JP2014188269A5 - - Google Patents
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- JP2014188269A5 JP2014188269A5 JP2013068079A JP2013068079A JP2014188269A5 JP 2014188269 A5 JP2014188269 A5 JP 2014188269A5 JP 2013068079 A JP2013068079 A JP 2013068079A JP 2013068079 A JP2013068079 A JP 2013068079A JP 2014188269 A5 JP2014188269 A5 JP 2014188269A5
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- effect
- revolving
- rotation
- order
- rotating
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- 230000000694 effects Effects 0.000 claims description 31
- 238000000034 method Methods 0.000 claims description 8
- 238000009987 spinning Methods 0.000 claims description 8
- 230000009286 beneficial effect Effects 0.000 claims description 2
- 238000004519 manufacturing process Methods 0.000 description 1
Description
上述した課題の少なくとも一部を解決するために、本発明の回胴式遊技機は次の構成を採用した。すなわち、
所定の回転開始操作を受けて、複数種類の図柄が描かれた複数の回胴を回転させ、所定の回転停止操作を受けて前記複数の回胴の回転を停止させることで1回の図柄変動遊技を行う回胴式遊技機であって、
前記回転開始操作が行われてから1回の前記図柄変動遊技が終了するまでの間に、当該図柄変動遊技の進行を停滞させ、前記複数の回胴の各々に対応して設けられた複数の操作部の操作に基づいて、回転中の回胴を仮停止させる回胴演出を実行可能な回胴演出実行手段と、
前記回胴演出を再度実行させるか否かを決定するための再実行可否決定処理を実行する再実行可否決定手段と、
前記再実行可否決定処理にて前記回胴演出を再度実行させないと決定された場合に、前記回胴演出を終了させ、停滞中の前記図柄変動遊技を再開する回胴演出終了手段と、
前記複数の操作部に対する複数通りの操作順序の中から操作順序を決定する操作順序決定手段と、
を備え、
前記再実行可否決定処理では、
前記複数の操作部が操作された順序が前記操作順序と一致する場合に、前記回胴演出を再度実行させると決定し、
前記複数の操作部が操作された順序が前記操作順序と一致しない場合に、前記回胴演出を再度実行させないと決定し、
前記回胴演出実行手段は、前記再実行可否決定処理にて前記回胴演出を再度実行させると決定された場合には、前記回胴演出にて仮停止させた回胴の回転を開始して前記回胴演出を再度実行する
ことを特徴とする。
In order to solve at least a part of the above-described problems, the rotating game machine of the present invention employs the following configuration. That is,
One rotation of the design is performed by rotating a plurality of cylinders on which a plurality of types of symbols are drawn in response to a predetermined rotation start operation, and a rotation of the plurality of cylinders being stopped in response to a predetermined rotation stop operation. A revolving game machine for playing games,
During the period from when the rotation start operation is performed until the end of one symbol variation game, the progression of the symbol variation game is stagnated, and a plurality of the plurality of cylinders corresponding to each of the plurality of crotch cylinders are provided. Based on the operation of the operation unit, a rotating effect execution means capable of executing a rotating effect that temporarily stops the rotating rotating drum,
And re-executability determination means for executing the re-execution propriety determining process for determining whether or not to perform the pre Kikaido effect again,
When it is determined not to re-execute the revolving effect in the re-execution determination process, a revolving effect end means for ending the revolving effect and resuming the stagnating symbol variation game;
An operation order determining means for determining an operation order from the operation sequence of a plurality street to the plurality of operation portions,
With
In the re-executability determination process,
When the order in which the plurality of operation units are operated matches the operation order , it is determined to execute the spinning effect again,
When the order in which the plurality of operation units are operated does not match the operation order, it is determined not to execute the spinning effect again,
If it is determined in the re-executability determination process that the rotation effect is to be executed again, the rotation effect execution means starts rotating the rotation that is temporarily stopped in the rotation effect. and executes the previous Kikaido production again.
また、上述した本発明の回胴式遊技機では、
前記回胴演出にて前記複数の回胴を仮停止させて何れかの図柄組合せを表示するように制御する仮停止制御手段を備え、
前記仮停止制御手段は、
前記複数の操作部が操作された順序が前記操作順序と一致する場合には、前記回胴演出の再度実行を示す図柄組合せを表示して前記回胴を仮停止し、
前記複数の操作部が操作された順序が前記操作順序と一致しない場合には、前記回胴演出の再度実行を示さない図柄組合せを表示して前記回胴を仮停止する
こととしてもよい。
Moreover, in the above-described spinning cylinder type gaming machine of the present invention,
Includes a temporary stop control means for controlling to display any symbol combination the times of the plurality of reel-in cylinder effect by temporary stop,
The temporary stop control means includes
When the order in which the plurality of operation units are operated coincides with the operation order , displaying the symbol combination indicating the re-execution of the revolving effect, temporarily stopping the revolving,
When the order in which the plurality of operation units are operated does not coincide with the operation order , a combination of symbols that does not indicate the re-execution of the spinning effect is displayed and the spinning cylinder may be temporarily stopped.
また、こうした本発明の回胴式遊技機では、
前記回胴演出が再度実行される場合に、特典を付与する特典付与手段を備え、
前記特典付与手段は、前記回胴演出が再度実行された回数が増加するに従って、有益な特典を付与する
こととしてもよい。
In addition, in such a spinning machine of the present invention,
When the turning effect is executed again, a privilege granting means for granting a privilege is provided,
The privilege granting means, according to the number of times that the reel-effect is executed again increases, it is also possible to impart a beneficial benefits.
Claims (3)
前記回転開始操作が行われてから1回の前記図柄変動遊技が終了するまでの間に、当該図柄変動遊技の進行を停滞させ、前記複数の回胴の各々に対応して設けられた複数の操作部の操作に基づいて、回転中の回胴を仮停止させる回胴演出を実行可能な回胴演出実行手段と、
前記回胴演出を再度実行させるか否かを決定するための再実行可否決定処理を実行する再実行可否決定手段と、
前記再実行可否決定処理にて前記回胴演出を再度実行させないと決定された場合に、前記回胴演出を終了させ、停滞中の前記図柄変動遊技を再開する回胴演出終了手段と、
前記複数の操作部に対する複数通りの操作順序の中から操作順序を決定する操作順序決定手段と、
を備え、
前記再実行可否決定処理では、
前記複数の操作部が操作された順序が前記操作順序と一致する場合に、前記回胴演出を再度実行させると決定し、
前記複数の操作部が操作された順序が前記操作順序と一致しない場合に、前記回胴演出を再度実行させないと決定し、
前記回胴演出実行手段は、前記再実行可否決定処理にて前記回胴演出を再度実行させると決定された場合には、前記回胴演出にて仮停止させた回胴の回転を開始して前記回胴演出を再度実行する
ことを特徴とする回胴式遊技機。 One rotation of the design is performed by rotating a plurality of cylinders on which a plurality of types of symbols are drawn in response to a predetermined rotation start operation, and a rotation of the plurality of cylinders being stopped in response to a predetermined rotation stop operation. A revolving game machine for playing games,
During the period from when the rotation start operation is performed until the end of one symbol variation game, the progression of the symbol variation game is stagnated, and a plurality of the plurality of cylinders corresponding to each of the plurality of crotch cylinders are provided. Based on the operation of the operation unit, a rotating effect execution means capable of executing a rotating effect that temporarily stops the rotating rotating drum,
And re-executability determination means for executing the re-execution propriety determining process for determining whether or not to perform the pre Kikaido effect again,
When it is determined not to re-execute the revolving effect in the re-execution determination process, a revolving effect end means for ending the revolving effect and resuming the stagnating symbol variation game;
An operation order determining means for determining an operation order from the operation sequence of a plurality street to the plurality of operation portions,
With
In the re-executability determination process,
When the order in which the plurality of operation units are operated matches the operation order , it is determined to execute the spinning effect again,
When the order in which the plurality of operation units are operated does not match the operation order, it is determined not to execute the spinning effect again,
If it is determined in the re-executability determination process that the rotation effect is to be executed again, the rotation effect execution means starts rotating the rotation that is temporarily stopped in the rotation effect. the reel-type gaming machine and to execute a pre Kikaido effect again.
前記回胴演出にて前記複数の回胴を仮停止させて何れかの図柄組合せを表示するように制御する仮停止制御手段を備え、
前記仮停止制御手段は、
前記複数の操作部が操作された順序が前記操作順序と一致する場合には、前記回胴演出の再度実行を示す図柄組合せを表示して前記回胴を仮停止し、
前記複数の操作部が操作された順序が前記操作順序と一致しない場合には、前記回胴演出の再度実行を示さない図柄組合せを表示して前記回胴を仮停止する
ことを特徴とする回胴式遊技機。 In the rotary type gaming machine according to claim 1,
Includes a temporary stop control means for controlling to display any symbol combination the times of the plurality of reel-in cylinder effect by temporary stop,
The temporary stop control means includes
When the order in which the plurality of operation units are operated coincides with the operation order , displaying the symbol combination indicating the re-execution of the revolving effect, temporarily stopping the revolving,
When the operation order of the plurality of operation units does not coincide with the operation order , a combination of symbols that does not indicate the re-execution of the revolving effect is displayed and the revolving is temporarily stopped. A torso game machine.
前記回胴演出が再度実行される場合に、特典を付与する特典付与手段を備え、
前記特典付与手段は、前記回胴演出が再度実行された回数が増加するに従って、有益な特典を付与する
ことを特徴とする回胴式遊技機。
In the rotary type gaming machine according to claim 1 or 2,
When the turning effect is executed again, a privilege granting means for granting a privilege is provided,
The privilege granting means, according to the number of times that the reel-effect is executed again increases, the reel-type gaming machine, characterized in that confer beneficial benefits.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013068079A JP2014188269A (en) | 2013-03-28 | 2013-03-28 | Reel type game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2013068079A JP2014188269A (en) | 2013-03-28 | 2013-03-28 | Reel type game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015029254A Division JP2015091517A (en) | 2015-02-18 | 2015-02-18 | Rotary drum type game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2014188269A JP2014188269A (en) | 2014-10-06 |
JP2014188269A5 true JP2014188269A5 (en) | 2014-12-11 |
Family
ID=51835199
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2013068079A Withdrawn JP2014188269A (en) | 2013-03-28 | 2013-03-28 | Reel type game machine |
Country Status (1)
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JP (1) | JP2014188269A (en) |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
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JP4331435B2 (en) * | 2002-02-14 | 2009-09-16 | サミー株式会社 | Slot machine |
JP2009291392A (en) * | 2008-06-05 | 2009-12-17 | Olympia:Kk | Game machine |
JP5336246B2 (en) * | 2009-04-10 | 2013-11-06 | 株式会社オリンピア | Game machine |
JP5888834B2 (en) * | 2009-06-03 | 2016-03-22 | 株式会社オリンピア | Game machine |
JP5487394B2 (en) * | 2010-01-27 | 2014-05-07 | 株式会社オリンピア | Game machine |
JP2011194146A (en) * | 2010-03-23 | 2011-10-06 | Olympia:Kk | Game machine |
JP5045860B1 (en) * | 2012-02-15 | 2012-10-10 | ネット株式会社 | Game machine |
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2013
- 2013-03-28 JP JP2013068079A patent/JP2014188269A/en not_active Withdrawn