JP2013173070A5 - - Google Patents

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JP2013173070A5
JP2013173070A5 JP2013125198A JP2013125198A JP2013173070A5 JP 2013173070 A5 JP2013173070 A5 JP 2013173070A5 JP 2013125198 A JP2013125198 A JP 2013125198A JP 2013125198 A JP2013125198 A JP 2013125198A JP 2013173070 A5 JP2013173070 A5 JP 2013173070A5
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storage
power supply
storage means
normal
game
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JP2013125198A
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JP5829650B2 (en
JP2013173070A (en
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Description

本発明は、遊技を行うことが可能な遊技機に関する。 The present invention relates to a gaming machine capable of playing a game.

本発明は、記憶手段の記憶内容が正常でないと判定されたときに、所定の報知を実行することができるようにすることを目的とする。 An object of the present invention is to enable a predetermined notification to be executed when it is determined that the storage content of the storage means is not normal .

本発明による遊技機は、遊技を行うことが可能な遊技機であって、遊技機への電力供給が停止していても所定期間記憶内容を保持可能な記憶手段と、遊技の進行を制御する遊技制御手段とを備え、遊技制御手段は、電力供給の停止にもとづいて、記憶手段の記憶内容が正常か否かの判定に用いるチェックデータの作成処理を含む電力供給停止時処理を実行する電力供給停止時処理実行手段と、電力供給が開始されたときに、チェックデータにもとづいて記憶手段の記憶内容が正常か否かの判定を実行するチェックデータ判定手段と、少なくとも記憶手段の記憶内容が正常であると判定されたことを条件に、記憶手段に保持されていた記憶内容にもとづいて制御状態を電力供給が停止される前の状態に復旧させる復旧制御を実行する復旧制御手段と、記憶手段の記憶内容が正常でないと判定されたときに、記憶手段の記憶内容を初期化する初期化処理を実行する初期化処理実行手段とを含み、記憶手段の記憶内容が正常でないと判定されたときに、所定の報知を実行する報知手段をさらに備え、遊技制御手段は、さらに、所定の報知の実行中であっても、遊技の進行を制御可能であることを特徴とする。 The gaming machine according to the present invention is a gaming machine capable of playing a game, and controls the progress of the game, and storage means capable of holding the stored contents for a predetermined period even when power supply to the gaming machine is stopped. A game control means, and the game control means executes power supply stop processing including check data creation processing used to determine whether or not the storage content of the storage means is normal based on the stop of power supply. Supply stop processing execution means, check data determination means for determining whether the storage contents of the storage means are normal based on the check data when power supply is started, and at least the storage contents of the storage means A recovery control method for executing recovery control for recovering the control state to the state before the power supply is stopped based on the stored contents held in the storage means on the condition that it is determined to be normal. And an initialization process executing means for executing an initialization process for initializing the storage contents of the storage means when it is determined that the storage contents of the storage means are not normal, and the storage contents of the storage means are not normal When it is determined, the information processing device further includes notification means for executing a predetermined notification, and the game control means is further capable of controlling the progress of the game even while the predetermined notification is being executed .

請求項1記載の発明によれば、記憶手段の記憶内容が正常でないと判定されたときに、所定の報知を実行することができる。 According to the first aspect of the present invention, when it is determined that the storage content of the storage means is not normal, a predetermined notification can be executed .

Claims (1)

遊技を行うことが可能な遊技機であって、
遊技機への電力供給が停止していても所定期間記憶内容を保持可能な記憶手段と、
遊技の進行を制御する遊技制御手段とを備え、
前記遊技制御手段は、
電力供給の停止にもとづいて、前記記憶手段の記憶内容が正常か否かの判定に用いるチェックデータの作成処理を含む電力供給停止時処理を実行する電力供給停止時処理実行手段と、
電力供給が開始されたときに、前記チェックデータにもとづいて前記記憶手段の記憶内容が正常か否かの判定を実行するチェックデータ判定手段と、
少なくとも前記記憶手段の記憶内容が正常であると判定されたことを条件に、前記記憶手段に保持されていた記憶内容にもとづいて制御状態を電力供給が停止される前の状態に復旧させる復旧制御を実行する復旧制御手段と、
前記記憶手段の記憶内容が正常でないと判定されたときに、前記記憶手段の記憶内容を初期化する初期化処理を実行する初期化処理実行手段とを含み、
前記記憶手段の記憶内容が正常でないと判定されたときに、所定の報知を実行する報知手段をさらに備え、
前記遊技制御手段は、さらに、前記所定の報知の実行中であっても、遊技の進行を制御可能である
ことを特徴とする遊技機。
A gaming machine capable of playing a game,
Storage means capable of holding stored contents for a predetermined period even when power supply to the gaming machine is stopped;
Game control means for controlling the progress of the game,
The game control means includes
A power supply stop time process execution means for executing a power supply stop time process including a check data creation process used to determine whether or not the storage content of the storage means is normal based on the stop of the power supply;
Check data determination means for determining whether or not the storage content of the storage means is normal based on the check data when power supply is started;
Restoration control for restoring the control state to the state before the power supply is stopped based on the storage content held in the storage means, on condition that at least the storage content of the storage means is determined to be normal Recovery control means for executing
Initialization processing execution means for executing initialization processing for initializing the storage content of the storage means when it is determined that the storage content of the storage means is not normal,
When it is determined that the storage content of the storage means is not normal, further comprising notification means for performing a predetermined notification,
The gaming machine may further control the progress of the game even while the predetermined notification is being executed .
JP2013125198A 2013-06-14 2013-06-14 Game machine Active JP5829650B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013125198A JP5829650B2 (en) 2013-06-14 2013-06-14 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013125198A JP5829650B2 (en) 2013-06-14 2013-06-14 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2012119496A Division JP5823914B2 (en) 2012-05-25 2012-05-25 Game machine

Publications (3)

Publication Number Publication Date
JP2013173070A JP2013173070A (en) 2013-09-05
JP2013173070A5 true JP2013173070A5 (en) 2014-05-01
JP5829650B2 JP5829650B2 (en) 2015-12-09

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JP2013125198A Active JP5829650B2 (en) 2013-06-14 2013-06-14 Game machine

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JP (1) JP5829650B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5849353B2 (en) * 2013-09-30 2016-01-27 株式会社大都技研 Amusement stand

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004081465A (en) * 2002-08-26 2004-03-18 Sankyo Kk Game machine
JP2005102985A (en) * 2003-09-30 2005-04-21 Sanyo Product Co Ltd Game machine
JP4415086B2 (en) * 2004-05-31 2010-02-17 タイヨーエレック株式会社 Combination game machine
JP4489562B2 (en) * 2004-11-02 2010-06-23 株式会社三共 Game machine
JP2006325769A (en) * 2005-05-24 2006-12-07 Sankyo Kk Game machine

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