JP2014223145A5 - - Google Patents

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JP2014223145A5
JP2014223145A5 JP2013103379A JP2013103379A JP2014223145A5 JP 2014223145 A5 JP2014223145 A5 JP 2014223145A5 JP 2013103379 A JP2013103379 A JP 2013103379A JP 2013103379 A JP2013103379 A JP 2013103379A JP 2014223145 A5 JP2014223145 A5 JP 2014223145A5
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state
game
special
gaming state
normal
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JP2013103379A
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JP2014223145A (en
JP6325200B2 (en
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Description

しかしながら、特許文献1に記載の遊技機では、遊技への興趣が低下するという問題があった。 However, in the gaming machine described in Patent Document 1, interest to Yu technique is lowered.

本発明は、変動表示ゲームを制御する制御手段と、表示装置において前記変動表示ゲームの演出表示を実行する演出実行手段と、を備える遊技機において、前記制御手段は、前記変動表示ゲームの結果が特別結果となる場合に特別遊技状態を発生可能な特別遊技状態発生手段と、前記特別遊技状態の発生確率が通常である通常状態と、前記通常状態よりも前記特別遊技状態の発生確率が高い高確率状態と、に遊技状態を切り替え可能な遊技状態切替手段と、を備え、前記遊技状態切替手段は、所定条件の成立によって前記高確率状態を前記通常状態に切り替え、前記演出実行手段は、前記表示装置に前記特別遊技状態における獲得遊技球数及び前記特別遊技状態の連続発生回数の少なくとも一方表示するようにしたことを特徴とする。 The present invention provides a gaming machine comprising control means for controlling a variable display game and effect execution means for executing an effect display of the variable display game on a display device, wherein the control means is configured to display a result of the variable display game. Special gaming state generating means capable of generating a special gaming state when a special result is obtained, a normal state where the occurrence probability of the special gaming state is normal, and a higher probability of occurrence of the special gaming state than the normal state includes a probability state, and the game state switching means capable of switching a game state, and the game state switching means switches the high probability state to the normal state by the establishment of a predetermined condition, the presentation execution section, the characterized by being adapted to display at least one of the number of consecutive occurrences of the acquired game balls number and the special game state in the special game state on the display device.

本発明によれば、特別遊技状態における獲得遊技球数又は特別遊技状態の連続発生回数を把握することができるため、遊技への興趣を高めることができるAccording to the present invention, it is possible to grasp the number of consecutive occurrences of the acquired game balls number or special game state in the bonus game state, it is possible to enhance the interest of the Yu technique.

Claims (1)

変動表示ゲームを制御する制御手段と、表示装置において前記変動表示ゲームの演出表示を実行する演出実行手段と、を備える遊技機において、
前記制御手段は、
前記変動表示ゲームの結果が特別結果となる場合に特別遊技状態を発生可能な特別遊技状態発生手段と、
前記特別遊技状態の発生確率が通常である通常状態と、前記通常状態よりも前記特別遊技状態の発生確率が高い高確率状態と、に遊技状態を切り替え可能な遊技状態切替手段と、を備え、
前記遊技状態切替手段は、所定条件の成立によって前記高確率状態を前記通常状態に切り替え、
前記演出実行手段は、前記表示装置に前記特別遊技状態における獲得遊技球数及び前記特別遊技状態の連続発生回数の少なくとも一方表示するようにしたことを特徴とする遊技機。
In a gaming machine comprising: a control means for controlling a variable display game; and an effect execution means for executing an effect display of the variable display game on a display device.
The control means includes
Special game state generating means capable of generating a special game state when the result of the variable display game is a special result;
A gaming state switching means capable of switching a gaming state between a normal state where the occurrence probability of the special gaming state is normal and a high probability state where the probability of occurrence of the special gaming state is higher than the normal state;
The gaming state switching means switches the high probability state to the normal state when a predetermined condition is satisfied,
The presentation execution section, a game machine, characterized in that so as to display at least one of said display device in a continuous number of occurrences of winning game ball speed and the special game state in the special game state.
JP2013103379A 2013-05-15 2013-05-15 Game machine Active JP6325200B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013103379A JP6325200B2 (en) 2013-05-15 2013-05-15 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013103379A JP6325200B2 (en) 2013-05-15 2013-05-15 Game machine

Publications (3)

Publication Number Publication Date
JP2014223145A JP2014223145A (en) 2014-12-04
JP2014223145A5 true JP2014223145A5 (en) 2016-06-30
JP6325200B2 JP6325200B2 (en) 2018-05-16

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JP2013103379A Active JP6325200B2 (en) 2013-05-15 2013-05-15 Game machine

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Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6268412B2 (en) * 2015-07-07 2018-01-31 株式会社サンセイアールアンドディ Game machine
JP6159427B2 (en) * 2016-01-13 2017-07-05 京楽産業.株式会社 Game machine
JP6642538B2 (en) * 2017-08-21 2020-02-05 株式会社三洋物産 Gaming machine
JP6830418B2 (en) * 2017-08-21 2021-02-17 株式会社三洋物産 Game machine
JP6733634B2 (en) * 2017-09-15 2020-08-05 株式会社三洋物産 Amusement machine
JP2019072060A (en) * 2017-10-13 2019-05-16 株式会社三洋物産 Game machine
JP7262725B2 (en) * 2017-11-13 2023-04-24 株式会社サンセイアールアンドディ game machine
JP7043928B2 (en) * 2018-03-29 2022-03-30 株式会社三洋物産 Pachinko machine
JP7043927B2 (en) * 2018-03-29 2022-03-30 株式会社三洋物産 Pachinko machine
JP7120624B2 (en) * 2018-10-31 2022-08-17 株式会社三洋物産 game machine
CN114398018B (en) * 2022-01-19 2023-10-17 腾讯科技(深圳)有限公司 Picture display method and device, storage medium and electronic equipment

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003093617A (en) * 2001-09-27 2003-04-02 Daiichi Shokai Co Ltd Game machine
JP2006296677A (en) * 2005-04-19 2006-11-02 Aruze Corp Game machine and program for game
JP4869305B2 (en) * 2008-08-29 2012-02-08 株式会社藤商事 Bullet ball machine
JP5100779B2 (en) * 2010-03-25 2012-12-19 京楽産業.株式会社 Game machine
JP5870529B2 (en) * 2011-05-31 2016-03-01 株式会社三洋物産 Game machine
JP5512623B2 (en) * 2011-09-21 2014-06-04 株式会社ユニバーサルエンターテインメント Game machine

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