JP2014158767A5 - - Google Patents

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Publication number
JP2014158767A5
JP2014158767A5 JP2014033496A JP2014033496A JP2014158767A5 JP 2014158767 A5 JP2014158767 A5 JP 2014158767A5 JP 2014033496 A JP2014033496 A JP 2014033496A JP 2014033496 A JP2014033496 A JP 2014033496A JP 2014158767 A5 JP2014158767 A5 JP 2014158767A5
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Japan
Prior art keywords
effect
turning
reel
spinning
specific symbol
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JP2014033496A
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Japanese (ja)
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JP5790809B2 (en
JP2014158767A (en
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Priority to JP2014033496A priority Critical patent/JP5790809B2/en
Priority claimed from JP2014033496A external-priority patent/JP5790809B2/en
Publication of JP2014158767A publication Critical patent/JP2014158767A/en
Publication of JP2014158767A5 publication Critical patent/JP2014158767A5/ja
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Description

上述した課題の少なくとも一部を解決するために、本発明の遊技機は次の構成を採用した。すなわち、
複数の回胴を回転させて停止させて遊技を実行する遊技機において、
遊技進行過程で前記回胴を所定の態様で制御する回胴演出を実行する回胴演出実行手段を備え、
前記回胴演出の結果として、特定図柄組合せが停止表示される場合に、所定の特典が付与されるものであって、
前記回胴演出として、前記回胴演出中に該回胴演出を停止させる操作が行われた場合に、前記特定図柄組合せを停止表示する第1の回胴演出と、前記回胴演出中に前記回胴演出を停止させる操作を契機とせず、所定時間が経過した場合に、前記特定図柄組合せを停止表示する第2の回胴演出とがあり、
前記回胴演出実行手段は、前記第1の回胴演出および前記第2の回胴演出のうち何れか一方を実行する
ことを特徴とする。
また、本明細書において参考的に開示する参考発明は、
遊技媒体の投入後に、所定の回転開始操作を受けて複数の回胴の通常回転を開始し、所定の回転停止操作を受けて前記複数の回胴の通常回転を停止させて所定の図柄を表示窓内に停止表示する図柄変動遊技を行う遊技機において、
前記図柄変動遊技が終了するまでの間に、該図柄変動遊技の進行を停止させる特殊状態を発生させる特殊状態発生手段と、
前記特殊状態中の特定時期に、前記回胴に対して前記通常回転と異なる動作を行わせる特殊動作処理を実行する特殊動作処理実行手段と、
前記特殊動作処理の実行により特定図柄が前記表示窓内に停止表示される場合に、遊技上の特典を付与する特典付与手段と
を備え、
前記特殊動作処理実行手段は、
前記特殊動作処理として、前記特定時期に特定の操作部に対する操作を受けることで、前記回胴を回転させて特定図柄を前記表示窓内に停止表示する第1の特殊動作処理と、前記特定時期に前記特定の操作部に対する操作を受けることなく、前記回胴を回転させて前記特定図柄を前記表示窓内に停止表示する第2の特殊動作処理とを実行可能であり、
前記特典付与手段は、
前記第1の特殊動作処理が実行されることにより前記表示窓内に前記特定図柄が停止表示される場合と、前記第2の特殊動作処理が実行されることにより前記表示窓内に前記特定図柄が停止表示される場合とで異なる特典を付与する
ことを特徴とする。
In order to solve at least a part of the problems described above, the gaming machine of the present invention employs the following configuration. That is,
In a gaming machine that executes a game by rotating and rotating a plurality of cylinders,
Comprising a turning effect execution means for executing a turning effect for controlling the turning force in a predetermined manner in the course of a game;
As a result of the spinning effect, when a specific symbol combination is stopped and displayed, a predetermined privilege is given,
Wherein as the reel-effect, when an operation for stopping the該回body effect in the reel-effect is performed, the first and the reel-effect stopping displaying the specific symbol combination, in the reel-effect There is a second spinning effect that stops and displays the specific symbol combination when a predetermined time has passed without an operation to stop the spinning effect,
The spinning drum performance executing means executes any one of the first spinning drum performance and the second spinning drum performance .
Further, the reference invention disclosed in the present specification for reference is as follows:
After the game medium is inserted, a normal rotation of the plurality of spinning cylinders is started by receiving a predetermined rotation start operation, and a predetermined pattern is displayed by stopping the normal rotation of the multiple spinning cylinders by receiving a predetermined rotation stopping operation. In a gaming machine that performs a symbol variable game that stops and displays in the window,
Special state generating means for generating a special state for stopping the progress of the symbol variable game until the symbol variable game is ended,
Special operation processing execution means for executing special operation processing for causing the rotating drum to perform an operation different from the normal rotation at a specific time in the special state;
When a special symbol is stopped and displayed in the display window by the execution of the special operation process, a privilege granting unit for granting a privilege on a game is provided.
The special operation processing execution means includes
As the special operation process, a first special operation process in which a specific symbol is stopped and displayed in the display window by rotating the rotating drum by receiving an operation on a specific operation unit at the specific time, and the specific time. Without performing an operation on the specific operation unit, it is possible to execute a second special operation process of rotating and rotating the rotating drum to stop and display the specific symbol in the display window,
The privilege granting means
When the specific symbol is stopped and displayed in the display window by executing the first special operation process, and the specific symbol is displayed in the display window by executing the second special operation process. It is characterized in that a privilege that is different from the case where is displayed is stopped.

Claims (1)

複数の回胴を回転させて停止させて遊技を実行する遊技機において、
遊技進行過程で前記回胴を所定の態様で制御する回胴演出を実行する回胴演出実行手段を備え、
前記回胴演出の結果として、特定図柄組合せが停止表示される場合に、所定の特典が付与されるものであって、
前記回胴演出として、前記回胴演出中に該回胴演出を停止させる操作が行われた場合に、前記特定図柄組合せを停止表示する第1の回胴演出と、前記回胴演出中に前記回胴演出を停止させる操作を契機とせず、所定時間が経過した場合に、前記特定図柄組合せを停止表示する第2の回胴演出とがあり、
前記回胴演出実行手段は、前記第1の回胴演出および前記第2の回胴演出のうち何れか一方を実行する
ことを特徴とする遊技機。
In a gaming machine that executes a game by rotating and rotating a plurality of cylinders,
Comprising a turning effect execution means for executing a turning effect for controlling the turning force in a predetermined manner in the course of a game;
As a result of the spinning effect, when a specific symbol combination is stopped and displayed, a predetermined privilege is given,
Wherein as the reel-effect, when an operation for stopping the該回body effect in the reel-effect is performed, the first and the reel-effect stopping displaying the specific symbol combination, in the reel-effect There is a second spinning effect that stops and displays the specific symbol combination when a predetermined time has passed without an operation to stop the spinning effect,
The game machine characterized in that the turning effect execution means executes one of the first turning effect and the second turning effect .
JP2014033496A 2014-02-25 2014-02-25 Game machine Active JP5790809B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2014033496A JP5790809B2 (en) 2014-02-25 2014-02-25 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2014033496A JP5790809B2 (en) 2014-02-25 2014-02-25 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2012049849A Division JP5494700B2 (en) 2012-03-06 2012-03-06 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2015148627A Division JP2015186687A (en) 2015-07-28 2015-07-28 Game machine

Publications (3)

Publication Number Publication Date
JP2014158767A JP2014158767A (en) 2014-09-04
JP2014158767A5 true JP2014158767A5 (en) 2015-05-07
JP5790809B2 JP5790809B2 (en) 2015-10-07

Family

ID=51610977

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2014033496A Active JP5790809B2 (en) 2014-02-25 2014-02-25 Game machine

Country Status (1)

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JP (1) JP5790809B2 (en)

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0623094A (en) * 1992-03-05 1994-02-01 Takasago Denki Sangyo Kk Slot machine
JP4373192B2 (en) * 2003-11-17 2009-11-25 株式会社三共 Game machine
JP2008000354A (en) * 2006-06-22 2008-01-10 Daito Giken:Kk Game stand
JP4916345B2 (en) * 2007-03-12 2012-04-11 株式会社オリンピア Gaming machine, gaming machine program, and computer-readable recording medium recording gaming machine program
JP5246757B2 (en) * 2008-05-12 2013-07-24 サミー株式会社 Game machine
JP5411484B2 (en) * 2008-10-24 2014-02-12 株式会社ユニバーサルエンターテインメント Game machine
JP2011072353A (en) * 2009-09-29 2011-04-14 Sankyo Co Ltd Game machine
JP5066695B2 (en) * 2011-07-11 2012-11-07 株式会社大都技研 Amusement stand

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