electrical wiring based on this can be blinded.

また、積層板120には、複数の遊技釘110が設けられる有色意匠面に対し、遊技盤5の傾斜に応じて傾かせた傾斜孔(第2取付孔127)が遊技釘110の胴部134を挿入可能にするように穿設されると共に、ガイドレール20(遊技球規制レール21)が設けられることとなるデザインシート122の外周囲部分において遊技基板121に略直交する非傾斜孔(第1取付孔126)がガイドレール20(遊技球規制レール21)を積層板120に対し固定するための固定部材(所定のネジ、ビス、釘、等)に係る嵌入用部分の径と略同径として嵌入可能にするように穿設される。   In addition, the laminated plate 120 has an inclined hole (second mounting hole 127) inclined according to the inclination of the game board 5 with respect to the colored design surface on which the plurality of game nails 110 are provided. And a non-inclined hole that is substantially orthogonal to the game board 121 in the outer peripheral portion of the design sheet 122 that is to be provided with the guide rail 20 (game ball regulation rail 21). The mounting hole 126) has a diameter substantially the same as the diameter of the fitting portion related to a fixing member (predetermined screw, screw, nail, etc.) for fixing the guide rail 20 (game ball regulation rail 21) to the laminated plate 120. Drilled to allow insertion.

なお、非傾斜孔は遊技盤5の形成に基づく状況に鑑みて穿設されるため、平面視円形の孔に形状限定されず、平面視凹状の孔の形状であってもよい。さらに、遊技盤5を形成する過程ために積層板120を所定位置に固定セットする際の位置決め用の非傾斜孔(位置決め孔128)や、遊技領域8に流下させた遊技球を遊技盤5の後方へ排出するためのアウト口38に基づく非傾斜孔を含むようにしてもよい。   Since the non-inclined hole is formed in view of the situation based on the formation of the game board 5, the shape of the non-inclined hole is not limited to a circular hole in plan view, and may be a concave shape in plan view. Further, a non-inclined hole (positioning hole 128) for positioning when the laminated plate 120 is fixedly set at a predetermined position for the process of forming the game board 5, or a game ball that has flowed down to the game area 8 is stored in the game board 5. You may make it include the non-inclination hole based on the out port 38 for discharging | emitting backward.

セルロース系樹脂とは、CAP(セルロース・アセテート・ポロピオネート)やCAB(セルロース・アセレート・プチレート)を原料とした樹脂であり、例えばキャブロイド(登録商標)である。デザインシート122は、遊技基板121の前面に代えて又は加えて遊技基板121の後面に貼着してもよい。   The cellulose resin is a resin made from CAP (cellulose, acetate, propionate) or CAB (cellulose, acetate, petitate) as a raw material, and is, for example, Cabroid (registered trademark). The design sheet 122 may be attached to the rear surface of the game board 121 instead of or in addition to the front surface of the game board 121.

セルロース系樹脂(デザインシート122)の線膨張係数は、アクリル樹脂(遊技基板121)の線膨張係数以上である。例えば、セルロース系樹脂の線膨張係数は7×10−5/℃〜16×10−5/℃であり、PMMAの線膨張係数7×10−5/℃である。 The linear expansion coefficient of the cellulosic resin (design sheet 122) is greater than or equal to the linear expansion coefficient of the acrylic resin (game board 121). For example, the linear expansion coefficient of the cellulosic resin is 7 × 10 −5 / ° C. to 16 × 10 −5 / ° C., and the linear expansion coefficient of PMMA is 7 × 10 −5 / ° C.

デザインシート122の厚さに対する接着層123の厚さの割合(接着層123の厚さ/デザインシート122の厚さ)は、1/5以上1/30以下である。係る厚さの割合が1/5を超えると接着層123の肉厚化による見栄えの悪化を招くおそれがあり、1/30未満では十分な接着強度が確保されないため、接着層123の厚さは、上記範囲内の所定の厚さに設定される。   The ratio of the thickness of the adhesive layer 123 to the thickness of the design sheet 122 (the thickness of the adhesive layer 123 / the thickness of the design sheet 122) is 1/5 or more and 1/30 or less. If the ratio of the thickness exceeds 1/5, the appearance of the adhesive layer 123 may be deteriorated, and if it is less than 1/30, sufficient adhesive strength cannot be ensured. , Is set to a predetermined thickness within the above range.

さらに、上述に係る複数の傾斜孔の隣り合う間隔は、遊技釘110の胴部134より一回り大きくした釘頭132以上かつ該釘頭132の2倍以下の互いに近接した状態にして複数の傾斜孔を穿設した場合において、この穿設の際にデザインシート122の皺の発生や剥がれの発生が抑制される貼着設定となっている。   Further, the adjacent intervals of the plurality of inclined holes according to the above are such that the plurality of inclined holes are close to each other in a state where the nail head 132 is slightly larger than the trunk portion 134 of the game nail 110 and is not more than twice the nail head 132. When a hole is drilled, the setting is such that the generation of wrinkles and peeling of the design sheet 122 is suppressed during the drilling.

図7に示すように、積層板120には、上記複数の部品125を取り付けるための複数の第1取付孔126と、複数の遊技釘110を植設するための複数の第2取付孔127とが形成される。   As shown in FIG. 7, the laminated plate 120 has a plurality of first mounting holes 126 for mounting the plurality of components 125, and a plurality of second mounting holes 127 for planting the plurality of game nails 110. Is formed.

遊技釘110は、図10及び図11に示すように、軸体状の胴部134と、胴部134の一端に形成された頭部132と、胴部134の他端に形成されたローレット状の先端部133とを一体的に有する。   As shown in FIGS. 10 and 11, the game nail 110 includes a shaft-shaped body portion 134, a head portion 132 formed at one end of the body portion 134, and a knurled shape formed at the other end of the body portion 134. And a front end portion 133 of the same.

図8(e)に示すように、第1取付孔126は、デザインシート122の前面から遊技基板121に略同径で連続し、積層板120に対して略直交して延びる段無しの非傾斜孔である。第1取付孔126の内径寸法は、部品125を固定的に支持するために必要な固定釘(図示省略)の先端部の外径寸法に応じて略同径に設定され、積層板120に対し所定の強度で支持(立設)可能に固定釘を第1取付孔126に嵌入(例えば、加熱して圧入)することによって、部品125が遊技盤5に固定される。   As shown in FIG. 8 (e), the first attachment hole 126 is continuous from the front surface of the design sheet 122 to the game board 121 with substantially the same diameter, and is stepless and non-inclined extending substantially orthogonal to the laminated plate 120. It is a hole. The inner diameter of the first mounting hole 126 is set to be approximately the same depending on the outer diameter of the tip of a fixing nail (not shown) necessary for fixedly supporting the component 125. The component 125 is fixed to the game board 5 by fitting the fixing nail into the first mounting hole 126 (for example, heating and press-fitting) so that it can be supported (standing) with a predetermined strength.

このため、第1取付孔126に嵌入される固定釘は、デザインシート122の第1取付孔126の内側縁と干渉し易くなる嵌入状態となる。   For this reason, the fixed nail inserted into the first attachment hole 126 is in an insertion state that easily interferes with the inner edge of the first attachment hole 126 of the design sheet 122.

また、部品125が風車111の場合、固定釘として遊技釘110が用いられる。図11に示すように、風車111は、前後に貫通する軸挿通孔134を有する。軸挿通孔134に遊技釘110の胴部134を挿通し、挿通した遊技釘110の胴部134における先端部133を遊技領域8内に設けた胴部134の径と略同径の第1取付孔126a(図7に示す)に嵌入することによって、風車111が、積層板120の前面に、遊技領域8内を流下する遊技球との当接に応じて回転自在となるように取り付けられる。   When the component 125 is the windmill 111, the game nail 110 is used as a fixed nail. As shown in FIG. 11, the wind turbine 111 has a shaft insertion hole 134 that penetrates forward and backward. The body portion 134 of the game nail 110 is inserted into the shaft insertion hole 134, and the first attachment 133 having a diameter substantially the same as the diameter of the body portion 134 provided in the game area 8 is provided at the body portion 134 of the game nail 110 inserted. By inserting into the hole 126a (shown in FIG. 7), the windmill 111 is attached to the front surface of the laminated plate 120 so as to be rotatable in response to contact with the game ball flowing down in the game area 8.

なお、風車111(所定の部品)を取り付けるために第1取付孔126に嵌入される固定釘は、遊技球との当接による風車111の回転によって振動の影響を受け難いため、第1取付孔126を段無しの孔として固定釘と干渉する嵌入に係るデザインシート122の貼着状態とした場合であっても、固定釘の振動に起因するデザインシート122の剥がれは発生し難くなる。   Since the fixing nail inserted into the first mounting hole 126 for mounting the windmill 111 (predetermined part) is not easily affected by the rotation of the windmill 111 due to contact with the game ball, the first mounting hole Even in the case where the design sheet 122 relating to the insertion that interferes with the fixed nail is set as a stepless hole 126, peeling of the design sheet 122 due to the vibration of the fixed nail hardly occurs.

図9(d)に示すように、第2取付孔127は、デザインシート122を貫通する大径の前孔部130と、前孔部130と同心状に前孔部130の底面から遊技基板121へ連続する小径の後孔部131とを有し、積層板121に対して後下方へ傾斜して延びる段付きの傾斜孔である。前孔部130の内径は、遊技釘110の胴部134の外径よりも僅かに大きく(例えば、胴部134の外径を超える1.5mm以下に)設定され、第2取付孔127の傾斜角度は、遊技盤5の傾斜に応じて傾かせると共に、遊技基板121の直交方向に対して所定角度(本実施形態では約5度)に原則一律に設定されている。なお、所定の入賞口周りに配設される遊技釘110は、例外的な角度設定を施すようにしてもよい。   As shown in FIG. 9 (d), the second mounting hole 127 has a large-diameter front hole portion 130 that penetrates the design sheet 122, and a game board 121 concentrically with the front hole portion 130 from the bottom surface of the front hole portion 130. A stepped inclined hole having a small-diameter rear hole portion 131 that is continuous with the laminated plate 121 and extending rearward and downward with respect to the laminated plate 121. The inner diameter of the front hole portion 130 is set to be slightly larger than the outer diameter of the body portion 134 of the game nail 110 (for example, 1.5 mm or less exceeding the outer diameter of the body portion 134), and the inclination of the second mounting hole 127 The angle is inclined according to the inclination of the game board 5 and is generally set uniformly at a predetermined angle (about 5 degrees in the present embodiment) with respect to the orthogonal direction of the game board 121. In addition, you may make it give the exceptional angle setting to the game nail 110 arrange | positioned around a predetermined winning opening.

また、大径の前孔部130は、デザインシート122のみを貫通していればよく、傾斜に係る穿設の際には、ドリル136がデザインシート122を貫通して遊技基板121へ到達しだい当該穿設は終了となる。   Further, the large-diameter front hole portion 130 only has to penetrate the design sheet 122. When drilling according to the inclination, the drill 136 penetrates the design sheet 122 and reaches the game board 121. Drilling is finished.

後孔部131の内径は、遊技釘110の胴部134の外径と略同径にて設定される。   The inner diameter of the rear hole portion 131 is set to be approximately the same as the outer diameter of the body portion 134 of the game nail 110.

図10に示すように、遊技釘110の先端部132を後孔部131に嵌入(例えば、加熱して圧入)することによって、遊技釘110が積層板120に対し所定の強度で支持(立設)可能に遊技盤5に植設される。係る状態で、デザインシート122に穿設される第2取付孔127(前孔部130)の内側縁は遊技釘110の胴部134から離間するため、遊技領域8を流下する遊技球と遊技釘110の当接から発生する振動に起因するデザインシート122の剥がれは発生し難くなる。   As shown in FIG. 10, the game nail 110 is supported (standing upright) with a predetermined strength with respect to the laminated plate 120 by fitting the front end 132 of the game nail 110 into the rear hole 131 (for example, heating and press-fitting). ) It is installed in the game board 5 as possible. In this state, the inner edge of the second mounting hole 127 (front hole portion 130) formed in the design sheet 122 is separated from the body portion 134 of the game nail 110, so that the game ball and the game nail flowing down the game area 8 are used. The peeling off of the design sheet 122 due to the vibration generated from the contact of 110 becomes difficult to occur.

従って、胴部134の外径よりも僅かに大径の前孔部130は、技釘110の振動に起因して互いに干渉し合わないよう離間する最低限の大きさとして設定されると好適である。   Accordingly, it is preferable that the front hole portion 130 having a diameter slightly larger than the outer diameter of the body portion 134 is set as a minimum size so as not to interfere with each other due to vibration of the technique nail 110. is there.

また、隣接する第2取付孔127の距離は、遊技釘110の頭部132の外径よりも大きく設定され、例えば、遊技領域8を流下する遊技球を所定の入賞口の方向へ案内する、又はその入賞口の方向とは異ならせて球振分けするように連なって配列される。   The distance between the adjacent second mounting holes 127 is set to be larger than the outer diameter of the head 132 of the game nail 110. For example, the game ball flowing down the game area 8 is guided in the direction of a predetermined winning opening. Alternatively, they are arranged in a row so that the balls are distributed differently from the direction of the winning opening.

図7に示すように、積層板120には、第1取付孔126及び第2取付孔127の他に、複数(本実施形態では2つ)の位置決め孔128が形成される。位置決め孔128は、第1取付孔126と同様の段無しの非傾斜孔であり、積層板120の角部の近傍に配置される。位置決め孔128は、部品125等を積層板120に取り付ける加工機や遊技釘110を積層板120に植設する釘打ち機などに積層板120をセットする際の位置決め用の孔として用いられる。   As shown in FIG. 7, a plurality of (two in this embodiment) positioning holes 128 are formed in the laminated plate 120 in addition to the first mounting holes 126 and the second mounting holes 127. The positioning hole 128 is a stepless non-inclined hole similar to the first mounting hole 126, and is disposed in the vicinity of the corner of the laminated plate 120. The positioning hole 128 is used as a positioning hole when the laminated plate 120 is set in a processing machine for attaching the component 125 or the like to the laminated plate 120, a nailing machine for installing the game nail 110 on the laminated plate 120, or the like.

[積層板の穿孔処理]
次に、積層板120の穿孔処理について、図8及び図9を参照して説明する。図8(a)は積層板120(遊技基板121)の加工前の状態を、(b)は遊技基板121の前面から表面保護シート129を剥がしてデザインシート122を貼着した状態を、(c)はデザインシート122の前面に表面保護シート129を再貼着した状態を、(d)は積層板120に第1取付孔126を形成している状態を、(e)は第1取付孔126の形成後の状態をそれぞれ示す。また、図9の(a)は第2取付孔127の前孔部130を形成している状態を、(b)は前孔部130の形成後の状態を、(c)は後孔部131を形成している状態を、(d)は後孔部131の形成後の状態をそれぞれ示す。
[Lamination of laminated board]
Next, the punching process of the laminated plate 120 will be described with reference to FIGS. FIG. 8A shows a state before processing the laminated board 120 (game board 121), and FIG. 8B shows a state where the surface protection sheet 129 is peeled off from the front surface of the game board 121 and the design sheet 122 is attached. ) Shows a state in which the surface protection sheet 129 is reattached to the front surface of the design sheet 122, (d) shows a state in which the first attachment holes 126 are formed in the laminated plate 120, and (e) shows a state in which the first attachment holes 126 are formed. Each of the states after forming is shown. 9A shows a state in which the front hole portion 130 of the second mounting hole 127 is formed, FIG. 9B shows a state after the front hole portion 130 is formed, and FIG. 9C shows a state in which the front hole portion 130 is formed. (D) shows the state after formation of the rear hole part 131, respectively.

穿孔処理前の遊技基板121の両面(前面及び後面)には、遊技基板121の表面を保護するための保護シート129が貼着されている(図8(a))。保護シート121は、ポリエチレンやポリプロピレンなどの樹脂製フィルムである。加工前に、遊技基板121の前面から表面保護シート129を剥がし、遊技基板121をセル貼り機(図示省略)にセットし、デザインシート122を貼着して積層板120を形成する(図8(b))。次に、積層板120を保護シート貼り機(図示省略)にセットして、デザインシート122の前面に表面保護シート129を再貼着した後(図8(c))、積層板120を垂直孔加工機(図示省略)にセットし、ドリル135によって第1取付孔126及び位置決め孔128を形成する(図8(d),(e))。なお、ドリル135は、形成する孔の内径に応じた外径のドリルが使用される。次に、積層板120をザグリ用加工機(図示省略)にセットし、大径のドリル136によって第2取付孔127の前孔部130を形成した後(図9(a),(b))、積層板120を5度孔加工機(図示省略)にセットし、小径のドリル137によって後孔部131を形成する(図8(c),(d))。   A protective sheet 129 for protecting the surface of the game board 121 is attached to both surfaces (front and rear surfaces) of the game board 121 before the punching process (FIG. 8A). The protection sheet 121 is a resin film such as polyethylene or polypropylene. Before processing, the surface protection sheet 129 is peeled off from the front surface of the game board 121, the game board 121 is set in a cell pasting machine (not shown), and the design sheet 122 is pasted to form the laminate 120 (FIG. 8 ( b)). Next, the laminated plate 120 is set in a protective sheet attaching machine (not shown), and the surface protective sheet 129 is reattached to the front surface of the design sheet 122 (FIG. 8C), and then the laminated plate 120 is placed in the vertical hole. The first mounting hole 126 and the positioning hole 128 are formed by a drill 135 after being set on a processing machine (not shown) (FIGS. 8D and 8E). As the drill 135, a drill having an outer diameter corresponding to the inner diameter of the hole to be formed is used. Next, after the laminated plate 120 is set in a counterbore processing machine (not shown) and the front hole portion 130 of the second mounting hole 127 is formed by the large-diameter drill 136 (FIGS. 9A and 9B). Then, the laminated plate 120 is set in a 5-degree drilling machine (not shown), and the rear hole portion 131 is formed by a small-diameter drill 137 (FIGS. 8C and 8D).

穿孔処理が終了した積層板120に対し、遊技釘110の植設や、部品125等の取り付けが行われる。保護シート129は、遊技釘110の植設前や裏カバー124の取付時などの所定のタイミングで、積層板120から剥がされる。   The game nail 110 is planted and the component 125 and the like are attached to the laminated plate 120 that has been subjected to the drilling process. The protective sheet 129 is peeled from the laminated plate 120 at a predetermined timing such as before the game nail 110 is planted or when the back cover 124 is attached.

本実施形態によれば、セルロース系樹脂製の薄肉状のデザインシート122の線膨張係数は、アクリル樹脂製の厚肉状の遊技基板121の線膨張係数以上であるため、温度変化による遊技基板121の膨張や収縮にデザインシート122が追従し易い。このため、接着層123の薄肉化による見栄えの向上と、温度変化による積層板120の膨張時や収縮時のデザインシート122の皺の発生や剥がれの発生等の防止とを、両立して図ることができる。   According to this embodiment, since the linear expansion coefficient of the thin-walled design sheet 122 made of cellulosic resin is equal to or greater than the linear expansion coefficient of the thick-walled game board 121 made of acrylic resin, the game board 121 due to temperature change. It is easy for the design sheet 122 to follow the expansion and contraction. For this reason, the improvement of the appearance by thinning of the adhesive layer 123 and the prevention of the occurrence of wrinkles or peeling of the design sheet 122 when the laminated sheet 120 expands or contracts due to a temperature change are achieved. Can do.

また、遊技釘110が植設される第2取付孔127の前側に遊技釘110の胴部134よりも大径の前孔部130を形成しているので、流下する遊技球と当接することによって遊技釘110が振動した場合であっても、遊技釘110の胴部134がデザインシート122と干渉せず、遊技釘110との干渉に起因するデザインシート122の剥がれを防止することができる。   In addition, since the front hole portion 130 having a diameter larger than that of the body portion 134 of the game nail 110 is formed on the front side of the second mounting hole 127 in which the game nail 110 is implanted, by contacting the game ball flowing down, Even when the game nail 110 vibrates, the body portion 134 of the game nail 110 does not interfere with the design sheet 122, and the design sheet 122 can be prevented from being peeled off due to the interference with the game nail 110.

また、第1取付孔126が段無しの孔であるため、1つの第1取付孔126を形成するための穿孔作業が1回で済み、作業工数の削減を図ることができる。なお、部品125を取り付けるために第1取付孔126に嵌入される固定釘は、遊技球との当接による振動の影響を受け難いため、第1取付孔126を段無しの孔としても固定釘との干渉に起因するデザインシート122の剥がれは発生し難い。   Further, since the first mounting hole 126 is a stepless hole, the drilling work for forming one first mounting hole 126 is only required once, and the number of work steps can be reduced. Note that the fixed nail inserted into the first mounting hole 126 for mounting the component 125 is not easily affected by vibration due to contact with the game ball. Therefore, the fixed nail can be formed even if the first mounting hole 126 is a stepless hole. The design sheet 122 is unlikely to peel off due to the interference.

以上、本発明者によってなされた発明を適用した実施の形態について説明したが、この実施の形態による本発明の開示の一部をなす論述及び図面により本発明は限定されることはない。すなわち、この実施の形態に基づいて当業者等によりなされる他の実施の形態、実施例及び運用技術等は全て本発明の範疇に含まれることは勿論であることを付け加えておく。   As mentioned above, although the embodiment to which the invention made by the present inventor is applied has been described, the present invention is not limited by the description and the drawings that form part of the disclosure of the present invention according to this embodiment. That is, it should be added that other embodiments, examples, operation techniques, and the like made by those skilled in the art based on this embodiment are all included in the scope of the present invention.

遊技盤…5、遊技領域…8、遊技釘…110、風車…111、積層板…120、遊技基板…121、デザインシート(セルシート)…122、接着層…123、裏カバー…124、所定の部品…125、第1取付孔…126、第2取付孔…127、位置決め孔…128、表面保護シート129、前孔部…130、後孔部…131、遊技釘の頭部…132、遊技釘の先端部…133、遊技釘の胴部…134、パチンコ機…P Game board ... 5, game area ... 8, game nail ... 110, windmill ... 111, laminated board ... 120, game board ... 121, design sheet (cell sheet) ... 122, adhesive layer ... 123, back cover ... 124, predetermined Parts: 125, first mounting hole: 126, second mounting hole: 127, positioning hole: 128, surface protection sheet 129, front hole part: 130, rear hole part: 131, head of game nail ... 132, game nail Tip part of 133 ..., body part of game nail ... 134, pachinko machine ... P

Claims (4)

遊技盤の前面が遊技領域を含み、当該遊技盤を傾斜させて遊技球を流下させると共に複数の遊技釘によって流下方向を変更させる空間を所定のガイドレールに基づいて前記遊技領域が区画する弾球遊技機であって、
前記遊技盤は、光透過性の樹脂製の遊技基板と、前記遊技基板の前面又は後面の少なくとも一方に接着層によって貼着されるセルロース系樹脂製のデザインシートとからなる積層板を有し、
前記セルロース系樹脂の線膨張係数は、前記光透過性の樹脂の線膨張係数以上であり、
前記デザインシートには、前記複数の遊技釘が配設される前記遊技基板における平面領域に応じて前記遊技盤の後方側への視認性を低くし得る所定の有色意匠面が施され、
前記積層板に、前記有色意匠面に対し前記遊技盤の傾斜に応じて傾かせた傾斜孔を前記遊技釘が挿入可能となるよう穿設すると共に、少なくとも前記ガイドレールが設けられることとなる前記積層板の外周囲部分において前記遊技基板に略直交する非傾斜孔を前記遊技盤の形成に基づくよう穿設する
ことを特徴とする弾球遊技機。
A bullet ball in which the front surface of the game board includes a game area, and the game area is divided based on a predetermined guide rail in a space in which the game board is inclined to flow down the game ball and the flow direction is changed by a plurality of game nails. A gaming machine,
The game board has a laminated board composed of a light-transmitting resin game board and a cellulosic resin design sheet attached to at least one of the front or rear surface of the game board by an adhesive layer,
The linear expansion coefficient of the cellulose resin is not less than the linear expansion coefficient of the light-transmitting resin,
The design sheet is provided with a predetermined colored design surface that can reduce the visibility to the rear side of the game board according to a planar area in the game board on which the plurality of game nails are disposed,
The laminated plate is provided with an inclined hole inclined according to the inclination of the game board with respect to the colored design surface so that the game nail can be inserted, and at least the guide rail is provided. A bullet ball game machine characterized in that a non-inclined hole substantially perpendicular to the game board is formed in an outer peripheral portion of the laminated board based on the formation of the game board.
請求項1に記載の弾球遊技機であって、
前記デザインシートの厚さに対する前記接着層の厚さの割合は、1/5以上1/30以下とし、
複数の前記傾斜孔の隣り合う間隔を、前記遊技釘の胴部より大きくした釘頭以上かつ当該釘頭の2倍以下の互いに近接した状態として、前記遊技基板に貼着した前記デザインシートに対して前記複数の傾斜孔を穿設可能とする
ことを特徴とする弾球遊技機。
The ball game machine according to claim 1,
The ratio of the thickness of the adhesive layer to the thickness of the design sheet is 1/5 or more and 1/30 or less,
With respect to the design sheet attached to the game board, a plurality of the inclined holes adjacent to each other are in a state of being close to each other and not less than twice the nail head larger than the body portion of the game nail and not more than twice the nail head. A plurality of inclined holes can be drilled.
請求項1又は請求項2に記載の弾球遊技機であって、
前記デザインシートは、前記遊技基板の前面に貼着され、
前記積層板は、所定の部品を取り付けるための複数の第1取付孔と、前記遊技球の流下方向を変更させる複数の遊技釘を植設するための複数の第2取付孔とを有し、
前記第1取付孔は、前記デザインシートの前面から前記遊技基板に略同径で連続し、前記積層板に対して略直交して延びる段無しの非傾斜孔であり、
前記第2取付孔は、前記遊技釘の胴部と僅かに離間するよう当該胴部の径よりも大径であって前記デザインシートを貫通する前孔部と、この前孔部と同心状に前記前孔部の底面から前記遊技基板へ連続する小径の後孔部とを有し、前記積層板に対して後下方へ傾斜して延びる段付きの傾斜孔である
ことを特徴とする弾球遊技機。
A ball game machine according to claim 1 or claim 2,
The design sheet is attached to the front surface of the gaming board,
The laminate has a plurality of first attachment holes for attaching predetermined components, and a plurality of second attachment holes for planting a plurality of game nails that change the flow-down direction of the game ball,
The first mounting hole is a stepless non-inclined hole that extends from the front surface of the design sheet to the game board with substantially the same diameter and extends substantially orthogonally to the laminated board.
The second mounting hole has a diameter larger than the diameter of the body portion so as to be slightly separated from the body portion of the game nail, and a concentric shape with the front hole portion passing through the design sheet. A bullet ball characterized by a stepped inclined hole having a small-diameter rear hole portion continuous from the bottom surface of the front hole portion to the game board and extending rearward and downward with respect to the laminated plate. Gaming machine.
請求項3に記載の弾球遊技機であって、
前記所定の部品は、軸挿通孔を有する風車であり、
前記軸挿通孔に前記遊技釘の胴部を挿通し、挿通した遊技釘の胴部における先端部を前記遊技領域内に設けた前記胴部と略同径の前記第1取付孔に嵌入することによって、前記風車が前記積層板の前面に回転自在に取り付けられる
ことを特徴とする弾球遊技機。
A ball game machine according to claim 3,
The predetermined part is a windmill having a shaft insertion hole,
The body portion of the game nail is inserted into the shaft insertion hole, and the tip of the inserted game nail body is fitted into the first mounting hole having substantially the same diameter as the body portion provided in the game area. Thus, the windmill is rotatably attached to the front surface of the laminated board.
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JP2020162801A (en) * 2019-03-29 2020-10-08 株式会社クラレ Opaque resin base for pinball game and its manufacturing method, and resin base for pinball game with print film
JP7280733B2 (en) 2019-03-28 2023-05-24 株式会社クラレ Opaque resin base for pinball game, manufacturing method thereof, and resin base for pinball game with printed film

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JP7280733B2 (en) 2019-03-28 2023-05-24 株式会社クラレ Opaque resin base for pinball game, manufacturing method thereof, and resin base for pinball game with printed film
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JP7232102B2 (en) 2019-03-29 2023-03-02 株式会社クラレ Opaque resin base for pinball game, manufacturing method thereof, and resin base for pinball game with printed film

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